3 * © 2016 and later: Unicode, Inc. and others.
4 * License & terms of use: http://www.unicode.org/copyright.html#License
6 * (C) Copyright IBM Corp. 1998-2007 - All Rights Reserved
14 #include "LEFontInstance.h"
15 #include "RenderingSurface.h"
19 void rs_drawGlyphs(rs_surface *surface, const le_font *font, const LEGlyphID *glyphs, le_int32 count,
20 const float *positions, le_int32 x, le_int32 y, le_int32 width, le_int32 height)
22 RenderingSurface *rs = (RenderingSurface *) surface;
24 rs->drawGlyphs((const LEFontInstance *) font, glyphs, count, positions, x, y, width, height);