1 <?xml version="1.0" encoding="utf-8"?>
4 <name>System.Numerics.Vectors</name>
7 <member name="T:System.Numerics.Matrix3x2">
8 <summary>Represents a 3x2 matrix.</summary>
10 <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
11 <summary>Creates a 3x2 matrix from the specified components.</summary>
12 <param name="m11">The value to assign to the first element in the first row.</param>
13 <param name="m12">The value to assign to the second element in the first row.</param>
14 <param name="m21">The value to assign to the first element in the second row.</param>
15 <param name="m22">The value to assign to the second element in the second row.</param>
16 <param name="m31">The value to assign to the first element in the third row.</param>
17 <param name="m32">The value to assign to the second element in the third row.</param>
19 <member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
20 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
21 <param name="value1">The first matrix.</param>
22 <param name="value2">The second matrix.</param>
23 <returns>The matrix that contains the summed values of <paramref name="value1" /> and <paramref name="value2" />.</returns>
25 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
26 <summary>Creates a rotation matrix using the given rotation in radians.</summary>
27 <param name="radians">The amount of rotation, in radians.</param>
28 <returns>The rotation matrix.</returns>
30 <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
31 <summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
32 <param name="radians">The amount of rotation, in radians.</param>
33 <param name="centerPoint">The center point.</param>
34 <returns>The rotation matrix.</returns>
36 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
37 <summary>Creates a scaling matrix from the specified vector scale.</summary>
38 <param name="scales">The scale to use.</param>
39 <returns>The scaling matrix.</returns>
41 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
42 <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
43 <param name="scales">The scale to use.</param>
44 <param name="centerPoint">The center offset.</param>
45 <returns>The scaling matrix.</returns>
47 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
48 <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
49 <param name="scale">The uniform scale to use.</param>
50 <returns>The scaling matrix.</returns>
52 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
53 <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
54 <param name="scale">The uniform scale to use.</param>
55 <param name="centerPoint">The center offset.</param>
56 <returns>The scaling matrix.</returns>
58 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
59 <summary>Creates a scaling matrix from the specified X and Y components.</summary>
60 <param name="xScale">The value to scale by on the X axis.</param>
61 <param name="yScale">The value to scale by on the Y axis.</param>
62 <returns>The scaling matrix.</returns>
64 <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
65 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
66 <param name="xScale">The value to scale by on the X axis.</param>
67 <param name="yScale">The value to scale by on the Y axis.</param>
68 <param name="centerPoint">The center point.</param>
69 <returns>The scaling matrix.</returns>
71 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
72 <summary>Creates a skew matrix from the specified angles in radians.</summary>
73 <param name="radiansX">The X angle, in radians.</param>
74 <param name="radiansY">The Y angle, in radians.</param>
75 <returns>The skew matrix.</returns>
77 <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
78 <summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
79 <param name="radiansX">The X angle, in radians.</param>
80 <param name="radiansY">The Y angle, in radians.</param>
81 <param name="centerPoint">The center point.</param>
82 <returns>The skew matrix.</returns>
84 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
85 <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
86 <param name="position">The translation position.</param>
87 <returns>The translation matrix.</returns>
89 <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
90 <summary>Creates a translation matrix from the specified X and Y components.</summary>
91 <param name="xPosition">The X position.</param>
92 <param name="yPosition">The Y position.</param>
93 <returns>The translation matrix.</returns>
95 <member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
96 <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
97 <param name="other">The other matrix.</param>
99 <see langword="true" /> if the two matrices are equal; otherwise, <see langword="false" />.</returns>
101 <member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
102 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
103 <param name="obj">The object to compare with the current instance.</param>
105 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
107 <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
108 <summary>Calculates the determinant for this matrix.</summary>
109 <returns>The determinant.</returns>
111 <member name="M:System.Numerics.Matrix3x2.GetHashCode">
112 <summary>Returns the hash code for this instance.</summary>
113 <returns>The hash code.</returns>
115 <member name="P:System.Numerics.Matrix3x2.Identity">
116 <summary>Gets the multiplicative identity matrix.</summary>
117 <returns>The multiplicative identify matrix.</returns>
119 <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
120 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
121 <param name="matrix">The matrix to invert.</param>
122 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
124 <see langword="true" /> if <paramref name="matrix" /> was converted successfully; otherwise, <see langword="false" />.</returns>
126 <member name="P:System.Numerics.Matrix3x2.IsIdentity">
127 <summary>Indicates whether the current matrix is the identity matrix.</summary>
129 <see langword="true" /> if the current matrix is the identity matrix; otherwise, <see langword="false" />.</returns>
131 <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
132 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
133 <param name="matrix1">The first matrix.</param>
134 <param name="matrix2">The second matrix.</param>
135 <param name="amount">The relative weighting of <paramref name="matrix2" />.</param>
136 <returns>The interpolated matrix.</returns>
138 <member name="F:System.Numerics.Matrix3x2.M11">
139 <summary>The first element of the first row.</summary>
141 <member name="F:System.Numerics.Matrix3x2.M12">
142 <summary>The second element of the first row.</summary>
144 <member name="F:System.Numerics.Matrix3x2.M21">
145 <summary>The first element of the second row.</summary>
147 <member name="F:System.Numerics.Matrix3x2.M22">
148 <summary>The second element of the second row.</summary>
150 <member name="F:System.Numerics.Matrix3x2.M31">
151 <summary>The first element of the third row.</summary>
153 <member name="F:System.Numerics.Matrix3x2.M32">
154 <summary>The second element of the third row.</summary>
156 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
157 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
158 <param name="value1">The first matrix.</param>
159 <param name="value2">The second matrix.</param>
160 <returns>The product matrix.</returns>
162 <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
163 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
164 <param name="value1">The matrix to scale.</param>
165 <param name="value2">The scaling value to use.</param>
166 <returns>The scaled matrix.</returns>
168 <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
169 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
170 <param name="value">The matrix to negate.</param>
171 <returns>The negated matrix.</returns>
173 <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
174 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
175 <param name="value1">The first matrix.</param>
176 <param name="value2">The second matrix.</param>
177 <returns>The matrix that contains the summed values.</returns>
179 <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
180 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
181 <param name="value1">The first matrix to compare.</param>
182 <param name="value2">The second matrix to compare.</param>
184 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are equal; otherwise, <see langword="false" />.</returns>
186 <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
187 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
188 <param name="value1">The first matrix to compare.</param>
189 <param name="value2">The second matrix to compare.</param>
191 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are not equal; otherwise, <see langword="false" />.</returns>
193 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
194 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
195 <param name="value1">The first matrix.</param>
196 <param name="value2">The second matrix.</param>
197 <returns>The product matrix.</returns>
199 <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
200 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
201 <param name="value1">The matrix to scale.</param>
202 <param name="value2">The scaling value to use.</param>
203 <returns>The scaled matrix.</returns>
205 <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
206 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
207 <param name="value1">The first matrix.</param>
208 <param name="value2">The second matrix.</param>
209 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
211 <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
212 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
213 <param name="value">The matrix to negate.</param>
214 <returns>The negated matrix.</returns>
216 <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
217 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
218 <param name="value1">The first matrix.</param>
219 <param name="value2">The second matrix.</param>
220 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
222 <member name="M:System.Numerics.Matrix3x2.ToString">
223 <summary>Returns a string that represents this matrix.</summary>
224 <returns>The string representation of this matrix.</returns>
226 <member name="P:System.Numerics.Matrix3x2.Translation">
227 <summary>Gets or sets the translation component of this matrix.</summary>
228 <returns>The translation component of the current instance.</returns>
230 <member name="T:System.Numerics.Matrix4x4">
231 <summary>Represents a 4x4 matrix.</summary>
233 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
234 <summary>Creates a <see cref="T:System.Numerics.Matrix4x4" /> object from a specified <see cref="T:System.Numerics.Matrix3x2" /> object.</summary>
235 <param name="value">A 3x2 matrix.</param>
237 <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
238 <summary>Creates a 4x4 matrix from the specified components.</summary>
239 <param name="m11">The value to assign to the first element in the first row.</param>
240 <param name="m12">The value to assign to the second element in the first row.</param>
241 <param name="m33">The value to assign to the third element in the third row.</param>
242 <param name="m34">The value to assign to the fourth element in the third row.</param>
243 <param name="m41">The value to assign to the first element in the fourth row.</param>
244 <param name="m42">The value to assign to the second element in the fourth row.</param>
245 <param name="m43">The value to assign to the third element in the fourth row.</param>
246 <param name="m44">The value to assign to the fourth element in the fourth row.</param>
247 <param name="m13">The value to assign to the third element in the first row.</param>
248 <param name="m14">The value to assign to the fourth element in the first row.</param>
249 <param name="m21">The value to assign to the first element in the second row.</param>
250 <param name="m22">The value to assign to the second element in the second row.</param>
251 <param name="m23">The value to assign to the third element in the second row.</param>
252 <param name="m24">The value to assign to the third element in the second row.</param>
253 <param name="m31">The value to assign to the first element in the third row.</param>
254 <param name="m32">The value to assign to the second element in the third row.</param>
256 <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
257 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
258 <param name="value1">The first matrix.</param>
259 <param name="value2">The second matrix.</param>
260 <returns>The matrix that contains the summed values of <paramref name="value1" /> and <paramref name="value2" />.</returns>
262 <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
263 <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
264 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
265 <param name="cameraPosition">The position of the camera.</param>
266 <param name="cameraUpVector">The up vector of the camera.</param>
267 <param name="cameraForwardVector">The forward vector of the camera.</param>
268 <returns>The created billboard.</returns>
270 <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
271 <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
272 <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
273 <param name="cameraPosition">The position of the camera.</param>
274 <param name="rotateAxis">The axis to rotate the billboard around.</param>
275 <param name="cameraForwardVector">The forward vector of the camera.</param>
276 <param name="objectForwardVector">The forward vector of the object.</param>
277 <returns>The billboard matrix.</returns>
279 <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
280 <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
281 <param name="axis">The axis to rotate around.</param>
282 <param name="angle">The angle to rotate around <paramref name="axis" />, in radians.</param>
283 <returns>The rotation matrix.</returns>
285 <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
286 <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
287 <param name="quaternion">The source Quaternion.</param>
288 <returns>The rotation matrix.</returns>
290 <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
291 <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
292 <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
293 <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
294 <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
295 <returns>The rotation matrix.</returns>
297 <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
298 <summary>Creates a view matrix.</summary>
299 <param name="cameraPosition">The position of the camera.</param>
300 <param name="cameraTarget">The target towards which the camera is pointing.</param>
301 <param name="cameraUpVector">The direction that is "up" from the camera's point of view.</param>
302 <returns>The view matrix.</returns>
304 <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
305 <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
306 <param name="width">The width of the view volume.</param>
307 <param name="height">The height of the view volume.</param>
308 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
309 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
310 <returns>The orthographic projection matrix.</returns>
312 <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
313 <summary>Creates a customized orthographic projection matrix.</summary>
314 <param name="left">The minimum X-value of the view volume.</param>
315 <param name="right">The maximum X-value of the view volume.</param>
316 <param name="bottom">The minimum Y-value of the view volume.</param>
317 <param name="top">The maximum Y-value of the view volume.</param>
318 <param name="zNearPlane">The minimum Z-value of the view volume.</param>
319 <param name="zFarPlane">The maximum Z-value of the view volume.</param>
320 <returns>The orthographic projection matrix.</returns>
322 <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
323 <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
324 <param name="width">The width of the view volume at the near view plane.</param>
325 <param name="height">The height of the view volume at the near view plane.</param>
326 <param name="nearPlaneDistance">The distance to the near view plane.</param>
327 <param name="farPlaneDistance">The distance to the far view plane.</param>
328 <returns>The perspective projection matrix.</returns>
329 <exception cref="T:System.ArgumentOutOfRangeException">
330 <paramref name="nearPlaneDistance" /> is less than or equal to zero.
332 <paramref name="farPlaneDistance" /> is less than or equal to zero.
334 <paramref name="nearPlaneDistance" /> is greater than or equal to <paramref name="farPlaneDistance" />.</exception>
336 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
337 <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
338 <param name="fieldOfView">The field of view in the y direction, in radians.</param>
339 <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
340 <param name="nearPlaneDistance">The distance to the near view plane.</param>
341 <param name="farPlaneDistance">The distance to the far view plane.</param>
342 <returns>The perspective projection matrix.</returns>
343 <exception cref="T:System.ArgumentOutOfRangeException">
344 <paramref name="fieldOfView" /> is less than or equal to zero.
