1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
9 * PCI168 A(W), sub ID 1800
10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!!
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
21 * Since Aztech does not provide any chipset documentation,
22 * even on repeated request to various addresses,
23 * and the answer that was finally given was negative
24 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
25 * in the first place >:-P}),
26 * I was forced to base this driver on reverse engineering
27 * (3 weeks' worth of evenings filled with driver work).
28 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
30 * It is quite likely that the AZF3328 chip is the PCI cousin of the
31 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
33 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35 * Fincitec acquired by National Semiconductor in 2002, together with the
36 * Fincitec-related company ARSmikro) has the following features:
38 * - compatibility & compliance:
39 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
41 * - Microsoft PC 98 Baseline Audio
43 * - Sound Blaster Emulation (DOS Box)
44 * - builtin AC97 conformant codec (SNR over 80dB)
45 * Note that "conformant" != "compliant"!! this chip's mixer register layout
46 * *differs* from the standard AC97 layout:
47 * they chose to not implement the headphone register (which is not a
48 * problem since it's merely optional), yet when doing this, they committed
49 * the grave sin of letting other registers follow immediately instead of
50 * keeping a headphone dummy register, thereby shifting the mixer register
51 * addresses illegally. So far unfortunately it looks like the very flexible
52 * ALSA AC97 support is still not enough to easily compensate for such a
53 * grave layout violation despite all tweaks and quirks mechanisms it offers.
54 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55 * thus I was able to implement support - it's actually working quite well.
56 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
57 * modem card which might reveal the Aztech-specific codec ID which
58 * we might want to pretend, too. Dito PCI168's brother, PCI368,
59 * where the advertising datasheet says it's AC97-based and has a
60 * Digital Enhanced Game Port.
61 * - builtin genuine OPL3 - verified to work fine, 20080506
62 * - full duplex 16bit playback/record at independent sampling rate
63 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
64 * FIXME: how to enable legacy addr??
65 * - game port (legacy address support)
66 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67 * features supported). - See common term "Digital Enhanced Game Port"...
68 * (probably DirectInput 3.0 spec - confirm)
69 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
70 * - built-in General DirectX timer having a 20 bits counter
71 * with 1us resolution (see below!)
72 * - I2S serial output port for external DAC
73 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it.
81 * This might easily be in extended PCI reg space, since PCI168 also has
82 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
87 * Note that this driver now is actually *better* than the Windows driver,
88 * since it additionally supports the card's 1MHz DirectX timer - just try
89 * the following snd-seq module parameters etc.:
90 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
94 * - "pmidi -p 128:0 jazz.mid"
96 * OPL3 hardware playback testing, try something like:
97 * cat /proc/asound/hwdep
101 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102 * where x,y is the xx-yy number as given in hwdep.
104 * pmidi -p a:b jazz.mid
105 * where a:b is the client number plus 0 usually, as given by aconnect above.
106 * Oh, and make sure to unmute the FM mixer control (doh!)
107 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
109 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
111 * at least sometimes. Maybe even use with hardware sequencer timer above :)
112 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
114 * Certain PCI versions of this card are susceptible to DMA traffic underruns
115 * in some systems (resulting in sound crackling/clicking/popping),
116 * probably because they don't have a DMA FIFO buffer or so.
117 * Overview (PCI ID/PCI subID/PCI rev.):
118 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
119 * - unknown performance: 0x50DC/0x1801/10
120 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
122 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123 * supposed to be very fast and supposed to get rid of crackling much
124 * better than a VIA, yet ironically I still get crackling, like many other
125 * people with the same chipset.
127 * - use speaker (amplifier) output instead of headphone output
128 * (in case crackling is due to overloaded output clipping)
129 * - plug card into a different PCI slot, preferably one that isn't shared
130 * too much (this helps a lot, but not completely!)
131 * - get rid of PCI VGA card, use AGP instead
132 * - upgrade or downgrade BIOS
133 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
135 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
138 * - full-duplex might *still* be problematic, however a recent test was fine
139 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140 * if you set PCM output switch to "pre 3D" instead of "post 3D".
141 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
142 * (e.g. kmix, gamix) - unfortunately several are!!
143 * - locking is not entirely clean, especially the audio stream activity
144 * ints --> may be racy
145 * - an _unconnected_ secondary joystick at the gameport will be reported
146 * to be "active" (floating values, not precisely -1) due to the way we need
147 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
151 * - verify driver status on x86_64
152 * - test multi-card driver operation
153 * - (ab)use 1MHz DirectX timer as kernel clocksource
154 * - test MPU401 MIDI playback etc.
155 * - add more power micro-management (disable various units of the card
156 * as long as they're unused, to improve audio quality and save power).
157 * However this requires more I/O ports which I haven't figured out yet
158 * and which thus might not even exist...
159 * The standard suspend/resume functionality could probably make use of
160 * some improvement, too...
161 * - figure out what all unknown port bits are responsible for
162 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163 * fully accept our quite incompatible ""AC97"" mixer and thus save some
164 * code (but I'm not too optimistic that doing this is possible at all)
165 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186 * If the AC97 compatibility parts we needed to implement locally turn out
187 * to work nicely, then remove the old implementation eventually.
189 #define AZF_USE_AC97_LAYER 1
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
201 #if IS_REACHABLE(CONFIG_GAMEPORT)
202 #define SUPPORT_GAMEPORT 1
205 /* === Debug settings ===
206 Further diagnostic functionality than the settings below
207 does not need to be provided, since one can easily write a POSIX shell script
208 to dump the card's I/O ports (those listed in lspci -v -v):
211 local descr=$1; local addr=$2; local count=$3
213 echo "${descr}: ${count} @ ${addr}:"
214 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
215 2>/dev/null| hexdump -C
217 and then use something like
218 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
219 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
220 possibly within a "while true; do ... sleep 1; done" loop.
221 Tweaking ports could be done using
222 VALSTRING="`printf "%02x" $value`"
223 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
227 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
228 module_param_array(index, int, NULL, 0444);
229 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
231 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
232 module_param_array(id, charp, NULL, 0444);
233 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
235 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
236 module_param_array(enable, bool, NULL, 0444);
237 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
239 static int seqtimer_scaling = 128;
240 module_param(seqtimer_scaling, int, 0444);
241 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
243 enum snd_azf3328_codec_type {
244 /* warning: fixed indices (also used for bitmask checks!) */
245 AZF_CODEC_PLAYBACK = 0,
246 AZF_CODEC_CAPTURE = 1,
247 AZF_CODEC_I2S_OUT = 2,
250 struct snd_azf3328_codec_data {
251 unsigned long io_base; /* keep first! (avoid offset calc) */
252 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
253 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
254 struct snd_pcm_substream *substream;
256 enum snd_azf3328_codec_type type;
261 /* often-used fields towards beginning, then grouped */
263 unsigned long ctrl_io; /* usually 0xb000, size 128 */
264 unsigned long game_io; /* usually 0xb400, size 8 */
265 unsigned long mpu_io; /* usually 0xb800, size 4 */
266 unsigned long opl3_io; /* usually 0xbc00, size 8 */
267 unsigned long mixer_io; /* usually 0xc000, size 64 */
271 struct snd_timer *timer;
273 struct snd_pcm *pcm[3];
275 /* playback, recording and I2S out codecs */
276 struct snd_azf3328_codec_data codecs[3];
278 #ifdef AZF_USE_AC97_LAYER
279 struct snd_ac97 *ac97;
282 struct snd_card *card;
283 struct snd_rawmidi *rmidi;
285 #ifdef SUPPORT_GAMEPORT
286 struct gameport *gameport;
293 /* register 0x6a is write-only, thus need to remember setting.
