check and revise by coding rule
[platform/core/uifw/stt.git] / server / sttd_server.c
1 /*
2 *  Copyright (c) 2011-2014 Samsung Electronics Co., Ltd All Rights Reserved
3 *  Licensed under the Apache License, Version 2.0 (the "License");
4 *  you may not use this file except in compliance with the License.
5 *  You may obtain a copy of the License at
6 *  http://www.apache.org/licenses/LICENSE-2.0
7 *  Unless required by applicable law or agreed to in writing, software
8 *  distributed under the License is distributed on an "AS IS" BASIS,
9 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
10 *  See the License for the specific language governing permissions and
11 *  limitations under the License.
12 */
13
14 #include <pthread.h>
15 #include <sound_manager.h>
16 #include <wav_player.h>
17
18 #include "stt_network.h"
19 #include "sttd_client_data.h"
20 #include "sttd_config.h"
21 #include "sttd_dbus.h"
22 #include "sttd_engine_agent.h"
23 #include "sttd_main.h"
24 #include "sttd_recorder.h"
25 #include "sttd_server.h"
26
27 static pthread_mutex_t sttpe_result_mutex = PTHREAD_MUTEX_INITIALIZER;
28 static pthread_mutex_t sttpe_result_time_mutex = PTHREAD_MUTEX_INITIALIZER;
29
30
31 /*
32 * STT Server static variable
33 */
34 static double g_processing_timeout = 30;
35
36 static double g_recording_timeout = 60;
37
38 Ecore_Timer*    g_recording_timer = NULL;
39 Ecore_Timer*    g_processing_timer = NULL;
40
41 static int g_recording_log_count = 0;
42
43 static GList *g_proc_list = NULL;
44
45 /*
46 * STT Server Callback Functions
47 */
48 void __stop_by_silence(void *data)
49 {
50         SLOG(LOG_DEBUG, TAG_STTD, "===== Stop by silence detection");
51
52         int uid = 0;
53
54         uid = stt_client_get_current_recognition();
55
56         int ret;
57         if (0 != uid) {
58                 ret = sttd_server_stop(uid);
59                 if (0 > ret) {
60                         return;
61                 }
62
63                 if (STTD_RESULT_STATE_DONE == ret) {
64                         ret = sttdc_send_set_state(uid, (int)APP_STATE_PROCESSING);
65                         if (0 != ret) {
66                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send state : result(%d)", ret);
67
68                                 /* Remove client */
69                                 sttd_server_finalize(uid);
70                                 stt_client_unset_current_recognition();
71                         }
72                 }
73         } else {
74                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] uid is NOT valid");
75         }
76
77         SLOG(LOG_DEBUG, TAG_STTD, "=====");
78         SLOG(LOG_DEBUG, TAG_STTD, "  ");
79
80         return;
81 }
82
83 static void __cancel_recognition_internal()
84 {
85         if (NULL != g_recording_timer)  {
86                 ecore_timer_del(g_recording_timer);
87                 g_recording_timer = NULL;
88         }
89
90         int uid = 0;
91         uid = stt_client_get_current_recognition();
92
93         if (0 != uid) {
94                 /* cancel engine recognition */
95                 int ret = sttd_engine_agent_recognize_cancel(uid);
96                 if (0 != ret) {
97                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to cancel : result(%d)", ret);
98                 }
99
100                 /* change uid state */
101                 sttd_client_set_state(uid, APP_STATE_READY);
102                 stt_client_unset_current_recognition();
103
104                 ret = sttdc_send_set_state(uid, (int)APP_STATE_READY);
105                 if (0 != ret) {
106                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send state change : result(%d)", ret);
107                 }
108         } else {
109                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] uid is NOT valid");
110         }
111 }
112
113 static void __cancel_by_error(void *data)
114 {
115         SLOG(LOG_DEBUG, TAG_STTD, "===== Cancel by error");
116
117         __cancel_recognition_internal();
118
119         SLOG(LOG_DEBUG, TAG_STTD, "=====");
120         SLOG(LOG_DEBUG, TAG_STTD, "  ");
121
122         return;
123 }
124
125 int __server_audio_recorder_callback(const void* data, const unsigned int length)
126 {
127         int uid = -1;
128         int ret;
129
130         if (NULL == data || 0 == length) {
131                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] Recording data is not valid");
132                 ecore_main_loop_thread_safe_call_async(__cancel_by_error, NULL);
133                 return -1;
134         }
135
136         uid = stt_client_get_current_recognition();
137         if (0 != uid) {
138                 ret = sttd_engine_agent_set_recording_data(uid, data, length);
139                 if (ret < 0) {
140                         ecore_main_loop_thread_safe_call_async(__cancel_by_error, NULL);
141                         return -1;
142                 }
143                 g_recording_log_count++;
144                 if (200 <= g_recording_log_count) {
145                         SLOG(LOG_DEBUG, TAG_STTD, "=== Set recording data ===");
146                         g_recording_log_count = 0;
147                 }
148         } else {
149                 if (NULL != g_recording_timer)  {
150                         ecore_timer_del(g_recording_timer);
151                         g_recording_timer = NULL;
152                 }
153                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] Current uid in recording is is not valid");
154                 return -1;
155         }
156
157         return 0;
158 }
159
160 void __server_audio_interrupt_callback()
161 {
162         SLOG(LOG_DEBUG, TAG_STTD, "===== Cancel by sound interrupt");
163
164         __cancel_recognition_internal();
165
166         SLOG(LOG_DEBUG, TAG_STTD, "=====");
167         SLOG(LOG_DEBUG, TAG_STTD, "  ");
168 }
169
170 void __cancel_by_no_record(void *data)
171 {
172         SLOG(LOG_DEBUG, TAG_STTD, "===== Cancel by no record");
173
174         __cancel_recognition_internal();
175
176         SLOG(LOG_DEBUG, TAG_STTD, "=====");
177         SLOG(LOG_DEBUG, TAG_STTD, "  ");
178
179         return;
180 }
181
182 void __server_recognition_result_callback(sttp_result_event_e event, const char* type,
183                                         const char** data, int data_count, const char* msg, void *user_data)
184 {
185         // critical section
186         pthread_mutex_lock(&sttpe_result_mutex);
187
188         SLOG(LOG_DEBUG, TAG_STTD, "===== RESULT event[%d] type[%s] data[%p] data_count[%d]", event, type, data, data_count);
189
190         /* check uid */
191         int uid = stt_client_get_current_recognition();
192
193         app_state_e state;
194         if (0 == uid || 0 != sttd_client_get_state(uid, &state)) {
195                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