346 <paramref name="fieldOfView" /> is greater than or equal to <see cref="F:System.Math.PI" />.
347 <paramref name="nearPlaneDistance" /> is less than or equal to zero.
349 <paramref name="farPlaneDistance" /> is less than or equal to zero.
351 <paramref name="nearPlaneDistance" /> is greater than or equal to <paramref name="farPlaneDistance" />.</exception>
353 <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
354 <summary>Creates a customized perspective projection matrix.</summary>
355 <param name="left">The minimum x-value of the view volume at the near view plane.</param>
356 <param name="right">The maximum x-value of the view volume at the near view plane.</param>
357 <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
358 <param name="top">The maximum y-value of the view volume at the near view plane.</param>
359 <param name="nearPlaneDistance">The distance to the near view plane.</param>
360 <param name="farPlaneDistance">The distance to the far view plane.</param>
361 <returns>The perspective projection matrix.</returns>
362 <exception cref="T:System.ArgumentOutOfRangeException">
363 <paramref name="nearPlaneDistance" /> is less than or equal to zero.
365 <paramref name="farPlaneDistance" /> is less than or equal to zero.
367 <paramref name="nearPlaneDistance" /> is greater than or equal to <paramref name="farPlaneDistance" />.</exception>
369 <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
370 <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
371 <param name="value">The plane about which to create a reflection.</param>
372 <returns>A new matrix expressing the reflection.</returns>
374 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
375 <summary>Creates a matrix for rotating points around the X axis.</summary>
376 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
377 <returns>The rotation matrix.</returns>
379 <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
380 <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
381 <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
382 <param name="centerPoint">The center point.</param>
383 <returns>The rotation matrix.</returns>
385 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
386 <summary>Creates a matrix for rotating points around the Y axis.</summary>
387 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
388 <returns>The rotation matrix.</returns>
390 <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
391 <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
392 <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
393 <param name="centerPoint">The center point.</param>
394 <returns>The rotation matrix.</returns>
396 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
397 <summary>Creates a matrix for rotating points around the Z axis.</summary>
398 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
399 <returns>The rotation matrix.</returns>
401 <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
402 <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
403 <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
404 <param name="centerPoint">The center point.</param>
405 <returns>The rotation matrix.</returns>
407 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
408 <summary>Creates a scaling matrix from the specified vector scale.</summary>
409 <param name="scales">The scale to use.</param>
410 <returns>The scaling matrix.</returns>
412 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
413 <summary>Creates a scaling matrix with a center point.</summary>
414 <param name="scales">The vector that contains the amount to scale on each axis.</param>
415 <param name="centerPoint">The center point.</param>
416 <returns>The scaling matrix.</returns>
418 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
419 <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
420 <param name="scale">The uniform scaling factor.</param>
421 <returns>The scaling matrix.</returns>
423 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
424 <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
425 <param name="scale">The uniform scaling factor.</param>
426 <param name="centerPoint">The center point.</param>
427 <returns>The scaling matrix.</returns>
429 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
430 <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
431 <param name="xScale">The value to scale by on the X axis.</param>
432 <param name="yScale">The value to scale by on the Y axis.</param>
433 <param name="zScale">The value to scale by on the Z axis.</param>
434 <returns>The scaling matrix.</returns>
436 <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
437 <summary>Creates a scaling matrix that is offset by a given center point.</summary>
438 <param name="xScale">The value to scale by on the X axis.</param>
439 <param name="yScale">The value to scale by on the Y axis.</param>
440 <param name="zScale">The value to scale by on the Z axis.</param>
441 <param name="centerPoint">The center point.</param>
442 <returns>The scaling matrix.</returns>
444 <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
445 <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
446 <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
447 <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
448 <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
450 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
451 <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
452 <param name="position">The amount to translate in each axis.</param>
453 <returns>The translation matrix.</returns>
455 <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
456 <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
457 <param name="xPosition">The amount to translate on the X axis.</param>
458 <param name="yPosition">The amount to translate on the Y axis.</param>
459 <param name="zPosition">The amount to translate on the Z axis.</param>
460 <returns>The translation matrix.</returns>
462 <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
463 <summary>Creates a world matrix with the specified parameters.</summary>
464 <param name="position">The position of the object.</param>
465 <param name="forward">The forward direction of the object.</param>
466 <param name="up">The upward direction of the object. Its value is usually <c>[0, 1, 0]</c>.</param>
467 <returns>The world matrix.</returns>
469 <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
470 <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
471 <param name="matrix">The source matrix.</param>
472 <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
473 <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
474 <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
476 <see langword="true" /> if <paramref name="matrix" /> was decomposed successfully; otherwise, <see langword="false" />.</returns>
478 <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
479 <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
480 <param name="other">The other matrix.</param>
482 <see langword="true" /> if the two matrices are equal; otherwise, <see langword="false" />.</returns>
484 <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
485 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
486 <param name="obj">The object to compare with the current instance.</param>
488 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
490 <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
491 <summary>Calculates the determinant of the current 4x4 matrix.</summary>
492 <returns>The determinant.</returns>
494 <member name="M:System.Numerics.Matrix4x4.GetHashCode">
495 <summary>Returns the hash code for this instance.</summary>
496 <returns>The hash code.</returns>
498 <member name="P:System.Numerics.Matrix4x4.Identity">
499 <summary>Gets the multiplicative identity matrix.</summary>
500 <returns>Gets the multiplicative identity matrix.</returns>
502 <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
503 <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
504 <param name="matrix">The matrix to invert.</param>
505 <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
507 <see langword="true" /> if <paramref name="matrix" /> was converted successfully; otherwise, <see langword="false" />.</returns>
509 <member name="P:System.Numerics.Matrix4x4.IsIdentity">
510 <summary>Indicates whether the current matrix is the identity matrix.</summary>
512 <see langword="true" /> if the current matrix is the identity matrix; otherwise, <see langword="false" />.</returns>
514 <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
515 <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
516 <param name="matrix1">The first matrix.</param>
517 <param name="matrix2">The second matrix.</param>
518 <param name="amount">The relative weighting of <paramref name="matrix2" />.</param>
519 <returns>The interpolated matrix.</returns>
521 <member name="F:System.Numerics.Matrix4x4.M11">
522 <summary>The first element of the first row.</summary>
524 <member name="F:System.Numerics.Matrix4x4.M12">
525 <summary>The second element of the first row.</summary>
527 <member name="F:System.Numerics.Matrix4x4.M13">
528 <summary>The third element of the first row.</summary>
530 <member name="F:System.Numerics.Matrix4x4.M14">
531 <summary>The fourth element of the first row.</summary>
533 <member name="F:System.Numerics.Matrix4x4.M21">
534 <summary>The first element of the second row.</summary>
536 <member name="F:System.Numerics.Matrix4x4.M22">
537 <summary>The second element of the second row.</summary>
539 <member name="F:System.Numerics.Matrix4x4.M23">
540 <summary>The third element of the second row.</summary>
542 <member name="F:System.Numerics.Matrix4x4.M24">
543 <summary>The fourth element of the second row.</summary>
545 <member name="F:System.Numerics.Matrix4x4.M31">
546 <summary>The first element of the third row.</summary>
548 <member name="F:System.Numerics.Matrix4x4.M32">
549 <summary>The second element of the third row.</summary>
551 <member name="F:System.Numerics.Matrix4x4.M33">
552 <summary>The third element of the third row.</summary>
554 <member name="F:System.Numerics.Matrix4x4.M34">
555 <summary>The fourth element of the third row.</summary>
557 <member name="F:System.Numerics.Matrix4x4.M41">
558 <summary>The first element of the fourth row.</summary>
560 <member name="F:System.Numerics.Matrix4x4.M42">
561 <summary>The second element of the fourth row.</summary>
563 <member name="F:System.Numerics.Matrix4x4.M43">
564 <summary>The third element of the fourth row.</summary>
566 <member name="F:System.Numerics.Matrix4x4.M44">
567 <summary>The fourth element of the fourth row.</summary>
569 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
570 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
571 <param name="value1">The first matrix.</param>
572 <param name="value2">The second matrix.</param>
573 <returns>The product matrix.</returns>
575 <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
576 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
577 <param name="value1">The matrix to scale.</param>
578 <param name="value2">The scaling value to use.</param>
579 <returns>The scaled matrix.</returns>
581 <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
582 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
583 <param name="value">The matrix to negate.</param>
584 <returns>The negated matrix.</returns>
586 <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
587 <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
588 <param name="value1">The first matrix.</param>
589 <param name="value2">The second matrix.</param>
590 <returns>The matrix that contains the summed values.</returns>
592 <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
593 <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
594 <param name="value1">The first matrix to compare.</param>
595 <param name="value2">The second matrix to care</param>
597 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are equal; otherwise, <see langword="false" />.</returns>
599 <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
600 <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
601 <param name="value1">The first matrix to compare.</param>
602 <param name="value2">The second matrix to compare.</param>
604 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are not equal; otherwise, <see langword="false" />.</returns>
606 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
607 <summary>Returns the matrix that results from multiplying two matrices together.</summary>
608 <param name="value1">The first matrix.</param>
609 <param name="value2">The second matrix.</param>
610 <returns>The product matrix.</returns>
612 <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
613 <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
614 <param name="value1">The matrix to scale.</param>
615 <param name="value2">The scaling value to use.</param>
616 <returns>The scaled matrix.</returns>
618 <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
619 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
620 <param name="value1">The first matrix.</param>
621 <param name="value2">The second matrix.</param>
622 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
624 <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
625 <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
626 <param name="value">The matrix to negate.</param>
627 <returns>The negated matrix.</returns>
629 <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
630 <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
631 <param name="value1">The first matrix.</param>
632 <param name="value2">The second matrix.</param>
633 <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
635 <member name="M:System.Numerics.Matrix4x4.ToString">
636 <summary>Returns a string that represents this matrix.</summary>
637 <returns>The string representation of this matrix.</returns>
639 <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
640 <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
641 <param name="value">The matrix to transform.</param>
642 <param name="rotation">The rotation t apply.</param>
643 <returns>The transformed matrix.</returns>
645 <member name="P:System.Numerics.Matrix4x4.Translation">
646 <summary>Gets or sets the translation component of this matrix.</summary>
647 <returns>The translation component of the current instance.</returns>
649 <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
650 <summary>Transposes the rows and columns of a matrix.</summary>
651 <param name="matrix">The matrix to transpose.</param>
652 <returns>The transposed matrix.</returns>
654 <member name="T:System.Numerics.Plane">
655 <summary>Represents a plane in three-dimensional space.</summary>
657 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
658 <summary>Creates a <see cref="T:System.Numerics.Plane" /> object from a specified normal and the distance along the normal from the origin.</summary>
659 <param name="normal">The plane's normal vector.</param>
660 <param name="d">The plane's distance from the origin along its normal vector.</param>
662 <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
663 <summary>Creates a <see cref="T:System.Numerics.Plane" /> object from a specified four-dimensional vector.</summary>
664 <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W" /> defines the distance along that normal from the origin.</param>
666 <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
667 <summary>Creates a <see cref="T:System.Numerics.Plane" /> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
668 <param name="x">The X component of the normal.</param>
669 <param name="y">The Y component of the normal.</param>
670 <param name="z">The Z component of the normal.</param>
671 <param name="d">The distance of the plane along its normal from the origin.</param>
673 <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
674 <summary>Creates a <see cref="T:System.Numerics.Plane" /> object that contains three specified points.</summary>
675 <param name="point1">The first point defining the plane.</param>
676 <param name="point2">The second point defining the plane.</param>
677 <param name="point3">The third point defining the plane.</param>
678 <returns>The plane containing the three points.</returns>
680 <member name="F:System.Numerics.Plane.D">
681 <summary>The distance of the plane along its normal from the origin.</summary>
683 <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
684 <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
685 <param name="plane">The plane.</param>
686 <param name="value">The four-dimensional vector.</param>
687 <returns>The dot product.</returns>
689 <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
690 <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D" />) value of the plane.</summary>
691 <param name="plane">The plane.</param>
692 <param name="value">The 3-dimensional vector.</param>
693 <returns>The dot product.</returns>
695 <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
696 <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal" /> vector of this plane.</summary>