294 * If we need to add more registers here, then we might try to fold this
295 * into some transparent combined shadow register handling with
296 * CONFIG_PM register storage below, but that's slightly difficult. */
297 u16 shadow_reg_ctrl_6AH;
299 #ifdef CONFIG_PM_SLEEP
300 /* register value containers for power management
301 * Note: not always full I/O range preserved (similar to Win driver!) */
302 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
303 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
304 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
305 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
306 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
310 static const struct pci_device_id snd_azf3328_ids[] = {
311 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
312 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
316 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
320 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
322 /* Well, strictly spoken, the inb/outb sequence isn't atomic
323 and would need locking. However we currently don't care
324 since it potentially complicates matters. */
325 u8 prev = inb(reg), new;
327 new = (do_set) ? (prev|mask) : (prev & ~mask);
328 /* we need to always write the new value no matter whether it differs
329 * or not, since some register bits don't indicate their setting */
338 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
343 outb(value, codec->io_base + reg);
347 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
349 return inb(codec->io_base + reg);
353 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
358 outw(value, codec->io_base + reg);
362 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
364 return inw(codec->io_base + reg);
368 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
373 outl(value, codec->io_base + reg);
377 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
378 unsigned reg, const void *buffer, int count
381 unsigned long addr = codec->io_base + reg;
383 const u32 *buf = buffer;
392 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
394 return inl(codec->io_base + reg);
398 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
400 outb(value, chip->ctrl_io + reg);
404 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
406 return inb(chip->ctrl_io + reg);
410 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
412 return inw(chip->ctrl_io + reg);
416 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
418 outw(value, chip->ctrl_io + reg);
422 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
424 outl(value, chip->ctrl_io + reg);
428 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
430 outb(value, chip->game_io + reg);
434 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
436 outw(value, chip->game_io + reg);
440 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
442 return inb(chip->game_io + reg);
446 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
448 return inw(chip->game_io + reg);
452 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
454 outw(value, chip->mixer_io + reg);
458 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
460 return inw(chip->mixer_io + reg);
463 #define AZF_MUTE_BIT 0x80
466 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
467 unsigned reg, bool do_mute
470 unsigned long portbase = chip->mixer_io + reg + 1;
473 /* the mute bit is on the *second* (i.e. right) register of a
474 * left/right channel setting */
475 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
477 /* indicate whether it was muted before */
478 return (do_mute) ? !updated : updated;
482 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
486 return snd_azf3328_mixer_mute_control(
488 IDX_MIXER_PLAY_MASTER,
494 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
498 return snd_azf3328_mixer_mute_control(
506 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
508 /* reset (close) mixer:
509 * first mute master volume, then reset
511 snd_azf3328_mixer_mute_control_master(chip, 1);
512 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
515 #ifdef AZF_USE_AC97_LAYER
518 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
519 unsigned short reg, const char *mode)
521 /* need to add some more or less clever emulation? */
522 dev_warn(chip->card->dev,
523 "missing %s emulation for AC97 register 0x%02x!\n",
528 * Need to have _special_ AC97 mixer hardware register index mapper,
529 * to compensate for the issue of a rather AC97-incompatible hardware layout.
531 #define AZF_REG_MASK 0x3f
532 #define AZF_AC97_REG_UNSUPPORTED 0x8000
533 #define AZF_AC97_REG_REAL_IO_READ 0x4000
534 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
535 #define AZF_AC97_REG_REAL_IO_RW \
536 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
537 #define AZF_AC97_REG_EMU_IO_READ 0x0400
538 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
539 #define AZF_AC97_REG_EMU_IO_RW \
540 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
541 static unsigned short
542 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
544 static const struct {
545 unsigned short azf_reg;
546 } azf_reg_mapper[] = {
547 /* Especially when taking into consideration
548 * mono/stereo-based sequence of azf vs. AC97 control series,
549 * it's quite obvious that azf simply got rid
550 * of the AC97_HEADPHONE control at its intended offset,
551 * thus shifted _all_ controls by one,
552 * and _then_ simply added it as an FMSYNTH control at the end,
553 * to make up for the offset.
554 * This means we'll have to translate indices here as
555 * needed and then do some tiny AC97 patch action
556 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
558 { /* AC97_RESET */ IDX_MIXER_RESET
559 | AZF_AC97_REG_REAL_IO_WRITE
560 | AZF_AC97_REG_EMU_IO_READ },
561 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
562 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
563 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
564 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
565 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
566 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
567 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
568 { /* AC97_MIC */ IDX_MIXER_MIC },
569 { /* AC97_LINE */ IDX_MIXER_LINEIN },
570 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
571 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
572 { /* AC97_AUX */ IDX_MIXER_AUX },
573 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
574 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
575 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
576 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
577 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
578 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
581 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
583 /* azf3328 supports the low-numbered and low-spec:ed range
585 if (reg <= AC97_3D_CONTROL) {
586 unsigned short reg_idx = reg / 2;
587 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
588 /* a translation-only entry means it's real read/write: */
589 if (!(reg_azf & ~AZF_REG_MASK))
590 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
594 reg_azf = AZF_AC97_REG_EMU_IO_RW;
596 case AC97_EXTENDED_ID:
597 reg_azf = AZF_AC97_REG_EMU_IO_READ;
599 case AC97_EXTENDED_STATUS:
600 /* I don't know what the h*ll AC97 layer
601 * would consult this _extended_ register for
602 * given a base-AC97-advertised card,
603 * but let's just emulate it anyway :-P
605 reg_azf = AZF_AC97_REG_EMU_IO_RW;
607 case AC97_VENDOR_ID1:
608 case AC97_VENDOR_ID2:
609 reg_azf = AZF_AC97_REG_EMU_IO_READ;
616 static const unsigned short
617 azf_emulated_ac97_caps =
618 AC97_BC_DEDICATED_MIC |
619 AC97_BC_BASS_TREBLE |
620 /* Headphone is an FM Synth control here */
622 /* no AC97_BC_LOUDNESS! */
624 vendor-specific 3D enhancement
626 Since there actually _is_ an
627 entry for Aztech Labs
632 static const unsigned short
633 azf_emulated_ac97_powerdown =
634 /* pretend everything to be active */
637 AC97_PD_MIXER_STATUS |
641 * Emulated, _inofficial_ vendor ID
642 * (there might be some devices such as the MR 2800-W
643 * which could reveal the real Aztech AC97 ID).
