2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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17 #include "btOptimizedBvh.h"
18 #include "btStridingMeshInterface.h"
19 #include "LinearMath/btAabbUtil2.h"
20 #include "LinearMath/btIDebugDraw.h"
23 btOptimizedBvh::btOptimizedBvh()
27 btOptimizedBvh::~btOptimizedBvh()
32 void btOptimizedBvh::build(btStridingMeshInterface* triangles, bool useQuantizedAabbCompression, const btVector3& bvhAabbMin, const btVector3& bvhAabbMax)
34 m_useQuantization = useQuantizedAabbCompression;
37 // NodeArray triangleNodes;
39 struct NodeTriangleCallback : public btInternalTriangleIndexCallback
42 NodeArray& m_triangleNodes;
44 NodeTriangleCallback& operator=(NodeTriangleCallback& other)
46 m_triangleNodes.copyFromArray(other.m_triangleNodes);
50 NodeTriangleCallback(NodeArray& triangleNodes)
51 :m_triangleNodes(triangleNodes)
55 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
57 btOptimizedBvhNode node;
58 btVector3 aabbMin,aabbMax;
59 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
60 aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
61 aabbMin.setMin(triangle[0]);
62 aabbMax.setMax(triangle[0]);
63 aabbMin.setMin(triangle[1]);
64 aabbMax.setMax(triangle[1]);
65 aabbMin.setMin(triangle[2]);
66 aabbMax.setMax(triangle[2]);
69 node.m_aabbMinOrg = aabbMin;
70 node.m_aabbMaxOrg = aabbMax;
72 node.m_escapeIndex = -1;
75 node.m_subPart = partId;
76 node.m_triangleIndex = triangleIndex;
77 m_triangleNodes.push_back(node);
80 struct QuantizedNodeTriangleCallback : public btInternalTriangleIndexCallback
82 QuantizedNodeArray& m_triangleNodes;
83 const btQuantizedBvh* m_optimizedTree; // for quantization
85 QuantizedNodeTriangleCallback& operator=(QuantizedNodeTriangleCallback& other)
87 m_triangleNodes.copyFromArray(other.m_triangleNodes);
88 m_optimizedTree = other.m_optimizedTree;
92 QuantizedNodeTriangleCallback(QuantizedNodeArray& triangleNodes,const btQuantizedBvh* tree)
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree)
97 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
99 // The partId and triangle index must fit in the same (positive) integer
100 btAssert(partId < (1<<MAX_NUM_PARTS_IN_BITS));
101 btAssert(triangleIndex < (1<<(31-MAX_NUM_PARTS_IN_BITS)));
102 //negative indices are reserved for escapeIndex
103 btAssert(triangleIndex>=0);
105 btQuantizedBvhNode node;
106 btVector3 aabbMin,aabbMax;
107 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
108 aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
109 aabbMin.setMin(triangle[0]);
110 aabbMax.setMax(triangle[0]);
111 aabbMin.setMin(triangle[1]);
112 aabbMax.setMax(triangle[1]);
113 aabbMin.setMin(triangle[2]);
114 aabbMax.setMax(triangle[2]);
116 //PCK: add these checks for zero dimensions of aabb
117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002);
118 const btScalar MIN_AABB_HALF_DIMENSION = btScalar(0.001);
119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION)
121 aabbMax.setX(aabbMax.x() + MIN_AABB_HALF_DIMENSION);
122 aabbMin.setX(aabbMin.x() - MIN_AABB_HALF_DIMENSION);
124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION)
126 aabbMax.setY(aabbMax.y() + MIN_AABB_HALF_DIMENSION);
127 aabbMin.setY(aabbMin.y() - MIN_AABB_HALF_DIMENSION);
129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION)
131 aabbMax.setZ(aabbMax.z() + MIN_AABB_HALF_DIMENSION);
132 aabbMin.setZ(aabbMin.z() - MIN_AABB_HALF_DIMENSION);
135 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0],aabbMin,0);
136 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0],aabbMax,1);