697 <param name="plane">The plane.</param>
698 <param name="value">The three-dimensional vector.</param>
699 <returns>The dot product.</returns>
701 <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
702 <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
703 <param name="other">The other plane.</param>
705 <see langword="true" /> if the two planes are equal; otherwise, <see langword="false" />.</returns>
707 <member name="M:System.Numerics.Plane.Equals(System.Object)">
708 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
709 <param name="obj">The object to compare with the current instance.</param>
711 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
713 <member name="M:System.Numerics.Plane.GetHashCode">
714 <summary>Returns the hash code for this instance.</summary>
715 <returns>The hash code.</returns>
717 <member name="F:System.Numerics.Plane.Normal">
718 <summary>The normal vector of the plane.</summary>
720 <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
721 <summary>Creates a new <see cref="T:System.Numerics.Plane" /> object whose normal vector is the source plane's normal vector normalized.</summary>
722 <param name="value">The source plane.</param>
723 <returns>The normalized plane.</returns>
725 <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
726 <summary>Returns a value that indicates whether two planes are equal.</summary>
727 <param name="value1">The first plane to compare.</param>
728 <param name="value2">The second plane to compare.</param>
730 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are equal; otherwise, <see langword="false" />.</returns>
732 <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
733 <summary>Returns a value that indicates whether two planes are not equal.</summary>
734 <param name="value1">The first plane to compare.</param>
735 <param name="value2">The second plane to compare.</param>
737 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are not equal; otherwise, <see langword="false" />.</returns>
739 <member name="M:System.Numerics.Plane.ToString">
740 <summary>Returns the string representation of this plane object.</summary>
741 <returns>A string that represents this <see cref="T:System.Numerics.Plane" /> object.</returns>
743 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
744 <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
745 <param name="plane">The normalized plane to transform.</param>
746 <param name="matrix">The transformation matrix to apply to <paramref name="plane" />.</param>
747 <returns>The transformed plane.</returns>
749 <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
750 <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
751 <param name="plane">The normalized plane to transform.</param>
752 <param name="rotation">The Quaternion rotation to apply to the plane.</param>
753 <returns>A new plane that results from applying the Quaternion rotation.</returns>
755 <member name="T:System.Numerics.Quaternion">
756 <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
758 <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
759 <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
760 <param name="vectorPart">The vector part of the quaternion.</param>
761 <param name="scalarPart">The rotation part of the quaternion.</param>
763 <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
764 <summary>Constructs a quaternion from the specified components.</summary>
765 <param name="x">The value to assign to the X component of the quaternion.</param>
766 <param name="y">The value to assign to the Y component of the quaternion.</param>
767 <param name="z">The value to assign to the Z component of the quaternion.</param>
768 <param name="w">The value to assign to the W component of the quaternion.</param>
770 <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
771 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
772 <param name="value1">The first quaternion.</param>
773 <param name="value2">The second quaternion.</param>
774 <returns>The quaternion that contains the summed values of <paramref name="value1" /> and <paramref name="value2" />.</returns>
776 <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
777 <summary>Concatenates two quaternions.</summary>
778 <param name="value1">The first quaternion rotation in the series.</param>
779 <param name="value2">The second quaternion rotation in the series.</param>
780 <returns>A new quaternion representing the concatenation of the <paramref name="value1" /> rotation followed by the <paramref name="value2" /> rotation.</returns>
782 <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
783 <summary>Returns the conjugate of a specified quaternion.</summary>
784 <param name="value">The quaternion.</param>
785 <returns>A new quaternion that is the conjugate of <see langword="value" />.</returns>
787 <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
788 <summary>Creates a quaternion from a unit vector and an angle to rotate around the vector.</summary>
789 <param name="axis">The unit vector to rotate around.</param>
790 <param name="angle">The angle, in radians, to rotate around the vector.</param>
791 <returns>The newly created quaternion.</returns>
793 <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
794 <summary>Creates a quaternion from the specified rotation matrix.</summary>
795 <param name="matrix">The rotation matrix.</param>
796 <returns>The newly created quaternion.</returns>
798 <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
799 <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
800 <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
801 <param name="pitch">The pitch angle, in radians, around the X axis.</param>
802 <param name="roll">The roll angle, in radians, around the Z axis.</param>
803 <returns>The resulting quaternion.</returns>
805 <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
806 <summary>Divides one quaternion by a second quaternion.</summary>
807 <param name="value1">The dividend.</param>
808 <param name="value2">The divisor.</param>
809 <returns>The quaternion that results from dividing <paramref name="value1" /> by <paramref name="value2" />.</returns>
811 <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
812 <summary>Calculates the dot product of two quaternions.</summary>
813 <param name="quaternion1">The first quaternion.</param>
814 <param name="quaternion2">The second quaternion.</param>
815 <returns>The dot product.</returns>
817 <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
818 <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
819 <param name="other">The other quaternion.</param>
821 <see langword="true" /> if the two quaternions are equal; otherwise, <see langword="false" />.</returns>
823 <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
824 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
825 <param name="obj">The object to compare with the current instance.</param>
827 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
829 <member name="M:System.Numerics.Quaternion.GetHashCode">
830 <summary>Returns the hash code for this instance.</summary>
831 <returns>The hash code.</returns>
833 <member name="P:System.Numerics.Quaternion.Identity">
834 <summary>Gets a quaternion that represents no rotation.</summary>
835 <returns>A quaternion whose values are <c>(0, 0, 0, 1)</c>.</returns>
837 <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
838 <summary>Returns the inverse of a quaternion.</summary>
839 <param name="value">The quaternion.</param>
840 <returns>The inverted quaternion.</returns>
842 <member name="P:System.Numerics.Quaternion.IsIdentity">
843 <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
845 <see langword="true" /> if the current instance is the identity quaternion; otherwise, <see langword="false" />.</returns>
847 <member name="M:System.Numerics.Quaternion.Length">
848 <summary>Calculates the length of the quaternion.</summary>
849 <returns>The computed length of the quaternion.</returns>
851 <member name="M:System.Numerics.Quaternion.LengthSquared">
852 <summary>Calculates the squared length of the quaternion.</summary>
853 <returns>The length squared of the quaternion.</returns>
855 <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
856 <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
857 <param name="quaternion1">The first quaternion.</param>
858 <param name="quaternion2">The second quaternion.</param>
859 <param name="amount">The relative weight of <paramref name="quaternion2" /> in the interpolation.</param>
860 <returns>The interpolated quaternion.</returns>
862 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
863 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
864 <param name="value1">The first quaternion.</param>
865 <param name="value2">The second quaternion.</param>
866 <returns>The product quaternion.</returns>
868 <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
869 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
870 <param name="value1">The source quaternion.</param>
871 <param name="value2">The scalar value.</param>
872 <returns>The scaled quaternion.</returns>
874 <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
875 <summary>Reverses the sign of each component of the quaternion.</summary>
876 <param name="value">The quaternion to negate.</param>
877 <returns>The negated quaternion.</returns>
879 <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
880 <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion" /> by its length.</summary>
881 <param name="value">The quaternion to normalize.</param>
882 <returns>The normalized quaternion.</returns>
884 <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
885 <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
886 <param name="value1">The first quaternion.</param>
887 <param name="value2">The second quaternion.</param>
888 <returns>The quaternion that contains the summed values of <paramref name="value1" /> and <paramref name="value2" />.</returns>
890 <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
891 <summary>Divides one quaternion by a second quaternion.</summary>
892 <param name="value1">The dividend.</param>
893 <param name="value2">The divisor.</param>
894 <returns>The quaternion that results from dividing <paramref name="value1" /> by <paramref name="value2" />.</returns>
896 <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
897 <summary>Returns a value that indicates whether two quaternions are equal.</summary>
898 <param name="value1">The first quaternion to compare.</param>
899 <param name="value2">The second quaternion to compare.</param>
901 <see langword="true" /> if the two quaternions are equal; otherwise, <see langword="false" />.</returns>
903 <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
904 <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
905 <param name="value1">The first quaternion to compare.</param>
906 <param name="value2">The second quaternion to compare.</param>
908 <see langword="true" /> if <paramref name="value1" /> and <paramref name="value2" /> are not equal; otherwise, <see langword="false" />.</returns>
910 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
911 <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
912 <param name="value1">The first quaternion.</param>
913 <param name="value2">The second quaternion.</param>
914 <returns>The product quaternion.</returns>
916 <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
917 <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
918 <param name="value1">The source quaternion.</param>
919 <param name="value2">The scalar value.</param>
920 <returns>The scaled quaternion.</returns>
922 <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
923 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
924 <param name="value1">The first quaternion.</param>
925 <param name="value2">The second quaternion.</param>
926 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
928 <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
929 <summary>Reverses the sign of each component of the quaternion.</summary>
930 <param name="value">The quaternion to negate.</param>
931 <returns>The negated quaternion.</returns>
933 <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
934 <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
935 <param name="quaternion1">The first quaternion.</param>
936 <param name="quaternion2">The second quaternion.</param>
937 <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
938 <returns>The interpolated quaternion.</returns>
940 <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
941 <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
942 <param name="value1">The first quaternion.</param>
943 <param name="value2">The second quaternion.</param>
944 <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2" /> from its corresponding element in <paramref name="value1" />.</returns>
946 <member name="M:System.Numerics.Quaternion.ToString">
947 <summary>Returns a string that represents this quaternion.</summary>
948 <returns>The string representation of this quaternion.</returns>
950 <member name="F:System.Numerics.Quaternion.W">
951 <summary>The rotation component of the quaternion.</summary>
953 <member name="F:System.Numerics.Quaternion.X">
954 <summary>The X value of the vector component of the quaternion.</summary>
956 <member name="F:System.Numerics.Quaternion.Y">
957 <summary>The Y value of the vector component of the quaternion.</summary>
959 <member name="F:System.Numerics.Quaternion.Z">
960 <summary>The Z value of the vector component of the quaternion.</summary>
962 <member name="T:System.Numerics.Vector">
963 <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
965 <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
966 <summary>Returns a new vector whose elements are the absolute values of the given vector's elements.</summary>
967 <param name="value">The source vector.</param>
968 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
969 <returns>The absolute value vector.</returns>
971 <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
972 <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
973 <param name="left">The first vector.</param>
974 <param name="right">The second vector.</param>
975 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
976 <returns>The summed vector.</returns>
978 <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
979 <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
980 <param name="left">The first vector.</param>
981 <param name="right">The second vector.</param>
982 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
983 <returns>The resulting vector.</returns>
985 <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
986 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
987 <param name="value">The source vector.</param>
988 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
989 <returns>The reinterpreted vector.</returns>
991 <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
992 <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
993 <param name="value">The source vector.</param>
994 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
995 <returns>The reinterpreted vector.</returns>
997 <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
998 <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
999 <param name="value">The source vector.</param>
1000 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1001 <returns>The reinterpreted vector.</returns>
1003 <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
1004 <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
1005 <param name="value">The source vector.</param>
1006 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1007 <returns>The reinterpreted vector.</returns>
1009 <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
1010 <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
1011 <param name="value">The source vector.</param>
1012 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1013 <returns>The reinterpreted vector.</returns>
1015 <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
1016 <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
1017 <param name="value">The source vector.</param>
1018 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1019 <returns>The reinterpreted vector.</returns>
1021 <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
1022 <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
1023 <param name="value">The source vector.</param>
1024 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1025 <returns>The reinterpreted vector.</returns>
1027 <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
1028 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
1029 <param name="value">The source vector.</param>
1030 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1031 <returns>The reinterpreted vector.</returns>
1033 <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
1034 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
1035 <param name="value">The source vector.</param>
1036 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1037 <returns>The reinterpreted vector.</returns>
