1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
22 public enum ScrollModeType
32 public enum MeshVisualShadingModeValue
34 TexturelessWithDiffuseLighting = Dali.MeshVisualShadingModeValue.TEXTURELESS_WITH_DIFFUSE_LIGHTING, ///< *Simplest*. One color that is lit by ambient and diffuse lighting. @SINCE_1_1.45
35 TexturedWithSpecularLigting = Dali.MeshVisualShadingModeValue.TEXTURED_WITH_SPECULAR_LIGHTING, ///< Uses only the visual image textures provided with specular lighting in addition to ambient and diffuse lighting. @SINCE_1_1.45
36 TexturedWithDetailedSpecularLighting = Dali.MeshVisualShadingModeValue.TEXTURED_WITH_DETAILED_SPECULAR_LIGHTING ///< Uses all textures provided including a gloss, normal and texture map along with specular, ambient and diffuse lighting. @SINCE_1_1.45
39 public enum ProjectionMode
41 PerspectiveProjection = Dali.ProjectionMode.PERSPECTIVE_PROJECTION, ///< Distance causes foreshortening; objects further from the camera appear smaller @SINCE_1_0.0
42 OrthographicProjection = Dali.ProjectionMode.ORTHOGRAPHIC_PROJECTION ///< Relative distance from the camera does not affect the size of objects @SINCE_1_0.0
45 public struct Direction
49 LeftToRight = Dali.DirectionType.LeftToRight,
50 RightToLeft = Dali.DirectionType.RightToLeft
58 TopBegin = Dali.AlignType.TOP_BEGIN,
59 TopCenter = Dali.AlignType.TOP_CENTER,
60 TopEnd = Dali.AlignType.TOP_END,
61 CenterBegin = Dali.AlignType.CENTER_BEGIN,
62 Center = Dali.AlignType.CENTER,
63 CenterEnd = Dali.AlignType.CENTER_END,
64 BottomBegin = Dali.AlignType.BOTTOM_BEGIN,
65 BottomCenter = Dali.AlignType.BOTTOM_CENTER,
66 BottomEnd = Dali.AlignType.BOTTOM_END
74 Border = Dali.VisualType.BORDER,
75 Color = Dali.VisualType.COLOR,
76 Gradient = Dali.VisualType.GRADIENT,
77 Image = Dali.VisualType.IMAGE,
78 Mesh = Dali.VisualType.MESH,
79 Primitive = Dali.VisualType.PRIMITIVE,
80 WireFrame = Dali.VisualType.WIREFRAME,
81 Text = Dali.VisualType.TEXT,
82 NPatch = Dali.VisualType.N_PATCH,
83 Svg = Dali.VisualType.SVG,
84 AnimatedImage = Dali.VisualType.ANIMATED_IMAGE
87 public struct Property
89 public static readonly int Type = NDalic.VISUAL_PROPERTY_TYPE;
90 public static readonly int Shader = NDalic.VISUAL_PROPERTY_SHADER;
91 public static readonly int Transform = NDalic.VISUAL_PROPERTY_TRANSFORM;
92 public static readonly int PremultipliedAlpha = NDalic.VISUAL_PROPERTY_PREMULTIPLIED_ALPHA;
93 public static readonly int MixColor = NDalic.VISUAL_PROPERTY_MIX_COLOR;
96 public struct ShaderProperty
98 public static readonly int VertexShader = NDalic.VISUAL_SHADER_VERTEX;
99 public static readonly int FragmentShader = NDalic.VISUAL_SHADER_FRAGMENT;
100 public static readonly int ShaderSubdivideGridX = NDalic.VISUAL_SHADER_SUBDIVIDE_GRID_X;
101 public static readonly int ShaderSubdivideGridY = NDalic.VISUAL_SHADER_SUBDIVIDE_GRID_Y;
102 public static readonly int ShaderHints = NDalic.VISUAL_SHADER_HINTS;
106 public struct BorderVisualProperty
108 public static readonly int Color = NDalic.BORDER_VISUAL_COLOR;
109 public static readonly int Size = NDalic.BORDER_VISUAL_SIZE;
110 public static readonly int AntiAliasing = NDalic.BORDER_VISUAL_ANTI_ALIASING;
113 public struct ColorVisualProperty
115 public static readonly int MixColor = NDalic.COLOR_VISUAL_MIX_COLOR;
118 public struct GradientVisualProperty
120 public static readonly int StartPosition = NDalic.GRADIENT_VISUAL_START_POSITION;
121 public static readonly int EndPosition = NDalic.GRADIENT_VISUAL_END_POSITION;
122 public static readonly int Center = NDalic.GRADIENT_VISUAL_CENTER;
123 public static readonly int Radius = NDalic.GRADIENT_VISUAL_RADIUS;
124 public static readonly int StopOffset = NDalic.GRADIENT_VISUAL_STOP_OFFSET;
125 public static readonly int StopColor = NDalic.GRADIENT_VISUAL_STOP_COLOR;
126 public static readonly int Units = NDalic.GRADIENT_VISUAL_UNITS;
127 public static readonly int SpreadMethod = NDalic.GRADIENT_VISUAL_SPREAD_METHOD;
130 public struct ImageVisualProperty
132 public static readonly int URL = NDalic.IMAGE_VISUAL_URL;
133 public static readonly int FittingMode = NDalic.IMAGE_VISUAL_FITTING_MODE;
134 public static readonly int SamplingMode = NDalic.IMAGE_VISUAL_SAMPLING_MODE;
135 public static readonly int DesiredWidth = NDalic.IMAGE_VISUAL_DESIRED_WIDTH;