196                 SLOG(LOG_DEBUG, TAG_STTD, "=====");
197                 SLOG(LOG_DEBUG, TAG_STTD, "  ");
198                 pthread_mutex_unlock(&sttpe_result_mutex);
199                 return;
200         }
201
202         SLOG(LOG_DEBUG, TAG_STTD, "[Server] uid (%d), event(%d)", uid, event);
203
204         /* send result to client */
205         if (STTP_RESULT_EVENT_FINAL_RESULT == event) {
206                 if (APP_STATE_PROCESSING != state) {
207                         SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] Current state is NOT 'Processing'.");
208                 }
209                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] the size of result from engine is '%d'", data_count);
210
211                 /* Delete timer for processing time out */
212                 if (NULL != g_processing_timer) {
213                         ecore_timer_del(g_processing_timer);
214                         g_processing_timer = NULL;
215                 }
216
217                 sttd_config_time_save();
218                 sttd_config_time_reset();
219
220                 if (NULL == data || 0 == data_count) {
221                         if (0 != sttdc_send_result(uid, event, NULL, 0, msg)) {
222                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result");
223                                 int reason = (int)STTD_ERROR_OPERATION_FAILED;
224
225                                 if (0 != sttdc_send_error_signal(uid, reason, "Fail to send recognition result")) {
226                                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send error info . Remove client data");
227                                 }
228                         }
229                 } else {
230                         if (0 != sttdc_send_result(uid, event, data, data_count, msg)) {
231                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result");
232                                 int reason = (int)STTD_ERROR_OPERATION_FAILED;
233
234                                 if (0 != sttdc_send_error_signal(uid, reason, "Fail to send recognition result")) {
235                                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send error info . Remove client data");
236                                 }
237                         }
238                 }
239
240                 /* change state of uid */
241                 sttd_client_set_state(uid, APP_STATE_READY);
242                 stt_client_unset_current_recognition();
243
244         } else if (STTP_RESULT_EVENT_PARTIAL_RESULT == event) {
245                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] The partial result from engine is event[%d] data_count[%d]", event,  data_count);
246
247                 sttd_config_time_save();
248                 sttd_config_time_reset();
249
250                 if (0 != sttdc_send_result(uid, event, data, data_count, msg)) {
251                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result");
252                         int reason = (int)STTD_ERROR_OPERATION_FAILED;
253
254                         if (0 != sttdc_send_error_signal(uid, reason, "Fail to send recognition result")) {
255                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send error info . Remove client data");
256                         }
257                 }
258
259         } else if (STTP_RESULT_EVENT_ERROR == event) {
260                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] The event of recognition result is ERROR");
261
262                 /* Delete timer for processing time out */
263                 if (NULL != g_processing_timer) {
264                         ecore_timer_del(g_processing_timer);
265                         g_processing_timer = NULL;
266                 }
267                 sttd_config_time_reset();
268
269                 if (0 != sttdc_send_result(uid, event, NULL, 0, msg)) {
270                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result ");
271
272                         /* send error msg */
273                         int reason = (int)STTD_ERROR_INVALID_STATE;
274                         if (0 != sttdc_send_error_signal(uid, reason, "[ERROR] Fail to send recognition result")) {
275                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send error info ");
276                         }
277                 }
278
279                 /* change state of uid */
280                 sttd_client_set_state(uid, APP_STATE_READY);
281                 stt_client_unset_current_recognition();
282         } else {
283                 /* nothing */
284         }
285
286         SLOG(LOG_DEBUG, TAG_STTD, "=====");
287         SLOG(LOG_DEBUG, TAG_STTD, "  ");
288         pthread_mutex_unlock(&sttpe_result_mutex);
289
290         return;
291 }
292
293 bool __server_result_time_callback(int index, sttp_result_time_event_e event, const char* text, long start_time, long end_time, void* user_data)
294 {
295         pthread_mutex_lock(&sttpe_result_time_mutex);
296
297         SLOG(LOG_DEBUG, TAG_STTD, "[Server] index(%d) event(%d) text(%s) start(%ld) end(%ld)",
298                 index, event, text, start_time, end_time);
299
300         if (0 == index) {
301                 int ret;
302                 ret = sttd_config_time_add(index, (int)event, text, start_time, end_time);
303                 if (0 != ret) {
304                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to add time info");
305                         pthread_mutex_unlock(&sttpe_result_time_mutex);
306                         return false;
307                 }
308         } else {
309                 pthread_mutex_unlock(&sttpe_result_time_mutex);
310                 return false;
311         }
312
313         pthread_mutex_unlock(&sttpe_result_time_mutex);
314
315         return true;
316 }
317
318 void __server_silence_dectection_callback(sttp_silence_type_e type, void *user_param)
319 {
320         SLOG(LOG_DEBUG, TAG_STTD, "===== Silence Detection Callback");
321
322         int uid = stt_client_get_current_recognition();
323         if (0 != uid) {
324                 app_state_e state;
325                 if (0 != sttd_client_get_state(uid, &state)) {
326                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is not valid ");
327                         return;
328                 }
329
330                 if (APP_STATE_RECORDING != state) {
331                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Current state is not recording");
332                         return;
333                 }
334
335                 if (STTP_SILENCE_TYPE_NO_RECORD_TIMEOUT == type) {
336                         SLOG(LOG_DEBUG, TAG_STTD, "Silence Detection type - No Record");
337                         ecore_main_loop_thread_safe_call_async(__cancel_by_no_record, NULL);