1039 <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
1040 <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
1041 <param name="value">The source vector.</param>
1042 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1043 <returns>The reinterpreted vector.</returns>
1045 <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1046 <summary>Returns a new vector by performing a bitwise <see langword="And" /> operation on each pair of elements in two vectors.</summary>
1047 <param name="left">The first vector.</param>
1048 <param name="right">The second vector.</param>
1049 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1050 <returns>The resulting vector.</returns>
1052 <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1053 <summary>Returns a new vector by performing a bitwise <see langword="Or" /> operation on each pair of elements in two vectors.</summary>
1054 <param name="left">The first vector.</param>
1055 <param name="right">The second vector.</param>
1056 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1057 <returns>The resulting vector.</returns>
1059 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1060 <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
1061 <param name="condition">The integral mask vector used to drive selection.</param>
1062 <param name="left">The first source vector.</param>
1063 <param name="right">The second source vector.</param>
1064 <returns>The new vector with elements selected based on the mask.</returns>
1066 <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1067 <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
1068 <param name="condition">The integral mask vector used to drive selection.</param>
1069 <param name="left">The first source vector.</param>
1070 <param name="right">The second source vector.</param>
1071 <returns>The new vector with elements selected based on the mask.</returns>
1073 <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1074 <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
1075 <param name="condition">The integral mask vector used to drive selection.</param>
1076 <param name="left">The first source vector.</param>
1077 <param name="right">The second source vector.</param>
1078 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1079 <returns>The new vector with elements selected based on the mask.</returns>
1081 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
1082 <summary>Converts a <see cref="System.Numerics.Vector{System.Int64}" /> to a <see cref="System.Numerics.Vector{System.Double}" />.</summary>
1083 <param name="value">The source vector.</param>
1084 <returns>The converted vector.</returns>
1086 <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
1087 <summary>Converts a <see cref="System.Numerics.Vector{System.UInt64}" /> to a <see cref="System.Numerics.Vector{System.Double}" />.</summary>
1088 <param name="value">The source vector.</param>
1089 <returns>The converted vector.</returns>
1091 <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
1092 <summary>Converts a <see cref="System.Numerics.Vector{System.Single}" /> to a <see cref="System.Numerics.Vector{System.Int32}" />.</summary>
1093 <param name="value">The source vector.</param>
1094 <returns>The converted vector.</returns>
1096 <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
1097 <summary>Converts a <see cref="System.Numerics.Vector{System.Double}" /> to a <see cref="System.Numerics.Vector{System.Int64}" />.</summary>
1098 <param name="value">The source vector.</param>
1099 <returns>The converted vector.</returns>
1101 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
1102 <summary>Converts a <see cref="System.Numerics.Vector{System.Int32}" /> to a <see cref="System.Numerics.Vector{System.Single}" />.</summary>
1103 <param name="value">The source vector.</param>
1104 <returns>The converted vector.</returns>
1106 <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
1107 <summary>Converts a <see cref="System.Numerics.Vector{System.UInt32}" /> to a <see cref="System.Numerics.Vector{System.Single}" />.</summary>
1108 <param name="value">The source vector.</param>
1109 <returns>The converted vector.</returns>
1111 <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
1112 <summary>Converts a <see cref="System.Numerics.Vector{System.Single}" /> to a <see cref="System.Numerics.Vector{System.UInt32}" />.</summary>
1113 <param name="value">The source vector.</param>
1114 <returns>The converted vector.</returns>
1116 <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
1117 <summary>Converts a <see cref="System.Numerics.Vector{System.Double}" /> to a <see cref="System.Numerics.Vector{System.UInt64}" />.</summary>
1118 <param name="value">The source vector.</param>
1119 <returns>The converted vector.</returns>
1121 <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1122 <summary>Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector.</summary>
1123 <param name="left">The first vector.</param>
1124 <param name="right">The second vector.</param>
1125 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1126 <returns>The divided vector.</returns>
1128 <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1129 <summary>Returns the dot product of two vectors.</summary>
1130 <param name="left">The first vector.</param>
1131 <param name="right">The second vector.</param>
1132 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1133 <returns>The dot product.</returns>
1135 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1136 <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
1137 <param name="left">The first vector to compare.</param>
1138 <param name="right">The second vector to compare.</param>
1139 <returns>The resulting integral vector.</returns>
1141 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1142 <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
1143 <param name="left">The first vector to compare.</param>
1144 <param name="right">The second vector to compare.</param>
1145 <returns>The resulting integral vector.</returns>
1147 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1148 <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
1149 <param name="left">The first vector to compare.</param>
1150 <param name="right">The second vector to compare.</param>
1151 <returns>The resulting long integer vector.</returns>
1153 <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1154 <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
1155 <param name="left">The first vector to compare.</param>
1156 <param name="right">The second vector to compare.</param>
1157 <returns>The resulting integral vector.</returns>
1159 <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1160 <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
1161 <param name="left">The first vector to compare.</param>
1162 <param name="right">The second vector to compare.</param>
1163 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1164 <returns>The resulting vector.</returns>
1166 <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1167 <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
1168 <param name="left">The first vector to compare.</param>
1169 <param name="right">The second vector to compare.</param>
1170 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1172 <see langword="true" /> if all elements in <paramref name="left" /> and <paramref name="right" /> are equal; otherwise, <see langword="false" />.</returns>
1174 <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1175 <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
1176 <param name="left">The first vector to compare.</param>
1177 <param name="right">The second vector to compare.</param>
1178 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1180 <see langword="true" /> if any element pair in <paramref name="left" /> and <paramref name="right" /> is equal; otherwise, <see langword="false" />.</returns>
1182 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1183 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
1184 <param name="left">The first vector to compare.</param>
1185 <param name="right">The second vector to compare.</param>
1186 <returns>The resulting integral vector.</returns>
1188 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1189 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
1190 <param name="left">The first vector to compare.</param>
1191 <param name="right">The second vector to compare.</param>
1192 <returns>The resulting integral vector.</returns>
1194 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1195 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
1196 <param name="left">The first vector to compare.</param>
1197 <param name="right">The second vector to compare.</param>
1198 <returns>The resulting long integer vector.</returns>
1200 <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1201 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
1202 <param name="left">The first vector to compare.</param>
1203 <param name="right">The second vector to compare.</param>
1204 <returns>The resulting integral vector.</returns>
1206 <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1207 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
1208 <param name="left">The first vector to compare.</param>
1209 <param name="right">The second vector to compare.</param>
1210 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1211 <returns>The resulting vector.</returns>
1213 <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1214 <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
1215 <param name="left">The first vector to compare.</param>
1216 <param name="right">The second vector to compare.</param>
1217 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1219 <see langword="true" /> if all elements in <paramref name="left" /> are greater than the corresponding elements in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1221 <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1222 <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
1223 <param name="left">The first vector to compare.</param>
1224 <param name="right">The second vector to compare.</param>
1225 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1227 <see langword="true" /> if any element in <paramref name="left" /> is greater than the corresponding element in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1229 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1230 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
1231 <param name="left">The first vector to compare.</param>
1232 <param name="right">The second vector to compare.</param>
1233 <returns>The resulting integral vector.</returns>
1235 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1236 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
1237 <param name="left">The first vector to compare.</param>
1238 <param name="right">The second vector to compare.</param>
1239 <returns>The resulting integral vector.</returns>
1241 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1242 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
1243 <param name="left">The first vector to compare.</param>
1244 <param name="right">The second vector to compare.</param>
1245 <returns>The resulting long integer vector.</returns>
1247 <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1248 <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
1249 <param name="left">The first vector to compare.</param>
1250 <param name="right">The second vector to compare.</param>
1251 <returns>The resulting integral vector.</returns>
1253 <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1254 <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
1255 <param name="left">The first vector to compare.</param>
1256 <param name="right">The second vector to compare.</param>
1257 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1258 <returns>The resulting vector.</returns>
1260 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1261 <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
1262 <param name="left">The first vector to compare.</param>
1263 <param name="right">The second vector to compare.</param>
1264 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1266 <see langword="true" /> if all elements in <paramref name="left" /> are greater than or equal to the corresponding elements in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1268 <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1269 <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
1270 <param name="left">The first vector to compare.</param>
1271 <param name="right">The second vector to compare.</param>
1272 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1274 <see langword="true" /> if any element in <paramref name="left" /> is greater than or equal to the corresponding element in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1276 <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
1277 <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
1279 <see langword="true" /> if vector operations are subject to hardware acceleration; otherwise, <see langword="false" />.</returns>
1281 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1282 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
1283 <param name="left">The first vector to compare.</param>
1284 <param name="right">The second vector to compare.</param>
1285 <returns>The resulting integral vector.</returns>
1287 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1288 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
1289 <param name="left">The first vector to compare.</param>
1290 <param name="right">The second vector to compare.</param>
1291 <returns>The resulting integral vector</returns>
1293 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1294 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
1295 <param name="left">The first vector to compare.</param>
1296 <param name="right">The second vector to compare.</param>
1297 <returns>The resulting long integer vector.</returns>
1299 <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1300 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
1301 <param name="left">The first vector to compare.</param>
1302 <param name="right">The second vector to compare.</param>
1303 <returns>The resulting integral vector.</returns>
1305 <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1306 <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
1307 <param name="left">The first vector to compare.</param>
1308 <param name="right">The second vector to compare.</param>
1309 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1310 <returns>The resulting vector.</returns>
1312 <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1313 <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
1314 <param name="left">The first vector to compare.</param>
1315 <param name="right">The second vector to compare.</param>
1316 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1318 <see langword="true" /> if all of the elements in <paramref name="left" /> are less than the corresponding elements in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1320 <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1321 <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
1322 <param name="left">The first vector to compare.</param>
1323 <param name="right">The second vector to compare.</param>
1324 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1326 <see langword="true" /> if any element in <paramref name="left" /> is less than the corresponding element in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1328 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1329 <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
1330 <param name="left">The first vector to compare.</param>
1331 <param name="right">The second vector to compare.</param>
1332 <returns>The resulting integral vector.</returns>
1334 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1335 <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
1336 <param name="left">The first vector to compare.</param>
1337 <param name="right">The second vector to compare.</param>
1338 <returns>The resulting integral vector.</returns>
1340 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1341 <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
1342 <param name="left">The first vector to compare.</param>
1343 <param name="right">The second vector to compare.</param>
1344 <returns>The resulting long integer vector.</returns>
1346 <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
1347 <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
1348 <param name="left">The first vector to compare.</param>
1349 <param name="right">The second vector to compare.</param>
1350 <returns>The resulting integral vector.</returns>
1352 <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1353 <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
1354 <param name="left">The first vector to compare.</param>
1355 <param name="right">The second vector to compare.</param>
1356 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1357 <returns>The resulting vector.</returns>
