1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 #ifndef V8_LIVEOBJECTLIST_INL_H_
29 #define V8_LIVEOBJECTLIST_INL_H_
33 #include "liveobjectlist.h"
38 #ifdef LIVE_OBJECT_LIST
40 void LiveObjectList::GCEpilogue() {
41 if (!NeedLOLProcessing()) return;
46 void LiveObjectList::GCPrologue() {
47 if (!NeedLOLProcessing()) return;
49 if (FLAG_verify_lol) {
56 void LiveObjectList::IterateElements(ObjectVisitor* v) {
57 if (!NeedLOLProcessing()) return;
58 IterateElementsPrivate(v);
62 void LiveObjectList::ProcessNonLive(HeapObject* obj) {
63 // Only do work if we have at least one list to process.
64 if (last()) DoProcessNonLive(obj);
68 void LiveObjectList::UpdateReferencesForScavengeGC() {
69 if (LiveObjectList::NeedLOLProcessing()) {
70 UpdateLiveObjectListVisitor update_visitor;
71 LiveObjectList::IterateElements(&update_visitor);
76 LiveObjectList* LiveObjectList::FindLolForId(int id,
77 LiveObjectList* start_lol) {
79 LiveObjectList* lol = start_lol;
81 if (lol->id() == id) {
91 // Iterates the elements in every lol and returns the one that matches the
92 // specified key. If no matching element is found, then it returns NULL.
94 inline LiveObjectList::Element*
95 LiveObjectList::FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key) {
96 LiveObjectList* lol = last();
98 Element* elements = lol->elements_;
99 for (int i = 0; i < lol->obj_count_; i++) {
100 Element* element = &elements[i];
101 if (GetValue(element) == key) {
111 inline int LiveObjectList::GetElementId(LiveObjectList::Element* element) {
117 LiveObjectList::GetElementObj(LiveObjectList::Element* element) {
118 return element->obj_;
121 #endif // LIVE_OBJECT_LIST
123 } } // namespace v8::internal
125 #endif // V8_LIVEOBJECTLIST_INL_H_