1 <?xml version="1.0" encoding="utf-8"?><span>
4 <name>System.Numerics.Vectors</name>
7 <member name="T:System.Numerics.Matrix3x2">
8 <summary>Represents a 3x2 matrix.</summary>
10 <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
11 <summary>Creates a 3x2 matrix from the specified components.</summary>
12 <param name="m11">The value to assign to the first element in the first row.</param>
13 <param name="m12">The value to assign to the second element in the first row.</param>
14 <param name="m21">The value to assign to the first element in the second row.</param>
15 <param name="m22">The value to assign to the second element in the second row.</param>
16 <param name="m31">The value to assign to the first element in the third row.</param>
17 <param name="m32">The value to assign to the second element in the third row.</param>
19 <member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
20 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
21 <param name="value1">The first matrix.</param>
22 <param name="value2">The second matrix.</param>
23 <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
25 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
26 <summary>Creates a rotation matrix using the given rotation in radians.</summary>
27 <param name="radians">The amount of rotation, in radians.</param>
28 <returns>The rotation matrix.</returns>
30 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
31 <summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
32 <param name="radians">The amount of rotation, in radians.</param>
33 <param name="centerPoint">The center point.</param>
34 <returns>The rotation matrix.</returns>
36 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
37 <summary>Creates a scaling matrix from the specified X and Y components.</summary>
38 <param name="xScale">The value to scale by on the X axis.</param>
39 <param name="yScale">The value to scale by on the Y axis.</param>
40 <returns>The scaling matrix.</returns>
42 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
43 <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
44 <param name="scale">The uniform scale to use.</param>
45 <param name="centerPoint">The center offset.</param>
46 <returns>The scaling matrix.</returns>
48 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
49 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
50 <param name="xScale">The value to scale by on the X axis.</param>
51 <param name="yScale">The value to scale by on the Y axis.</param>
52 <param name="centerPoint">The center point.</param>
53 <returns>The scaling matrix.</returns>
55 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
56 <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
57 <param name="scale">The uniform scale to use.</param>
58 <returns>The scaling matrix.</returns>
60 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
61 <summary>Creates a scaling matrix from the specified vector scale.</summary>
62 <param name="scales">The scale to use.</param>
63 <returns>The scaling matrix.</returns>
65 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
66 <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
67 <param name="scales">The scale to use.</param>
68 <param name="centerPoint">The center offset.</param>
69 <returns>The scaling matrix.</returns>
71 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
72 <summary>Creates a skew matrix from the specified angles in radians.</summary>
73 <param name="radiansX">The X angle, in radians.</param>
74 <param name="radiansY">The Y angle, in radians.</param>
75 <returns>The skew matrix.</returns>
77 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
78 <summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
79 <param name="radiansX">The X angle, in radians.</param>
80 <param name="radiansY">The Y angle, in radians.</param>
81 <param name="centerPoint">The center point.</param>
82 <returns>The skew matrix.</returns>
84 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
85 <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
86 <param name="position">The translation position.</param>
87 <returns>The translation matrix.</returns>
89 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
90 <summary>Creates a translation matrix from the specified X and Y components.</summary>
91 <param name="xPosition">The X position.</param>
92 <param name="yPosition">The Y position.</param>
93 <returns>The translation matrix.</returns>
95 <member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
96 <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
97 <param name="other">The other matrix.</param>
98 <returns>true if the two matrices are equal; otherwise, false.</returns>
100 <member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
101 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
102 <param name="obj">The object to compare with the current instance.</param>
103 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
105 <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
106 <summary>Calculates the determinant for this matrix.</summary>
107 <returns>The determinant.</returns>
109 <member name="M:System.Numerics.Matrix3x2.GetHashCode">
110 <summary>Returns the hash code for this instance.</summary>
111 <returns>The hash code.</returns>
113 <member name="P:System.Numerics.Matrix3x2.Identity">
114 <summary>Gets the multiplicative identity matrix.</summary>
115 <returns>The multiplicative identify matrix.</returns>
117 <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
118 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
119 <param name="matrix">The matrix to invert.</param>
120 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
121 <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
123 <member name="P:System.Numerics.Matrix3x2.IsIdentity">
124 <summary>Indicates whether the current matrix is the identity matrix.</summary>
125 <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
127 <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
128 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
129 <param name="matrix1">The first matrix.</param>
130 <param name="matrix2">The second matrix.</param>
131 <param name="amount">The relative weighting of matrix2.</param>
132 <returns>The interpolated matrix.</returns>
134 <member name="F:System.Numerics.Matrix3x2.M11">
135 <summary>The first element of the first row.</summary>
138 <member name="F:System.Numerics.Matrix3x2.M12">
139 <summary>The second element of the first row.</summary>
142 <member name="F:System.Numerics.Matrix3x2.M21">
143 <summary>The first element of the second row.</summary>
146 <member name="F:System.Numerics.Matrix3x2.M22">
147 <summary>The second element of the second row.</summary>
150 <member name="F:System.Numerics.Matrix3x2.M31">
151 <summary>The first element of the third row.</summary>
154 <member name="F:System.Numerics.Matrix3x2.M32">
155 <summary>The second element of the third row.</summary>
158 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
159 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
160 <param name="value1">The first matrix.</param>
161 <param name="value2">The second matrix.</param>
162 <returns>The product matrix.</returns>
164 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
165 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
166 <param name="value1">The matrix to scale.</param>
167 <param name="value2">The scaling value to use.</param>
168 <returns>The scaled matrix.</returns>
170 <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
171 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
172 <param name="value">The matrix to negate.</param>
173 <returns>The negated matrix.</returns>
175 <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
176 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
177 <param name="value1">The first matrix.</param>
178 <param name="value2">The second matrix.</param>
179 <returns>The matrix that contains the summed values.</returns>
181 <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
182 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
183 <param name="value1">The first matrix to compare.</param>
184 <param name="value2">The second matrix to compare.</param>
185 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
187 <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
188 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
189 <param name="value1">The first matrix to compare.</param>
190 <param name="value2">The second matrix to compare.</param>
191 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
193 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
194 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
195 <param name="value1">The first matrix.</param>
196 <param name="value2">The second matrix.</param>
197 <returns>The product matrix.</returns>
199 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
200 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
201 <param name="value1">The matrix to scale.</param>
202 <param name="value2">The scaling value to use.</param>
203 <returns>The scaled matrix.</returns>
205 <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
206 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
207 <param name="value1">The first matrix.</param>
208 <param name="value2">The second matrix.</param>
209 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
211 <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
212 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
213 <param name="value">The matrix to negate.</param>
214 <returns>The negated matrix.</returns>
216 <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
217 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
218 <param name="value1">The first matrix.</param>
219 <param name="value2">The second matrix.</param>
220 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
222 <member name="M:System.Numerics.Matrix3x2.ToString">
223 <summary>Returns a string that represents this matrix.</summary>
224 <returns>The string representation of this matrix.</returns>
226 <member name="P:System.Numerics.Matrix3x2.Translation">
227 <summary>Gets or sets the translation component of this matrix.</summary>
228 <returns>The translation component of the current instance.</returns>
230 <member name="T:System.Numerics.Matrix4x4">
231 <summary>Represents a 4x4 matrix.</summary>
233 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
234 <summary>Creates a <see cref="T:System.Numerics.Matrix4x4"></see> object from a specified <see cref="T:System.Numerics.Matrix3x2"></see> object.</summary>
235 <param name="value">A 3x2 matrix.</param>
237 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
238 <summary>Creates a 4x4 matrix from the specified components.</summary>
239 <param name="m11">The value to assign to the first element in the first row.</param>
240 <param name="m12">The value to assign to the second element in the first row.</param>
241 <param name="m13">The value to assign to the third element in the first row.</param>
242 <param name="m14">The value to assign to the fourth element in the first row.</param>
243 <param name="m21">The value to assign to the first element in the second row.</param>
244 <param name="m22">The value to assign to the second element in the second row.</param>
245 <param name="m23">The value to assign to the third element in the second row.</param>
246 <param name="m24">The value to assign to the third element in the second row.</param>
247 <param name="m31">The value to assign to the first element in the third row.</param>
248 <param name="m32">The value to assign to the second element in the third row.</param>
249 <param name="m33">The value to assign to the third element in the third row.</param>
250 <param name="m34">The value to assign to the fourth element in the third row.</param>
251 <param name="m41">The value to assign to the first element in the fourth row.</param>
252 <param name="m42">The value to assign to the second element in the fourth row.</param>
253 <param name="m43">The value to assign to the third element in the fourth row.</param>
254 <param name="m44">The value to assign to the fourth element in the fourth row.</param>
256 <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
257 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
258 <param name="value1">The first matrix.</param>
259 <param name="value2">The second matrix.</param>
260 <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
262 <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
263 <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
264 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
265 <param name="cameraPosition">The position of the camera.</param>
266 <param name="cameraUpVector">The up vector of the camera.</param>
267 <param name="cameraForwardVector">The forward vector of the camera.</param>
268 <returns>The created billboard.</returns>
270 <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
271 <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
272 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
273 <param name="cameraPosition">The position of the camera.</param>
274 <param name="rotateAxis">The axis to rotate the billboard around.</param>
275 <param name="cameraForwardVector">The forward vector of the camera.</param>
276 <param name="objectForwardVector">The forward vector of the object.</param>
277 <returns>The billboard matrix.</returns>
279 <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
280 <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
281 <param name="axis">The axis to rotate around.</param>
282 <param name="angle">The angle to rotate around axis, in radians.</param>
283 <returns>The rotation matrix.</returns>
285 <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
286 <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
287 <param name="quaternion">The source Quaternion.</param>
288 <returns>The rotation matrix.</returns>
290 <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
291 <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
292 <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
293 <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
294 <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
295 <returns>The rotation matrix.</returns>
297 <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
298 <summary>Creates a view matrix.</summary>
299 <param name="cameraPosition">The position of the camera.</param>
300 <param name="cameraTarget">The target towards which the camera is pointing.</param>
301 <param name="cameraUpVector">The direction that is "up" from the camera's point of view.</param>
302 <returns>The view matrix.</returns>
304 <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
305 <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
306 <param name="width">The width of the view volume.</param>
307 <param name="height">The height of the view volume.</param>
308 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
309 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
310 <returns>The orthographic projection matrix.</returns>
312 <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
313 <summary>Creates a customized orthographic projection matrix.</summary>
314 <param name="left">The minimum X-value of the view volume.</param>
315 <param name="right">The maximum X-value of the view volume.</param>
316 <param name="bottom">The minimum Y-value of the view volume.</param>
317 <param name="top">The maximum Y-value of the view volume.</param>
318 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
