1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Negative Buffer API tests.
22 *//*--------------------------------------------------------------------*/
24 #include "es3fNegativeBufferApiTests.hpp"
25 #include "es3fApiCase.hpp"
26 #include "gluContextInfo.hpp"
28 #include "glwDefs.hpp"
29 #include "glwEnums.hpp"
31 using namespace glw; // GL types
42 NegativeBufferApiTests::NegativeBufferApiTests (Context& context)
43 : TestCaseGroup(context, "buffer", "Negative Buffer API Cases")
47 NegativeBufferApiTests::~NegativeBufferApiTests (void)
51 void NegativeBufferApiTests::init (void)
55 ES3F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage",
57 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values.");
59 expectError(GL_INVALID_ENUM);
60 m_log << TestLog::EndSection;
62 ES3F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage",
64 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
65 glDeleteBuffers(-1, 0);
66 expectError(GL_INVALID_VALUE);
67 m_log << TestLog::EndSection;
69 ES3F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage",
71 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
73 expectError(GL_INVALID_VALUE);
74 m_log << TestLog::EndSection;
76 ES3F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage",
79 glGenBuffers(1, &buffer);
80 glBindBuffer(GL_ARRAY_BUFFER, buffer);
82 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
83 glBufferData(-1, 0, NULL, GL_STREAM_DRAW);
84 expectError(GL_INVALID_ENUM);
85 m_log << TestLog::EndSection;
87 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW.");
88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
89 expectError(GL_INVALID_ENUM);
90 m_log << TestLog::EndSection;
92 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative.");
93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
94 expectError(GL_INVALID_VALUE);
95 m_log << TestLog::EndSection;
97 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
98 glBindBuffer(GL_ARRAY_BUFFER, 0);
99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
100 expectError(GL_INVALID_OPERATION);
101 m_log << TestLog::EndSection;
103 glDeleteBuffers(1, &buffer);
105 ES3F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage",
108 glGenBuffers(1, &buffer);
109 glBindBuffer(GL_ARRAY_BUFFER, buffer);
110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
112 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
113 glBufferSubData(-1, 1, 1, 0);
114 expectError(GL_INVALID_ENUM);
115 m_log << TestLog::EndSection;
117 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
118 glBindBuffer(GL_ARRAY_BUFFER, 0);
119 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
120 expectError(GL_INVALID_OPERATION);
121 m_log << TestLog::EndSection;
123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object being updated is mapped.");
124 glBindBuffer(GL_ARRAY_BUFFER, buffer);
125 glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT);
126 expectError(GL_NO_ERROR);
127 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
128 expectError(GL_INVALID_OPERATION);
129 m_log << TestLog::EndSection;
131 glDeleteBuffers(1, &buffer);
133 ES3F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage",
136 glGenBuffers(1, &buffer);
137 glBindBuffer(GL_ARRAY_BUFFER, buffer);
138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
140 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store.");
141 glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
142 expectError(GL_INVALID_VALUE);
143 glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
144 expectError(GL_INVALID_VALUE);
145 glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
146 expectError(GL_INVALID_VALUE);
147 glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
148 expectError(GL_INVALID_VALUE);
149 glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
150 expectError(GL_INVALID_VALUE);
151 glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
152 expectError(GL_INVALID_VALUE);
153 m_log << TestLog::EndSection;
155 glDeleteBuffers(1, &buffer);
157 ES3F_ADD_API_CASE(clear, "Invalid glClear() usage",
159 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.");
160 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
161 expectError(GL_NO_ERROR);
163 expectError(GL_INVALID_VALUE);
165 expectError(GL_INVALID_VALUE);
167 expectError(GL_INVALID_VALUE);
168 m_log << TestLog::EndSection;
170 ES3F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
172 std::vector<GLubyte> ubyteData(4);
174 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
175 glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
176 expectError(GL_INVALID_OPERATION);
177 m_log << TestLog::EndSection;
179 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative.");
180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
181 expectError(GL_INVALID_VALUE);
182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
183 expectError(GL_INVALID_VALUE);
184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
185 expectError(GL_INVALID_VALUE);
186 m_log << TestLog::EndSection;
188 m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
190 glGenFramebuffers(1, &fbo);
191 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
192 glCheckFramebufferStatus(GL_FRAMEBUFFER);
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
194 expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
195 m_log << TestLog::EndSection;
197 glDeleteFramebuffers(1, &fbo);
199 ES3F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
201 std::vector<GLubyte> ubyteData(4);
202 std::vector<GLushort> ushortData(4);
204 m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error.");
205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
206 expectError(GL_INVALID_OPERATION);
207 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
208 expectError(GL_INVALID_OPERATION);
209 glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
