1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Negative Texture API tests.
22 *//*--------------------------------------------------------------------*/
24 #include "es31fNegativeTextureApiTests.hpp"
25 #include "es31fNegativeTestShared.hpp"
27 #include "gluCallLogWrapper.hpp"
28 #include "gluContextInfo.hpp"
29 #include "gluRenderContext.hpp"
31 #include "glwDefs.hpp"
32 #include "glwEnums.hpp"
40 namespace NegativeTestShared
44 using glu::CallLogWrapper;
47 static inline int divRoundUp (int a, int b)
49 return a/b + (a%b != 0 ? 1 : 0);
52 static inline int etc2DataSize (int width, int height)
54 return (int)(divRoundUp(width, 4) * divRoundUp(height, 4) * sizeof(deUint64));
57 static inline int etc2EacDataSize (int width, int height)
59 return 2 * etc2DataSize(width, height);
62 static deUint32 cubeFaceToGLFace (tcu::CubeFace face)
66 case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
67 case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
68 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
69 case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
70 case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
71 case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
78 #define FOR_CUBE_FACES(FACE_GL_VAR, BODY) \
81 for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++) \
83 const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu); \
91 void activetexture (NegativeTestContext& ctx)
93 ctx.beginSection("GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1).");
94 ctx.glActiveTexture(-1);
95 ctx.expectError(GL_INVALID_ENUM);
96 int numMaxTextureUnits = ctx.getInteger(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
97 ctx.glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits);
98 ctx.expectError(GL_INVALID_ENUM);
104 void bindtexture (NegativeTestContext& ctx)
107 ctx.glGenTextures(5, texture);
109 ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the allowable values.");
110 ctx.glBindTexture(0, 1);
111 ctx.expectError(GL_INVALID_ENUM);
112 ctx.glBindTexture(GL_FRAMEBUFFER, 1);
113 ctx.expectError(GL_INVALID_ENUM);
116 ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target.");
117 ctx.glBindTexture(GL_TEXTURE_2D, texture[0]);
118 ctx.expectError(GL_NO_ERROR);
119 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
120 ctx.expectError(GL_INVALID_OPERATION);
121 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
122 ctx.expectError(GL_INVALID_OPERATION);
123 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]);
124 ctx.expectError(GL_INVALID_OPERATION);
126 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]);
127 ctx.expectError(GL_NO_ERROR);
128 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
129 ctx.expectError(GL_INVALID_OPERATION);
130 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]);
131 ctx.expectError(GL_INVALID_OPERATION);
132 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[1]);
133 ctx.expectError(GL_INVALID_OPERATION);
135 ctx.glBindTexture(GL_TEXTURE_3D, texture[2]);
136 ctx.expectError(GL_NO_ERROR);
137 ctx.glBindTexture(GL_TEXTURE_2D, texture[2]);
138 ctx.expectError(GL_INVALID_OPERATION);
139 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[2]);
140 ctx.expectError(GL_INVALID_OPERATION);
141 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[2]);
142 ctx.expectError(GL_INVALID_OPERATION);
144 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[3]);
145 ctx.expectError(GL_NO_ERROR);
146 ctx.glBindTexture(GL_TEXTURE_2D, texture[3]);
147 ctx.expectError(GL_INVALID_OPERATION);
148 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[3]);
149 ctx.expectError(GL_INVALID_OPERATION);
150 ctx.glBindTexture(GL_TEXTURE_3D, texture[3]);
151 ctx.expectError(GL_INVALID_OPERATION);
153 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
155 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[0]);
156 ctx.expectError(GL_INVALID_OPERATION);
157 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[1]);
158 ctx.expectError(GL_INVALID_OPERATION);
159 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[2]);
160 ctx.expectError(GL_INVALID_OPERATION);
161 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[3]);
162 ctx.expectError(GL_INVALID_OPERATION);
163 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[4]);
164 ctx.expectError(GL_NO_ERROR);
165 ctx.glBindTexture(GL_TEXTURE_2D, texture[4]);
166 ctx.expectError(GL_INVALID_OPERATION);
167 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[4]);
168 ctx.expectError(GL_INVALID_OPERATION);
169 ctx.glBindTexture(GL_TEXTURE_3D, texture[4]);
170 ctx.expectError(GL_INVALID_OPERATION);
171 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[4]);
172 ctx.expectError(GL_INVALID_OPERATION);
176 ctx.glDeleteTextures(5, texture);
179 // glCompressedTexImage2D
181 void compressedteximage2d_invalid_target (NegativeTestContext& ctx)
183 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
184 ctx.glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
185 ctx.expectError(GL_INVALID_ENUM);
186 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
187 ctx.expectError(GL_INVALID_ENUM);
191 void compressedteximage2d_invalid_format (NegativeTestContext& ctx)
193 ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS.");
194 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
195 ctx.expectError(GL_INVALID_ENUM);
196 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0);
197 ctx.expectError(GL_INVALID_ENUM);
198 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0);
199 ctx.expectError(GL_INVALID_ENUM);
200 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
201 ctx.expectError(GL_INVALID_ENUM);
202 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
203 ctx.expectError(GL_INVALID_ENUM);
204 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
205 ctx.expectError(GL_INVALID_ENUM);
206 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
207 ctx.expectError(GL_INVALID_ENUM);
208 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
209 ctx.expectError(GL_INVALID_ENUM);
210 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
211 ctx.expectError(GL_INVALID_ENUM);
215 void compressedteximage2d_neg_level (NegativeTestContext& ctx)
217 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
218 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
219 ctx.expectError(GL_INVALID_VALUE);
220 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
221 ctx.expectError(GL_INVALID_VALUE);
222 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
223 ctx.expectError(GL_INVALID_VALUE);
224 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
225 ctx.expectError(GL_INVALID_VALUE);
226 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
227 ctx.expectError(GL_INVALID_VALUE);
228 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
229 ctx.expectError(GL_INVALID_VALUE);
230 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
231 ctx.expectError(GL_INVALID_VALUE);
235 void compressedteximage2d_max_level (NegativeTestContext& ctx)
237 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for a 2d texture target.");
238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
239 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0);
240 ctx.expectError(GL_INVALID_VALUE);
243 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE) for a cubemap target.");
244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
245 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
246 ctx.expectError(GL_INVALID_VALUE);
247 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
248 ctx.expectError(GL_INVALID_VALUE);
249 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
250 ctx.expectError(GL_INVALID_VALUE);
251 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
252 ctx.expectError(GL_INVALID_VALUE);
253 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
254 ctx.expectError(GL_INVALID_VALUE);
255 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
256 ctx.expectError(GL_INVALID_VALUE);
260 void compressedteximage2d_neg_width_height (NegativeTestContext& ctx)
262 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
264 ctx.beginSection("GL_TEXTURE_2D target");
265 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
266 ctx.expectError(GL_INVALID_VALUE);
267 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
268 ctx.expectError(GL_INVALID_VALUE);
269 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
270 ctx.expectError(GL_INVALID_VALUE);
273 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
274 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
275 ctx.expectError(GL_INVALID_VALUE);
276 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
277 ctx.expectError(GL_INVALID_VALUE);
278 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
279 ctx.expectError(GL_INVALID_VALUE);
282 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
283 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
284 ctx.expectError(GL_INVALID_VALUE);
285 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
286 ctx.expectError(GL_INVALID_VALUE);
287 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
288 ctx.expectError(GL_INVALID_VALUE);
291 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
292 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
293 ctx.expectError(GL_INVALID_VALUE);
294 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
295 ctx.expectError(GL_INVALID_VALUE);
296 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
297 ctx.expectError(GL_INVALID_VALUE);
300 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
301 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
302 ctx.expectError(GL_INVALID_VALUE);
303 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
304 ctx.expectError(GL_INVALID_VALUE);
305 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
306 ctx.expectError(GL_INVALID_VALUE);
309 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
310 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
311 ctx.expectError(GL_INVALID_VALUE);
312 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
313 ctx.expectError(GL_INVALID_VALUE);
314 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
315 ctx.expectError(GL_INVALID_VALUE);
318 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
319 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0);
320 ctx.expectError(GL_INVALID_VALUE);
321 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0);
322 ctx.expectError(GL_INVALID_VALUE);
323 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0);
324 ctx.expectError(GL_INVALID_VALUE);
330 void compressedteximage2d_max_width_height (NegativeTestContext& ctx)
332 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
333 int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
334 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
336 ctx.beginSection("GL_TEXTURE_2D target");
337 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0);
338 ctx.expectError(GL_INVALID_VALUE);
339 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0);
340 ctx.expectError(GL_INVALID_VALUE);
341 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0);
342 ctx.expectError(GL_INVALID_VALUE);
345 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
346 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
347 ctx.expectError(GL_INVALID_VALUE);
348 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
349 ctx.expectError(GL_INVALID_VALUE);
350 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
351 ctx.expectError(GL_INVALID_VALUE);
354 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
355 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
356 ctx.expectError(GL_INVALID_VALUE);
357 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
358 ctx.expectError(GL_INVALID_VALUE);
359 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
360 ctx.expectError(GL_INVALID_VALUE);
363 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
364 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
365 ctx.expectError(GL_INVALID_VALUE);
366 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
367 ctx.expectError(GL_INVALID_VALUE);
368 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
369 ctx.expectError(GL_INVALID_VALUE);
372 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
373 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
374 ctx.expectError(GL_INVALID_VALUE);
375 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
376 ctx.expectError(GL_INVALID_VALUE);
377 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
378 ctx.expectError(GL_INVALID_VALUE);
381 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
382 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
383 ctx.expectError(GL_INVALID_VALUE);
384 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
385 ctx.expectError(GL_INVALID_VALUE);
386 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
387 ctx.expectError(GL_INVALID_VALUE);
390 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
391 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0);
392 ctx.expectError(GL_INVALID_VALUE);
393 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0);
394 ctx.expectError(GL_INVALID_VALUE);
395 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0);
396 ctx.expectError(GL_INVALID_VALUE);
402 void compressedteximage2d_invalid_border (NegativeTestContext& ctx)
404 ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
406 ctx.beginSection("GL_TEXTURE_2D target");
407 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
408 ctx.expectError(GL_INVALID_VALUE);
409 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
410 ctx.expectError(GL_INVALID_VALUE);
413 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
414 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
415 ctx.expectError(GL_INVALID_VALUE);
416 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
417 ctx.expectError(GL_INVALID_VALUE);
420 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
421 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
422 ctx.expectError(GL_INVALID_VALUE);
423 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
424 ctx.expectError(GL_INVALID_VALUE);
427 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
428 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
429 ctx.expectError(GL_INVALID_VALUE);
430 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
431 ctx.expectError(GL_INVALID_VALUE);
434 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
435 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
436 ctx.expectError(GL_INVALID_VALUE);
437 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
438 ctx.expectError(GL_INVALID_VALUE);
441 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
442 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
443 ctx.expectError(GL_INVALID_VALUE);
444 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
445 ctx.expectError(GL_INVALID_VALUE);
448 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
449 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0);
450 ctx.expectError(GL_INVALID_VALUE);
451 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0);
452 ctx.expectError(GL_INVALID_VALUE);
458 void compressedteximage2d_invalid_size (NegativeTestContext& ctx)
460 ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
461 // Subtracting 1 to the imageSize field to deviate from the expected size. Removing the -1 would cause the imageSize to be correct.