644 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
645 * (better don't use 0x68 since there's a PCI368 as well).
647 static const unsigned int
648 azf_emulated_ac97_vendor_id = 0x415a5401;
650 static unsigned short
651 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
653 const struct snd_azf3328 *chip = ac97->private_data;
654 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
655 unsigned short reg_val = 0;
656 bool unsupported = false;
658 dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
660 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
663 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
664 reg_val = snd_azf3328_mixer_inw(chip,
665 reg_azf & AZF_REG_MASK);
668 * Proceed with dummy I/O read,
669 * to ensure compatible timing where this may matter.
670 * (ALSA AC97 layer usually doesn't call I/O functions
671 * due to intelligent I/O caching anyway)
672 * Choose a mixer register that's thoroughly unrelated
673 * to common audio (try to minimize distortion).
675 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
678 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
681 reg_val |= azf_emulated_ac97_caps;
684 reg_val |= azf_emulated_ac97_powerdown;
686 case AC97_EXTENDED_ID:
687 case AC97_EXTENDED_STATUS:
688 /* AFAICS we simply can't support anything: */
691 case AC97_VENDOR_ID1:
692 reg_val = azf_emulated_ac97_vendor_id >> 16;
694 case AC97_VENDOR_ID2:
695 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
704 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
710 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
711 unsigned short reg_ac97, unsigned short val)
713 const struct snd_azf3328 *chip = ac97->private_data;
714 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
715 bool unsupported = false;
717 dev_dbg(chip->card->dev,
718 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
720 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
723 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
724 snd_azf3328_mixer_outw(
726 reg_azf & AZF_REG_MASK,
730 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
732 case AC97_REC_GAIN_MIC:
734 case AC97_EXTENDED_STATUS:
736 * Silently swallow these writes.
737 * Since for most registers our card doesn't
738 * actually support a comparable feature,
739 * this is exactly what we should do here.
740 * The AC97 layer's I/O caching probably
741 * automatically takes care of all the rest...
742 * (remembers written values etc.)
752 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
756 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
758 struct snd_ac97_bus *bus;
759 struct snd_ac97_template ac97;
760 static const struct snd_ac97_bus_ops ops = {
761 .write = snd_azf3328_mixer_ac97_write,
762 .read = snd_azf3328_mixer_ac97_read,
766 memset(&ac97, 0, sizeof(ac97));
767 ac97.scaps = AC97_SCAP_SKIP_MODEM
768 | AC97_SCAP_AUDIO /* we support audio! */
769 | AC97_SCAP_NO_SPDIF;
770 ac97.private_data = chip;
771 ac97.pci = chip->pci;
774 * ALSA's AC97 layer has terrible init crackling issues,
775 * unfortunately, and since it makes use of AC97_RESET,
776 * there's no use trying to mute Master Playback proactively.
779 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
781 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
783 * Make sure to complain loudly in case of AC97 init failure,
784 * since failure may happen quite often,
785 * due to this card being a very quirky AC97 "lookalike".
788 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
790 /* If we return an error here, then snd_card_free() should
791 * free up any ac97 codecs that got created, as well as the bus.
795 #else /* AZF_USE_AC97_LAYER */
797 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
799 unsigned char dst_vol_left,
800 unsigned char dst_vol_right,
801 int chan_sel, int delay
804 unsigned long portbase = chip->mixer_io + reg;
805 unsigned char curr_vol_left = 0, curr_vol_right = 0;
806 int left_change = 0, right_change = 0;
808 if (chan_sel & SET_CHAN_LEFT) {
809 curr_vol_left = inb(portbase + 1);
811 /* take care of muting flag contained in left channel */
812 if (curr_vol_left & AZF_MUTE_BIT)
813 dst_vol_left |= AZF_MUTE_BIT;
815 dst_vol_left &= ~AZF_MUTE_BIT;
817 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
820 if (chan_sel & SET_CHAN_RIGHT) {
821 curr_vol_right = inb(portbase + 0);
823 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
828 if (curr_vol_left != dst_vol_left) {
829 curr_vol_left += left_change;
830 outb(curr_vol_left, portbase + 1);
835 if (curr_vol_right != dst_vol_right) {
836 curr_vol_right += right_change;
838 /* during volume change, the right channel is crackling
839 * somewhat more than the left channel, unfortunately.
840 * This seems to be a hardware issue. */
841 outb(curr_vol_right, portbase + 0);
847 } while ((left_change) || (right_change));
851 * general mixer element
853 struct azf3328_mixer_reg {
855 unsigned int lchan_shift, rchan_shift;
857 unsigned int invert: 1;
858 unsigned int stereo: 1;
859 unsigned int enum_c: 4;
862 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
863 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
869 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
872 r->lchan_shift = (val >> 8) & 0x0f;
873 r->rchan_shift = (val >> 12) & 0x0f;
874 r->mask = (val >> 16) & 0xff;
875 r->invert = (val >> 24) & 1;
876 r->stereo = (val >> 25) & 1;
877 r->enum_c = (val >> 26) & 0x0f;
881 * mixer switches/volumes
884 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
885 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
886 .info = snd_azf3328_info_mixer, \
887 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
888 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
891 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
892 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
893 .info = snd_azf3328_info_mixer, \
894 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
895 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
898 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900 .info = snd_azf3328_info_mixer, \
901 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
905 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907 .info = snd_azf3328_info_mixer, \
908 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
912 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914 .info = snd_azf3328_info_mixer_enum, \
915 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
916 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
920 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
921 struct snd_ctl_elem_info *uinfo)
923 struct azf3328_mixer_reg reg;
925 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
926 uinfo->type = reg.mask == 1 ?