338                 } else if (STTP_SILENCE_TYPE_END_OF_SPEECH_DETECTED == type) {
339                         SLOG(LOG_DEBUG, TAG_STTD, "Silence Detection type - End of Speech");
340                         ecore_main_loop_thread_safe_call_async(__stop_by_silence, NULL);
341                 }
342         } else {
343                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] Current recogntion uid is not valid ");
344         }
345
346         SLOG(LOG_DEBUG, TAG_STTD, "=====");
347         SLOG(LOG_DEBUG, TAG_STTD, "  ");
348
349         return;
350 }
351
352 void __sttd_server_engine_changed_cb(const char* engine_id, const char* language, bool support_silence, void* user_data)
353 {
354         if (NULL == engine_id) {
355                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Engine id is NULL");
356                 return;
357         } else {
358                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] New default engine : %s", engine_id);
359         }
360
361         /* need to change state of app to ready */
362         int uid;
363         uid = stt_client_get_current_recognition();
364
365         if (0 != uid) {
366                 SLOG(LOG_ERROR, TAG_STTD, "[Server] Set ready state of uid(%d)", uid);
367
368                 sttd_server_cancel(uid);
369                 sttdc_send_set_state(uid, (int)APP_STATE_READY);
370
371                 stt_client_unset_current_recognition();
372         }
373
374         /* set engine */
375         int ret = sttd_engine_agent_set_default_engine(engine_id);
376         if (0 != ret)
377                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set engine : result(%d)", ret);
378
379         if (NULL != language) {
380                 ret = sttd_engine_agent_set_default_language(language);
381                 if (0 != ret)
382                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set default lang : result(%d)", ret);
383         }
384
385         ret = sttd_engine_agent_set_silence_detection(support_silence);
386         if (0 != ret)
387                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to Result(%d)", ret);
388
389         return;
390 }
391
392 void __sttd_server_language_changed_cb(const char* language, void* user_data)
393 {
394         if (NULL == language) {
395                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] language is NULL");
396                 return;
397         } else {
398                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] Get language changed : %s", language);
399         }
400
401         int ret = sttd_engine_agent_set_default_language(language);
402         if (0 != ret)
403                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set default lang : result(%d)", ret);
404
405         return;
406 }
407
408 void __sttd_server_silence_changed_cb(bool value, void* user_data)
409 {
410         SLOG(LOG_DEBUG, TAG_STTD, "[Server] Get silence detection changed : %s", value ? "on" : "off");
411
412         int ret = 0;
413         ret = sttd_engine_agent_set_silence_detection(value);
414         if (0 != ret)
415                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to Result(%d)", ret);
416
417         return;
418 }
419
420 /*
421 * Daemon function
422 */
423
424 int sttd_initialize()
425 {
426         int ret = 0;
427
428         if (0 != pthread_mutex_init(&sttpe_result_mutex, NULL)) {
429                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to initialize sttpe result mutex.");
430         }
431
432         if (0 != pthread_mutex_init(&sttpe_result_time_mutex, NULL)) {
433                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to initialize sttpe sttpe_result_time_mutex.");
434         }
435
436         if (sttd_config_initialize(__sttd_server_engine_changed_cb, __sttd_server_language_changed_cb,
437                 __sttd_server_silence_changed_cb, NULL)) {
438                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to initialize config.");
439         }
440
441         ret = sttd_recorder_initialize(__server_audio_recorder_callback, __server_audio_interrupt_callback);
442         if (0 != ret) {
443                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to initialize recorder : result(%d)", ret);
444         }
445
446         /* Engine Agent initialize */
447         ret = sttd_engine_agent_init(__server_recognition_result_callback, __server_result_time_callback,
448                 __server_silence_dectection_callback);
449         if (0 != ret) {
450                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to engine agent initialize : result(%d)", ret);
451                 return ret;
452         }
453
454         /* Update engine list */
455         ret = sttd_engine_agent_initialize_engine_list();
456         if (0 != ret) {
457                 if (STTD_ERROR_ENGINE_NOT_FOUND == ret) {
458                         SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] There is no stt engine");
459                 } else {
460                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to update engine list : %d", ret);
461                         return ret;
462                 }
463         }
464
465         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] initialize");
466
467         return 0;
468 }
469
470 int sttd_finalize()
471 {
472         if (0 != pthread_mutex_destroy(&sttpe_result_mutex)) {
473                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to destroy sttpe result mutex.");
474         }
475
476         if (0 != pthread_mutex_destroy(&sttpe_result_time_mutex)) {
477                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to destroy sttpe_result_time_mutex.");
478         }
479
480         GList *iter = NULL;
481         if (0 < g_list_length(g_proc_list)) {
482                 iter = g_list_first(g_proc_list);
483                 while (NULL != iter) {
484                         g_proc_list = g_list_remove_link(g_proc_list, iter);
485                         iter = g_list_first(g_proc_list);
486                 }
487         }
488
489         sttd_recorder_deinitialize();
490
491         sttd_config_finalize();
492
493         sttd_engine_agent_release();
494
495         return STTD_ERROR_NONE;
496 }
497
498 static void __read_proc()
499 {
500         DIR *dp = NULL;
501         struct dirent entry;
502         struct dirent *dirp = NULL;
503         int ret = -1;
504         int tmp;
505
506         GList *iter = NULL;
507         if (0 < g_list_length(g_proc_list)) {
508                 iter = g_list_first(g_proc_list);
509                 while (NULL != iter) {
510                         g_proc_list = g_list_remove_link(g_proc_list, iter);
511                         iter = g_list_first(g_proc_list);
512                 }