462 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
463 ctx.expectError(GL_INVALID_VALUE);
464 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
465 ctx.expectError(GL_INVALID_VALUE);
466 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
467 ctx.expectError(GL_INVALID_VALUE);
468 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
469 ctx.expectError(GL_INVALID_VALUE);
470 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
471 ctx.expectError(GL_INVALID_VALUE);
472 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
473 ctx.expectError(GL_INVALID_VALUE);
474 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
475 ctx.expectError(GL_INVALID_VALUE);
476 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0);
477 ctx.expectError(GL_INVALID_VALUE);
478 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
479 ctx.expectError(GL_INVALID_VALUE);
480 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
481 ctx.expectError(GL_INVALID_VALUE);
483 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
485 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
486 ctx.expectError(GL_INVALID_VALUE);
487 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0);
488 ctx.expectError(GL_INVALID_VALUE);
489 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0);
490 ctx.expectError(GL_INVALID_VALUE);
491 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0);
492 ctx.expectError(GL_INVALID_VALUE);
493 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0);
494 ctx.expectError(GL_INVALID_VALUE);
495 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0);
496 ctx.expectError(GL_INVALID_VALUE);
497 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0);
498 ctx.expectError(GL_INVALID_VALUE);
499 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0);
500 ctx.expectError(GL_INVALID_VALUE);
501 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0);
502 ctx.expectError(GL_INVALID_VALUE);
503 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0);
504 ctx.expectError(GL_INVALID_VALUE);
505 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0);
506 ctx.expectError(GL_INVALID_VALUE);
507 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0);
508 ctx.expectError(GL_INVALID_VALUE);
509 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0);
510 ctx.expectError(GL_INVALID_VALUE);
511 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0);
512 ctx.expectError(GL_INVALID_VALUE);
513 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0);
514 ctx.expectError(GL_INVALID_VALUE);
515 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0);
516 ctx.expectError(GL_INVALID_VALUE);
517 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0);
518 ctx.expectError(GL_INVALID_VALUE);
519 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0);
520 ctx.expectError(GL_INVALID_VALUE);
521 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0);
522 ctx.expectError(GL_INVALID_VALUE);
523 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0);
524 ctx.expectError(GL_INVALID_VALUE);
525 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0);
526 ctx.expectError(GL_INVALID_VALUE);
527 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0);
528 ctx.expectError(GL_INVALID_VALUE);
529 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0);
530 ctx.expectError(GL_INVALID_VALUE);
531 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0);
532 ctx.expectError(GL_INVALID_VALUE);
533 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0);
534 ctx.expectError(GL_INVALID_VALUE);
535 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0);
536 ctx.expectError(GL_INVALID_VALUE);
537 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0);
538 ctx.expectError(GL_INVALID_VALUE);
539 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0);
540 ctx.expectError(GL_INVALID_VALUE);
545 void compressedteximage2d_neg_size (NegativeTestContext& ctx)
547 ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is negative.");
548 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 0, 0, 0, -1, 0);
549 ctx.expectError(GL_INVALID_VALUE);
553 void compressedteximage2d_invalid_width_height (NegativeTestContext& ctx)
555 ctx.beginSection("GL_INVALID_VALUE is generated if target is a cube map face and width and height are not equal.");
557 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
558 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
559 ctx.expectError(GL_INVALID_VALUE);
562 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
563 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
564 ctx.expectError(GL_INVALID_VALUE);
567 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
568 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
569 ctx.expectError(GL_INVALID_VALUE);
572 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
573 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
574 ctx.expectError(GL_INVALID_VALUE);
577 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
578 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
579 ctx.expectError(GL_INVALID_VALUE);
582 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
583 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0);
584 ctx.expectError(GL_INVALID_VALUE);
590 void compressedteximage2d_invalid_buffer_target (NegativeTestContext& ctx)
593 std::vector<GLubyte> data(64);
595 ctx.glGenBuffers (1, &buf);
596 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
597 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
598 ctx.expectError (GL_NO_ERROR);
600 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.");
601 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
602 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0);
603 ctx.expectError (GL_INVALID_OPERATION);
604 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
607 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
608 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0);
609 ctx.expectError (GL_INVALID_OPERATION);
612 ctx.glDeleteBuffers (1, &buf);
617 void copyteximage2d_invalid_target (NegativeTestContext& ctx)
619 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
620 ctx.glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0);
621 ctx.expectError(GL_INVALID_ENUM);
625 void copyteximage2d_invalid_format (NegativeTestContext& ctx)
627 ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format.");
628 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0);
629 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
630 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0);
631 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
632 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0);
633 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
634 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0);
635 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
636 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0);
637 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
638 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0);
639 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
640 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0);
641 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
645 void copyteximage2d_inequal_width_height_cube (NegativeTestContext& ctx)
647 ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
648 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
649 ctx.expectError(GL_INVALID_VALUE);
650 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
651 ctx.expectError(GL_INVALID_VALUE);
652 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
653 ctx.expectError(GL_INVALID_VALUE);
654 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0);
655 ctx.expectError(GL_INVALID_VALUE);
656 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0);
657 ctx.expectError(GL_INVALID_VALUE);
658 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0);
659 ctx.expectError(GL_INVALID_VALUE);
663 void copyteximage2d_neg_level (NegativeTestContext& ctx)
665 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
666 ctx.glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0);
667 ctx.expectError(GL_INVALID_VALUE);
668 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
669 ctx.expectError(GL_INVALID_VALUE);
670 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
671 ctx.expectError(GL_INVALID_VALUE);
672 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
673 ctx.expectError(GL_INVALID_VALUE);
674 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0);
675 ctx.expectError(GL_INVALID_VALUE);
676 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0);
677 ctx.expectError(GL_INVALID_VALUE);
678 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0);
679 ctx.expectError(GL_INVALID_VALUE);
683 void copyteximage2d_max_level (NegativeTestContext& ctx)
685 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
686 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
687 ctx.glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0);
688 ctx.expectError(GL_INVALID_VALUE);
691 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
692 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
693 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
694 ctx.expectError(GL_INVALID_VALUE);
695 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
696 ctx.expectError(GL_INVALID_VALUE);
697 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
698 ctx.expectError(GL_INVALID_VALUE);
699 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
700 ctx.expectError(GL_INVALID_VALUE);
701 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
702 ctx.expectError(GL_INVALID_VALUE);
703 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0);
704 ctx.expectError(GL_INVALID_VALUE);
708 void copyteximage2d_neg_width_height (NegativeTestContext& ctx)
710 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
712 ctx.beginSection("GL_TEXTURE_2D target");
713 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0);
714 ctx.expectError(GL_INVALID_VALUE);
715 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0);
716 ctx.expectError(GL_INVALID_VALUE);
717 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0);
718 ctx.expectError(GL_INVALID_VALUE);
721 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
722 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
723 ctx.expectError(GL_INVALID_VALUE);
724 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
725 ctx.expectError(GL_INVALID_VALUE);
726 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
727 ctx.expectError(GL_INVALID_VALUE);
730 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
731 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
732 ctx.expectError(GL_INVALID_VALUE);
733 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
734 ctx.expectError(GL_INVALID_VALUE);
735 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
736 ctx.expectError(GL_INVALID_VALUE);
739 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
740 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
741 ctx.expectError(GL_INVALID_VALUE);
742 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
743 ctx.expectError(GL_INVALID_VALUE);
744 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
745 ctx.expectError(GL_INVALID_VALUE);
748 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
749 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0);
750 ctx.expectError(GL_INVALID_VALUE);
751 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0);
752 ctx.expectError(GL_INVALID_VALUE);
753 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0);
754 ctx.expectError(GL_INVALID_VALUE);
757 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
758 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0);
759 ctx.expectError(GL_INVALID_VALUE);
760 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0);
761 ctx.expectError(GL_INVALID_VALUE);
762 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0);
763 ctx.expectError(GL_INVALID_VALUE);
766 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
767 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0);
768 ctx.expectError(GL_INVALID_VALUE);
769 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0);
770 ctx.expectError(GL_INVALID_VALUE);
771 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0);
772 ctx.expectError(GL_INVALID_VALUE);
778 void copyteximage2d_max_width_height (NegativeTestContext& ctx)
780 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
781 int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
783 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
785 ctx.beginSection("GL_TEXTURE_2D target");
786 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0);
787 ctx.expectError(GL_INVALID_VALUE);
788 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0);
789 ctx.expectError(GL_INVALID_VALUE);
790 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0);
791 ctx.expectError(GL_INVALID_VALUE);
794 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
795 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
796 ctx.expectError(GL_INVALID_VALUE);
797 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
798 ctx.expectError(GL_INVALID_VALUE);
799 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
800 ctx.expectError(GL_INVALID_VALUE);
803 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
804 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
805 ctx.expectError(GL_INVALID_VALUE);
806 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
807 ctx.expectError(GL_INVALID_VALUE);
808 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
809 ctx.expectError(GL_INVALID_VALUE);
812 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
813 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
814 ctx.expectError(GL_INVALID_VALUE);
815 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
816 ctx.expectError(GL_INVALID_VALUE);
817 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
818 ctx.expectError(GL_INVALID_VALUE);
821 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
822 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
823 ctx.expectError(GL_INVALID_VALUE);
824 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
825 ctx.expectError(GL_INVALID_VALUE);
826 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
827 ctx.expectError(GL_INVALID_VALUE);
830 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
831 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
832 ctx.expectError(GL_INVALID_VALUE);
833 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
834 ctx.expectError(GL_INVALID_VALUE);
835 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
836 ctx.expectError(GL_INVALID_VALUE);
839 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
840 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0);
841 ctx.expectError(GL_INVALID_VALUE);
842 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0);
843 ctx.expectError(GL_INVALID_VALUE);
844 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0);
845 ctx.expectError(GL_INVALID_VALUE);
851 void copyteximage2d_invalid_border (NegativeTestContext& ctx)
853 ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
855 ctx.beginSection("GL_TEXTURE_2D target");
856 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, -1);
857 ctx.expectError(GL_INVALID_VALUE);
858 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, 1);
859 ctx.expectError(GL_INVALID_VALUE);
862 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
863 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1);
864 ctx.expectError(GL_INVALID_VALUE);
865 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1);
866 ctx.expectError(GL_INVALID_VALUE);
869 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
870 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1);
871 ctx.expectError(GL_INVALID_VALUE);
872 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1);
873 ctx.expectError(GL_INVALID_VALUE);
876 ctx.beginSection("GL_TEXTURE_2D target");
877 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1);
878 ctx.expectError(GL_INVALID_VALUE);
879 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1);
880 ctx.expectError(GL_INVALID_VALUE);
883 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
884 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1);
885 ctx.expectError(GL_INVALID_VALUE);
886 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1);
887 ctx.expectError(GL_INVALID_VALUE);
890 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
891 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1);
892 ctx.expectError(GL_INVALID_VALUE);
893 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1);
894 ctx.expectError(GL_INVALID_VALUE);
897 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
898 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1);
899 ctx.expectError(GL_INVALID_VALUE);
900 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1);
901 ctx.expectError(GL_INVALID_VALUE);
907 void copyteximage2d_incomplete_framebuffer (NegativeTestContext& ctx)
910 ctx.glGenFramebuffers (1, &fbo);
911 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
912 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER);
914 ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
915 ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0, 0, 0);
916 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
917 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0);
918 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
919 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0);
920 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
921 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0);
922 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
923 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0);
924 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
925 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0);
926 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
927 ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0);
928 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
931 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0);
932 ctx.glDeleteFramebuffers(1, &fbo);
935 void copytexsubimage2d_invalid_target (NegativeTestContext& ctx)
937 GLuint texture = 0x1234;
938 ctx.glGenTextures (1, &texture);
939 ctx.glBindTexture (GL_TEXTURE_2D, texture);
940 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
942 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
943 ctx.glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 4, 4);
944 ctx.expectError(GL_INVALID_ENUM);
947 ctx.glDeleteTextures(1, &texture);
949 void copytexsubimage2d_read_buffer_is_none (NegativeTestContext& ctx)
951 GLuint texture = 0x1234;
952 ctx.glGenTextures (1, &texture);
953 ctx.glBindTexture (GL_TEXTURE_2D, texture);
954 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
956 ctx.beginSection("GL_INVALID_OPERATION is generated if the read buffer is NONE");
957 ctx.glReadBuffer(GL_NONE);
958 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4);
959 ctx.expectError(GL_INVALID_OPERATION);
962 ctx.glDeleteTextures(1, &texture);
965 void copytexsubimage2d_texture_internalformat (NegativeTestContext& ctx)
967 GLuint texture = 0x1234;
968 ctx.glGenTextures (1, &texture);
969 ctx.glBindTexture (GL_TEXTURE_2D, texture);
970 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
972 ctx.beginSection("GL_INVALID_OPERATION is generated if internal format of the texture is GL_RGB9_E5");
973 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4);
974 ctx.expectError(GL_INVALID_OPERATION);
977 ctx.glDeleteTextures(1, &texture);
980 void copytexsubimage2d_neg_level (NegativeTestContext& ctx)
983 ctx.glGenTextures (2, &textures[0]);
984 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
985 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
986 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
987 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0););
989 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
990 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 4, 4);
991 ctx.expectError(GL_INVALID_VALUE);
992 FOR_CUBE_FACES(faceGL,
994 ctx.glCopyTexSubImage2D(faceGL, -1, 0, 0, 0, 0, 4, 4);
995 ctx.expectError(GL_INVALID_VALUE);
999 ctx.glDeleteTextures(2, &textures[0]);
