3 * Copyright (C) 2016 and later: Unicode, Inc. and others.
4 * License & terms of use: http://www.unicode.org/copyright.html#License
6 * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
16 le_font *le_portableFontOpen(const char *fileName,
20 le_font *le_simpleFontOpen(float pointSize,
23 void le_fontClose(le_font *font);
25 const char *le_getNameString(le_font *font, le_uint16 nameID, le_uint16 platform, le_uint16 encoding, le_uint16 language);
27 const LEUnicode16 *le_getUnicodeNameString(le_font *font, le_uint16 nameID, le_uint16 platform, le_uint16 encoding, le_uint16 language);
29 void le_deleteNameString(le_font *font, const char *name);
31 void le_deleteUnicodeNameString(le_font *font, const LEUnicode16 *name);
33 le_uint32 le_getFontChecksum(le_font *font);