3 * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved
8 #include "OpenTypeTables.h"
9 #include "ScriptAndLanguage.h"
10 #include "GlyphLookupTables.h"
15 le_bool GlyphLookupTableHeader::coversScript(const LETableReference &base, LETag scriptTag, LEErrorCode &success) const
17 LEReferenceTo<ScriptListTable> scriptListTable(base, success, SWAPW(scriptListOffset));
19 return (scriptListOffset != 0) && scriptListTable->findScript(scriptListTable, scriptTag, success) .isValid();
22 le_bool GlyphLookupTableHeader::coversScriptAndLanguage(const LETableReference &base, LETag scriptTag, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const
24 LEReferenceTo<ScriptListTable> scriptListTable(base, success, SWAPW(scriptListOffset));
25 LEReferenceTo<LangSysTable> langSysTable = scriptListTable->findLanguage(scriptListTable,
26 scriptTag, languageTag, success, exactMatch);
28 // FIXME: could check featureListOffset, lookupListOffset, and lookup count...
29 // Note: don't have to SWAPW langSysTable->featureCount to check for non-zero.
30 return LE_SUCCESS(success)&&langSysTable.isValid() && langSysTable->featureCount != 0;