1002 void copytexsubimage2d_max_level (NegativeTestContext& ctx)
1005 ctx.glGenTextures (2, &textures[0]);
1006 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
1007 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1008 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1009 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0););
1011 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for 2D texture targets.");
1012 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
1013 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 4, 4);
1014 ctx.expectError(GL_INVALID_VALUE);
1017 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE) for cubemap targets.");
1018 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1019 FOR_CUBE_FACES(faceGL,
1021 ctx.glCopyTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, 4, 4);
1022 ctx.expectError(GL_INVALID_VALUE);
1026 ctx.glDeleteTextures(2, &textures[0]);
1029 void copytexsubimage2d_neg_offset (NegativeTestContext& ctx)
1031 GLuint texture = 0x1234;
1032 ctx.glGenTextures (1, &texture);
1033 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1034 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1036 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0.");
1037 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 4, 4);
1038 ctx.expectError(GL_INVALID_VALUE);
1039 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 4, 4);
1040 ctx.expectError(GL_INVALID_VALUE);
1041 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 4, 4);
1042 ctx.expectError(GL_INVALID_VALUE);
1045 ctx.glDeleteTextures(1, &texture);
1048 void copytexsubimage2d_invalid_offset (NegativeTestContext& ctx)
1050 GLuint texture = 0x1234;
1051 ctx.glGenTextures (1, &texture);
1052 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1053 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1055 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
1056 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 0, 0, 0, 4, 4);
1057 ctx.expectError(GL_INVALID_VALUE);
1058 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 14, 0, 0, 4, 4);
1059 ctx.expectError(GL_INVALID_VALUE);
1060 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 14, 0, 0, 4, 4);
1061 ctx.expectError(GL_INVALID_VALUE);
1064 ctx.glDeleteTextures(1, &texture);
1067 void copytexsubimage2d_neg_width_height (NegativeTestContext& ctx)
1069 GLuint texture = 0x1234;
1070 ctx.glGenTextures (1, &texture);
1071 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1072 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1074 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
1075 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0);
1076 ctx.expectError(GL_INVALID_VALUE);
1077 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1);
1078 ctx.expectError(GL_INVALID_VALUE);
1079 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1);
1080 ctx.expectError(GL_INVALID_VALUE);
1083 ctx.glDeleteTextures(1, &texture);
1086 void copytexsubimage2d_incomplete_framebuffer (NegativeTestContext& ctx)
1088 ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
1091 GLuint fbo = 0x1234;
1093 ctx.glGenTextures (2, texture);
1094 ctx.glBindTexture (GL_TEXTURE_2D, texture[0]);
1095 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1096 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, texture[1]);
1097 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1098 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1099 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1100 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1101 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1102 ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1103 ctx.expectError(GL_NO_ERROR);
1105 ctx.glGenFramebuffers(1, &fbo);
1106 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1107 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER);
1108 ctx.expectError(GL_NO_ERROR);
1110 ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0);
1111 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1112 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0);
1113 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1114 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0);
1115 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1116 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0);
1117 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1118 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0);
1119 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1120 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0);
1121 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1122 ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0);
1123 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
1125 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1126 ctx.glDeleteFramebuffers(1, &fbo);
1127 ctx.glDeleteTextures(2, texture);
1134 void deletetextures (NegativeTestContext& ctx)
1136 GLuint texture = 0x1234;
1137 ctx.glGenTextures(1, &texture);
1139 ctx.beginSection("GL_INVALID_VALUE is generated if n is negative.");
1140 ctx.glDeleteTextures(-1, 0);
1141 ctx.expectError(GL_INVALID_VALUE);
1143 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1144 ctx.glDeleteTextures(-1, 0);
1145 ctx.expectError(GL_INVALID_VALUE);
1148 ctx.glDeleteTextures(1, &texture);
1153 void generatemipmap (NegativeTestContext& ctx)
1156 ctx.glGenTextures(2, texture);
1158 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP.");
1159 ctx.glGenerateMipmap(0);
1160 ctx.expectError(GL_INVALID_ENUM);
1163 ctx.beginSection("INVALID_OPERATION is generated if the texture bound to target is not cube complete.");
1164 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
1165 ctx.glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT);
1166 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1167 ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
1168 ctx.expectError(GL_INVALID_OPERATION);
1170 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]);
1171 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1172 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1173 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1174 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1175 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1176 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1177 ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
1178 ctx.expectError(GL_INVALID_OPERATION);
1181 ctx.beginSection("GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format.");
1182 ctx.glBindTexture(GL_TEXTURE_2D, texture[1]);
1183 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0);
1184 ctx.glGenerateMipmap(GL_TEXTURE_2D);
1185 ctx.expectError(GL_INVALID_OPERATION);
1188 ctx.beginSection("GL_INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable.");
1189 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8_SNORM, 0, 0, 0, GL_RGB, GL_BYTE, 0);
1190 ctx.glGenerateMipmap(GL_TEXTURE_2D);
1191 ctx.expectError(GL_INVALID_OPERATION);
1192 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0);
1193 ctx.glGenerateMipmap(GL_TEXTURE_2D);
1194 ctx.expectError(GL_INVALID_OPERATION);
1196 if (!(ctx.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_float") && ctx.getContextInfo().isExtensionSupported("GL_OES_texture_float_linear")))
1198 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, GL_RGBA, GL_FLOAT, 0);
1199 ctx.glGenerateMipmap(GL_TEXTURE_2D);
1200 ctx.expectError(GL_INVALID_OPERATION);
1205 ctx.glDeleteTextures(2, texture);
1210 void gentextures (NegativeTestContext& ctx)
1212 ctx.beginSection("GL_INVALID_VALUE is generated if n is negative.");
1213 ctx.glGenTextures(-1, 0);
1214 ctx.expectError(GL_INVALID_VALUE);
1220 void pixelstorei (NegativeTestContext& ctx)
1222 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1223 ctx.glPixelStorei(0,1);
1224 ctx.expectError(GL_INVALID_ENUM);
1227 ctx.beginSection("GL_INVALID_VALUE is generated if a negative row length, pixel skip, or row skip value is specified, or if alignment is specified as other than 1, 2, 4, or 8.");
1228 ctx.glPixelStorei(GL_PACK_ROW_LENGTH, -1);
1229 ctx.expectError(GL_INVALID_VALUE);
1230 ctx.glPixelStorei(GL_PACK_SKIP_ROWS, -1);
1231 ctx.expectError(GL_INVALID_VALUE);
1232 ctx.glPixelStorei(GL_PACK_SKIP_PIXELS, -1);
1233 ctx.expectError(GL_INVALID_VALUE);
1234 ctx.glPixelStorei(GL_UNPACK_ROW_LENGTH, -1);
1235 ctx.expectError(GL_INVALID_VALUE);
1236 ctx.glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, -1);
1237 ctx.expectError(GL_INVALID_VALUE);
1238 ctx.glPixelStorei(GL_UNPACK_SKIP_ROWS, -1);
1239 ctx.expectError(GL_INVALID_VALUE);
1240 ctx.glPixelStorei(GL_UNPACK_SKIP_PIXELS, -1);
1241 ctx.expectError(GL_INVALID_VALUE);
1242 ctx.glPixelStorei(GL_UNPACK_SKIP_IMAGES, -1);
1243 ctx.expectError(GL_INVALID_VALUE);
1244 ctx.glPixelStorei(GL_PACK_ALIGNMENT, 0);
1245 ctx.expectError(GL_INVALID_VALUE);
1246 ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 0);
1247 ctx.expectError(GL_INVALID_VALUE);
1248 ctx.glPixelStorei(GL_PACK_ALIGNMENT, 16);
1249 ctx.expectError(GL_INVALID_VALUE);
1250 ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 16);
1251 ctx.expectError(GL_INVALID_VALUE);
1257 void teximage2d (NegativeTestContext& ctx)
1259 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
1260 ctx.glTexImage2D(0, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1261 ctx.expectError(GL_INVALID_ENUM);
1264 ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
1265 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, 0, 0);
1266 ctx.expectError(GL_INVALID_ENUM);
1269 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.");
1270 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1271 ctx.expectError(GL_INVALID_OPERATION);
1272 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
1273 ctx.expectError(GL_INVALID_OPERATION);
1274 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
1275 ctx.expectError(GL_INVALID_OPERATION);
1276 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0);
1277 ctx.expectError(GL_INVALID_OPERATION);
1278 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
1279 ctx.expectError(GL_INVALID_OPERATION);
1283 void teximage2d_inequal_width_height_cube (NegativeTestContext& ctx)
1285 ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal.");
1286 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1287 ctx.expectError(GL_INVALID_VALUE);
1288 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1289 ctx.expectError(GL_INVALID_VALUE);
1290 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1291 ctx.expectError(GL_INVALID_VALUE);
1292 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1293 ctx.expectError(GL_INVALID_VALUE);
1294 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1295 ctx.expectError(GL_INVALID_VALUE);
1296 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1297 ctx.expectError(GL_INVALID_VALUE);
1301 void teximage2d_neg_level (NegativeTestContext& ctx)
1303 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
1304 ctx.glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1305 ctx.expectError(GL_INVALID_VALUE);
1308 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
1309 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1310 ctx.expectError(GL_INVALID_VALUE);
1311 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1312 ctx.expectError(GL_INVALID_VALUE);
1313 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1314 ctx.expectError(GL_INVALID_VALUE);
1315 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1316 ctx.expectError(GL_INVALID_VALUE);
1317 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1318 ctx.expectError(GL_INVALID_VALUE);
1319 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1320 ctx.expectError(GL_INVALID_VALUE);
1324 void teximage2d_max_level (NegativeTestContext& ctx)
1326 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
1327 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
1328 ctx.glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1329 ctx.expectError(GL_INVALID_VALUE);
1332 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
1333 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1334 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1335 ctx.expectError(GL_INVALID_VALUE);
1336 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1337 ctx.expectError(GL_INVALID_VALUE);
1338 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1339 ctx.expectError(GL_INVALID_VALUE);
1340 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1341 ctx.expectError(GL_INVALID_VALUE);
1342 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1343 ctx.expectError(GL_INVALID_VALUE);
1344 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1345 ctx.expectError(GL_INVALID_VALUE);
1349 void teximage2d_neg_width_height (NegativeTestContext& ctx)
1351 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
1353 ctx.beginSection("GL_TEXTURE_2D target");
1354 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1355 ctx.expectError(GL_INVALID_VALUE);
1356 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1357 ctx.expectError(GL_INVALID_VALUE);
1358 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1359 ctx.expectError(GL_INVALID_VALUE);
1362 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
1363 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1364 ctx.expectError(GL_INVALID_VALUE);
1365 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1366 ctx.expectError(GL_INVALID_VALUE);
1367 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1368 ctx.expectError(GL_INVALID_VALUE);
1371 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
1372 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1373 ctx.expectError(GL_INVALID_VALUE);
1374 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1375 ctx.expectError(GL_INVALID_VALUE);
1376 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1377 ctx.expectError(GL_INVALID_VALUE);
1380 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
1381 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1382 ctx.expectError(GL_INVALID_VALUE);
1383 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1384 ctx.expectError(GL_INVALID_VALUE);
1385 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1386 ctx.expectError(GL_INVALID_VALUE);
1389 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
1390 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1391 ctx.expectError(GL_INVALID_VALUE);
1392 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1393 ctx.expectError(GL_INVALID_VALUE);
1394 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1395 ctx.expectError(GL_INVALID_VALUE);
1398 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
1399 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1400 ctx.expectError(GL_INVALID_VALUE);
1401 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1402 ctx.expectError(GL_INVALID_VALUE);
1403 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1404 ctx.expectError(GL_INVALID_VALUE);
1407 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
1408 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1409 ctx.expectError(GL_INVALID_VALUE);
1410 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1411 ctx.expectError(GL_INVALID_VALUE);
1412 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1413 ctx.expectError(GL_INVALID_VALUE);
1419 void teximage2d_max_width_height (NegativeTestContext& ctx)
1421 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
1422 int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
1424 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE.");
1425 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1426 ctx.expectError(GL_INVALID_VALUE);
1427 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1428 ctx.expectError(GL_INVALID_VALUE);
1429 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1430 ctx.expectError(GL_INVALID_VALUE);
1433 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE.");
1435 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target");
1436 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1437 ctx.expectError(GL_INVALID_VALUE);
1438 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1439 ctx.expectError(GL_INVALID_VALUE);
1440 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1441 ctx.expectError(GL_INVALID_VALUE);
1444 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target");
1445 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1446 ctx.expectError(GL_INVALID_VALUE);
1447 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1448 ctx.expectError(GL_INVALID_VALUE);
1449 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1450 ctx.expectError(GL_INVALID_VALUE);
1453 ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target");
1454 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1455 ctx.expectError(GL_INVALID_VALUE);
1456 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1457 ctx.expectError(GL_INVALID_VALUE);
1458 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1459 ctx.expectError(GL_INVALID_VALUE);
1462 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target");
1463 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1464 ctx.expectError(GL_INVALID_VALUE);
1465 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1466 ctx.expectError(GL_INVALID_VALUE);
1467 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1468 ctx.expectError(GL_INVALID_VALUE);
1471 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target");
1472 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1473 ctx.expectError(GL_INVALID_VALUE);
1474 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1475 ctx.expectError(GL_INVALID_VALUE);
1476 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1477 ctx.expectError(GL_INVALID_VALUE);
1480 ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target");
1481 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1482 ctx.expectError(GL_INVALID_VALUE);
1483 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1484 ctx.expectError(GL_INVALID_VALUE);
1485 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1486 ctx.expectError(GL_INVALID_VALUE);
1492 void teximage2d_invalid_border (NegativeTestContext& ctx)
1494 ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
1495 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1496 ctx.expectError(GL_INVALID_VALUE);
1497 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1498 ctx.expectError(GL_INVALID_VALUE);
1499 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1500 ctx.expectError(GL_INVALID_VALUE);
1501 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1502 ctx.expectError(GL_INVALID_VALUE);
1503 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1504 ctx.expectError(GL_INVALID_VALUE);
1505 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1506 ctx.expectError(GL_INVALID_VALUE);
1507 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1508 ctx.expectError(GL_INVALID_VALUE);
1509 ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0);
1510 ctx.expectError(GL_INVALID_VALUE);
1514 void teximage2d_invalid_buffer_target (NegativeTestContext& ctx)
1516 deUint32 buf = 0x1234;
1517 deUint32 texture = 0x1234;
1518 std::vector<GLubyte> data(64);
1520 ctx.glGenBuffers (1, &buf);
1521 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
1522 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
1523 ctx.glGenTextures (1, &texture);
1524 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1525 ctx.expectError (GL_NO_ERROR);
1527 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
1528 ctx.beginSection("...the buffer object's data store is currently mapped.");
1529 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
1530 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1531 ctx.expectError (GL_INVALID_OPERATION);
1532 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
1535 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
1536 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1537 ctx.expectError (GL_INVALID_OPERATION);
1540 ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
1541 ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
1542 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB5_A1, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3);
