1 This is a loose collection of notes for people hacking on simulators.
2 If this document gets big enough it can be prettied up then.
6 - The "common" directory
7 - Common Makefile Support
9 - Generating "configure" files
11 - C Language Assumptions
12 - "dump" commands under gdb
14 The "common" directory
15 ======================
17 The common directory contains:
19 - common documentation files (e.g. run.1, and maybe in time .texi files)
20 - common source files (e.g. run.c)
21 - common Makefile fragment and configury (e.g. Make-common.in, aclocal.m4).
23 In addition "common" contains portions of the system call support
24 (e.g. callback.c, nltvals.def).
26 Even though no files are built in this directory, it is still configured
27 so support for regenerating nltvals.def is present.
29 Common Makefile Support
30 =======================
32 A common configuration framework is available for simulators that want
33 to use it. The common framework exists to remove a lot of duplication
34 in configure.in and Makefile.in, and it also provides a foundation for
35 enhancing the simulators uniformly (e.g. the more they share in common
36 the easier a feature added to one is added to all).
38 The configure.in of a simulator using the common framework should look like:
41 dnl Process this file with autoconf to produce a configure script.
42 sinclude(../common/aclocal.m4)
48 ... target specific additions ...
55 - invokes the autoconf macros most often used by the simulators
56 - defines --enable/--with options usable by all simulators
57 - initializes sim_link_files/sim_link_links as the set of symbolic links
62 - creates the symbolic links defined in sim_link_{files,links}
64 - creates the Makefile
66 The Makefile.in of a simulator using the common framework should look like:
69 # Makefile for blah ...
72 ## COMMON_PRE_CONFIG_FRAG
74 # These variables are given default values in COMMON_PRE_CONFIG_FRAG.
75 # We override the ones we need to here.
76 # Not all of these need to be mentioned, only the necessary ones.
77 # In fact it is better to *not* mention ones if the value is the default.
79 # List of object files, less common parts.
81 # List of extra dependencies.
82 # Generally this consists of simulator specific files included by sim-main.h.
84 # List of flags to always pass to $(CC).
86 # List of extra libraries to link with.
88 # List of extra program dependencies.
90 # List of main object files for `run'.
92 # Dependency of `all' to build any extra files.
94 # Dependency of `install' to install any extra files.
96 # Dependency of `clean' to clean any extra files.
99 ## COMMON_POST_CONFIG_FRAG
101 # Rules need to build $(SIM_OBJS), plus whatever else the target wants.
103 ... target specific rules ...
106 COMMON_{PRE,POST}_CONFIG_FRAG are markers for SIM_AC_OUTPUT to tell it
107 where to insert the two pieces of common/Make-common.in.
108 The resulting Makefile is created by doing autoconf substitions on
109 both the target's Makefile.in and Make-common.in, and inserting
110 the two pieces of Make-common.in into the target's Makefile.in at
111 COMMON_{PRE,POST}_CONFIG_FRAG.
113 Note that SIM_EXTRA_{INSTALL,CLEAN} could be removed and "::" targets
114 could be used instead. However, it's not clear yet whether "::" targets
120 Many files generate program symbols at compile time.
121 Such symbols can't be found with grep nor do they normally appear in
122 the TAGS file. To get around this, source files can add the comment
124 /* TAGS: foo1 foo2 */
126 where foo1, foo2 are program symbols. Symbols found in such comments
127 are greppable and appear in the TAGS file.
129 Generating "configure" files
130 ============================
132 For targets using the common framework, "configure" can be generated
133 by running `autoconf'.
