2 # Copyright (C) 2011 cogl's copyright holder
3 # This file is distributed under the same license as the cogl package.
4 # Takeshi AIHANA <takeshi.aihana@gmail.com>, 2011.
8 "Project-Id-Version: cogl master\n"
9 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
11 "POT-Creation-Date: 2012-04-19 12:04+0100\n"
12 "PO-Revision-Date: 2011-07-03 18:47+0900\n"
13 "Last-Translator: Takeshi AIHANA <takeshi.aihana@gmail.com>\n"
14 "Language-Team: Japanese <takeshi.aihana@gmail.com>\n"
17 "Content-Type: text/plain; charset=UTF-8\n"
18 "Content-Transfer-Encoding: 8bit\n"
20 #: cogl/cogl-debug.c:173
21 msgid "Supported debug values:"
24 #: cogl/cogl-debug.c:178
25 msgid "Special debug values:"
28 #: cogl/cogl-debug.c:180 cogl/cogl-debug.c:182
29 msgid "Enables all non-behavioural debug options"
32 #: cogl/cogl-debug.c:226
33 msgid "Cogl debugging flags to set"
34 msgstr "デバッグ・オプションを指定する"
36 #: cogl/cogl-debug.c:228
37 msgid "Cogl debugging flags to unset"
38 msgstr "デバッグ・オプションを解除する"
40 #: cogl/cogl-debug.c:277
44 #: cogl/cogl-debug.c:278
45 msgid "Show Cogl options"
46 msgstr "Cogl のオプションを表示する"
48 #: cogl/cogl-debug-options.h:25 cogl/cogl-debug-options.h:30
49 #: cogl/cogl-debug-options.h:35 cogl/cogl-debug-options.h:40
50 #: cogl/cogl-debug-options.h:45 cogl/cogl-debug-options.h:50
51 #: cogl/cogl-debug-options.h:55 cogl/cogl-debug-options.h:61
52 #: cogl/cogl-debug-options.h:66 cogl/cogl-debug-options.h:71
53 #: cogl/cogl-debug-options.h:158 cogl/cogl-debug-options.h:163
54 #: cogl/cogl-debug-options.h:168 cogl/cogl-debug-options.h:184
58 #: cogl/cogl-debug-options.h:27
59 msgid "CoglObject references"
62 #: cogl/cogl-debug-options.h:28
63 msgid "Debug ref counting issues for CoglObjects"
66 #: cogl/cogl-debug-options.h:32
67 msgid "Trace Texture Slicing"
70 #: cogl/cogl-debug-options.h:33
71 msgid "debug the creation of texture slices"
74 #: cogl/cogl-debug-options.h:37
75 msgid "Trace Atlas Textures"
78 #: cogl/cogl-debug-options.h:38
79 msgid "Debug texture atlas management"
82 #: cogl/cogl-debug-options.h:42
83 msgid "Trace Blend Strings"
86 #: cogl/cogl-debug-options.h:43
87 msgid "Debug CoglBlendString parsing"
90 #: cogl/cogl-debug-options.h:47
94 #: cogl/cogl-debug-options.h:48
95 msgid "View all the geometry passing through the journal"
98 #: cogl/cogl-debug-options.h:52
99 msgid "Trace Batching"
102 #: cogl/cogl-debug-options.h:53
103 msgid "Show how geometry is being batched in the journal"
106 #: cogl/cogl-debug-options.h:57
107 msgid "Trace matrices"
110 #: cogl/cogl-debug-options.h:58
111 msgid "Trace all matrix manipulation"
114 #: cogl/cogl-debug-options.h:63
115 msgid "Trace Misc Drawing"
118 #: cogl/cogl-debug-options.h:64
119 msgid "Trace some misc drawing operations"
122 #: cogl/cogl-debug-options.h:68
123 msgid "Trace Pango Renderer"
126 #: cogl/cogl-debug-options.h:69
127 msgid "Trace the Cogl Pango renderer"
130 #: cogl/cogl-debug-options.h:73
131 msgid "Trace CoglTexturePixmap backend"
134 #: cogl/cogl-debug-options.h:74
135 msgid "Trace the Cogl texture pixmap backend"
138 #: cogl/cogl-debug-options.h:76 cogl/cogl-debug-options.h:81
142 #: cogl/cogl-debug-options.h:78
143 msgid "Outline rectangles"
146 #: cogl/cogl-debug-options.h:79
147 msgid "Add wire outlines for all rectangular geometry"
150 #: cogl/cogl-debug-options.h:83
151 msgid "Show wireframes"
154 #: cogl/cogl-debug-options.h:84
155 msgid "Add wire outlines for all geometry"
158 #: cogl/cogl-debug-options.h:86 cogl/cogl-debug-options.h:91
159 #: cogl/cogl-debug-options.h:96 cogl/cogl-debug-options.h:101
160 #: cogl/cogl-debug-options.h:111 cogl/cogl-debug-options.h:116
161 #: cogl/cogl-debug-options.h:122 cogl/cogl-debug-options.h:127
162 #: cogl/cogl-debug-options.h:132 cogl/cogl-debug-options.h:137
163 #: cogl/cogl-debug-options.h:142 cogl/cogl-debug-options.h:147
164 #: cogl/cogl-debug-options.h:153 cogl/cogl-debug-options.h:173
165 #: cogl/cogl-debug-options.h:178
169 #: cogl/cogl-debug-options.h:88
170 msgid "Disable Journal batching"
173 #: cogl/cogl-debug-options.h:89
174 msgid "Disable batching of geometry in the Cogl Journal."
