Change dummy object atspi role
[platform/framework/web/crosswalk-tizen.git] / runtime / browser / native_window.cc
1 /*
2  * Copyright (c) 2015 Samsung Electronics Co., Ltd All Rights Reserved
3  *
4  *    Licensed under the Apache License, Version 2.0 (the "License");
5  *    you may not use this file except in compliance with the License.
6  *    You may obtain a copy of the License at
7  *
8  *        http://www.apache.org/licenses/LICENSE-2.0
9  *
10  *    Unless required by applicable law or agreed to in writing, software
11  *    distributed under the License is distributed on an "AS IS" BASIS,
12  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  *    See the License for the specific language governing permissions and
14  *    limitations under the License.
15  */
16
17 #include "runtime/browser/native_window.h"
18
19 #include <Ecore_Wayland.h>
20 #include <EWebKit.h>
21 #include <EWebKit_internal.h>
22 #include <cstdint>
23
24 #include "common/arraysize.h"
25 #include "common/logger.h"
26
27 namespace runtime {
28
29 namespace {
30 const char* kEdjePath = "/usr/share/edje/xwalk/xwalk_tizen.edj";
31 const char* kWinowRotationEventKey = "wm,rotation,changed";
32 const char* kWinowFocusedEventKey = "focused";
33 const char* kWinowUnfocusedEventKey = "unfocused";
34
35 const int kPortraitNaturalAngle[] = {
36   0,  // PORTRAIT_PRIMARY
37   180,  // PORTRAIT_SECONDARY
38   270,  // LANDSCAPE_PRIMARY
39   90,  // LANDSCAPE_SECONDARY
40   0,  // NATURAL
41   -1  // ANY
42 };
43 const int kLandscapeNaturalAngle[] = {
44   270,  // PORTRAIT_PRIMARY
45   90,  // PORTRAIT_SECONDARY
46   0,  // LANDSCAPE_PRIMARY
47   180,  // LANDSCAPE_SECONDARY
48   0,  // NATURAL
49   -1,  // ANY
50 };
51
52 NativeWindow::ScreenOrientation NativeAngleToOrientation(
53     int angle, NativeWindow::ScreenOrientation natural_orientation) {
54   auto& convert_table =
55       natural_orientation == NativeWindow::ScreenOrientation::PORTRAIT_PRIMARY ?
56           kPortraitNaturalAngle :
57           kLandscapeNaturalAngle;
58   unsigned index = ARRAYSIZE(convert_table) - 1;
59   for (unsigned i = 0; i < ARRAYSIZE(convert_table); ++i) {
60     if (convert_table[i] == angle) {
61       index = i;
62       break;
63     }
64   }
65   return static_cast<NativeWindow::ScreenOrientation>(index);
66 }
67
68 }  // namespace
69
70
71 NativeWindow::NativeWindow()
72     : window_(NULL),
73       window_type_(Type::NORMAL),
74       initialized_(false),
75       focus_(NULL),
76       content_(NULL),
77       rotation_(0),
78       handler_id_(0) {
79 }
80
81 NativeWindow::~NativeWindow() {
82   if (window_)
83     evas_object_del(window_);
84 }
85
86 void NativeWindow::Initialize() {
87   if (initialized_) {
88     LOGGER(DEBUG) << "already initialized";
89     return;
90   }
91   // window
92   window_ = CreateWindowInternal();
93   elm_win_conformant_set(window_, EINA_TRUE);
94   int w, h;
95   ecore_wl_screen_size_get(&w, &h);
96   evas_object_resize(window_, w, h);
97   elm_win_size_base_set(window_, w, h);
98   elm_win_autodel_set(window_, EINA_TRUE);
99   evas_object_smart_callback_add(window_, "delete,request",
100                                  DidDeleteRequested, this);
101   evas_object_smart_callback_add(window_, "profile,changed",
102                                  DidProfileChanged, this);
103
104   #define EVAS_SIZE_EXPAND_FILL(obj) \
105     evas_object_size_hint_weight_set(obj, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); \
106     evas_object_size_hint_align_set(obj, EVAS_HINT_FILL, EVAS_HINT_FILL);
107
108   // background
109   Evas_Object* bg = evas_object_rectangle_add(evas_object_evas_get(window_));
110   evas_object_color_set(bg, 0, 0, 0, 255);
