1 <?xml version="1.0" encoding="utf-8"?><doc>
3 <name>System.Numerics.Vectors</name>
6 <member name="T:System.Numerics.Matrix3x2">
7 <summary>Represents a 3x2 matrix.</summary>
9 <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
10 <summary>Creates a 3x2 matrix from the specified components.</summary>
11 <param name="m11">The value to assign to the first element in the first row.</param>
12 <param name="m12">The value to assign to the second element in the first row.</param>
13 <param name="m21">The value to assign to the first element in the second row.</param>
14 <param name="m22">The value to assign to the second element in the second row.</param>
15 <param name="m31">The value to assign to the first element in the third row.</param>
16 <param name="m32">The value to assign to the second element in the third row.</param>
18 <member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
19 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
20 <param name="value1">The first matrix.</param>
21 <param name="value2">The second matrix.</param>
22 <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
24 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
25 <summary>Creates a rotation matrix using the given rotation in radians.</summary>
26 <param name="radians">The amount of rotation, in radians.</param>
27 <returns>The rotation matrix.</returns>
29 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
30 <summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
31 <param name="radians">The amount of rotation, in radians.</param>
32 <param name="centerPoint">The center point.</param>
33 <returns>The rotation matrix.</returns>
35 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
36 <summary>Creates a scaling matrix from the specified X and Y components.</summary>
37 <param name="xScale">The value to scale by on the X axis.</param>
38 <param name="yScale">The value to scale by on the Y axis.</param>
39 <returns>The scaling matrix.</returns>
41 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
42 <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
43 <param name="scale">The uniform scale to use.</param>
44 <param name="centerPoint">The center offset.</param>
45 <returns>The scaling matrix.</returns>
47 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
48 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
49 <param name="xScale">The value to scale by on the X axis.</param>
50 <param name="yScale">The value to scale by on the Y axis.</param>
51 <param name="centerPoint">The center point.</param>
52 <returns>The scaling matrix.</returns>
54 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
55 <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
56 <param name="scale">The uniform scale to use.</param>
57 <returns>The scaling matrix.</returns>
59 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
60 <summary>Creates a scaling matrix from the specified vector scale.</summary>
61 <param name="scales">The scale to use.</param>
62 <returns>The scaling matrix.</returns>
64 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
65 <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
66 <param name="scales">The scale to use.</param>
67 <param name="centerPoint">The center offset.</param>
68 <returns>The scaling matrix.</returns>
70 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
71 <summary>Creates a skew matrix from the specified angles in radians.</summary>
72 <param name="radiansX">The X angle, in radians.</param>
73 <param name="radiansY">The Y angle, in radians.</param>
74 <returns>The skew matrix.</returns>
76 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
77 <summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
78 <param name="radiansX">The X angle, in radians.</param>
79 <param name="radiansY">The Y angle, in radians.</param>
80 <param name="centerPoint">The center point.</param>
81 <returns>The skew matrix.</returns>
83 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
84 <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
85 <param name="position">The translation position.</param>
86 <returns>The translation matrix.</returns>
88 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
89 <summary>Creates a translation matrix from the specified X and Y components.</summary>
90 <param name="xPosition">The X position.</param>
91 <param name="yPosition">The Y position.</param>
92 <returns>The translation matrix.</returns>
94 <member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
95 <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
96 <param name="other">The other matrix.</param>
97 <returns>true if the two matrices are equal; otherwise, false.</returns>
99 <member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
100 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
101 <param name="obj">The object to compare with the current instance.</param>
102 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
104 <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
105 <summary>Calculates the determinant for this matrix.</summary>
106 <returns>The determinant.</returns>
108 <member name="M:System.Numerics.Matrix3x2.GetHashCode">
109 <summary>Returns the hash code for this instance.</summary>
110 <returns>The hash code.</returns>
112 <member name="P:System.Numerics.Matrix3x2.Identity">
113 <summary>Gets the multiplicative identity matrix.</summary>
114 <returns>The multiplicative identify matrix.</returns>
116 <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
117 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
118 <param name="matrix">The matrix to invert.</param>
119 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
120 <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
122 <member name="P:System.Numerics.Matrix3x2.IsIdentity">
123 <summary>Indicates whether the current matrix is the identity matrix.</summary>
124 <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
126 <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
127 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
128 <param name="matrix1">The first matrix.</param>
129 <param name="matrix2">The second matrix.</param>
130 <param name="amount">The relative weighting of matrix2.</param>
131 <returns>The interpolated matrix.</returns>
133 <member name="F:System.Numerics.Matrix3x2.M11">
134 <summary>The first element of the first row.</summary>
137 <member name="F:System.Numerics.Matrix3x2.M12">
138 <summary>The second element of the first row.</summary>
141 <member name="F:System.Numerics.Matrix3x2.M21">
142 <summary>The first element of the second row.</summary>
145 <member name="F:System.Numerics.Matrix3x2.M22">
146 <summary>The second element of the second row.</summary>
149 <member name="F:System.Numerics.Matrix3x2.M31">
150 <summary>The first element of the third row.</summary>
153 <member name="F:System.Numerics.Matrix3x2.M32">
154 <summary>The second element of the third row.</summary>
157 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
158 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
159 <param name="value1">The first matrix.</param>
160 <param name="value2">The second matrix.</param>
161 <returns>The product matrix.</returns>
163 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
164 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
165 <param name="value1">The matrix to scale.</param>
166 <param name="value2">The scaling value to use.</param>
167 <returns>The scaled matrix.</returns>
169 <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
170 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
171 <param name="value">The matrix to negate.</param>
172 <returns>The negated matrix.</returns>
174 <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
175 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
176 <param name="value1">The first matrix.</param>
177 <param name="value2">The second matrix.</param>
178 <returns>The matrix that contains the summed values.</returns>
180 <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
181 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
182 <param name="value1">The first matrix to compare.</param>
183 <param name="value2">The second matrix to compare.</param>
184 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
186 <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
187 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
188 <param name="value1">The first matrix to compare.</param>
189 <param name="value2">The second matrix to compare.</param>
190 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
192 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
193 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
194 <param name="value1">The first matrix.</param>
195 <param name="value2">The second matrix.</param>
196 <returns>The product matrix.</returns>
198 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
199 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
200 <param name="value1">The matrix to scale.</param>
201 <param name="value2">The scaling value to use.</param>
202 <returns>The scaled matrix.</returns>
204 <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
205 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
206 <param name="value1">The first matrix.</param>
207 <param name="value2">The second matrix.</param>
208 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
210 <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
211 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
212 <param name="value">The matrix to negate.</param>
213 <returns>The negated matrix.</returns>
215 <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
216 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
217 <param name="value1">The first matrix.</param>
218 <param name="value2">The second matrix.</param>
219 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
221 <member name="M:System.Numerics.Matrix3x2.ToString">
222 <summary>Returns a string that represents this matrix.</summary>
223 <returns>The string representation of this matrix.</returns>
225 <member name="P:System.Numerics.Matrix3x2.Translation">
226 <summary>Gets or sets the translation component of this matrix.</summary>
227 <returns>The translation component of the current instance.</returns>
229 <member name="T:System.Numerics.Matrix4x4">
230 <summary>Represents a 4x4 matrix.</summary>
232 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
233 <summary>Creates a <see cref="T:System.Numerics.Matrix4x4"></see> object from a specified <see cref="T:System.Numerics.Matrix3x2"></see> object.</summary>
234 <param name="value">A 3x2 matrix.</param>
236 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
237 <summary>Creates a 4x4 matrix from the specified components.</summary>
238 <param name="m11">The value to assign to the first element in the first row.</param>
239 <param name="m12">The value to assign to the second element in the first row.</param>
240 <param name="m13">The value to assign to the third element in the first row.</param>
241 <param name="m14">The value to assign to the fourth element in the first row.</param>
242 <param name="m21">The value to assign to the first element in the second row.</param>
243 <param name="m22">The value to assign to the second element in the second row.</param>
244 <param name="m23">The value to assign to the third element in the second row.</param>
245 <param name="m24">The value to assign to the third element in the second row.</param>
246 <param name="m31">The value to assign to the first element in the third row.</param>
247 <param name="m32">The value to assign to the second element in the third row.</param>
248 <param name="m33">The value to assign to the third element in the third row.</param>
249 <param name="m34">The value to assign to the fourth element in the third row.</param>
250 <param name="m41">The value to assign to the first element in the fourth row.</param>
251 <param name="m42">The value to assign to the second element in the fourth row.</param>
252 <param name="m43">The value to assign to the third element in the fourth row.</param>
253 <param name="m44">The value to assign to the fourth element in the fourth row.</param>
255 <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
256 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
257 <param name="value1">The first matrix.</param>
258 <param name="value2">The second matrix.</param>
259 <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
261 <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
262 <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
263 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
264 <param name="cameraPosition">The position of the camera.</param>
265 <param name="cameraUpVector">The up vector of the camera.</param>
266 <param name="cameraForwardVector">The forward vector of the camera.</param>
267 <returns>The created billboard.</returns>
269 <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
270 <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
271 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
272 <param name="cameraPosition">The position of the camera.</param>
273 <param name="rotateAxis">The axis to rotate the billboard around.</param>
274 <param name="cameraForwardVector">The forward vector of the camera.</param>
275 <param name="objectForwardVector">The forward vector of the object.</param>
276 <returns>The billboard matrix.</returns>
278 <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
279 <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
280 <param name="axis">The axis to rotate around.</param>
281 <param name="angle">The angle to rotate around axis, in radians.</param>
282 <returns>The rotation matrix.</returns>
284 <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
285 <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
286 <param name="quaternion">The source Quaternion.</param>
287 <returns>The rotation matrix.</returns>
289 <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
290 <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
291 <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
292 <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
293 <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
294 <returns>The rotation matrix.</returns>
296 <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
297 <summary>Creates a view matrix.</summary>
298 <param name="cameraPosition">The position of the camera.</param>
299 <param name="cameraTarget">The target towards which the camera is pointing.</param>
300 <param name="cameraUpVector">The direction that is &quot;up&quot; from the camera&#39;s point of view.</param>
301 <returns>The view matrix.</returns>
303 <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
304 <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
305 <param name="width">The width of the view volume.</param>
306 <param name="height">The height of the view volume.</param>
307 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
308 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
309 <returns>The orthographic projection matrix.</returns>
311 <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
312 <summary>Creates a customized orthographic projection matrix.</summary>
313 <param name="left">The minimum X-value of the view volume.</param>
314 <param name="right">The maximum X-value of the view volume.</param>
315 <param name="bottom">The minimum Y-value of the view volume.</param>
316 <param name="top">The maximum Y-value of the view volume.</param>
317 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
318 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
319 <returns>The orthographic projection matrix.</returns>
321 <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
322 <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
323 <param name="width">The width of the view volume at the near view plane.</param>
324 <param name="height">The height of the view volume at the near view plane.</param>
325 <param name="nearPlaneDistance">The distance to the near view plane.</param>
326 <param name="farPlaneDistance">The distance to the far view plane.</param>
327 <returns>The perspective projection matrix.</returns>
328 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
330 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
332 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
334 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
335 <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
336 <param name="fieldOfView">The field of view in the y direction, in radians.</param>
337 <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
338 <param name="nearPlaneDistance">The distance to the near view plane.</param>
339 <param name="farPlaneDistance">The distance to the far view plane.</param>
340 <returns>The perspective projection matrix.</returns>
341 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="fieldOfView">fieldOfView</paramref> is less than or equal to zero.