210 expectError(GL_INVALID_OPERATION);
211 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
212 expectError(GL_INVALID_OPERATION);
213 glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
214 expectError(GL_INVALID_OPERATION);
215 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
216 expectError(GL_INVALID_OPERATION);
217 m_log << TestLog::EndSection;
219 m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
220 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
221 expectError(GL_NO_ERROR);
224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
226 glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]);
227 expectError(GL_NO_ERROR);
228 m_log << TestLog::EndSection;
230 ES3F_ADD_API_CASE(read_pixels_fbo_format_mismatch, "Invalid glReadPixels() usage",
232 std::vector<GLubyte> ubyteData(4);
233 std::vector<float> floatData(4);
237 glGenTextures (1, &texture);
238 glBindTexture (GL_TEXTURE_2D, texture);
239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
240 glGenFramebuffers (1, &fbo);
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
242 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
243 expectError (GL_NO_ERROR);
245 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type.");
247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
248 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
249 glCheckFramebufferStatus(GL_FRAMEBUFFER);
250 expectError (GL_NO_ERROR);
251 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
252 expectError (GL_INVALID_OPERATION);
254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
255 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
256 glCheckFramebufferStatus(GL_FRAMEBUFFER);
257 expectError (GL_NO_ERROR);
258 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
259 expectError (GL_INVALID_OPERATION);
261 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
262 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
263 glCheckFramebufferStatus(GL_FRAMEBUFFER);
264 expectError (GL_NO_ERROR);
265 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_FLOAT, &floatData[0]);
266 expectError (GL_INVALID_OPERATION);
268 m_log << TestLog::EndSection;
270 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of GL_SAMPLE_BUFFERS for the read framebuffer is greater than zero.");
276 glGenRenderbuffers(1, &rbo);
277 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
278 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding);
282 m_log << TestLog::Message << "// GL_READ_FRAMEBUFFER_BINDING: " << binding << TestLog::EndMessage;
283 glCheckFramebufferStatus(GL_FRAMEBUFFER);
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers);
285 m_log << TestLog::Message << "// GL_SAMPLE_BUFFERS: " << sampleBuffers << TestLog::EndMessage;
286 expectError (GL_NO_ERROR);
288 if (binding == 0 || sampleBuffers <= 0)
290 m_log << TestLog::Message << "// ERROR: expected GL_READ_FRAMEBUFFER_BINDING to be non-zero and GL_SAMPLE_BUFFERS to be greater than zero" << TestLog::EndMessage;
291 if (m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
292 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid value");
296 glReadPixels (0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
297 expectError (GL_INVALID_OPERATION);
300 m_log << TestLog::EndSection;
302 glBindRenderbuffer (GL_RENDERBUFFER, 0);
303 glBindTexture (GL_TEXTURE_2D, 0);
304 glBindFramebuffer (GL_FRAMEBUFFER, 0);
305 glDeleteFramebuffers (1, &fbo);
306 glDeleteTextures (1, &texture);
307 glDeleteRenderbuffers (1, &rbo);
309 ES3F_ADD_API_CASE(bind_buffer_range, "Invalid glBindBufferRange() usage",
312 glGenBuffers(1, &bufU);
313 glBindBuffer(GL_UNIFORM_BUFFER, bufU);
314 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
317 glGenBuffers(1, &bufTF);
318 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
319 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
321 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
322 glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4);
323 expectError(GL_INVALID_ENUM);
324 m_log << TestLog::EndSection;
326 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
329 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4);
330 expectError(GL_INVALID_VALUE);
331 m_log << TestLog::EndSection;
333 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
336 glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4);
337 expectError(GL_INVALID_VALUE);
338 m_log << TestLog::EndSection;
340 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is less than or equal to zero.");
341 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1);
342 expectError(GL_INVALID_VALUE);
343 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0);
344 expectError(GL_INVALID_VALUE);
345 m_log << TestLog::EndSection;
347 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4.");
348 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5);
349 expectError(GL_INVALID_VALUE);
350 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4);
351 expectError(GL_INVALID_VALUE);
352 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7);
353 expectError(GL_INVALID_VALUE);
354 m_log << TestLog::EndSection;
356 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.");
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
359 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4);
360 expectError(GL_INVALID_VALUE);
361 m_log << TestLog::EndSection;
363 glDeleteBuffers(1, &bufU);
364 glDeleteBuffers(1, &bufTF);
366 ES3F_ADD_API_CASE(bind_buffer_base, "Invalid glBindBufferBase() usage",
369 glGenBuffers(1, &bufU);
370 glBindBuffer(GL_UNIFORM_BUFFER, bufU);
371 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW);
374 glGenBuffers(1, &bufTF);
375 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF);
376 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW);
377 expectError(GL_NO_ERROR);
379 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER.");