513         }
514
515         dp = opendir("/proc");
516         if (NULL == dp) {
517                 SLOG(LOG_ERROR, TAG_STTD, "[ERROR] Fail to open proc");
518         } else {
519                 do {
520                         ret = readdir_r(dp, &entry, &dirp);
521                         if (0 != ret) {
522                                 SLOG(LOG_ERROR, TAG_STTD, "[ERROR] Fail to readdir");
523                                 break;
524                         }
525
526                         if (NULL != dirp) {
527                                 tmp = atoi(dirp->d_name);
528                                 if (0 >= tmp)   continue;
529                                 g_proc_list = g_list_append(g_proc_list, GINT_TO_POINTER(tmp));
530                         }
531                 } while (NULL != dirp);
532                 closedir(dp);
533         }
534         return;
535 }
536
537 Eina_Bool sttd_cleanup_client(void *data)
538 {
539         int* client_list = NULL;
540         int client_count = 0;
541         int i = 0;
542         int j = 0;
543         bool exist = false;
544
545         if (0 != sttd_client_get_list(&client_list, &client_count)) {
546                 if (NULL != client_list)
547                         free(client_list);
548
549                 return EINA_TRUE;
550         }
551
552         if (NULL != client_list) {
553                 SLOG(LOG_DEBUG, TAG_STTD, "===== Clean up client ");
554                 
555                 __read_proc();
556
557                 for (i = 0; i < client_count; i++) {
558                         int pid = sttd_client_get_pid(client_list[i]);
559                         if (0 > pid) {
560                                 SLOG(LOG_ERROR, TAG_STTD, "[ERROR] Invalid pid");
561                                 continue;
562                         }
563
564                         exist = false;
565                         GList *iter = NULL;
566                         for (j = 0; j < g_list_length(g_proc_list); j++) {
567                                 iter = g_list_nth(g_proc_list, j);
568                                 if (NULL != iter) {
569                                         if (pid == GPOINTER_TO_INT(iter->data)) {
570                                                 SLOG(LOG_DEBUG, TAG_STTD, "uid (%d) is running", client_list[i]);
571                                                 exist = true;
572                                                 break;
573                                         }
574                                 }
575                         }
576
577                         if (false == exist) {
578                                 SLOG(LOG_ERROR, TAG_STTD, "uid (%d) should be removed", client_list[i]);
579                                 sttd_server_finalize(client_list[i]);
580                         }
581 #if 0
582                         result = sttdc_send_hello(client_list[i]);
583
584                         if (0 == result) {
585                                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] uid(%d) should be removed.", client_list[i]);
586                                 sttd_server_finalize(client_list[i]);
587                         } else if (-1 == result) {
588                                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Hello result has error");
589                         }
590 #endif
591                 }
592
593                 SLOG(LOG_DEBUG, TAG_STTD, "=====");
594                 SLOG(LOG_DEBUG, TAG_STTD, "  ");
595
596                 free(client_list);
597         }
598
599         return EINA_TRUE;
600 }
601
602 /*
603 * STT Server Functions for Client
604 */
605
606 int sttd_server_initialize(int pid, int uid, bool* silence)
607 {
608         if (false == sttd_engine_agent_is_default_engine()) {
609                 /* Update installed engine */
610                 sttd_engine_agent_initialize_engine_list();
611
612                 if (false == sttd_engine_agent_is_default_engine()) {
613                         SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] No stt-engine");
614                         return STTD_ERROR_ENGINE_NOT_FOUND;
615                 }
616         }
617
618         /* check if uid is valid */
619         app_state_e state;
620         if (0 == sttd_client_get_state(uid, &state)) {
621                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] uid has already been registered");
622                 return STTD_ERROR_NONE;
623         }
624
625         /* load engine */
626         if (0 != sttd_engine_agent_load_current_engine(uid, NULL)) {
627                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to load default engine");
628                 return STTD_ERROR_OPERATION_FAILED;
629         }
630
631         if (0 != sttd_engine_agent_get_option_supported(uid, silence)) {
632                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get engine options supported");
633                 return STTD_ERROR_OPERATION_FAILED;
634         }
635
636         /* Add client information to client manager */
637         if (0 != sttd_client_add(pid, uid)) {
638                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to add client info");
639                 return STTD_ERROR_OPERATION_FAILED;
640         }
641
642         return STTD_ERROR_NONE;
643 }
644
645 static Eina_Bool __quit_ecore_loop(void *data)
646 {
647         ecore_main_loop_quit();
648         return EINA_FALSE;
649 }
650
651 int sttd_server_finalize(int uid)
652 {
653         /* check if uid is valid */
654         app_state_e state;
655         if (0 != sttd_client_get_state(uid, &state)) {
656                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
657                 return STTD_ERROR_INVALID_PARAMETER;
658         }
659
660         /* release recorder */
661         if (APP_STATE_RECORDING == state || APP_STATE_PROCESSING == state) {
662                 if (APP_STATE_RECORDING == state) {
663                         if (NULL != g_recording_timer)  {
664                                 ecore_timer_del(g_recording_timer);
665                                 g_recording_timer = NULL;
666                         }
667                 }
668
669                 if (APP_STATE_PROCESSING == state) {
670                         if (NULL != g_processing_timer) {
671                                 ecore_timer_del(g_processing_timer);
672                                 g_processing_timer = NULL;
673                         }
674                 }
675
676                 if (0 != sttd_engine_agent_recognize_cancel(uid)) {
677                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to cancel recognition");
678                 }
679
680                 stt_client_unset_current_recognition();
681         }
682
683         if (0 != sttd_engine_agent_unload_current_engine(uid)) {
