3 * MIPS Technologies, Inc., California.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
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12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the MIPS Technologies, Inc., nor the names of its
14 * contributors may be used to endorse or promote products derived from
15 * this software without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE MIPS TECHNOLOGIES, INC. ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE MIPS TECHNOLOGIES, INC. BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * Author: Nemanja Lukic (nemanja.lukic@rt-rk.com)
32 #ifndef PIXMAN_MIPS_DSPR2_ASM_H
33 #define PIXMAN_MIPS_DSPR2_ASM_H
70 * LEAF_MIPS32R2 - declare leaf routine for MIPS32r2
72 #define LEAF_MIPS32R2(symbol) \
76 .type symbol, @function; \
78 symbol: .frame sp, 0, ra; \
85 * LEAF_MIPS32R2 - declare leaf routine for MIPS DSPr2
87 #define LEAF_MIPS_DSPR2(symbol) \
88 LEAF_MIPS32R2(symbol) \
92 * END - mark end of function
94 #define END(function) \
97 .size function,.-function
100 * Checks if stack offset is big enough for storing/restoring regs_num
101 * number of register to/from stack. Stack offset must be greater than
102 * or equal to the number of bytes needed for storing registers (regs_num*4).
103 * Since MIPS ABI allows usage of first 16 bytes of stack frame (this is
104 * preserved for input arguments of the functions, already stored in a0-a3),
105 * stack size can be further optimized by utilizing this space.
107 .macro CHECK_STACK_OFFSET regs_num, stack_offset
108 .if \stack_offset < \regs_num * 4 - 16
109 .error "Stack offset too small."
114 * Saves set of registers on stack. Maximum number of registers that
115 * can be saved on stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
116 * Stack offset is number of bytes that are added to stack pointer (sp)
117 * before registers are pushed in order to provide enough space on stack
118 * (offset must be multiple of 4, and must be big enough, as described by
119 * CHECK_STACK_OFFSET macro). This macro is intended to be used in
120 * combination with RESTORE_REGS_FROM_STACK macro. Example:
121 * SAVE_REGS_ON_STACK 4, v0, v1, s0, s1
122 * RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
124 .macro SAVE_REGS_ON_STACK stack_offset = 0, r1, \
125 r2 = 0, r3 = 0, r4 = 0, \
126 r5 = 0, r6 = 0, r7 = 0, \
127 r8 = 0, r9 = 0, r10 = 0, \
128 r11 = 0, r12 = 0, r13 = 0, \
130 .if (\stack_offset < 0) || (\stack_offset - (\stack_offset / 4) * 4)
131 .error "Stack offset must be pozitive and multiple of 4."
133 .if \stack_offset != 0
134 addiu sp, sp, -\stack_offset
147 CHECK_STACK_OFFSET 5, \stack_offset
151 CHECK_STACK_OFFSET 6, \stack_offset
155 CHECK_STACK_OFFSET 7, \stack_offset
159 CHECK_STACK_OFFSET 8, \stack_offset
163 CHECK_STACK_OFFSET 9, \stack_offset
167 CHECK_STACK_OFFSET 10, \stack_offset
171 CHECK_STACK_OFFSET 11, \stack_offset
175 CHECK_STACK_OFFSET 12, \stack_offset
179 CHECK_STACK_OFFSET 13, \stack_offset
183 CHECK_STACK_OFFSET 14, \stack_offset
189 * Restores set of registers from stack. Maximum number of registers that
190 * can be restored from stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
191 * Stack offset is number of bytes that are added to stack pointer (sp)
192 * after registers are restored (offset must be multiple of 4, and must
193 * be big enough, as described by CHECK_STACK_OFFSET macro). This macro is
194 * intended to be used in combination with RESTORE_REGS_FROM_STACK macro.
196 * SAVE_REGS_ON_STACK 4, v0, v1, s0, s1
197 * RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
199 .macro RESTORE_REGS_FROM_STACK stack_offset = 0, r1, \
200 r2 = 0, r3 = 0, r4 = 0, \
201 r5 = 0, r6 = 0, r7 = 0, \
202 r8 = 0, r9 = 0, r10 = 0, \
203 r11 = 0, r12 = 0, r13 = 0, \
205 .if (\stack_offset < 0) || (\stack_offset - (\stack_offset/4)*4)
206 .error "Stack offset must be pozitive and multiple of 4."
