Merge "Change license in vkDebugReportUtil.cpp/hpp" into nyc-dev
[platform/upstream/VK-GL-CTS.git] / modules / glshared / glsUniformBlockCase.hpp
1 #ifndef _GLSUNIFORMBLOCKCASE_HPP
2 #define _GLSUNIFORMBLOCKCASE_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL (ES) Module
5  * -----------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Uniform block tests.
24  *//*--------------------------------------------------------------------*/
25
26 #include "tcuDefs.hpp"
27 #include "tcuTestCase.hpp"
28 #include "gluShaderUtil.hpp"
29
30 namespace glu
31 {
32 class RenderContext;
33 }
34
35 namespace deqp
36 {
37 namespace gls
38 {
39
40 // Uniform block details.
41 namespace ub
42 {
43
44 enum UniformFlags
45 {
46         PRECISION_LOW           = (1<<0),
47         PRECISION_MEDIUM        = (1<<1),
48         PRECISION_HIGH          = (1<<2),
49         PRECISION_MASK          = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
50
51         LAYOUT_SHARED           = (1<<3),
52         LAYOUT_PACKED           = (1<<4),
53         LAYOUT_STD140           = (1<<5),
54         LAYOUT_ROW_MAJOR        = (1<<6),
55         LAYOUT_COLUMN_MAJOR     = (1<<7),       //!< \note Lack of both flags means column-major matrix.
56         LAYOUT_MASK                     = LAYOUT_SHARED|LAYOUT_PACKED|LAYOUT_STD140|LAYOUT_ROW_MAJOR|LAYOUT_COLUMN_MAJOR,
57
58         DECLARE_VERTEX          = (1<<8),
59         DECLARE_FRAGMENT        = (1<<9),
60         DECLARE_BOTH            = DECLARE_VERTEX|DECLARE_FRAGMENT,
61
62         UNUSED_VERTEX           = (1<<10),      //!< Uniform or struct member is not read in vertex shader.
63         UNUSED_FRAGMENT         = (1<<11),      //!< Uniform or struct member is not read in fragment shader.
64         UNUSED_BOTH                     = UNUSED_VERTEX|UNUSED_FRAGMENT
65 };
66
67 // \todo [2012-07-25 pyry] Use glu::VarType.
68
69 class StructType;
70
71 class VarType
72 {
73 public:
74                                                 VarType                 (void);
75                                                 VarType                 (const VarType& other);
76                                                 VarType                 (glu::DataType basicType, deUint32 flags);
77                                                 VarType                 (const VarType& elementType, int arraySize);
78         explicit                        VarType                 (const StructType* structPtr);
79                                                 ~VarType                (void);
80
81         bool                            isBasicType             (void) const    { return m_type == TYPE_BASIC;  }
82         bool                            isArrayType             (void) const    { return m_type == TYPE_ARRAY;  }
83         bool                            isStructType    (void) const    { return m_type == TYPE_STRUCT; }
84
85         deUint32                        getFlags                (void) const    { return m_flags;                                       }
86         glu::DataType           getBasicType    (void) const    { return m_data.basicType;                      }
87
88         const VarType&          getElementType  (void) const    { return *m_data.array.elementType;     }
89         int                                     getArraySize    (void) const    { return m_data.array.size;                     }
90
91         const StructType&       getStruct               (void) const    { return *m_data.structPtr;                     }
92
93         VarType&                        operator=               (const VarType& other);
94
95 private:
96         enum Type
97         {
98                 TYPE_BASIC,
99                 TYPE_ARRAY,
100                 TYPE_STRUCT,
101
102                 TYPE_LAST
103         };
104
105         Type                            m_type;
106         deUint32                        m_flags;
107         union Data
108         {
109                 glu::DataType           basicType;
110                 struct
111                 {
112                         VarType*                elementType;
113                         int                             size;
114                 } array;
115                 const StructType*       structPtr;
116
117                 Data (void)
118                 {
119                         array.elementType       = DE_NULL;
120                         array.size                      = 0;
121                 };
122         } m_data;
123 };
124
125 class StructMember
126 {
127 public:
128                                                 StructMember    (const char* name, const VarType& type, deUint32 flags) : m_name(name), m_type(type), m_flags(flags) {}
129                                                 StructMember    (void) : m_flags(0) {}
130
131         const char*                     getName                 (void) const { return m_name.c_str();   }
132         const VarType&          getType                 (void) const { return m_type;                   }
133         deUint32                        getFlags                (void) const { return m_flags;                  }
134
135 private:
136         std::string                     m_name;
137         VarType                         m_type;
138         deUint32                        m_flags;
139 };
140
141 class StructType
142 {
143 public:
144         typedef std::vector<StructMember>::iterator                     Iterator;
145         typedef std::vector<StructMember>::const_iterator       ConstIterator;
146
147                                                                 StructType              (const char* typeName) : m_typeName(typeName) {}
148                                                                 ~StructType             (void) {}
149
150         const char*                                     getTypeName             (void) const    { return m_typeName.empty() ? DE_NULL : m_typeName.c_str();     }
151
152         inline Iterator                         begin                   (void)                  { return m_members.begin();             }
153         inline ConstIterator            begin                   (void) const    { return m_members.begin();             }
154         inline Iterator                         end                             (void)                  { return m_members.end();               }
155         inline ConstIterator            end                             (void) const    { return m_members.end();               }
156
157         void                                            addMember               (const char* name, const VarType& type, deUint32 flags = 0);
158
159 private:
160         std::string                                     m_typeName;
161         std::vector<StructMember>       m_members;