138 node.m_escapeIndexOrTriangleIndex = (partId<<(31-MAX_NUM_PARTS_IN_BITS)) | triangleIndex;
140 m_triangleNodes.push_back(node);
146 int numLeafNodes = 0;
149 if (m_useQuantization)
152 //initialize quantization values
153 setQuantizationValues(bvhAabbMin,bvhAabbMax);
155 QuantizedNodeTriangleCallback callback(m_quantizedLeafNodes,this);
158 triangles->InternalProcessAllTriangles(&callback,m_bvhAabbMin,m_bvhAabbMax);
160 //now we have an array of leafnodes in m_leafNodes
161 numLeafNodes = m_quantizedLeafNodes.size();
164 m_quantizedContiguousNodes.resize(2*numLeafNodes);
169 NodeTriangleCallback callback(m_leafNodes);
171 btVector3 aabbMin(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
172 btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
174 triangles->InternalProcessAllTriangles(&callback,aabbMin,aabbMax);
176 //now we have an array of leafnodes in m_leafNodes
177 numLeafNodes = m_leafNodes.size();
179 m_contiguousNodes.resize(2*numLeafNodes);
184 buildTree(0,numLeafNodes);
186 ///if the entire tree is small then subtree size, we need to create a header info for the tree
187 if(m_useQuantization && !m_SubtreeHeaders.size())
189 btBvhSubtreeInfo& subtree = m_SubtreeHeaders.expand();
190 subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[0]);
191 subtree.m_rootNodeIndex = 0;
192 subtree.m_subtreeSize = m_quantizedContiguousNodes[0].isLeafNode() ? 1 : m_quantizedContiguousNodes[0].getEscapeIndex();
195 //PCK: update the copy of the size
196 m_subtreeHeaderCount = m_SubtreeHeaders.size();
198 //PCK: clear m_quantizedLeafNodes and m_leafNodes, they are temporary
199 m_quantizedLeafNodes.clear();
206 void btOptimizedBvh::refit(btStridingMeshInterface* meshInterface,const btVector3& aabbMin,const btVector3& aabbMax)
208 if (m_useQuantization)
211 setQuantizationValues(aabbMin,aabbMax);
213 updateBvhNodes(meshInterface,0,m_curNodeIndex,0);
215 ///now update all subtree headers
218 for (i=0;i<m_SubtreeHeaders.size();i++)
220 btBvhSubtreeInfo& subtree = m_SubtreeHeaders[i];
221 subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[subtree.m_rootNodeIndex]);
233 void btOptimizedBvh::refitPartial(btStridingMeshInterface* meshInterface,const btVector3& aabbMin,const btVector3& aabbMax)
235 //incrementally initialize quantization values
236 btAssert(m_useQuantization);
238 btAssert(aabbMin.getX() > m_bvhAabbMin.getX());
239 btAssert(aabbMin.getY() > m_bvhAabbMin.getY());
240 btAssert(aabbMin.getZ() > m_bvhAabbMin.getZ());
242 btAssert(aabbMax.getX() < m_bvhAabbMax.getX());
243 btAssert(aabbMax.getY() < m_bvhAabbMax.getY());
244 btAssert(aabbMax.getZ() < m_bvhAabbMax.getZ());
246 ///we should update all quantization values, using updateBvhNodes(meshInterface);
247 ///but we only update chunks that overlap the given aabb
249 unsigned short quantizedQueryAabbMin[3];
250 unsigned short quantizedQueryAabbMax[3];
252 quantize(&quantizedQueryAabbMin[0],aabbMin,0);
253 quantize(&quantizedQueryAabbMax[0],aabbMax,1);
256 for (i=0;i<this->m_SubtreeHeaders.size();i++)
258 btBvhSubtreeInfo& subtree = m_SubtreeHeaders[i];
260 //PCK: unsigned instead of bool
261 unsigned overlap = testQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin,quantizedQueryAabbMax,subtree.m_quantizedAabbMin,subtree.m_quantizedAabbMax);
264 updateBvhNodes(meshInterface,subtree.m_rootNodeIndex,subtree.m_rootNodeIndex+subtree.m_subtreeSize,i);
266 subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[subtree.m_rootNodeIndex]);
272 void btOptimizedBvh::updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index)
