1 #include "TouchDownCommand.h"
5 TouchDownCommand::TouchDownCommand(const ::aurum::ReqTouchDown* request,
6 ::aurum::RspTouchDown* response)
7 : mRequest{request}, mResponse{response}
11 ::grpc::Status TouchDownCommand::execute()
13 LOG_SCOPE_F(INFO, "TouchDown --------------- ");
14 const aurum::Point& point_ = mRequest->coordination();
15 int seq = UiDevice::getInstance()
16 ->touchDown(point_.x(), point_.y());
17 mResponse->set_seqid(seq);
18 return grpc::Status::OK;