1543 ctx.expectError (GL_INVALID_OPERATION);
1547 ctx.glDeleteBuffers (1, &buf);
1548 ctx.glDeleteTextures (1, &texture);
1553 void texsubimage2d (NegativeTestContext& ctx)
1555 deUint32 texture = 0x1234;
1556 ctx.glGenTextures (1, &texture);
1557 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1558 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1559 ctx.expectError (GL_NO_ERROR);
1561 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
1562 ctx.glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1563 ctx.expectError(GL_INVALID_ENUM);
1566 ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
1567 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0);
1568 ctx.expectError(GL_INVALID_ENUM);
1571 ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
1572 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0);
1573 ctx.expectError(GL_INVALID_ENUM);
1576 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
1577 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0);
1578 ctx.expectError(GL_INVALID_OPERATION);
1579 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
1580 ctx.expectError(GL_INVALID_OPERATION);
1581 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
1582 ctx.expectError(GL_INVALID_OPERATION);
1583 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
1584 ctx.expectError(GL_INVALID_OPERATION);
1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
1586 ctx.expectError(GL_INVALID_OPERATION);
1587 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0);
1588 ctx.expectError(GL_INVALID_OPERATION);
1591 ctx.glDeleteTextures (1, &texture);
1594 void texsubimage2d_neg_level (NegativeTestContext& ctx)
1596 deUint32 textures[2];
1597 ctx.glGenTextures (2, &textures[0]);
1598 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
1599 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1600 ctx.glBindTexture (GL_TEXTURE_2D, textures[1]);
1601 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0););
1602 ctx.expectError (GL_NO_ERROR);
1604 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
1605 ctx.glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1606 ctx.expectError(GL_INVALID_VALUE);
1609 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
1610 FOR_CUBE_FACES(faceGL,
1612 ctx.glTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1613 ctx.expectError(GL_INVALID_VALUE);
1617 ctx.glDeleteTextures(2, &textures[0]);
1620 void texsubimage2d_max_level (NegativeTestContext& ctx)
1622 deUint32 textures[2];
1623 ctx.glGenTextures (2, &textures[0]);
1624 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
1625 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1626 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1627 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0););
1628 ctx.expectError (GL_NO_ERROR);
1630 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
1631 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
1632 ctx.glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1633 ctx.expectError(GL_INVALID_VALUE);
1636 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
1637 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
1638 FOR_CUBE_FACES(faceGL,
1640 ctx.glTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1641 ctx.expectError(GL_INVALID_VALUE);
1645 ctx.glDeleteTextures(2, &textures[0]);
1648 void texsubimage2d_neg_offset (NegativeTestContext& ctx)
1650 deUint32 texture = 0x1234;
1651 ctx.glGenTextures(1, &texture);
1652 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1653 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1654 ctx.expectError(GL_NO_ERROR);
1656 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset or yoffset are negative.");
1657 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1658 ctx.expectError(GL_INVALID_VALUE);
1659 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1660 ctx.expectError(GL_INVALID_VALUE);
1661 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
1662 ctx.expectError(GL_INVALID_VALUE);
1665 ctx.glDeleteTextures(1, &texture);
1668 void texsubimage2d_invalid_offset (NegativeTestContext& ctx)
1670 deUint32 texture = 0x1234;
1671 ctx.glGenTextures (1, &texture);
1672 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1673 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1674 ctx.expectError (GL_NO_ERROR);
1676 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
1677 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1678 ctx.expectError(GL_INVALID_VALUE);
1679 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1680 ctx.expectError(GL_INVALID_VALUE);
1681 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1682 ctx.expectError(GL_INVALID_VALUE);
1685 ctx.glDeleteTextures (1, &texture);
1688 void texsubimage2d_neg_width_height (NegativeTestContext& ctx)
1690 deUint32 texture = 0x1234;
1691 ctx.glGenTextures (1, &texture);
1692 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1693 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1694 ctx.expectError (GL_NO_ERROR);
1696 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
1697 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1698 ctx.expectError(GL_INVALID_VALUE);
1699 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1700 ctx.expectError(GL_INVALID_VALUE);
1701 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1702 ctx.expectError(GL_INVALID_VALUE);
1705 ctx.glDeleteTextures (1, &texture);
1708 void texsubimage2d_invalid_buffer_target (NegativeTestContext& ctx)
1710 deUint32 buf = 0x1234;
1711 deUint32 texture = 0x1234;
1712 std::vector<GLubyte> data(64);
1714 ctx.glGenTextures (1, &texture);
1715 ctx.glBindTexture (GL_TEXTURE_2D, texture);
1716 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1717 ctx.glGenBuffers (1, &buf);
1718 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
1719 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
1720 ctx.expectError (GL_NO_ERROR);
1722 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
1723 ctx.beginSection("...the buffer object's data store is currently mapped.");
1724 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT);
1725 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1726 ctx.expectError (GL_INVALID_OPERATION);
1727 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
1730 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
1731 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 32, 32, GL_RGBA, GL_UNSIGNED_BYTE, 0);
1732 ctx.expectError (GL_INVALID_OPERATION);
1735 ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
1736 ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
1737 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
1738 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0);
1739 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
1740 ctx.expectError (GL_NO_ERROR);
1741 ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3);
1742 ctx.expectError (GL_INVALID_OPERATION);
1746 ctx.glDeleteBuffers (1, &buf);
1747 ctx.glDeleteTextures (1, &texture);
1752 void texparameteri (NegativeTestContext& ctx)
1754 GLuint texture = 0x1234;
1755 GLint textureMode = -1;
1757 ctx.glGenTextures(1, &texture);
1758 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1760 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
1761 ctx.glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1762 ctx.expectError(GL_INVALID_ENUM);
1763 ctx.glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR);
1764 ctx.expectError(GL_INVALID_ENUM);
1765 ctx.glTexParameteri(0, 0, GL_LINEAR);
1766 ctx.expectError(GL_INVALID_ENUM);
1769 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
1770 ctx.glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
1771 ctx.expectError(GL_INVALID_ENUM);
1772 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
1773 ctx.expectError(GL_INVALID_ENUM);
1774 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
1775 ctx.expectError(GL_INVALID_ENUM);
1776 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
1777 ctx.expectError(GL_INVALID_ENUM);
1778 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
1779 ctx.expectError(GL_INVALID_ENUM);
1780 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
1781 ctx.expectError(GL_INVALID_ENUM);
1782 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
1783 ctx.expectError(GL_INVALID_ENUM);
1784 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
1785 ctx.expectError(GL_INVALID_ENUM);
1786 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
1787 ctx.expectError(GL_INVALID_ENUM);
1788 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
1789 ctx.expectError(GL_INVALID_ENUM);
1790 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
1791 ctx.expectError(GL_INVALID_ENUM);
1792 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
1793 ctx.expectError(GL_INVALID_ENUM);
1796 ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
1797 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1);
1798 ctx.expectError(GL_INVALID_VALUE);
1799 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1);
1800 ctx.expectError(GL_INVALID_VALUE);
1803 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
1805 ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter.");
1806 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0);
1807 ctx.expectError(GL_INVALID_ENUM);
1811 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
1812 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
1813 ctx.expectError(GL_INVALID_ENUM);
1814 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
1815 ctx.expectError(GL_INVALID_ENUM);
1816 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
1817 ctx.expectError(GL_INVALID_ENUM);
1818 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
1819 ctx.expectError(GL_INVALID_ENUM);
1820 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
1821 ctx.expectError(GL_INVALID_ENUM);
1822 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
1823 ctx.expectError(GL_INVALID_ENUM);
1824 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
1825 ctx.expectError(GL_INVALID_ENUM);
1826 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
1827 ctx.expectError(GL_INVALID_ENUM);
1828 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
1829 ctx.expectError(GL_INVALID_ENUM);
1830 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
1831 ctx.expectError(GL_INVALID_ENUM);
1833 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
1835 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
1836 ctx.expectError(GL_INVALID_ENUM);
1837 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
1838 ctx.expectError(GL_INVALID_ENUM);
1839 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
1840 ctx.expectError(GL_INVALID_ENUM);
1841 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
1842 ctx.expectError(GL_INVALID_ENUM);
1843 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
1844 ctx.expectError(GL_INVALID_ENUM);
1845 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
1846 ctx.expectError(GL_INVALID_ENUM);
1847 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
1848 ctx.expectError(GL_INVALID_ENUM);
1849 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
1850 ctx.expectError(GL_INVALID_ENUM);
1851 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
1852 ctx.expectError(GL_INVALID_ENUM);
1853 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
1854 ctx.expectError(GL_INVALID_ENUM);
1858 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
1859 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1);
1860 ctx.expectError(GL_INVALID_OPERATION);
1862 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
1864 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1);
1865 ctx.expectError(GL_INVALID_OPERATION);
1869 ctx.glDeleteTextures(1, &texture);
1874 void texparameterf (NegativeTestContext& ctx)
1876 GLuint texture = 0x1234;
1877 GLfloat textureMode = -1.0f;
1878 ctx.glGenTextures(1, &texture);
1879 ctx.glBindTexture(GL_TEXTURE_2D, texture);
1881 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
1882 ctx.glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1883 ctx.expectError(GL_INVALID_ENUM);
1884 ctx.glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR);
1885 ctx.expectError(GL_INVALID_ENUM);
1886 ctx.glTexParameterf(0, 0, GL_LINEAR);
1887 ctx.expectError(GL_INVALID_ENUM);
1890 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
1891 ctx.glTexParameterf(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
1892 ctx.expectError(GL_INVALID_ENUM);
1893 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
1894 ctx.expectError(GL_INVALID_ENUM);
1895 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
1896 ctx.expectError(GL_INVALID_ENUM);
1897 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
1898 ctx.expectError(GL_INVALID_ENUM);
1899 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
1900 ctx.expectError(GL_INVALID_ENUM);
1901 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
1902 ctx.expectError(GL_INVALID_ENUM);
1903 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
1904 ctx.expectError(GL_INVALID_ENUM);
1905 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
1906 ctx.expectError(GL_INVALID_ENUM);
1907 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
1908 ctx.expectError(GL_INVALID_ENUM);
1909 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
1910 ctx.expectError(GL_INVALID_ENUM);
1911 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
1912 ctx.expectError(GL_INVALID_ENUM);
1913 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
1914 ctx.expectError(GL_INVALID_ENUM);
1917 ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
1918 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1.0f);
1919 ctx.expectError(GL_INVALID_VALUE);
1920 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1.0f);
1921 ctx.expectError(GL_INVALID_VALUE);
1924 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
1926 ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter.");
1927 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0.0f);
1928 ctx.expectError(GL_INVALID_ENUM);
1932 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
1933 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
1934 ctx.expectError(GL_INVALID_ENUM);
1935 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
1936 ctx.expectError(GL_INVALID_ENUM);
1937 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
1938 ctx.expectError(GL_INVALID_ENUM);
1939 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
1940 ctx.expectError(GL_INVALID_ENUM);
1941 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
1942 ctx.expectError(GL_INVALID_ENUM);
1943 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
1944 ctx.expectError(GL_INVALID_ENUM);
1945 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
1946 ctx.expectError(GL_INVALID_ENUM);
1947 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
1948 ctx.expectError(GL_INVALID_ENUM);
1949 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
1950 ctx.expectError(GL_INVALID_ENUM);
1951 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
1952 ctx.expectError(GL_INVALID_ENUM);
1954 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
1956 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
1957 ctx.expectError(GL_INVALID_ENUM);
1958 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
1959 ctx.expectError(GL_INVALID_ENUM);
1960 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
1961 ctx.expectError(GL_INVALID_ENUM);
1962 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
1963 ctx.expectError(GL_INVALID_ENUM);
1964 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
1965 ctx.expectError(GL_INVALID_ENUM);
1966 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
1967 ctx.expectError(GL_INVALID_ENUM);
1968 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
1969 ctx.expectError(GL_INVALID_ENUM);
1970 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
1971 ctx.expectError(GL_INVALID_ENUM);
1972 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
1973 ctx.expectError(GL_INVALID_ENUM);
1974 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
1975 ctx.expectError(GL_INVALID_ENUM);
1979 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
1980 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1.0f);
1981 ctx.expectError(GL_INVALID_OPERATION);
1983 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
1985 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1.0f);
1986 ctx.expectError(GL_INVALID_OPERATION);
1990 ctx.glDeleteTextures(1, &texture);
1995 void texparameteriv (NegativeTestContext& ctx)
1997 GLint params[1] = {GL_LINEAR};
1998 GLuint texture = 0x1234;
1999 ctx.glGenTextures(1, &texture);
2000 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2002 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
2003 ctx.glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2004 ctx.expectError(GL_INVALID_ENUM);
2005 ctx.glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]);
2006 ctx.expectError(GL_INVALID_ENUM);
2007 ctx.glTexParameteriv(0, 0, ¶ms[0]);
2008 ctx.expectError(GL_INVALID_ENUM);
2011 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
2013 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, ¶ms[0]);
2014 ctx.expectError(GL_INVALID_ENUM);
2015 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2016 ctx.expectError(GL_INVALID_ENUM);
2017 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2018 ctx.expectError(GL_INVALID_ENUM);
2019 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2020 ctx.expectError(GL_INVALID_ENUM);
2021 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2022 ctx.expectError(GL_INVALID_ENUM);
2023 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, ¶ms[0]);
2024 ctx.expectError(GL_INVALID_ENUM);
2025 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, ¶ms[0]);
2026 ctx.expectError(GL_INVALID_ENUM);
2027 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, ¶ms[0]);
2028 ctx.expectError(GL_INVALID_ENUM);
2029 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, ¶ms[0]);
2030 ctx.expectError(GL_INVALID_ENUM);
2031 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]);
2032 ctx.expectError(GL_INVALID_ENUM);
2033 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]);
2034 ctx.expectError(GL_INVALID_ENUM);
2035 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]);
2036 ctx.expectError(GL_INVALID_ENUM);
2039 ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
2040 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2041 ctx.expectError(GL_INVALID_VALUE);
2042 ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, ¶ms[0]);
2043 ctx.expectError(GL_INVALID_VALUE);
2046 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
2047 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]);
2048 ctx.expectError(GL_INVALID_ENUM);
2049 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2050 ctx.expectError(GL_INVALID_ENUM);
2051 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2052 ctx.expectError(GL_INVALID_ENUM);
2053 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, ¶ms[0]);
2054 ctx.expectError(GL_INVALID_ENUM);
2055 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, ¶ms[0]);
2056 ctx.expectError(GL_INVALID_ENUM);
2057 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, ¶ms[0]);
2058 ctx.expectError(GL_INVALID_ENUM);
2059 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, ¶ms[0]);
2060 ctx.expectError(GL_INVALID_ENUM);
2061 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, ¶ms[0]);
2062 ctx.expectError(GL_INVALID_ENUM);
2063 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2064 ctx.expectError(GL_INVALID_ENUM);
2065 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2066 ctx.expectError(GL_INVALID_ENUM);
2068 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
2070 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, ¶ms[0]);
2071 ctx.expectError(GL_INVALID_ENUM);
2072 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2073 ctx.expectError(GL_INVALID_ENUM);
2074 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2075 ctx.expectError(GL_INVALID_ENUM);
2076 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, ¶ms[0]);
2077 ctx.expectError(GL_INVALID_ENUM);
2078 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, ¶ms[0]);
2079 ctx.expectError(GL_INVALID_ENUM);