380 glBindBufferBase(-1, 0, bufU);
381 expectError(GL_INVALID_ENUM);
382 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU);
383 expectError(GL_INVALID_ENUM);
384 m_log << TestLog::EndSection;
386 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS.");
388 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize);
389 glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU);
390 expectError(GL_INVALID_VALUE);
391 m_log << TestLog::EndSection;
393 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.");
395 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize);
396 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF);
397 expectError(GL_INVALID_VALUE);
398 m_log << TestLog::EndSection;
400 glDeleteBuffers(1, &bufU);
401 glDeleteBuffers(1, &bufTF);
403 ES3F_ADD_API_CASE(clear_bufferiv, "Invalid glClearBufferiv() usage",
405 std::vector<int> data(32*32);
409 glGenTextures (1, &texture);
410 glBindTexture (GL_TEXTURE_2D, texture);
411 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
412 glGenFramebuffers (1, &fbo);
413 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
414 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
415 glCheckFramebufferStatus(GL_FRAMEBUFFER);
416 expectError (GL_NO_ERROR);
418 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
419 glClearBufferiv(-1, 0, &data[0]);
420 expectError(GL_INVALID_ENUM);
421 glClearBufferiv(GL_FRAMEBUFFER, 0, &data[0]);
422 expectError(GL_INVALID_ENUM);
423 m_log << TestLog::EndSection;
425 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
427 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
428 glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]);
429 expectError(GL_INVALID_VALUE);
430 m_log << TestLog::EndSection;
432 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL.");
433 glClearBufferiv(GL_DEPTH, 1, &data[0]);
434 expectError(GL_INVALID_ENUM);
435 glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]);
436 expectError(GL_INVALID_ENUM);
437 m_log << TestLog::EndSection;
439 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_STENCIL and drawBuffer is not zero.");
440 glClearBufferiv(GL_STENCIL, 1, &data[0]);
441 expectError(GL_INVALID_VALUE);
442 m_log << TestLog::EndSection;
444 glDeleteFramebuffers(1, &fbo);
445 glDeleteTextures(1, &texture);
447 ES3F_ADD_API_CASE(clear_bufferuiv, "Invalid glClearBufferuiv() usage",
449 std::vector<deUint32> data(32*32);
453 glGenTextures (1, &texture);
454 glBindTexture (GL_TEXTURE_2D, texture);
455 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
456 glGenFramebuffers (1, &fbo);
457 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
458 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
459 glCheckFramebufferStatus(GL_FRAMEBUFFER);
460 expectError (GL_NO_ERROR);
462 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
463 glClearBufferuiv(-1, 0, &data[0]);
464 expectError(GL_INVALID_ENUM);
465 glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]);
466 expectError(GL_INVALID_ENUM);
467 m_log << TestLog::EndSection;
469 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
471 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
472 glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]);
473 expectError(GL_INVALID_VALUE);
474 m_log << TestLog::EndSection;
476 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL.");
477 glClearBufferuiv(GL_DEPTH, 1, &data[0]);
478 expectError(GL_INVALID_ENUM);
479 glClearBufferuiv(GL_STENCIL, 1, &data[0]);
480 expectError(GL_INVALID_ENUM);
481 glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]);
482 expectError(GL_INVALID_ENUM);
483 m_log << TestLog::EndSection;
485 glDeleteFramebuffers(1, &fbo);
486 glDeleteTextures(1, &texture);
488 ES3F_ADD_API_CASE(clear_bufferfv, "Invalid glClearBufferfv() usage",
490 std::vector<float> data(32*32);
494 glGenTextures (1, &texture);
495 glBindTexture (GL_TEXTURE_2D, texture);
496 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL);
497 glGenFramebuffers (1, &fbo);
498 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
499 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
500 glCheckFramebufferStatus(GL_FRAMEBUFFER);
501 expectError (GL_NO_ERROR);
503 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
504 glClearBufferfv(-1, 0, &data[0]);
505 expectError(GL_INVALID_ENUM);
506 glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]);
507 expectError(GL_INVALID_ENUM);
508 m_log << TestLog::EndSection;
510 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
512 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
513 glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]);
514 expectError(GL_INVALID_VALUE);
515 m_log << TestLog::EndSection;
517 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_STENCIL or GL_DEPTH_STENCIL.");
518 glClearBufferfv(GL_STENCIL, 1, &data[0]);
519 expectError(GL_INVALID_ENUM);
520 glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]);
521 expectError(GL_INVALID_ENUM);
522 m_log << TestLog::EndSection;
524 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH and drawBuffer is not zero.");
525 glClearBufferfv(GL_DEPTH, 1, &data[0]);
526 expectError(GL_INVALID_VALUE);
527 m_log << TestLog::EndSection;
529 glDeleteFramebuffers(1, &fbo);
530 glDeleteTextures(1, &texture);
532 ES3F_ADD_API_CASE(clear_bufferfi, "Invalid glClearBufferfi() usage",
534 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not an accepted value.");
535 glClearBufferfi(-1, 0, 1.0f, 1);
536 expectError(GL_INVALID_ENUM);
537 glClearBufferfi(GL_FRAMEBUFFER, 0, 1.0f, 1);
538 expectError(GL_INVALID_ENUM);
539 m_log << TestLog::EndSection;
541 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not GL_DEPTH_STENCIL.");
542 glClearBufferfi(GL_DEPTH, 0, 1.0f, 1);
543 expectError(GL_INVALID_ENUM);
544 glClearBufferfi(GL_STENCIL, 0, 1.0f, 1);
545 expectError(GL_INVALID_ENUM);
546 glClearBufferfi(GL_COLOR, 0, 1.0f, 1);