219 CHECK_STACK_OFFSET 5, \stack_offset
223 CHECK_STACK_OFFSET 6, \stack_offset
227 CHECK_STACK_OFFSET 7, \stack_offset
231 CHECK_STACK_OFFSET 8, \stack_offset
235 CHECK_STACK_OFFSET 9, \stack_offset
239 CHECK_STACK_OFFSET 10, \stack_offset
243 CHECK_STACK_OFFSET 11, \stack_offset
247 CHECK_STACK_OFFSET 12, \stack_offset
251 CHECK_STACK_OFFSET 13, \stack_offset
255 CHECK_STACK_OFFSET 14, \stack_offset
258 .if \stack_offset != 0
259 addiu sp, sp, \stack_offset
264 * Conversion of single r5g6b5 pixel (in_565) to single a8r8g8b8 pixel
265 * returned in (out_8888) register. Requires two temporary registers
266 * (scratch1 and scratch2).
268 .macro CONVERT_1x0565_TO_1x8888 in_565, \
271 lui \out_8888, 0xff00
272 sll \scratch1, \in_565, 0x3
273 andi \scratch2, \scratch1, 0xff
274 ext \scratch1, \in_565, 0x2, 0x3
275 or \scratch1, \scratch2, \scratch1
276 or \out_8888, \out_8888, \scratch1
278 sll \scratch1, \in_565, 0x5
279 andi \scratch1, \scratch1, 0xfc00
280 srl \scratch2, \in_565, 0x1
281 andi \scratch2, \scratch2, 0x300
282 or \scratch2, \scratch1, \scratch2
283 or \out_8888, \out_8888, \scratch2
285 andi \scratch1, \in_565, 0xf800
286 srl \scratch2, \scratch1, 0x5
287 andi \scratch2, \scratch2, 0xff00
288 or \scratch1, \scratch1, \scratch2
289 sll \scratch1, \scratch1, 0x8
290 or \out_8888, \out_8888, \scratch1
294 * Conversion of two r5g6b5 pixels (in1_565 and in2_565) to two a8r8g8b8 pixels
295 * returned in (out1_8888 and out2_8888) registers. Requires four scratch
296 * registers (scratch1 ... scratch4). It also requires maskG and maskB for
297 * color component extractions. These masks must have following values:
298 * li maskG, 0x07e007e0
299 * li maskB, 0x001F001F
301 .macro CONVERT_2x0565_TO_2x8888 in1_565, in2_565, \
302 out1_8888, out2_8888, \
304 scratch1, scratch2, scratch3, scratch4
305 sll \scratch1, \in1_565, 16
306 or \scratch1, \scratch1, \in2_565
307 lui \out2_8888, 0xff00
308 ori \out2_8888, \out2_8888, 0xff00
309 shrl.ph \scratch2, \scratch1, 11
310 and \scratch3, \scratch1, \maskG
311 shra.ph \scratch4, \scratch2, 2
312 shll.ph \scratch2, \scratch2, 3
313 shll.ph \scratch3, \scratch3, 5
314 or \scratch2, \scratch2, \scratch4
315 shrl.qb \scratch4, \scratch3, 6
316 or \out2_8888, \out2_8888, \scratch2
317 or \scratch3, \scratch3, \scratch4
318 and \scratch1, \scratch1, \maskB
319 shll.ph \scratch2, \scratch1, 3
320 shra.ph \scratch4, \scratch1, 2
321 or \scratch2, \scratch2, \scratch4
322 or \scratch3, \scratch2, \scratch3
323 precrq.ph.w \out1_8888, \out2_8888, \scratch3
324 precr_sra.ph.w \out2_8888, \scratch3, 0
328 * Conversion of single a8r8g8b8 pixel (in_8888) to single r5g6b5 pixel
329 * returned in (out_565) register. Requires two temporary registers
330 * (scratch1 and scratch2).