177 #: cogl/cogl-debug-options.h:93
178 msgid "Disable GL Vertex Buffers"
181 #: cogl/cogl-debug-options.h:94
182 msgid "Disable use of OpenGL vertex buffer objects"
185 #: cogl/cogl-debug-options.h:98
186 msgid "Disable GL Pixel Buffers"
189 #: cogl/cogl-debug-options.h:99
190 msgid "Disable use of OpenGL pixel buffer objects"
193 #: cogl/cogl-debug-options.h:103
194 msgid "Disable software rect transform"
197 #: cogl/cogl-debug-options.h:104
198 msgid "Use the GPU to transform rectangular geometry"
201 #: cogl/cogl-debug-options.h:106
202 msgid "Cogl Specialist"
205 #: cogl/cogl-debug-options.h:108
206 msgid "Dump atlas images"
209 #: cogl/cogl-debug-options.h:109
210 msgid "Dump texture atlas changes to an image file"
213 #: cogl/cogl-debug-options.h:113
214 msgid "Disable texture atlasing"
217 #: cogl/cogl-debug-options.h:114
218 msgid "Disable use of texture atlasing"
221 #: cogl/cogl-debug-options.h:118
222 msgid "Disable sharing the texture atlas between text and images"
225 #: cogl/cogl-debug-options.h:119
227 "When this is set the glyph cache will always use a separate texture for its "
228 "atlas. Otherwise it will try to share the atlas with images."
231 #: cogl/cogl-debug-options.h:124
232 msgid "Disable texturing"
235 #: cogl/cogl-debug-options.h:125
236 msgid "Disable texturing any primitives"
239 #: cogl/cogl-debug-options.h:129
240 msgid "Disable arbfp"
243 #: cogl/cogl-debug-options.h:130
244 msgid "Disable use of ARB fragment programs"
247 #: cogl/cogl-debug-options.h:134
248 msgid "Disable fixed"
251 #: cogl/cogl-debug-options.h:135
252 msgid "Disable use of the fixed function pipeline backend"
255 #: cogl/cogl-debug-options.h:139
259 #: cogl/cogl-debug-options.h:140
260 msgid "Disable use of GLSL"
263 #: cogl/cogl-debug-options.h:144
264 msgid "Disable blending"
267 #: cogl/cogl-debug-options.h:145
268 msgid "Disable use of blending"
271 #: cogl/cogl-debug-options.h:149
272 msgid "Disable non-power-of-two textures"
275 #: cogl/cogl-debug-options.h:150
277 "Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
278 "will create sliced textures or textures with waste instead."
281 #: cogl/cogl-debug-options.h:155
282 msgid "Disable software clipping"
285 #: cogl/cogl-debug-options.h:156
286 msgid "Disables Cogl's attempts to clip some rectangles in software."
289 #: cogl/cogl-debug-options.h:160
293 #: cogl/cogl-debug-options.h:161
294 msgid "Show generated ARBfp/GLSL source code"
297 #: cogl/cogl-debug-options.h:165
298 msgid "Trace some OpenGL"
301 #: cogl/cogl-debug-options.h:166
302 msgid "Traces some select OpenGL calls"
305 #: cogl/cogl-debug-options.h:170
306 msgid "Trace offscreen support"
309 #: cogl/cogl-debug-options.h:171
310 msgid "Debug offscreen support"
313 #: cogl/cogl-debug-options.h:175
314 msgid "Disable program caches"
317 #: cogl/cogl-debug-options.h:176
318 msgid "Disable fallback caches for arbfp and glsl programs"
321 #: cogl/cogl-debug-options.h:180
322 msgid "Disable read pixel optimization"
325 #: cogl/cogl-debug-options.h:181
327 "Disable optimization for reading 1px for simple scenes of opaque rectangles"
330 #: cogl/cogl-debug-options.h:186
331 msgid "Trace clipping"
334 #: cogl/cogl-debug-options.h:187
335 msgid "Logs information about how Cogl is implementing clipping"