Merge "Check only what's needed and use threshold"
[platform/upstream/VK-GL-CTS.git] / modules / glshared / glsShaderPerformanceCase.hpp
1 #ifndef _GLSSHADERPERFORMANCECASE_HPP
2 #define _GLSSHADERPERFORMANCECASE_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL (ES) Module
5  * -----------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Single-program test case wrapper for ShaderPerformanceMeasurer.
24  *//*--------------------------------------------------------------------*/
25
26 #include "tcuDefs.hpp"
27 #include "tcuTestCase.hpp"
28 #include "gluRenderContext.hpp"
29 #include "gluShaderProgram.hpp"
30 #include "glsShaderPerformanceMeasurer.hpp"
31 #include "deSharedPtr.hpp"
32
33 namespace deqp
34 {
35 namespace gls
36 {
37
38 class ShaderPerformanceCase : public tcu::TestCase
39 {
40 public:
41         struct InitialCalibration
42         {
43                 int initialNumCalls;
44                 InitialCalibration (void) : initialNumCalls(1) {}
45         };
46
47                                                                                 ShaderPerformanceCase                           (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType);
48                                                                                 ~ShaderPerformanceCase                          (void);
49
50         void                                                            setCalibrationInitialParamStorage       (const de::SharedPtr<InitialCalibration>& storage) { m_initialCalibration = storage; }
51
52         void                                                            init                                                            (void);
53         void                                                            deinit                                                          (void);
54
55         IterateResult                                           iterate                                                         (void);
56
57 protected:
58         virtual void                                            setupProgram                                            (deUint32 program);
59         virtual void                                            setupRenderState                                        (void);
60
61         void                                                            setGridSize                                                     (int gridW, int gridH);
62         void                                                            setViewportSize                                         (int width, int height);
63         void                                                            setVertexFragmentRatio                          (float fragmentsPerVertices);
64
65         int                                                                     getGridWidth                                            (void) const { return m_measurer.getGridWidth();                }
66         int                                                                     getGridHeight                                           (void) const { return m_measurer.getGridHeight();               }
67         int                                                                     getViewportWidth                                        (void) const { return m_measurer.getViewportWidth();    }
68         int                                                                     getViewportHeight                                       (void) const { return m_measurer.getViewportHeight();   }
69
70         virtual void                                            reportResult                                            (float mvertPerSecond, float mfragPerSecond);
71
72         glu::RenderContext&                                     m_renderCtx;
73
74         PerfCaseType                                            m_caseType;
75
76         std::string                                                     m_vertShaderSource;
77         std::string                                                     m_fragShaderSource;
78         std::vector<AttribSpec>                         m_attributes;
79
80 private:
81         glu::ShaderProgram*                                     m_program;
82         ShaderPerformanceMeasurer                       m_measurer;
83
84         de::SharedPtr<InitialCalibration>       m_initialCalibration;
85 };
86
87 class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup
88 {
89 public:
90                                                                                                                                 ShaderPerformanceCaseGroup      (tcu::TestContext& testCtx, const char* name, const char* description);
91         void                                                                                                            addChild                                        (ShaderPerformanceCase*);
92
93 private:
94         de::SharedPtr<ShaderPerformanceCase::InitialCalibration>        m_initialCalibrationStorage;
95 };
96
97 } // gls
98 } // deqp
99
100 #endif // _GLSSHADERPERFORMANCECASE_HPP