135 To regenerate the configure files for all targets using the common framework:
138 $ make -f Makefile.in SHELL=/bin/sh autoconf-common
140 To add a change-log entry to the ChangeLog file for each updated
141 directory (WARNING - check the modified new-ChangeLog files before
144 $ make -f Makefile.in SHELL=/bin/sh autoconf-changelog
145 $ more */new-ChangeLog
146 $ make -f Makefile.in SHELL=/bin/sh autoconf-install
148 In a similar vein, both the configure and config.in files can be
149 updated using the sequence:
152 $ make -f Makefile.in SHELL=/bin/sh autoheader-common
153 $ make -f Makefile.in SHELL=/bin/sh autoheader-changelog
154 $ more */new-ChangeLog
155 $ make -f Makefile.in SHELL=/bin/sh autoheader-install
157 To add the entries to an alternative ChangeLog file, use:
159 $ make ChangeLog=MyChangeLog ....
165 File tconfig.in defines one or more target configuration macros
166 (e.g. a tm.h file). There are very few that need defining.
167 For a list of all of them, see common/tconfig.in.
168 It contains them all, commented out.
169 The intent is that a new port can just copy this file and
170 define the ones it needs.
172 C Language Assumptions
173 ======================
175 The programmer may assume that the simulator is being built using an
176 ANSI C compiler that supports a 64 bit data type. Consequently:
178 o prototypes can be used
180 o If sim-types.h is included, the two
181 types signed64 and unsigned64 are
184 o The type `unsigned' is valid.
186 However, the user should be aware of the following:
188 o GCC's `<number>LL' is NOT acceptable.
189 Microsoft-C doesn't reconize it.
191 o MSC's `<number>i64' is NOT acceptable.
192 GCC doesn't reconize it.
194 o GCC's `long long' MSC's `_int64' can
195 NOT be used to define 64 bit integer data
198 o An empty array (eg int a[0]) is not valid.
200 When building with GCC it is effectivly a requirement that
201 --enable-build-warnings=,-Werror be specified during configuration.
203 "dump" commands under gdb
204 =========================
206 gdbinit.in contains the following
209 set sim_debug_dump ()
212 Simulators that define the sim_debug_dump function can then have their
213 internal state pretty printed from gdb.
215 FIXME: This can obviously be made more elaborate. As needed it will be.
217 Rebuilding nltvals.def
218 ======================
220 Checkout a copy of the SIM and LIBGLOSS modules (Unless you've already
225 $ cvs checkout sim-no-testsuite libgloss-no-testsuite newlib-no-testsuite
227 Configure things for an arbitrary simulator target (I've d10v for
230 $ mkdir /tmp/$$/build
232 $ /tmp/$$/devo/configure --target=d10v-elf
234 In the sim/common directory rebuild the headers:
241 devo/sim/common/gennltvals.sh
243 Add your new processor target (you'll need to grub
244 around to find where your syscall.h lives).
246 devo/sim/<processor>/Makefile.in
250 ``NL_TARGET = -DNL_TARGET_d10v''
252 just before the line COMMON_POST_CONFIG_FRAG.
254 devo/sim/<processor>/*.[ch]
256 Include targ-vals.h instead of syscall.h.
261 For ports based on CGEN, tracing instrumentation should largely be for free,
262 so we will cover the basic non-CGEN setup here. The assumption is that your
263 target is using the common autoconf macros and so the build system already
264 includes the sim-trace configure flag.
266 The full tracing API is covered in sim-trace.h, so this section is an overview.
268 Before calling any trace function, you should make a call to the trace_prefix()
269 function. This is usually done in the main sim_engine_run() loop before
270 simulating the next instruction. You should make this call before every
271 simulated insn. You can probably copy & paste this:
272 if (TRACE_ANY_P (cpu))
273 trace_prefix (sd, cpu, NULL_CIA, oldpc, TRACE_LINENUM_P (cpu), NULL, 0, "");
275 You will then need to instrument your simulator code with calls to the
276 trace_generic() function with the appropriate trace index. Typically, this
277 will take a form similar to the above snippet. So to trace instructions, you
278 would use something like:
279 if (TRACE_INSN_P (cpu))
280 trace_generic (sd, cpu, TRACE_INSN_IDX, "NOP;");
282 The exact output format is up to you. See the trace index enum in sim-trace.h
283 to see the different tracing info available.