343 <paramref name="fieldOfView">fieldOfView</paramref> is greater than or equal to <see cref="System.Math.PI"></see>.
344 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
346 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
348 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
350 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
351 <summary>Creates a customized perspective projection matrix.</summary>
352 <param name="left">The minimum x-value of the view volume at the near view plane.</param>
353 <param name="right">The maximum x-value of the view volume at the near view plane.</param>
354 <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
355 <param name="top">The maximum y-value of the view volume at the near view plane.</param>
356 <param name="nearPlaneDistance">The distance to the near view plane.</param>
357 <param name="farPlaneDistance">The distance to the far view plane.</param>
358 <returns>The perspective projection matrix.</returns>
359 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
361 <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
363 <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
365 <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
366 <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
367 <param name="value">The plane about which to create a reflection.</param>
368 <returns>A new matrix expressing the reflection.</returns>
370 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
371 <summary>Creates a matrix for rotating points around the X axis.</summary>
372 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
373 <returns>The rotation matrix.</returns>
375 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
376 <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
377 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
378 <param name="centerPoint">The center point.</param>
379 <returns>The rotation matrix.</returns>
381 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
382 <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
383 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
384 <param name="centerPoint">The center point.</param>
385 <returns>The rotation matrix.</returns>
387 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
388 <summary>Creates a matrix for rotating points around the Y axis.</summary>
389 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
390 <returns>The rotation matrix.</returns>
392 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
393 <summary>Creates a matrix for rotating points around the Z axis.</summary>
394 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
395 <returns>The rotation matrix.</returns>
397 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
398 <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
399 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
400 <param name="centerPoint">The center point.</param>
401 <returns>The rotation matrix.</returns>
403 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
404 <summary>Creates a scaling matrix from the specified vector scale.</summary>
405 <param name="scales">The scale to use.</param>
406 <returns>The scaling matrix.</returns>
408 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
409 <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
410 <param name="scale">The uniform scaling factor.</param>
411 <returns>The scaling matrix.</returns>
413 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
414 <summary>Creates a scaling matrix with a center point.</summary>
415 <param name="scales">The vector that contains the amount to scale on each axis.</param>
416 <param name="centerPoint">The center point.</param>
417 <returns>The scaling matrix.</returns>
419 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
420 <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
421 <param name="scale">The uniform scaling factor.</param>
422 <param name="centerPoint">The center point.</param>
423 <returns>The scaling matrix.</returns>
425 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
426 <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
427 <param name="xScale">The value to scale by on the X axis.</param>
428 <param name="yScale">The value to scale by on the Y axis.</param>
429 <param name="zScale">The value to scale by on the Z axis.</param>
430 <returns>The scaling matrix.</returns>
432 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
433 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
434 <param name="xScale">The value to scale by on the X axis.</param>
435 <param name="yScale">The value to scale by on the Y axis.</param>
436 <param name="zScale">The value to scale by on the Z axis.</param>
437 <param name="centerPoint">The center point.</param>
438 <returns>The scaling matrix.</returns>
440 <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
441 <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
442 <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
443 <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
444 <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
446 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
447 <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
448 <param name="position">The amount to translate in each axis.</param>
449 <returns>The translation matrix.</returns>
451 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
452 <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
453 <param name="xPosition">The amount to translate on the X axis.</param>
454 <param name="yPosition">The amount to translate on the Y axis.</param>
455 <param name="zPosition">The amount to translate on the Z axis.</param>
456 <returns>The translation matrix.</returns>
458 <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
459 <summary>Creates a world matrix with the specified parameters.</summary>
460 <param name="position">The position of the object.</param>
461 <param name="forward">The forward direction of the object.</param>
462 <param name="up">The upward direction of the object. Its value is usually [0, 1, 0].</param>
463 <returns>The world matrix.</returns>
465 <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
466 <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
467 <param name="matrix">The source matrix.</param>
468 <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
469 <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
470 <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
471 <returns>true if <paramref name="matrix">matrix</paramref> was decomposed successfully; otherwise, false.</returns>
473 <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
474 <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
475 <param name="other">The other matrix.</param>
476 <returns>true if the two matrices are equal; otherwise, false.</returns>
478 <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
479 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
480 <param name="obj">The object to compare with the current instance.</param>
481 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
483 <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
484 <summary>Calculates the determinant of the current 4x4 matrix.</summary>
485 <returns>The determinant.</returns>
487 <member name="M:System.Numerics.Matrix4x4.GetHashCode">
488 <summary>Returns the hash code for this instance.</summary>
489 <returns>The hash code.</returns>
491 <member name="P:System.Numerics.Matrix4x4.Identity">
492 <summary>Gets the multiplicative identity matrix.</summary>
493 <returns>Gets the multiplicative identity matrix.</returns>
495 <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
496 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
497 <param name="matrix">The matrix to invert.</param>
498 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
499 <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
501 <member name="P:System.Numerics.Matrix4x4.IsIdentity">
502 <summary>Indicates whether the current matrix is the identity matrix.</summary>
503 <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
505 <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
506 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
507 <param name="matrix1">The first matrix.</param>
508 <param name="matrix2">The second matrix.</param>
509 <param name="amount">The relative weighting of matrix2.</param>
510 <returns>The interpolated matrix.</returns>
512 <member name="F:System.Numerics.Matrix4x4.M11">
513 <summary>The first element of the first row.</summary>
516 <member name="F:System.Numerics.Matrix4x4.M12">
517 <summary>The second element of the first row.</summary>
520 <member name="F:System.Numerics.Matrix4x4.M13">
521 <summary>The third element of the first row.</summary>
524 <member name="F:System.Numerics.Matrix4x4.M14">
525 <summary>The fourth element of the first row.</summary>
528 <member name="F:System.Numerics.Matrix4x4.M21">
529 <summary>The first element of the second row.</summary>
532 <member name="F:System.Numerics.Matrix4x4.M22">
533 <summary>The second element of the second row.</summary>
536 <member name="F:System.Numerics.Matrix4x4.M23">
537 <summary>The third element of the second row.</summary>
540 <member name="F:System.Numerics.Matrix4x4.M24">
541 <summary>The fourth element of the second row.</summary>
544 <member name="F:System.Numerics.Matrix4x4.M31">
545 <summary>The first element of the third row.</summary>
548 <member name="F:System.Numerics.Matrix4x4.M32">
549 <summary>The second element of the third row.</summary>
552 <member name="F:System.Numerics.Matrix4x4.M33">
553 <summary>The third element of the third row.</summary>
556 <member name="F:System.Numerics.Matrix4x4.M34">
557 <summary>The fourth element of the third row.</summary>
560 <member name="F:System.Numerics.Matrix4x4.M41">
561 <summary>The first element of the fourth row.</summary>
564 <member name="F:System.Numerics.Matrix4x4.M42">
565 <summary>The second element of the fourth row.</summary>
568 <member name="F:System.Numerics.Matrix4x4.M43">
569 <summary>The third element of the fourth row.</summary>
572 <member name="F:System.Numerics.Matrix4x4.M44">
573 <summary>The fourth element of the fourth row.</summary>
576 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
577 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
578 <param name="value1">The first matrix.</param>
579 <param name="value2">The second matrix.</param>
580 <returns>The product matrix.</returns>
582 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
583 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
584 <param name="value1">The matrix to scale.</param>
585 <param name="value2">The scaling value to use.</param>
586 <returns>The scaled matrix.</returns>
588 <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
589 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
590 <param name="value">The matrix to negate.</param>
591 <returns>The negated matrix.</returns>
593 <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
594 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
595 <param name="value1">The first matrix.</param>
596 <param name="value2">The second matrix.</param>
597 <returns>The matrix that contains the summed values.</returns>
599 <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
600 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
601 <param name="value1">The first matrix to compare.</param>
602 <param name="value2">The second matrix to care</param>
603 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
605 <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
606 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
607 <param name="value1">The first matrix to compare.</param>
608 <param name="value2">The second matrix to compare.</param>
609 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
611 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
612 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
613 <param name="value1">The matrix to scale.</param>
614 <param name="value2">The scaling value to use.</param>
615 <returns>The scaled matrix.</returns>
617 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
618 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
619 <param name="value1">The first matrix.</param>
620 <param name="value2">The second matrix.</param>
621 <returns>The product matrix.</returns>
623 <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
624 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
625 <param name="value1">The first matrix.</param>
626 <param name="value2">The second matrix.</param>
627 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
629 <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
630 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
631 <param name="value">The matrix to negate.</param>
632 <returns>The negated matrix.</returns>
634 <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
635 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
636 <param name="value1">The first matrix.</param>
637 <param name="value2">The second matrix.</param>
638 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
640 <member name="M:System.Numerics.Matrix4x4.ToString">
641 <summary>Returns a string that represents this matrix.</summary>
642 <returns>The string representation of this matrix.</returns>
644 <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
645 <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
646 <param name="value">The matrix to transform.</param>
647 <param name="rotation">The rotation t apply.</param>
648 <returns>The transformed matrix.</returns>
650 <member name="P:System.Numerics.Matrix4x4.Translation">
651 <summary>Gets or sets the translation component of this matrix.</summary>
652 <returns>The translation component of the current instance.</returns>
654 <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
655 <summary>Transposes the rows and columns of a matrix.</summary>
656 <param name="matrix">The matrix to transpose.</param>
657 <returns>The transposed matrix.</returns>
659 <member name="T:System.Numerics.Plane">
660 <summary>Represents a three-dimensional plane.</summary>
662 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
663 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified four-dimensional vector.</summary>
664 <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W"></see> defines the distance along that normal from the origin.</param>
666 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
667 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified normal and the distance along the normal from the origin.</summary>
668 <param name="normal">The plane&#39;s normal vector.</param>
669 <param name="d">The plane&#39;s distance from the origin along its normal vector.</param>
671 <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
672 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
673 <param name="x">The X component of the normal.</param>
674 <param name="y">The Y component of the normal.</param>
675 <param name="z">The Z component of the normal.</param>
676 <param name="d">The distance of the plane along its normal from the origin.</param>
678 <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
679 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object that contains three specified points.</summary>
680 <param name="point1">The first point defining the plane.</param>
681 <param name="point2">The second point defining the plane.</param>
682 <param name="point3">The third point defining the plane.</param>
683 <returns>The plane containing the three points.</returns>