927 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
928 uinfo->count = reg.stereo + 1;
929 uinfo->value.integer.min = 0;
930 uinfo->value.integer.max = reg.mask;
935 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
936 struct snd_ctl_elem_value *ucontrol)
938 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
939 struct azf3328_mixer_reg reg;
942 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
944 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
945 val = (oreg >> reg.lchan_shift) & reg.mask;
947 val = reg.mask - val;
948 ucontrol->value.integer.value[0] = val;
950 val = (oreg >> reg.rchan_shift) & reg.mask;
952 val = reg.mask - val;
953 ucontrol->value.integer.value[1] = val;
955 dev_dbg(chip->card->dev,
956 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
958 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
959 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
964 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
965 struct snd_ctl_elem_value *ucontrol)
967 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
968 struct azf3328_mixer_reg reg;
971 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
972 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
973 val = ucontrol->value.integer.value[0] & reg.mask;
975 val = reg.mask - val;
976 nreg = oreg & ~(reg.mask << reg.lchan_shift);
977 nreg |= (val << reg.lchan_shift);
979 val = ucontrol->value.integer.value[1] & reg.mask;
981 val = reg.mask - val;
982 nreg &= ~(reg.mask << reg.rchan_shift);
983 nreg |= (val << reg.rchan_shift);
985 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
986 snd_azf3328_mixer_write_volume_gradually(
987 chip, reg.reg, nreg >> 8, nreg & 0xff,
988 /* just set both channels, doesn't matter */
989 SET_CHAN_LEFT|SET_CHAN_RIGHT,
992 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
994 dev_dbg(chip->card->dev,
995 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
996 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
997 oreg, reg.lchan_shift, reg.rchan_shift,
998 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
999 return (nreg != oreg);
1003 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004 struct snd_ctl_elem_info *uinfo)
1006 static const char * const texts1[] = {
1009 static const char * const texts2[] = {
1012 static const char * const texts3[] = {
1013 "Mic", "CD", "Video", "Aux",
1014 "Line", "Mix", "Mix Mono", "Phone"
1016 static const char * const texts4[] = {
1019 struct azf3328_mixer_reg reg;
1020 const char * const *p = NULL;
1022 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1023 if (reg.reg == IDX_MIXER_ADVCTL2) {
1024 switch(reg.lchan_shift) {
1025 case 8: /* modem out sel */
1028 case 9: /* mono sel source */
1031 case 15: /* PCM Out Path */
1035 } else if (reg.reg == IDX_MIXER_REC_SELECT)
1038 return snd_ctl_enum_info(uinfo,
1039 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1044 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045 struct snd_ctl_elem_value *ucontrol)
1047 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048 struct azf3328_mixer_reg reg;
1051 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1052 val = snd_azf3328_mixer_inw(chip, reg.reg);
1053 if (reg.reg == IDX_MIXER_REC_SELECT) {
1054 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1057 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1059 dev_dbg(chip->card->dev,
1060 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062 reg.lchan_shift, reg.enum_c);
1067 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068 struct snd_ctl_elem_value *ucontrol)
1070 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071 struct azf3328_mixer_reg reg;
1072 u16 oreg, nreg, val;
1074 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1075 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1077 if (reg.reg == IDX_MIXER_REC_SELECT) {
1078 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1081 val = (ucontrol->value.enumerated.item[0] << 8) |
1082 (ucontrol->value.enumerated.item[1] << 0);
1084 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1086 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1089 snd_azf3328_mixer_outw(chip, reg.reg, val);
1092 dev_dbg(chip->card->dev,
1093 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094 return (nreg != oreg);
1097 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102 IDX_MIXER_WAVEOUT, 0x1f, 1),
1103 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104 IDX_MIXER_ADVCTL2, 7, 1),
1105 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1136 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1155 static const u16 snd_azf3328_init_values[][2] = {
1156 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1157 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1158 { IDX_MIXER_BASSTREBLE, 0x0000 },
1159 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1160 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1161 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1162 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1163 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1164 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1165 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1166 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1167 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1168 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1172 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1174 struct snd_card *card;
1175 const struct snd_kcontrol_new *sw;
1179 if (snd_BUG_ON(!chip || !chip->card))
1185 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1187 /* mute and zero volume channels */
1188 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189 snd_azf3328_mixer_outw(chip,
1190 snd_azf3328_init_values[idx][0],
1191 snd_azf3328_init_values[idx][1]);
1194 /* add mixer controls */
1195 sw = snd_azf3328_mixer_controls;
1196 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1198 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1201 snd_component_add(card, "AZF3328 mixer");
1202 strcpy(card->mixername, "AZF3328 mixer");
1206 #endif /* AZF_USE_AC97_LAYER */
1209 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1210 enum azf_freq_t bitrate,
1211 unsigned int format_width,
1212 unsigned int channels
1215 unsigned long flags;
1220 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1221 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1223 /* the AZF3328 names it "5510" for some strange reason */
1224 freq = SOUNDFORMAT_FREQ_5510; break;
1225 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1226 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1227 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1228 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1229 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1230 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1231 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1232 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1234 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1236 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1237 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1238 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1240 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1241 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1242 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1243 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1244 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1245 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1246 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1247 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1248 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1253 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1255 if (format_width == 16)
1256 val |= SOUNDFORMAT_FLAG_16BIT;
1258 spin_lock_irqsave(codec->lock, flags);
1260 /* set bitrate/format */
1261 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1263 /* changing the bitrate/format settings switches off the
1264 * audio output with an annoying click in case of 8/16bit format change
1265 * (maybe shutting down DAC/ADC?), thus immediately
1266 * do some tweaking to reenable it and get rid of the clicking
1267 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1268 * FIXME: does this have some side effects for full-duplex
1269 * or other dramatic side effects? */
1270 /* do it for non-capture codecs only */
1271 if (codec->type != AZF_CODEC_CAPTURE)
1272 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1273 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1274 DMA_RUN_SOMETHING1 |
1275 DMA_RUN_SOMETHING2 |
1276 SOMETHING_ALMOST_ALWAYS_SET |
1277 DMA_EPILOGUE_SOMETHING |
1281 spin_unlock_irqrestore(codec->lock, flags);
1285 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1288 /* choose lowest frequency for low power consumption.
1289 * While this will cause louder noise due to rather coarse frequency,
1290 * it should never matter since output should always
1291 * get disabled properly when idle anyway. */
1292 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1296 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1301 bool do_mask = !enable;
1303 chip->shadow_reg_ctrl_6AH |= bitmask;
1305 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1306 dev_dbg(chip->card->dev,
1307 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1308 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1309 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1313 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1315 dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1316 /* no idea what exactly is being done here, but I strongly assume it's
1318 snd_azf3328_ctrl_reg_6AH_update(
1319 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1324 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1325 enum snd_azf3328_codec_type codec_type,
1329 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1330 bool need_change = (codec->running != enable);
1332 dev_dbg(chip->card->dev,
1333 "codec_activity: %s codec, enable %d, need_change %d\n",
1334 codec->name, enable, need_change
1337 static const struct {
1338 enum snd_azf3328_codec_type other1;
1339 enum snd_azf3328_codec_type other2;
1341 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1342 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1343 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1347 /* if enable codec, call enable_codecs func
1348 to enable codec supply... */
1351 /* ...otherwise call enable_codecs func
1352 (which globally shuts down operation of codecs)
1353 only in case the other codecs are currently
1354 not active either! */
1356 ((!chip->codecs[peer_codecs[codec_type].other1]
1358 && (!chip->codecs[peer_codecs[codec_type].other2]
1362 snd_azf3328_ctrl_enable_codecs(chip, enable);
1364 /* ...and adjust clock, too
1365 * (reduce noise and power consumption) */
1367 snd_azf3328_codec_setfmt_lowpower(codec);
1368 codec->running = enable;
1373 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1374 struct snd_azf3328_codec_data *codec,
1376 unsigned int period_bytes,
1377 unsigned int buffer_bytes
1380 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1381 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1382 "missed our input expectations! %u vs. %u\n",
1383 buffer_bytes, period_bytes);
1384 if (!codec->running) {
1385 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1387 unsigned long flags;
1389 /* width 32bit (prevent overflow): */
1391 struct codec_setup_io {
1395 } __attribute__((packed)) setup_io;
1397 area_length = buffer_bytes/2;
1399 setup_io.dma_start_1 = addr;
1400 setup_io.dma_start_2 = addr+area_length;
1402 dev_dbg(chip->card->dev,
1403 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1404 setup_io.dma_start_1, area_length,
1405 setup_io.dma_start_2, area_length,
1406 period_bytes, buffer_bytes);
1408 /* Hmm, are we really supposed to decrement this by 1??