684                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to unload engine");
685         }
686
687         /* Remove client information */
688         if (0 != sttd_client_delete(uid)) {
689                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to delete client");
690         }
691
692         /* unload engine, if ref count of client is 0 */
693         if (0 == sttd_client_get_ref_count()) {
694                 sttd_dbus_close_connection();
695                 ecore_timer_add(0, __quit_ecore_loop, NULL);
696         }
697
698         return STTD_ERROR_NONE;
699 }
700
701 int sttd_server_get_supported_engines(int uid, GSList** engine_list)
702 {
703         /* Check if uid is valid */
704         app_state_e state;
705         if (0 != sttd_client_get_state(uid, &state)) {
706                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
707                 return STTD_ERROR_INVALID_PARAMETER;
708         }
709
710         /* Check state of uid */
711         if (APP_STATE_READY != state) {
712                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] The state of uid(%d) is not Ready", uid);
713                 return STTD_ERROR_INVALID_STATE;
714         }
715
716         int ret;
717         ret = sttd_engine_agent_get_engine_list(engine_list);
718         if (0 != ret) {
719                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get engine list");
720                 return STTD_ERROR_OPERATION_FAILED;
721         }
722
723         return STTD_ERROR_NONE;
724 }
725
726 int sttd_server_set_current_engine(int uid, const char* engine_id, bool* silence)
727 {
728         /* Check if uid is valid */
729         app_state_e state;
730         if (0 != sttd_client_get_state(uid, &state)) {
731                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
732                 return STTD_ERROR_INVALID_PARAMETER;
733         }
734
735         /* Check state of uid */
736         if (APP_STATE_READY != state) {
737                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] The state of uid(%d) is not Ready", uid);
738                 return STTD_ERROR_INVALID_STATE;
739         }
740
741         int ret;
742         ret = sttd_engine_agent_load_current_engine(uid, engine_id);
743         if (0 != ret) {
744                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set engine : %d", ret);
745                 return STTD_ERROR_OPERATION_FAILED;
746         }
747
748         ret = sttd_engine_agent_get_option_supported(uid, silence);
749         if (0 != ret) {
750                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to engine options : %d", ret);
751                 return STTD_ERROR_OPERATION_FAILED;
752         }
753
754         return STTD_ERROR_NONE;
755 }
756
757 int sttd_server_get_current_engine(int uid, char** engine_id)
758 {
759         /* Check if uid is valid */
760         app_state_e state;
761         if (0 != sttd_client_get_state(uid, &state)) {
762                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
763                 return STTD_ERROR_INVALID_PARAMETER;
764         }
765
766         /* Check state of uid */
767         if (APP_STATE_READY != state) {
768                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] The state of uid(%d) is not Ready", uid);
769                 return STTD_ERROR_INVALID_STATE;
770         }
771
772         int ret;
773         ret = sttd_engine_agent_get_current_engine(uid, engine_id);
774         if (0 != ret) {
775                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get engine : %d", ret);
776                 return STTD_ERROR_OPERATION_FAILED;
777         }
778
779         return STTD_ERROR_NONE;
780 }
781
782 int sttd_server_check_app_agreed(int uid, const char* appid, bool* available)
783 {
784         /* Check if uid is valid */
785         app_state_e state;
786         if (0 != sttd_client_get_state(uid, &state)) {
787                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
788                 return STTD_ERROR_INVALID_PARAMETER;
789         }
790
791         /* Check state of uid */
792         if (APP_STATE_READY != state) {
793                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] The state of uid(%d) is not Ready", uid);
794                 return STTD_ERROR_INVALID_STATE;
795         }
796
797         /* Ask engine available */
798         int ret;
799         bool temp = false;
800         ret = sttd_engine_agent_check_app_agreed(uid, appid, &temp);
801         if (0 != ret) {
802                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get engine available : %d", ret);
803                 return STTD_ERROR_OPERATION_FAILED;
804         }
805
806         if (true == temp) {
807                 stt_client_set_app_agreed(uid);
808                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] App(%s) confirmed that engine is available", appid);
809         }
810
811         *available = temp;
812
813         return STTD_ERROR_NONE;
814 }
815
816
817 int sttd_server_get_supported_languages(int uid, GSList** lang_list)
818 {
819         /* check if uid is valid */
820         app_state_e state;
821         if (0 != sttd_client_get_state(uid, &state)) {
822                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
823                 return STTD_ERROR_INVALID_PARAMETER;
824         }
825
826         /* get language list from engine */
827         int ret = sttd_engine_agent_supported_langs(uid, lang_list);
828         if (0 != ret) {
829                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get supported languages");
830                 return STTD_ERROR_OPERATION_FAILED;
831         }
832
833         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] sttd_server_get_supported_languages");
834
835         return STTD_ERROR_NONE;
836 }
837
838 int sttd_server_get_current_langauage(int uid, char** current_lang)
839 {
840         /* check if uid is valid */
841         app_state_e state;
842         if (0 != sttd_client_get_state(uid, &state)) {
843                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
844                 return STTD_ERROR_INVALID_PARAMETER;
845         }
846
847         if (NULL == current_lang) {
848                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Input parameter is NULL");
849                 return STTD_ERROR_INVALID_PARAMETER;
850         }
851
852         /*get current language from engine */
853         int ret = sttd_engine_agent_get_default_lang(uid, current_lang);
854         if (0 != ret) {
855                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get default language :result(%d)", ret);
856                 return STTD_ERROR_OPERATION_FAILED;
857         }
858
859         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] Get default language");