547 expectError(GL_INVALID_ENUM);
548 m_log << TestLog::EndSection;
550 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH_STENCIL and drawBuffer is not zero.");
551 glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1);
552 expectError(GL_INVALID_VALUE);
553 m_log << TestLog::EndSection;
555 ES3F_ADD_API_CASE(copy_buffer_sub_data, "Invalid glCopyBufferSubData() usage",
558 std::vector<float> data(32*32);
560 glGenBuffers (2, buf);
561 glBindBuffer (GL_COPY_READ_BUFFER, buf[0]);
562 glBufferData (GL_COPY_READ_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
563 glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
564 glBufferData (GL_COPY_WRITE_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
565 expectError (GL_NO_ERROR);
567 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative.");
568 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, -4);
569 expectError (GL_INVALID_VALUE);
570 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 4);
571 expectError (GL_INVALID_VALUE);
572 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 4);
573 expectError (GL_INVALID_VALUE);
574 m_log << TestLog::EndSection;
576 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget.");
577 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
578 expectError (GL_INVALID_VALUE);
579 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 24, 0, 16);
580 expectError (GL_INVALID_VALUE);
581 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 36, 0, 4);
582 expectError (GL_INVALID_VALUE);
583 m_log << TestLog::EndSection;
585 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget.");
586 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 36);
587 expectError (GL_INVALID_VALUE);
588 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 24, 16);
589 expectError (GL_INVALID_VALUE);
590 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 36, 4);
591 expectError (GL_INVALID_VALUE);
592 m_log << TestLog::EndSection;
594 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap.");
595 glBindBuffer (GL_COPY_WRITE_BUFFER, buf[0]);
596 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 4);
597 expectError (GL_NO_ERROR);
598 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 4);
599 expectError (GL_INVALID_VALUE);
600 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 16, 18);
601 expectError (GL_INVALID_VALUE);
602 glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
603 m_log << TestLog::EndSection;
605 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to readtarget or writetarget.");
606 glBindBuffer (GL_COPY_READ_BUFFER, 0);
607 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
608 expectError (GL_INVALID_OPERATION);
610 glBindBuffer (GL_COPY_READ_BUFFER, buf[0]);
611 glBindBuffer (GL_COPY_WRITE_BUFFER, 0);
612 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
613 expectError (GL_INVALID_OPERATION);
615 glBindBuffer (GL_COPY_WRITE_BUFFER, buf[1]);
616 m_log << TestLog::EndSection;
618 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer object bound to either readtarget or writetarget is mapped.");
619 glMapBufferRange (GL_COPY_READ_BUFFER, 0, 4, GL_MAP_READ_BIT);
620 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
621 expectError (GL_INVALID_OPERATION);
622 glUnmapBuffer (GL_COPY_READ_BUFFER);
624 glMapBufferRange (GL_COPY_WRITE_BUFFER, 0, 4, GL_MAP_READ_BIT);
625 glCopyBufferSubData (GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 16);
626 expectError (GL_INVALID_OPERATION);
627 glUnmapBuffer (GL_COPY_WRITE_BUFFER);
628 m_log << TestLog::EndSection;
630 glDeleteBuffers(2, buf);
632 ES3F_ADD_API_CASE(draw_buffers, "Invalid glDrawBuffers() usage",
637 glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
638 std::vector<deUint32> values(maxDrawBuffers+1);
641 values[2] = GL_COLOR_ATTACHMENT0;
642 values[3] = GL_DEPTH_ATTACHMENT;
643 std::vector<GLfloat> data(32*32);
645 glGenTextures (1, &texture);
646 glBindTexture (GL_TEXTURE_2D, texture);
647 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
648 glGenFramebuffers (1, &fbo);
649 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
650 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
651 glCheckFramebufferStatus(GL_FRAMEBUFFER);
652 expectError (GL_NO_ERROR);
654 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if one of the values in bufs is not an accepted value.");
655 glDrawBuffers (2, &values[2]);
656 expectError (GL_INVALID_ENUM);
657 m_log << TestLog::EndSection;
659 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and n is not 1.");
660 glBindFramebuffer (GL_FRAMEBUFFER, 0);
661 glDrawBuffers (2, &values[0]);
662 expectError (GL_INVALID_OPERATION);
663 m_log << TestLog::EndSection;
665 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the GL_COLOR_ATTACHMENTn tokens.");
666 glBindFramebuffer (GL_FRAMEBUFFER, 0);
667 glDrawBuffers (1, &values[2]);
668 expectError (GL_INVALID_OPERATION);
669 m_log << TestLog::EndSection;
671 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than GL_NONE or GL_COLOR_ATTACHMENTSi.");
672 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
673 glDrawBuffers (1, &values[1]);
674 expectError (GL_INVALID_OPERATION);
675 m_log << TestLog::EndSection;
677 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is less than 0 or greater than GL_MAX_DRAW_BUFFERS.");
678 glDrawBuffers (-1, &values[1]);
679 expectError (GL_INVALID_VALUE);
680 glDrawBuffers (maxDrawBuffers+1, &values[0]);
681 expectError (GL_INVALID_VALUE);
682 m_log << TestLog::EndSection;
684 glDeleteTextures(1, &texture);
685 glDeleteFramebuffers(1, &fbo);
687 ES3F_ADD_API_CASE(flush_mapped_buffer_range, "Invalid glFlushMappedBufferRange() usage",
690 std::vector<GLfloat> data(32);
692 glGenBuffers (1, &buf);
693 glBindBuffer (GL_ARRAY_BUFFER, buf);
694 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ);