285 To utilize the tracing features at runtime, simply use the --trace-xxx flags.
286 run --trace-insn ./some-program
291 Similar to the tracing section, this is merely an overview for non-CGEN based
292 ports. The full API may be found in sim-profile.h. Its API is also similar
295 Note that unlike the tracing command line options, in addition to the profile
296 flags, you have to use the --verbose option to view the summary report after
297 execution. Tracing output is displayed on the fly, but the profile output is
300 To profile core accesses (such as data reads/writes and insn fetches), add
301 calls to PROFILE_COUNT_CORE() to your read/write functions. So in your data
302 fetch function, you'd use something like:
303 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_read);
304 Then in your data write function:
305 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_write);
306 And in your insn fetcher:
307 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_exec);
309 To use the PC profiling code, you simply have to tell the system where to find
310 your simulator's PC and its size. So in your sim_open() function:
311 STATE_WATCHPOINTS (sd)->pc = address_of_cpu0_pc;
312 STATE_WATCHPOINTS (sd)->sizeof_pc = number_of_bytes_for_pc_storage;
313 In a typical 32bit system, the sizeof_pc will be 4 bytes.
315 To profile branches, in every location where a branch insn is executed, call
316 one of the related helpers:
317 PROFILE_BRANCH_TAKEN (cpu);
318 PROFILE_BRANCH_UNTAKEN (cpu);
319 If you have stall information, you can utilize the other helpers too.
321 Environment Simulation
322 ======================
324 The simplest simulator doesn't include environment support -- it merely
325 simulates the Instruction Set Architecture (ISA). Once you're ready to move
326 on to the next level, call the common macro in your configure.ac:
327 SIM_AC_OPTION_ENVIRONMENT
329 This will support for the user, virtual, and operating environments. See the
330 sim-config.h header for a more detailed description of them. The former are
331 pretty straight forward as things like exceptions (making system calls) are
332 handled in the simulator. Which is to say, an exception does not trigger an
333 exception handler in the simulator target -- that is what the operating env
334 is about. See the following userspace section for more information.
336 Userspace System Calls
337 ======================
339 By default, the libgloss userspace is simulated. That means the system call
340 numbers and calling convention matches that of libgloss. Simulating other
341 userspaces (such as Linux) is pretty straightforward, but let's first focus
342 on the basics. The basic API is covered in include/gdb/callback.h.
344 When an instruction is simulated that invokes the system call method (such as
345 forcing a hardware trap or exception), your simulator code should set up the
346 CB_SYSCALL data structure before calling the common cb_syscall() function.
349 syscall_read_mem (host_callback *cb, struct cb_syscall *sc,
350 unsigned long taddr, char *buf, int bytes)
352 SIM_DESC sd = (SIM_DESC) sc->p1;
353 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
354 return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes);
357 syscall_write_mem (host_callback *cb, struct cb_syscall *sc,
358 unsigned long taddr, const char *buf, int bytes)
360 SIM_DESC sd = (SIM_DESC) sc->p1;
361 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
362 return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes);
364 void target_sim_syscall (SIM_CPU *cpu)
366 SIM_DESC sd = CPU_STATE (cpu);
367 host_callback *cb = STATE_CALLBACK (sd);
370 CB_SYSCALL_INIT (&sc);
372 sc.func = <fetch system call number>;
373 sc.arg1 = <fetch first system call argument>;
374 sc.arg2 = <fetch second system call argument>;
375 sc.arg3 = <fetch third system call argument>;
376 sc.arg4 = <fetch fourth system call argument>;
379 sc.read_mem = syscall_read_mem;
380 sc.write_mem = syscall_write_mem;
382 cb_syscall (cb, &sc);
384 <store system call result from sc.result>;
385 <store system call error from sc.errcode>;
387 Some targets store the result and error code in different places, while others
388 only store the error code when the result is an error.
390 Keep in mind that the CB_SYS_xxx defines are normalized values with no real
391 meaning with respect to the target. They provide a unique map on the host so
392 that it can parse things sanely. For libgloss, the common/nltvals.def file
393 creates the target's system call numbers to the CB_SYS_xxx values.