860
861         return STTD_ERROR_NONE;
862 }
863
864 int sttd_server_is_recognition_type_supported(int uid, const char* type, int* support)
865 {
866         /* check if uid is valid */
867         app_state_e state;
868         if (0 != sttd_client_get_state(uid, &state)) {
869                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
870                 return STTD_ERROR_INVALID_PARAMETER;
871         }
872
873         if (NULL == type || NULL == support) {
874                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Input parameter is NULL");
875                 return STTD_ERROR_INVALID_PARAMETER;
876         }
877
878         bool temp;
879         int ret = sttd_engine_agent_is_recognition_type_supported(uid, type, &temp);
880         if (0 != ret) {
881                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get recognition type supported : result(%d)", ret);
882                 return STTD_ERROR_OPERATION_FAILED;
883         }
884
885         *support = (int)temp;
886
887         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] recognition type supporting is %s", *support ? "true" : "false");
888
889         return STTD_ERROR_NONE;
890 }
891
892 int sttd_server_set_start_sound(int uid, const char* file)
893 {
894         /* check if uid is valid */
895         app_state_e state;
896         if (0 != sttd_client_get_state(uid, &state)) {
897                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
898                 return STTD_ERROR_INVALID_PARAMETER;
899         }
900
901         int ret = sttd_client_set_start_sound(uid, file);
902         if (0 != ret) {
903                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set start sound file : result(%d)", ret);
904                 return STTD_ERROR_OPERATION_FAILED;
905         }
906
907         return 0;
908 }
909
910 int sttd_server_set_stop_sound(int uid, const char* file)
911 {
912         /* check if uid is valid */
913         app_state_e state;
914         if (0 != sttd_client_get_state(uid, &state)) {
915                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
916                 return STTD_ERROR_INVALID_PARAMETER;
917         }
918
919         int ret = sttd_client_set_stop_sound(uid, file);
920         if (0 != ret) {
921                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set start sound file : result(%d)", ret);
922                 return STTD_ERROR_OPERATION_FAILED;
923         }
924
925         return 0;
926 }
927
928 #if 0
929 Eina_Bool __check_recording_state(void *data)
930 {
931         /* current uid */
932         int uid = stt_client_get_current_recognition();
933         if (0 == uid)
934                 return EINA_FALSE;
935
936         app_state_e state;
937         if (0 != sttdc_send_get_state(uid, (int*)&state)) {
938                 /* client is removed */
939                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] uid(%d) should be removed.", uid);
940                 sttd_server_finalize(uid);
941                 return EINA_FALSE;
942         }
943
944         if (APP_STATE_READY == state) {
945                 /* Cancel stt */
946                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] The state of uid(%d) is 'Ready'. The daemon should cancel recording", uid);
947                 sttd_server_cancel(uid);
948         } else if (APP_STATE_PROCESSING == state) {
949                 /* Cancel stt and send change state */
950                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] The state of uid(%d) is 'Processing'. The daemon should cancel recording", uid);
951                 sttd_server_cancel(uid);
952                 sttdc_send_set_state(uid, (int)APP_STATE_READY);
953         } else {
954                 /* Normal state */
955                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] The states of daemon and client are identical");
956                 return EINA_TRUE;
957         }
958
959         return EINA_FALSE;
960 }
961 #endif
962
963 Eina_Bool __stop_by_recording_timeout(void *data)
964 {
965         SLOG(LOG_DEBUG, TAG_STTD, "===== Stop by timeout");
966
967         g_recording_timer = NULL;
968
969         int uid = 0;
970         uid = stt_client_get_current_recognition();
971         if (0 != uid) {
972                 /* cancel engine recognition */
973                 int ret = sttd_server_stop(uid);
974                 if (0 != ret) {
975                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to stop : result(%d)", ret);
976                 }
977         }
978
979         SLOG(LOG_DEBUG, TAG_STTD, "=====");
980         SLOG(LOG_DEBUG, TAG_STTD, "  ");
981
982         return EINA_FALSE;
983 }
984
985 void __sttd_server_recorder_start(void* data)
986 {
987         int uid = (int)data;
988         int current_uid = stt_client_get_current_recognition();
989
990         if (uid != current_uid) {
991                 stt_client_unset_current_recognition();
992                 return;
993         }
994
995         int ret = sttd_engine_agent_recognize_start_recorder(uid);
996         if (0 != ret) {
997                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to start recognition : result(%d)", ret);
998                 return;
999         }
1000
1001         /* Notify uid state change */
1002         sttdc_send_set_state(uid, APP_STATE_RECORDING);
1003
1004         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] Start recognition");
1005 }
1006
1007 void __sttd_start_sound_completed_cb(int id, void *user_data)
1008 {
1009         SLOG(LOG_DEBUG, TAG_STTD, "===== Start sound completed");
1010
1011         /* After wav play callback, recorder start */
1012         ecore_main_loop_thread_safe_call_async(__sttd_server_recorder_start, user_data);
1013
1014         SLOG(LOG_DEBUG, TAG_STTD, "=====");
1015         SLOG(LOG_DEBUG, TAG_STTD, "  ");
1016         return;
1017 }
1018
1019 int sttd_server_start(int uid, const char* lang, const char* recognition_type, int silence, const char* appid)
1020 {
1021         if (NULL == lang || NULL == recognition_type) {
1022                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Input parameter is NULL");
1023                 return STTD_ERROR_INVALID_PARAMETER;
1024         }
1025
1026         /* check if uid is valid */
1027         app_state_e state;
1028         if (0 != sttd_client_get_state(uid, &state)) {
1029                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
1030                 return STTD_ERROR_INVALID_PARAMETER;
1031         }
1032
1033         /* check uid state */
1034         if (APP_STATE_READY != state) {
1035                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] sttd_server_start : current state is not ready");
1036                 return STTD_ERROR_INVALID_STATE;
1037         }