685 <member name="F:System.Numerics.Plane.D">
686 <summary>The distance of the plane along its normal from the origin.</summary>
689 <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
690 <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
691 <param name="plane">The plane.</param>
692 <param name="value">The four-dimensional vector.</param>
693 <returns>The dot product.</returns>
695 <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
696 <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D"></see>) value of the plane.</summary>
697 <param name="plane">The plane.</param>
698 <param name="value">The 3-dimensional vector.</param>
699 <returns>The dot product.</returns>
701 <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
702 <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal"></see> vector of this plane.</summary>
703 <param name="plane">The plane.</param>
704 <param name="value">The three-dimensional vector.</param>
705 <returns>The dot product.</returns>
707 <member name="M:System.Numerics.Plane.Equals(System.Object)">
708 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
709 <param name="obj">The object to compare with the current instance.</param>
710 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
712 <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
713 <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
714 <param name="other">The other plane.</param>
715 <returns>true if the two planes are equal; otherwise, false.</returns>
717 <member name="M:System.Numerics.Plane.GetHashCode">
718 <summary>Returns the hash code for this instance.</summary>
719 <returns>The hash code.</returns>
721 <member name="F:System.Numerics.Plane.Normal">
722 <summary>The normal vector of the plane.</summary>
725 <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
726 <summary>Creates a new <see cref="T:System.Numerics.Plane"></see> object whose normal vector is the source plane&#39;s normal vector normalized.</summary>
727 <param name="value">The source plane.</param>
728 <returns>The normalized plane.</returns>
730 <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
731 <summary>Returns a value that indicates whether two planes are equal.</summary>
732 <param name="value1">The first plane to compare.</param>
733 <param name="value2">The second plane to compare.</param>
734 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
736 <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
737 <summary>Returns a value that indicates whether two planes are not equal.</summary>
738 <param name="value1">The first plane to compare.</param>
739 <param name="value2">The second plane to compare.</param>
740 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
742 <member name="M:System.Numerics.Plane.ToString">
743 <summary>Returns the string representation of this plane object.</summary>
744 <returns>A string that represents this <see cref="System.Numerics.Plane"></see> object.</returns>
746 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
747 <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
748 <param name="plane">The normalized plane to transform.</param>
749 <param name="matrix">The transformation matrix to apply to plane.</param>
750 <returns>The transformed plane.</returns>
752 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
753 <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
754 <param name="plane">The normalized plane to transform.</param>
755 <param name="rotation">The Quaternion rotation to apply to the plane.</param>
756 <returns>A new plane that results from applying the Quaternion rotation.</returns>
758 <member name="T:System.Numerics.Quaternion">
759 <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
761 <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
762 <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
763 <param name="vectorPart">The vector part of the quaternion.</param>
764 <param name="scalarPart">The rotation part of the quaternion.</param>
766 <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
767 <summary>Constructs a quaternion from the specified components.</summary>
768 <param name="x">The value to assign to the X component of the quaternion.</param>
769 <param name="y">The value to assign to the Y component of the quaternion.</param>
770 <param name="z">The value to assign to the Z component of the quaternion.</param>
771 <param name="w">The value to assign to the W component of the quaternion.</param>
773 <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
774 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
775 <param name="value1">The first quaternion.</param>
776 <param name="value2">The second quaternion.</param>
777 <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
779 <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
780 <summary>Concatenates two quaternions.</summary>
781 <param name="value1">The first quaternion rotation in the series.</param>
782 <param name="value2">The second quaternion rotation in the series.</param>
783 <returns>A new quaternion representing the concatenation of the <paramref name="value1">value1</paramref> rotation followed by the <paramref name="value2">value2</paramref> rotation.</returns>
785 <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
786 <summary>Returns the conjugate of a specified quaternion.</summary>
787 <param name="value">The quaternion.</param>
788 <returns>A new quaternion that is the conjugate of value.</returns>
790 <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
791 <summary>Creates a quaternion from a vector and an angle to rotate about the vector.</summary>
792 <param name="axis">The vector to rotate around.</param>
793 <param name="angle">The angle, in radians, to rotate around the vector.</param>
794 <returns>The newly created quaternion.</returns>
796 <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
797 <summary>Creates a quaternion from the specified rotation matrix.</summary>
798 <param name="matrix">The rotation matrix.</param>
799 <returns>The newly created quaternion.</returns>
801 <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
802 <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
803 <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
804 <param name="pitch">The pitch angle, in radians, around the X axis.</param>
805 <param name="roll">The roll angle, in radians, around the Z axis.</param>
806 <returns>The resulting quaternion.</returns>
808 <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
809 <summary>Divides one quaternion by a second quaternion.</summary>
810 <param name="value1">The dividend.</param>
811 <param name="value2">The divisor.</param>
812 <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
814 <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
815 <summary>Calculates the dot product of two quaternions.</summary>
816 <param name="quaternion1">The first quaternion.</param>
817 <param name="quaternion2">The second quaternion.</param>
818 <returns>The dot product.</returns>
820 <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
821 <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
822 <param name="other">The other quaternion.</param>
823 <returns>true if the two quaternions are equal; otherwise, false.</returns>
825 <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
826 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
827 <param name="obj">The object to compare with the current instance.</param>
828 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
830 <member name="M:System.Numerics.Quaternion.GetHashCode">
831 <summary>Returns the hash code for this instance.</summary>
832 <returns>The hash code.</returns>
834 <member name="P:System.Numerics.Quaternion.Identity">
835 <summary>Gets a quaternion that represents no rotation.</summary>
836 <returns>A quaternion whose values are (0, 0, 0, 1).</returns>
838 <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
839 <summary>Returns the inverse of a quaternion.</summary>
840 <param name="value">The quaternion.</param>
841 <returns>The inverted quaternion.</returns>
843 <member name="P:System.Numerics.Quaternion.IsIdentity">
844 <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
845 <returns>true if the current instance is the identity quaternion; otherwise, false.</returns>
847 <member name="M:System.Numerics.Quaternion.Length">
848 <summary>Calculates the length of the quaternion.</summary>
849 <returns>The computed length of the quaternion.</returns>
851 <member name="M:System.Numerics.Quaternion.LengthSquared">
852 <summary>Calculates the squared length of the quaternion.</summary>
853 <returns>The length squared of the quaternion.</returns>
855 <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
856 <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
857 <param name="quaternion1">The first quaternion.</param>
858 <param name="quaternion2">The second quaternion.</param>
859 <param name="amount">The relative weight of quaternion2 in the interpolation.</param>
860 <returns>The interpolated quaternion.</returns>
862 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
863 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
864 <param name="value1">The first quaternion.</param>
865 <param name="value2">The second quaternion.</param>
866 <returns>The product quaternion.</returns>
868 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
869 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
870 <param name="value1">The source quaternion.</param>
871 <param name="value2">The scalar value.</param>
872 <returns>The scaled quaternion.</returns>
874 <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
875 <summary>Reverses the sign of each component of the quaternion.</summary>
876 <param name="value">The quaternion to negate.</param>
877 <returns>The negated quaternion.</returns>
879 <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
880 <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion"></see> by its length.</summary>
881 <param name="value">The quaternion to normalize.</param>
882 <returns>The normalized quaternion.</returns>
884 <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
885 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
886 <param name="value1">The first quaternion.</param>
887 <param name="value2">The second quaternion.</param>
888 <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
890 <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
891 <summary>Divides one quaternion by a second quaternion.</summary>
892 <param name="value1">The dividend.</param>
893 <param name="value2">The divisor.</param>
894 <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
896 <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
897 <summary>Returns a value that indicates whether two quaternions are equal.</summary>
898 <param name="value1">The first quaternion to compare.</param>
899 <param name="value2">The second quaternion to compare.</param>
900 <returns>true if the two quaternions are equal; otherwise, false.</returns>
902 <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
903 <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
904 <param name="value1">The first quaternion to compare.</param>
905 <param name="value2">The second quaternion to compare.</param>
906 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
908 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
909 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
910 <param name="value1">The source quaternion.</param>
911 <param name="value2">The scalar value.</param>
912 <returns>The scaled quaternion.</returns>
914 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
915 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
916 <param name="value1">The first quaternion.</param>
917 <param name="value2">The second quaternion.</param>
918 <returns>The product quaternion.</returns>
920 <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
921 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
922 <param name="value1">The first quaternion.</param>
923 <param name="value2">The second quaternion.</param>
924 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
926 <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
927 <summary>Reverses the sign of each component of the quaternion.</summary>
928 <param name="value">The quaternion to negate.</param>
929 <returns>The negated quaternion.</returns>
931 <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
932 <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
933 <param name="quaternion1">The first quaternion.</param>
934 <param name="quaternion2">The second quaternion.</param>
935 <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
936 <returns>The interpolated quaternion.</returns>
938 <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
939 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
940 <param name="value1">The first quaternion.</param>
941 <param name="value2">The second quaternion.</param>
942 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
944 <member name="M:System.Numerics.Quaternion.ToString">
945 <summary>Returns a string that represents this quaternion.</summary>
946 <returns>The string representation of this quaternion.</returns>
948 <member name="F:System.Numerics.Quaternion.W">
949 <summary>The rotation component of the quaternion.</summary>
952 <member name="F:System.Numerics.Quaternion.X">
953 <summary>The X value of the vector component of the quaternion.</summary>
956 <member name="F:System.Numerics.Quaternion.Y">
957 <summary>The Y value of the vector component of the quaternion.</summary>
960 <member name="F:System.Numerics.Quaternion.Z">
961 <summary>The Z value of the vector component of the quaternion.</summary>
964 <member name="T:System.Numerics.Vector`1">
965 <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
966 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
968 <member name="M:System.Numerics.Vector`1.#ctor(`0)">
969 <summary>Creates a vector whose components are of a specified type.</summary>
970 <param name="value">The numeric type that defines the type of the components in the vector.</param>
972 <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
973 <summary>Creates a vector from a specified array.</summary>
974 <param name="values">A numeric array.</param>
975 <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
977 <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
978 <summary>Creates a vector from a specified array starting at a specified index position.</summary>
979 <param name="values">A numeric array.</param>
980 <param name="index">The starting index position from which to create the vector.</param>
981 <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
982 <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
984 The length of <paramref name="values">values</paramref> minus <paramref name="index">index</paramref> is less than <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
986 <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
987 <summary>Copies the vector instance to a specified destination array.</summary>
988 <param name="destination">The array to receive a copy of the vector values.</param>
989 <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
990 <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination">destination</paramref> array.</exception>
992 <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
993 <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
994 <param name="destination">The array to receive a copy of the vector values.</param>