695 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
696 expectError (GL_NO_ERROR);
698 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or length is negative, or if offset + length exceeds the size of the mapping.");
699 glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1);
700 expectError (GL_INVALID_VALUE);
701 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1);
702 expectError (GL_INVALID_VALUE);
703 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8);
704 expectError (GL_INVALID_VALUE);
705 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4);
706 expectError (GL_INVALID_VALUE);
707 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24);
708 expectError (GL_INVALID_VALUE);
709 m_log << TestLog::EndSection;
711 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
712 glBindBuffer (GL_ARRAY_BUFFER, 0);
713 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
714 expectError (GL_INVALID_OPERATION);
715 m_log << TestLog::EndSection;
717 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer bound to target is not mapped, or is mapped without the GL_MAP_FLUSH_EXPLICIT flag.");
718 glBindBuffer (GL_ARRAY_BUFFER, buf);
719 glUnmapBuffer (GL_ARRAY_BUFFER);
720 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
721 expectError (GL_INVALID_OPERATION);
722 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
723 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8);
724 expectError (GL_INVALID_OPERATION);
725 m_log << TestLog::EndSection;
727 glUnmapBuffer (GL_ARRAY_BUFFER);
728 glDeleteBuffers (1, &buf);
730 ES3F_ADD_API_CASE(map_buffer_range, "Invalid glMapBufferRange() usage",
733 std::vector<GLfloat> data(32);
735 glGenBuffers (1, &buf);
736 glBindBuffer (GL_ARRAY_BUFFER, buf);
737 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
738 expectError (GL_NO_ERROR);
740 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either of offset or length is negative.");
741 glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT);
742 expectError (GL_INVALID_VALUE);
744 glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT);
745 expectError (GL_INVALID_VALUE);
746 m_log << TestLog::EndSection;
748 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset + length is greater than the value of GL_BUFFER_SIZE.");
749 glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT);
750 expectError (GL_INVALID_VALUE);
752 glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT);
753 expectError (GL_INVALID_VALUE);
755 glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT);
756 expectError (GL_INVALID_VALUE);
757 m_log << TestLog::EndSection;
759 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if access has any bits set other than those accepted.");
760 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000);
761 expectError (GL_INVALID_VALUE);
763 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000);
764 expectError (GL_INVALID_VALUE);
765 m_log << TestLog::EndSection;
767 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer is already in a mapped state.");
768 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT);
769 expectError (GL_NO_ERROR);
770 glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT);
771 expectError (GL_INVALID_OPERATION);
772 glUnmapBuffer (GL_ARRAY_BUFFER);
773 m_log << TestLog::EndSection;
775 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if neither GL_MAP_READ_BIT or GL_MAP_WRITE_BIT is set.");
776 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
777 expectError (GL_INVALID_OPERATION);
778 m_log << TestLog::EndSection;
780 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if ");
781 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT);
782 expectError (GL_INVALID_OPERATION);
783 m_log << TestLog::EndSection;
785 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_READ_BIT is set and any of GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set.");
786 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT);
787 expectError (GL_INVALID_OPERATION);
789 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
790 expectError (GL_INVALID_OPERATION);
792 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
793 expectError (GL_INVALID_OPERATION);
794 m_log << TestLog::EndSection;
796 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set.");
797 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
798 expectError (GL_INVALID_OPERATION);
799 m_log << TestLog::EndSection;
801 glDeleteBuffers (1, &buf);
803 ES3F_ADD_API_CASE(read_buffer, "Invalid glReadBuffer() usage",
807 int maxColorAttachments;
809 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
810 glGenTextures (1, &texture);
811 glBindTexture (GL_TEXTURE_2D, texture);
812 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
813 glGenFramebuffers (1, &fbo);
814 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
815 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
816 glCheckFramebufferStatus(GL_FRAMEBUFFER);
817 expectError (GL_NO_ERROR);
819 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_BACK, GL_NONE, or GL_COLOR_ATTACHMENTi, where i is less than GL_MAX_COLOR_ATTACHMENTS.");
821 expectError (GL_INVALID_ENUM);
822 glReadBuffer (GL_FRAMEBUFFER);
823 expectError (GL_INVALID_ENUM);
824 glReadBuffer (GL_COLOR_ATTACHMENT0 + maxColorAttachments);
825 expectError (GL_INVALID_ENUM);
826 m_log << TestLog::EndSection;
828 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is the default framebuffer and mode is not GL_NONE or GL_BACK.");
829 glBindFramebuffer (GL_FRAMEBUFFER, 0);
830 glReadBuffer (GL_COLOR_ATTACHMENT0);
831 expectError (GL_INVALID_OPERATION);
832 m_log << TestLog::EndSection;
834 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the current framebuffer is a named framebuffer and mode is not GL_NONE or GL_COLOR_ATTACHMENTi.");
835 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
836 glReadBuffer (GL_BACK);