319 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
320 <returns>The orthographic projection matrix.</returns>
322 <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
323 <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
324 <param name="width">The width of the view volume at the near view plane.</param>
325 <param name="height">The height of the view volume at the near view plane.</param>
326 <param name="nearPlaneDistance">The distance to the near view plane.</param>
327 <param name="farPlaneDistance">The distance to the far view plane.</param>
328 <returns>The perspective projection matrix.</returns>
329 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
331 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
332 <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
333 <param name="fieldOfView">The field of view in the y direction, in radians.</param>
334 <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
335 <param name="nearPlaneDistance">The distance to the near view plane.</param>
336 <param name="farPlaneDistance">The distance to the far view plane.</param>
337 <returns>The perspective projection matrix.</returns>
338 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="fieldOfView">fieldOfView</paramref> is less than or equal to zero. -or- <paramref name="fieldOfView">fieldOfView</paramref> is greater than or equal to <see cref="F:System.Math.PI"></see>. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
340 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
341 <summary>Creates a customized perspective projection matrix.</summary>
342 <param name="left">The minimum x-value of the view volume at the near view plane.</param>
343 <param name="right">The maximum x-value of the view volume at the near view plane.</param>
344 <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
345 <param name="top">The maximum y-value of the view volume at the near view plane.</param>
346 <param name="nearPlaneDistance">The distance to the near view plane.</param>
347 <param name="farPlaneDistance">The distance to the far view plane.</param>
348 <returns>The perspective projection matrix.</returns>
349 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
351 <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
352 <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
353 <param name="value">The plane about which to create a reflection.</param>
354 <returns>A new matrix expressing the reflection.</returns>
356 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
357 <summary>Creates a matrix for rotating points around the X axis.</summary>
358 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
359 <returns>The rotation matrix.</returns>
361 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
362 <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
363 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
364 <param name="centerPoint">The center point.</param>
365 <returns>The rotation matrix.</returns>
367 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
368 <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
369 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
370 <param name="centerPoint">The center point.</param>
371 <returns>The rotation matrix.</returns>
373 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
374 <summary>Creates a matrix for rotating points around the Y axis.</summary>
375 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
376 <returns>The rotation matrix.</returns>
378 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
379 <summary>Creates a matrix for rotating points around the Z axis.</summary>
380 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
381 <returns>The rotation matrix.</returns>
383 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
384 <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
385 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
386 <param name="centerPoint">The center point.</param>
387 <returns>The rotation matrix.</returns>
389 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
390 <summary>Creates a scaling matrix from the specified vector scale.</summary>
391 <param name="scales">The scale to use.</param>
392 <returns>The scaling matrix.</returns>
394 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
395 <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
396 <param name="scale">The uniform scaling factor.</param>
397 <returns>The scaling matrix.</returns>
399 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
400 <summary>Creates a scaling matrix with a center point.</summary>
401 <param name="scales">The vector that contains the amount to scale on each axis.</param>
402 <param name="centerPoint">The center point.</param>
403 <returns>The scaling matrix.</returns>
405 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
406 <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
407 <param name="scale">The uniform scaling factor.</param>
408 <param name="centerPoint">The center point.</param>
409 <returns>The scaling matrix.</returns>
411 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
412 <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
413 <param name="xScale">The value to scale by on the X axis.</param>
414 <param name="yScale">The value to scale by on the Y axis.</param>
415 <param name="zScale">The value to scale by on the Z axis.</param>
416 <returns>The scaling matrix.</returns>
418 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
419 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
420 <param name="xScale">The value to scale by on the X axis.</param>
421 <param name="yScale">The value to scale by on the Y axis.</param>
422 <param name="zScale">The value to scale by on the Z axis.</param>
423 <param name="centerPoint">The center point.</param>
424 <returns>The scaling matrix.</returns>
426 <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
427 <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
428 <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
429 <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
430 <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
432 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
433 <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
434 <param name="position">The amount to translate in each axis.</param>
435 <returns>The translation matrix.</returns>
437 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
438 <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
439 <param name="xPosition">The amount to translate on the X axis.</param>
440 <param name="yPosition">The amount to translate on the Y axis.</param>
441 <param name="zPosition">The amount to translate on the Z axis.</param>
442 <returns>The translation matrix.</returns>
444 <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
445 <summary>Creates a world matrix with the specified parameters.</summary>
446 <param name="position">The position of the object.</param>
447 <param name="forward">The forward direction of the object.</param>
448 <param name="up">The upward direction of the object. Its value is usually [0, 1, 0].</param>
449 <returns>The world matrix.</returns>
451 <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
452 <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
453 <param name="matrix">The source matrix.</param>
454 <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
455 <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
456 <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
457 <returns>true if <paramref name="matrix">matrix</paramref> was decomposed successfully; otherwise, false.</returns>
459 <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
460 <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
461 <param name="other">The other matrix.</param>
462 <returns>true if the two matrices are equal; otherwise, false.</returns>
464 <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
465 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
466 <param name="obj">The object to compare with the current instance.</param>
467 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
469 <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
470 <summary>Calculates the determinant of the current 4x4 matrix.</summary>
471 <returns>The determinant.</returns>
473 <member name="M:System.Numerics.Matrix4x4.GetHashCode">
474 <summary>Returns the hash code for this instance.</summary>
475 <returns>The hash code.</returns>
477 <member name="P:System.Numerics.Matrix4x4.Identity">
478 <summary>Gets the multiplicative identity matrix.</summary>
479 <returns>Gets the multiplicative identity matrix.</returns>
481 <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
482 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
483 <param name="matrix">The matrix to invert.</param>
484 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
485 <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
487 <member name="P:System.Numerics.Matrix4x4.IsIdentity">
488 <summary>Indicates whether the current matrix is the identity matrix.</summary>
489 <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
491 <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
492 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
493 <param name="matrix1">The first matrix.</param>
494 <param name="matrix2">The second matrix.</param>
495 <param name="amount">The relative weighting of matrix2.</param>
496 <returns>The interpolated matrix.</returns>
498 <member name="F:System.Numerics.Matrix4x4.M11">
499 <summary>The first element of the first row.</summary>
502 <member name="F:System.Numerics.Matrix4x4.M12">
503 <summary>The second element of the first row.</summary>
506 <member name="F:System.Numerics.Matrix4x4.M13">
507 <summary>The third element of the first row.</summary>
510 <member name="F:System.Numerics.Matrix4x4.M14">
511 <summary>The fourth element of the first row.</summary>
514 <member name="F:System.Numerics.Matrix4x4.M21">
515 <summary>The first element of the second row.</summary>
518 <member name="F:System.Numerics.Matrix4x4.M22">
519 <summary>The second element of the second row.</summary>
522 <member name="F:System.Numerics.Matrix4x4.M23">
523 <summary>The third element of the second row.</summary>
526 <member name="F:System.Numerics.Matrix4x4.M24">
527 <summary>The fourth element of the second row.</summary>
530 <member name="F:System.Numerics.Matrix4x4.M31">
531 <summary>The first element of the third row.</summary>
534 <member name="F:System.Numerics.Matrix4x4.M32">
535 <summary>The second element of the third row.</summary>
538 <member name="F:System.Numerics.Matrix4x4.M33">
539 <summary>The third element of the third row.</summary>
542 <member name="F:System.Numerics.Matrix4x4.M34">
543 <summary>The fourth element of the third row.</summary>
546 <member name="F:System.Numerics.Matrix4x4.M41">
547 <summary>The first element of the fourth row.</summary>
550 <member name="F:System.Numerics.Matrix4x4.M42">
551 <summary>The second element of the fourth row.</summary>
554 <member name="F:System.Numerics.Matrix4x4.M43">
555 <summary>The third element of the fourth row.</summary>
558 <member name="F:System.Numerics.Matrix4x4.M44">
559 <summary>The fourth element of the fourth row.</summary>
562 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
563 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
564 <param name="value1">The first matrix.</param>
565 <param name="value2">The second matrix.</param>
566 <returns>The product matrix.</returns>
568 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
569 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
570 <param name="value1">The matrix to scale.</param>
571 <param name="value2">The scaling value to use.</param>
572 <returns>The scaled matrix.</returns>
574 <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
575 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
576 <param name="value">The matrix to negate.</param>
577 <returns>The negated matrix.</returns>
579 <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
580 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
581 <param name="value1">The first matrix.</param>
582 <param name="value2">The second matrix.</param>
583 <returns>The matrix that contains the summed values.</returns>
585 <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
586 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
587 <param name="value1">The first matrix to compare.</param>
588 <param name="value2">The second matrix to care</param>
589 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
591 <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
592 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
593 <param name="value1">The first matrix to compare.</param>
594 <param name="value2">The second matrix to compare.</param>
595 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
597 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
598 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
599 <param name="value1">The matrix to scale.</param>
600 <param name="value2">The scaling value to use.</param>
601 <returns>The scaled matrix.</returns>
603 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
604 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
605 <param name="value1">The first matrix.</param>
606 <param name="value2">The second matrix.</param>
607 <returns>The product matrix.</returns>
609 <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
610 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
611 <param name="value1">The first matrix.</param>
612 <param name="value2">The second matrix.</param>
613 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
615 <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
616 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
617 <param name="value">The matrix to negate.</param>
618 <returns>The negated matrix.</returns>
620 <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
621 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
622 <param name="value1">The first matrix.</param>
623 <param name="value2">The second matrix.</param>
624 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
626 <member name="M:System.Numerics.Matrix4x4.ToString">
627 <summary>Returns a string that represents this matrix.</summary>
628 <returns>The string representation of this matrix.</returns>
630 <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
631 <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
632 <param name="value">The matrix to transform.</param>
633 <param name="rotation">The rotation t apply.</param>
634 <returns>The transformed matrix.</returns>
636 <member name="P:System.Numerics.Matrix4x4.Translation">
637 <summary>Gets or sets the translation component of this matrix.</summary>
638 <returns>The translation component of the current instance.</returns>
640 <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
641 <summary>Transposes the rows and columns of a matrix.</summary>
642 <param name="matrix">The matrix to transpose.</param>
643 <returns>The transposed matrix.</returns>
645 <member name="T:System.Numerics.Plane">
646 <summary>Represents a three-dimensional plane.</summary>
648 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
649 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified four-dimensional vector.</summary>
650 <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W"></see> defines the distance along that normal from the origin.</param>
652 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
653 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified normal and the distance along the normal from the origin.</summary>