332 .macro CONVERT_1x8888_TO_1x0565 in_8888, \
335 ext \out_565, \in_8888, 0x3, 0x5
336 srl \scratch1, \in_8888, 0x5
337 andi \scratch1, \scratch1, 0x07e0
338 srl \scratch2, \in_8888, 0x8
339 andi \scratch2, \scratch2, 0xf800
340 or \out_565, \out_565, \scratch1
341 or \out_565, \out_565, \scratch2
345 * Conversion of two a8r8g8b8 pixels (in1_8888 and in2_8888) to two r5g6b5
346 * pixels returned in (out1_565 and out2_565) registers. Requires two temporary
347 * registers (scratch1 and scratch2). It also requires maskR, maskG and maskB
348 * for color component extractions. These masks must have following values:
349 * li maskR, 0xf800f800
350 * li maskG, 0x07e007e0
351 * li maskB, 0x001F001F
352 * Value of input register in2_8888 is lost.
354 .macro CONVERT_2x8888_TO_2x0565 in1_8888, in2_8888, \
355 out1_565, out2_565, \
356 maskR, maskG, maskB, \
358 precr.qb.ph \scratch1, \in2_8888, \in1_8888
359 precrq.qb.ph \in2_8888, \in2_8888, \in1_8888
360 and \out1_565, \scratch1, \maskR
361 shrl.ph \scratch1, \scratch1, 3
362 shll.ph \in2_8888, \in2_8888, 3
363 and \scratch1, \scratch1, \maskB
364 or \out1_565, \out1_565, \scratch1
365 and \in2_8888, \in2_8888, \maskG
366 or \out1_565, \out1_565, \in2_8888
367 srl \out2_565, \out1_565, 16
371 * Multiply pixel (a8) with single pixel (a8r8g8b8). It requires maskLSR needed
372 * for rounding process. maskLSR must have following value:
373 * li maskLSR, 0x00ff00ff
375 .macro MIPS_UN8x4_MUL_UN8 s_8888, \
379 scratch1, scratch2, scratch3
380 replv.ph \m_8, \m_8 /* 0 | M | 0 | M */
381 muleu_s.ph.qbl \scratch1, \s_8888, \m_8 /* A*M | R*M */
382 muleu_s.ph.qbr \scratch2, \s_8888, \m_8 /* G*M | B*M */
383 shra_r.ph \scratch3, \scratch1, 8
384 shra_r.ph \d_8888, \scratch2, 8
385 and \scratch3, \scratch3, \maskLSR /* 0 |A*M| 0 |R*M */
386 and \d_8888, \d_8888, \maskLSR /* 0 |G*M| 0 |B*M */
387 addq.ph \scratch1, \scratch1, \scratch3 /* A*M+A*M | R*M+R*M */
388 addq.ph \scratch2, \scratch2, \d_8888 /* G*M+G*M | B*M+B*M */
389 shra_r.ph \scratch1, \scratch1, 8
390 shra_r.ph \scratch2, \scratch2, 8
391 precr.qb.ph \d_8888, \scratch1, \scratch2
395 * Multiply two pixels (a8) with two pixels (a8r8g8b8). It requires maskLSR
396 * needed for rounding process. maskLSR must have following value:
397 * li maskLSR, 0x00ff00ff
399 .macro MIPS_2xUN8x4_MUL_2xUN8 s1_8888, \
406 scratch1, scratch2, scratch3, \
407 scratch4, scratch5, scratch6
408 replv.ph \m1_8, \m1_8 /* 0 | M1 | 0 | M1 */
409 replv.ph \m2_8, \m2_8 /* 0 | M2 | 0 | M2 */
410 muleu_s.ph.qbl \scratch1, \s1_8888, \m1_8 /* A1*M1 | R1*M1 */
411 muleu_s.ph.qbr \scratch2, \s1_8888, \m1_8 /* G1*M1 | B1*M1 */
412 muleu_s.ph.qbl \scratch3, \s2_8888, \m2_8 /* A2*M2 | R2*M2 */