1409 Most definitely certainly not: configuring full length does
1410 work properly (i.e. likely better), and BTW we
1411 violated possibly differing frame sizes with this...
1413 area_length--; |* max. index *|
1416 /* build combined I/O buffer length word */
1417 setup_io.dma_lengths = (area_length << 16) | (area_length);
1419 spin_lock_irqsave(codec->lock, flags);
1420 snd_azf3328_codec_outl_multi(
1421 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1423 spin_unlock_irqrestore(codec->lock, flags);
1428 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1430 struct snd_pcm_runtime *runtime = substream->runtime;
1431 struct snd_azf3328_codec_data *codec = runtime->private_data;
1433 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1434 unsigned int count = snd_pcm_lib_period_bytes(substream);
1437 codec->dma_base = runtime->dma_addr;
1440 snd_azf3328_codec_setfmt(codec,
1442 snd_pcm_format_width(runtime->format),
1444 snd_azf3328_codec_setdmaa(chip, codec,
1445 runtime->dma_addr, count, size);
1451 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1453 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1454 struct snd_pcm_runtime *runtime = substream->runtime;
1455 struct snd_azf3328_codec_data *codec = runtime->private_data;
1458 bool previously_muted = false;
1459 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1462 case SNDRV_PCM_TRIGGER_START:
1463 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1465 if (is_main_mixer_playback_codec) {
1466 /* mute WaveOut (avoid clicking during setup) */
1468 snd_azf3328_mixer_mute_control_pcm(
1473 snd_azf3328_codec_setfmt(codec,
1475 snd_pcm_format_width(runtime->format),
1478 spin_lock(codec->lock);
1479 /* first, remember current value: */
1480 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1483 flags1 &= ~DMA_RESUME;
1484 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1486 /* FIXME: clear interrupts or what??? */
1487 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1488 spin_unlock(codec->lock);
1490 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1491 snd_pcm_lib_period_bytes(substream),
1492 snd_pcm_lib_buffer_bytes(substream)
1495 spin_lock(codec->lock);
1497 /* FIXME: enable playback/recording??? */
1498 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1499 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1501 /* start transfer again */
1502 /* FIXME: what is this value (0x0010)??? */
1503 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1504 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1506 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1508 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1509 DMA_RUN_SOMETHING1);
1510 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1511 DMA_RUN_SOMETHING1 |
1512 DMA_RUN_SOMETHING2);
1513 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1515 SOMETHING_ALMOST_ALWAYS_SET |
1516 DMA_EPILOGUE_SOMETHING |
1517 DMA_SOMETHING_ELSE);
1519 spin_unlock(codec->lock);
1520 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1522 if (is_main_mixer_playback_codec) {
1523 /* now unmute WaveOut */
1524 if (!previously_muted)
1525 snd_azf3328_mixer_mute_control_pcm(
1530 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1532 case SNDRV_PCM_TRIGGER_RESUME:
1533 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1534 /* resume codec if we were active */
1535 spin_lock(codec->lock);
1537 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1538 snd_azf3328_codec_inw(
1539 codec, IDX_IO_CODEC_DMA_FLAGS
1542 spin_unlock(codec->lock);
1544 case SNDRV_PCM_TRIGGER_STOP:
1545 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1547 if (is_main_mixer_playback_codec) {
1548 /* mute WaveOut (avoid clicking during setup) */
1550 snd_azf3328_mixer_mute_control_pcm(
1555 spin_lock(codec->lock);
1556 /* first, remember current value: */
1557 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1560 flags1 &= ~DMA_RESUME;
1561 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1563 /* hmm, is this really required? we're resetting the same bit
1564 * immediately thereafter... */
1565 flags1 |= DMA_RUN_SOMETHING1;
1566 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1568 flags1 &= ~DMA_RUN_SOMETHING1;
1569 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1570 spin_unlock(codec->lock);
1571 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1573 if (is_main_mixer_playback_codec) {
1574 /* now unmute WaveOut */
1575 if (!previously_muted)
1576 snd_azf3328_mixer_mute_control_pcm(
1581 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1583 case SNDRV_PCM_TRIGGER_SUSPEND:
1584 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1585 /* make sure codec is stopped */
1586 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1587 snd_azf3328_codec_inw(
1588 codec, IDX_IO_CODEC_DMA_FLAGS
1592 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1593 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1595 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1596 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1599 WARN(1, "FIXME: unknown trigger mode!\n");
1606 static snd_pcm_uframes_t
1607 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1610 const struct snd_azf3328_codec_data *codec =
1611 substream->runtime->private_data;
1612 unsigned long result;
1613 snd_pcm_uframes_t frmres;
1615 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1617 /* calculate offset */
1618 #ifdef QUERY_HARDWARE
1619 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1621 result -= codec->dma_base;
1623 frmres = bytes_to_frames( substream->runtime, result);
1624 dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1625 jiffies, codec->name, result, frmres);
1629 /******************************************************************/
1631 #ifdef SUPPORT_GAMEPORT
1633 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1637 snd_azf3328_io_reg_setb(
1638 chip->game_io+IDX_GAME_HWCONFIG,
1639 GAME_HWCFG_IRQ_ENABLE,
1645 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1649 snd_azf3328_io_reg_setb(
1650 chip->game_io+IDX_GAME_HWCONFIG,
1651 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1657 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1658 unsigned int freq_cfg
1661 snd_azf3328_io_reg_setb(
1662 chip->game_io+IDX_GAME_HWCONFIG,
1666 snd_azf3328_io_reg_setb(
1667 chip->game_io+IDX_GAME_HWCONFIG,
1674 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1676 snd_azf3328_ctrl_reg_6AH_update(
1677 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1682 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1685 * skeleton handler only
1686 * (we do not want axis reading in interrupt handler - too much load!)
1688 dev_dbg(chip->card->dev, "gameport irq\n");
1690 /* this should ACK the gameport IRQ properly, hopefully. */
1691 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1695 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1697 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1700 dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1702 case GAMEPORT_MODE_COOKED:
1703 case GAMEPORT_MODE_RAW:
1711 snd_azf3328_gameport_set_counter_frequency(chip,
1712 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1713 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1719 snd_azf3328_gameport_close(struct gameport *gameport)
1721 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1723 dev_dbg(chip->card->dev, "gameport_close\n");
1724 snd_azf3328_gameport_set_counter_frequency(chip,
1725 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1726 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1730 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1735 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1738 unsigned long flags;
1740 if (snd_BUG_ON(!chip))
1743 spin_lock_irqsave(&chip->reg_lock, flags);
1744 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1745 *buttons = (~(val) >> 4) & 0xf;
1747 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1748 * thus we're atomic and cannot actively wait in here
1749 * (which would be useful for us since it probably would be better
1750 * to trigger a measurement in here, then wait a short amount of
1751 * time until it's finished, then read values of _this_ measurement).