136 public static readonly int DesiredHeight = NDalic.IMAGE_VISUAL_DESIRED_HEIGHT;
137 public static readonly int SynchronousLoading = NDalic.IMAGE_VISUAL_SYNCHRONOUS_LOADING;
138 public static readonly int BorderOnly = NDalic.IMAGE_VISUAL_BORDER_ONLY;
139 public static readonly int PixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA;
140 public static readonly int WrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U;
141 public static readonly int WrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V;
142 public static readonly int Border = NDalic.IMAGE_VISUAL_BORDER;
145 public struct MeshVisualProperty
147 public static readonly int ObjectURL = NDalic.MESH_VISUAL_OBJECT_URL;
148 public static readonly int MaterialtURL = NDalic.MESH_VISUAL_MATERIAL_URL;
149 public static readonly int TexturesPath = NDalic.MESH_VISUAL_TEXTURES_PATH;
150 public static readonly int ShadingMode = NDalic.MESH_VISUAL_SHADING_MODE;
151 public static readonly int UseMipmapping = NDalic.MESH_VISUAL_USE_MIPMAPPING;
152 public static readonly int UseSoftNormals = NDalic.MESH_VISUAL_USE_SOFT_NORMALS;
153 public static readonly int LightPosition = NDalic.MESH_VISUAL_LIGHT_POSITION;
156 public struct PrimitiveVisualProperty
158 public static readonly int Shape = NDalic.PRIMITIVE_VISUAL_SHAPE;
159 public static readonly int MixColor = NDalic.PRIMITIVE_VISUAL_MIX_COLOR;
160 public static readonly int Slices = NDalic.PRIMITIVE_VISUAL_SLICES;
161 public static readonly int Stacks = NDalic.PRIMITIVE_VISUAL_STACKS;
162 public static readonly int ScaleTopRadius = NDalic.PRIMITIVE_VISUAL_SCALE_TOP_RADIUS;
163 public static readonly int ScaleBottomRadius = NDalic.PRIMITIVE_VISUAL_SCALE_BOTTOM_RADIUS;
164 public static readonly int ScaleHeight = NDalic.PRIMITIVE_VISUAL_SCALE_HEIGHT;
165 public static readonly int ScaleRadius = NDalic.PRIMITIVE_VISUAL_SCALE_RADIUS;
166 public static readonly int ScaleDimensions = NDalic.PRIMITIVE_VISUAL_SCALE_DIMENSIONS;
167 public static readonly int BevelPercentage = NDalic.PRIMITIVE_VISUAL_BEVEL_PERCENTAGE;
168 public static readonly int BevelSmoothness = NDalic.PRIMITIVE_VISUAL_BEVEL_SMOOTHNESS;
169 public static readonly int LightPosition = NDalic.PRIMITIVE_VISUAL_LIGHT_POSITION;
172 public struct TextVisualProperty
174 public static readonly int Text = NDalic.TEXT_VISUAL_TEXT;
175 public static readonly int FontFamily = NDalic.TEXT_VISUAL_FONT_FAMILY;
176 public static readonly int FontStyle = NDalic.TEXT_VISUAL_FONT_STYLE;
177 public static readonly int PointSize = NDalic.TEXT_VISUAL_POINT_SIZE;
178 public static readonly int MultiLine = NDalic.TEXT_VISUAL_MULTI_LINE;
179 public static readonly int HorizontalAlignment = NDalic.TEXT_VISUAL_HORIZONTAL_ALIGNMENT;
180 public static readonly int VerticalAlignment = NDalic.TEXT_VISUAL_VERTICAL_ALIGNMENT;
181 public static readonly int TextColor = NDalic.TEXT_VISUAL_TEXT_COLOR;
182 public static readonly int EnableMarkup = NDalic.TEXT_VISUAL_ENABLE_MARKUP;
185 public enum PrimitiveVisualShapeType
196 public struct Tooltip
198 public struct Property
200 public static readonly int Content = NDalic.TOOLTIP_CONTENT;
201 public static readonly int Layout = NDalic.TOOLTIP_LAYOUT;
202 public static readonly int WaitTime = NDalic.TOOLTIP_WAIT_TIME;
203 public static readonly int Background = NDalic.TOOLTIP_BACKGROUND;
204 public static readonly int Tail = NDalic.TOOLTIP_TAIL;
205 public static readonly int Position = NDalic.TOOLTIP_POSITION;
206 public static readonly int HoverPointOffset = NDalic.TOOLTIP_HOVER_POINT_OFFSET;
207 public static readonly int MovementThreshold = NDalic.TOOLTIP_MOVEMENT_THRESHOLD;
208 public static readonly int DisappearOnMovement = NDalic.TOOLTIP_DISAPPEAR_ON_MOVEMENT;
211 public struct BackgroundProperty
213 public static readonly int Visual = NDalic.TOOLTIP_BACKGROUND_VISUAL;
214 public static readonly int Border = NDalic.TOOLTIP_BACKGROUND_BORDER;
217 public struct TailProperty
219 public static readonly int Visibility = NDalic.TOOLTIP_TAIL_VISIBILITY;
220 public static readonly int AboveVisual = NDalic.TOOLTIP_TAIL_ABOVE_VISUAL;
221 public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL;
225 public enum TooltipPositionType
231 } // namespace Constants