1359 <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1360 <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
1361 <param name="left">The first vector to compare.</param>
1362 <param name="right">The second vector to compare.</param>
1363 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1365 <see langword="true" /> if all of the elements in <paramref name="left" /> are less than or equal to the corresponding elements in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1367 <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1368 <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
1369 <param name="left">The first vector to compare.</param>
1370 <param name="right">The second vector to compare.</param>
1371 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1373 <see langword="true" /> if any element in <paramref name="left" /> is less than or equal to the corresponding element in <paramref name="right" />; otherwise, <see langword="false" />.</returns>
1375 <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1376 <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
1377 <param name="left">The first vector to compare.</param>
1378 <param name="right">The second vector to compare.</param>
1379 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1380 <returns>The maximum vector.</returns>
1382 <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1383 <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
1384 <param name="left">The first vector to compare.</param>
1385 <param name="right">The second vector to compare.</param>
1386 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1387 <returns>The minimum vector.</returns>
1389 <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
1390 <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
1391 <param name="left">The scalar value.</param>
1392 <param name="right">The vector.</param>
1393 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1394 <returns>The scaled vector.</returns>
1396 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
1397 <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
1398 <param name="left">The vector.</param>
1399 <param name="right">The scalar value.</param>
1400 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1401 <returns>The scaled vector.</returns>
1403 <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1404 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1405 <param name="left">The first vector.</param>
1406 <param name="right">The second vector.</param>
1407 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1408 <returns>The element-wise product vector.</returns>
1410 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
1411 <summary>Narrows two <see cref="System.Numerics.Vector{System.Double}" /> instances into one <see cref="System.Numerics.Vector{System.Single}" />.</summary>
1412 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1413 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1414 <returns>A <see cref="System.Numerics.Vector{System.Single}" /> containing elements narrowed from the source vectors.</returns>
1416 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
1417 <summary>Narrows two <see cref="System.Numerics.Vector{System.Int16}" /> instances into one <see cref="System.Numerics.Vector{System.SByte}" />.</summary>
1418 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1419 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1420 <returns>A <see cref="System.Numerics.Vector{System.SByte}" /> containing elements narrowed from the source vectors.</returns>
1422 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
1423 <summary>Narrows two <see cref="System.Numerics.Vector{System.Int32}" /> instances into one <see cref="System.Numerics.Vector{System.Int16}" />.</summary>
1424 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1425 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1426 <returns>A <see cref="System.Numerics.Vector{System.Int16}" /> containing elements narrowed from the source vectors.</returns>
1428 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
1429 <summary>Narrows two <see cref="System.Numerics.Vector{System.Int64}" /> instances into one <see cref="System.Numerics.Vector{System.Int32}" />.</summary>
1430 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1431 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1432 <returns>A <see cref="System.Numerics.Vector{System.Int32}" /> containing elements narrowed from the source vectors.</returns>
1434 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
1435 <summary>Narrows two <see cref="System.Numerics.Vector{System.UInt16}" /> instances into one <see cref="System.Numerics.Vector{System.Byte}" />.</summary>
1436 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1437 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1438 <returns>A <see cref="System.Numerics.Vector{System.Byte}" /> containing elements narrowed from the source vectors.</returns>
1440 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
1441 <summary>Narrows two <see cref="System.Numerics.Vector{System.UInt32}" /> instances into one <see cref="System.Numerics.Vector{System.UInt16}" />.</summary>
1442 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1443 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1444 <returns>A <see cref="System.Numerics.Vector{System.UInt16}" /> containing elements narrowed from the source vectors.</returns>
1446 <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
1447 <summary>Narrows two <see cref="System.Numerics.Vector{System.UInt64}" /> instances into one <see cref="System.Numerics.Vector{System.UInt32}" />.</summary>
1448 <param name="source1">The first source vector, whose elements become the lower-index elements of the return value.</param>
1449 <param name="source2">The second source vector, whose elements become the higher-index elements of the return value.</param>
1450 <returns>A <see cref="System.Numerics.Vector{System.UInt32}" /> containing elements narrowed from the source vectors.</returns>
1452 <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
1453 <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
1454 <param name="value">The source vector.</param>
1455 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1456 <returns>The negated vector.</returns>
1458 <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
1459 <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
1460 <param name="value">The source vector.</param>
1461 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1462 <returns>The resulting vector.</returns>
1464 <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
1465 <summary>Returns a new vector whose elements are the square roots of a specified vector's elements.</summary>
1466 <param name="value">The source vector.</param>
1467 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1468 <returns>The square root vector.</returns>
1470 <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1471 <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
1472 <param name="left">The first vector.</param>
1473 <param name="right">The second vector.</param>
1474 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1475 <returns>The difference vector.</returns>
1477 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
1478 <summary>Widens a <see cref="System.Numerics.Vector{System.Byte}" /> into two <see cref="System.Numerics.Vector{System.UInt16}" /> instances.</summary>
1479 <param name="source">The source vector whose elements are widened into the outputs.</param>
1480 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1481 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1483 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
1484 <summary>Widens a <see cref="System.Numerics.Vector{System.Int16}" /> into two <see cref="System.Numerics.Vector{System.Int32}" /> instances.</summary>
1485 <param name="source">The source vector whose elements are widened into the outputs.</param>
1486 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1487 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1489 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
1490 <summary>Widens a <see cref="System.Numerics.Vector{System.Int32}" /> into two <see cref="System.Numerics.Vector{System.Int64}" /> instances.</summary>
1491 <param name="source">The source vector whose elements are widened into the outputs.</param>
1492 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1493 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1495 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
1496 <summary>Widens a <see cref="System.Numerics.Vector{System.SByte}" /> into two <see cref="System.Numerics.Vector{System.Int16}" /> instances.</summary>
1497 <param name="source">The source vector whose elements are widened into the outputs.</param>
1498 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1499 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1501 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
1502 <summary>Widens a <see cref="System.Numerics.Vector{System.Single}" /> into two <see cref="System.Numerics.Vector{System.Double}" /> instances.</summary>
1503 <param name="source">The source vector whose elements are widened into the outputs.</param>
1504 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1505 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1507 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
1508 <summary>Widens a <see cref="System.Numerics.Vector{System.UInt16}" /> into two <see cref="System.Numerics.Vector{System.UInt32}" /> instances.</summary>
1509 <param name="source">The source vector whose elements are widened into the outputs.</param>
1510 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1511 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1513 <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
1514 <summary>Widens a <see cref="System.Numerics.Vector{System.UInt32}" /> into two <see cref="System.Numerics.Vector{System.UInt64}" /> instances.</summary>
1515 <param name="source">The source vector whose elements are widened into the outputs.</param>
1516 <param name="dest1">The first output vector, whose elements will contain the widened elements from lower indices in the source vector.</param>
1517 <param name="dest2">The second output vector, whose elements will contain the widened elements from higher indices in the source vector.</param>
1519 <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
1520 <summary>Returns a new vector by performing a bitwise exclusive Or (<see langword="XOr" />) operation on each pair of elements in two vectors.</summary>
1521 <param name="left">The first vector.</param>
1522 <param name="right">The second vector.</param>
1523 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1524 <returns>The resulting vector.</returns>
1526 <member name="T:System.Numerics.Vector`1">
1527 <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
1528 <typeparam name="T">The vector type. <c>T</c> can be any primitive numeric type.</typeparam>
1530 <member name="M:System.Numerics.Vector`1.#ctor(`0)">
1531 <summary>Creates a vector whose components are of a specified type.</summary>
1532 <param name="value">The numeric type that defines the type of the components in the vector.</param>
1534 <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
1535 <summary>Creates a vector from a specified array.</summary>
1536 <param name="values">A numeric array.</param>
1537 <exception cref="T:System.ArgumentNullException">
1538 <paramref name="values" /> is <see langword="null" />.</exception>
1540 <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
1541 <summary>Creates a vector from a specified array starting at a specified index position.</summary>
1542 <param name="values">A numeric array.</param>
1543 <param name="index">The starting index position from which to create the vector.</param>
1544 <exception cref="T:System.ArgumentNullException">
1545 <paramref name="values" /> is <see langword="null" />.</exception>
1546 <exception cref="T:System.IndexOutOfRangeException">
1547 <paramref name="index" /> is less than zero.
1549 The length of <paramref name="values" /> minus <paramref name="index" /> is less than <see cref="P:System.Numerics.Vector`1.Count" />.</exception>
1551 <member name="M:System.Numerics.Vector`1.#ctor(System.ReadOnlySpan{`0})">
1552 <summary>Constructs a vector from the given <see cref="T:System.ReadOnlySpan`1" />.</summary>
1553 <param name="values">The values to add to the vector, as a read-only span of objects of type T. The span must contain at least <see cref="P:System.Numerics.Vector`1.Count" /> elements.</param>
1555 <member name="M:System.Numerics.Vector`1.#ctor(System.ReadOnlySpan{System.Byte})">
1556 <summary>Constructs a vector from the given read-only span of bytes.</summary>
1557 <param name="values">A read-only span of bytes that contains the values to add to the vector. The span must contain at least <see cref="P:System.Numerics.Vector`1.Count" /> elements.</param>
1559 <member name="M:System.Numerics.Vector`1.#ctor(System.Span{`0})">
1560 <summary>Constructs a vector from the given <see cref="T:System.Span`1" />.</summary>
1561 <param name="values">The values to add to the vector, as a span of objects of type T. The span must contain at least <see cref="P:System.Numerics.Vector`1.Count" /> elements.</param>
1563 <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
1564 <summary>Copies the vector instance to a specified destination array.</summary>
1565 <param name="destination">The array to receive a copy of the vector values.</param>
1566 <exception cref="T:System.ArgumentNullException">
1567 <paramref name="destination" /> is <see langword="null" />.</exception>
1568 <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination" /> array.</exception>
1570 <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
1571 <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
1572 <param name="destination">The array to receive a copy of the vector values.</param>
1573 <param name="startIndex">The starting index in <paramref name="destination" /> at which to begin the copy operation.</param>
1574 <exception cref="T:System.ArgumentNullException">
1575 <paramref name="destination" /> is <see langword="null" />.</exception>
1576 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex" /> to the end of the <paramref name="destination" /> array.</exception>
1577 <exception cref="T:System.ArgumentOutOfRangeException">
1578 <paramref name="index" /> is less than zero or greater than the last index in <paramref name="destination" />.</exception>
1580 <member name="M:System.Numerics.Vector`1.CopyTo(System.Span{`0})">
1581 <summary>Copies the vector to the given span. .</summary>
1582 <param name="destination">The destination span to which the values are copied. The destination span must be at least size <see cref="P:System.Numerics.Vector`1.Count" />.</param>
1583 <exception cref="T:System.ArgumentException">The number of elements in the source vector is greater than those available in the destination span.</exception>
1585 <member name="M:System.Numerics.Vector`1.CopyTo(System.Span{System.Byte})">
1586 <summary>Copies the vector to the given <see cref="T:System.Span`1" />.</summary>
1587 <param name="destination">The destination span to which the values are copied. The destination span must be at least size <see cref="P:System.Numerics.Vector`1.Count" />.</param>
1588 <exception cref="T:System.ArgumentException">The number of elements in the source vector is greater than those available in the destination span.</exception>
1590 <member name="P:System.Numerics.Vector`1.Count">
1591 <summary>Returns the number of elements stored in the vector.</summary>
1592 <returns>The number of elements stored in the vector.</returns>
1593 <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
1595 <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
1596 <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
1597 <param name="other">The vector to compare with this instance.</param>
1599 <see langword="true" /> if the current instance and <paramref name="other" /> are equal; otherwise, <see langword="false" />.</returns>
1601 <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
1602 <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
1603 <param name="obj">The object to compare with this instance.</param>
1605 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. The method returns <see langword="false" /> if <paramref name="obj" /> is null, or if <paramref name="obj" /> is a vector of a different type than the current instance.</returns>
1607 <member name="M:System.Numerics.Vector`1.GetHashCode">
1608 <summary>Returns the hash code for this instance.</summary>
1609 <returns>The hash code.</returns>
1611 <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
1612 <summary>Gets the element at a specified index.</summary>
1613 <param name="index">The index of the element to return.</param>
1614 <returns>The element at index <paramref name="index" />.</returns>
1615 <exception cref="T:System.IndexOutOfRangeException">
1616 <paramref name="index" /> is less than zero.