995 <param name="startIndex">The starting index in destination at which to begin the copy operation.</param>
996 <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
997 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex">startIndex</paramref> to the end of the <paramref name="destination">destination</paramref> array.</exception>
998 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero or greater than the last index in <paramref name="destination">destination</paramref>.</exception>
1000 <member name="P:System.Numerics.Vector`1.Count">
1001 <summary>Returns the number of elements stored in the vector.</summary>
1002 <returns>The number of elements stored in the vector.</returns>
1003 <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
1005 <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
1006 <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
1007 <param name="other">The vector to compare with this instance.</param>
1008 <returns>true if the current instance and <paramref name="other">other</paramref> are equal; otherwise, false.</returns>
1010 <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
1011 <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
1012 <param name="obj">The object to compare with this instance.</param>
1013 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. The method returns false if <paramref name="obj">obj</paramref> is null, or if <paramref name="obj">obj</paramref> is a vector of a different type than the current instance.</returns>
1015 <member name="M:System.Numerics.Vector`1.GetHashCode">
1016 <summary>Returns the hash code for this instance.</summary>
1017 <returns>The hash code.</returns>
1019 <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
1020 <summary>Gets the element at a specified index.</summary>
1021 <param name="index">The index of the element to return.</param>
1022 <returns>The element at index <paramref name="index">index</paramref>.</returns>
1023 <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
1025 <paramref name="index">index</paramref> is greater than or equal to <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
1027 <member name="P:System.Numerics.Vector`1.One">
1028 <summary>Returns a vector containing all ones.</summary>
1029 <returns>A vector containing all ones.</returns>
1031 <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1032 <summary>Adds two vectors together.</summary>
1033 <param name="left">The first vector to add.</param>
1034 <param name="right">The second vector to add.</param>
1035 <returns>The summed vector.</returns>
1037 <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1038 <summary>Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.</summary>
1039 <param name="left">The first vector.</param>
1040 <param name="right">The second vector.</param>
1041 <returns>The vector that results from the bitwise And of <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1043 <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1044 <summary>Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors.</summary>
1045 <param name="left">The first vector.</param>
1046 <param name="right">The second vector.</param>
1047 <returns>The vector that results from the bitwise Or of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1049 <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1050 <summary>Divides the first vector by the second.</summary>
1051 <param name="left">The first vector.</param>
1052 <param name="right">The second vector.</param>
1053 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
1055 <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1056 <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
1057 <param name="left">The first vector to compare.</param>
1058 <param name="right">The second vector to compare.</param>
1059 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1061 <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1062 <summary>Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors.</summary>
1063 <param name="left">The first vector.</param>
1064 <param name="right">The second vector.</param>
1065 <returns>The vector that results from the bitwise XOr of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1067 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt64}">
1068 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64"></see>.</summary>
1069 <param name="value">The vector to reinterpret.</param>
1070 <returns>The reinterpreted vector.</returns>
1072 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt32}">
1073 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32"></see>.</summary>
1074 <param name="value">The vector to reinterpret.</param>
1075 <returns>The reinterpreted vector.</returns>
1077 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt16}">
1078 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16"></see>.</summary>
1079 <param name="value">The vector to reinterpret.</param>
1080 <returns>The reinterpreted vector.</returns>
1082 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Single}">
1083 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single"></see>.</summary>
1084 <param name="value">The vector to reinterpret.</param>
1085 <returns>The reinterpreted vector.</returns>
1087 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.SByte}">
1088 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte"></see>.</summary>
1089 <param name="value">The vector to reinterpret.</param>
1090 <returns>The reinterpreted vector.</returns>
1092 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Double}">
1093 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double"></see>.</summary>
1094 <param name="value">The vector to reinterpret.</param>
1095 <returns>The reinterpreted vector.</returns>
1097 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int32}">
1098 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32"></see>.</summary>
1099 <param name="value">The vector to reinterpret.</param>
1100 <returns>The reinterpreted vector.</returns>
1102 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int16}">
1103 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16"></see>.</summary>
1104 <param name="value">The vector to reinterpret.</param>
1105 <returns>The reinterpreted vector.</returns>
1107 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Byte}">
1108 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte"></see>.</summary>
1109 <param name="value">The vector to reinterpret.</param>
1110 <returns>The reinterpreted vector.</returns>
1112 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int64}">
1113 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64"></see>.</summary>
1114 <param name="value">The vector to reinterpret.</param>
1115 <returns>The reinterpreted vector.</returns>
1117 <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1118 <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
1119 <param name="left">The first vector to compare.</param>
1120 <param name="right">The second vector to compare.</param>
1121 <returns>true if any element pairs in left and right are equal. false if no element pairs are equal.</returns>
1123 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1124 <summary>Multiplies two vectors together.</summary>
1125 <param name="left">The first vector.</param>
1126 <param name="right">The second vector.</param>
1127 <returns>The product vector.</returns>
1129 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
1130 <summary>Multiplies a vector by a specified scalar value.</summary>
1131 <param name="value">The source vector.</param>
1132 <param name="factor">A scalar value.</param>
1133 <returns>The scaled vector.</returns>
1135 <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
1136 <summary>Multiplies a vector by the given scalar.</summary>
1137 <param name="factor">The scalar value.</param>
1138 <param name="value">The source vector.</param>
1139 <returns>The scaled vector.</returns>
1141 <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
1142 <summary>Returns a new vector whose elements are obtained by taking the one&#39;s complement of a specified vector&#39;s elements.</summary>
1143 <param name="value">The source vector.</param>
1144 <returns>The one&#39;s complement vector.</returns>
1146 <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1147 <summary>Subtracts the second vector from the first.</summary>
1148 <param name="left">The first vector.</param>
1149 <param name="right">The second vector.</param>
1150 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
1152 <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
1153 <summary>Negates a given vector.</summary>
1154 <param name="value">The vector to negate.</param>
1155 <returns>The negated vector.</returns>
1157 <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
1158 <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
1159 <param name="format">A or that defines the format of individual elements.</param>
1160 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
1161 <returns>The string representation of the current instance.</returns>
1163 <member name="M:System.Numerics.Vector`1.ToString">
1164 <summary>Returns the string representation of this vector using default formatting.</summary>
1165 <returns>The string representation of this vector.</returns>
1167 <member name="M:System.Numerics.Vector`1.ToString(System.String)">
1168 <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
1169 <param name="format">A or that defines the format of individual elements.</param>
1170 <returns>The string representation of the current instance.</returns>
1172 <member name="P:System.Numerics.Vector`1.Zero">
1173 <summary>Returns a vector containing all zeroes.</summary>
1174 <returns>A vector containing all zeroes.</returns>
1176 <member name="T:System.Numerics.Vector">
1177 <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
1179 <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
1180 <summary>Returns a new vector whose elements are the absolute values of the given vector&#39;s elements.</summary>
1181 <param name="value">The source vector.</param>
1182 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1183 <returns>The absolute value vector.</returns>
1185 <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1186 <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
1187 <param name="left">The first vector.</param>
1188 <param name="right">The second vector.</param>
1189 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1190 <returns>The summed vector.</returns>
1192 <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1193 <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
1194 <param name="left">The first vector.</param>
1195 <param name="right">The second vector.</param>
1196 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1197 <returns>The resulting vector.</returns>
1199 <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
1200 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
1201 <param name="value">The source vector.</param>
1202 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1203 <returns>The reinterpreted vector.</returns>
1205 <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
1206 <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
1207 <param name="value">The source vector.</param>
1208 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1209 <returns>The reinterpreted vector.</returns>
1211 <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
1212 <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
1213 <param name="value">The source vector.</param>
1214 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1215 <returns>The reinterpreted vector.</returns>
1217 <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
1218 <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
1219 <param name="value">The source vector.</param>
1220 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1221 <returns>The reinterpreted vector.</returns>
1223 <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
1224 <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
1225 <param name="value">The source vector.</param>
1226 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1227 <returns>The reinterpreted vector.</returns>
1229 <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
1230 <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
1231 <param name="value">The source vector.</param>
1232 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1233 <returns>The reinterpreted vector.</returns>
1235 <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
1236 <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
1237 <param name="value">The source vector.</param>
1238 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1239 <returns>The reinterpreted vector.</returns>
1241 <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
1242 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
1243 <param name="value">The source vector.</param>
1244 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1245 <returns>The reinterpreted vector.</returns>
1247 <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
1248 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
1249 <param name="value">The source vector.</param>
1250 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1251 <returns>The reinterpreted vector.</returns>
1253 <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
1254 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
1255 <param name="value">The source vector.</param>
1256 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1257 <returns>The reinterpreted vector.</returns>
1259 <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1260 <summary>Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors.</summary>
1261 <param name="left">The first vector.</param>
1262 <param name="right">The second vector.</param>
1263 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1264 <returns>The resulting vector.</returns>
1266 <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1267 <summary>Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors.</summary>
1268 <param name="left">The first vector.</param>
1269 <param name="right">The second vector.</param>
1270 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1271 <returns>The resulting vector.</returns>
1273 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1274 <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
1275 <param name="condition">The integral mask vector used to drive selection.</param>
1276 <param name="left">The first source vector.</param>
1277 <param name="right">The second source vector.</param>
1278 <returns>The new vector with elements selected based on the mask.</returns>
1280 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1281 <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
1282 <param name="condition">The integral mask vector used to drive selection.</param>
1283 <param name="left">The first source vector.</param>
1284 <param name="right">The second source vector.</param>
1285 <returns>The new vector with elements selected based on the mask.</returns>
1287 <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1288 <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
1289 <param name="condition">The integral mask vector used to drive selection.</param>
1290 <param name="left">The first source vector.</param>
1291 <param name="right">The second source vector.</param>
1292 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1293 <returns>The new vector with elements selected based on the mask.</returns>
