1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
16 // This File has been auto-generated by SWIG and then modified using DALi Ruby Scripts
17 //------------------------------------------------------------------------------
20 // This file was automatically generated by SWIG (http://www.swig.org).
23 // Do not make changes to this file unless you know what you are doing--modify
24 // the SWIG interface file instead.
25 //------------------------------------------------------------------------------
29 public class TextureSet : BaseHandle {
30 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
32 internal TextureSet(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.TextureSet_SWIGUpcast(cPtr), cMemoryOwn) {
33 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
36 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(TextureSet obj) {
37 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
41 DisposeQueue.Instance.Add(this);
44 public override void Dispose() {
45 if (!Window.IsInstalled()) {
46 DisposeQueue.Instance.Add(this);
51 if (swigCPtr.Handle != global::System.IntPtr.Zero) {
54 NDalicPINVOKE.delete_TextureSet(swigCPtr);
56 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
58 global::System.GC.SuppressFinalize(this);
64 public TextureSet () : this (NDalicPINVOKE.TextureSet_New(), true) {
65 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
68 public TextureSet(TextureSet handle) : this(NDalicPINVOKE.new_TextureSet__SWIG_1(TextureSet.getCPtr(handle)), true) {
69 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
72 public static TextureSet DownCast(BaseHandle handle) {
73 TextureSet ret = new TextureSet(NDalicPINVOKE.TextureSet_DownCast(BaseHandle.getCPtr(handle)), true);
74 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
78 public TextureSet Assign(TextureSet handle) {
79 TextureSet ret = new TextureSet(NDalicPINVOKE.TextureSet_Assign(swigCPtr, TextureSet.getCPtr(handle)), false);
80 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
84 public void SetTexture(uint index, Texture texture) {
85 NDalicPINVOKE.TextureSet_SetTexture(swigCPtr, index, Texture.getCPtr(texture));
86 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
89 public Texture GetTexture(uint index) {
90 Texture ret = new Texture(NDalicPINVOKE.TextureSet_GetTexture(swigCPtr, index), true);
91 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
95 public void SetSampler(uint index, Sampler sampler) {
96 NDalicPINVOKE.TextureSet_SetSampler(swigCPtr, index, Sampler.getCPtr(sampler));
97 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
100 public Sampler GetSampler(uint index) {
101 Sampler ret = new Sampler(NDalicPINVOKE.TextureSet_GetSampler(swigCPtr, index), true);
102 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
106 public uint GetTextureCount() {
107 uint ret = NDalicPINVOKE.TextureSet_GetTextureCount(swigCPtr);
108 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();