654 <param name="normal">The plane's normal vector.</param>
655 <param name="d">The plane's distance from the origin along its normal vector.</param>
657 <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
658 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
659 <param name="x">The X component of the normal.</param>
660 <param name="y">The Y component of the normal.</param>
661 <param name="z">The Z component of the normal.</param>
662 <param name="d">The distance of the plane along its normal from the origin.</param>
664 <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
665 <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object that contains three specified points.</summary>
666 <param name="point1">The first point defining the plane.</param>
667 <param name="point2">The second point defining the plane.</param>
668 <param name="point3">The third point defining the plane.</param>
669 <returns>The plane containing the three points.</returns>
671 <member name="F:System.Numerics.Plane.D">
672 <summary>The distance of the plane along its normal from the origin.</summary>
675 <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
676 <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
677 <param name="plane">The plane.</param>
678 <param name="value">The four-dimensional vector.</param>
679 <returns>The dot product.</returns>
681 <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
682 <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D"></see>) value of the plane.</summary>
683 <param name="plane">The plane.</param>
684 <param name="value">The 3-dimensional vector.</param>
685 <returns>The dot product.</returns>
687 <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
688 <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal"></see> vector of this plane.</summary>
689 <param name="plane">The plane.</param>
690 <param name="value">The three-dimensional vector.</param>
691 <returns>The dot product.</returns>
693 <member name="M:System.Numerics.Plane.Equals(System.Object)">
694 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
695 <param name="obj">The object to compare with the current instance.</param>
696 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
698 <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
699 <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
700 <param name="other">The other plane.</param>
701 <returns>true if the two planes are equal; otherwise, false.</returns>
703 <member name="M:System.Numerics.Plane.GetHashCode">
704 <summary>Returns the hash code for this instance.</summary>
705 <returns>The hash code.</returns>
707 <member name="F:System.Numerics.Plane.Normal">
708 <summary>The normal vector of the plane.</summary>
711 <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
712 <summary>Creates a new <see cref="T:System.Numerics.Plane"></see> object whose normal vector is the source plane's normal vector normalized.</summary>
713 <param name="value">The source plane.</param>
714 <returns>The normalized plane.</returns>
716 <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
717 <summary>Returns a value that indicates whether two planes are equal.</summary>
718 <param name="value1">The first plane to compare.</param>
719 <param name="value2">The second plane to compare.</param>
720 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
722 <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
723 <summary>Returns a value that indicates whether two planes are not equal.</summary>
724 <param name="value1">The first plane to compare.</param>
725 <param name="value2">The second plane to compare.</param>
726 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
728 <member name="M:System.Numerics.Plane.ToString">
729 <summary>Returns the string representation of this plane object.</summary>
730 <returns>A string that represents this <see cref="T:System.Numerics.Plane"></see> object.</returns>
732 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
733 <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
734 <param name="plane">The normalized plane to transform.</param>
735 <param name="matrix">The transformation matrix to apply to plane.</param>
736 <returns>The transformed plane.</returns>
738 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
739 <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
740 <param name="plane">The normalized plane to transform.</param>
741 <param name="rotation">The Quaternion rotation to apply to the plane.</param>
742 <returns>A new plane that results from applying the Quaternion rotation.</returns>
744 <member name="T:System.Numerics.Quaternion">
745 <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
747 <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
748 <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
749 <param name="vectorPart">The vector part of the quaternion.</param>
750 <param name="scalarPart">The rotation part of the quaternion.</param>
752 <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
753 <summary>Constructs a quaternion from the specified components.</summary>
754 <param name="x">The value to assign to the X component of the quaternion.</param>
755 <param name="y">The value to assign to the Y component of the quaternion.</param>
756 <param name="z">The value to assign to the Z component of the quaternion.</param>
757 <param name="w">The value to assign to the W component of the quaternion.</param>
759 <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
760 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
761 <param name="value1">The first quaternion.</param>
762 <param name="value2">The second quaternion.</param>
763 <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
765 <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
766 <summary>Concatenates two quaternions.</summary>
767 <param name="value1">The first quaternion rotation in the series.</param>
768 <param name="value2">The second quaternion rotation in the series.</param>
769 <returns>A new quaternion representing the concatenation of the <paramref name="value1">value1</paramref> rotation followed by the <paramref name="value2">value2</paramref> rotation.</returns>
771 <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
772 <summary>Returns the conjugate of a specified quaternion.</summary>
773 <param name="value">The quaternion.</param>
774 <returns>A new quaternion that is the conjugate of value.</returns>
776 <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
777 <summary>Creates a quaternion from a vector and an angle to rotate about the vector.</summary>
778 <param name="axis">The vector to rotate around.</param>
779 <param name="angle">The angle, in radians, to rotate around the vector.</param>
780 <returns>The newly created quaternion.</returns>
782 <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
783 <summary>Creates a quaternion from the specified rotation matrix.</summary>
784 <param name="matrix">The rotation matrix.</param>
785 <returns>The newly created quaternion.</returns>
787 <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
788 <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
789 <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
790 <param name="pitch">The pitch angle, in radians, around the X axis.</param>
791 <param name="roll">The roll angle, in radians, around the Z axis.</param>
792 <returns>The resulting quaternion.</returns>
794 <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
795 <summary>Divides one quaternion by a second quaternion.</summary>
796 <param name="value1">The dividend.</param>
797 <param name="value2">The divisor.</param>
798 <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
800 <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
801 <summary>Calculates the dot product of two quaternions.</summary>
802 <param name="quaternion1">The first quaternion.</param>
803 <param name="quaternion2">The second quaternion.</param>
804 <returns>The dot product.</returns>
806 <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
807 <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
808 <param name="other">The other quaternion.</param>
809 <returns>true if the two quaternions are equal; otherwise, false.</returns>
811 <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
812 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
813 <param name="obj">The object to compare with the current instance.</param>
814 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
816 <member name="M:System.Numerics.Quaternion.GetHashCode">
817 <summary>Returns the hash code for this instance.</summary>
818 <returns>The hash code.</returns>
820 <member name="P:System.Numerics.Quaternion.Identity">
821 <summary>Gets a quaternion that represents no rotation.</summary>
822 <returns>A quaternion whose values are (0, 0, 0, 1).</returns>
824 <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
825 <summary>Returns the inverse of a quaternion.</summary>
826 <param name="value">The quaternion.</param>
827 <returns>The inverted quaternion.</returns>
829 <member name="P:System.Numerics.Quaternion.IsIdentity">
830 <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
831 <returns>true if the current instance is the identity quaternion; otherwise, false.</returns>
833 <member name="M:System.Numerics.Quaternion.Length">
834 <summary>Calculates the length of the quaternion.</summary>
835 <returns>The computed length of the quaternion.</returns>
837 <member name="M:System.Numerics.Quaternion.LengthSquared">
838 <summary>Calculates the squared length of the quaternion.</summary>
839 <returns>The length squared of the quaternion.</returns>
841 <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
842 <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
843 <param name="quaternion1">The first quaternion.</param>
844 <param name="quaternion2">The second quaternion.</param>
845 <param name="amount">The relative weight of quaternion2 in the interpolation.</param>
846 <returns>The interpolated quaternion.</returns>
848 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
849 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
850 <param name="value1">The first quaternion.</param>
851 <param name="value2">The second quaternion.</param>
852 <returns>The product quaternion.</returns>
854 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
855 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
856 <param name="value1">The source quaternion.</param>
857 <param name="value2">The scalar value.</param>
858 <returns>The scaled quaternion.</returns>
860 <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
861 <summary>Reverses the sign of each component of the quaternion.</summary>
862 <param name="value">The quaternion to negate.</param>
863 <returns>The negated quaternion.</returns>
865 <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
866 <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion"></see> by its length.</summary>
867 <param name="value">The quaternion to normalize.</param>
868 <returns>The normalized quaternion.</returns>
870 <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
871 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
872 <param name="value1">The first quaternion.</param>
873 <param name="value2">The second quaternion.</param>
874 <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
876 <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
877 <summary>Divides one quaternion by a second quaternion.</summary>
878 <param name="value1">The dividend.</param>
879 <param name="value2">The divisor.</param>
880 <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
882 <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
883 <summary>Returns a value that indicates whether two quaternions are equal.</summary>
884 <param name="value1">The first quaternion to compare.</param>
885 <param name="value2">The second quaternion to compare.</param>
886 <returns>true if the two quaternions are equal; otherwise, false.</returns>
888 <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
889 <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
890 <param name="value1">The first quaternion to compare.</param>
891 <param name="value2">The second quaternion to compare.</param>
892 <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
894 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
895 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
896 <param name="value1">The source quaternion.</param>
897 <param name="value2">The scalar value.</param>
898 <returns>The scaled quaternion.</returns>
900 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
901 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
902 <param name="value1">The first quaternion.</param>
903 <param name="value2">The second quaternion.</param>
904 <returns>The product quaternion.</returns>
906 <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
907 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
908 <param name="value1">The first quaternion.</param>
909 <param name="value2">The second quaternion.</param>
910 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
912 <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
913 <summary>Reverses the sign of each component of the quaternion.</summary>
914 <param name="value">The quaternion to negate.</param>
915 <returns>The negated quaternion.</returns>
917 <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
918 <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
919 <param name="quaternion1">The first quaternion.</param>
920 <param name="quaternion2">The second quaternion.</param>
921 <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
922 <returns>The interpolated quaternion.</returns>
924 <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
925 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
926 <param name="value1">The first quaternion.</param>
927 <param name="value2">The second quaternion.</param>
928 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
930 <member name="M:System.Numerics.Quaternion.ToString">
931 <summary>Returns a string that represents this quaternion.</summary>
932 <returns>The string representation of this quaternion.</returns>
934 <member name="F:System.Numerics.Quaternion.W">
935 <summary>The rotation component of the quaternion.</summary>
938 <member name="F:System.Numerics.Quaternion.X">
939 <summary>The X value of the vector component of the quaternion.</summary>
942 <member name="F:System.Numerics.Quaternion.Y">
943 <summary>The Y value of the vector component of the quaternion.</summary>
946 <member name="F:System.Numerics.Quaternion.Z">
947 <summary>The Z value of the vector component of the quaternion.</summary>
950 <member name="T:System.Numerics.Vector`1">
951 <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
952 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
954 <member name="M:System.Numerics.Vector`1.#ctor(`0)">
955 <summary>Creates a vector whose components are of a specified type.</summary>
956 <param name="value">The numeric type that defines the type of the components in the vector.</param>
958 <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
959 <summary>Creates a vector from a specified array.</summary>
960 <param name="values">A numeric array.</param>
961 <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
963 <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
964 <summary>Creates a vector from a specified array starting at a specified index position.</summary>
965 <param name="values">A numeric array.</param>