837 expectError (GL_INVALID_OPERATION);
838 m_log << TestLog::EndSection;
840 glDeleteTextures(1, &texture);
841 glDeleteFramebuffers(1, &fbo);
843 ES3F_ADD_API_CASE(unmap_buffer, "Invalid glUnmapBuffer() usage",
846 std::vector<GLfloat> data(32);
848 glGenBuffers (1, &buf);
849 glBindBuffer (GL_ARRAY_BUFFER, buf);
850 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY);
851 expectError (GL_NO_ERROR);
853 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the buffer data store is already in an unmapped state.");
854 glUnmapBuffer (GL_ARRAY_BUFFER);
855 expectError (GL_INVALID_OPERATION);
856 m_log << TestLog::EndSection;
858 glDeleteBuffers (1, &buf);
860 // Framebuffer Objects
862 ES3F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage",
864 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
865 glBindFramebuffer(-1, 0);
866 expectError(GL_INVALID_ENUM);
867 glBindFramebuffer(GL_RENDERBUFFER, 0);
868 expectError(GL_INVALID_ENUM);
869 m_log << TestLog::EndSection;
871 ES3F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage",
873 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
874 glBindRenderbuffer(-1, 0);
875 expectError(GL_INVALID_ENUM);
876 glBindRenderbuffer(GL_FRAMEBUFFER, 0);
877 expectError(GL_INVALID_ENUM);
878 m_log << TestLog::EndSection;
880 ES3F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage",
882 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
883 glCheckFramebufferStatus(-1);
884 expectError(GL_INVALID_ENUM);
885 glCheckFramebufferStatus(GL_RENDERBUFFER);
886 expectError(GL_INVALID_ENUM);
887 m_log << TestLog::EndSection;
889 ES3F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage",
891 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
892 glGenFramebuffers(-1, 0);
893 expectError(GL_INVALID_VALUE);
894 m_log << TestLog::EndSection;
896 ES3F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage",
898 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
899 glGenRenderbuffers(-1, 0);
900 expectError(GL_INVALID_VALUE);
901 m_log << TestLog::EndSection;
903 ES3F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage",
905 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
906 glDeleteFramebuffers(-1, 0);
907 expectError(GL_INVALID_VALUE);
908 m_log << TestLog::EndSection;
910 ES3F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage",
912 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
913 glDeleteRenderbuffers(-1, 0);
914 expectError(GL_INVALID_VALUE);
915 m_log << TestLog::EndSection;
917 ES3F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage",
921 glGenFramebuffers(1, &fbo);
922 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
923 glGenRenderbuffers(1, &rbo);
925 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
926 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
927 expectError(GL_INVALID_ENUM);
928 m_log << TestLog::EndSection;
930 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.");
931 glBindRenderbuffer(GL_RENDERBUFFER, rbo);
932 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
933 expectError(GL_INVALID_ENUM);
934 glBindRenderbuffer(GL_RENDERBUFFER, 0);
935 m_log << TestLog::EndSection;
937 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object.");
938 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1);
939 expectError(GL_INVALID_OPERATION);
940 m_log << TestLog::EndSection;
942 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
943 glBindFramebuffer(GL_FRAMEBUFFER, 0);
944 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
945 expectError(GL_INVALID_OPERATION);
946 m_log << TestLog::EndSection;
948 glDeleteRenderbuffers(1, &rbo);
949 glDeleteFramebuffers(1, &fbo);
951 ES3F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage",
956 glGenFramebuffers(1, &fbo);
957 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
958 glGenTextures(1, &tex2D);
959 glBindTexture(GL_TEXTURE_2D, tex2D);
960 glGenTextures(1, &texCube);
961 glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
962 expectError(GL_NO_ERROR);
964 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
965 glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
966 expectError(GL_INVALID_ENUM);
967 m_log << TestLog::EndSection;
969 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target.");
970 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
971 expectError(GL_INVALID_ENUM);
972 m_log << TestLog::EndSection;
974 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size.");
976 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
977 expectError(GL_INVALID_VALUE);
978 maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1;
979 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
980 expectError(GL_INVALID_VALUE);
981 maxSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1;
982 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize);
983 expectError(GL_INVALID_VALUE);
984 m_log << TestLog::EndSection;
986 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object.");
987 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0);
988 expectError(GL_INVALID_OPERATION);
989 m_log << TestLog::EndSection;
991 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if textarget and texture are not compatible.");
992 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
993 expectError(GL_INVALID_OPERATION);
994 glDeleteTextures(1, &tex2D);
996 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
997 expectError(GL_INVALID_OPERATION);
998 glDeleteTextures(1, &texCube);
999 m_log << TestLog::EndSection;
1001 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
1002 glBindFramebuffer(GL_FRAMEBUFFER, 0);
1003 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
1004 expectError(GL_INVALID_OPERATION);
1005 m_log << TestLog::EndSection;
1007 glDeleteFramebuffers(1, &fbo);
1009 ES3F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage",
1012 glGenRenderbuffers (1, &rbo);