1038
1039         int ret = 0;
1040         if (false == stt_client_get_app_agreed(uid)) {
1041                 bool temp = false;
1042                 ret = sttd_engine_agent_check_app_agreed(uid, appid, &temp);
1043                 if (0 != ret) {
1044                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get engine available : %d", ret);
1045                         return STTD_ERROR_OPERATION_FAILED;
1046                 }
1047
1048                 if (false == temp) {
1049                         SLOG(LOG_ERROR, TAG_STTD, "[Server] App(%s) NOT confirmed that engine is available", appid);
1050                         return STTD_ERROR_PERMISSION_DENIED;
1051                 }
1052
1053                 stt_client_set_app_agreed(uid);
1054         }
1055
1056         /* check if engine use network */
1057         if (true == sttd_engine_agent_need_network(uid)) {
1058                 if (false == stt_network_is_connected()) {
1059                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Disconnect network. Current engine needs to network connection.");
1060                         return STTD_ERROR_OUT_OF_NETWORK;
1061                 }
1062         }
1063
1064         char* sound = NULL;
1065         if (0 != sttd_client_get_start_sound(uid, &sound)) {
1066                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get start beep sound");
1067                 return STTD_ERROR_OPERATION_FAILED;
1068         }
1069
1070         if (0 != stt_client_set_current_recognition(uid)) {
1071                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Current STT is busy because of recording or processing");
1072                 if (NULL != sound)      free(sound);
1073                 return STTD_ERROR_RECORDER_BUSY;
1074         }
1075
1076         /* engine start recognition */
1077         SLOG(LOG_DEBUG, TAG_STTD, "[Server] start : uid(%d), lang(%s), recog_type(%s)",
1078                         uid, lang, recognition_type);
1079         if (NULL != sound)
1080                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] start sound : %s", sound);
1081
1082         /* 1. Set audio session */
1083         ret = sttd_recorder_set_audio_session();
1084         if (0 != ret) {
1085                 stt_client_unset_current_recognition();
1086                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to set session : %d", ret);
1087                 if (NULL != sound)      free(sound);
1088                 return ret;
1089         }
1090
1091         bool is_sound_done = false;
1092
1093         /* 2. Request wav play */
1094         if (NULL != sound) {
1095                 int id = 0;
1096                 ret = wav_player_start(sound, SOUND_TYPE_MEDIA, __sttd_start_sound_completed_cb, (void*)uid, &id);
1097                 if (WAV_PLAYER_ERROR_NONE != ret) {
1098                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to play wav");
1099                         is_sound_done = true;
1100                 }
1101                 free(sound);
1102                 sound = NULL;
1103         } else {
1104                 is_sound_done = true;
1105         }
1106
1107         /* 3. Create recorder & engine initialize */
1108         ret = sttd_engine_agent_recognize_start_engine(uid, lang, recognition_type, silence, NULL);
1109         if (0 != ret) {
1110                 stt_client_unset_current_recognition();
1111                 sttd_recorder_unset_audio_session();
1112                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to start recognition : result(%d)", ret);
1113                 return ret;
1114         }
1115
1116         if (0 != strcmp(STTP_RECOGNITION_TYPE_FREE_PARTIAL, recognition_type)) {
1117                 g_recording_timer = ecore_timer_add(g_recording_timeout, __stop_by_recording_timeout, NULL);
1118         }
1119
1120         /* change uid state */
1121         sttd_client_set_state(uid, APP_STATE_RECORDING);
1122
1123         g_recording_log_count = 0;
1124
1125         if (true == is_sound_done) {
1126                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] No sound play");
1127
1128                 ret = sttd_engine_agent_recognize_start_recorder(uid);
1129                 if (0 != ret) {
1130                         stt_client_unset_current_recognition();
1131                         sttd_recorder_unset_audio_session();
1132
1133                         sttd_engine_agent_recognize_cancel(uid);
1134                         ecore_timer_del(g_recording_timer);
1135                         sttd_client_set_state(uid, APP_STATE_READY);
1136
1137                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to start recorder : result(%d)", ret);
1138                         return STTD_ERROR_OPERATION_FAILED;
1139                 }
1140
1141                 /* Notify uid state change */
1142                 sttdc_send_set_state(uid, APP_STATE_RECORDING);
1143
1144                 SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] Start recognition");
1145                 return STTD_RESULT_STATE_DONE;
1146         }
1147
1148         SLOG(LOG_DEBUG, TAG_STTD, "[Server] Wait sound finish");
1149
1150         return STTD_RESULT_STATE_NOT_DONE;
1151 }
1152
1153 Eina_Bool __time_out_for_processing(void *data)
1154 {
1155         g_processing_timer = NULL;
1156
1157         /* current uid */
1158         int uid = stt_client_get_current_recognition();
1159         if (0 == uid)   return EINA_FALSE;
1160
1161         /* Cancel engine */
1162         int ret = sttd_engine_agent_recognize_cancel(uid);
1163         if (0 != ret) {
1164                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to cancel : result(%d)", ret);
1165         }
1166
1167         if (0 != sttdc_send_result(uid, STTP_RESULT_EVENT_FINAL_RESULT, NULL, 0, "Time out not to receive recognition result.")) {
1168                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send result ");
1169
1170                 /* send error msg */
1171                 int reason = (int)STTD_ERROR_TIMED_OUT;
1172                 if (0 != sttdc_send_error_signal(uid, reason, "[ERROR] Fail to send recognition result")) {
1173                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to send error info ");
1174                 }
1175         }
1176
1177         /* Change uid state */
1178         sttd_client_set_state(uid, APP_STATE_READY);
1179
1180         stt_client_unset_current_recognition();
1181
1182         return EINA_FALSE;
1183 }
1184
1185 void __sttd_server_engine_stop(void* data)
1186 {
1187         int uid = (int)data;
1188         /* change uid state */
1189         sttd_client_set_state(uid, APP_STATE_PROCESSING);
1190
1191         /* Notify uid state change */
1192         sttdc_send_set_state(uid, APP_STATE_PROCESSING);
1193
1194         /* Unset audio session */