413 muleu_s.ph.qbr \scratch4, \s2_8888, \m2_8 /* G2*M2 | B2*M2 */
414 shra_r.ph \scratch5, \scratch1, 8
415 shra_r.ph \d1_8888, \scratch2, 8
416 shra_r.ph \scratch6, \scratch3, 8
417 shra_r.ph \d2_8888, \scratch4, 8
418 and \scratch5, \scratch5, \maskLSR /* 0 |A1*M1| 0 |R1*M1 */
419 and \d1_8888, \d1_8888, \maskLSR /* 0 |G1*M1| 0 |B1*M1 */
420 and \scratch6, \scratch6, \maskLSR /* 0 |A2*M2| 0 |R2*M2 */
421 and \d2_8888, \d2_8888, \maskLSR /* 0 |G2*M2| 0 |B2*M2 */
422 addq.ph \scratch1, \scratch1, \scratch5
423 addq.ph \scratch2, \scratch2, \d1_8888
424 addq.ph \scratch3, \scratch3, \scratch6
425 addq.ph \scratch4, \scratch4, \d2_8888
426 shra_r.ph \scratch1, \scratch1, 8
427 shra_r.ph \scratch2, \scratch2, 8
428 shra_r.ph \scratch3, \scratch3, 8
429 shra_r.ph \scratch4, \scratch4, 8
430 precr.qb.ph \d1_8888, \scratch1, \scratch2
431 precr.qb.ph \d2_8888, \scratch3, \scratch4
435 * Multiply pixel (a8r8g8b8) with single pixel (a8r8g8b8). It requires maskLSR
436 * needed for rounding process. maskLSR must have following value:
437 * li maskLSR, 0x00ff00ff
439 .macro MIPS_UN8x4_MUL_UN8x4 s_8888, \
443 scratch1, scratch2, scratch3, scratch4
444 preceu.ph.qbl \scratch1, \m_8888 /* 0 | A | 0 | R */
445 preceu.ph.qbr \scratch2, \m_8888 /* 0 | G | 0 | B */
446 muleu_s.ph.qbl \scratch3, \s_8888, \scratch1 /* A*A | R*R */
447 muleu_s.ph.qbr \scratch4, \s_8888, \scratch2 /* G*G | B*B */
448 shra_r.ph \scratch1, \scratch3, 8
449 shra_r.ph \scratch2, \scratch4, 8
450 and \scratch1, \scratch1, \maskLSR /* 0 |A*A| 0 |R*R */
451 and \scratch2, \scratch2, \maskLSR /* 0 |G*G| 0 |B*B */
452 addq.ph \scratch1, \scratch1, \scratch3
453 addq.ph \scratch2, \scratch2, \scratch4
454 shra_r.ph \scratch1, \scratch1, 8
455 shra_r.ph \scratch2, \scratch2, 8
456 precr.qb.ph \d_8888, \scratch1, \scratch2
460 * Multiply two pixels (a8r8g8b8) with two pixels (a8r8g8b8). It requires
461 * maskLSR needed for rounding process. maskLSR must have following value:
462 * li maskLSR, 0x00ff00ff
465 .macro MIPS_2xUN8x4_MUL_2xUN8x4 s1_8888, \
472 scratch1, scratch2, scratch3, \
473 scratch4, scratch5, scratch6
474 preceu.ph.qbl \scratch1, \m1_8888 /* 0 | A | 0 | R */
475 preceu.ph.qbr \scratch2, \m1_8888 /* 0 | G | 0 | B */
476 preceu.ph.qbl \scratch3, \m2_8888 /* 0 | A | 0 | R */
477 preceu.ph.qbr \scratch4, \m2_8888 /* 0 | G | 0 | B */
478 muleu_s.ph.qbl \scratch5, \s1_8888, \scratch1 /* A*A | R*R */
479 muleu_s.ph.qbr \scratch6, \s1_8888, \scratch2 /* G*G | B*B */
480 muleu_s.ph.qbl \scratch1, \s2_8888, \scratch3 /* A*A | R*R */
481 muleu_s.ph.qbr \scratch2, \s2_8888, \scratch4 /* G*G | B*B */
482 shra_r.ph \scratch3, \scratch5, 8