2080 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, ¶ms[0]);
2081 ctx.expectError(GL_INVALID_ENUM);
2082 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, ¶ms[0]);
2083 ctx.expectError(GL_INVALID_ENUM);
2084 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, ¶ms[0]);
2085 ctx.expectError(GL_INVALID_ENUM);
2086 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2087 ctx.expectError(GL_INVALID_ENUM);
2088 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2089 ctx.expectError(GL_INVALID_ENUM);
2093 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
2095 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2096 ctx.expectError(GL_INVALID_OPERATION);
2098 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
2101 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2102 ctx.expectError(GL_INVALID_OPERATION);
2106 ctx.glDeleteTextures(1, &texture);
2111 void texparameterfv (NegativeTestContext& ctx)
2113 GLfloat params[1] = {GL_LINEAR};
2114 GLuint texture = 0x1234;
2115 ctx.glGenTextures(1, &texture);
2116 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2118 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values.");
2119 params[0] = GL_LINEAR;
2120 ctx.glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2121 ctx.expectError(GL_INVALID_ENUM);
2122 ctx.glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]);
2123 ctx.expectError(GL_INVALID_ENUM);
2124 ctx.glTexParameterfv(0, 0, ¶ms[0]);
2125 ctx.expectError(GL_INVALID_ENUM);
2128 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
2130 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, ¶ms[0]);
2131 ctx.expectError(GL_INVALID_ENUM);
2132 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2133 ctx.expectError(GL_INVALID_ENUM);
2134 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2135 ctx.expectError(GL_INVALID_ENUM);
2136 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2137 ctx.expectError(GL_INVALID_ENUM);
2138 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2139 ctx.expectError(GL_INVALID_ENUM);
2140 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, ¶ms[0]);
2141 ctx.expectError(GL_INVALID_ENUM);
2142 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, ¶ms[0]);
2143 ctx.expectError(GL_INVALID_ENUM);
2144 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, ¶ms[0]);
2145 ctx.expectError(GL_INVALID_ENUM);
2146 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, ¶ms[0]);
2147 ctx.expectError(GL_INVALID_ENUM);
2148 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]);
2149 ctx.expectError(GL_INVALID_ENUM);
2150 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]);
2151 ctx.expectError(GL_INVALID_ENUM);
2152 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]);
2153 ctx.expectError(GL_INVALID_ENUM);
2156 ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
2157 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2158 ctx.expectError(GL_INVALID_VALUE);
2159 ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, ¶ms[0]);
2160 ctx.expectError(GL_INVALID_VALUE);
2163 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
2164 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]);
2165 ctx.expectError(GL_INVALID_ENUM);
2166 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2167 ctx.expectError(GL_INVALID_ENUM);
2168 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2169 ctx.expectError(GL_INVALID_ENUM);
2170 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, ¶ms[0]);
2171 ctx.expectError(GL_INVALID_ENUM);
2172 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, ¶ms[0]);
2173 ctx.expectError(GL_INVALID_ENUM);
2174 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, ¶ms[0]);
2175 ctx.expectError(GL_INVALID_ENUM);
2176 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, ¶ms[0]);
2177 ctx.expectError(GL_INVALID_ENUM);
2178 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, ¶ms[0]);
2179 ctx.expectError(GL_INVALID_ENUM);
2180 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2181 ctx.expectError(GL_INVALID_ENUM);
2182 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2183 ctx.expectError(GL_INVALID_ENUM);
2185 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
2187 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, ¶ms[0]);
2188 ctx.expectError(GL_INVALID_ENUM);
2189 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, ¶ms[0]);
2190 ctx.expectError(GL_INVALID_ENUM);
2191 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
2192 ctx.expectError(GL_INVALID_ENUM);
2193 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, ¶ms[0]);
2194 ctx.expectError(GL_INVALID_ENUM);
2195 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, ¶ms[0]);
2196 ctx.expectError(GL_INVALID_ENUM);
2197 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, ¶ms[0]);
2198 ctx.expectError(GL_INVALID_ENUM);
2199 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, ¶ms[0]);
2200 ctx.expectError(GL_INVALID_ENUM);
2201 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, ¶ms[0]);
2202 ctx.expectError(GL_INVALID_ENUM);
2203 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, ¶ms[0]);
2204 ctx.expectError(GL_INVALID_ENUM);
2205 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]);
2206 ctx.expectError(GL_INVALID_ENUM);
2210 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
2212 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2213 ctx.expectError(GL_INVALID_OPERATION);
2215 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
2218 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, ¶ms[0]);
2219 ctx.expectError(GL_INVALID_OPERATION);
2223 ctx.glDeleteTextures(1, &texture);
2226 // glTexParameterIiv
2228 void texparameterIiv (NegativeTestContext& ctx)
2230 if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
2231 throw tcu::NotSupportedError("glTexParameterIiv is not supported.", DE_NULL, __FILE__, __LINE__);
2233 GLint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX };
2234 ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target.");
2235 ctx.glTexParameterIiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
2236 ctx.expectError(GL_INVALID_ENUM);
2239 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter.");
2240 ctx.glTexParameterIiv(GL_TEXTURE_2D, 0, textureMode);
2241 ctx.expectError(GL_INVALID_ENUM);
2244 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
2245 textureMode[0] = -1;
2246 textureMode[1] = -1;
2247 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
2248 ctx.expectError(GL_INVALID_ENUM);
2249 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
2250 ctx.expectError(GL_INVALID_ENUM);
2251 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
2252 ctx.expectError(GL_INVALID_ENUM);
2253 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
2254 ctx.expectError(GL_INVALID_ENUM);
2255 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
2256 ctx.expectError(GL_INVALID_ENUM);
2257 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
2258 ctx.expectError(GL_INVALID_ENUM);
2259 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
2260 ctx.expectError(GL_INVALID_ENUM);
2261 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
2262 ctx.expectError(GL_INVALID_ENUM);
2263 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
2264 ctx.expectError(GL_INVALID_ENUM);
2265 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
2266 ctx.expectError(GL_INVALID_ENUM);
2267 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
2268 ctx.expectError(GL_INVALID_ENUM);
2269 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
2270 ctx.expectError(GL_INVALID_ENUM);
2273 ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative.");
2274 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, textureMode);
2275 ctx.expectError(GL_INVALID_VALUE);
2276 ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, textureMode);
2277 ctx.expectError(GL_INVALID_VALUE);
2280 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
2283 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
2284 ctx.expectError(GL_INVALID_ENUM);
2285 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
2286 ctx.expectError(GL_INVALID_ENUM);
2287 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
2288 ctx.expectError(GL_INVALID_ENUM);
2289 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
2290 ctx.expectError(GL_INVALID_ENUM);
2291 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
2292 ctx.expectError(GL_INVALID_ENUM);
2293 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
2294 ctx.expectError(GL_INVALID_ENUM);
2295 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
2296 ctx.expectError(GL_INVALID_ENUM);
2297 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
2298 ctx.expectError(GL_INVALID_ENUM);
2299 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
2300 ctx.expectError(GL_INVALID_ENUM);
2301 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
2302 ctx.expectError(GL_INVALID_ENUM);
2304 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
2305 ctx.expectError(GL_INVALID_ENUM);
2306 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
2307 ctx.expectError(GL_INVALID_ENUM);
2308 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
2309 ctx.expectError(GL_INVALID_ENUM);
2310 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
2311 ctx.expectError(GL_INVALID_ENUM);
2312 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
2313 ctx.expectError(GL_INVALID_ENUM);
2314 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
2315 ctx.expectError(GL_INVALID_ENUM);
2316 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
2317 ctx.expectError(GL_INVALID_ENUM);
2318 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
2319 ctx.expectError(GL_INVALID_ENUM);
2320 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
2321 ctx.expectError(GL_INVALID_ENUM);
2322 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
2323 ctx.expectError(GL_INVALID_ENUM);
2326 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
2329 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode);
2330 ctx.expectError(GL_INVALID_OPERATION);
2331 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode);
2332 ctx.expectError(GL_INVALID_OPERATION);
2336 // glTexParameterIuiv
2338 void texparameterIuiv (NegativeTestContext& ctx)
2340 if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
2341 throw tcu::NotSupportedError("glTexParameterIuiv is not supported.", DE_NULL, __FILE__, __LINE__);
2343 GLuint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX };
2344 ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target.");
2345 ctx.glTexParameterIuiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
2346 ctx.expectError(GL_INVALID_ENUM);
2349 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter.");
2350 ctx.glTexParameterIuiv(GL_TEXTURE_2D, 0, textureMode);
2351 ctx.expectError(GL_INVALID_ENUM);
2354 ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value.");
2355 textureMode[0] = GL_DONT_CARE;
2356 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode);
2357 ctx.expectError(GL_INVALID_ENUM);
2358 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode);
2359 ctx.expectError(GL_INVALID_ENUM);
2360 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode);
2361 ctx.expectError(GL_INVALID_ENUM);
2362 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode);
2363 ctx.expectError(GL_INVALID_ENUM);
2364 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode);
2365 ctx.expectError(GL_INVALID_ENUM);
2366 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode);
2367 ctx.expectError(GL_INVALID_ENUM);
2368 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode);
2369 ctx.expectError(GL_INVALID_ENUM);
2370 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode);
2371 ctx.expectError(GL_INVALID_ENUM);
2372 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode);
2373 ctx.expectError(GL_INVALID_ENUM);
2374 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode);
2375 ctx.expectError(GL_INVALID_ENUM);
2376 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode);
2377 ctx.expectError(GL_INVALID_ENUM);
2378 ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode);
2379 ctx.expectError(GL_INVALID_ENUM);
2382 ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid.");
2385 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode);
2386 ctx.expectError(GL_INVALID_ENUM);
2387 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode);
2388 ctx.expectError(GL_INVALID_ENUM);
2389 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode);
2390 ctx.expectError(GL_INVALID_ENUM);
2391 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode);
2392 ctx.expectError(GL_INVALID_ENUM);
2393 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode);
2394 ctx.expectError(GL_INVALID_ENUM);
2395 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode);
2396 ctx.expectError(GL_INVALID_ENUM);
2397 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode);
2398 ctx.expectError(GL_INVALID_ENUM);
2399 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode);
2400 ctx.expectError(GL_INVALID_ENUM);
2401 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode);
2402 ctx.expectError(GL_INVALID_ENUM);
2403 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode);
2404 ctx.expectError(GL_INVALID_ENUM);
2406 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode);
2407 ctx.expectError(GL_INVALID_ENUM);
2408 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode);
2409 ctx.expectError(GL_INVALID_ENUM);
2410 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode);
2411 ctx.expectError(GL_INVALID_ENUM);
2412 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode);
2413 ctx.expectError(GL_INVALID_ENUM);
2414 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode);
2415 ctx.expectError(GL_INVALID_ENUM);
2416 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode);
2417 ctx.expectError(GL_INVALID_ENUM);
2418 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode);
2419 ctx.expectError(GL_INVALID_ENUM);
2420 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode);
2421 ctx.expectError(GL_INVALID_ENUM);
2422 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode);
2423 ctx.expectError(GL_INVALID_ENUM);
2424 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode);
2425 ctx.expectError(GL_INVALID_ENUM);
2428 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0.");
2431 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode);
2432 ctx.expectError(GL_INVALID_OPERATION);
2433 ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode);
2434 ctx.expectError(GL_INVALID_OPERATION);
2438 // glCompressedTexSubImage2D
2440 void compressedtexsubimage2d (NegativeTestContext& ctx)
2442 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
2443 ctx.glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
2444 ctx.expectError(GL_INVALID_ENUM);
2447 deUint32 texture = 0x1234;
2448 ctx.glGenTextures (1, &texture);
2449 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2450 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
2451 ctx.expectError (GL_NO_ERROR);
2453 ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
2454 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
2455 ctx.expectError(GL_INVALID_OPERATION);
2458 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
2459 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 4, 0, 10, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0);
2460 ctx.expectError(GL_INVALID_OPERATION);
2463 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
2464 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 4, 4, 10, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0);
2465 ctx.expectError(GL_INVALID_OPERATION);
2468 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.");
2469 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
2470 ctx.expectError(GL_INVALID_OPERATION);
2471 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
2472 ctx.expectError(GL_INVALID_OPERATION);
2473 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
2474 ctx.expectError(GL_INVALID_OPERATION);
2477 ctx.glDeleteTextures (1, &texture);
2480 void compressedtexsubimage2d_neg_level (NegativeTestContext& ctx)
2482 deUint32 textures[2];
2483 ctx.glGenTextures (2, &textures[0]);
2484 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
2485 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
2486 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
2487 FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0););
2488 ctx.expectError (GL_NO_ERROR);
2490 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
2491 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2492 ctx.expectError(GL_INVALID_VALUE);
2495 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
2496 FOR_CUBE_FACES(faceGL,
2498 ctx.glCompressedTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2499 ctx.expectError(GL_INVALID_VALUE);
2503 ctx.glDeleteTextures(2, &textures[0]);
2506 void compressedtexsubimage2d_max_level (NegativeTestContext& ctx)
2508 deUint32 textures[2];
2509 ctx.glGenTextures (2, &textures[0]);
2510 ctx.glBindTexture (GL_TEXTURE_2D, textures[0]);
2511 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);
2512 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
2513 FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0););
2514 ctx.expectError (GL_NO_ERROR);
2516 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
2517 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
2518 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2519 ctx.expectError(GL_INVALID_VALUE);
2522 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
2523 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
2524 FOR_CUBE_FACES(faceGL,
2526 ctx.glCompressedTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2527 ctx.expectError(GL_INVALID_VALUE);
2531 ctx.glDeleteTextures(2, &textures[0]);
2534 void compressedtexsubimage2d_neg_offset (NegativeTestContext& ctx)
2536 GLuint texture = 0x1234;
2537 ctx.glGenTextures(1, &texture);
2538 ctx.glBindTexture(GL_TEXTURE_2D, texture);
2539 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, etc2EacDataSize(8, 8), 0);
2541 // \note Both GL_INVALID_VALUE and GL_INVALID_OPERATION are valid here since implementation may
2542 // first check if offsets are valid for certain format and only after that check that they
2543 // are not negative.
2544 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset or yoffset are negative.");
2546 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2547 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2548 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2549 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2550 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2551 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2555 ctx.glDeleteTextures(1, &texture);
2558 void compressedtexsubimage2d_invalid_offset (NegativeTestContext& ctx)
2560 deUint32 texture = 0x1234;
2561 ctx.glGenTextures (1, &texture);
2562 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2563 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
2564 ctx.expectError (GL_NO_ERROR);
2566 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
2568 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 0, 8, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0);
2569 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2570 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 12, 4, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0);
2571 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2572 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 12, 8, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0);
2573 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2576 ctx.glDeleteTextures (1, &texture);
2579 void compressedtexsubimage2d_neg_width_height (NegativeTestContext& ctx)
2581 deUint32 texture = 0x1234;
2582 ctx.glGenTextures (1, &texture);
2583 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2584 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
2585 ctx.expectError (GL_NO_ERROR);
2587 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width or height is less than 0.");