1295 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
1296 <param name="value"></param>
1299 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
1300 <param name="value"></param>
1303 <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
1304 <param name="value"></param>
1307 <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
1308 <param name="value"></param>
1311 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
1312 <param name="value"></param>
1315 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
1316 <param name="value"></param>
1319 <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
1320 <param name="value"></param>
1323 <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
1324 <param name="value"></param>
1327 <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1328 <summary>Returns a new vector whose values are the result of dividing the first vector&#39;s elements by the corresponding elements in the second vector.</summary>
1329 <param name="left">The first vector.</param>
1330 <param name="right">The second vector.</param>
1331 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1332 <returns>The divided vector.</returns>
1334 <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1335 <summary>Returns the dot product of two vectors.</summary>
1336 <param name="left">The first vector.</param>
1337 <param name="right">The second vector.</param>
1338 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1339 <returns>The dot product.</returns>
1341 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1342 <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
1343 <param name="left">The first vector to compare.</param>
1344 <param name="right">The second vector to compare.</param>
1345 <returns>The resulting integral vector.</returns>
1347 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1348 <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
1349 <param name="left">The first vector to compare.</param>
1350 <param name="right">The second vector to compare.</param>
1351 <returns>The resulting integral vector.</returns>
1353 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1354 <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
1355 <param name="left">The first vector to compare.</param>
1356 <param name="right">The second vector to compare.</param>
1357 <returns>The resulting long integer vector.</returns>
1359 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1360 <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
1361 <param name="left">The first vector to compare.</param>
1362 <param name="right">The second vector to compare.</param>
1363 <returns>The resulting integral vector.</returns>
1365 <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1366 <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
1367 <param name="left">The first vector to compare.</param>
1368 <param name="right">The second vector to compare.</param>
1369 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1370 <returns>The resulting vector.</returns>
1372 <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1373 <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
1374 <param name="left">The first vector to compare.</param>
1375 <param name="right">The second vector to compare.</param>
1376 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1377 <returns>true if all elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1379 <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1380 <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
1381 <param name="left">The first vector to compare.</param>
1382 <param name="right">The second vector to compare.</param>
1383 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1384 <returns>true if any element pair in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> is equal; otherwise, false.</returns>
1386 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1387 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
1388 <param name="left">The first vector to compare.</param>
1389 <param name="right">The second vector to compare.</param>
1390 <returns>The resulting integral vector.</returns>
1392 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1393 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
1394 <param name="left">The first vector to compare.</param>
1395 <param name="right">The second vector to compare.</param>
1396 <returns>The resulting integral vector.</returns>
1398 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1399 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
1400 <param name="left">The first vector to compare.</param>
1401 <param name="right">The second vector to compare.</param>
1402 <returns>The resulting long integer vector.</returns>
1404 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1405 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
1406 <param name="left">The first vector to compare.</param>
1407 <param name="right">The second vector to compare.</param>
1408 <returns>The resulting integral vector.</returns>
1410 <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1411 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
1412 <param name="left">The first vector to compare.</param>
1413 <param name="right">The second vector to compare.</param>
1414 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1415 <returns>The resulting vector.</returns>
1417 <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1418 <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
1419 <param name="left">The first vector to compare.</param>
1420 <param name="right">The second vector to compare.</param>
1421 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1422 <returns>true if all elements in <paramref name="left">left</paramref> are greater than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1424 <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1425 <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
1426 <param name="left">The first vector to compare.</param>
1427 <param name="right">The second vector to compare.</param>
1428 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1429 <returns>true if any element in <paramref name="left">left</paramref> is greater than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1431 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1432 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
1433 <param name="left">The first vector to compare.</param>
1434 <param name="right">The second vector to compare.</param>
1435 <returns>The resulting integral vector.</returns>
1437 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1438 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
1439 <param name="left">The first vector to compare.</param>
1440 <param name="right">The second vector to compare.</param>
1441 <returns>The resulting long integer vector.</returns>
1443 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1444 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
1445 <param name="left">The first vector to compare.</param>
1446 <param name="right">The second vector to compare.</param>
1447 <returns>The resulting integral vector.</returns>
1449 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1450 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
1451 <param name="left">The first vector to compare.</param>
1452 <param name="right">The second vector to compare.</param>
1453 <returns>The resulting integral vector.</returns>
1455 <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1456 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
1457 <param name="left">The first vector to compare.</param>
1458 <param name="right">The second vector to compare.</param>
1459 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1460 <returns>The resulting vector.</returns>
1462 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1463 <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
1464 <param name="left">The first vector to compare.</param>
1465 <param name="right">The second vector to compare.</param>
1466 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1467 <returns>true if all elements in <paramref name="left">left</paramref> are greater than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1469 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1470 <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
1471 <param name="left">The first vector to compare.</param>
1472 <param name="right">The second vector to compare.</param>
1473 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1474 <returns>true if any element in <paramref name="left">left</paramref> is greater than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1476 <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
1477 <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
1478 <returns>true if vector operations are subject to hardware acceleration; otherwise, false.</returns>
1480 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1481 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
1482 <param name="left">The first vector to compare.</param>
1483 <param name="right">The second vector to compare.</param>
1484 <returns>The resulting integral vector.</returns>
1486 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1487 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
1488 <param name="left">The first vector to compare.</param>
1489 <param name="right">The second vector to compare.</param>
1490 <returns>The resulting integral vector</returns>
1492 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1493 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
1494 <param name="left">The first vector to compare.</param>
1495 <param name="right">The second vector to compare.</param>
1496 <returns>The resulting long integer vector.</returns>
1498 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1499 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
1500 <param name="left">The first vector to compare.</param>
1501 <param name="right">The second vector to compare.</param>
1502 <returns>The resulting integral vector.</returns>
1504 <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1505 <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
1506 <param name="left">The first vector to compare.</param>
1507 <param name="right">The second vector to compare.</param>
1508 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1509 <returns>The resulting vector.</returns>
1511 <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1512 <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
1513 <param name="left">The first vector to compare.</param>
1514 <param name="right">The second vector to compare.</param>
1515 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1516 <returns>true if all of the elements in <paramref name="left">left</paramref> are less than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1518 <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1519 <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
1520 <param name="left">The first vector to compare.</param>
1521 <param name="right">The second vector to compare.</param>
1522 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1523 <returns>true if any element in <paramref name="left">left</paramref> is less than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1525 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1526 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
1527 <param name="left">The first vector to compare.</param>
1528 <param name="right">The second vector to compare.</param>
1529 <returns>The resulting integral vector.</returns>
1531 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1532 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
1533 <param name="left">The first vector to compare.</param>
1534 <param name="right">The second vector to compare.</param>
1535 <returns>The resulting integral vector.</returns>
1537 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1538 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
1539 <param name="left">The first vector to compare.</param>
1540 <param name="right">The second vector to compare.</param>
1541 <returns>The resulting long integer vector.</returns>
1543 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1544 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
1545 <param name="left">The first vector to compare.</param>
1546 <param name="right">The second vector to compare.</param>
1547 <returns>The resulting integral vector.</returns>
1549 <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1550 <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
1551 <param name="left">The first vector to compare.</param>
1552 <param name="right">The second vector to compare.</param>
1553 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1554 <returns>The resulting vector.</returns>
1556 <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1557 <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
1558 <param name="left">The first vector to compare.</param>
1559 <param name="right">The second vector to compare.</param>
1560 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1561 <returns>true if all of the elements in <paramref name="left">left</paramref> are less than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1563 <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1564 <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
1565 <param name="left">The first vector to compare.</param>
1566 <param name="right">The second vector to compare.</param>
1567 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1568 <returns>true if any element in <paramref name="left">left</paramref> is less than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1570 <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1571 <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
1572 <param name="left">The first vector to compare.</param>
1573 <param name="right">The second vector to compare.</param>
1574 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1575 <returns>The maximum vector.</returns>
1577 <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1578 <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
1579 <param name="left">The first vector to compare.</param>
1580 <param name="right">The second vector to compare.</param>
1581 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1582 <returns>The minimum vector.</returns>
1584 <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
1585 <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
1586 <param name="left">The scalar value.</param>
1587 <param name="right">The vector.</param>
1588 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1589 <returns>The scaled vector.</returns>
1591 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1592 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1593 <param name="left">The first vector.</param>
1594 <param name="right">The second vector.</param>
1595 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1596 <returns>The product vector.</returns>
1598 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
1599 <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
1600 <param name="left">The vector.</param>
1601 <param name="right">The scalar value.</param>
1602 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1603 <returns>The scaled vector.</returns>
1605 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1606 <param name="source1"></param>
1607 <param name="source2"></param>
1610 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
