Merge branch 'upstream' into tizen
[platform/upstream/iotivity.git] / service / scene-manager / src / SceneList.cpp
1 //******************************************************************
2 //
3 // Copyright 2016 Samsung Electronics All Rights Reserved.
4 //
5 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
6 //
7 // Licensed under the Apache License, Version 2.0 (the "License");
8 // you may not use this file except in compliance with the License.
9 // You may obtain a copy of the License at
10 //
11 //      http://www.apache.org/licenses/LICENSE-2.0
12 //
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an "AS IS" BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
18 //
19 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
20
21 #include "SceneList.h"
22
23 #include "SceneListResource.h"
24 #include "SceneCollectionResource.h"
25
26 #include "RCSRequest.h"
27 #include "PrimitiveResource.h"
28 #include "OCPlatform.h"
29
30 namespace OIC
31 {
32     namespace Service
33     {
34         SceneList * SceneList::getInstance()
35         {
36             static SceneList instance;
37             return &instance;
38         }
39
40         SceneCollection::Ptr SceneList::addNewSceneCollection()
41         {
42             auto sceneCollectionResObj =
43                     SceneCollectionResource::create();
44             SceneListResource::getInstance()->addSceneCollectionResource(sceneCollectionResObj);
45
46             return SceneCollection::Ptr(new SceneCollection(sceneCollectionResObj));
47         }
48
49         std::vector< SceneCollection::Ptr > SceneList::getSceneCollections() const
50         {
51             std::vector<SceneCollection::Ptr> sceneCollections;
52             for(const auto& it : SceneListResource::getInstance()->getSceneCollections())
53             {
54                 SceneCollection::Ptr sceneCollectionPtr(new SceneCollection(it));
55                 sceneCollections.push_back(sceneCollectionPtr);
56             }
57             return sceneCollections;
58         }
59
60         void SceneList::setName(const std::string& sceneListName)
61         {
62             SceneListResource::getInstance()->setName(sceneListName);
63         }
64
65         std::string SceneList::getName() const
66         {
67             return SceneListResource::getInstance()->getName();
68         }
69     } /* namespace Service */
70 } /* namespace OIC */
71