Merge "Change MSAA sample-count error to warning" into marshmallow-cts-dev am: 0727d2...
[platform/upstream/VK-GL-CTS.git] / modules / gles3 / performance / es3pTextureCountTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture count performance tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "es3pTextureCountTests.hpp"
25 #include "es3pTextureCases.hpp"
26 #include "gluStrUtil.hpp"
27
28 #include "deStringUtil.hpp"
29
30 #include "glwEnums.hpp"
31
32 using std::string;
33
34 namespace deqp
35 {
36 namespace gles3
37 {
38 namespace Performance
39 {
40
41 TextureCountTests::TextureCountTests (Context& context)
42         : TestCaseGroup(context, "count", "Texture Count Performance Tests")
43 {
44 }
45
46 TextureCountTests::~TextureCountTests (void)
47 {
48 }
49
50 void TextureCountTests::init (void)
51 {
52         static const struct
53         {
54                 const char*     name;
55                 deUint32        internalFormat;
56         } texFormats[] =
57         {
58                 { "rgb565",             GL_RGB565       },
59                 { "rgb8",               GL_RGB8         },
60                 { "rgba8",              GL_RGBA8        },
61                 { "rgba8ui",    GL_RGBA8UI      },
62                 { "rg16f",              GL_RG16F        },
63                 { "rgba16f",    GL_RGBA16F      },
64                 { "rgba32f",    GL_RGBA32F      }
65         };
66         static const int texCounts[] = { 1, 2, 4, 8 };
67
68         for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
69         {
70                 for (int cntNdx = 0; cntNdx < DE_LENGTH_OF_ARRAY(texCounts); cntNdx++)
71                 {
72                         deUint32        format                  = texFormats[formatNdx].internalFormat;
73                         deUint32        wrapS                   = GL_CLAMP_TO_EDGE;
74                         deUint32        wrapT                   = GL_CLAMP_TO_EDGE;
75                         deUint32        minFilter               = GL_NEAREST;
76                         deUint32        magFilter               = GL_NEAREST;
77                         int                     numTextures             = texCounts[cntNdx];
78                         string          name                    = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
79                         string          description     = glu::getTextureFormatName(format);
80
81                         addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
82                 }
83         }
84 }
85
86 } // Performance
87 } // gles3
88 } // deqp