1 #ifndef __DALI_DEMO_UTILITY_H__
2 #define __DALI_DEMO_UTILITY_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/dali.h>
22 #include <dali/devel-api/images/atlas.h>
23 #include <dali/devel-api/rendering/texture.h>
24 #include <dali/devel-api/adaptor-framework/bitmap-loader.h>
29 Dali::PixelData LoadPixelData( const char* imagePath,
30 Dali::ImageDimensions size,
31 Dali::FittingMode::Type fittingMode,
32 Dali::SamplingMode::Type samplingMode )
34 Dali::BitmapLoader loader = Dali::BitmapLoader::New( imagePath, size, fittingMode, samplingMode );
36 return loader.GetPixelData();
40 Dali::Atlas LoadImage( const char* imagePath,
41 Dali::ImageDimensions size = Dali::ImageDimensions(),
42 Dali::FittingMode::Type fittingMode = Dali::FittingMode::DEFAULT,
43 Dali::SamplingMode::Type samplingMode = Dali::SamplingMode::DEFAULT )
45 Dali::PixelData pixelData = LoadPixelData(imagePath, size, fittingMode, samplingMode);
46 Dali::Atlas image =Dali:: Atlas::New( pixelData.GetWidth(), pixelData.GetHeight(), pixelData.GetPixelFormat() );
47 image.Upload( pixelData, 0u, 0u );
52 Dali::Texture LoadTexture( const char* imagePath,
53 Dali::ImageDimensions size = Dali::ImageDimensions(),
54 Dali::FittingMode::Type fittingMode = Dali::FittingMode::DEFAULT,
55 Dali::SamplingMode::Type samplingMode = Dali::SamplingMode::DEFAULT )
57 Dali::PixelData pixelData = LoadPixelData(imagePath, size, fittingMode, samplingMode);
58 Dali::Texture texture = Dali::Texture::New( Dali::TextureType::TEXTURE_2D,
59 pixelData.GetPixelFormat(),
61 pixelData.GetHeight() );
62 texture.Upload( pixelData );
68 * @brief Load an bitmap resource.
70 * If it is required to scaled-down to no more than the stage dimensions,
71 * uses image scaling mode FittingMode::SCALE_TO_FILL to resize the image at
72 * load time to cover the entire stage with pixels with no borders,
73 * and filter mode BOX_THEN_LINEAR to sample the image with
77 Dali::Atlas LoadStageFillingImage( const char* imagePath )
79 Dali::Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
80 return LoadImage( imagePath, Dali::ImageDimensions( stageSize.x, stageSize.y ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
83 Dali::Texture LoadStageFillingTexture( const char* imagePath )
85 Dali::Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
86 return LoadTexture( imagePath, Dali::ImageDimensions( stageSize.x, stageSize.y ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
91 #endif // __DALI_DEMO_HELPER_VIEW_H__