1618 <paramref name="index" /> is greater than or equal to <see cref="P:System.Numerics.Vector`1.Count" />.</exception>
1620 <member name="P:System.Numerics.Vector`1.One">
1621 <summary>Returns a vector containing all ones.</summary>
1622 <returns>A vector containing all ones.</returns>
1624 <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1625 <summary>Adds two vectors together.</summary>
1626 <param name="left">The first vector to add.</param>
1627 <param name="right">The second vector to add.</param>
1628 <returns>The summed vector.</returns>
1630 <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1631 <summary>Returns a new vector by performing a bitwise <see langword="And" /> operation on each of the elements in two vectors.</summary>
1632 <param name="left">The first vector.</param>
1633 <param name="right">The second vector.</param>
1634 <returns>The vector that results from the bitwise <see langword="And" /> of <paramref name="left" /> and <paramref name="right" />.</returns>
1636 <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1637 <summary>Returns a new vector by performing a bitwise <see langword="Or" /> operation on each of the elements in two vectors.</summary>
1638 <param name="left">The first vector.</param>
1639 <param name="right">The second vector.</param>
1640 <returns>The vector that results from the bitwise <see langword="Or" /> of the elements in <paramref name="left" /> and <paramref name="right" />.</returns>
1642 <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1643 <summary>Divides the first vector by the second.</summary>
1644 <param name="left">The first vector.</param>
1645 <param name="right">The second vector.</param>
1646 <returns>The vector that results from dividing <paramref name="left" /> by <paramref name="right" />.</returns>
1648 <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1649 <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
1650 <param name="left">The first vector to compare.</param>
1651 <param name="right">The second vector to compare.</param>
1653 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are equal; otherwise, <see langword="false" />.</returns>
1655 <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1656 <summary>Returns a new vector by performing a bitwise <see langword="XOr" /> operation on each of the elements in two vectors.</summary>
1657 <param name="left">The first vector.</param>
1658 <param name="right">The second vector.</param>
1659 <returns>The vector that results from the bitwise <see langword="XOr" /> of the elements in <paramref name="left" /> and <paramref name="right" />.</returns>
1661 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Byte}">
1662 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte" />.</summary>
1663 <param name="value">The vector to reinterpret.</param>
1664 <returns>The reinterpreted vector.</returns>
1666 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Double}">
1667 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double" />.</summary>
1668 <param name="value">The vector to reinterpret.</param>
1669 <returns>The reinterpreted vector.</returns>
1671 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Int16}">
1672 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16" />.</summary>
1673 <param name="value">The vector to reinterpret.</param>
1674 <returns>The reinterpreted vector.</returns>
1676 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Int32}">
1677 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32" />.</summary>
1678 <param name="value">The vector to reinterpret.</param>
1679 <returns>The reinterpreted vector.</returns>
1681 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Int64}">
1682 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64" />.</summary>
1683 <param name="value">The vector to reinterpret.</param>
1684 <returns>The reinterpreted vector.</returns>
1686 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.SByte}">
1687 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte" />.</summary>
1688 <param name="value">The vector to reinterpret.</param>
1689 <returns>The reinterpreted vector.</returns>
1691 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.Single}">
1692 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single" />.</summary>
1693 <param name="value">The vector to reinterpret.</param>
1694 <returns>The reinterpreted vector.</returns>
1696 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.UInt16}">
1697 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16" />.</summary>
1698 <param name="value">The vector to reinterpret.</param>
1699 <returns>The reinterpreted vector.</returns>
1701 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.UInt32}">
1702 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32" />.</summary>
1703 <param name="value">The vector to reinterpret.</param>
1704 <returns>The reinterpreted vector.</returns>
1706 <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{`0})~System.Numerics.Vector{System.UInt64}">
1707 <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64" />.</summary>
1708 <param name="value">The vector to reinterpret.</param>
1709 <returns>The reinterpreted vector.</returns>
1711 <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1712 <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
1713 <param name="left">The first vector to compare.</param>
1714 <param name="right">The second vector to compare.</param>
1716 <see langword="true" /> if any element pairs in left and right are equal. <see langword="false" /> if no element pairs are equal.</returns>
1718 <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
1719 <summary>Multiplies a vector by a specified scalar value.</summary>
1720 <param name="factor">The scalar value.</param>
1721 <param name="value">The source vector.</param>
1722 <returns>The scaled vector.</returns>
1724 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
1725 <summary>Multiplies a vector by a specified scalar value.</summary>
1726 <param name="value">The source vector.</param>
1727 <param name="factor">A scalar value.</param>
1728 <returns>The scaled vector.</returns>
1730 <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1731 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1732 <param name="left">The first vector.</param>
1733 <param name="right">The second vector.</param>
1734 <returns>The element-wise product vector.</returns>
1736 <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
1737 <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
1738 <param name="value">The source vector.</param>
1739 <returns>The one's complement vector.</returns>
1741 <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
1742 <summary>Subtracts the second vector from the first.</summary>
1743 <param name="left">The first vector.</param>
1744 <param name="right">The second vector.</param>
1745 <returns>The vector that results from subtracting <paramref name="right" /> from <paramref name="left" />.</returns>
1747 <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
1748 <summary>Negates a given vector.</summary>
1749 <param name="value">The vector to negate.</param>
1750 <returns>The negated vector.</returns>
1752 <member name="M:System.Numerics.Vector`1.ToString">
1753 <summary>Returns the string representation of this vector using default formatting.</summary>
1754 <returns>The string representation of this vector.</returns>
1756 <member name="M:System.Numerics.Vector`1.ToString(System.String)">
1757 <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
1758 <param name="format">A or that defines the format of individual elements.</param>
1759 <returns>The string representation of the current instance.</returns>
1761 <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
1762 <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
1763 <param name="format">A or that defines the format of individual elements.</param>
1764 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
1765 <returns>The string representation of the current instance.</returns>
1767 <member name="M:System.Numerics.Vector`1.TryCopyTo(System.Span{`0})">
1768 <summary>Attempts to copy the vector to the given <see cref="T:System.Span`1" />.</summary>
1769 <param name="destination">The destination span to which the values are copied. The destination span must be at least size <see cref="P:System.Numerics.Vector`1.Count" />.</param>
1771 <see langword="true" /> if the source vector was successfully copied to <paramref name="destination" />. <see langword="false" /> if <paramref name="destination" /> is not large enough to hold the source vector.</returns>
1773 <member name="M:System.Numerics.Vector`1.TryCopyTo(System.Span{System.Byte})">
1774 <summary>Attempts to copy the vector to the given byte span.</summary>
1775 <param name="destination">The destination span to which the values are copied. The destination span must be at least size <see cref="P:System.Numerics.Vector`1.Count" />.</param>
1777 <see langword="true" /> if the source vector was successfully copied to <paramref name="destination" />. <see langword="false" /> if <paramref name="destination" /> is not large enough to hold the source vector.</returns>
1779 <member name="P:System.Numerics.Vector`1.Zero">
1780 <summary>Returns a vector containing all zeroes.</summary>
1781 <returns>A vector containing all zeroes.</returns>
1783 <member name="T:System.Numerics.Vector2">
1784 <summary>Represents a vector with two single-precision floating-point values.</summary>
1786 <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
1787 <summary>Creates a new <see cref="T:System.Numerics.Vector2" /> object whose two elements have the same value.</summary>
1788 <param name="value">The value to assign to both elements.</param>
1790 <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
1791 <summary>Creates a vector whose elements have the specified values.</summary>
1792 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X" /> field.</param>
1793 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y" /> field.</param>
1795 <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
1796 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
1797 <param name="value">A vector.</param>
1798 <returns>The absolute value vector.</returns>
1800 <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
1801 <summary>Adds two vectors together.</summary>
1802 <param name="left">The first vector to add.</param>
1803 <param name="right">The second vector to add.</param>
1804 <returns>The summed vector.</returns>
1806 <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
1807 <summary>Restricts a vector between a minimum and a maximum value.</summary>
1808 <param name="value1">The vector to restrict.</param>
1809 <param name="min">The minimum value.</param>
1810 <param name="max">The maximum value.</param>
1811 <returns>The restricted vector.</returns>
1813 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
1814 <summary>Copies the elements of the vector to a specified array.</summary>
1815 <param name="array">The destination array.</param>
1816 <exception cref="T:System.ArgumentNullException">
1817 <paramref name="array" /> is <see langword="null" />.</exception>
1818 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1819 <exception cref="T:System.RankException">
1820 <paramref name="array" /> is multidimensional.</exception>
1822 <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
1823 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
1824 <param name="array">The destination array.</param>
1825 <param name="index">The index at which to copy the first element of the vector.</param>
1826 <exception cref="T:System.ArgumentNullException">
1827 <paramref name="array" /> is <see langword="null" />.</exception>
1828 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
1829 <exception cref="T:System.ArgumentOutOfRangeException">
1830 <paramref name="index" /> is less than zero.
1832 <paramref name="index" /> is greater than or equal to the array length.</exception>
1833 <exception cref="T:System.RankException">
1834 <paramref name="array" /> is multidimensional.</exception>
1836 <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
1837 <summary>Computes the Euclidean distance between the two given points.</summary>
1838 <param name="value1">The first point.</param>
1839 <param name="value2">The second point.</param>
1840 <returns>The distance.</returns>
1842 <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
1843 <summary>Returns the Euclidean distance squared between two specified points.</summary>
1844 <param name="value1">The first point.</param>
1845 <param name="value2">The second point.</param>
1846 <returns>The distance squared.</returns>
1848 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
1849 <summary>Divides the first vector by the second.</summary>
1850 <param name="left">The first vector.</param>
1851 <param name="right">The second vector.</param>
1852 <returns>The vector resulting from the division.</returns>
1854 <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
1855 <summary>Divides the specified vector by a specified scalar value.</summary>
1856 <param name="left">The vector.</param>
1857 <param name="divisor">The scalar value.</param>
1858 <returns>The vector that results from the division.</returns>
1860 <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
1861 <summary>Returns the dot product of two vectors.</summary>
1862 <param name="value1">The first vector.</param>
1863 <param name="value2">The second vector.</param>
1864 <returns>The dot product.</returns>
1866 <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
1867 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
1868 <param name="other">The other vector.</param>
1870 <see langword="true" /> if the two vectors are equal; otherwise, <see langword="false" />.</returns>
1872 <member name="M:System.Numerics.Vector2.Equals(System.Object)">
1873 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
1874 <param name="obj">The object to compare with the current instance.</param>
1876 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
1878 <member name="M:System.Numerics.Vector2.GetHashCode">
1879 <summary>Returns the hash code for this instance.</summary>
1880 <returns>The hash code.</returns>
1882 <member name="M:System.Numerics.Vector2.Length">
1883 <summary>Returns the length of the vector.</summary>
1884 <returns>The vector's length.</returns>
1886 <member name="M:System.Numerics.Vector2.LengthSquared">
1887 <summary>Returns the length of the vector squared.</summary>
1888 <returns>The vector's length squared.</returns>
1890 <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
1891 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
1892 <param name="value1">The first vector.</param>
1893 <param name="value2">The second vector.</param>
1894 <param name="amount">A value between 0 and 1 that indicates the weight of <paramref name="value2" />.</param>
1895 <returns>The interpolated vector.</returns>
1897 <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
1898 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
1899 <param name="value1">The first vector.</param>
1900 <param name="value2">The second vector.</param>
1901 <returns>The maximized vector.</returns>
1903 <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
1904 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
1905 <param name="value1">The first vector.</param>
1906 <param name="value2">The second vector.</param>
1907 <returns>The minimized vector.</returns>
1909 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1910 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1911 <param name="left">The first vector.</param>
1912 <param name="right">The second vector.</param>
1913 <returns>The element-wise product vector.</returns>
1915 <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
1916 <summary>Multiplies a vector by a specified scalar.</summary>
1917 <param name="left">The vector to multiply.</param>
1918 <param name="right">The scalar value.</param>
1919 <returns>The scaled vector.</returns>
1921 <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
1922 <summary>Multiplies a scalar value by a specified vector.</summary>
1923 <param name="left">The scaled value.</param>
1924 <param name="right">The vector.</param>
1925 <returns>The scaled vector.</returns>
1927 <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
1928 <summary>Negates a specified vector.</summary>
1929 <param name="value">The vector to negate.</param>
1930 <returns>The negated vector.</returns>
1932 <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
1933 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
1934 <param name="value">The vector to normalize.</param>
1935 <returns>The normalized vector.</returns>
1937 <member name="P:System.Numerics.Vector2.One">
1938 <summary>Gets a vector whose 2 elements are equal to one.</summary>
1939 <returns>A vector whose two elements are equal to one (that is, it returns the vector <c>(1,1)</c>.</returns>
1941 <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
1942 <summary>Adds two vectors together.</summary>
1943 <param name="left">The first vector to add.</param>
1944 <param name="right">The second vector to add.</param>
1945 <returns>The summed vector.</returns>
1947 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
1948 <summary>Divides the first vector by the second.</summary>
1949 <param name="left">The first vector.</param>
1950 <param name="right">The second vector.</param>
1951 <returns>The vector that results from dividing <paramref name="left" /> by <paramref name="right" />.</returns>
1953 <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
1954 <summary>Divides the specified vector by a specified scalar value.</summary>
1955 <param name="value1">The vector.</param>
1956 <param name="value2">The scalar value.</param>
1957 <returns>The result of the division.</returns>
1959 <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
1960 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
1961 <param name="left">The first vector to compare.</param>
1962 <param name="right">The second vector to compare.</param>
1964 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are equal; otherwise, <see langword="false" />.</returns>
1966 <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
1967 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
1968 <param name="left">The first vector to compare.</param>
1969 <param name="right">The second vector to compare.</param>
1971 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are not equal; otherwise, <see langword="false" />.</returns>
1973 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
1974 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
1975 <param name="left">The first vector.</param>
1976 <param name="right">The second vector.</param>
1977 <returns>The element-wise product vector.</returns>
1979 <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
1980 <summary>Multiples the specified vector by the specified scalar value.</summary>
1981 <param name="left">The vector.</param>
1982 <param name="right">The scalar value.</param>
1983 <returns>The scaled vector.</returns>
1985 <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
1986 <summary>Multiples the scalar value by the specified vector.</summary>
1987 <param name="left">The vector.</param>
1988 <param name="right">The scalar value.</param>
1989 <returns>The scaled vector.</returns>
1991 <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
1992 <summary>Subtracts the second vector from the first.</summary>
1993 <param name="left">The first vector.</param>
1994 <param name="right">The second vector.</param>
1995 <returns>The vector that results from subtracting <paramref name="right" /> from <paramref name="left" />.</returns>
1997 <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
1998 <summary>Negates the specified vector.</summary>
1999 <param name="value">The vector to negate.</param>
2000 <returns>The negated vector.</returns>
2002 <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
2003 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
2004 <param name="vector">The source vector.</param>
2005 <param name="normal">The normal of the surface being reflected off.</param>
2006 <returns>The reflected vector.</returns>
2008 <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
2009 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
2010 <param name="value">A vector.</param>
2011 <returns>The square root vector.</returns>
2013 <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
2014 <summary>Subtracts the second vector from the first.</summary>
2015 <param name="left">The first vector.</param>
2016 <param name="right">The second vector.</param>
2017 <returns>The difference vector.</returns>
2019 <member name="M:System.Numerics.Vector2.ToString">
2020 <summary>Returns the string representation of the current instance using default formatting.</summary>
2021 <returns>The string representation of the current instance.</returns>