1013 glBindRenderbuffer (GL_RENDERBUFFER, rbo);
1015 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1016 glRenderbufferStorage (-1, GL_RGBA4, 1, 1);
1017 expectError (GL_INVALID_ENUM);
1018 glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
1019 expectError (GL_INVALID_ENUM);
1020 m_log << TestLog::EndSection;
1022 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
1023 glRenderbufferStorage (GL_RENDERBUFFER, -1, 1, 1);
1024 expectError (GL_INVALID_ENUM);
1026 if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
1028 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGB16F, 1, 1);
1029 expectError (GL_INVALID_ENUM);
1032 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8_SNORM, 1, 1);
1033 expectError (GL_INVALID_ENUM);
1034 m_log << TestLog::EndSection;
1036 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
1037 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1);
1038 expectError (GL_INVALID_VALUE);
1039 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1);
1040 expectError (GL_INVALID_VALUE);
1041 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1);
1042 expectError (GL_INVALID_VALUE);
1043 m_log << TestLog::EndSection;
1045 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
1047 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1048 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
1049 expectError (GL_INVALID_VALUE);
1050 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
1051 expectError (GL_INVALID_VALUE);
1052 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
1053 expectError (GL_INVALID_VALUE);
1054 m_log << TestLog::EndSection;
1056 glDeleteRenderbuffers(1, &rbo);
1058 ES3F_ADD_API_CASE(blit_framebuffer, "Invalid glBlitFramebuffer() usage",
1062 deUint32 texture[2];
1064 glGenFramebuffers (2, fbo);
1065 glGenTextures (2, texture);
1066 glGenRenderbuffers (2, rbo);
1068 glBindTexture (GL_TEXTURE_2D, texture[0]);
1069 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1070 glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1072 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1073 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
1074 glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1075 glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1076 glCheckFramebufferStatus(GL_READ_FRAMEBUFFER);
1078 glBindTexture (GL_TEXTURE_2D, texture[1]);
1079 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
1080 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1082 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1083 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, 32, 32);
1084 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1085 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1086 glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
1087 expectError (GL_NO_ERROR);
1089 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains any of the GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and filter is not GL_NEAREST.");
1090 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
1091 expectError (GL_INVALID_OPERATION);
1092 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_LINEAR);
1093 expectError (GL_INVALID_OPERATION);
1094 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_LINEAR);
1095 expectError (GL_INVALID_OPERATION);
1096 m_log << TestLog::EndSection;
1098 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format.");
1099 glBindTexture (GL_TEXTURE_2D, texture[0]);
1101 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1102 glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1103 m_log << TestLog::Message << "// Read buffer: GL_RGBA32UI, draw buffer: GL_RGBA" << TestLog::EndMessage;
1104 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1105 expectError (GL_INVALID_OPERATION);
1107 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1108 glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1109 m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA" << TestLog::EndMessage;
1110 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1111 expectError (GL_INVALID_OPERATION);
1113 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1114 glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1115 glBindTexture (GL_TEXTURE_2D, texture[1]);
1116 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL);
1117 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1118 m_log << TestLog::Message << "// Read buffer: GL_RGBA8, draw buffer: GL_RGBA32I" << TestLog::EndMessage;
1119 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1120 expectError (GL_INVALID_OPERATION);
1121 m_log << TestLog::EndSection;
1123 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if filter is GL_LINEAR and the read buffer contains integer data.");
1124 glBindTexture (GL_TEXTURE_2D, texture[0]);
1125 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL);
1126 glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[0], 0);
1127 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1128 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0);
1129 m_log << TestLog::Message << "// Read buffer: GL_RGBA32I, draw buffer: GL_RGBA8" << TestLog::EndMessage;
1130 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_LINEAR);
1131 expectError (GL_INVALID_OPERATION);
1132 m_log << TestLog::EndSection;
1134 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if mask contains GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.");
1135 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1136 glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH32F_STENCIL8, 32, 32);
1137 glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1138 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_DEPTH_BUFFER_BIT, GL_NEAREST);
1139 expectError (GL_INVALID_OPERATION);
1140 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_STENCIL_BUFFER_BIT, GL_NEAREST);
1141 expectError (GL_INVALID_OPERATION);
