1 //******************************************************************
3 // Copyright 2016 Samsung Electronics All Rights Reserved.
5 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7 // Licensed under the Apache License, Version 2.0 (the "License");
8 // you may not use this file except in compliance with the License.
9 // You may obtain a copy of the License at
11 // http://www.apache.org/licenses/LICENSE-2.0
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an "AS IS" BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
19 //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
21 #ifndef SM_REMOTE_SCENE_H_
22 #define SM_REMOTE_SCENE_H_
28 #include "RemoteSceneAction.h"
29 #include "RCSRemoteResourceObject.h"
35 class SceneCollectionResourceRequestor;
36 class SceneMemberResourceRequestor;
41 typedef std::shared_ptr< RemoteScene > Ptr;
43 typedef std::function< void(RemoteSceneAction::Ptr, int) >
44 AddNewSceneActionCallback;
46 typedef std::function< void(const int eCode) >
47 RemoveSceneActionCallback;
49 typedef std::function< void(const std::string &sceneName, int eCode) >
50 RemoteSceneExecuteCallback;
54 ~RemoteScene() = default;
56 void addNewSceneAction(RCSRemoteResourceObject::Ptr pTargetResource,
57 const RCSResourceAttributes &attrs,
58 AddNewSceneActionCallback);
59 void addNewSceneAction(RCSRemoteResourceObject::Ptr pTargetResource,
60 const std::string &key,
61 const RCSResourceAttributes::Value &value,
62 AddNewSceneActionCallback);
64 void removeSceneAction(RemoteSceneAction::Ptr pRemoteSceneAction,
65 RemoveSceneActionCallback);
66 void removeSceneAction(RCSRemoteResourceObject::Ptr pTargetResource,
67 RemoveSceneActionCallback);
69 std::vector< RemoteSceneAction::Ptr > getRemoteSceneActions() const;
70 std::vector< RemoteSceneAction::Ptr > getRemoteSceneAction
71 (const RCSRemoteResourceObject::Ptr pTargetResource) const;
73 std::string getName() const;
75 void execute(RemoteSceneExecuteCallback);
80 (const std::string &name, std::shared_ptr< SceneCollectionResourceRequestor >);
82 RemoteSceneAction::Ptr createRemoteSceneActionInstance
83 (const std::string &, const RCSResourceAttributes &);
85 void addExistingRemoteSceneAction(const std::string &, const std::string &,
86 const std::string &, const std::string &key,
87 const RCSResourceAttributes::Value &);
89 void onSceneActionAdded(
90 std::shared_ptr< SceneMemberResourceRequestor >,
91 int eCode, RCSRemoteResourceObject::Ptr,
92 const RCSResourceAttributes &, AddNewSceneActionCallback);
94 void onSceneExecuted(const int &reqType, const std::string &name,
95 int eCode, RemoteSceneExecuteCallback);
100 std::map < const std::string, std::vector< RemoteSceneAction::Ptr > >
101 m_remoteSceneActions;
103 std::shared_ptr< SceneCollectionResourceRequestor > m_requestorPtr;
105 friend class RemoteSceneCollection;
111 #endif /* SM_REMOTE_SCENE_H_ */