111   EVAS_SIZE_EXPAND_FILL(bg);
112   elm_win_resize_object_add(window_, bg);
113   evas_object_render_op_set(bg, EVAS_RENDER_BLEND);
114   evas_object_show(bg);
115
116   // conformant
117   Evas_Object* conformant = elm_conformant_add(window_);
118   EVAS_SIZE_EXPAND_FILL(conformant);
119   elm_win_resize_object_add(window_, conformant);
120   evas_object_show(conformant);
121
122   // top layout
123   Evas_Object* top_layout = elm_layout_add(conformant);
124   elm_layout_file_set(top_layout, kEdjePath, "web-application");
125   EVAS_SIZE_EXPAND_FILL(top_layout);
126   elm_object_content_set(conformant, top_layout);
127   evas_object_show(top_layout);
128
129   // focus
130   Evas_Object* focus = elm_bg_add(top_layout);
131   evas_object_size_hint_align_set(focus, EVAS_HINT_FILL, EVAS_HINT_FILL);
132   evas_object_size_hint_weight_set(focus, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
133   elm_object_focus_allow_set(focus, EINA_TRUE);
134   elm_object_part_content_set(top_layout, "elm.swallow.content", focus);
135   EVAS_SIZE_EXPAND_FILL(focus);
136   elm_access_object_unregister(focus);
137   elm_atspi_accessible_role_set(focus, ELM_ATSPI_ROLE_FILLER);
138   evas_object_show(focus);
139   focus_ = focus;
140
141   // focus callback
142   auto focus_callback = [](void* user_data,
143                            Evas_Object*,
144                            void*) -> void {
145     NativeWindow* window = static_cast<NativeWindow*>(user_data);
146     window->DidFocusChanged(true);
147   };
148   auto unfocus_callback = [](void* user_data,
149                              Evas_Object*,
150                              void*) -> void {
151     NativeWindow* window = static_cast<NativeWindow*>(user_data);
152     window->DidFocusChanged(false);
153   };
154
155   evas_object_smart_callback_add(focus,
156                                  kWinowFocusedEventKey,
157                                  focus_callback,
158                                  this);
159   evas_object_smart_callback_add(focus,
160                                  kWinowUnfocusedEventKey,
161                                  unfocus_callback,
162                                  this);
163
164   // Rotation
165   auto rotation_callback = [](void* user_data,
166                               Evas_Object* obj,
167                               void*) -> void {
168       NativeWindow* window = static_cast<NativeWindow*>(user_data);
169       int degree = elm_win_rotation_get(obj);
170       window->DidRotation(degree);
171   };
172   evas_object_smart_callback_add(window_,
173                                  kWinowRotationEventKey,
174                                  rotation_callback,
175                                  this);
176
177   if (w > h) {
178     natural_orientation_ = ScreenOrientation::LANDSCAPE_PRIMARY;
179   } else {
180     natural_orientation_ = ScreenOrientation::PORTRAIT_PRIMARY;
181   }
182
183   elm_win_indicator_mode_set(window_, ELM_WIN_INDICATOR_SHOW);
184
185   initialized_ = true;
186 }
187
188 void NativeWindow::DidDeleteRequested(void* /*data*/,
189     Evas_Object* /*obj*/, void* /*event_info*/) {
190   LOGGER(DEBUG) << "didDeleteRequested";
191   elm_exit();
192 }
193
194 void NativeWindow::DidProfileChanged(void* /*data*/,
195     Evas_Object* /*obj*/, void* /*event_info*/) {
196   LOGGER(DEBUG) << "didProfileChanged";
197 }
198
199 Evas_Object* NativeWindow::evas_object() const {
200   return window_;
201 }
202
203 void NativeWindow::SetContent(Evas_Object* content) {
204   // Remarks
205   // If any object was already set as a content object in the same part,
206   // the previous object will be deleted automatically with this call.