966 <param name="index">The starting index position from which to create the vector.</param>
967 <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
968 <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- The length of <paramref name="values">values</paramref> minus <paramref name="index">index</paramref> is less than <see cref="P:System.Numerics.Vector`1.Count"></see>.</exception>
970 <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
971 <summary>Copies the vector instance to a specified destination array.</summary>
972 <param name="destination">The array to receive a copy of the vector values.</param>
973 <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
974 <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination">destination</paramref> array.</exception>
976 <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
977 <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
978 <param name="destination">The array to receive a copy of the vector values.</param>
979 <param name="startIndex">The starting index in destination at which to begin the copy operation.</param>
980 <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
981 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex">startIndex</paramref> to the end of the <paramref name="destination">destination</paramref> array.</exception>
982 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero or greater than the last index in <paramref name="destination">destination</paramref>.</exception>
984 <member name="P:System.Numerics.Vector`1.Count">
985 <summary>Returns the number of elements stored in the vector.</summary>
986 <returns>The number of elements stored in the vector.</returns>
987 <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
989 <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
990 <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
991 <param name="other">The vector to compare with this instance.</param>
992 <returns>true if the current instance and <paramref name="other">other</paramref> are equal; otherwise, false.</returns>
994 <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
995 <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
996 <param name="obj">The object to compare with this instance.</param>
997 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. The method returns false if <paramref name="obj">obj</paramref> is null, or if <paramref name="obj">obj</paramref> is a vector of a different type than the current instance.</returns>
999 <member name="M:System.Numerics.Vector`1.GetHashCode">
1000 <summary>Returns the hash code for this instance.</summary>
1001 <returns>The hash code.</returns>
1003 <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
1004 <summary>Gets the element at a specified index.</summary>
1005 <param name="index">The index of the element to return.</param>
1006 <returns>The element at index <paramref name="index">index</paramref>.</returns>
1007 <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to <see cref="P:System.Numerics.Vector`1.Count"></see>.</exception>
1009 <member name="P:System.Numerics.Vector`1.One">
1010 <summary>Returns a vector containing all ones.</summary>
1011 <returns>A vector containing all ones.</returns>
1013 <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1014 <summary>Adds two vectors together.</summary>
1015 <param name="left">The first vector to add.</param>
1016 <param name="right">The second vector to add.</param>
1017 <returns>The summed vector.</returns>
1019 <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1020 <summary>Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.</summary>
1021 <param name="left">The first vector.</param>
1022 <param name="right">The second vector.</param>
1023 <returns>The vector that results from the bitwise And of <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1025 <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1026 <summary>Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors.</summary>
1027 <param name="left">The first vector.</param>
1028 <param name="right">The second vector.</param>
1029 <returns>The vector that results from the bitwise Or of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1031 <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1032 <summary>Divides the first vector by the second.</summary>
1033 <param name="left">The first vector.</param>
1034 <param name="right">The second vector.</param>
1035 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
1037 <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1038 <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
1039 <param name="left">The first vector to compare.</param>
1040 <param name="right">The second vector to compare.</param>
1041 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1043 <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1044 <summary>Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors.</summary>
1045 <param name="left">The first vector.</param>
1046 <param name="right">The second vector.</param>
1047 <returns>The vector that results from the bitwise XOr of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
1049 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt64})">
1050 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64"></see>.</summary>
1051 <param name="value">The vector to reinterpret.</param>
1052 <returns>The reinterpreted vector.</returns>
1054 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt32})">
1055 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32"></see>.</summary>
1056 <param name="value">The vector to reinterpret.</param>
1057 <returns>The reinterpreted vector.</returns>
1059 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt16})">
1060 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16"></see>.</summary>
1061 <param name="value">The vector to reinterpret.</param>
1062 <returns>The reinterpreted vector.</returns>
1064 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Single})">
1065 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single"></see>.</summary>
1066 <param name="value">The vector to reinterpret.</param>
1067 <returns>The reinterpreted vector.</returns>
1069 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.SByte})">
1070 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte"></see>.</summary>
1071 <param name="value">The vector to reinterpret.</param>
1072 <returns>The reinterpreted vector.</returns>
1074 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Double})">
1075 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double"></see>.</summary>
1076 <param name="value">The vector to reinterpret.</param>
1077 <returns>The reinterpreted vector.</returns>
1079 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int32})">
1080 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32"></see>.</summary>
1081 <param name="value">The vector to reinterpret.</param>
1082 <returns>The reinterpreted vector.</returns>
1084 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int16})">
1085 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16"></see>.</summary>
1086 <param name="value">The vector to reinterpret.</param>
1087 <returns>The reinterpreted vector.</returns>
1089 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Byte})">
1090 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte"></see>.</summary>
1091 <param name="value">The vector to reinterpret.</param>
1092 <returns>The reinterpreted vector.</returns>
1094 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int64})">
1095 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64"></see>.</summary>
1096 <param name="value">The vector to reinterpret.</param>
1097 <returns>The reinterpreted vector.</returns>
1099 <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1100 <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
1101 <param name="left">The first vector to compare.</param>
1102 <param name="right">The second vector to compare.</param>
1103 <returns>true if any element pairs in left and right are equal. false if no element pairs are equal.</returns>
1105 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1106 <summary>Multiplies two vectors together.</summary>
1107 <param name="left">The first vector.</param>
1108 <param name="right">The second vector.</param>
1109 <returns>The product vector.</returns>
1111 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
1112 <summary>Multiplies a vector by a specified scalar value.</summary>
1113 <param name="value">The source vector.</param>
1114 <param name="factor">A scalar value.</param>
1115 <returns>The scaled vector.</returns>
1117 <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
1118 <summary>Multiplies a vector by the given scalar.</summary>
1119 <param name="factor">The scalar value.</param>
1120 <param name="value">The source vector.</param>
1121 <returns>The scaled vector.</returns>
1123 <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
1124 <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
1125 <param name="value">The source vector.</param>
1126 <returns>The one's complement vector.</returns>
1128 <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1129 <summary>Subtracts the second vector from the first.</summary>
1130 <param name="left">The first vector.</param>
1131 <param name="right">The second vector.</param>
1132 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
1134 <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
1135 <summary>Negates a given vector.</summary>
1136 <param name="value">The vector to negate.</param>
1137 <returns>The negated vector.</returns>
1139 <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
1140 <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
1141 <param name="format">A or that defines the format of individual elements.</param>
1142 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
1143 <returns>The string representation of the current instance.</returns>
1145 <member name="M:System.Numerics.Vector`1.ToString">
1146 <summary>Returns the string representation of this vector using default formatting.</summary>
1147 <returns>The string representation of this vector.</returns>
1149 <member name="M:System.Numerics.Vector`1.ToString(System.String)">
1150 <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
1151 <param name="format">A or that defines the format of individual elements.</param>
1152 <returns>The string representation of the current instance.</returns>
1154 <member name="P:System.Numerics.Vector`1.Zero">
1155 <summary>Returns a vector containing all zeroes.</summary>
1156 <returns>A vector containing all zeroes.</returns>
1158 <member name="T:System.Numerics.Vector">
1159 <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
1161 <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
1162 <summary>Returns a new vector whose elements are the absolute values of the given vector's elements.</summary>
1163 <param name="value">The source vector.</param>
1164 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1165 <returns>The absolute value vector.</returns>
1167 <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1168 <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
1169 <param name="left">The first vector.</param>
1170 <param name="right">The second vector.</param>
1171 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1172 <returns>The summed vector.</returns>
1174 <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1175 <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
1176 <param name="left">The first vector.</param>
1177 <param name="right">The second vector.</param>
1178 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1179 <returns>The resulting vector.</returns>
1181 <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
1182 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
1183 <param name="value">The source vector.</param>
1184 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1185 <returns>The reinterpreted vector.</returns>
1187 <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
1188 <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
1189 <param name="value">The source vector.</param>
1190 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1191 <returns>The reinterpreted vector.</returns>
1193 <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
1194 <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
1195 <param name="value">The source vector.</param>
1196 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1197 <returns>The reinterpreted vector.</returns>
1199 <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
1200 <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
1201 <param name="value">The source vector.</param>
1202 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1203 <returns>The reinterpreted vector.</returns>
1205 <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
1206 <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
1207 <param name="value">The source vector.</param>
1208 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1209 <returns>The reinterpreted vector.</returns>
1211 <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
1212 <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
1213 <param name="value">The source vector.</param>
1214 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1215 <returns>The reinterpreted vector.</returns>
1217 <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
1218 <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
1219 <param name="value">The source vector.</param>
1220 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1221 <returns>The reinterpreted vector.</returns>
1223 <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
1224 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
1225 <param name="value">The source vector.</param>
1226 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1227 <returns>The reinterpreted vector.</returns>
1229 <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
1230 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
1231 <param name="value">The source vector.</param>
1232 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1233 <returns>The reinterpreted vector.</returns>
1235 <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
1236 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
1237 <param name="value">The source vector.</param>
1238 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1239 <returns>The reinterpreted vector.</returns>
1241 <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1242 <summary>Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors.</summary>
1243 <param name="left">The first vector.</param>
1244 <param name="right">The second vector.</param>
1245 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1246 <returns>The resulting vector.</returns>
1248 <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1249 <summary>Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors.</summary>
1250 <param name="left">The first vector.</param>
1251 <param name="right">The second vector.</param>
1252 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1253 <returns>The resulting vector.</returns>
1255 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1256 <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
1257 <param name="condition">The integral mask vector used to drive selection.</param>
1258 <param name="left">The first source vector.</param>
1259 <param name="right">The second source vector.</param>
1260 <returns>The new vector with elements selected based on the mask.</returns>