1611 <param name="source1"></param>
1612 <param name="source2"></param>
1615 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1616 <param name="source1"></param>
1617 <param name="source2"></param>
1620 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1621 <param name="source1"></param>
1622 <param name="source2"></param>
1625 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
1626 <param name="source1"></param>
1627 <param name="source2"></param>
1630 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
1631 <param name="source1"></param>
1632 <param name="source2"></param>
1635 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
1636 <param name="source1"></param>
1637 <param name="source2"></param>
1640 <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
1641 <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
1642 <param name="value">The source vector.</param>
1643 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1644 <returns>The negated vector.</returns>
1646 <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
1647 <summary>Returns a new vector whose elements are obtained by taking the one&#39;s complement of a specified vector&#39;s elements.</summary>
1648 <param name="value">The source vector.</param>
1649 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1650 <returns>The resulting vector.</returns>
1652 <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
1653 <summary>Returns a new vector whose elements are the square roots of a specified vector&#39;s elements.</summary>
1654 <param name="value">The source vector.</param>
1655 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1656 <returns>The square root vector.</returns>
1658 <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1659 <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
1660 <param name="left">The first vector.</param>
1661 <param name="right">The second vector.</param>
1662 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1663 <returns>The difference vector.</returns>
1665 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
1666 <param name="source"></param>
1667 <param name="dest1"></param>
1668 <param name="dest2"></param>
1670 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
1671 <param name="source"></param>
1672 <param name="dest1"></param>
1673 <param name="dest2"></param>
1675 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
1676 <param name="source"></param>
1677 <param name="dest1"></param>
1678 <param name="dest2"></param>
1680 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
1681 <param name="source"></param>
1682 <param name="dest1"></param>
1683 <param name="dest2"></param>
1685 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
1686 <param name="source"></param>
1687 <param name="dest1"></param>
1688 <param name="dest2"></param>
1690 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
1691 <param name="source"></param>
1692 <param name="dest1"></param>
1693 <param name="dest2"></param>
1695 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
1696 <param name="source"></param>
1697 <param name="dest1"></param>
1698 <param name="dest2"></param>
1700 <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1701 <summary>Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors.</summary>
1702 <param name="left">The first vector.</param>
1703 <param name="right">The second vector.</param>
1704 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1705 <returns>The resulting vector.</returns>
1707 <member name="T:System.Numerics.Vector2">
1708 <summary>Represents a vector with two single-precision floating-point values.</summary>
1710 <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
1711 <summary>Creates a new <see cref="T:System.Numerics.Vector2"></see> object whose two elements have the same value.</summary>
1712 <param name="value">The value to assign to both elements.</param>
1714 <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
1715 <summary>Creates a vector whose elements have the specified values.</summary>
1716 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X"></see> field.</param>
1717 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y"></see> field.</param>
1719 <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
1720 <summary>Returns a vector whose elements are the absolute values of each of the specified vector&#39;s elements.</summary>
1721 <param name="value">A vector.</param>
1722 <returns>The absolute value vector.</returns>
1724 <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
1725 <summary>Adds two vectors together.</summary>
1726 <param name="left">The first vector to add.</param>
1727 <param name="right">The second vector to add.</param>
1728 <returns>The summed vector.</returns>
1730 <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
1731 <summary>Restricts a vector between a minimum and a maximum value.</summary>
1732 <param name="value1">The vector to restrict.</param>
1733 <param name="min">The minimum value.</param>
1734 <param name="max">The maximum value.</param>
1735 <returns>The restricted vector.</returns>
1737 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
1738 <summary>Copies the elements of the vector to a specified array.</summary>
1739 <param name="array">The destination array.</param>
1740 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
1741 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1742 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
1744 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
1745 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
1746 <param name="array">The destination array.</param>
1747 <param name="index">The index at which to copy the first element of the vector.</param>
1748 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
1749 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1750 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
1752 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
1753 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
1755 <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
1756 <summary>Computes the Euclidean distance between the two given points.</summary>
1757 <param name="value1">The first point.</param>
1758 <param name="value2">The second point.</param>
1759 <returns>The distance.</returns>
1761 <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
1762 <summary>Returns the Euclidean distance squared between two specified points.</summary>
1763 <param name="value1">The first point.</param>
1764 <param name="value2">The second point.</param>
1765 <returns>The distance squared.</returns>
1767 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
1768 <summary>Divides the first vector by the second.</summary>
1769 <param name="left">The first vector.</param>
1770 <param name="right">The second vector.</param>
1771 <returns>The vector resulting from the division.</returns>
1773 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
1774 <summary>Divides the specified vector by a specified scalar value.</summary>
1775 <param name="left">The vector.</param>
1776 <param name="divisor">The scalar value.</param>
1777 <returns>The vector that results from the division.</returns>
1779 <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
1780 <summary>Returns the dot product of two vectors.</summary>
1781 <param name="value1">The first vector.</param>
1782 <param name="value2">The second vector.</param>
1783 <returns>The dot product.</returns>
1785 <member name="M:System.Numerics.Vector2.Equals(System.Object)">
1786 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
1787 <param name="obj">The object to compare with the current instance.</param>
1788 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
1790 <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
1791 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
1792 <param name="other">The other vector.</param>
1793 <returns>true if the two vectors are equal; otherwise, false.</returns>
1795 <member name="M:System.Numerics.Vector2.GetHashCode">
1796 <summary>Returns the hash code for this instance.</summary>
1797 <returns>The hash code.</returns>
1799 <member name="M:System.Numerics.Vector2.Length">
1800 <summary>Returns the length of the vector.</summary>
1801 <returns>The vector&#39;s length.</returns>
1803 <member name="M:System.Numerics.Vector2.LengthSquared">
1804 <summary>Returns the length of the vector squared.</summary>
1805 <returns>The vector&#39;s length squared.</returns>
1807 <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
1808 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
1809 <param name="value1">The first vector.</param>
1810 <param name="value2">The second vector.</param>
1811 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
1812 <returns>The interpolated vector.</returns>
1814 <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
1815 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
1816 <param name="value1">The first vector.</param>
1817 <param name="value2">The second vector.</param>
1818 <returns>The maximized vector.</returns>
1820 <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
1821 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
1822 <param name="value1">The first vector.</param>
1823 <param name="value2">The second vector.</param>
1824 <returns>The minimized vector.</returns>
1826 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1827 <summary>Multiplies two vectors together.</summary>
1828 <param name="left">The first vector.</param>
1829 <param name="right">The second vector.</param>
1830 <returns>The product vector.</returns>
1832 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
1833 <summary>Multiplies a vector by a specified scalar.</summary>
1834 <param name="left">The vector to multiply.</param>
1835 <param name="right">The scalar value.</param>
1836 <returns>The scaled vector.</returns>
1838 <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
1839 <summary>Multiplies a scalar value by a specified vector.</summary>
1840 <param name="left">The scaled value.</param>
1841 <param name="right">The vector.</param>
1842 <returns>The scaled vector.</returns>
1844 <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
1845 <summary>Negates a specified vector.</summary>
1846 <param name="value">The vector to negate.</param>
1847 <returns>The negated vector.</returns>
1849 <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
1850 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
1851 <param name="value">The vector to normalize.</param>
1852 <returns>The normalized vector.</returns>
1854 <member name="P:System.Numerics.Vector2.One">
1855 <summary>Gets a vector whose 2 elements are equal to one.</summary>
1856 <returns>A vector whose two elements are equal to one (that is, it returns the vector (1,1).</returns>
1858 <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
1859 <summary>Adds two vectors together.</summary>
1860 <param name="left">The first vector to add.</param>
1861 <param name="right">The second vector to add.</param>
1862 <returns>The summed vector.</returns>
1864 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
1865 <summary>Divides the first vector by the second.</summary>
1866 <param name="left">The first vector.</param>
1867 <param name="right">The second vector.</param>
1868 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
1870 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
1871 <summary>Divides the specified vector by a specified scalar value.</summary>
1872 <param name="value1">The vector.</param>
1873 <param name="value2">The scalar value.</param>
1874 <returns>The result of the division.</returns>
1876 <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
1877 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
1878 <param name="left">The first vector to compare.</param>
1879 <param name="right">The second vector to compare.</param>
1880 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1882 <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
1883 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
1884 <param name="left">The first vector to compare.</param>
1885 <param name="right">The second vector to compare.</param>
1886 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
1888 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1889 <summary>Multiplies two vectors together.</summary>
1890 <param name="left">The first vector.</param>
1891 <param name="right">The second vector.</param>
1892 <returns>The product vector.</returns>
1894 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
1895 <summary>Multiples the specified vector by the specified scalar value.</summary>
1896 <param name="left">The vector.</param>
1897 <param name="right">The scalar value.</param>
1898 <returns>The scaled vector.</returns>
1900 <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
1901 <summary>Multiples the scalar value by the specified vector.</summary>
1902 <param name="left">The vector.</param>
1903 <param name="right">The scalar value.</param>
1904 <returns>The scaled vector.</returns>
1906 <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
1907 <summary>Subtracts the second vector from the first.</summary>
1908 <param name="left">The first vector.</param>
1909 <param name="right">The second vector.</param>
1910 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
1912 <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
1913 <summary>Negates the specified vector.</summary>
1914 <param name="value">The vector to negate.</param>
1915 <returns>The negated vector.</returns>
1917 <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
1918 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
1919 <param name="vector">The source vector.</param>
1920 <param name="normal">The normal of the surface being reflected off.</param>
1921 <returns>The reflected vector.</returns>
1923 <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
1924 <summary>Returns a vector whose elements are the square root of each of a specified vector&#39;s elements.</summary>
1925 <param name="value">A vector.</param>
1926 <returns>The square root vector.</returns>
1928 <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
1929 <summary>Subtracts the second vector from the first.</summary>
1930 <param name="left">The first vector.</param>
1931 <param name="right">The second vector.</param>
1932 <returns>The difference vector.</returns>
1934 <member name="M:System.Numerics.Vector2.ToString">
1935 <summary>Returns the string representation of the current instance using default formatting.</summary>
1936 <returns>The string representation of the current instance.</returns>
1938 <member name="M:System.Numerics.Vector2.ToString(System.String)">
1939 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
1940 <param name="format">A or that defines the format of individual elements.</param>
1941 <returns>The string representation of the current instance.</returns>
1943 <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
1944 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
1945 <param name="format">A or that defines the format of individual elements.</param>
1946 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
1947 <returns>The string representation of the current instance.</returns>
1949 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
1950 <summary>Transforms a vector by a specified 3x2 matrix.</summary>
1951 <param name="position">The vector to transform.</param>
1952 <param name="matrix">The transformation matrix.</param>