207   // If the content is NULL, this call will just delete the previous object.
208   // If the If you wish to preserve it,
209   // issue elm_object_part_content_unset() on it first.
210
211   evas_object_show(content);
212   evas_object_hide(
213     elm_object_part_content_unset(focus_, "elm.swallow.content"));
214   elm_object_part_content_set(focus_, "elm.swallow.content", content);
215   elm_object_focus_set(focus_, EINA_TRUE);
216   content_ = content;
217
218   // attached webview was resized by evas_norender API
219   evas_norender(evas_object_evas_get(window_));
220 }
221
222 void NativeWindow::DidRotation(int degree) {
223   rotation_ = degree;
224   auto it = handler_table_.begin();
225   for ( ; it != handler_table_.end(); ++it) {
226     it->second(degree);
227   }
228 }
229
230 void NativeWindow::DidFocusChanged(bool got) {
231   if (content_ != NULL) {
232     ewk_view_focus_set(content_, got ? EINA_TRUE : EINA_FALSE);
233   }
234 }
235
236 int NativeWindow::AddRotationHandler(RotationHandler handler) {
237   int id = handler_id_++;
238   handler_table_[id] = handler;
239   return id;
240 }
241
242 void NativeWindow::RemoveRotationHandler(int id) {
243   handler_table_.erase(id);
244 }
245
246 NativeWindow::ScreenOrientation NativeWindow::orientation() const {
247   return NativeAngleToOrientation(rotation_, natural_orientation_);
248 }
249
250 void NativeWindow::SetRotationLock(int degree) {
251   if (degree != -1)
252     rotation_ = degree % 360;
253   elm_win_wm_rotation_preferred_rotation_set(window_, rotation_);
254 }
255
256 void NativeWindow::SetRotationLock(ScreenOrientation orientation) {
257   auto& convert_table =
258       natural_orientation_ == ScreenOrientation::PORTRAIT_PRIMARY ?
259           kPortraitNaturalAngle :
260           kLandscapeNaturalAngle;
261   SetRotationLock(convert_table[static_cast<int>(orientation)]);
262 }
263
264
265 void NativeWindow::SetAutoRotation() {
266   elm_win_wm_rotation_preferred_rotation_set(window_, -1);
267   if (elm_win_wm_rotation_supported_get(window_)) {
268     const int rotation[4] = {0, 90, 180, 270};
269     elm_win_wm_rotation_available_rotations_set(window_, rotation, 4);
270   }
271   rotation_ = elm_win_rotation_get(window_);
272 }
273
274 void NativeWindow::Show() {
275   evas_object_show(window_);
276 }
277
278 void NativeWindow::Active() {
279   elm_win_activate(window_);
280 }
281
282 void NativeWindow::InActive() {
283   elm_win_lower(window_);
284 }
285
286 void NativeWindow::FullScreen(bool enable) {
287   elm_win_indicator_opacity_set(window_,
288       enable ? ELM_WIN_INDICATOR_TRANSPARENT : ELM_WIN_INDICATOR_OPAQUE);
289 }
290
291 #ifdef MANUAL_ROTATE_FEATURE_SUPPORT
292 void NativeWindow::EnableManualRotation(bool enable) {
293   LOGGER(DEBUG) << "set manual rotation : " << (enable ? "enabled" : "disabled");
294   elm_win_wm_rotation_manual_rotation_done_set(window_, enable ? EINA_TRUE : EINA_FALSE);
295 }
296
297 void NativeWindow::ManualRotationDone() {
298   if (EINA_TRUE == elm_win_wm_rotation_manual_rotation_done_get(window_)) {
299     elm_win_wm_rotation_manual_rotation_done(window_);
300   }
301 }
302 #endif  // MANUAL_ROTATE_FEATURE_SUPPORT
303
304 }  // namespace runtime