395 To simulate other userspace targets, you really only need to update the maps
396 pointers that are part of the callback interface. So create CB_TARGET_DEFS_MAP
397 arrays for each set (system calls, errnos, open bits, etc...) and in a place
398 you find useful, do something like:
401 static CB_TARGET_DEFS_MAP cb_linux_syscall_map[] = {
402 # define TARGET_LINUX_SYS_open 5
403 { CB_SYS_open, TARGET_LINUX_SYS_open },
408 host_callback *cb = STATE_CALLBACK (sd);
409 cb->syscall_map = cb_linux_syscall_map;
410 cb->errno_map = cb_linux_errno_map;
411 cb->open_map = cb_linux_open_map;
412 cb->signal_map = cb_linux_signal_map;
413 cb->stat_map = cb_linux_stat_map;
416 Each of these cb_linux_*_map's are manually declared by the arch target.
418 The target_sim_syscall() example above will then work unchanged (ignoring the
419 system call convention) because all of the callback functions go through these
425 Events are scheduled and executed on behalf of either a cpu or hardware devices.
426 The API is pretty much the same and can be found in common/sim-events.h and
429 For simulator targets, you really just have to worry about the schedule and
430 deschedule functions.
435 The device tree model is based on the OpenBoot specification. Since this is
436 largely inherited from the psim code, consult the existing psim documentation
437 for some in-depth details.
438 http://sourceware.org/psim/manual/
443 The simplest simulator doesn't include hardware device support. Once you're
444 ready to move on to the next level, call the common macro in your configure.ac:
445 SIM_AC_OPTION_HARDWARE(yes,,devone devtwo devthree)
447 The basic hardware API is documented in common/hw-device.h.
449 Each device has to have a matching file name with a "dv-" prefix. So there has
450 to be a dv-devone.c, dv-devtwo.c, and dv-devthree.c files. Further, each file
451 has to have a matching hw_descriptor structure. So the dv-devone.c file has to
453 const struct hw_descriptor dv_devone_descriptor[] = {
454 {"devone", devone_finish,},
458 The "devone" string as well as the "devone_finish" function are not hard
459 requirements, just common conventions. The structure name is a hard
462 The devone_finish() callback function is used to instantiate this device by
463 parsing the corresponding properties in the device tree.
465 Hardware devices typically attach address ranges to themselves. Then when
466 accesses to those addresses are made, the hardware will have its callback
467 invoked. The exact callback could be a normal I/O read/write access, as
468 well as a DMA access. This makes it easy to simulate memory mapped registers.
470 Keep in mind that like a proper device driver, it may be instantiated many
471 times over. So any device state it needs to be maintained should be allocated
472 during the finish callback and attached to the hardware device via set_hw_data.
473 Any hardware functions can access this private data via the hw_data function.
475 Ports (Interrupts / IRQs)
476 =========================
478 First, a note on terminology. A "port" is an aspect of a hardware device that
479 accepts or generates interrupts. So devices with input ports may be the target
480 of an interrupt (accept it), and/or they have output ports so that they may be
481 the source of an interrupt (generate it).
483 Each port has a symbolic name and a unique number. These are used to identify
484 the port in different contexts. The output port name has no hard relationship
485 to the input port name (same for the unique number). The callback that accepts
486 the interrupt uses the name/id of its input port, while the generator function
487 uses the name/id of its output port.
489 The device tree is used to connect the output port of a device to the input
490 port of another device. There are no limits on the number of inputs connected
491 to an output, or outputs to an input, or the devices attached to the ports.
492 In other words, the input port and output port could be the same device.
495 - each hardware device declares an array of ports (hw_port_descriptor).
496 any mix of input and output ports is allowed.
497 - when setting up the device, attach the array (set_hw_ports).
498 - if the device accepts interrupts, it will have to attach a port callback
499 function (set_hw_port_event)
500 - connect ports with the device tree
501 - handle incoming interrupts with the callback
502 - generate outgoing interrupts with hw_port_event