483 shra_r.ph \scratch4, \scratch6, 8
484 shra_r.ph \d1_8888, \scratch1, 8
485 shra_r.ph \d2_8888, \scratch2, 8
486 and \scratch3, \scratch3, \maskLSR /* 0 |A*A| 0 |R*R */
487 and \scratch4, \scratch4, \maskLSR /* 0 |G*G| 0 |B*B */
488 and \d1_8888, \d1_8888, \maskLSR /* 0 |A*A| 0 |R*R */
489 and \d2_8888, \d2_8888, \maskLSR /* 0 |G*G| 0 |B*B */
490 addq.ph \scratch3, \scratch3, \scratch5
491 addq.ph \scratch4, \scratch4, \scratch6
492 addq.ph \d1_8888, \d1_8888, \scratch1
493 addq.ph \d2_8888, \d2_8888, \scratch2
494 shra_r.ph \scratch3, \scratch3, 8
495 shra_r.ph \scratch4, \scratch4, 8
496 shra_r.ph \scratch5, \d1_8888, 8
497 shra_r.ph \scratch6, \d2_8888, 8
498 precr.qb.ph \d1_8888, \scratch3, \scratch4
499 precr.qb.ph \d2_8888, \scratch5, \scratch6
503 * OVER operation on single a8r8g8b8 source pixel (s_8888) and single a8r8g8b8
504 * destination pixel (d_8888) using a8 mask (m_8). It also requires maskLSR
505 * needed for rounding process. maskLSR must have following value:
506 * li maskLSR, 0x00ff00ff
508 .macro OVER_8888_8_8888 s_8888, \
513 scratch1, scratch2, scratch3, scratch4
514 MIPS_UN8x4_MUL_UN8 \s_8888, \m_8, \
515 \scratch1, \maskLSR, \
516 \scratch2, \scratch3, \scratch4
518 not \scratch2, \scratch1
519 srl \scratch2, \scratch2, 24
521 MIPS_UN8x4_MUL_UN8 \d_8888, \scratch2, \
523 \scratch3, \scratch4, \out_8888
525 addu_s.qb \out_8888, \d_8888, \scratch1
529 * OVER operation on two a8r8g8b8 source pixels (s1_8888 and s2_8888) and two
530 * a8r8g8b8 destination pixels (d1_8888 and d2_8888) using a8 masks (m1_8 and
531 * m2_8). It also requires maskLSR needed for rounding process. maskLSR must
532 * have following value:
533 * li maskLSR, 0x00ff00ff
535 .macro OVER_2x8888_2x8_2x8888 s1_8888, \
544 scratch1, scratch2, scratch3, \
545 scratch4, scratch5, scratch6
546 MIPS_2xUN8x4_MUL_2xUN8 \s1_8888, \s2_8888, \
548 \scratch1, \scratch2, \
550 \scratch3, \scratch4, \out1_8888, \
551 \out2_8888, \scratch5, \scratch6
553 not \scratch3, \scratch1
554 srl \scratch3, \scratch3, 24
555 not \scratch4, \scratch2
556 srl \scratch4, \scratch4, 24
558 MIPS_2xUN8x4_MUL_2xUN8 \d1_8888, \d2_8888, \
559 \scratch3, \scratch4, \
560 \d1_8888, \d2_8888, \
562 \scratch5, \scratch6, \out1_8888, \
563 \out2_8888, \scratch3, \scratch4
565 addu_s.qb \out1_8888, \d1_8888, \scratch1
566 addu_s.qb \out2_8888, \d2_8888, \scratch2
570 * OVER operation on single a8r8g8b8 source pixel (s_8888) and single a8r8g8b8
571 * destination pixel (d_8888). It also requires maskLSR needed for rounding
572 * process. maskLSR must have following value:
573 * li maskLSR, 0x00ff00ff
575 .macro OVER_8888_8888 s_8888, \
579 scratch1, scratch2, scratch3, scratch4