1753 * Thus we simply resort to reading values if they're available already
1754 * and trigger the next measurement.
1757 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1758 if (val & GAME_AXES_SAMPLING_READY) {
1759 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1760 /* configure the axis to read */
1761 val = (i << 4) | 0x0f;
1762 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1764 chip->axes[i] = snd_azf3328_game_inw(
1765 chip, IDX_GAME_AXIS_VALUE
1770 /* trigger next sampling of axes, to be evaluated the next time we
1771 * enter this function */
1773 /* for some very, very strange reason we cannot enable
1774 * Measurement Ready monitoring for all axes here,
1775 * at least not when only one joystick connected */
1776 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1777 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1779 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1780 spin_unlock_irqrestore(&chip->reg_lock, flags);
1782 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1783 axes[i] = chip->axes[i];
1784 if (axes[i] == 0xffff)
1788 dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1789 axes[0], axes[1], axes[2], axes[3], *buttons);
1795 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1797 struct gameport *gp;
1799 chip->gameport = gp = gameport_allocate_port();
1801 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1805 gameport_set_name(gp, "AZF3328 Gameport");
1806 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1807 gameport_set_dev_parent(gp, &chip->pci->dev);
1808 gp->io = chip->game_io;
1809 gameport_set_port_data(gp, chip);
1811 gp->open = snd_azf3328_gameport_open;
1812 gp->close = snd_azf3328_gameport_close;
1813 gp->fuzz = 16; /* seems ok */
1814 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1816 /* DISABLE legacy address: we don't need it! */
1817 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1819 snd_azf3328_gameport_set_counter_frequency(chip,
1820 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1821 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1823 gameport_register_port(chip->gameport);
1829 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1831 if (chip->gameport) {
1832 gameport_unregister_port(chip->gameport);
1833 chip->gameport = NULL;
1835 snd_azf3328_gameport_irq_enable(chip, 0);
1839 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1841 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1843 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1845 dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1847 #endif /* SUPPORT_GAMEPORT */
1849 /******************************************************************/
1852 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1854 dev_dbg(chip->card->dev,
1855 "unknown IRQ type (%x) occurred, please report!\n",
1860 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1861 const struct snd_azf3328_codec_data *first_codec,
1866 enum snd_azf3328_codec_type codec_type;
1867 const struct snd_azf3328_codec_data *codec = first_codec;
1869 for (codec_type = AZF_CODEC_PLAYBACK;
1870 codec_type <= AZF_CODEC_I2S_OUT;
1871 ++codec_type, ++codec) {
1873 /* skip codec if there's no interrupt for it */
1874 if (!(status & (1 << codec_type)))
1877 spin_lock(codec->lock);
1878 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1879 /* ack all IRQ types immediately */
1880 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1881 spin_unlock(codec->lock);
1883 if (codec->substream) {
1884 snd_pcm_period_elapsed(codec->substream);
1885 dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1888 snd_azf3328_codec_inl(
1889 codec, IDX_IO_CODEC_DMA_CURRPOS));
1891 dev_warn(chip->card->dev, "irq handler problem!\n");
1892 if (which & IRQ_SOMETHING)
1893 snd_azf3328_irq_log_unknown_type(chip, which);
1898 snd_azf3328_interrupt(int irq, void *dev_id)
1900 struct snd_azf3328 *chip = dev_id;
1902 static unsigned long irq_count;
1904 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1906 /* fast path out, to ease interrupt sharing */
1908 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1909 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1911 return IRQ_NONE; /* must be interrupt for another device */
1913 dev_dbg(chip->card->dev,
1914 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1915 irq_count++ /* debug-only */,
1918 if (status & IRQ_TIMER) {
1919 /* dev_dbg(chip->card->dev, "timer %ld\n",
1920 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1924 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1926 spin_lock(&chip->reg_lock);
1927 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1928 spin_unlock(&chip->reg_lock);
1929 dev_dbg(chip->card->dev, "timer IRQ\n");
1932 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1933 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1935 if (status & IRQ_GAMEPORT)
1936 snd_azf3328_gameport_interrupt(chip);
1938 /* MPU401 has less critical IRQ requirements
1939 * than timer and playback/recording, right? */
1940 if (status & IRQ_MPU401) {
1941 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1943 /* hmm, do we have to ack the IRQ here somehow?
1944 * If so, then I don't know how yet... */
1945 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1950 /*****************************************************************/
1952 /* as long as we think we have identical snd_pcm_hardware parameters
1953 for playback, capture and i2s out, we can use the same physical struct
1954 since the struct is simply being copied into a member.
1956 static const struct snd_pcm_hardware snd_azf3328_hardware =
1958 /* FIXME!! Correct? */
1959 .info = SNDRV_PCM_INFO_MMAP |
1960 SNDRV_PCM_INFO_INTERLEAVED |
1961 SNDRV_PCM_INFO_MMAP_VALID,
1962 .formats = SNDRV_PCM_FMTBIT_S8 |
1963 SNDRV_PCM_FMTBIT_U8 |
1964 SNDRV_PCM_FMTBIT_S16_LE |
1965 SNDRV_PCM_FMTBIT_U16_LE,
1966 .rates = SNDRV_PCM_RATE_5512 |
1967 SNDRV_PCM_RATE_8000_48000 |
1968 SNDRV_PCM_RATE_KNOT,
1969 .rate_min = AZF_FREQ_4000,
1970 .rate_max = AZF_FREQ_66200,
1973 .buffer_bytes_max = (64*1024),
1974 .period_bytes_min = 1024,
1975 .period_bytes_max = (32*1024),
1976 /* We simply have two DMA areas (instead of a list of descriptors
1977 such as other cards); I believe that this is a fixed hardware
1978 attribute and there isn't much driver magic to be done to expand it.
1979 Thus indicate that we have at least and at most 2 periods. */
1982 /* FIXME: maybe that card actually has a FIFO?