1953 <returns>The transformed vector.</returns>
1955 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
1956 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
1957 <param name="position">The vector to transform.</param>
1958 <param name="matrix">The transformation matrix.</param>
1959 <returns>The transformed vector.</returns>
1961 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
1962 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
1963 <param name="value">The vector to rotate.</param>
1964 <param name="rotation">The rotation to apply.</param>
1965 <returns>The transformed vector.</returns>
1967 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
1968 <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
1969 <param name="normal">The source vector.</param>
1970 <param name="matrix">The matrix.</param>
1971 <returns>The transformed vector.</returns>
1973 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
1974 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
1975 <param name="normal">The source vector.</param>
1976 <param name="matrix">The matrix.</param>
1977 <returns>The transformed vector.</returns>
1979 <member name="P:System.Numerics.Vector2.UnitX">
1980 <summary>Gets the vector (1,0).</summary>
1981 <returns>The vector (1,0).</returns>
1983 <member name="P:System.Numerics.Vector2.UnitY">
1984 <summary>Gets the vector (0,1).</summary>
1985 <returns>The vector (0,1).</returns>
1987 <member name="F:System.Numerics.Vector2.X">
1988 <summary>The X component of the vector.</summary>
1991 <member name="F:System.Numerics.Vector2.Y">
1992 <summary>The Y component of the vector.</summary>
1995 <member name="P:System.Numerics.Vector2.Zero">
1996 <summary>Returns a vector whose 2 elements are equal to zero.</summary>
1997 <returns>A vector whose two elements are equal to zero (that is, it returns the vector (0,0).</returns>
1999 <member name="T:System.Numerics.Vector3">
2000 <summary>Represents a vector with three single-precision floating-point values.</summary>
2002 <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
2003 <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object whose three elements have the same value.</summary>
2004 <param name="value">The value to assign to all three elements.</param>
2006 <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
2007 <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and the specified value.</summary>
2008 <param name="value">The vector with two elements.</param>
2009 <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
2011 <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
2012 <summary>Creates a vector whose elements have the specified values.</summary>
2013 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X"></see> field.</param>
2014 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y"></see> field.</param>
2015 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
2017 <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
2018 <summary>Returns a vector whose elements are the absolute values of each of the specified vector&#39;s elements.</summary>
2019 <param name="value">A vector.</param>
2020 <returns>The absolute value vector.</returns>
2022 <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
2023 <summary>Adds two vectors together.</summary>
2024 <param name="left">The first vector to add.</param>
2025 <param name="right">The second vector to add.</param>
2026 <returns>The summed vector.</returns>
2028 <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
2029 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2030 <param name="value1">The vector to restrict.</param>
2031 <param name="min">The minimum value.</param>
2032 <param name="max">The maximum value.</param>
2033 <returns>The restricted vector.</returns>
2035 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
2036 <summary>Copies the elements of the vector to a specified array.</summary>
2037 <param name="array">The destination array.</param>
2038 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2039 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2040 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2042 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
2043 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2044 <param name="array">The destination array.</param>
2045 <param name="index">The index at which to copy the first element of the vector.</param>
2046 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2047 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2048 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
2050 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
2051 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2053 <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
2054 <summary>Computes the cross product of two vectors.</summary>
2055 <param name="vector1">The first vector.</param>
2056 <param name="vector2">The second vector.</param>
2057 <returns>The cross product.</returns>
2059 <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
2060 <summary>Computes the Euclidean distance between the two given points.</summary>
2061 <param name="value1">The first point.</param>
2062 <param name="value2">The second point.</param>
2063 <returns>The distance.</returns>
2065 <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
2066 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2067 <param name="value1">The first point.</param>
2068 <param name="value2">The second point.</param>
2069 <returns>The distance squared.</returns>
2071 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
2072 <summary>Divides the specified vector by a specified scalar value.</summary>
2073 <param name="left">The vector.</param>
2074 <param name="divisor">The scalar value.</param>
2075 <returns>The vector that results from the division.</returns>
2077 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
2078 <summary>Divides the first vector by the second.</summary>
2079 <param name="left">The first vector.</param>
2080 <param name="right">The second vector.</param>
2081 <returns>The vector resulting from the division.</returns>
2083 <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
2084 <summary>Returns the dot product of two vectors.</summary>
2085 <param name="vector1">The first vector.</param>
2086 <param name="vector2">The second vector.</param>
2087 <returns>The dot product.</returns>
2089 <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
2090 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2091 <param name="other">The other vector.</param>
2092 <returns>true if the two vectors are equal; otherwise, false.</returns>
2094 <member name="M:System.Numerics.Vector3.Equals(System.Object)">
2095 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2096 <param name="obj">The object to compare with the current instance.</param>
2097 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
2099 <member name="M:System.Numerics.Vector3.GetHashCode">
2100 <summary>Returns the hash code for this instance.</summary>
2101 <returns>The hash code.</returns>
2103 <member name="M:System.Numerics.Vector3.Length">
2104 <summary>Returns the length of this vector object.</summary>
2105 <returns>The vector&#39;s length.</returns>
2107 <member name="M:System.Numerics.Vector3.LengthSquared">
2108 <summary>Returns the length of the vector squared.</summary>
2109 <returns>The vector&#39;s length squared.</returns>
2111 <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
2112 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2113 <param name="value1">The first vector.</param>
2114 <param name="value2">The second vector.</param>
2115 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
2116 <returns>The interpolated vector.</returns>
2118 <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
2119 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2120 <param name="value1">The first vector.</param>
2121 <param name="value2">The second vector.</param>
2122 <returns>The maximized vector.</returns>
2124 <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
2125 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2126 <param name="value1">The first vector.</param>
2127 <param name="value2">The second vector.</param>
2128 <returns>The minimized vector.</returns>
2130 <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
2131 <summary>Multiplies a scalar value by a specified vector.</summary>
2132 <param name="left">The scaled value.</param>
2133 <param name="right">The vector.</param>
2134 <returns>The scaled vector.</returns>
2136 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2137 <summary>Multiplies two vectors together.</summary>
2138 <param name="left">The first vector.</param>
2139 <param name="right">The second vector.</param>
2140 <returns>The product vector.</returns>
2142 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
2143 <summary>Multiplies a vector by a specified scalar.</summary>
2144 <param name="left">The vector to multiply.</param>
2145 <param name="right">The scalar value.</param>
2146 <returns>The scaled vector.</returns>
2148 <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
2149 <summary>Negates a specified vector.</summary>
2150 <param name="value">The vector to negate.</param>
2151 <returns>The negated vector.</returns>
2153 <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
2154 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2155 <param name="value">The vector to normalize.</param>
2156 <returns>The normalized vector.</returns>
2158 <member name="P:System.Numerics.Vector3.One">
2159 <summary>Gets a vector whose 3 elements are equal to one.</summary>
2160 <returns>A vector whose three elements are equal to one (that is, it returns the vector (1,1,1).</returns>
2162 <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
2163 <summary>Adds two vectors together.</summary>
2164 <param name="left">The first vector to add.</param>
2165 <param name="right">The second vector to add.</param>
2166 <returns>The summed vector.</returns>
2168 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
2169 <summary>Divides the first vector by the second.</summary>
2170 <param name="left">The first vector.</param>
2171 <param name="right">The second vector.</param>
2172 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
2174 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
2175 <summary>Divides the specified vector by a specified scalar value.</summary>
2176 <param name="value1">The vector.</param>
2177 <param name="value2">The scalar value.</param>
2178 <returns>The result of the division.</returns>
2180 <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
2181 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2182 <param name="left">The first vector to compare.</param>
2183 <param name="right">The second vector to compare.</param>
2184 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
2186 <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
2187 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2188 <param name="left">The first vector to compare.</param>
2189 <param name="right">The second vector to compare.</param>
2190 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
2192 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2193 <summary>Multiplies two vectors together.</summary>
2194 <param name="left">The first vector.</param>
2195 <param name="right">The second vector.</param>
2196 <returns>The product vector.</returns>
2198 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
2199 <summary>Multiples the specified vector by the specified scalar value.</summary>
2200 <param name="left">The vector.</param>
2201 <param name="right">The scalar value.</param>
2202 <returns>The scaled vector.</returns>
2204 <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
2205 <summary>Multiples the scalar value by the specified vector.</summary>
2206 <param name="left">The vector.</param>
2207 <param name="right">The scalar value.</param>
2208 <returns>The scaled vector.</returns>
2210 <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
2211 <summary>Subtracts the second vector from the first.</summary>
2212 <param name="left">The first vector.</param>
2213 <param name="right">The second vector.</param>
2214 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
2216 <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
2217 <summary>Negates the specified vector.</summary>
2218 <param name="value">The vector to negate.</param>
2219 <returns>The negated vector.</returns>
2221 <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
2222 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
2223 <param name="vector">The source vector.</param>
2224 <param name="normal">The normal of the surface being reflected off.</param>
2225 <returns>The reflected vector.</returns>
2227 <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
2228 <summary>Returns a vector whose elements are the square root of each of a specified vector&#39;s elements.</summary>
2229 <param name="value">A vector.</param>
2230 <returns>The square root vector.</returns>
2232 <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
2233 <summary>Subtracts the second vector from the first.</summary>
2234 <param name="left">The first vector.</param>
2235 <param name="right">The second vector.</param>
2236 <returns>The difference vector.</returns>
2238 <member name="M:System.Numerics.Vector3.ToString">
2239 <summary>Returns the string representation of the current instance using default formatting.</summary>
2240 <returns>The string representation of the current instance.</returns>
2242 <member name="M:System.Numerics.Vector3.ToString(System.String)">
2243 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2244 <param name="format">A or that defines the format of individual elements.</param>
2245 <returns>The string representation of the current instance.</returns>
2247 <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
2248 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2249 <param name="format">A or that defines the format of individual elements.</param>
2250 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2251 <returns>The string representation of the current instance.</returns>
2253 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2254 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
2255 <param name="position">The vector to transform.</param>
2256 <param name="matrix">The transformation matrix.</param>
2257 <returns>The transformed vector.</returns>
2259 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2260 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
2261 <param name="value">The vector to rotate.</param>
2262 <param name="rotation">The rotation to apply.</param>
2263 <returns>The transformed vector.</returns>
2265 <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2266 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
2267 <param name="normal">The source vector.</param>
2268 <param name="matrix">The matrix.</param>
2269 <returns>The transformed vector.</returns>
2271 <member name="P:System.Numerics.Vector3.UnitX">
2272 <summary>Gets the vector (1,0,0).</summary>
2273 <returns>The vector (1,0,0).</returns>
2275 <member name="P:System.Numerics.Vector3.UnitY">
2276 <summary>Gets the vector (0,1,0).</summary>
2277 <returns>The vector (0,1,0)..</returns>
2279 <member name="P:System.Numerics.Vector3.UnitZ">
2280 <summary>Gets the vector (0,0,1).</summary>
2281 <returns>The vector (0,0,1).</returns>
2283 <member name="F:System.Numerics.Vector3.X">
2284 <summary>The X component of the vector.</summary>