580 not \scratch1, \s_8888
581 srl \scratch1, \scratch1, 24
583 MIPS_UN8x4_MUL_UN8 \d_8888, \scratch1, \
584 \out_8888, \maskLSR, \
585 \scratch2, \scratch3, \scratch4
587 addu_s.qb \out_8888, \out_8888, \s_8888
591 * OVER operation on two a8r8g8b8 source pixels (s1_8888 and s2_8888) and two
592 * a8r8g8b8 destination pixels (d1_8888 and d2_8888). It also requires maskLSR
593 * needed for rounding process. maskLSR must have following value:
594 * li maskLSR, 0x00ff00ff
596 .macro OVER_2x8888_2x8888 s1_8888, \
603 scratch1, scratch2, scratch3, \
604 scratch4, scratch5, scratch6
605 not \scratch1, \s1_8888
606 srl \scratch1, \scratch1, 24
607 not \scratch2, \s2_8888
608 srl \scratch2, \scratch2, 24
609 MIPS_2xUN8x4_MUL_2xUN8 \d1_8888, \d2_8888, \
610 \scratch1, \scratch2, \
611 \out1_8888, \out2_8888, \
613 \scratch3, \scratch4, \scratch5, \
614 \scratch6, \d1_8888, \d2_8888
616 addu_s.qb \out1_8888, \out1_8888, \s1_8888
617 addu_s.qb \out2_8888, \out2_8888, \s2_8888
620 .macro MIPS_UN8x4_MUL_UN8_ADD_UN8x4 s_8888, \
625 scratch1, scratch2, scratch3
626 MIPS_UN8x4_MUL_UN8 \s_8888, \m_8, \
627 \out_8888, \maskLSR, \
628 \scratch1, \scratch2, \scratch3
630 addu_s.qb \out_8888, \out_8888, \d_8888
633 .macro MIPS_2xUN8x4_MUL_2xUN8_ADD_2xUN8x4 s1_8888, \
642 scratch1, scratch2, scratch3, \
643 scratch4, scratch5, scratch6
644 MIPS_2xUN8x4_MUL_2xUN8 \s1_8888, \s2_8888, \
646 \out1_8888, \out2_8888, \
648 \scratch1, \scratch2, \scratch3, \
649 \scratch4, \scratch5, \scratch6
651 addu_s.qb \out1_8888, \out1_8888, \d1_8888
652 addu_s.qb \out2_8888, \out2_8888, \d2_8888
655 .macro BILINEAR_INTERPOLATE_SINGLE_PIXEL tl, tr, bl, br, \
656 scratch1, scratch2, \
657 alpha, red, green, blue \
659 andi \scratch1, \tl, 0xff
660 andi \scratch2, \tr, 0xff
661 andi \alpha, \bl, 0xff
664 multu $ac0, \wt1, \scratch1
665 maddu $ac0, \wt2, \scratch2
666 maddu $ac0, \wb1, \alpha
667 maddu $ac0, \wb2, \red
669 ext \scratch1, \tl, 8, 8
670 ext \scratch2, \tr, 8, 8
671 ext \alpha, \bl, 8, 8
674 multu $ac1, \wt1, \scratch1
675 maddu $ac1, \wt2, \scratch2
676 maddu $ac1, \wb1, \alpha
677 maddu $ac1, \wb2, \red
679 ext \scratch1, \tl, 16, 8
680 ext \scratch2, \tr, 16, 8
681 ext \alpha, \bl, 16, 8
686 multu $ac2, \wt1, \scratch1
687 maddu $ac2, \wt2, \scratch2
688 maddu $ac2, \wb1, \alpha
689 maddu $ac2, \wb2, \red
691 ext \scratch1, \tl, 24, 8
692 ext \scratch2, \tr, 24, 8
693 ext \alpha, \bl, 24, 8
698 multu $ac3, \wt1, \scratch1
699 maddu $ac3, \wt2, \scratch2
700 maddu $ac3, \wb1, \alpha
701 maddu $ac3, \wb2, \red
706 precr.qb.ph \alpha, \alpha, \red
707 precr.qb.ph \scratch1, \green, \blue
708 precrq.qb.ph \tl, \alpha, \scratch1
711 #endif //PIXMAN_MIPS_DSPR2_ASM_H