1983 * Hmm, it seems newer revisions do have one, but we still don't know
1989 static const unsigned int snd_azf3328_fixed_rates[] = {
2006 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2007 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2008 .list = snd_azf3328_fixed_rates,
2012 /*****************************************************************/
2015 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2016 enum snd_azf3328_codec_type codec_type
2019 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2020 struct snd_pcm_runtime *runtime = substream->runtime;
2021 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2023 codec->substream = substream;
2025 /* same parameters for all our codecs - at least we think so... */
2026 runtime->hw = snd_azf3328_hardware;
2028 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2029 &snd_azf3328_hw_constraints_rates);
2030 runtime->private_data = codec;
2035 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2037 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2041 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2043 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2047 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2049 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2053 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2056 struct snd_azf3328_codec_data *codec =
2057 substream->runtime->private_data;
2059 codec->substream = NULL;
2063 /******************************************************************/
2065 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2066 .open = snd_azf3328_pcm_playback_open,
2067 .close = snd_azf3328_pcm_close,
2068 .prepare = snd_azf3328_pcm_prepare,
2069 .trigger = snd_azf3328_pcm_trigger,
2070 .pointer = snd_azf3328_pcm_pointer
2073 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2074 .open = snd_azf3328_pcm_capture_open,
2075 .close = snd_azf3328_pcm_close,
2076 .prepare = snd_azf3328_pcm_prepare,
2077 .trigger = snd_azf3328_pcm_trigger,
2078 .pointer = snd_azf3328_pcm_pointer
2081 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2082 .open = snd_azf3328_pcm_i2s_out_open,
2083 .close = snd_azf3328_pcm_close,
2084 .prepare = snd_azf3328_pcm_prepare,
2085 .trigger = snd_azf3328_pcm_trigger,
2086 .pointer = snd_azf3328_pcm_pointer
2090 snd_azf3328_pcm(struct snd_azf3328 *chip)
2093 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2095 struct snd_pcm *pcm;
2098 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2102 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103 &snd_azf3328_playback_ops);
2104 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2105 &snd_azf3328_capture_ops);
2107 pcm->private_data = chip;
2108 pcm->info_flags = 0;
2109 strcpy(pcm->name, chip->card->shortname);
2110 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2111 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2112 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2114 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2117 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2121 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2122 &snd_azf3328_i2s_out_ops);
2124 pcm->private_data = chip;
2125 pcm->info_flags = 0;
2126 strcpy(pcm->name, chip->card->shortname);
2127 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2129 snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2135 /******************************************************************/
2137 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2138 *** (probably derived from main crystal via a divider of 24),
2139 *** but announcing those attributes to user-space would make programs
2140 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2141 *** timer IRQ storm.
2142 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2143 *** calculate real timer countdown values internally.
2144 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2148 snd_azf3328_timer_start(struct snd_timer *timer)
2150 struct snd_azf3328 *chip;
2151 unsigned long flags;
2154 chip = snd_timer_chip(timer);
2155 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2157 /* uhoh, that's not good, since user-space won't know about
2159 * (we need to do it to avoid a lockup, though) */
2161 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2162 delay = 49; /* minimum time is 49 ticks */
2164 dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2165 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2166 spin_lock_irqsave(&chip->reg_lock, flags);
2167 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2168 spin_unlock_irqrestore(&chip->reg_lock, flags);
2173 snd_azf3328_timer_stop(struct snd_timer *timer)
2175 struct snd_azf3328 *chip;
2176 unsigned long flags;
2178 chip = snd_timer_chip(timer);
2179 spin_lock_irqsave(&chip->reg_lock, flags);
2180 /* disable timer countdown and interrupt */
2181 /* Hmm, should we write TIMER_IRQ_ACK here?
2182 YES indeed, otherwise a rogue timer operation - which prompts
2183 ALSA(?) to call repeated stop() in vain, but NOT start() -
2184 will never end (value 0x03 is kept shown in control byte).
2185 Simply manually poking 0x04 _once_ immediately successfully stops
2186 the hardware/ALSA interrupt activity. */
2187 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2188 spin_unlock_irqrestore(&chip->reg_lock, flags);
2194 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2195 unsigned long *num, unsigned long *den)
2198 *den = 1024000 / seqtimer_scaling;
2202 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2203 .flags = SNDRV_TIMER_HW_AUTO,
2204 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2205 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2206 .start = snd_azf3328_timer_start,
2207 .stop = snd_azf3328_timer_stop,
2208 .precise_resolution = snd_azf3328_timer_precise_resolution,
2212 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2214 struct snd_timer *timer = NULL;
2215 struct snd_timer_id tid;
2218 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2219 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2220 tid.card = chip->card->number;
2221 tid.device = device;
2224 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2225 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2227 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2231 strcpy(timer->name, "AZF3328 timer");
2232 timer->private_data = chip;
2233 timer->hw = snd_azf3328_timer_hw;
2235 chip->timer = timer;
2237 snd_azf3328_timer_stop(timer);
2245 /******************************************************************/
2248 snd_azf3328_free(struct snd_azf3328 *chip)
2253 snd_azf3328_mixer_reset(chip);
2255 snd_azf3328_timer_stop(chip->timer);
2256 snd_azf3328_gameport_free(chip);
2260 free_irq(chip->irq, chip);
2261 pci_release_regions(chip->pci);
2262 pci_disable_device(chip->pci);
2269 snd_azf3328_dev_free(struct snd_device *device)
2271 struct snd_azf3328 *chip = device->device_data;
2272 return snd_azf3328_free(chip);
2276 /* check whether a bit can be modified */
2278 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2280 unsigned char val, valoff, valon;
2284 outb(val & ~(1 << bit), reg);
2287 outb(val|(1 << bit), reg);
2292 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2293 reg, bit, val, valoff, valon
2299 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2303 dev_dbg(chip->card->dev,
2304 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2305 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2306 chip->ctrl_io, chip->game_io, chip->mpu_io,
2307 chip->opl3_io, chip->mixer_io, chip->irq);
2309 dev_dbg(chip->card->dev,
2310 "game %02x %02x %02x %02x %02x %02x\n",
2311 snd_azf3328_game_inb(chip, 0),
2312 snd_azf3328_game_inb(chip, 1),
2313 snd_azf3328_game_inb(chip, 2),
2314 snd_azf3328_game_inb(chip, 3),
2315 snd_azf3328_game_inb(chip, 4),
2316 snd_azf3328_game_inb(chip, 5));
2318 for (tmp = 0; tmp < 0x07; tmp += 1)
2319 dev_dbg(chip->card->dev,
2320 "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2322 for (tmp = 0; tmp <= 0x07; tmp += 1)
2323 dev_dbg(chip->card->dev,
2324 "0x%02x: game200 0x%04x, game208 0x%04x\n",
2325 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2327 for (tmp = 0; tmp <= 0x01; tmp += 1)
2328 dev_dbg(chip->card->dev,
2329 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2330 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2339 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2340 dev_dbg(chip->card->dev,
2341 "ctrl 0x%02x: 0x%04x\n",
2342 tmp, snd_azf3328_ctrl_inw(chip, tmp));
