1 // Copyright (C) 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
4 **********************************************************************
5 * Copyright (C) 2005-2012, International Business Machines
6 * Corporation and others. All Rights Reserved.
7 **********************************************************************
10 #include "unicode/utypes.h"
12 #if !UCONFIG_NO_CONVERSION
13 #include "unicode/unistr.h"
14 #include "unicode/ucnv.h"
23 CharsetMatch::CharsetMatch()
24 : textIn(NULL), confidence(0), fCharsetName(NULL), fLang(NULL)
26 // nothing else to do.
29 void CharsetMatch::set(InputText *input, const CharsetRecognizer *cr, int32_t conf,
30 const char *csName, const char *lang)
34 fCharsetName = csName;
37 if (fCharsetName == NULL) {
38 fCharsetName = cr->getName();
41 fLang = cr->getLanguage();
46 const char* CharsetMatch::getName()const
51 const char* CharsetMatch::getLanguage()const
56 int32_t CharsetMatch::getConfidence()const
61 int32_t CharsetMatch::getUChars(UChar *buf, int32_t cap, UErrorCode *status) const
63 UConverter *conv = ucnv_open(getName(), status);
64 int32_t result = ucnv_toUChars(conv, buf, cap, (const char *) textIn->fRawInput, textIn->fRawLength, status);