1 #include "image_res.edc"
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2 #include "vp_font.edc"
\r
6 name: "trim.control";
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9 name: "trim.control.rect";
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14 state: "default" 0.0;
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16 rel1 { relative: 0.0 0.0;}
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17 rel2 { relative: 1.0 1.0;}
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21 part { name: "trim.control.txt.played";
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26 state: "default" 0.0;
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30 rel1 { relative: 0.027777 0.0; }
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31 rel2 { relative: 1.0 0.0; }
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32 color: FONT_START_COLOR;
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34 font: FONT_MEDIUM_TYPE;
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43 part { name: "trim.control.txt.total";
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48 state: "default" 0.0;
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52 rel1 { relative: 0.0 0.0; }
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53 rel2 { relative: 0.97223 0.0; }
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54 color: FONT_END_COLOR;
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56 font: FONT_MEDIUM_TYPE;
\r
66 name: "trim.control.line";
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71 state: "default" 0.0;
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76 rel1 { relative: 0.0 0.316994; }
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77 rel2 { relative: 1.0 0.316994; }
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78 color : 153 153 153 171;
\r
83 name: "trim.control.thumb.bg";
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88 state: "default" 0.0;
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91 rel1 { relative: 0.0 0.316994; }
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92 rel2 { relative: 1.0 1.0; }
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98 name: "trim.control.thumb";
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103 state: "default" 0.0;
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108 rel1 { relative: 0.0 0.5; to_y : trim.control.thumb.bg;}
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109 rel2 { relative: 1.0 0.5; to_y : trim.control.thumb.bg;}
\r
114 name: "trim.control.middle";
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119 state: "default" 0.0;
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122 rel1 { relative: 0.0 0.0; to_x: trim.control.confine.start; to_y: trim.control.thumb.bg; }
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123 rel2 { relative: 1.0 1.0; to_x: trim.control.confine.end; to_y: trim.control.thumb.bg; }
\r
128 name: "trim.control.confine.rect";
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133 state: "default" 0.0;
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135 rel1 { relative: 0.0 0.0; to: trim.control.middle; }
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136 rel2 { relative: 1.0 1.0; to: trim.control.middle; }
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141 part { name: "trim.control.playing";
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146 state: "default" 0.0;
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150 image { normal: "trim/T01-2_controller_track_ball.png"; }
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151 color: 255 255 255 255;
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154 confine: "trim.control.confine.rect";
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160 name: "trim.control.start.rect";
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165 state: "default" 0.0;
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168 rel1 { relative: 0.0 0.0; to_y : trim.control.thumb.bg;}
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169 rel2 { relative: 0.0 1.0; to_y : trim.control.thumb.bg;}
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175 name: "trim.control.end.rect";
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180 state: "default" 0.0;
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183 rel1 { relative: 1.0 0.0; to_y : trim.control.thumb.bg;}
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184 rel2 { relative: 1.0 1.0; to_y : trim.control.thumb.bg;}
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189 part { name: "trim.control.confine.rect.start";
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194 state: "default" 0.0;
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199 rel1 { relative: 0.0 0.5; to_x: trim.control.start.rect; to_y: trim.control.thumb.bg; }
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200 rel2 { relative: 1.0 0.5; to_x: trim.control.end.rect; to_y: trim.control.thumb.bg; }
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201 color: 255 255 255 0;
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205 part { name: "trim.control.confine.rect.end";
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210 state: "default" 0.0;
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215 rel1 { relative: 0.0 0.5; to_x: trim.control.start.rect; to_y: trim.control.thumb.bg; }
\r
216 rel2 { relative: 1.0 0.5; to_x: trim.control.end.rect; to_y: trim.control.thumb.bg; }
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217 color: 255 255 255 0;
\r
220 part { name: "trim.control.confine.rect.start.bg";
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225 state: "default" 0.0;
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230 rel1 { relative: 0.0 0.5; to_y: trim.control.thumb.bg; }
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231 rel2 { relative: 0.0 0.5; to_x: trim.control.confine.start; to_y: trim.control.thumb.bg; }
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236 part { name: "trim.control.confine.rect.end.bg";
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241 state: "default" 0.0;
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246 rel1 { relative: 0.5 0.5; to_x: trim.control.confine.end; to_y: trim.control.thumb.bg; }
\r
247 rel2 { relative: 1.0 0.5; to_y: trim.control.thumb.bg; }
\r
252 name: "trim.control.confine.start";
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257 state: "default" 0.0;
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261 image { normal: "trim/T01-2_controller_trimming_handle_beginning.png";}
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264 confine: "trim.control.confine.rect.start";
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270 name: "trim.control.confine.end";
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275 state: "default" 0.0;
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279 image { normal: "trim/T01-2_controller_trimming_handle_ending.png";}
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282 confine: "trim.control.confine.rect.end";
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290 } /* collections */
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