2588 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2589 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2590 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2591 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2592 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
2593 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
2596 ctx.glDeleteTextures(1, &texture);
2599 void compressedtexsubimage2d_invalid_size (NegativeTestContext& ctx)
2601 deUint32 texture = 0x1234;
2602 ctx.glGenTextures (1, &texture);
2603 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2604 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
2605 ctx.expectError (GL_NO_ERROR);
2607 ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
2608 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0);
2609 ctx.expectError(GL_INVALID_VALUE);
2611 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0);
2612 ctx.expectError(GL_INVALID_VALUE);
2615 ctx.glDeleteTextures (1, &texture);
2618 void compressedtexsubimage2d_invalid_buffer_target (NegativeTestContext& ctx)
2620 deUint32 buf = 0x1234;
2621 deUint32 texture = 0x1234;
2622 std::vector<GLubyte> data(128);
2624 ctx.glGenTextures (1, &texture);
2625 ctx.glBindTexture (GL_TEXTURE_2D, texture);
2626 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0);
2627 ctx.glGenBuffers (1, &buf);
2628 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
2629 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 128, &data[0], GL_DYNAMIC_COPY);
2630 ctx.expectError (GL_NO_ERROR);
2632 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
2633 ctx.beginSection("...the buffer object's data store is currently mapped.");
2634 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT);
2635 ctx.glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
2636 ctx.expectError (GL_INVALID_OPERATION);
2637 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
2640 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
2641 ctx.glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0);
2642 ctx.expectError (GL_INVALID_OPERATION);
2646 ctx.glDeleteBuffers (1, &buf);
2647 ctx.glDeleteTextures (1, &texture);
2652 void teximage3d (NegativeTestContext& ctx)
2654 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
2655 ctx.glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2656 ctx.expectError(GL_INVALID_ENUM);
2657 ctx.glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2658 ctx.expectError(GL_INVALID_ENUM);
2661 ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
2662 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0);
2663 ctx.expectError(GL_INVALID_ENUM);
2666 ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
2667 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0);
2668 ctx.expectError(GL_INVALID_ENUM);
2671 ctx.beginSection("GL_INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants.");
2672 ctx.glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2673 ctx.expectError(GL_INVALID_VALUE);
2676 ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_3D and format is GL_DEPTH_COMPONENT, or GL_DEPTH_STENCIL.");
2677 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0);
2678 ctx.expectError(GL_INVALID_OPERATION);
2679 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0);
2680 ctx.expectError(GL_INVALID_OPERATION);
2683 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid.");
2684 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2685 ctx.expectError(GL_INVALID_OPERATION);
2686 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
2687 ctx.expectError(GL_INVALID_OPERATION);
2688 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB5_A1, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
2689 ctx.expectError(GL_INVALID_OPERATION);
2690 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0);
2691 ctx.expectError(GL_INVALID_OPERATION);
2692 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0);
2693 ctx.expectError(GL_INVALID_OPERATION);
2696 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2698 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal.");
2699 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 2, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2700 ctx.expectError(GL_INVALID_VALUE);
2703 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and depth is not a multiple of six.");
2704 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2705 ctx.expectError(GL_INVALID_VALUE);
2710 void teximage3d_neg_level (NegativeTestContext& ctx)
2712 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
2713 ctx.glTexImage3D(GL_TEXTURE_3D, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2714 ctx.expectError(GL_INVALID_VALUE);
2715 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2716 ctx.expectError(GL_INVALID_VALUE);
2718 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2720 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, GL_RGBA, 1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2721 ctx.expectError(GL_INVALID_VALUE);
2728 void teximage3d_max_level (NegativeTestContext& ctx)
2730 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
2731 deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
2732 ctx.glTexImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2733 ctx.expectError(GL_INVALID_VALUE);
2736 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
2737 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
2738 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2739 ctx.expectError(GL_INVALID_VALUE);
2743 void teximage3d_neg_width_height_depth (NegativeTestContext& ctx)
2745 ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0.");
2746 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2747 ctx.expectError(GL_INVALID_VALUE);
2748 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2749 ctx.expectError(GL_INVALID_VALUE);
2750 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2751 ctx.expectError(GL_INVALID_VALUE);
2752 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2753 ctx.expectError(GL_INVALID_VALUE);
2755 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2756 ctx.expectError(GL_INVALID_VALUE);
2757 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2758 ctx.expectError(GL_INVALID_VALUE);
2759 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2760 ctx.expectError(GL_INVALID_VALUE);
2761 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2762 ctx.expectError(GL_INVALID_VALUE);
2764 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2766 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2767 ctx.expectError(GL_INVALID_VALUE);
2768 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, -1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2769 ctx.expectError(GL_INVALID_VALUE);
2770 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2771 ctx.expectError(GL_INVALID_VALUE);
2772 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, -1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2773 ctx.expectError(GL_INVALID_VALUE);
2778 void teximage3d_max_width_height_depth (NegativeTestContext& ctx)
2780 int max3DTextureSize = ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE) + 1;
2781 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
2783 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE.");
2784 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2785 ctx.expectError(GL_INVALID_VALUE);
2786 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2787 ctx.expectError(GL_INVALID_VALUE);
2788 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2789 ctx.expectError(GL_INVALID_VALUE);
2790 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2791 ctx.expectError(GL_INVALID_VALUE);
2794 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE.");
2795 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2796 ctx.expectError(GL_INVALID_VALUE);
2797 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, maxTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2798 ctx.expectError(GL_INVALID_VALUE);
2799 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2800 ctx.expectError(GL_INVALID_VALUE);
2801 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2802 ctx.expectError(GL_INVALID_VALUE);
2806 void teximage3d_invalid_border (NegativeTestContext& ctx)
2808 ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0 or 1.");
2809 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
2810 ctx.expectError(GL_INVALID_VALUE);
2811 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0);
2812 ctx.expectError(GL_INVALID_VALUE);
2813 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0);
2814 ctx.expectError(GL_INVALID_VALUE);
2815 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0);
2816 ctx.expectError(GL_INVALID_VALUE);
2818 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2820 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2821 ctx.expectError(GL_INVALID_VALUE);
2822 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, 1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2823 ctx.expectError(GL_INVALID_VALUE);
2829 void teximage3d_invalid_buffer_target (NegativeTestContext& ctx)
2831 deUint32 buf = 0x1234;
2832 deUint32 texture = 0x1234;
2833 std::vector<GLubyte> data(512);
2835 ctx.glGenBuffers (1, &buf);
2836 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
2837 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY);
2838 ctx.glGenTextures (1, &texture);
2839 ctx.glBindTexture (GL_TEXTURE_3D, texture);
2840 ctx.expectError (GL_NO_ERROR);
2842 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
2844 ctx.beginSection("...the buffer object's data store is currently mapped.");
2845 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT);
2846 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2847 ctx.expectError (GL_INVALID_OPERATION);
2848 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
2851 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
2852 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 64, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2853 ctx.expectError (GL_INVALID_OPERATION);
2856 ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
2857 ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
2858 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGB5_A1, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3);
2859 ctx.expectError (GL_INVALID_OPERATION);
2864 ctx.glDeleteBuffers (1, &buf);
2865 ctx.glDeleteTextures (1, &texture);
2870 void texsubimage3d (NegativeTestContext& ctx)
2872 deUint32 texture = 0x1234;
2873 ctx.glGenTextures (1, &texture);
2874 ctx.glBindTexture (GL_TEXTURE_3D, texture);
2875 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2876 ctx.expectError (GL_NO_ERROR);
2878 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
2879 ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2880 ctx.expectError(GL_INVALID_ENUM);
2881 ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2882 ctx.expectError(GL_INVALID_ENUM);
2885 ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant.");
2886 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0);
2887 ctx.expectError(GL_INVALID_ENUM);
2890 ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant.");
2891 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0);
2892 ctx.expectError(GL_INVALID_ENUM);
2895 ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid.");
2896 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0);
2897 ctx.expectError(GL_INVALID_OPERATION);
2898 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
2899 ctx.expectError(GL_INVALID_OPERATION);
2900 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0);
2901 ctx.expectError(GL_INVALID_OPERATION);
2902 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0);
2903 ctx.expectError(GL_INVALID_OPERATION);
2904 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0);
2905 ctx.expectError(GL_INVALID_OPERATION);
2908 ctx.glDeleteTextures (1, &texture);
2911 void texsubimage3d_neg_level (NegativeTestContext& ctx)
2913 deUint32 textures[3];
2914 ctx.glGenTextures (3, &textures[0]);
2915 ctx.glBindTexture (GL_TEXTURE_3D, textures[0]);
2916 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2917 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2918 ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2919 ctx.expectError (GL_NO_ERROR);
2921 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
2922 ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2923 ctx.expectError(GL_INVALID_VALUE);
2924 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2925 ctx.expectError(GL_INVALID_VALUE);
2927 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2929 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
2930 ctx.glTexImage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2931 ctx.expectError (GL_NO_ERROR);
2933 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2934 ctx.expectError(GL_INVALID_VALUE);
2939 ctx.glDeleteTextures (3, &textures[0]);
2942 void texsubimage3d_max_level (NegativeTestContext& ctx)
2944 deUint32 textures[2];
2945 ctx.glGenTextures (2, &textures[0]);
2946 ctx.glBindTexture (GL_TEXTURE_3D, textures[0]);
2947 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2948 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2949 ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2950 ctx.expectError (GL_NO_ERROR);
2952 deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
2953 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
2955 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
2956 ctx.glTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2957 ctx.expectError(GL_INVALID_VALUE);
2960 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
2961 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2962 ctx.expectError(GL_INVALID_VALUE);
2965 ctx.glDeleteTextures (2, &textures[0]);
2968 void texsubimage3d_neg_offset (NegativeTestContext& ctx)
2970 deUint32 textures[3];
2971 ctx.glGenTextures (3, &textures[0]);
2972 ctx.glBindTexture (GL_TEXTURE_3D, textures[0]);
2973 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2974 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2975 ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2976 ctx.expectError (GL_NO_ERROR);
2978 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset are negative.");
2979 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2980 ctx.expectError(GL_INVALID_VALUE);
2981 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2982 ctx.expectError(GL_INVALID_VALUE);
2983 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2984 ctx.expectError(GL_INVALID_VALUE);
2985 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2986 ctx.expectError(GL_INVALID_VALUE);
2987 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2988 ctx.expectError(GL_INVALID_VALUE);
2989 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2990 ctx.expectError(GL_INVALID_VALUE);
2991 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2992 ctx.expectError(GL_INVALID_VALUE);
2993 ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
2994 ctx.expectError(GL_INVALID_VALUE);
2996 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
2998 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
2999 ctx.glTexImage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3000 ctx.expectError (GL_NO_ERROR);
3002 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3003 ctx.expectError(GL_INVALID_VALUE);
3004 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3005 ctx.expectError(GL_INVALID_VALUE);
3006 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3007 ctx.expectError(GL_INVALID_VALUE);
3008 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3009 ctx.expectError(GL_INVALID_VALUE);
3014 ctx.glDeleteTextures (3, &textures[0]);
3017 void texsubimage3d_invalid_offset (NegativeTestContext& ctx)
3019 deUint32 texture = 0x1234;
3020 ctx.glGenTextures (1, &texture);
3021 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3022 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3023 ctx.expectError (GL_NO_ERROR);
3025 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
3026 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 2, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3027 ctx.expectError(GL_INVALID_VALUE);
3030 ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height.");
3031 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 2, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3032 ctx.expectError(GL_INVALID_VALUE);
3035 ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + depth > texture_depth.");
3036 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 2, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3037 ctx.expectError(GL_INVALID_VALUE);
3040 ctx.glDeleteTextures (1, &texture);
3043 void texsubimage3d_neg_width_height (NegativeTestContext& ctx)
3045 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0.");
3046 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3047 ctx.expectError(GL_INVALID_VALUE);
3048 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3049 ctx.expectError(GL_INVALID_VALUE);
3050 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3051 ctx.expectError(GL_INVALID_VALUE);
3052 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3053 ctx.expectError(GL_INVALID_VALUE);
3055 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3057 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3058 ctx.expectError(GL_INVALID_VALUE);
3059 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3060 ctx.expectError(GL_INVALID_VALUE);
3061 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3062 ctx.expectError(GL_INVALID_VALUE);
3063 ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3064 ctx.expectError(GL_INVALID_VALUE);
3070 void texsubimage3d_invalid_buffer_target (NegativeTestContext& ctx)
3072 deUint32 buf = 0x1234;
3073 deUint32 texture = 0x1234;
3074 std::vector<GLubyte> data(512);
3076 ctx.glGenTextures (1, &texture);
3077 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3078 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 16, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3079 ctx.glGenBuffers (1, &buf);
3080 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
3081 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY);
3082 ctx.expectError (GL_NO_ERROR);
3084 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
3086 ctx.beginSection("...the buffer object's data store is currently mapped.");
3087 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 512, GL_MAP_WRITE_BIT);
3088 ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3089 ctx.expectError (GL_INVALID_OPERATION);
3090 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
3093 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
3094 ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 16, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3095 ctx.expectError (GL_INVALID_OPERATION);
3098 ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.");
3099 ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage;
3100 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
3101 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0);
3102 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
3103 ctx.expectError (GL_NO_ERROR);
3104 ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3);
3105 ctx.expectError (GL_INVALID_OPERATION);
3110 ctx.glDeleteBuffers (1, &buf);
3111 ctx.glDeleteTextures (1, &texture);
3114 // glCopyTexSubImage3D
3116 void copytexsubimage3d (NegativeTestContext& ctx)
3118 GLuint texture = 0x1234;
3119 ctx.glGenTextures (1, &texture);
3120 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3121 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3123 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
3124 ctx.glCopyTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 4, 4);
3125 ctx.expectError(GL_INVALID_ENUM);
3128 ctx.glDeleteTextures(1, &texture);
3131 void copytexsubimage3d_neg_level (NegativeTestContext& ctx)
3133 deUint32 textures[3];
3134 ctx.glGenTextures(3, &textures[0]);
3135 ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
3136 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3137 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]);
3138 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3139 ctx.expectError(GL_NO_ERROR);
3141 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