1195         int ret = sttd_recorder_unset_audio_session();
1196         if (0 != ret) {
1197                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to unset session : %d", ret);
1198                 return;
1199         }
1200
1201         /* Stop engine */
1202         ret = sttd_engine_agent_recognize_stop_engine(uid);
1203         if (0 != ret) {
1204                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to stop engine : result(%d)", ret);
1205                 return;
1206         }
1207
1208         SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] Stop recognition");
1209 }
1210
1211 void __sttd_stop_sound_completed_cb(int id, void *user_data)
1212 {
1213         SLOG(LOG_DEBUG, TAG_STTD, "===== Stop sound completed");
1214
1215         /* After wav play callback, engine stop */
1216         ecore_main_loop_thread_safe_call_async(__sttd_server_engine_stop, user_data);
1217
1218         SLOG(LOG_DEBUG, TAG_STTD, "=====");
1219         SLOG(LOG_DEBUG, TAG_STTD, "  ");
1220         return;
1221 }
1222
1223 int sttd_server_stop(int uid)
1224 {
1225         /* check if uid is valid */
1226         app_state_e state;
1227         if (0 != sttd_client_get_state(uid, &state)) {
1228                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
1229                 return STTD_ERROR_INVALID_PARAMETER;
1230         }
1231
1232         /* check uid state */
1233         if (APP_STATE_RECORDING != state) {
1234                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Current state is not recording");
1235                 return STTD_ERROR_INVALID_STATE;
1236         }
1237
1238         if (NULL != g_recording_timer)  {
1239                 ecore_timer_del(g_recording_timer);
1240                 g_recording_timer = NULL;
1241         }
1242
1243         char* sound = NULL;
1244         if (0 != sttd_client_get_stop_sound(uid, &sound)) {
1245                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to get start beep sound");
1246                 return STTD_ERROR_OPERATION_FAILED;
1247         }
1248
1249         SLOG(LOG_DEBUG, TAG_STTD, "[Server] stop sound path : %s", sound);
1250
1251         int ret;
1252         /* 1. Stop recorder */
1253         ret = sttd_engine_agent_recognize_stop_recorder(uid);
1254         if (0 != ret) {
1255                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to stop recorder : result(%d)", ret);
1256                 if (0 != sttd_engine_agent_recognize_cancel(uid)) {
1257                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to cancel recognize");
1258                 }
1259                 if (NULL != sound)      free(sound);
1260                 return STTD_ERROR_OPERATION_FAILED;
1261         }
1262
1263         /* 2. Request wav play */
1264         if (NULL != sound) {
1265                 int id = 0;
1266                 ret = wav_player_start(sound, SOUND_TYPE_MEDIA, __sttd_stop_sound_completed_cb, (void*)uid, &id);
1267                 if (WAV_PLAYER_ERROR_NONE != ret) {
1268                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to play wav");
1269                 } else {
1270                         SLOG(LOG_DEBUG, TAG_STTD, "[Server] Play wav : %s", sound);
1271                 }
1272
1273                 free(sound);
1274
1275                 g_processing_timer = ecore_timer_add(g_processing_timeout, __time_out_for_processing, NULL);
1276
1277                 return STTD_RESULT_STATE_NOT_DONE;
1278         } else {
1279                 SLOG(LOG_DEBUG, TAG_STTD, "[Server] No sound play");
1280
1281                 /* Unset audio session */
1282                 ret = sttd_recorder_unset_audio_session();
1283                 if (0 != ret) {
1284                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to unset session : %d", ret);
1285                         return STTD_ERROR_OPERATION_FAILED;
1286                 }
1287
1288                 /* Stop engine */
1289                 ret = sttd_engine_agent_recognize_stop_engine(uid);
1290                 if (0 != ret) {
1291                         stt_client_unset_current_recognition();
1292                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to stop engine : result(%d)", ret);
1293                         return STTD_ERROR_OPERATION_FAILED;
1294                 }
1295
1296                 /* change uid state */
1297                 sttd_client_set_state(uid, APP_STATE_PROCESSING);
1298
1299                 /* Notify uid state change */
1300                 sttdc_send_set_state(uid, APP_STATE_PROCESSING);
1301
1302                 SLOG(LOG_DEBUG, TAG_STTD, "[Server SUCCESS] Stop recognition");
1303
1304                 g_processing_timer = ecore_timer_add(g_processing_timeout, __time_out_for_processing, NULL);
1305
1306                 return STTD_RESULT_STATE_DONE;
1307         }
1308
1309         return STTD_ERROR_NONE;
1310 }
1311
1312 int sttd_server_cancel(int uid)
1313 {
1314         /* check if uid is valid */
1315         app_state_e state;
1316         if (0 != sttd_client_get_state(uid, &state)) {
1317                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] uid is NOT valid ");
1318                 return STTD_ERROR_INVALID_PARAMETER;
1319         }
1320
1321         /* check uid state */
1322         if (APP_STATE_READY == state) {
1323                 SLOG(LOG_WARN, TAG_STTD, "[Server WARNING] Current state is ready");
1324                 return STTD_ERROR_NONE;
1325         }
1326
1327         stt_client_unset_current_recognition();
1328
1329         if (NULL != g_recording_timer) {
1330                 ecore_timer_del(g_recording_timer);
1331                 g_recording_timer = NULL;
1332         }
1333
1334         if (NULL != g_processing_timer) {
1335                 ecore_timer_del(g_processing_timer);
1336                 g_processing_timer = NULL;
1337         }
1338
1339         if (APP_STATE_RECORDING == state) {
1340                 /* Unset audio session */
1341                 int ret = sttd_recorder_unset_audio_session();
1342                 if (0 != ret) {
1343                         SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to unset session : %d", ret);
1344                         return STTD_ERROR_OPERATION_FAILED;
1345                 }
1346         }
1347
1348         /* change uid state */
1349         sttd_client_set_state(uid, APP_STATE_READY);
1350
1351         /* cancel engine recognition */
1352         int ret = sttd_engine_agent_recognize_cancel(uid);
1353         if (0 != ret) {
1354                 SLOG(LOG_ERROR, TAG_STTD, "[Server ERROR] Fail to cancel : result(%d)", ret);
1355                 return STTD_ERROR_OPERATION_FAILED;
1356         }
1357
1358         /* Notify uid state change */
1359         sttdc_send_set_state(uid, APP_STATE_READY);
1360
1361         return STTD_ERROR_NONE;
1362 }