2287 <member name="F:System.Numerics.Vector3.Y">
2288 <summary>The Y component of the vector.</summary>
2291 <member name="F:System.Numerics.Vector3.Z">
2292 <summary>The Z component of the vector.</summary>
2295 <member name="P:System.Numerics.Vector3.Zero">
2296 <summary>Gets a vector whose 3 elements are equal to zero.</summary>
2297 <returns>A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0).</returns>
2299 <member name="T:System.Numerics.Vector4">
2300 <summary>Represents a vector with four single-precision floating-point values.</summary>
2302 <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
2303 <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object whose four elements have the same value.</summary>
2304 <param name="value">The value to assign to all four elements.</param>
2306 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
2307 <summary>Constructs a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector3"></see> object and a W component.</summary>
2308 <param name="value">The vector to use for the X, Y, and Z components.</param>
2309 <param name="w">The W component.</param>
2311 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
2312 <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and a Z and a W component.</summary>
2313 <param name="value">The vector to use for the X and Y components.</param>
2314 <param name="z">The Z component.</param>
2315 <param name="w">The W component.</param>
2317 <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
2318 <summary>Creates a vector whose elements have the specified values.</summary>
2319 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X"></see> field.</param>
2320 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y"></see> field.</param>
2321 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z"></see> field.</param>
2322 <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W"></see> field.</param>
2324 <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
2325 <summary>Returns a vector whose elements are the absolute values of each of the specified vector&#39;s elements.</summary>
2326 <param name="value">A vector.</param>
2327 <returns>The absolute value vector.</returns>
2329 <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
2330 <summary>Adds two vectors together.</summary>
2331 <param name="left">The first vector to add.</param>
2332 <param name="right">The second vector to add.</param>
2333 <returns>The summed vector.</returns>
2335 <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
2336 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2337 <param name="value1">The vector to restrict.</param>
2338 <param name="min">The minimum value.</param>
2339 <param name="max">The maximum value.</param>
2340 <returns>The restricted vector.</returns>
2342 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
2343 <summary>Copies the elements of the vector to a specified array.</summary>
2344 <param name="array">The destination array.</param>
2345 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2346 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2347 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2349 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
2350 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2351 <param name="array">The destination array.</param>
2352 <param name="index">The index at which to copy the first element of the vector.</param>
2353 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2354 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2355 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
2357 <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
2358 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2360 <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
2361 <summary>Computes the Euclidean distance between the two given points.</summary>
2362 <param name="value1">The first point.</param>
2363 <param name="value2">The second point.</param>
2364 <returns>The distance.</returns>
2366 <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
2367 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2368 <param name="value1">The first point.</param>
2369 <param name="value2">The second point.</param>
2370 <returns>The distance squared.</returns>
2372 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
2373 <summary>Divides the first vector by the second.</summary>
2374 <param name="left">The first vector.</param>
2375 <param name="right">The second vector.</param>
2376 <returns>The vector resulting from the division.</returns>
2378 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
2379 <summary>Divides the specified vector by a specified scalar value.</summary>
2380 <param name="left">The vector.</param>
2381 <param name="divisor">The scalar value.</param>
2382 <returns>The vector that results from the division.</returns>
2384 <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
2385 <summary>Returns the dot product of two vectors.</summary>
2386 <param name="vector1">The first vector.</param>
2387 <param name="vector2">The second vector.</param>
2388 <returns>The dot product.</returns>
2390 <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
2391 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2392 <param name="other">The other vector.</param>
2393 <returns>true if the two vectors are equal; otherwise, false.</returns>
2395 <member name="M:System.Numerics.Vector4.Equals(System.Object)">
2396 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2397 <param name="obj">The object to compare with the current instance.</param>
2398 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
2400 <member name="M:System.Numerics.Vector4.GetHashCode">
2401 <summary>Returns the hash code for this instance.</summary>
2402 <returns>The hash code.</returns>
2404 <member name="M:System.Numerics.Vector4.Length">
2405 <summary>Returns the length of this vector object.</summary>
2406 <returns>The vector&#39;s length.</returns>
2408 <member name="M:System.Numerics.Vector4.LengthSquared">
2409 <summary>Returns the length of the vector squared.</summary>
2410 <returns>The vector&#39;s length squared.</returns>
2412 <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
2413 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2414 <param name="value1">The first vector.</param>
2415 <param name="value2">The second vector.</param>
2416 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
2417 <returns>The interpolated vector.</returns>
2419 <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
2420 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2421 <param name="value1">The first vector.</param>
2422 <param name="value2">The second vector.</param>
2423 <returns>The maximized vector.</returns>
2425 <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
2426 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2427 <param name="value1">The first vector.</param>
2428 <param name="value2">The second vector.</param>
2429 <returns>The minimized vector.</returns>
2431 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2432 <summary>Multiplies two vectors together.</summary>
2433 <param name="left">The first vector.</param>
2434 <param name="right">The second vector.</param>
2435 <returns>The product vector.</returns>
2437 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
2438 <summary>Multiplies a vector by a specified scalar.</summary>
2439 <param name="left">The vector to multiply.</param>
2440 <param name="right">The scalar value.</param>
2441 <returns>The scaled vector.</returns>
2443 <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
2444 <summary>Multiplies a scalar value by a specified vector.</summary>
2445 <param name="left">The scaled value.</param>
2446 <param name="right">The vector.</param>
2447 <returns>The scaled vector.</returns>
2449 <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
2450 <summary>Negates a specified vector.</summary>
2451 <param name="value">The vector to negate.</param>
2452 <returns>The negated vector.</returns>
2454 <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
2455 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2456 <param name="vector">The vector to normalize.</param>
2457 <returns>The normalized vector.</returns>
2459 <member name="P:System.Numerics.Vector4.One">
2460 <summary>Gets a vector whose 4 elements are equal to one.</summary>
2461 <returns>Returns <see cref="System.Numerics.Vector4"></see>.</returns>
2463 <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
2464 <summary>Adds two vectors together.</summary>
2465 <param name="left">The first vector to add.</param>
2466 <param name="right">The second vector to add.</param>
2467 <returns>The summed vector.</returns>
2469 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
2470 <summary>Divides the first vector by the second.</summary>
2471 <param name="left">The first vector.</param>
2472 <param name="right">The second vector.</param>
2473 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
2475 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
2476 <summary>Divides the specified vector by a specified scalar value.</summary>
2477 <param name="value1">The vector.</param>
2478 <param name="value2">The scalar value.</param>
2479 <returns>The result of the division.</returns>
2481 <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
2482 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2483 <param name="left">The first vector to compare.</param>
2484 <param name="right">The second vector to compare.</param>
2485 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
2487 <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
2488 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2489 <param name="left">The first vector to compare.</param>
2490 <param name="right">The second vector to compare.</param>
2491 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
2493 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2494 <summary>Multiplies two vectors together.</summary>
2495 <param name="left">The first vector.</param>
2496 <param name="right">The second vector.</param>
2497 <returns>The product vector.</returns>
2499 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
2500 <summary>Multiples the specified vector by the specified scalar value.</summary>
2501 <param name="left">The vector.</param>
2502 <param name="right">The scalar value.</param>
2503 <returns>The scaled vector.</returns>
2505 <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
2506 <summary>Multiples the scalar value by the specified vector.</summary>
2507 <param name="left">The vector.</param>
2508 <param name="right">The scalar value.</param>
2509 <returns>The scaled vector.</returns>
2511 <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
2512 <summary>Subtracts the second vector from the first.</summary>
2513 <param name="left">The first vector.</param>
2514 <param name="right">The second vector.</param>
2515 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
2517 <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
2518 <summary>Negates the specified vector.</summary>
2519 <param name="value">The vector to negate.</param>
2520 <returns>The negated vector.</returns>
2522 <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
2523 <summary>Returns a vector whose elements are the square root of each of a specified vector&#39;s elements.</summary>
2524 <param name="value">A vector.</param>
2525 <returns>The square root vector.</returns>
2527 <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
2528 <summary>Subtracts the second vector from the first.</summary>
2529 <param name="left">The first vector.</param>
2530 <param name="right">The second vector.</param>
2531 <returns>The difference vector.</returns>
2533 <member name="M:System.Numerics.Vector4.ToString">
2534 <summary>Returns the string representation of the current instance using default formatting.</summary>
2535 <returns>The string representation of the current instance.</returns>
2537 <member name="M:System.Numerics.Vector4.ToString(System.String)">
2538 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2539 <param name="format">A or that defines the format of individual elements.</param>
2540 <returns>The string representation of the current instance.</returns>
2542 <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
2543 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2544 <param name="format">A or that defines the format of individual elements.</param>
2545 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2546 <returns>The string representation of the current instance.</returns>
2548 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
2549 <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
2550 <param name="value">The vector to rotate.</param>
2551 <param name="rotation">The rotation to apply.</param>
2552 <returns>The transformed vector.</returns>
2554 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
2555 <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
2556 <param name="vector">The vector to transform.</param>
2557 <param name="matrix">The transformation matrix.</param>
2558 <returns>The transformed vector.</returns>
2560 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2561 <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
2562 <param name="value">The vector to rotate.</param>
2563 <param name="rotation">The rotation to apply.</param>
2564 <returns>The transformed vector.</returns>
2566 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
2567 <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
2568 <param name="position">The vector to transform.</param>
2569 <param name="matrix">The transformation matrix.</param>
2570 <returns>The transformed vector.</returns>
2572 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
2573 <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
2574 <param name="value">The vector to rotate.</param>
2575 <param name="rotation">The rotation to apply.</param>
2576 <returns>The transformed vector.</returns>
2578 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2579 <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
2580 <param name="position">The vector to transform.</param>
2581 <param name="matrix">The transformation matrix.</param>
2582 <returns>The transformed vector.</returns>
2584 <member name="P:System.Numerics.Vector4.UnitW">
2585 <summary>Gets the vector (0,0,0,1).</summary>
2586 <returns>The vector (0,0,0,1).</returns>
2588 <member name="P:System.Numerics.Vector4.UnitX">
2589 <summary>Gets the vector (1,0,0,0).</summary>
2590 <returns>The vector (1,0,0,0).</returns>
2592 <member name="P:System.Numerics.Vector4.UnitY">
2593 <summary>Gets the vector (0,1,0,0).</summary>
2594 <returns>The vector (0,1,0,0)..</returns>
2596 <member name="P:System.Numerics.Vector4.UnitZ">
2597 <summary>Gets a vector whose 4 elements are equal to zero.</summary>
2598 <returns>The vector (0,0,1,0).</returns>
2600 <member name="F:System.Numerics.Vector4.W">
2601 <summary>The W component of the vector.</summary>
2604 <member name="F:System.Numerics.Vector4.X">
2605 <summary>The X component of the vector.</summary>
2608 <member name="F:System.Numerics.Vector4.Y">
2609 <summary>The Y component of the vector.</summary>
2612 <member name="F:System.Numerics.Vector4.Z">
2613 <summary>The Z component of the vector.</summary>
2616 <member name="P:System.Numerics.Vector4.Zero">
2617 <summary>Gets a vector whose 4 elements are equal to zero.</summary>
2618 <returns>A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0).</returns>