2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "resource-shader-requester.h"
20 using namespace Dali::Integration;
27 ResourceShaderRequester::ResourceShaderRequester( ResourceLoader& resourceLoader )
28 : ResourceRequesterBase( resourceLoader )
30 mThreadShader = new ResourceThreadShader( resourceLoader );
33 ResourceShaderRequester::~ResourceShaderRequester()
38 void ResourceShaderRequester::Pause()
40 mThreadShader->Pause();
43 void ResourceShaderRequester::Resume()
45 mThreadShader->Resume();
48 void ResourceShaderRequester::LoadResource( Integration::ResourceRequest& request )
50 mThreadShader->AddRequest(request, ResourceThreadBase::RequestLoad);
53 ResourcePointer ResourceShaderRequester::LoadResourceSynchronously( const Integration::ResourceType& type, const std::string& path )
55 DALI_ASSERT_ALWAYS( false && "Cannot load shaders synchronously" );
58 Integration::LoadStatus ResourceShaderRequester::LoadFurtherResources( Integration::ResourceRequest& request, LoadedResource partialResource )
61 return RESOURCE_COMPLETELY_LOADED;
64 void ResourceShaderRequester::SaveResource(const Integration::ResourceRequest& request )
66 mThreadShader->AddRequest(request, ResourceThreadBase::RequestSave);
69 void ResourceShaderRequester::CancelLoad(Integration::ResourceId id, Integration::ResourceTypeId typeId)
71 mThreadShader->CancelRequest(id);