1262 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1263 <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
1264 <param name="condition">The integral mask vector used to drive selection.</param>
1265 <param name="left">The first source vector.</param>
1266 <param name="right">The second source vector.</param>
1267 <returns>The new vector with elements selected based on the mask.</returns>
1269 <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1270 <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
1271 <param name="condition">The integral mask vector used to drive selection.</param>
1272 <param name="left">The first source vector.</param>
1273 <param name="right">The second source vector.</param>
1274 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1275 <returns>The new vector with elements selected based on the mask.</returns>
1277 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
1278 <param name="value"></param>
1281 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
1282 <param name="value"></param>
1285 <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
1286 <param name="value"></param>
1289 <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
1290 <param name="value"></param>
1293 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
1294 <param name="value"></param>
1297 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
1298 <param name="value"></param>
1301 <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
1302 <param name="value"></param>
1305 <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
1306 <param name="value"></param>
1309 <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1310 <summary>Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector.</summary>
1311 <param name="left">The first vector.</param>
1312 <param name="right">The second vector.</param>
1313 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1314 <returns>The divided vector.</returns>
1316 <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1317 <summary>Returns the dot product of two vectors.</summary>
1318 <param name="left">The first vector.</param>
1319 <param name="right">The second vector.</param>
1320 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1321 <returns>The dot product.</returns>
1323 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1324 <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
1325 <param name="left">The first vector to compare.</param>
1326 <param name="right">The second vector to compare.</param>
1327 <returns>The resulting integral vector.</returns>
1329 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1330 <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
1331 <param name="left">The first vector to compare.</param>
1332 <param name="right">The second vector to compare.</param>
1333 <returns>The resulting integral vector.</returns>
1335 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1336 <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
1337 <param name="left">The first vector to compare.</param>
1338 <param name="right">The second vector to compare.</param>
1339 <returns>The resulting long integer vector.</returns>
1341 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1342 <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
1343 <param name="left">The first vector to compare.</param>
1344 <param name="right">The second vector to compare.</param>
1345 <returns>The resulting integral vector.</returns>
1347 <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1348 <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
1349 <param name="left">The first vector to compare.</param>
1350 <param name="right">The second vector to compare.</param>
1351 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1352 <returns>The resulting vector.</returns>
1354 <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1355 <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
1356 <param name="left">The first vector to compare.</param>
1357 <param name="right">The second vector to compare.</param>
1358 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1359 <returns>true if all elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1361 <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1362 <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
1363 <param name="left">The first vector to compare.</param>
1364 <param name="right">The second vector to compare.</param>
1365 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1366 <returns>true if any element pair in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> is equal; otherwise, false.</returns>
1368 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1369 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
1370 <param name="left">The first vector to compare.</param>
1371 <param name="right">The second vector to compare.</param>
1372 <returns>The resulting integral vector.</returns>
1374 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1375 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
1376 <param name="left">The first vector to compare.</param>
1377 <param name="right">The second vector to compare.</param>
1378 <returns>The resulting integral vector.</returns>
1380 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1381 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
1382 <param name="left">The first vector to compare.</param>
1383 <param name="right">The second vector to compare.</param>
1384 <returns>The resulting long integer vector.</returns>
1386 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1387 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
1388 <param name="left">The first vector to compare.</param>
1389 <param name="right">The second vector to compare.</param>
1390 <returns>The resulting integral vector.</returns>
1392 <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1393 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
1394 <param name="left">The first vector to compare.</param>
1395 <param name="right">The second vector to compare.</param>
1396 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1397 <returns>The resulting vector.</returns>
1399 <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1400 <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
1401 <param name="left">The first vector to compare.</param>
1402 <param name="right">The second vector to compare.</param>
1403 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1404 <returns>true if all elements in <paramref name="left">left</paramref> are greater than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1406 <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1407 <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
1408 <param name="left">The first vector to compare.</param>
1409 <param name="right">The second vector to compare.</param>
1410 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1411 <returns>true if any element in <paramref name="left">left</paramref> is greater than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1413 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1414 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
1415 <param name="left">The first vector to compare.</param>
1416 <param name="right">The second vector to compare.</param>
1417 <returns>The resulting integral vector.</returns>
1419 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1420 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
1421 <param name="left">The first vector to compare.</param>
1422 <param name="right">The second vector to compare.</param>
1423 <returns>The resulting long integer vector.</returns>
1425 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1426 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
1427 <param name="left">The first vector to compare.</param>
1428 <param name="right">The second vector to compare.</param>
1429 <returns>The resulting integral vector.</returns>
1431 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1432 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
1433 <param name="left">The first vector to compare.</param>
1434 <param name="right">The second vector to compare.</param>
1435 <returns>The resulting integral vector.</returns>
1437 <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1438 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
1439 <param name="left">The first vector to compare.</param>
1440 <param name="right">The second vector to compare.</param>
1441 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1442 <returns>The resulting vector.</returns>
1444 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1445 <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
1446 <param name="left">The first vector to compare.</param>
1447 <param name="right">The second vector to compare.</param>
1448 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1449 <returns>true if all elements in <paramref name="left">left</paramref> are greater than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1451 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1452 <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
1453 <param name="left">The first vector to compare.</param>
1454 <param name="right">The second vector to compare.</param>
1455 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1456 <returns>true if any element in <paramref name="left">left</paramref> is greater than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1458 <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
1459 <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
1460 <returns>true if vector operations are subject to hardware acceleration; otherwise, false.</returns>
1462 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1463 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
1464 <param name="left">The first vector to compare.</param>
1465 <param name="right">The second vector to compare.</param>
1466 <returns>The resulting integral vector.</returns>
1468 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1469 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
1470 <param name="left">The first vector to compare.</param>
1471 <param name="right">The second vector to compare.</param>
1472 <returns>The resulting integral vector</returns>
1474 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1475 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
1476 <param name="left">The first vector to compare.</param>
1477 <param name="right">The second vector to compare.</param>
1478 <returns>The resulting long integer vector.</returns>
1480 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1481 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
1482 <param name="left">The first vector to compare.</param>
1483 <param name="right">The second vector to compare.</param>
1484 <returns>The resulting integral vector.</returns>
1486 <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1487 <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
1488 <param name="left">The first vector to compare.</param>
1489 <param name="right">The second vector to compare.</param>
1490 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1491 <returns>The resulting vector.</returns>
1493 <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1494 <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
1495 <param name="left">The first vector to compare.</param>
1496 <param name="right">The second vector to compare.</param>
1497 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1498 <returns>true if all of the elements in <paramref name="left">left</paramref> are less than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1500 <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1501 <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
1502 <param name="left">The first vector to compare.</param>
1503 <param name="right">The second vector to compare.</param>
1504 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1505 <returns>true if any element in <paramref name="left">left</paramref> is less than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1507 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1508 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
1509 <param name="left">The first vector to compare.</param>
1510 <param name="right">The second vector to compare.</param>
1511 <returns>The resulting integral vector.</returns>
1513 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1514 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
1515 <param name="left">The first vector to compare.</param>
1516 <param name="right">The second vector to compare.</param>
1517 <returns>The resulting integral vector.</returns>
1519 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1520 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
1521 <param name="left">The first vector to compare.</param>
1522 <param name="right">The second vector to compare.</param>
1523 <returns>The resulting long integer vector.</returns>
1525 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1526 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
1527 <param name="left">The first vector to compare.</param>
1528 <param name="right">The second vector to compare.</param>
1529 <returns>The resulting integral vector.</returns>
1531 <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1532 <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
1533 <param name="left">The first vector to compare.</param>
1534 <param name="right">The second vector to compare.</param>
1535 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1536 <returns>The resulting vector.</returns>
1538 <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1539 <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
1540 <param name="left">The first vector to compare.</param>
1541 <param name="right">The second vector to compare.</param>
1542 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1543 <returns>true if all of the elements in <paramref name="left">left</paramref> are less than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
1545 <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1546 <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
1547 <param name="left">The first vector to compare.</param>
1548 <param name="right">The second vector to compare.</param>
1549 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1550 <returns>true if any element in <paramref name="left">left</paramref> is less than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
1552 <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1553 <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
1554 <param name="left">The first vector to compare.</param>
1555 <param name="right">The second vector to compare.</param>
1556 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1557 <returns>The maximum vector.</returns>
1559 <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1560 <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
1561 <param name="left">The first vector to compare.</param>
1562 <param name="right">The second vector to compare.</param>
1563 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1564 <returns>The minimum vector.</returns>
1566 <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
1567 <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
1568 <param name="left">The scalar value.</param>
1569 <param name="right">The vector.</param>
1570 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1571 <returns>The scaled vector.</returns>