276 btAssert(m_useQuantization);
278 int curNodeSubPart=-1;
280 //get access info to trianglemesh data
281 const unsigned char *vertexbase = 0;
283 PHY_ScalarType type = PHY_INTEGER;
285 const unsigned char *indexbase = 0;
288 PHY_ScalarType indicestype = PHY_INTEGER;
290 btVector3 triangleVerts[3];
291 btVector3 aabbMin,aabbMax;
292 const btVector3& meshScaling = meshInterface->getScaling();
295 for (i=endNode-1;i>=firstNode;i--)
299 btQuantizedBvhNode& curNode = m_quantizedContiguousNodes[i];
300 if (curNode.isLeafNode())
302 //recalc aabb from triangle data
303 int nodeSubPart = curNode.getPartId();
304 int nodeTriangleIndex = curNode.getTriangleIndex();
305 if (nodeSubPart != curNodeSubPart)
307 if (curNodeSubPart >= 0)
308 meshInterface->unLockReadOnlyVertexBase(curNodeSubPart);
309 meshInterface->getLockedReadOnlyVertexIndexBase(&vertexbase,numverts, type,stride,&indexbase,indexstride,numfaces,indicestype,nodeSubPart);
311 curNodeSubPart = nodeSubPart;
312 btAssert(indicestype==PHY_INTEGER||indicestype==PHY_SHORT);
314 //triangles->getLockedReadOnlyVertexIndexBase(vertexBase,numVerts,
316 unsigned int* gfxbase = (unsigned int*)(indexbase+nodeTriangleIndex*indexstride);
319 for (int j=2;j>=0;j--)
322 int graphicsindex = indicestype==PHY_SHORT?((unsigned short*)gfxbase)[j]:gfxbase[j];
323 if (type == PHY_FLOAT)
325 float* graphicsbase = (float*)(vertexbase+graphicsindex*stride);
326 triangleVerts[j] = btVector3(
327 graphicsbase[0]*meshScaling.getX(),
328 graphicsbase[1]*meshScaling.getY(),
329 graphicsbase[2]*meshScaling.getZ());
333 double* graphicsbase = (double*)(vertexbase+graphicsindex*stride);
334 triangleVerts[j] = btVector3( btScalar(graphicsbase[0]*meshScaling.getX()), btScalar(graphicsbase[1]*meshScaling.getY()), btScalar(graphicsbase[2]*meshScaling.getZ()));
340 aabbMin.setValue(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
341 aabbMax.setValue(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
342 aabbMin.setMin(triangleVerts[0]);
343 aabbMax.setMax(triangleVerts[0]);
344 aabbMin.setMin(triangleVerts[1]);
345 aabbMax.setMax(triangleVerts[1]);
346 aabbMin.setMin(triangleVerts[2]);
347 aabbMax.setMax(triangleVerts[2]);
349 quantize(&curNode.m_quantizedAabbMin[0],aabbMin,0);
350 quantize(&curNode.m_quantizedAabbMax[0],aabbMax,1);
354 //combine aabb from both children
356 btQuantizedBvhNode* leftChildNode = &m_quantizedContiguousNodes[i+1];
358 btQuantizedBvhNode* rightChildNode = leftChildNode->isLeafNode() ? &m_quantizedContiguousNodes[i+2] :
359 &m_quantizedContiguousNodes[i+1+leftChildNode->getEscapeIndex()];
363 for (int i=0;i<3;i++)
365 curNode.m_quantizedAabbMin[i] = leftChildNode->m_quantizedAabbMin[i];
366 if (curNode.m_quantizedAabbMin[i]>rightChildNode->m_quantizedAabbMin[i])
367 curNode.m_quantizedAabbMin[i]=rightChildNode->m_quantizedAabbMin[i];
369 curNode.m_quantizedAabbMax[i] = leftChildNode->m_quantizedAabbMax[i];
370 if (curNode.m_quantizedAabbMax[i] < rightChildNode->m_quantizedAabbMax[i])
371 curNode.m_quantizedAabbMax[i] = rightChildNode->m_quantizedAabbMax[i];
378 if (curNodeSubPart >= 0)
379 meshInterface->unLockReadOnlyVertexBase(curNodeSubPart);
384 ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
385 btOptimizedBvh* btOptimizedBvh::deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian)
387 btQuantizedBvh* bvh = btQuantizedBvh::deSerializeInPlace(i_alignedDataBuffer,i_dataBufferSize,i_swapEndian);
389 //we don't add additional data so just do a static upcast
390 return static_cast<btOptimizedBvh*>(bvh);