3142 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 4, 4);
3143 ctx.expectError(GL_INVALID_VALUE);
3144 ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4);
3145 ctx.expectError(GL_INVALID_VALUE);
3147 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3149 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
3150 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3151 ctx.expectError(GL_NO_ERROR);
3152 ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4);
3153 ctx.expectError(GL_INVALID_VALUE);
3158 ctx.glDeleteTextures(3, &textures[0]);
3161 void copytexsubimage3d_max_level (NegativeTestContext& ctx)
3163 deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1;
3164 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
3165 deUint32 log2MaxCubeMapTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
3167 deUint32 textures[3];
3168 ctx.glGenTextures(3, &textures[0]);
3169 ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
3170 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3171 ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]);
3172 ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3173 ctx.expectError(GL_NO_ERROR);
3175 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE).");
3176 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 4, 4);
3177 ctx.expectError(GL_INVALID_VALUE);
3180 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
3181 ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 4, 4);
3182 ctx.expectError(GL_INVALID_VALUE);
3185 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3187 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]);
3188 ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3189 ctx.expectError(GL_NO_ERROR);
3190 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE).");
3191 ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxCubeMapTextureSize, 0, 0, 0, 0, 0, 4, 4);
3192 ctx.expectError(GL_INVALID_VALUE);
3196 ctx.glDeleteTextures(3, &textures[0]);
3199 void copytexsubimage3d_neg_offset (NegativeTestContext& ctx)
3201 GLuint texture = 0x1234;
3202 ctx.glGenTextures (1, &texture);
3203 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3204 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3206 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset is negative.");
3207 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0, 0, 0, 0, 4, 4);
3208 ctx.expectError(GL_INVALID_VALUE);
3209 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 4, 4);
3210 ctx.expectError(GL_INVALID_VALUE);
3211 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 4, 4);
3212 ctx.expectError(GL_INVALID_VALUE);
3213 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 4, 4);
3214 ctx.expectError(GL_INVALID_VALUE);
3217 ctx.glDeleteTextures(1, &texture);
3220 void copytexsubimage3d_invalid_offset (NegativeTestContext& ctx)
3222 GLuint texture = 0x1234;
3223 ctx.glGenTextures (1, &texture);
3224 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3225 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3227 ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
3228 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 1, 0, 0, 0, 0, 4, 4);
3229 ctx.expectError(GL_INVALID_VALUE);
3232 ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height.");
3233 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 1, 0, 0, 0, 4, 4);
3234 ctx.expectError(GL_INVALID_VALUE);
3237 ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + 1 > texture_depth.");
3238 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 4, 0, 0, 4, 4);
3239 ctx.expectError(GL_INVALID_VALUE);
3242 ctx.glDeleteTextures(1, &texture);
3245 void copytexsubimage3d_neg_width_height (NegativeTestContext& ctx)
3247 GLuint texture = 0x1234;
3248 ctx.glGenTextures (1, &texture);
3249 ctx.glBindTexture (GL_TEXTURE_3D, texture);
3250 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3252 ctx.beginSection("GL_INVALID_VALUE is generated if width < 0.");
3253 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -4, 4);
3254 ctx.expectError(GL_INVALID_VALUE);
3257 ctx.beginSection("GL_INVALID_VALUE is generated if height < 0.");
3258 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, -4);
3259 ctx.expectError(GL_INVALID_VALUE);
3262 ctx.glDeleteTextures(1, &texture);
3265 void copytexsubimage3d_incomplete_framebuffer (NegativeTestContext& ctx)
3267 GLuint fbo = 0x1234;
3270 ctx.glGenTextures (2, texture);
3271 ctx.glBindTexture (GL_TEXTURE_3D, texture[0]);
3272 ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3273 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture[1]);
3274 ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
3275 ctx.glGenFramebuffers (1, &fbo);
3276 ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo);
3277 ctx.glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
3279 ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
3280 ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, 4);
3281 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
3282 ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 4, 4);
3283 ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
3286 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
3287 ctx.glDeleteFramebuffers(1, &fbo);
3288 ctx.glDeleteTextures(2, texture);
3291 // glCompressedTexImage3D
3293 void compressedteximage3d (NegativeTestContext& ctx)
3295 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
3296 ctx.glCompressedTexImage3D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
3297 ctx.expectError(GL_INVALID_ENUM);
3298 ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
3299 ctx.expectError(GL_INVALID_ENUM);
3302 ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not one of the specific compressed internal formats.");
3303 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, 0);
3304 ctx.expectError(GL_INVALID_ENUM);
3305 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 0, 0, 0, 0, 0, 0);
3306 ctx.expectError(GL_INVALID_ENUM);
3310 void compressedteximage3d_neg_level (NegativeTestContext& ctx)
3312 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
3313 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
3314 ctx.expectError(GL_INVALID_VALUE);
3318 void compressedteximage3d_max_level (NegativeTestContext& ctx)
3320 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
3321 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
3322 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0);
3323 ctx.expectError(GL_INVALID_VALUE);
3327 void compressedteximage3d_neg_width_height_depth (NegativeTestContext& ctx)
3329 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0.");
3330 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0, 0);
3331 ctx.expectError(GL_INVALID_VALUE);
3332 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0, 0);
3333 ctx.expectError(GL_INVALID_VALUE);
3334 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0, 0);
3335 ctx.expectError(GL_INVALID_VALUE);
3336 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, -1, 0, 0, 0);
3337 ctx.expectError(GL_INVALID_VALUE);
3341 void compressedteximage3d_max_width_height_depth (NegativeTestContext& ctx)
3343 int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
3345 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE.");
3346 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 0, 0, 0, 0, 0);
3347 ctx.expectError(GL_INVALID_VALUE);
3348 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, maxTextureSize, 0, 0, 0, 0);
3349 ctx.expectError(GL_INVALID_VALUE);
3350 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureSize, 0, 0, 0);
3351 ctx.expectError(GL_INVALID_VALUE);
3352 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureSize, 0, 0, 0);
3353 ctx.expectError(GL_INVALID_VALUE);
3357 void compressedteximage3d_invalid_border (NegativeTestContext& ctx)
3359 ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0.");
3360 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, 0, 0);
3361 ctx.expectError(GL_INVALID_VALUE);
3362 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 1, 0, 0);
3363 ctx.expectError(GL_INVALID_VALUE);
3367 void compressedteximage3d_invalid_size (NegativeTestContext& ctx)
3369 ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
3370 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, -1, 0);
3371 ctx.expectError(GL_INVALID_VALUE);
3372 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*8, 0);
3373 ctx.expectError(GL_INVALID_VALUE);
3374 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0);
3375 ctx.expectError(GL_INVALID_VALUE);
3376 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16, 0);
3377 ctx.expectError(GL_INVALID_VALUE);
3381 void compressedteximage3d_invalid_width_height (NegativeTestContext& ctx)
3383 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3385 const int width = 4;
3386 const int height = 6;
3387 const int depth = 6;
3388 const int blockSize = 16;
3389 const int imageSize = divRoundUp(width, 4) * divRoundUp(height, 4) * depth * blockSize;
3390 std::vector<GLubyte> data (imageSize);
3391 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal.");
3392 ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, width, height, depth, 0, imageSize, &data[0]);
3393 ctx.expectError(GL_INVALID_VALUE);
3398 void compressedteximage3d_invalid_buffer_target (NegativeTestContext& ctx)
3400 deUint32 buf = 0x1234;
3401 std::vector<GLubyte> data(512);
3403 ctx.glGenBuffers (1, &buf);
3404 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
3405 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY);
3406 ctx.expectError (GL_NO_ERROR);
3408 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped.");
3409 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 64, GL_MAP_WRITE_BIT);
3410 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(4, 4), 0);
3411 ctx.expectError (GL_INVALID_OPERATION);
3412 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
3415 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
3416 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2DataSize(16, 16), 0);
3417 ctx.expectError (GL_INVALID_OPERATION);
3420 ctx.glDeleteBuffers (1, &buf);
3423 // glCompressedTexSubImage3D
3425 void compressedtexsubimage3d (NegativeTestContext& ctx)
3427 ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid.");
3428 ctx.glCompressedTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3429 ctx.expectError(GL_INVALID_ENUM);
3432 deUint32 texture = 0x1234;
3433 ctx.glGenTextures (1, &texture);
3434 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3435 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 1, 0, etc2EacDataSize(18, 18), 0);
3436 ctx.expectError (GL_NO_ERROR);
3438 ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified.");
3439 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0);
3440 ctx.expectError(GL_INVALID_OPERATION);
3443 ctx.beginSection("GL_INVALID_OPERATION is generated if internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY.");
3444 ctx.glCompressedTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 18, 18, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(18, 18), 0);
3445 ctx.expectError(GL_INVALID_OPERATION);
3448 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level.");
3449 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 4, 0, 0, 10, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0);
3450 ctx.expectError(GL_INVALID_OPERATION);
3453 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level.");
3454 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 4, 0, 4, 10, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0);
3455 ctx.expectError(GL_INVALID_OPERATION);
3458 ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four.");
3459 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
3460 ctx.expectError(GL_INVALID_OPERATION);
3461 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
3462 ctx.expectError(GL_INVALID_OPERATION);
3463 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
3464 ctx.expectError(GL_INVALID_OPERATION);
3467 ctx.glDeleteTextures (1, &texture);
3470 void compressedtexsubimage3d_neg_level (NegativeTestContext& ctx)
3472 deUint32 texture = 0x1234;
3473 ctx.glGenTextures (1, &texture);
3474 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3475 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
3476 ctx.expectError (GL_NO_ERROR);
3478 ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0.");
3479 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3480 ctx.expectError(GL_INVALID_VALUE);
3483 ctx.glDeleteTextures (1, &texture);
3486 void compressedtexsubimage3d_max_level (NegativeTestContext& ctx)
3488 deUint32 texture = 0x1234;
3489 ctx.glGenTextures (1, &texture);
3490 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3491 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
3492 ctx.expectError (GL_NO_ERROR);
3494 ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE).");
3495 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1;
3496 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3497 ctx.expectError(GL_INVALID_VALUE);
3500 ctx.glDeleteTextures (1, &texture);
3503 void compressedtexsubimage3d_neg_offset (NegativeTestContext& ctx)
3505 deUint32 texture = 0x1234;
3506 ctx.glGenTextures (1, &texture);
3507 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3508 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
3509 ctx.expectError (GL_NO_ERROR);
3511 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset, yoffset or zoffset are negative.");
3512 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3513 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3514 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -4, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3515 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3516 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3517 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3518 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, -4, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3519 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3522 ctx.glDeleteTextures (1, &texture);
3525 void compressedtexsubimage3d_invalid_offset (NegativeTestContext& ctx)
3527 deUint32 texture = 0x1234;
3528 ctx.glGenTextures (1, &texture);
3529 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3530 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 0, etc2EacDataSize(4, 4), 0);
3531 ctx.expectError (GL_NO_ERROR);
3533 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height.");
3535 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 0, 0, 8, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0);
3536 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3537 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 12, 0, 4, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0);
3538 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3539 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 12, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
3540 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3541 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 12, 12, 8, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0);
3542 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3545 ctx.glDeleteTextures (1, &texture);
3548 void compressedtexsubimage3d_neg_width_height_depth (NegativeTestContext& ctx)
3550 deUint32 texture = 0x1234;
3551 ctx.glGenTextures (1, &texture);
3552 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3553 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
3554 ctx.expectError (GL_NO_ERROR);
3556 ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width, height or depth are negative.");
3557 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3558 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3559 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3560 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3561 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3562 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3563 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0);
3564 ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION);
3567 ctx.glDeleteTextures (1, &texture);
3570 void compressedtexsubimage3d_invalid_size (NegativeTestContext& ctx)
3572 deUint32 texture = 0x1234;
3573 ctx.glGenTextures (1, &texture);
3574 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3575 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*16, 0);
3576 ctx.expectError (GL_NO_ERROR);
3578 ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data.");
3579 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0);
3580 ctx.expectError(GL_INVALID_VALUE);
3582 ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0);
3583 ctx.expectError(GL_INVALID_VALUE);
3586 ctx.glDeleteTextures (1, &texture);
3589 void compressedtexsubimage3d_invalid_buffer_target (NegativeTestContext& ctx)
3591 deUint32 buf = 0x1234;
3592 deUint32 texture = 0x1234;
3593 GLsizei bufferSize = etc2EacDataSize(4, 4);
3594 std::vector<GLubyte> data(bufferSize);
3596 ctx.glGenTextures (1, &texture);
3597 ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture);
3598 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0);
3599 ctx.glGenBuffers (1, &buf);
3600 ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf);
3601 ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, bufferSize, &data[0], GL_DYNAMIC_COPY);
3602 ctx.expectError (GL_NO_ERROR);
3604 ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and...");
3605 ctx.beginSection("...the buffer object's data store is currently mapped.");
3606 ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, bufferSize, GL_MAP_WRITE_BIT);
3607 ctx.glCompressedTexSubImage3D (GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0);
3608 ctx.expectError (GL_INVALID_OPERATION);
3609 ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
3612 ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.");
3613 ctx.glCompressedTexSubImage3D (GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0);
3614 ctx.expectError (GL_INVALID_OPERATION);
3618 ctx.glDeleteBuffers (1, &buf);
3619 ctx.glDeleteTextures (1, &texture);
3624 void texstorage2d (NegativeTestContext& ctx)
3626 deUint32 textures[] = {0x1234, 0x1234};
3628 ctx.glGenTextures(2, textures);
3629 ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
3630 ctx.expectError(GL_NO_ERROR);
3632 ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format.");
3633 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, 0, 16, 16);
3634 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
3635 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16);
3636 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
3639 ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants.");
3640 ctx.glTexStorage2D(0, 1, GL_RGBA8, 16, 16);
3641 ctx.expectError(GL_INVALID_ENUM);
3642 ctx.glTexStorage2D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16);
3643 ctx.expectError(GL_INVALID_ENUM);
3644 ctx.glTexStorage2D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16);
3645 ctx.expectError(GL_INVALID_ENUM);
3648 ctx.beginSection("GL_INVALID_VALUE is generated if width or height are less than 1.");
3649 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16);
3650 ctx.expectError(GL_INVALID_VALUE);
3651 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0);
3652 ctx.expectError(GL_INVALID_VALUE);
3653 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0);
3654 ctx.expectError(GL_INVALID_VALUE);
3656 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
3658 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
3659 ctx.expectError(GL_NO_ERROR);
3660 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 16);
3661 ctx.expectError(GL_INVALID_VALUE);
3662 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 0);
3663 ctx.expectError(GL_INVALID_VALUE);
3664 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 0);
3665 ctx.expectError(GL_INVALID_VALUE);
3669 ctx.glDeleteTextures(2, textures);
3672 void texstorage2d_invalid_binding (NegativeTestContext& ctx)
3674 deUint32 textures[] = {0x1234, 0x1234};
3675 deInt32 immutable = 0x1234;
3676 const bool isES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
3678 ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