1573 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1574 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1575 <param name="left">The first vector.</param>
1576 <param name="right">The second vector.</param>
1577 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1578 <returns>The product vector.</returns>
1580 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
1581 <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
1582 <param name="left">The vector.</param>
1583 <param name="right">The scalar value.</param>
1584 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1585 <returns>The scaled vector.</returns>
1587 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1588 <param name="source1"></param>
1589 <param name="source2"></param>
1592 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
1593 <param name="source1"></param>
1594 <param name="source2"></param>
1597 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1598 <param name="source1"></param>
1599 <param name="source2"></param>
1602 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1603 <param name="source1"></param>
1604 <param name="source2"></param>
1607 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
1608 <param name="source1"></param>
1609 <param name="source2"></param>
1612 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
1613 <param name="source1"></param>
1614 <param name="source2"></param>
1617 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
1618 <param name="source1"></param>
1619 <param name="source2"></param>
1622 <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
1623 <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
1624 <param name="value">The source vector.</param>
1625 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1626 <returns>The negated vector.</returns>
1628 <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
1629 <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
1630 <param name="value">The source vector.</param>
1631 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1632 <returns>The resulting vector.</returns>
1634 <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
1635 <summary>Returns a new vector whose elements are the square roots of a specified vector's elements.</summary>
1636 <param name="value">The source vector.</param>
1637 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1638 <returns>The square root vector.</returns>
1640 <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1641 <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
1642 <param name="left">The first vector.</param>
1643 <param name="right">The second vector.</param>
1644 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1645 <returns>The difference vector.</returns>
1647 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
1648 <param name="source"></param>
1649 <param name="dest1"></param>
1650 <param name="dest2"></param>
1652 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
1653 <param name="source"></param>
1654 <param name="dest1"></param>
1655 <param name="dest2"></param>
1657 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
1658 <param name="source"></param>
1659 <param name="dest1"></param>
1660 <param name="dest2"></param>
1662 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
1663 <param name="source"></param>
1664 <param name="dest1"></param>
1665 <param name="dest2"></param>
1667 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
1668 <param name="source"></param>
1669 <param name="dest1"></param>
1670 <param name="dest2"></param>
1672 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
1673 <param name="source"></param>
1674 <param name="dest1"></param>
1675 <param name="dest2"></param>
1677 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
1678 <param name="source"></param>
1679 <param name="dest1"></param>
1680 <param name="dest2"></param>
1682 <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1683 <summary>Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors.</summary>
1684 <param name="left">The first vector.</param>
1685 <param name="right">The second vector.</param>
1686 <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
1687 <returns>The resulting vector.</returns>
1689 <member name="T:System.Numerics.Vector2">
1690 <summary>Represents a vector with two single-precision floating-point values.</summary>
1692 <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
1693 <summary>Creates a new <see cref="T:System.Numerics.Vector2"></see> object whose two elements have the same value.</summary>
1694 <param name="value">The value to assign to both elements.</param>
1696 <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
1697 <summary>Creates a vector whose elements have the specified values.</summary>
1698 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X"></see> field.</param>
1699 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y"></see> field.</param>
1701 <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
1702 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
1703 <param name="value">A vector.</param>
1704 <returns>The absolute value vector.</returns>
1706 <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
1707 <summary>Adds two vectors together.</summary>
1708 <param name="left">The first vector to add.</param>
1709 <param name="right">The second vector to add.</param>
1710 <returns>The summed vector.</returns>
1712 <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
1713 <summary>Restricts a vector between a minimum and a maximum value.</summary>
1714 <param name="value1">The vector to restrict.</param>
1715 <param name="min">The minimum value.</param>
1716 <param name="max">The maximum value.</param>
1717 <returns>The restricted vector.</returns>
1719 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
1720 <summary>Copies the elements of the vector to a specified array.</summary>
1721 <param name="array">The destination array.</param>
1722 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
1723 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1724 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
1726 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
1727 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
1728 <param name="array">The destination array.</param>
1729 <param name="index">The index at which to copy the first element of the vector.</param>
1730 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
1731 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1732 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
1733 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
1735 <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
1736 <summary>Computes the Euclidean distance between the two given points.</summary>
1737 <param name="value1">The first point.</param>
1738 <param name="value2">The second point.</param>
1739 <returns>The distance.</returns>
1741 <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
1742 <summary>Returns the Euclidean distance squared between two specified points.</summary>
1743 <param name="value1">The first point.</param>
1744 <param name="value2">The second point.</param>
1745 <returns>The distance squared.</returns>
1747 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
1748 <summary>Divides the first vector by the second.</summary>
1749 <param name="left">The first vector.</param>
1750 <param name="right">The second vector.</param>
1751 <returns>The vector resulting from the division.</returns>
1753 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
1754 <summary>Divides the specified vector by a specified scalar value.</summary>
1755 <param name="left">The vector.</param>
1756 <param name="divisor">The scalar value.</param>
1757 <returns>The vector that results from the division.</returns>
1759 <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
1760 <summary>Returns the dot product of two vectors.</summary>
1761 <param name="value1">The first vector.</param>
1762 <param name="value2">The second vector.</param>
1763 <returns>The dot product.</returns>
1765 <member name="M:System.Numerics.Vector2.Equals(System.Object)">
1766 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
1767 <param name="obj">The object to compare with the current instance.</param>
1768 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
1770 <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
1771 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
1772 <param name="other">The other vector.</param>
1773 <returns>true if the two vectors are equal; otherwise, false.</returns>
1775 <member name="M:System.Numerics.Vector2.GetHashCode">
1776 <summary>Returns the hash code for this instance.</summary>
1777 <returns>The hash code.</returns>
1779 <member name="M:System.Numerics.Vector2.Length">
1780 <summary>Returns the length of the vector.</summary>
1781 <returns>The vector's length.</returns>
1783 <member name="M:System.Numerics.Vector2.LengthSquared">
1784 <summary>Returns the length of the vector squared.</summary>
1785 <returns>The vector's length squared.</returns>
1787 <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
1788 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
1789 <param name="value1">The first vector.</param>
1790 <param name="value2">The second vector.</param>
1791 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
1792 <returns>The interpolated vector.</returns>
1794 <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
1795 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
1796 <param name="value1">The first vector.</param>
1797 <param name="value2">The second vector.</param>
1798 <returns>The maximized vector.</returns>
1800 <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
1801 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
1802 <param name="value1">The first vector.</param>
1803 <param name="value2">The second vector.</param>
1804 <returns>The minimized vector.</returns>
1806 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1807 <summary>Multiplies two vectors together.</summary>
1808 <param name="left">The first vector.</param>
1809 <param name="right">The second vector.</param>
1810 <returns>The product vector.</returns>
1812 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
1813 <summary>Multiplies a vector by a specified scalar.</summary>
1814 <param name="left">The vector to multiply.</param>
1815 <param name="right">The scalar value.</param>
1816 <returns>The scaled vector.</returns>
1818 <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
1819 <summary>Multiplies a scalar value by a specified vector.</summary>
1820 <param name="left">The scaled value.</param>
1821 <param name="right">The vector.</param>
1822 <returns>The scaled vector.</returns>
1824 <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
1825 <summary>Negates a specified vector.</summary>
1826 <param name="value">The vector to negate.</param>
1827 <returns>The negated vector.</returns>
1829 <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
1830 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
1831 <param name="value">The vector to normalize.</param>
1832 <returns>The normalized vector.</returns>
1834 <member name="P:System.Numerics.Vector2.One">
1835 <summary>Gets a vector whose 2 elements are equal to one.</summary>
1836 <returns>A vector whose two elements are equal to one (that is, it returns the vector (1,1).</returns>
1838 <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
1839 <summary>Adds two vectors together.</summary>
1840 <param name="left">The first vector to add.</param>
1841 <param name="right">The second vector to add.</param>
1842 <returns>The summed vector.</returns>
1844 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
1845 <summary>Divides the first vector by the second.</summary>
1846 <param name="left">The first vector.</param>
1847 <param name="right">The second vector.</param>
1848 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
1850 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
1851 <summary>Divides the specified vector by a specified scalar value.</summary>
1852 <param name="value1">The vector.</param>
1853 <param name="value2">The scalar value.</param>
1854 <returns>The result of the division.</returns>
1856 <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
1857 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
1858 <param name="left">The first vector to compare.</param>
1859 <param name="right">The second vector to compare.</param>
1860 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
1862 <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
1863 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
1864 <param name="left">The first vector to compare.</param>
1865 <param name="right">The second vector to compare.</param>
1866 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
1868 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1869 <summary>Multiplies two vectors together.</summary>
1870 <param name="left">The first vector.</param>
1871 <param name="right">The second vector.</param>
1872 <returns>The product vector.</returns>
1874 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
1875 <summary>Multiples the specified vector by the specified scalar value.</summary>
1876 <param name="left">The vector.</param>
1877 <param name="right">The scalar value.</param>
1878 <returns>The scaled vector.</returns>
1880 <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
1881 <summary>Multiples the scalar value by the specified vector.</summary>
1882 <param name="left">The vector.</param>
1883 <param name="right">The scalar value.</param>
1884 <returns>The scaled vector.</returns>
1886 <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
1887 <summary>Subtracts the second vector from the first.</summary>
1888 <param name="left">The first vector.</param>
1889 <param name="right">The second vector.</param>
1890 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
1892 <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
1893 <summary>Negates the specified vector.</summary>
1894 <param name="value">The vector to negate.</param>
1895 <returns>The negated vector.</returns>
1897 <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
1898 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
1899 <param name="vector">The source vector.</param>
1900 <param name="normal">The normal of the surface being reflected off.</param>
1901 <returns>The reflected vector.</returns>
1903 <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
1904 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
1905 <param name="value">A vector.</param>
1906 <returns>The square root vector.</returns>
1908 <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
1909 <summary>Subtracts the second vector from the first.</summary>
1910 <param name="left">The first vector.</param>
1911 <param name="right">The second vector.</param>
1912 <returns>The difference vector.</returns>
1914 <member name="M:System.Numerics.Vector2.ToString">
1915 <summary>Returns the string representation of the current instance using default formatting.</summary>
1916 <returns>The string representation of the current instance.</returns>
1918 <member name="M:System.Numerics.Vector2.ToString(System.String)">
1919 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
1920 <param name="format">A or that defines the format of individual elements.</param>
1921 <returns>The string representation of the current instance.</returns>
1923 <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
1924 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
1925 <param name="format">A or that defines the format of individual elements.</param>
