Test component qualifier in shaders
[platform/upstream/VK-GL-CTS.git] / scripts / build / build.py
1 # -*- coding: utf-8 -*-
2
3 #-------------------------------------------------------------------------
4 # drawElements Quality Program utilities
5 # --------------------------------------
6 #
7 # Copyright 2015 The Android Open Source Project
8 #
9 # Licensed under the Apache License, Version 2.0 (the "License");
10 # you may not use this file except in compliance with the License.
11 # You may obtain a copy of the License at
12 #
13 #      http://www.apache.org/licenses/LICENSE-2.0
14 #
15 # Unless required by applicable law or agreed to in writing, software
16 # distributed under the License is distributed on an "AS IS" BASIS,
17 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 # See the License for the specific language governing permissions and
19 # limitations under the License.
20 #
21 #-------------------------------------------------------------------------
22
23 import os
24 import sys
25 import shutil
26
27 from common import *
28 from config import *
29
30 def initBuildDir (config, generator):
31         cfgArgs = []
32
33         # Build base configuration args
34         cfgArgs += config.getArgs()
35
36         # Generator args
37         cfgArgs += generator.getGenerateArgs(config.getBuildType())
38
39         if not os.path.exists(config.buildDir):
40                 os.makedirs(config.buildDir)
41
42         pushWorkingDir(config.getBuildDir())
43
44         try:
45                 execute([config.getCMakePath(), config.getSrcPath()] + cfgArgs)
46         finally:
47                 popWorkingDir()
48
49 def build (config, generator, targets = None):
50         if os.path.exists(config.buildDir):
51                 try:
52                         initBuildDir(config, generator)
53                 except Exception as e:
54                         print e
55                         print "WARNING: Using existing build directory failed; re-creating build directory"
56                         shutil.rmtree(config.buildDir)
57                         initBuildDir(config, generator)
58         else:
59                 initBuildDir(config, generator)
60
61         baseCmd         = [config.getCMakePath(), '--build', '.']
62         buildArgs       = generator.getBuildArgs(config.getBuildType())
63
64         pushWorkingDir(config.getBuildDir())
65
66         if targets == None:
67                 execute(baseCmd + buildArgs)
68         else:
69                 for target in targets:
70                         execute(baseCmd + ['--target', target] + buildArgs)
71
72         popWorkingDir()