2 Test whether a Unicode character is "non break".
5 lib/unictype/pr_non_break.c
6 lib/unictype/pr_non_break.h
13 AC_REQUIRE([AC_C_INLINE])
14 gl_LIBUNISTRING_MODULE([0.9.6], [unictype/property-non-break])
17 if LIBUNISTRING_COMPILE_UNICTYPE_PROPERTY_NON_BREAK
18 lib_SOURCES += unictype/pr_non_break.c