3679 ctx.glBindTexture(GL_TEXTURE_2D, 0);
3680 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3681 ctx.expectError(GL_INVALID_OPERATION);
3685 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, 0);
3686 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3687 ctx.expectError(GL_INVALID_OPERATION);
3691 ctx.glGenTextures(2, textures);
3693 ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
3694 ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
3695 ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3696 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3697 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3698 ctx.expectError(GL_NO_ERROR);
3699 ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3700 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3701 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16);
3702 ctx.expectError(GL_INVALID_OPERATION);
3706 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
3707 ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3708 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3709 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3710 ctx.expectError(GL_NO_ERROR);
3711 ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3712 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3713 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16);
3714 ctx.expectError(GL_INVALID_OPERATION);
3718 ctx.glDeleteTextures(2, textures);
3721 void texstorage2d_invalid_levels (NegativeTestContext& ctx)
3723 deUint32 textures[] = {0x1234, 0x1234};
3724 deUint32 log2MaxSize = deLog2Floor32(deMax32(16, 16)) + 1 + 1;
3725 const bool isES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
3727 ctx.glGenTextures(2, textures);
3728 ctx.glBindTexture(GL_TEXTURE_2D, textures[0]);
3731 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]);
3733 ctx.expectError(GL_NO_ERROR);
3735 ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1.");
3736 ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 16);
3737 ctx.expectError(GL_INVALID_VALUE);
3738 ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0);
3739 ctx.expectError(GL_INVALID_VALUE);
3743 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 16, 16);
3744 ctx.expectError(GL_INVALID_VALUE);
3745 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 0, 0);
3746 ctx.expectError(GL_INVALID_VALUE);
3750 ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height))) + 1");
3751 ctx.glTexStorage2D(GL_TEXTURE_2D, log2MaxSize, GL_RGBA8, 16, 16);
3752 ctx.expectError(GL_INVALID_OPERATION);
3756 ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, log2MaxSize, GL_RGBA8, 16, 16);
3757 ctx.expectError(GL_INVALID_OPERATION);
3761 ctx.glDeleteTextures(2, textures);
3766 void texstorage3d (NegativeTestContext& ctx)
3768 deUint32 textures[] = {0x1234, 0x1234};
3770 ctx.glGenTextures(2, textures);
3771 ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
3772 ctx.expectError(GL_NO_ERROR);
3774 ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format.");
3775 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4);
3776 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
3777 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
3778 ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE);
3781 ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants.");
3782 ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4);
3783 ctx.expectError(GL_INVALID_ENUM);
3784 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4);
3785 ctx.expectError(GL_INVALID_ENUM);
3786 ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4);
3787 ctx.expectError(GL_INVALID_ENUM);
3790 ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth are less than 1.");
3791 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4);
3792 ctx.expectError(GL_INVALID_VALUE);
3793 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4);
3794 ctx.expectError(GL_INVALID_VALUE);
3795 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0);
3796 ctx.expectError(GL_INVALID_VALUE);
3797 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 0, 0);
3798 ctx.expectError(GL_INVALID_VALUE);
3800 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3802 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
3803 ctx.expectError(GL_NO_ERROR);
3804 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 4, 4);
3805 ctx.expectError(GL_INVALID_VALUE);
3806 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 0, 4);
3807 ctx.expectError(GL_INVALID_VALUE);
3808 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 0);
3809 ctx.expectError(GL_INVALID_VALUE);
3810 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 0, 0);
3811 ctx.expectError(GL_INVALID_VALUE);
3815 ctx.glDeleteTextures(2, textures);
3818 void texstorage3d_invalid_binding (NegativeTestContext& ctx)
3820 deUint32 textures[] = {0x1234, 0x1234};
3821 deInt32 immutable = 0x1234;
3823 ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target.");
3824 ctx.glBindTexture (GL_TEXTURE_3D, 0);
3825 ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
3826 ctx.expectError (GL_INVALID_OPERATION);
3828 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3830 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, 0);
3831 ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
3832 ctx.expectError (GL_INVALID_OPERATION);
3836 ctx.glGenTextures (2, textures);
3838 ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE.");
3839 ctx.glBindTexture (GL_TEXTURE_3D, textures[0]);
3840 ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3841 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3842 ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
3843 ctx.expectError (GL_NO_ERROR);
3844 ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3845 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3846 ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4);
3847 ctx.expectError (GL_INVALID_OPERATION);
3849 if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3851 ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
3852 ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3853 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3854 ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
3855 ctx.expectError (GL_NO_ERROR);
3856 ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable);
3857 ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
3858 ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6);
3859 ctx.expectError (GL_INVALID_OPERATION);
3863 ctx.glDeleteTextures(2, textures);
3866 void texstorage3d_invalid_levels (NegativeTestContext& ctx)
3868 deUint32 textures[] = {0x1234, 0x1234};
3869 deUint32 log2MaxSize = deLog2Floor32(8) + 1 + 1;
3870 const bool isES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
3871 ctx.glGenTextures(2, textures);
3872 ctx.glBindTexture(GL_TEXTURE_3D, textures[0]);
3874 ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1.");
3875 ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 4, 4, 4);
3876 ctx.expectError(GL_INVALID_VALUE);
3877 ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 0, 0, 0);
3878 ctx.expectError(GL_INVALID_VALUE);
3880 if (isES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3882 ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]);
3883 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 4, 4, 6);
3884 ctx.expectError(GL_INVALID_VALUE);
3885 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 0, 0, 6);
3886 ctx.expectError(GL_INVALID_VALUE);
3890 ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height, depth))) + 1");
3891 ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 2, 2);
3892 ctx.expectError (GL_INVALID_OPERATION);
3893 ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 8, 2);
3894 ctx.expectError (GL_INVALID_OPERATION);
3895 ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 2, 8);
3896 ctx.expectError (GL_INVALID_OPERATION);
3897 ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 8, 8);
3898 ctx.expectError (GL_INVALID_OPERATION);
3900 if (isES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array"))
3902 ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 2, 2, 6);
3903 ctx.expectError (GL_INVALID_OPERATION);
3904 ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 8, 8, 6);
3905 ctx.expectError (GL_INVALID_OPERATION);
3909 ctx.glDeleteTextures(2, textures);
3912 std::vector<FunctionContainer> getNegativeTextureApiTestFunctions()
3914 FunctionContainer funcs[] =
3916 {activetexture, "activetexture", "Invalid glActiveTexture() usage" },
3917 {bindtexture, "bindtexture", "Invalid glBindTexture() usage" },
3918 {compressedteximage2d_invalid_target, "compressedteximage2d_invalid_target", "Invalid glCompressedTexImage2D() usage" },
3919 {compressedteximage2d_invalid_format, "compressedteximage2d_invalid_format", "Invalid glCompressedTexImage2D() usage" },
3920 {compressedteximage2d_neg_level, "compressedteximage2d_neg_level", "Invalid glCompressedTexImage2D() usage" },
3921 {compressedteximage2d_max_level, "compressedteximage2d_max_level", "Invalid glCompressedTexImage2D() usage" },
3922 {compressedteximage2d_neg_width_height, "compressedteximage2d_neg_width_height", "Invalid glCompressedTexImage2D() usage" },
3923 {compressedteximage2d_max_width_height, "compressedteximage2d_max_width_height", "Invalid glCompressedTexImage2D() usage" },
3924 {compressedteximage2d_invalid_border, "compressedteximage2d_invalid_border", "Invalid glCompressedTexImage2D() usage" },
3925 {compressedteximage2d_invalid_size, "compressedteximage2d_invalid_size", "Invalid glCompressedTexImage2D() usage" },
3926 {compressedteximage2d_neg_size, "compressedteximage2d_neg_size", "Invalid glCompressedTexImage2D() usage" },
3927 {compressedteximage2d_invalid_width_height, "compressedteximage2d_invalid_width_height", "Invalid glCompressedTexImage2D() usage" },
3928 {compressedteximage2d_invalid_buffer_target, "compressedteximage2d_invalid_buffer_target", "Invalid glCompressedTexImage2D() usage" },
3929 {copyteximage2d_invalid_target, "copyteximage2d_invalid_target", "Invalid glCopyTexImage2D() usage" },
3930 {copyteximage2d_invalid_format, "copyteximage2d_invalid_format", "Invalid glCopyTexImage2D() usage" },
3931 {copyteximage2d_inequal_width_height_cube, "copyteximage2d_inequal_width_height_cube", "Invalid glCopyTexImage2D() usage" },
3932 {copyteximage2d_neg_level, "copyteximage2d_neg_level", "Invalid glCopyTexImage2D() usage" },
3933 {copyteximage2d_max_level, "copyteximage2d_max_level", "Invalid glCopyTexImage2D() usage" },
3934 {copyteximage2d_neg_width_height, "copyteximage2d_neg_width_height", "Invalid glCopyTexImage2D() usage" },
3935 {copyteximage2d_max_width_height, "copyteximage2d_max_width_height", "Invalid glCopyTexImage2D() usage" },
3936 {copyteximage2d_invalid_border, "copyteximage2d_invalid_border", "Invalid glCopyTexImage2D() usage" },
3937 {copyteximage2d_incomplete_framebuffer, "copyteximage2d_incomplete_framebuffer", "Invalid glCopyTexImage2D() usage" },
3938 {copytexsubimage2d_invalid_target, "copytexsubimage2d_invalid_target", "Invalid glCopyTexSubImage2D() usage" },
3939 {copytexsubimage2d_read_buffer_is_none, "copytexsubimage2d_read_buffer_is_none", "Invalid glCopyTexSubImage2D() usage" },
3940 {copytexsubimage2d_texture_internalformat, "copytexsubimage2d_texture_internalformat", "Invalid glCopyTexSubImage2D() usage" },
3941 {copytexsubimage2d_neg_level, "copytexsubimage2d_neg_level", "Invalid glCopyTexSubImage2D() usage" },
3942 {copytexsubimage2d_max_level, "copytexsubimage2d_max_level", "Invalid glCopyTexSubImage2D() usage" },
3943 {copytexsubimage2d_neg_offset, "copytexsubimage2d_neg_offset", "Invalid glCopyTexSubImage2D() usage" },
3944 {copytexsubimage2d_invalid_offset, "copytexsubimage2d_invalid_offset", "Invalid glCopyTexSubImage2D() usage" },
3945 {copytexsubimage2d_neg_width_height, "copytexsubimage2d_neg_width_height", "Invalid glCopyTexSubImage2D() usage" },
3946 {copytexsubimage2d_incomplete_framebuffer, "copytexsubimage2d_incomplete_framebuffer", "Invalid glCopyTexSubImage2D() usage" },
3947 {deletetextures, "deletetextures", "Invalid glDeleteTextures() usage" },
3948 {generatemipmap, "generatemipmap", "Invalid glGenerateMipmap() usage" },
3949 {gentextures, "gentextures", "Invalid glGenTextures() usage" },
3950 {pixelstorei, "pixelstorei", "Invalid glPixelStorei() usage" },
3951 {teximage2d, "teximage2d", "Invalid glTexImage2D() usage" },
3952 {teximage2d_inequal_width_height_cube, "teximage2d_inequal_width_height_cube", "Invalid glTexImage2D() usage" },
3953 {teximage2d_neg_level, "teximage2d_neg_level", "Invalid glTexImage2D() usage" },
3954 {teximage2d_max_level, "teximage2d_max_level", "Invalid glTexImage2D() usage" },
3955 {teximage2d_neg_width_height, "teximage2d_neg_width_height", "Invalid glTexImage2D() usage" },
3956 {teximage2d_max_width_height, "teximage2d_max_width_height", "Invalid glTexImage2D() usage" },
3957 {teximage2d_invalid_border, "teximage2d_invalid_border", "Invalid glTexImage2D() usage" },
3958 {teximage2d_invalid_buffer_target, "teximage2d_invalid_buffer_target", "Invalid glTexImage2D() usage" },
3959 {texsubimage2d, "texsubimage2d", "Invalid glTexSubImage2D() usage" },
3960 {texsubimage2d_neg_level, "texsubimage2d_neg_level", "Invalid glTexSubImage2D() usage" },
3961 {texsubimage2d_max_level, "texsubimage2d_max_level", "Invalid glTexSubImage2D() usage" },
3962 {texsubimage2d_neg_offset, "texsubimage2d_neg_offset", "Invalid glTexSubImage2D() usage" },
3963 {texsubimage2d_invalid_offset, "texsubimage2d_invalid_offset", "Invalid glTexSubImage2D() usage" },
3964 {texsubimage2d_neg_width_height, "texsubimage2d_neg_width_height", "Invalid glTexSubImage2D() usage" },
3965 {texsubimage2d_invalid_buffer_target, "texsubimage2d_invalid_buffer_target", "Invalid glTexSubImage2D() usage" },
3966 {texparameteri, "texparameteri", "Invalid glTexParameteri() usage" },
3967 {texparameterf, "texparameterf", "Invalid glTexParameterf() usage" },
3968 {texparameteriv, "texparameteriv", "Invalid glTexParameteriv() usage" },
3969 {texparameterfv, "texparameterfv", "Invalid glTexParameterfv() usage" },
3970 {texparameterIiv, "texparameterIiv", "Invalid glTexParameterIiv() usage" },
3971 {texparameterIuiv, "texparameterIuiv", "Invalid glTexParameterIuiv() usage" },
3972 {compressedtexsubimage2d, "compressedtexsubimage2d", "Invalid glCompressedTexSubImage2D() usage"},
3973 {compressedtexsubimage2d_neg_level, "compressedtexsubimage2d_neg_level", "Invalid glCompressedTexSubImage2D() usage"},
3974 {compressedtexsubimage2d_max_level, "compressedtexsubimage2d_max_level", "Invalid glCompressedTexSubImage2D() usage"},
3975 {compressedtexsubimage2d_neg_offset, "compressedtexsubimage2d_neg_offset", "Invalid glCompressedTexSubImage2D() usage"},
3976 {compressedtexsubimage2d_invalid_offset, "compressedtexsubimage2d_invalid_offset", "Invalid glCompressedTexSubImage2D() usage"},
3977 {compressedtexsubimage2d_neg_width_height, "compressedtexsubimage2d_neg_width_height", "Invalid glCompressedTexSubImage2D() usage"},
3978 {compressedtexsubimage2d_invalid_size, "compressedtexsubimage2d_invalid_size", "Invalid glCompressedTexImage2D() usage" },
3979 {compressedtexsubimage2d_invalid_buffer_target, "compressedtexsubimage2d_invalid_buffer_target", "Invalid glCompressedTexSubImage2D() usage"},
3980 {teximage3d, "teximage3d", "Invalid glTexImage3D() usage" },
3981 {teximage3d_neg_level, "teximage3d_neg_level", "Invalid glTexImage3D() usage" },
3982 {teximage3d_max_level, "teximage3d_max_level", "Invalid glTexImage3D() usage" },
3983 {teximage3d_neg_width_height_depth, "teximage3d_neg_width_height_depth", "Invalid glTexImage3D() usage" },
3984 {teximage3d_max_width_height_depth, "teximage3d_max_width_height_depth", "Invalid glTexImage3D() usage" },
3985 {teximage3d_invalid_border, "teximage3d_invalid_border", "Invalid glTexImage3D() usage" },
3986 {teximage3d_invalid_buffer_target, "teximage3d_invalid_buffer_target", "Invalid glTexImage3D() usage" },
3987 {texsubimage3d, "texsubimage3d", "Invalid glTexSubImage3D() usage" },
3988 {texsubimage3d_neg_level, "texsubimage3d_neg_level", "Invalid glTexSubImage3D() usage" },
3989 {texsubimage3d_max_level, "texsubimage3d_max_level", "Invalid glTexSubImage3D() usage" },
3990 {texsubimage3d_neg_offset, "texsubimage3d_neg_offset", "Invalid glTexSubImage3D() usage" },
3991 {texsubimage3d_invalid_offset, "texsubimage3d_invalid_offset", "Invalid glTexSubImage3D() usage" },
3992 {texsubimage3d_neg_width_height, "texsubimage3d_neg_width_height", "Invalid glTexSubImage3D() usage" },
3993 {texsubimage3d_invalid_buffer_target, "texsubimage3d_invalid_buffer_target", "Invalid glTexSubImage3D() usage" },
3994 {copytexsubimage3d, "copytexsubimage3d", "Invalid glCopyTexSubImage3D() usage" },
3995 {copytexsubimage3d_neg_level, "copytexsubimage3d_neg_level", "Invalid glCopyTexSubImage3D() usage" },
3996 {copytexsubimage3d_max_level, "copytexsubimage3d_max_level", "Invalid glCopyTexSubImage3D() usage" },
3997 {copytexsubimage3d_neg_offset, "copytexsubimage3d_neg_offset", "Invalid glCopyTexSubImage3D() usage" },
3998 {copytexsubimage3d_invalid_offset, "copytexsubimage3d_invalid_offset", "Invalid glCopyTexSubImage3D() usage" },
3999 {copytexsubimage3d_neg_width_height, "copytexsubimage3d_neg_width_height", "Invalid glCopyTexSubImage3D() usage" },
4000 {copytexsubimage3d_incomplete_framebuffer, "copytexsubimage3d_incomplete_framebuffer", "Invalid glCopyTexSubImage3D() usage" },
4001 {compressedteximage3d, "compressedteximage3d", "Invalid glCompressedTexImage3D() usage" },
4002 {compressedteximage3d_neg_level, "compressedteximage3d_neg_level", "Invalid glCompressedTexImage3D() usage" },
4003 {compressedteximage3d_max_level, "compressedteximage3d_max_level", "Invalid glCompressedTexImage3D() usage" },
4004 {compressedteximage3d_neg_width_height_depth, "compressedteximage3d_neg_width_height_depth", "Invalid glCompressedTexImage3D() usage" },
4005 {compressedteximage3d_max_width_height_depth, "compressedteximage3d_max_width_height_depth", "Invalid glCompressedTexImage3D() usage" },
4006 {compressedteximage3d_invalid_border, "compressedteximage3d_invalid_border", "Invalid glCompressedTexImage3D() usage" },
4007 {compressedteximage3d_invalid_size, "compressedteximage3d_invalid_size", "Invalid glCompressedTexImage3D() usage" },
4008 {compressedteximage3d_invalid_width_height, "compressedteximage3d_invalid_width_height", "Invalid glCompressedTexImage3D() usage" },
4009 {compressedteximage3d_invalid_buffer_target, "compressedteximage3d_invalid_buffer_target", "Invalid glCompressedTexImage3D() usage" },
4010 {compressedtexsubimage3d, "compressedtexsubimage3d", "Invalid glCompressedTexSubImage3D() usage"},
4011 {compressedtexsubimage3d_neg_level, "compressedtexsubimage3d_neg_level", "Invalid glCompressedTexSubImage3D() usage"},
4012 {compressedtexsubimage3d_max_level, "compressedtexsubimage3d_max_level", "Invalid glCompressedTexSubImage3D() usage"},
4013 {compressedtexsubimage3d_neg_offset, "compressedtexsubimage3d_neg_offset", "Invalid glCompressedTexSubImage3D() usage"},
4014 {compressedtexsubimage3d_invalid_offset, "compressedtexsubimage3d_invalid_offset", "Invalid glCompressedTexSubImage3D() usage"},
4015 {compressedtexsubimage3d_neg_width_height_depth,"compressedtexsubimage3d_neg_width_height_depth", "Invalid glCompressedTexSubImage3D() usage"},
4016 {compressedtexsubimage3d_invalid_size, "compressedtexsubimage3d_invalid_size", "Invalid glCompressedTexSubImage3D() usage"},
4017 {compressedtexsubimage3d_invalid_buffer_target, "compressedtexsubimage3d_invalid_buffer_target", "Invalid glCompressedTexSubImage3D() usage"},
4018 {texstorage2d, "texstorage2d", "Invalid glTexStorage2D() usage" },
4019 {texstorage2d_invalid_binding, "texstorage2d_invalid_binding", "Invalid glTexStorage2D() usage" },
4020 {texstorage2d_invalid_levels, "texstorage2d_invalid_levels", "Invalid glTexStorage2D() usage" },
4021 {texstorage3d, "texstorage3d", "Invalid glTexStorage3D() usage" },
4022 {texstorage3d_invalid_binding, "texstorage3d_invalid_binding", "Invalid glTexStorage3D() usage" },
4023 {texstorage3d_invalid_levels, "texstorage3d_invalid_levels", "Invalid glTexStorage3D() usage" },
4026 return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs));
4029 } // NegativeTestShared