2344 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2345 dev_dbg(chip->card->dev,
2346 "mixer 0x%02x: 0x%04x\n",
2347 tmp, snd_azf3328_mixer_inw(chip, tmp));
2351 snd_azf3328_create(struct snd_card *card,
2352 struct pci_dev *pci,
2353 unsigned long device_type,
2354 struct snd_azf3328 **rchip)
2356 struct snd_azf3328 *chip;
2358 static const struct snd_device_ops ops = {
2359 .dev_free = snd_azf3328_dev_free,
2362 enum snd_azf3328_codec_type codec_type;
2363 struct snd_azf3328_codec_data *codec_setup;
2367 err = pci_enable_device(pci);
2371 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2376 spin_lock_init(&chip->reg_lock);
2381 /* check if we can restrict PCI DMA transfers to 24 bits */
2382 if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2383 dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2385 "architecture does not support 24bit PCI busmaster DMA\n"
2391 err = pci_request_regions(pci, "Aztech AZF3328");
2395 chip->ctrl_io = pci_resource_start(pci, 0);
2396 chip->game_io = pci_resource_start(pci, 1);
2397 chip->mpu_io = pci_resource_start(pci, 2);
2398 chip->opl3_io = pci_resource_start(pci, 3);
2399 chip->mixer_io = pci_resource_start(pci, 4);
2401 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2402 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2403 codec_setup->lock = &chip->reg_lock;
2404 codec_setup->type = AZF_CODEC_PLAYBACK;
2405 codec_setup->name = "PLAYBACK";
2407 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2408 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2409 codec_setup->lock = &chip->reg_lock;
2410 codec_setup->type = AZF_CODEC_CAPTURE;
2411 codec_setup->name = "CAPTURE";
2413 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2414 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2415 codec_setup->lock = &chip->reg_lock;
2416 codec_setup->type = AZF_CODEC_I2S_OUT;
2417 codec_setup->name = "I2S_OUT";
2419 if (request_irq(pci->irq, snd_azf3328_interrupt,
2420 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2421 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2425 chip->irq = pci->irq;
2426 card->sync_irq = chip->irq;
2427 pci_set_master(pci);
2429 snd_azf3328_debug_show_ports(chip);
2431 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2435 /* create mixer interface & switches */
2436 err = snd_azf3328_mixer_new(chip);
2440 /* standard codec init stuff */
2441 /* default DMA init value */
2442 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2444 for (codec_type = AZF_CODEC_PLAYBACK;
2445 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2446 struct snd_azf3328_codec_data *codec =
2447 &chip->codecs[codec_type];
2449 /* shutdown codecs to reduce power / noise */
2450 /* have ...ctrl_codec_activity() act properly */
2452 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2454 spin_lock_irq(codec->lock);
2455 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2457 spin_unlock_irq(codec->lock);
2467 snd_azf3328_free(chip);
2468 pci_disable_device(pci);
2475 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2478 struct snd_card *card;
2479 struct snd_azf3328 *chip;
2480 struct snd_opl3 *opl3;
2483 if (dev >= SNDRV_CARDS) {
2493 err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2498 strcpy(card->driver, "AZF3328");
2499 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2501 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2505 card->private_data = chip;
2507 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2508 since our hardware ought to be similar, thus use same ID. */
2509 err = snd_mpu401_uart_new(
2511 MPU401_HW_AZT2320, chip->mpu_io,
2512 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2516 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2522 err = snd_azf3328_timer(chip, 0);
2526 err = snd_azf3328_pcm(chip);
2530 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2531 OPL3_HW_AUTO, 1, &opl3) < 0) {
2532 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2533 chip->opl3_io, chip->opl3_io+2
2536 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2537 err = snd_opl3_timer_new(opl3, 1, 2);
2540 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2543 opl3->private_data = chip;
2546 sprintf(card->longname, "%s at 0x%lx, irq %i",
2547 card->shortname, chip->ctrl_io, chip->irq);
2549 err = snd_card_register(card);
2555 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2557 "Hardware was completely undocumented, unfortunately.\n");
2559 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2561 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2562 1024000 / seqtimer_scaling, seqtimer_scaling);
2565 snd_azf3328_gameport(chip, dev);
2567 pci_set_drvdata(pci, card);
2574 dev_err(card->dev, "something failed, exiting\n");
2575 snd_card_free(card);
2582 snd_azf3328_remove(struct pci_dev *pci)
2584 snd_card_free(pci_get_drvdata(pci));
2587 #ifdef CONFIG_PM_SLEEP
2589 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2590 unsigned long io_addr, unsigned count, u32 *saved_regs)
2594 for (reg = 0; reg < count; ++reg) {
2595 *saved_regs = inl(io_addr);
2596 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2597 io_addr, *saved_regs);
2599 io_addr += sizeof(*saved_regs);
2604 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2605 const u32 *saved_regs,
2606 unsigned long io_addr,
2612 for (reg = 0; reg < count; ++reg) {
2613 outl(*saved_regs, io_addr);
2614 dev_dbg(chip->card->dev,
2615 "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2616 io_addr, *saved_regs, inl(io_addr));
2618 io_addr += sizeof(*saved_regs);
2623 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2625 #ifdef AZF_USE_AC97_LAYER
2626 snd_ac97_suspend(chip->ac97);
2628 snd_azf3328_suspend_regs(chip, chip->mixer_io,
2629 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2631 /* make sure to disable master volume etc. to prevent looping sound */
2632 snd_azf3328_mixer_mute_control_master(chip, 1);
2633 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2634 #endif /* AZF_USE_AC97_LAYER */
2638 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2640 #ifdef AZF_USE_AC97_LAYER
2641 snd_ac97_resume(chip->ac97);
2643 snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2644 ARRAY_SIZE(chip->saved_regs_mixer));
2646 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2647 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2648 resulting in a mixer reset condition persisting until _after_
2649 master vol was restored. Thus master vol needs an extra restore. */
2650 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2651 #endif /* AZF_USE_AC97_LAYER */
2655 snd_azf3328_suspend(struct device *dev)
2657 struct snd_card *card = dev_get_drvdata(dev);
2658 struct snd_azf3328 *chip = card->private_data;
2659 u16 *saved_regs_ctrl_u16;
2661 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2663 snd_azf3328_suspend_ac97(chip);
2665 snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2666 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2668 /* manually store the one currently relevant write-only reg, too */
2669 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2670 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2672 snd_azf3328_suspend_regs(chip, chip->game_io,
2673 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2674 snd_azf3328_suspend_regs(chip, chip->mpu_io,
2675 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2676 snd_azf3328_suspend_regs(chip, chip->opl3_io,
2677 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2682 snd_azf3328_resume(struct device *dev)
2684 struct snd_card *card = dev_get_drvdata(dev);
2685 const struct snd_azf3328 *chip = card->private_data;
2687 snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2688 ARRAY_SIZE(chip->saved_regs_game));
2689 snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2690 ARRAY_SIZE(chip->saved_regs_mpu));
2691 snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2692 ARRAY_SIZE(chip->saved_regs_opl3));
2694 snd_azf3328_resume_ac97(chip);
2696 snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2697 ARRAY_SIZE(chip->saved_regs_ctrl));
2699 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2703 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2704 #define SND_AZF3328_PM_OPS &snd_azf3328_pm
2706 #define SND_AZF3328_PM_OPS NULL
2707 #endif /* CONFIG_PM_SLEEP */
2709 static struct pci_driver azf3328_driver = {
2710 .name = KBUILD_MODNAME,
2711 .id_table = snd_azf3328_ids,
2712 .probe = snd_azf3328_probe,
2713 .remove = snd_azf3328_remove,
2715 .pm = SND_AZF3328_PM_OPS,
2719 module_pci_driver(azf3328_driver);