1 //******************************************************************
3 // Copyright 2014 Samsung Electronics All Rights Reserved.
5 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7 // Licensed under the Apache License, Version 2.0 (the "License");
8 // you may not use this file except in compliance with the License.
9 // You may obtain a copy of the License at
11 // http://www.apache.org/licenses/LICENSE-2.0
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an "AS IS" BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
19 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
22 /// This sample shows how one could create a resource (collection) with children.
28 #include "OCPlatform.h"
30 #include "ThingsManager.h"
31 #include "ConfigurationCollection.h"
37 typedef std::function<
38 OCEntityHandlerResult(std::shared_ptr< OCResourceRequest > request) > ResourceEntityHandler;
40 class FactorySetResource : public ConfigurationResource
46 ~FactorySetResource();
48 /// This function internally calls registerResource API.
49 void createResources(ResourceEntityHandler callback);
50 void setFactorySetRepresentation(OCRepresentation& rep);
51 OCRepresentation getFactorySetRepresentation();