1926 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
1927 <returns>The string representation of the current instance.</returns>
1929 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
1930 <summary>Transforms a vector by a specified 3x2 matrix.</summary>
1931 <param name="position">The vector to transform.</param>
1932 <param name="matrix">The transformation matrix.</param>
1933 <returns>The transformed vector.</returns>
1935 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
1936 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
1937 <param name="position">The vector to transform.</param>
1938 <param name="matrix">The transformation matrix.</param>
1939 <returns>The transformed vector.</returns>
1941 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
1942 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
1943 <param name="value">The vector to rotate.</param>
1944 <param name="rotation">The rotation to apply.</param>
1945 <returns>The transformed vector.</returns>
1947 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
1948 <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
1949 <param name="normal">The source vector.</param>
1950 <param name="matrix">The matrix.</param>
1951 <returns>The transformed vector.</returns>
1953 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
1954 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
1955 <param name="normal">The source vector.</param>
1956 <param name="matrix">The matrix.</param>
1957 <returns>The transformed vector.</returns>
1959 <member name="P:System.Numerics.Vector2.UnitX">
1960 <summary>Gets the vector (1,0).</summary>
1961 <returns>The vector (1,0).</returns>
1963 <member name="P:System.Numerics.Vector2.UnitY">
1964 <summary>Gets the vector (0,1).</summary>
1965 <returns>The vector (0,1).</returns>
1967 <member name="F:System.Numerics.Vector2.X">
1968 <summary>The X component of the vector.</summary>
1971 <member name="F:System.Numerics.Vector2.Y">
1972 <summary>The Y component of the vector.</summary>
1975 <member name="P:System.Numerics.Vector2.Zero">
1976 <summary>Returns a vector whose 2 elements are equal to zero.</summary>
1977 <returns>A vector whose two elements are equal to zero (that is, it returns the vector (0,0).</returns>
1979 <member name="T:System.Numerics.Vector3">
1980 <summary>Represents a vector with three single-precision floating-point values.</summary>
1982 <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
1983 <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object whose three elements have the same value.</summary>
1984 <param name="value">The value to assign to all three elements.</param>
1986 <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
1987 <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and the specified value.</summary>
1988 <param name="value">The vector with two elements.</param>
1989 <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
1991 <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
1992 <summary>Creates a vector whose elements have the specified values.</summary>
1993 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X"></see> field.</param>
1994 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y"></see> field.</param>
1995 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
1997 <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
1998 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
1999 <param name="value">A vector.</param>
2000 <returns>The absolute value vector.</returns>
2002 <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
2003 <summary>Adds two vectors together.</summary>
2004 <param name="left">The first vector to add.</param>
2005 <param name="right">The second vector to add.</param>
2006 <returns>The summed vector.</returns>
2008 <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
2009 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2010 <param name="value1">The vector to restrict.</param>
2011 <param name="min">The minimum value.</param>
2012 <param name="max">The maximum value.</param>
2013 <returns>The restricted vector.</returns>
2015 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
2016 <summary>Copies the elements of the vector to a specified array.</summary>
2017 <param name="array">The destination array.</param>
2018 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2019 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2020 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2022 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
2023 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2024 <param name="array">The destination array.</param>
2025 <param name="index">The index at which to copy the first element of the vector.</param>
2026 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2027 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2028 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
2029 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2031 <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
2032 <summary>Computes the cross product of two vectors.</summary>
2033 <param name="vector1">The first vector.</param>
2034 <param name="vector2">The second vector.</param>
2035 <returns>The cross product.</returns>
2037 <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
2038 <summary>Computes the Euclidean distance between the two given points.</summary>
2039 <param name="value1">The first point.</param>
2040 <param name="value2">The second point.</param>
2041 <returns>The distance.</returns>
2043 <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
2044 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2045 <param name="value1">The first point.</param>
2046 <param name="value2">The second point.</param>
2047 <returns>The distance squared.</returns>
2049 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
2050 <summary>Divides the specified vector by a specified scalar value.</summary>
2051 <param name="left">The vector.</param>
2052 <param name="divisor">The scalar value.</param>
2053 <returns>The vector that results from the division.</returns>
2055 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
2056 <summary>Divides the first vector by the second.</summary>
2057 <param name="left">The first vector.</param>
2058 <param name="right">The second vector.</param>
2059 <returns>The vector resulting from the division.</returns>
2061 <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
2062 <summary>Returns the dot product of two vectors.</summary>
2063 <param name="vector1">The first vector.</param>
2064 <param name="vector2">The second vector.</param>
2065 <returns>The dot product.</returns>
2067 <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
2068 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2069 <param name="other">The other vector.</param>
2070 <returns>true if the two vectors are equal; otherwise, false.</returns>
2072 <member name="M:System.Numerics.Vector3.Equals(System.Object)">
2073 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2074 <param name="obj">The object to compare with the current instance.</param>
2075 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
2077 <member name="M:System.Numerics.Vector3.GetHashCode">
2078 <summary>Returns the hash code for this instance.</summary>
2079 <returns>The hash code.</returns>
2081 <member name="M:System.Numerics.Vector3.Length">
2082 <summary>Returns the length of this vector object.</summary>
2083 <returns>The vector's length.</returns>
2085 <member name="M:System.Numerics.Vector3.LengthSquared">
2086 <summary>Returns the length of the vector squared.</summary>
2087 <returns>The vector's length squared.</returns>
2089 <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
2090 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2091 <param name="value1">The first vector.</param>
2092 <param name="value2">The second vector.</param>
2093 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
2094 <returns>The interpolated vector.</returns>
2096 <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
2097 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2098 <param name="value1">The first vector.</param>
2099 <param name="value2">The second vector.</param>
2100 <returns>The maximized vector.</returns>
2102 <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
2103 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2104 <param name="value1">The first vector.</param>
2105 <param name="value2">The second vector.</param>
2106 <returns>The minimized vector.</returns>
2108 <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
2109 <summary>Multiplies a scalar value by a specified vector.</summary>
2110 <param name="left">The scaled value.</param>
2111 <param name="right">The vector.</param>
2112 <returns>The scaled vector.</returns>
2114 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2115 <summary>Multiplies two vectors together.</summary>
2116 <param name="left">The first vector.</param>
2117 <param name="right">The second vector.</param>
2118 <returns>The product vector.</returns>
2120 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
2121 <summary>Multiplies a vector by a specified scalar.</summary>
2122 <param name="left">The vector to multiply.</param>
2123 <param name="right">The scalar value.</param>
2124 <returns>The scaled vector.</returns>
2126 <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
2127 <summary>Negates a specified vector.</summary>
2128 <param name="value">The vector to negate.</param>
2129 <returns>The negated vector.</returns>
2131 <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
2132 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2133 <param name="value">The vector to normalize.</param>
2134 <returns>The normalized vector.</returns>
2136 <member name="P:System.Numerics.Vector3.One">
2137 <summary>Gets a vector whose 3 elements are equal to one.</summary>
2138 <returns>A vector whose three elements are equal to one (that is, it returns the vector (1,1,1).</returns>
2140 <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
2141 <summary>Adds two vectors together.</summary>
2142 <param name="left">The first vector to add.</param>
2143 <param name="right">The second vector to add.</param>
2144 <returns>The summed vector.</returns>
2146 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
2147 <summary>Divides the first vector by the second.</summary>
2148 <param name="left">The first vector.</param>
2149 <param name="right">The second vector.</param>
2150 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
2152 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
2153 <summary>Divides the specified vector by a specified scalar value.</summary>
2154 <param name="value1">The vector.</param>
2155 <param name="value2">The scalar value.</param>
2156 <returns>The result of the division.</returns>
2158 <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
2159 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2160 <param name="left">The first vector to compare.</param>
2161 <param name="right">The second vector to compare.</param>
2162 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
2164 <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
2165 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2166 <param name="left">The first vector to compare.</param>
2167 <param name="right">The second vector to compare.</param>
2168 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
2170 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2171 <summary>Multiplies two vectors together.</summary>
2172 <param name="left">The first vector.</param>
2173 <param name="right">The second vector.</param>
2174 <returns>The product vector.</returns>
2176 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
2177 <summary>Multiples the specified vector by the specified scalar value.</summary>
2178 <param name="left">The vector.</param>
2179 <param name="right">The scalar value.</param>
2180 <returns>The scaled vector.</returns>
2182 <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
2183 <summary>Multiples the scalar value by the specified vector.</summary>
2184 <param name="left">The vector.</param>
2185 <param name="right">The scalar value.</param>
2186 <returns>The scaled vector.</returns>
2188 <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
2189 <summary>Subtracts the second vector from the first.</summary>
2190 <param name="left">The first vector.</param>
2191 <param name="right">The second vector.</param>
2192 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
2194 <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
2195 <summary>Negates the specified vector.</summary>
2196 <param name="value">The vector to negate.</param>
2197 <returns>The negated vector.</returns>
2199 <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
2200 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
2201 <param name="vector">The source vector.</param>
2202 <param name="normal">The normal of the surface being reflected off.</param>
2203 <returns>The reflected vector.</returns>
2205 <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
2206 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
2207 <param name="value">A vector.</param>
2208 <returns>The square root vector.</returns>
2210 <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
2211 <summary>Subtracts the second vector from the first.</summary>
2212 <param name="left">The first vector.</param>
2213 <param name="right">The second vector.</param>
2214 <returns>The difference vector.</returns>
2216 <member name="M:System.Numerics.Vector3.ToString">
2217 <summary>Returns the string representation of the current instance using default formatting.</summary>
2218 <returns>The string representation of the current instance.</returns>
2220 <member name="M:System.Numerics.Vector3.ToString(System.String)">
2221 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2222 <param name="format">A or that defines the format of individual elements.</param>
2223 <returns>The string representation of the current instance.</returns>
2225 <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
2226 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2227 <param name="format">A or that defines the format of individual elements.</param>
2228 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2229 <returns>The string representation of the current instance.</returns>
2231 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2232 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
2233 <param name="position">The vector to transform.</param>
2234 <param name="matrix">The transformation matrix.</param>
2235 <returns>The transformed vector.</returns>
2237 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2238 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
2239 <param name="value">The vector to rotate.</param>
2240 <param name="rotation">The rotation to apply.</param>
2241 <returns>The transformed vector.</returns>
2243 <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2244 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
2245 <param name="normal">The source vector.</param>
2246 <param name="matrix">The matrix.</param>
2247 <returns>The transformed vector.</returns>
2249 <member name="P:System.Numerics.Vector3.UnitX">
2250 <summary>Gets the vector (1,0,0).</summary>
2251 <returns>The vector (1,0,0).</returns>
2253 <member name="P:System.Numerics.Vector3.UnitY">
2254 <summary>Gets the vector (0,1,0).</summary>
2255 <returns>The vector (0,1,0)..</returns>
2257 <member name="P:System.Numerics.Vector3.UnitZ">