2023 <member name="M:System.Numerics.Vector2.ToString(System.String)">
2024 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2025 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2026 <returns>The string representation of the current instance.</returns>
2028 <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
2029 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2030 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2031 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2032 <returns>The string representation of the current instance.</returns>
2034 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
2035 <summary>Transforms a vector by a specified 3x2 matrix.</summary>
2036 <param name="position">The vector to transform.</param>
2037 <param name="matrix">The transformation matrix.</param>
2038 <returns>The transformed vector.</returns>
2040 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
2041 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
2042 <param name="position">The vector to transform.</param>
2043 <param name="matrix">The transformation matrix.</param>
2044 <returns>The transformed vector.</returns>
2046 <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
2047 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
2048 <param name="value">The vector to rotate.</param>
2049 <param name="rotation">The rotation to apply.</param>
2050 <returns>The transformed vector.</returns>
2052 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
2053 <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
2054 <param name="normal">The source vector.</param>
2055 <param name="matrix">The matrix.</param>
2056 <returns>The transformed vector.</returns>
2058 <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
2059 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
2060 <param name="normal">The source vector.</param>
2061 <param name="matrix">The matrix.</param>
2062 <returns>The transformed vector.</returns>
2064 <member name="P:System.Numerics.Vector2.UnitX">
2065 <summary>Gets the vector (1,0).</summary>
2066 <returns>The vector <c>(1,0)</c>.</returns>
2068 <member name="P:System.Numerics.Vector2.UnitY">
2069 <summary>Gets the vector (0,1).</summary>
2070 <returns>The vector <c>(0,1)</c>.</returns>
2072 <member name="F:System.Numerics.Vector2.X">
2073 <summary>The X component of the vector.</summary>
2075 <member name="F:System.Numerics.Vector2.Y">
2076 <summary>The Y component of the vector.</summary>
2078 <member name="P:System.Numerics.Vector2.Zero">
2079 <summary>Returns a vector whose 2 elements are equal to zero.</summary>
2080 <returns>A vector whose two elements are equal to zero (that is, it returns the vector <c>(0,0)</c>.</returns>
2082 <member name="T:System.Numerics.Vector3">
2083 <summary>Represents a vector with three single-precision floating-point values.</summary>
2085 <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
2086 <summary>Creates a new <see cref="T:System.Numerics.Vector3" /> object from the specified <see cref="T:System.Numerics.Vector2" /> object and the specified value.</summary>
2087 <param name="value">The vector with two elements.</param>
2088 <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z" /> field.</param>
2090 <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
2091 <summary>Creates a new <see cref="T:System.Numerics.Vector3" /> object whose three elements have the same value.</summary>
2092 <param name="value">The value to assign to all three elements.</param>
2094 <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
2095 <summary>Creates a vector whose elements have the specified values.</summary>
2096 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X" /> field.</param>
2097 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y" /> field.</param>
2098 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z" /> field.</param>
2100 <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
2101 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
2102 <param name="value">A vector.</param>
2103 <returns>The absolute value vector.</returns>
2105 <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
2106 <summary>Adds two vectors together.</summary>
2107 <param name="left">The first vector to add.</param>
2108 <param name="right">The second vector to add.</param>
2109 <returns>The summed vector.</returns>
2111 <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
2112 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2113 <param name="value1">The vector to restrict.</param>
2114 <param name="min">The minimum value.</param>
2115 <param name="max">The maximum value.</param>
2116 <returns>The restricted vector.</returns>
2118 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
2119 <summary>Copies the elements of the vector to a specified array.</summary>
2120 <param name="array">The destination array.</param>
2121 <exception cref="T:System.ArgumentNullException">
2122 <paramref name="array" /> is <see langword="null" />.</exception>
2123 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2124 <exception cref="T:System.RankException">
2125 <paramref name="array" /> is multidimensional.</exception>
2127 <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
2128 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2129 <param name="array">The destination array.</param>
2130 <param name="index">The index at which to copy the first element of the vector.</param>
2131 <exception cref="T:System.ArgumentNullException">
2132 <paramref name="array" /> is <see langword="null" />.</exception>
2133 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2134 <exception cref="T:System.ArgumentOutOfRangeException">
2135 <paramref name="index" /> is less than zero.
2137 <paramref name="index" /> is greater than or equal to the array length.</exception>
2138 <exception cref="T:System.RankException">
2139 <paramref name="array" /> is multidimensional.</exception>
2141 <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
2142 <summary>Computes the cross product of two vectors.</summary>
2143 <param name="vector1">The first vector.</param>
2144 <param name="vector2">The second vector.</param>
2145 <returns>The cross product.</returns>
2147 <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
2148 <summary>Computes the Euclidean distance between the two given points.</summary>
2149 <param name="value1">The first point.</param>
2150 <param name="value2">The second point.</param>
2151 <returns>The distance.</returns>
2153 <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
2154 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2155 <param name="value1">The first point.</param>
2156 <param name="value2">The second point.</param>
2157 <returns>The distance squared.</returns>
2159 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
2160 <summary>Divides the first vector by the second.</summary>
2161 <param name="left">The first vector.</param>
2162 <param name="right">The second vector.</param>
2163 <returns>The vector resulting from the division.</returns>
2165 <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
2166 <summary>Divides the specified vector by a specified scalar value.</summary>
2167 <param name="left">The vector.</param>
2168 <param name="divisor">The scalar value.</param>
2169 <returns>The vector that results from the division.</returns>
2171 <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
2172 <summary>Returns the dot product of two vectors.</summary>
2173 <param name="vector1">The first vector.</param>
2174 <param name="vector2">The second vector.</param>
2175 <returns>The dot product.</returns>
2177 <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
2178 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2179 <param name="other">The other vector.</param>
2181 <see langword="true" /> if the two vectors are equal; otherwise, <see langword="false" />.</returns>
2183 <member name="M:System.Numerics.Vector3.Equals(System.Object)">
2184 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2185 <param name="obj">The object to compare with the current instance.</param>
2187 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
2189 <member name="M:System.Numerics.Vector3.GetHashCode">
2190 <summary>Returns the hash code for this instance.</summary>
2191 <returns>The hash code.</returns>
2193 <member name="M:System.Numerics.Vector3.Length">
2194 <summary>Returns the length of this vector object.</summary>
2195 <returns>The vector's length.</returns>
2197 <member name="M:System.Numerics.Vector3.LengthSquared">
2198 <summary>Returns the length of the vector squared.</summary>
2199 <returns>The vector's length squared.</returns>
2201 <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
2202 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2203 <param name="value1">The first vector.</param>
2204 <param name="value2">The second vector.</param>
2205 <param name="amount">A value between 0 and 1 that indicates the weight of <paramref name="value2" />.</param>
2206 <returns>The interpolated vector.</returns>
2208 <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
2209 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2210 <param name="value1">The first vector.</param>
2211 <param name="value2">The second vector.</param>
2212 <returns>The maximized vector.</returns>
2214 <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
2215 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2216 <param name="value1">The first vector.</param>
2217 <param name="value2">The second vector.</param>
2218 <returns>The minimized vector.</returns>
2220 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2221 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
2222 <param name="left">The first vector.</param>
2223 <param name="right">The second vector.</param>
2224 <returns>The element-wise product vector.</returns>
2226 <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
2227 <summary>Multiplies a vector by a specified scalar.</summary>
2228 <param name="left">The vector to multiply.</param>
2229 <param name="right">The scalar value.</param>
2230 <returns>The scaled vector.</returns>
2232 <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
2233 <summary>Multiplies a scalar value by a specified vector.</summary>
2234 <param name="left">The scaled value.</param>
2235 <param name="right">The vector.</param>
2236 <returns>The scaled vector.</returns>
2238 <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
2239 <summary>Negates a specified vector.</summary>
2240 <param name="value">The vector to negate.</param>
2241 <returns>The negated vector.</returns>
2243 <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
2244 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2245 <param name="value">The vector to normalize.</param>
2246 <returns>The normalized vector.</returns>
2248 <member name="P:System.Numerics.Vector3.One">
2249 <summary>Gets a vector whose 3 elements are equal to one.</summary>
2250 <returns>A vector whose three elements are equal to one (that is, it returns the vector <c>(1,1,1)</c>.</returns>
2252 <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
2253 <summary>Adds two vectors together.</summary>
2254 <param name="left">The first vector to add.</param>
2255 <param name="right">The second vector to add.</param>
2256 <returns>The summed vector.</returns>
2258 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
2259 <summary>Divides the first vector by the second.</summary>
2260 <param name="left">The first vector.</param>
2261 <param name="right">The second vector.</param>
2262 <returns>The vector that results from dividing <paramref name="left" /> by <paramref name="right" />.</returns>
2264 <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
2265 <summary>Divides the specified vector by a specified scalar value.</summary>
2266 <param name="value1">The vector.</param>
2267 <param name="value2">The scalar value.</param>
2268 <returns>The result of the division.</returns>
2270 <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
2271 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2272 <param name="left">The first vector to compare.</param>
2273 <param name="right">The second vector to compare.</param>
2275 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are equal; otherwise, <see langword="false" />.</returns>
2277 <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
2278 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2279 <param name="left">The first vector to compare.</param>
2280 <param name="right">The second vector to compare.</param>
2282 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are not equal; otherwise, <see langword="false" />.</returns>
2284 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
2285 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
2286 <param name="left">The first vector.</param>
2287 <param name="right">The second vector.</param>
2288 <returns>The element-wise product vector.</returns>
2290 <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
2291 <summary>Multiples the specified vector by the specified scalar value.</summary>
2292 <param name="left">The vector.</param>
2293 <param name="right">The scalar value.</param>
2294 <returns>The scaled vector.</returns>
2296 <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
2297 <summary>Multiples the scalar value by the specified vector.</summary>
2298 <param name="left">The vector.</param>
2299 <param name="right">The scalar value.</param>
2300 <returns>The scaled vector.</returns>
2302 <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
2303 <summary>Subtracts the second vector from the first.</summary>
2304 <param name="left">The first vector.</param>
2305 <param name="right">The second vector.</param>
2306 <returns>The vector that results from subtracting <paramref name="right" /> from <paramref name="left" />.</returns>
2308 <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
2309 <summary>Negates the specified vector.</summary>
2310 <param name="value">The vector to negate.</param>
2311 <returns>The negated vector.</returns>
2313 <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
2314 <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
2315 <param name="vector">The source vector.</param>
2316 <param name="normal">The normal of the surface being reflected off.</param>
2317 <returns>The reflected vector.</returns>
2319 <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
2320 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
2321 <param name="value">A vector.</param>
2322 <returns>The square root vector.</returns>
2324 <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
2325 <summary>Subtracts the second vector from the first.</summary>
2326 <param name="left">The first vector.</param>
2327 <param name="right">The second vector.</param>
2328 <returns>The difference vector.</returns>
2330 <member name="M:System.Numerics.Vector3.ToString">
2331 <summary>Returns the string representation of the current instance using default formatting.</summary>
2332 <returns>The string representation of the current instance.</returns>
2334 <member name="M:System.Numerics.Vector3.ToString(System.String)">
2335 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2336 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2337 <returns>The string representation of the current instance.</returns>
2339 <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
2340 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2341 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2342 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2343 <returns>The string representation of the current instance.</returns>
2345 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2346 <summary>Transforms a vector by a specified 4x4 matrix.</summary>
2347 <param name="position">The vector to transform.</param>
2348 <param name="matrix">The transformation matrix.</param>
2349 <returns>The transformed vector.</returns>
2351 <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2352 <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
2353 <param name="value">The vector to rotate.</param>
2354 <param name="rotation">The rotation to apply.</param>
2355 <returns>The transformed vector.</returns>
2357 <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2358 <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
2359 <param name="normal">The source vector.</param>
2360 <param name="matrix">The matrix.</param>
2361 <returns>The transformed vector.</returns>
2363 <member name="P:System.Numerics.Vector3.UnitX">
2364 <summary>Gets the vector (1,0,0).</summary>
2365 <returns>The vector <c>(1,0,0)</c>.</returns>
2367 <member name="P:System.Numerics.Vector3.UnitY">
2368 <summary>Gets the vector (0,1,0).</summary>
2369 <returns>The vector <c>(0,1,0)</c>.</returns>
2371 <member name="P:System.Numerics.Vector3.UnitZ">
2372 <summary>Gets the vector (0,0,1).</summary>
2373 <returns>The vector <c>(0,0,1)</c>.</returns>
2375 <member name="F:System.Numerics.Vector3.X">
2376 <summary>The X component of the vector.</summary>
2378 <member name="F:System.Numerics.Vector3.Y">
2379 <summary>The Y component of the vector.</summary>
2381 <member name="F:System.Numerics.Vector3.Z">
2382 <summary>The Z component of the vector.</summary>
2384 <member name="P:System.Numerics.Vector3.Zero">
2385 <summary>Gets a vector whose 3 elements are equal to zero.</summary>
2386 <returns>A vector whose three elements are equal to zero (that is, it returns the vector <c>(0,0,0)</c>.</returns>
2388 <member name="T:System.Numerics.Vector4">
2389 <summary>Represents a vector with four single-precision floating-point values.</summary>
2391 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
2392 <summary>Creates a new <see cref="T:System.Numerics.Vector4" /> object from the specified <see cref="T:System.Numerics.Vector2" /> object and a Z and a W component.</summary>
2393 <param name="value">The vector to use for the X and Y components.</param>
2394 <param name="z">The Z component.</param>
2395 <param name="w">The W component.</param>
2397 <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
2398 <summary>Constructs a new <see cref="T:System.Numerics.Vector4" /> object from the specified <see cref="T:System.Numerics.Vector3" /> object and a W component.</summary>
2399 <param name="value">The vector to use for the X, Y, and Z components.</param>
2400 <param name="w">The W component.</param>
2402 <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
2403 <summary>Creates a new <see cref="T:System.Numerics.Vector4" /> object whose four elements have the same value.</summary>
2404 <param name="value">The value to assign to all four elements.</param>
2406 <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
2407 <summary>Creates a vector whose elements have the specified values.</summary>
2408 <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X" /> field.</param>
2409 <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y" /> field.</param>
2410 <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z" /> field.</param>
2411 <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W" /> field.</param>
2413 <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
2414 <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
2415 <param name="value">A vector.</param>
2416 <returns>The absolute value vector.</returns>
2418 <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
2419 <summary>Adds two vectors together.</summary>
2420 <param name="left">The first vector to add.</param>
2421 <param name="right">The second vector to add.</param>
2422 <returns>The summed vector.</returns>
2424 <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
2425 <summary>Restricts a vector between a minimum and a maximum value.</summary>
2426 <param name="value1">The vector to restrict.</param>
2427 <param name="min">The minimum value.</param>
2428 <param name="max">The maximum value.</param>
2429 <returns>The restricted vector.</returns>
2431 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
2432 <summary>Copies the elements of the vector to a specified array.</summary>
2433 <param name="array">The destination array.</param>
2434 <exception cref="T:System.ArgumentNullException">
2435 <paramref name="array" /> is <see langword="null" />.</exception>
2436 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2437 <exception cref="T:System.RankException">
2438 <paramref name="array" /> is multidimensional.</exception>
2440 <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
2441 <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
2442 <param name="array">The destination array.</param>
2443 <param name="index">The index at which to copy the first element of the vector.</param>
2444 <exception cref="T:System.ArgumentNullException">
2445 <paramref name="array" /> is <see langword="null" />.</exception>
2446 <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
2447 <exception cref="T:System.ArgumentOutOfRangeException">
2448 <paramref name="index" /> is less than zero.