162 };
163
164 class Uniform
165 {
166 public:
167                                         Uniform                 (const char* name, const VarType& type, deUint32 flags = 0);
168
169         const char*             getName                 (void) const { return m_name.c_str();   }
170         const VarType&  getType                 (void) const { return m_type;                   }
171         deUint32                getFlags                (void) const { return m_flags;                  }
172
173 private:
174         std::string             m_name;
175         VarType                 m_type;
176         deUint32                m_flags;
177 };
178
179 class UniformBlock
180 {
181 public:
182         typedef std::vector<Uniform>::iterator                  Iterator;
183         typedef std::vector<Uniform>::const_iterator    ConstIterator;
184
185                                                         UniformBlock            (const char* blockName);
186
187         const char*                             getBlockName            (void) const { return m_blockName.c_str();              }
188         const char*                             getInstanceName         (void) const { return m_instanceName.empty() ? DE_NULL : m_instanceName.c_str();        }
189         bool                                    isArray                         (void) const { return m_arraySize > 0;                  }
190         int                                             getArraySize            (void) const { return m_arraySize;                              }
191         deUint32                                getFlags                        (void) const { return m_flags;                                  }
192
193         void                                    setInstanceName         (const char* name)                      { m_instanceName = name;                        }
194         void                                    setFlags                        (deUint32 flags)                        { m_flags = flags;                                      }
195         void                                    setArraySize            (int arraySize)                         { m_arraySize = arraySize;                      }
196         void                                    addUniform                      (const Uniform& uniform)        { m_uniforms.push_back(uniform);        }
197
198         inline Iterator                 begin                           (void)                  { return m_uniforms.begin();    }
199         inline ConstIterator    begin                           (void) const    { return m_uniforms.begin();    }
200         inline Iterator                 end                                     (void)                  { return m_uniforms.end();              }
201         inline ConstIterator    end                                     (void) const    { return m_uniforms.end();              }
202
203 private:
204         std::string                             m_blockName;
205         std::string                             m_instanceName;
206         std::vector<Uniform>    m_uniforms;
207         int                                             m_arraySize;    //!< Array size or 0 if not interface block array.
208         deUint32                                m_flags;
209 };
210
211 class ShaderInterface
212 {
213 public:
214                                                                 ShaderInterface                 (void);
215                                                                 ~ShaderInterface                (void);
216
217         StructType&                                     allocStruct                             (const char* name);
218         const StructType*                       findStruct                              (const char* name) const;
219         void                                            getNamedStructs                 (std::vector<const StructType*>& structs) const;
220
221         UniformBlock&                           allocBlock                              (const char* name);
222
223         int                                                     getNumUniformBlocks             (void) const    { return (int)m_uniformBlocks.size();   }
224         const UniformBlock&                     getUniformBlock                 (int ndx) const { return *m_uniformBlocks[ndx];                 }
225
226 private:
227         std::vector<StructType*>        m_structs;
228         std::vector<UniformBlock*>      m_uniformBlocks;
229 };
230
231 class UniformLayout;
232
233 } // ub
234
235 class UniformBlockCase : public tcu::TestCase
236 {
237 public:
238         enum BufferMode
239         {
240                 BUFFERMODE_SINGLE = 0,  //!< Single buffer shared between uniform blocks.
241                 BUFFERMODE_PER_BLOCK,   //!< Per-block buffers
242
243                 BUFFERMODE_LAST
244         };
245
246                                                                 UniformBlockCase                        (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode);
247                                                                 ~UniformBlockCase                       (void);
248
249         IterateResult                           iterate                                         (void);
250
251 protected:
252         bool                                            compareStd140Blocks                     (const ub::UniformLayout& refLayout, const ub::UniformLayout& cmpLayout) const;
253         bool                                            compareSharedBlocks                     (const ub::UniformLayout& refLayout, const ub::UniformLayout& cmpLayout) const;
254         bool                                            compareTypes                            (const ub::UniformLayout& refLayout, const ub::UniformLayout& cmpLayout) const;
255         bool                                            checkLayoutIndices                      (const ub::UniformLayout& layout) const;
256         bool                                            checkLayoutBounds                       (const ub::UniformLayout& layout) const;
257         bool                                            checkIndexQueries                       (deUint32 program, const ub::UniformLayout& layout) const;
258
259         bool                                            render                                          (deUint32 program) const;
260
261         glu::RenderContext&                     m_renderCtx;
262         glu::GLSLVersion                        m_glslVersion;
263         BufferMode                                      m_bufferMode;
264         ub::ShaderInterface                     m_interface;
265 };
266
267 } // gls
268 } // deqp
269
270 #endif // _GLSUNIFORMBLOCKCASE_HPP