2258 <summary>Gets the vector (0,0,1).</summary>
2259 <returns>The vector (0,0,1).</returns>
2261 <member name="F:System.Numerics.Vector3.X">
2262 <summary>The X component of the vector.</summary>
2265 <member name="F:System.Numerics.Vector3.Y">
2266 <summary>The Y component of the vector.</summary>
2269 <member name="F:System.Numerics.Vector3.Z">
2270 <summary>The Z component of the vector.</summary>
2273 <member name="P:System.Numerics.Vector3.Zero">
2274 <summary>Gets a vector whose 3 elements are equal to zero.</summary>
2275 <returns>A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0).</returns>
2277 <member name="T:System.Numerics.Vector4">
2278 <summary>Represents a vector with four single-precision floating-point values.</summary>
2280 <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
2281 <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object whose four elements have the same value.</summary>
2282 <param name="value">The value to assign to all four elements.</param>
2284 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
2285 <summary>Constructs a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector3"></see> object and a W component.</summary>
2286 <param name="value">The vector to use for the X, Y, and Z components.</param>
2287 <param name="w">The W component.</param>
2289 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
2290 <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and a Z and a W component.</summary>
2291 <param name="value">The vector to use for the X and Y components.</param>
2292 <param name="z">The Z component.</param>
2293 <param name="w">The W component.</param>
2295 <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
2296 <summary>Creates a vector whose elements have the specified values.</summary>
2297 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X"></see> field.</param>
2298 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y"></see> field.</param>
2299 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z"></see> field.</param>
2300 <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W"></see> field.</param>
2302 <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
2303 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
2304 <param name="value">A vector.</param>
2305 <returns>The absolute value vector.</returns>
2307 <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
2308 <summary>Adds two vectors together.</summary>
2309 <param name="left">The first vector to add.</param>
2310 <param name="right">The second vector to add.</param>
2311 <returns>The summed vector.</returns>
2313 <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
2314 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2315 <param name="value1">The vector to restrict.</param>
2316 <param name="min">The minimum value.</param>
2317 <param name="max">The maximum value.</param>
2318 <returns>The restricted vector.</returns>
2320 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
2321 <summary>Copies the elements of the vector to a specified array.</summary>
2322 <param name="array">The destination array.</param>
2323 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2324 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2325 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2327 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
2328 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2329 <param name="array">The destination array.</param>
2330 <param name="index">The index at which to copy the first element of the vector.</param>
2331 <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
2332 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2333 <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
2334 <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
2336 <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
2337 <summary>Computes the Euclidean distance between the two given points.</summary>
2338 <param name="value1">The first point.</param>
2339 <param name="value2">The second point.</param>
2340 <returns>The distance.</returns>
2342 <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
2343 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2344 <param name="value1">The first point.</param>
2345 <param name="value2">The second point.</param>
2346 <returns>The distance squared.</returns>
2348 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
2349 <summary>Divides the first vector by the second.</summary>
2350 <param name="left">The first vector.</param>
2351 <param name="right">The second vector.</param>
2352 <returns>The vector resulting from the division.</returns>
2354 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
2355 <summary>Divides the specified vector by a specified scalar value.</summary>
2356 <param name="left">The vector.</param>
2357 <param name="divisor">The scalar value.</param>
2358 <returns>The vector that results from the division.</returns>
2360 <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
2361 <summary>Returns the dot product of two vectors.</summary>
2362 <param name="vector1">The first vector.</param>
2363 <param name="vector2">The second vector.</param>
2364 <returns>The dot product.</returns>
2366 <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
2367 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2368 <param name="other">The other vector.</param>
2369 <returns>true if the two vectors are equal; otherwise, false.</returns>
2371 <member name="M:System.Numerics.Vector4.Equals(System.Object)">
2372 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2373 <param name="obj">The object to compare with the current instance.</param>
2374 <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
2376 <member name="M:System.Numerics.Vector4.GetHashCode">
2377 <summary>Returns the hash code for this instance.</summary>
2378 <returns>The hash code.</returns>
2380 <member name="M:System.Numerics.Vector4.Length">
2381 <summary>Returns the length of this vector object.</summary>
2382 <returns>The vector's length.</returns>
2384 <member name="M:System.Numerics.Vector4.LengthSquared">
2385 <summary>Returns the length of the vector squared.</summary>
2386 <returns>The vector's length squared.</returns>
2388 <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
2389 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2390 <param name="value1">The first vector.</param>
2391 <param name="value2">The second vector.</param>
2392 <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
2393 <returns>The interpolated vector.</returns>
2395 <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
2396 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2397 <param name="value1">The first vector.</param>
2398 <param name="value2">The second vector.</param>
2399 <returns>The maximized vector.</returns>
2401 <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
2402 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2403 <param name="value1">The first vector.</param>
2404 <param name="value2">The second vector.</param>
2405 <returns>The minimized vector.</returns>
2407 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2408 <summary>Multiplies two vectors together.</summary>
2409 <param name="left">The first vector.</param>
2410 <param name="right">The second vector.</param>
2411 <returns>The product vector.</returns>
2413 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
2414 <summary>Multiplies a vector by a specified scalar.</summary>
2415 <param name="left">The vector to multiply.</param>
2416 <param name="right">The scalar value.</param>
2417 <returns>The scaled vector.</returns>
2419 <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
2420 <summary>Multiplies a scalar value by a specified vector.</summary>
2421 <param name="left">The scaled value.</param>
2422 <param name="right">The vector.</param>
2423 <returns>The scaled vector.</returns>
2425 <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
2426 <summary>Negates a specified vector.</summary>
2427 <param name="value">The vector to negate.</param>
2428 <returns>The negated vector.</returns>
2430 <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
2431 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2432 <param name="vector">The vector to normalize.</param>
2433 <returns>The normalized vector.</returns>
2435 <member name="P:System.Numerics.Vector4.One">
2436 <summary>Gets a vector whose 4 elements are equal to one.</summary>
2437 <returns>Returns <see cref="T:System.Numerics.Vector4"></see>.</returns>
2439 <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
2440 <summary>Adds two vectors together.</summary>
2441 <param name="left">The first vector to add.</param>
2442 <param name="right">The second vector to add.</param>
2443 <returns>The summed vector.</returns>
2445 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
2446 <summary>Divides the first vector by the second.</summary>
2447 <param name="left">The first vector.</param>
2448 <param name="right">The second vector.</param>
2449 <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
2451 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
2452 <summary>Divides the specified vector by a specified scalar value.</summary>
2453 <param name="value1">The vector.</param>
2454 <param name="value2">The scalar value.</param>
2455 <returns>The result of the division.</returns>
2457 <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
2458 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2459 <param name="left">The first vector to compare.</param>
2460 <param name="right">The second vector to compare.</param>
2461 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
2463 <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
2464 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2465 <param name="left">The first vector to compare.</param>
2466 <param name="right">The second vector to compare.</param>
2467 <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
2469 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2470 <summary>Multiplies two vectors together.</summary>
2471 <param name="left">The first vector.</param>
2472 <param name="right">The second vector.</param>
2473 <returns>The product vector.</returns>
2475 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
2476 <summary>Multiples the specified vector by the specified scalar value.</summary>
2477 <param name="left">The vector.</param>
2478 <param name="right">The scalar value.</param>
2479 <returns>The scaled vector.</returns>
2481 <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
2482 <summary>Multiples the scalar value by the specified vector.</summary>
2483 <param name="left">The vector.</param>
2484 <param name="right">The scalar value.</param>
2485 <returns>The scaled vector.</returns>
2487 <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
2488 <summary>Subtracts the second vector from the first.</summary>
2489 <param name="left">The first vector.</param>
2490 <param name="right">The second vector.</param>
2491 <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
2493 <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
2494 <summary>Negates the specified vector.</summary>
2495 <param name="value">The vector to negate.</param>
2496 <returns>The negated vector.</returns>
2498 <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
2499 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
2500 <param name="value">A vector.</param>
2501 <returns>The square root vector.</returns>
2503 <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
2504 <summary>Subtracts the second vector from the first.</summary>
2505 <param name="left">The first vector.</param>
2506 <param name="right">The second vector.</param>
2507 <returns>The difference vector.</returns>
2509 <member name="M:System.Numerics.Vector4.ToString">
2510 <summary>Returns the string representation of the current instance using default formatting.</summary>
2511 <returns>The string representation of the current instance.</returns>
2513 <member name="M:System.Numerics.Vector4.ToString(System.String)">
2514 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2515 <param name="format">A or that defines the format of individual elements.</param>
2516 <returns>The string representation of the current instance.</returns>
2518 <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
2519 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2520 <param name="format">A or that defines the format of individual elements.</param>
2521 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2522 <returns>The string representation of the current instance.</returns>
2524 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
2525 <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
2526 <param name="value">The vector to rotate.</param>
2527 <param name="rotation">The rotation to apply.</param>
2528 <returns>The transformed vector.</returns>
2530 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
2531 <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
2532 <param name="vector">The vector to transform.</param>
2533 <param name="matrix">The transformation matrix.</param>
2534 <returns>The transformed vector.</returns>
2536 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2537 <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
2538 <param name="value">The vector to rotate.</param>
2539 <param name="rotation">The rotation to apply.</param>
2540 <returns>The transformed vector.</returns>
2542 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
2543 <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
2544 <param name="position">The vector to transform.</param>
2545 <param name="matrix">The transformation matrix.</param>
2546 <returns>The transformed vector.</returns>
2548 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
2549 <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
2550 <param name="value">The vector to rotate.</param>
2551 <param name="rotation">The rotation to apply.</param>
2552 <returns>The transformed vector.</returns>
2554 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2555 <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
2556 <param name="position">The vector to transform.</param>
2557 <param name="matrix">The transformation matrix.</param>
2558 <returns>The transformed vector.</returns>
2560 <member name="P:System.Numerics.Vector4.UnitW">
2561 <summary>Gets the vector (0,0,0,1).</summary>
2562 <returns>The vector (0,0,0,1).</returns>
2564 <member name="P:System.Numerics.Vector4.UnitX">
2565 <summary>Gets the vector (1,0,0,0).</summary>
2566 <returns>The vector (1,0,0,0).</returns>
2568 <member name="P:System.Numerics.Vector4.UnitY">
2569 <summary>Gets the vector (0,1,0,0).</summary>
2570 <returns>The vector (0,1,0,0)..</returns>
2572 <member name="P:System.Numerics.Vector4.UnitZ">
2573 <summary>Gets a vector whose 4 elements are equal to zero.</summary>
2574 <returns>The vector (0,0,1,0).</returns>
2576 <member name="F:System.Numerics.Vector4.W">
2577 <summary>The W component of the vector.</summary>
2580 <member name="F:System.Numerics.Vector4.X">
2581 <summary>The X component of the vector.</summary>
2584 <member name="F:System.Numerics.Vector4.Y">
2585 <summary>The Y component of the vector.</summary>
2588 <member name="F:System.Numerics.Vector4.Z">
2589 <summary>The Z component of the vector.</summary>
2592 <member name="P:System.Numerics.Vector4.Zero">
2593 <summary>Gets a vector whose 4 elements are equal to zero.</summary>
2594 <returns>A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0).</returns>