2450 <paramref name="index" /> is greater than or equal to the array length.</exception>
2451 <exception cref="T:System.RankException">
2452 <paramref name="array" /> is multidimensional.</exception>
2454 <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
2455 <summary>Computes the Euclidean distance between the two given points.</summary>
2456 <param name="value1">The first point.</param>
2457 <param name="value2">The second point.</param>
2458 <returns>The distance.</returns>
2460 <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
2461 <summary>Returns the Euclidean distance squared between two specified points.</summary>
2462 <param name="value1">The first point.</param>
2463 <param name="value2">The second point.</param>
2464 <returns>The distance squared.</returns>
2466 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
2467 <summary>Divides the first vector by the second.</summary>
2468 <param name="left">The first vector.</param>
2469 <param name="right">The second vector.</param>
2470 <returns>The vector resulting from the division.</returns>
2472 <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
2473 <summary>Divides the specified vector by a specified scalar value.</summary>
2474 <param name="left">The vector.</param>
2475 <param name="divisor">The scalar value.</param>
2476 <returns>The vector that results from the division.</returns>
2478 <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
2479 <summary>Returns the dot product of two vectors.</summary>
2480 <param name="vector1">The first vector.</param>
2481 <param name="vector2">The second vector.</param>
2482 <returns>The dot product.</returns>
2484 <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
2485 <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
2486 <param name="other">The other vector.</param>
2488 <see langword="true" /> if the two vectors are equal; otherwise, <see langword="false" />.</returns>
2490 <member name="M:System.Numerics.Vector4.Equals(System.Object)">
2491 <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
2492 <param name="obj">The object to compare with the current instance.</param>
2494 <see langword="true" /> if the current instance and <paramref name="obj" /> are equal; otherwise, <see langword="false" />. If <paramref name="obj" /> is <see langword="null" />, the method returns <see langword="false" />.</returns>
2496 <member name="M:System.Numerics.Vector4.GetHashCode">
2497 <summary>Returns the hash code for this instance.</summary>
2498 <returns>The hash code.</returns>
2500 <member name="M:System.Numerics.Vector4.Length">
2501 <summary>Returns the length of this vector object.</summary>
2502 <returns>The vector's length.</returns>
2504 <member name="M:System.Numerics.Vector4.LengthSquared">
2505 <summary>Returns the length of the vector squared.</summary>
2506 <returns>The vector's length squared.</returns>
2508 <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
2509 <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
2510 <param name="value1">The first vector.</param>
2511 <param name="value2">The second vector.</param>
2512 <param name="amount">A value between 0 and 1 that indicates the weight of <paramref name="value2" />.</param>
2513 <returns>The interpolated vector.</returns>
2515 <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
2516 <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
2517 <param name="value1">The first vector.</param>
2518 <param name="value2">The second vector.</param>
2519 <returns>The maximized vector.</returns>
2521 <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
2522 <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
2523 <param name="value1">The first vector.</param>
2524 <param name="value2">The second vector.</param>
2525 <returns>The minimized vector.</returns>
2527 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2528 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
2529 <param name="left">The first vector.</param>
2530 <param name="right">The second vector.</param>
2531 <returns>The element-wise product vector.</returns>
2533 <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
2534 <summary>Multiplies a vector by a specified scalar.</summary>
2535 <param name="left">The vector to multiply.</param>
2536 <param name="right">The scalar value.</param>
2537 <returns>The scaled vector.</returns>
2539 <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
2540 <summary>Multiplies a scalar value by a specified vector.</summary>
2541 <param name="left">The scaled value.</param>
2542 <param name="right">The vector.</param>
2543 <returns>The scaled vector.</returns>
2545 <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
2546 <summary>Negates a specified vector.</summary>
2547 <param name="value">The vector to negate.</param>
2548 <returns>The negated vector.</returns>
2550 <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
2551 <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
2552 <param name="vector">The vector to normalize.</param>
2553 <returns>The normalized vector.</returns>
2555 <member name="P:System.Numerics.Vector4.One">
2556 <summary>Gets a vector whose 4 elements are equal to one.</summary>
2557 <returns>Returns <see cref="T:System.Numerics.Vector4" />.</returns>
2559 <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
2560 <summary>Adds two vectors together.</summary>
2561 <param name="left">The first vector to add.</param>
2562 <param name="right">The second vector to add.</param>
2563 <returns>The summed vector.</returns>
2565 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
2566 <summary>Divides the first vector by the second.</summary>
2567 <param name="left">The first vector.</param>
2568 <param name="right">The second vector.</param>
2569 <returns>The vector that results from dividing <paramref name="left" /> by <paramref name="right" />.</returns>
2571 <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
2572 <summary>Divides the specified vector by a specified scalar value.</summary>
2573 <param name="value1">The vector.</param>
2574 <param name="value2">The scalar value.</param>
2575 <returns>The result of the division.</returns>
2577 <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
2578 <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
2579 <param name="left">The first vector to compare.</param>
2580 <param name="right">The second vector to compare.</param>
2582 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are equal; otherwise, <see langword="false" />.</returns>
2584 <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
2585 <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
2586 <param name="left">The first vector to compare.</param>
2587 <param name="right">The second vector to compare.</param>
2589 <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are not equal; otherwise, <see langword="false" />.</returns>
2591 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
2592 <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
2593 <param name="left">The first vector.</param>
2594 <param name="right">The second vector.</param>
2595 <returns>The element-wise product vector.</returns>
2597 <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
2598 <summary>Multiples the specified vector by the specified scalar value.</summary>
2599 <param name="left">The vector.</param>
2600 <param name="right">The scalar value.</param>
2601 <returns>The scaled vector.</returns>
2603 <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
2604 <summary>Multiples the scalar value by the specified vector.</summary>
2605 <param name="left">The vector.</param>
2606 <param name="right">The scalar value.</param>
2607 <returns>The scaled vector.</returns>
2609 <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
2610 <summary>Subtracts the second vector from the first.</summary>
2611 <param name="left">The first vector.</param>
2612 <param name="right">The second vector.</param>
2613 <returns>The vector that results from subtracting <paramref name="right" /> from <paramref name="left" />.</returns>
2615 <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
2616 <summary>Negates the specified vector.</summary>
2617 <param name="value">The vector to negate.</param>
2618 <returns>The negated vector.</returns>
2620 <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
2621 <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
2622 <param name="value">A vector.</param>
2623 <returns>The square root vector.</returns>
2625 <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
2626 <summary>Subtracts the second vector from the first.</summary>
2627 <param name="left">The first vector.</param>
2628 <param name="right">The second vector.</param>
2629 <returns>The difference vector.</returns>
2631 <member name="M:System.Numerics.Vector4.ToString">
2632 <summary>Returns the string representation of the current instance using default formatting.</summary>
2633 <returns>The string representation of the current instance.</returns>
2635 <member name="M:System.Numerics.Vector4.ToString(System.String)">
2636 <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
2637 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2638 <returns>The string representation of the current instance.</returns>
2640 <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
2641 <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
2642 <param name="format">A standard or custom numeric format string that defines the format of individual elements.</param>
2643 <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
2644 <returns>The string representation of the current instance.</returns>
2646 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
2647 <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
2648 <param name="position">The vector to transform.</param>
2649 <param name="matrix">The transformation matrix.</param>
2650 <returns>The transformed vector.</returns>
2652 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
2653 <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
2654 <param name="value">The vector to rotate.</param>
2655 <param name="rotation">The rotation to apply.</param>
2656 <returns>The transformed vector.</returns>
2658 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
2659 <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
2660 <param name="position">The vector to transform.</param>
2661 <param name="matrix">The transformation matrix.</param>
2662 <returns>The transformed vector.</returns>
2664 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
2665 <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
2666 <param name="value">The vector to rotate.</param>
2667 <param name="rotation">The rotation to apply.</param>
2668 <returns>The transformed vector.</returns>
2670 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
2671 <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
2672 <param name="vector">The vector to transform.</param>
2673 <param name="matrix">The transformation matrix.</param>
2674 <returns>The transformed vector.</returns>
2676 <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
2677 <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
2678 <param name="value">The vector to rotate.</param>
2679 <param name="rotation">The rotation to apply.</param>
2680 <returns>The transformed vector.</returns>
2682 <member name="P:System.Numerics.Vector4.UnitW">
2683 <summary>Gets the vector (0,0,0,1).</summary>
2684 <returns>The vector <c>(0,0,0,1)</c>.</returns>
2686 <member name="P:System.Numerics.Vector4.UnitX">
2687 <summary>Gets the vector (1,0,0,0).</summary>
2688 <returns>The vector <c>(1,0,0,0)</c>.</returns>
2690 <member name="P:System.Numerics.Vector4.UnitY">
2691 <summary>Gets the vector (0,1,0,0).</summary>
2692 <returns>The vector <c>(0,1,0,0)</c>.</returns>
2694 <member name="P:System.Numerics.Vector4.UnitZ">
2695 <summary>Gets the vector (0,0,1,0).</summary>
2696 <returns>The vector <c>(0,0,1,0)</c>.</returns>
2698 <member name="F:System.Numerics.Vector4.W">
2699 <summary>The W component of the vector.</summary>
2701 <member name="F:System.Numerics.Vector4.X">
2702 <summary>The X component of the vector.</summary>
2704 <member name="F:System.Numerics.Vector4.Y">
2705 <summary>The Y component of the vector.</summary>
2707 <member name="F:System.Numerics.Vector4.Z">
2708 <summary>The Z component of the vector.</summary>
2710 <member name="P:System.Numerics.Vector4.Zero">
2711 <summary>Gets a vector whose 4 elements are equal to zero.</summary>
2712 <returns>A vector whose four elements are equal to zero (that is, it returns the vector <c>(0,0,0,0)</c>.</returns>