1 #******************************************************************
3 # Copyright 2015 Samsung Electronics All Rights Reserved.
5 #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7 # Licensed under the Apache License, Version 2.0 (the "License");
8 # you may not use this file except in compliance with the License.
9 # You may obtain a copy of the License at
11 # http://www.apache.org/licenses/LICENSE-2.0
13 # Unless required by applicable law or agreed to in writing, software
14 # distributed under the License is distributed on an "AS IS" BASIS,
15 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 # See the License for the specific language governing permissions and
17 # limitations under the License.
19 #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
22 # NotificationManager build script
27 if env.get('RELEASE'):
28 env.AppendUnique(CCFLAGS = ['-Os'])
29 env.AppendUnique(CPPDEFINES = ['NDEBUG'])
31 env.AppendUnique(CCFLAGS = ['-g'])
33 if env.get('LOGGING'):
34 env.AppendUnique(CPPDEFINES = ['TB_LOG'])
37 SConscript(env.get('SRC_DIR') + '/service/third_party_libs.scons', 'lib_env')
38 scenemanager_env = lib_env.Clone()
40 target_os = env.get('TARGET_OS')
41 ######################################################################
43 ######################################################################
44 scenemanager_env.AppendUnique(CPPPATH = ['./include'])
45 scenemanager_env.AppendUnique(CPPPATH = ['./src'])
46 scenemanager_env.AppendUnique(CPPPATH = ['../resource-encapsulation/include'])
47 scenemanager_env.AppendUnique(CPPPATH = ['../resource-encapsulation/src/common/primitiveResource/include'])
48 scenemanager_env.AppendUnique(CPPPATH = ['../resource-encapsulation/src/common/expiryTimer/include'])
50 scenemanager_env.PrependUnique(LIBS = [
57 'connectivity_abstraction',
61 if target_os not in ['windows', 'winrt']:
62 scenemanager_env.AppendUnique(CXXFLAGS = ['-O2', '-g', '-Wall', '-fmessage-length=0', '-std=c++0x'])
64 if target_os not in ['darwin', 'ios', 'windows', 'winrt']:
65 scenemanager_env.AppendUnique(LINKFLAGS = ['-Wl,--no-undefined'])
67 if target_os == 'linux':
68 scenemanager_env.AppendUnique(LIBS = ['pthread'])
70 if target_os == 'android':
71 scenemanager_env.AppendUnique(CXXFLAGS = ['-frtti', '-fexceptions'])
72 scenemanager_env.AppendUnique(LIBS = ['gnustl_shared','log'])
74 if not env.get('RELEASE'):
75 scenemanager_env.AppendUnique(LIBS = ['log'])
77 ######################################################################
78 # Source files and Targets
79 ######################################################################
80 SCENE_SRC_DIR = './src/'
82 SCENE_SRC_DIR + 'SceneCollection.cpp',
83 SCENE_SRC_DIR + 'SceneMemberObject.cpp',
84 SCENE_SRC_DIR + 'SceneAction.cpp',
85 SCENE_SRC_DIR + 'Scene.cpp',
86 SCENE_SRC_DIR + 'SceneList.cpp'
89 if target_os in ['tizen','android'] :
90 scenemanagersdk = scenemanager_env.SharedLibrary('scene_manager', scenemanager_src)
92 scenemanagersdk = scenemanager_env.StaticLibrary('scene_manager', scenemanager_src)
94 scenemanager_env.InstallTarget(scenemanagersdk, 'libscene_manager')
95 scenemanager_env.UserInstallTargetLib(scenemanagersdk, 'libscene_manager')
96 scenemanager_env.UserInstallTargetHeader('include/SceneList.h',\
97 'service/scene-manager', 'SceneList.h')
99 # Go to build Unit test
100 #if target_os == 'linux':
101 # SConscript('src/unittest/SConscript')
103 # Go to build sample apps
104 SConscript('sampleapp/SConscript')