1142 m_log << TestLog::EndSection;
1144 glBindFramebuffer (GL_FRAMEBUFFER, 0);
1145 glDeleteFramebuffers (2, fbo);
1146 glDeleteTextures (2, texture);
1147 glDeleteRenderbuffers (2, rbo);
1149 ES3F_ADD_API_CASE(blit_framebuffer_multisample, "Invalid glBlitFramebuffer() usage",
1154 glGenFramebuffers (2, fbo);
1155 glGenRenderbuffers (2, rbo);
1157 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1158 glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo[0]);
1159 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
1160 glFramebufferRenderbuffer (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[0]);
1161 glCheckFramebufferStatus (GL_READ_FRAMEBUFFER);
1163 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
1164 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]);
1166 expectError (GL_NO_ERROR);
1168 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the value of GL_SAMPLE_BUFFERS for the draw buffer is greater than zero.");
1169 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32);
1170 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1171 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1172 expectError (GL_INVALID_OPERATION);
1173 m_log << TestLog::EndSection;
1175 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical.");
1176 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32);
1177 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1178 glBlitFramebuffer (0, 0, 16, 16, 0, 0, 16, 16, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1179 expectError (GL_INVALID_OPERATION);
1180 m_log << TestLog::EndSection;
1182 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if GL_SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds.");
1183 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 32, 32);
1184 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]);
1185 glBlitFramebuffer (0, 0, 16, 16, 2, 2, 18, 18, GL_COLOR_BUFFER_BIT, GL_NEAREST);
1186 expectError (GL_INVALID_OPERATION);
1187 m_log << TestLog::EndSection;
1189 glBindFramebuffer (GL_FRAMEBUFFER, 0);
1190 glDeleteRenderbuffers (2, rbo);
1191 glDeleteFramebuffers (2, fbo);
1193 ES3F_ADD_API_CASE(framebuffer_texture_layer, "Invalid glFramebufferTextureLayer() usage",
1197 deUint32 tex2DArray;
1200 glGenFramebuffers (1, &fbo);
1201 glGenTextures (1, &tex3D);
1202 glGenTextures (1, &tex2DArray);
1203 glGenTextures (1, &tex2D);
1204 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1206 glBindTexture (GL_TEXTURE_3D, tex3D);
1207 glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1208 glBindTexture (GL_TEXTURE_2D_ARRAY, tex2DArray);
1209 glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1210 glBindTexture (GL_TEXTURE_2D, tex2D);
1211 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1213 expectError (GL_NO_ERROR);
1215 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
1216 glFramebufferTextureLayer (-1, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1217 expectError (GL_INVALID_ENUM);
1218 glFramebufferTextureLayer (GL_RENDERBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1219 expectError (GL_INVALID_ENUM);
1220 m_log << TestLog::EndSection;
1222 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not one of the accepted tokens.");
1223 glFramebufferTextureLayer (GL_FRAMEBUFFER, -1, tex3D, 0, 1);
1224 expectError (GL_INVALID_ENUM);
1225 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_BACK, tex3D, 0, 1);
1226 expectError (GL_INVALID_ENUM);
1227 m_log << TestLog::EndSection;
1229 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture.");
1230 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, 0, 0);
1231 expectError (GL_INVALID_OPERATION);
1232 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
1233 expectError (GL_INVALID_OPERATION);
1234 m_log << TestLog::EndSection;
1236 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is negative.");
1237 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, -1);
1238 expectError (GL_INVALID_VALUE);
1239 m_log << TestLog::EndSection;
1241 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_3D_TEXTURE_SIZE-1 for a 3D texture.");
1243 glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize);
1244 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize);
1245 expectError (GL_INVALID_VALUE);
1246 m_log << TestLog::EndSection;
1248 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if texture is not zero and layer is greater than GL_MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture.");
1249 int maxArrayTexLayers;
1250 glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers);
1251 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers);
1252 expectError (GL_INVALID_VALUE);
1253 m_log << TestLog::EndSection;
1255 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if zero is bound to target.");
1256 glBindFramebuffer (GL_FRAMEBUFFER, 0);
1257 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, 0, 1);
1258 expectError (GL_INVALID_OPERATION);
1259 m_log << TestLog::EndSection;
1261 glDeleteTextures (1, &tex3D);
1262 glDeleteTextures (1, &tex2DArray);
1263 glDeleteTextures (1, &tex2D);
1264 glDeleteFramebuffers (1, &fbo);
1266 ES3F_ADD_API_CASE(invalidate_framebuffer, "Invalid glInvalidateFramebuffer() usage",
1270 deUint32 attachments[2];
1271 int maxColorAttachments;
1272 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1273 attachments[0] = GL_COLOR_ATTACHMENT0;
1274 attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;
1276 glGenFramebuffers (1, &fbo);
1277 glGenTextures (1, &texture);
1278 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1279 glBindTexture (GL_TEXTURE_2D, texture);
1280 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1281 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
1282 glCheckFramebufferStatus (GL_FRAMEBUFFER);
1283 expectError (GL_NO_ERROR);
1285 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
1286 glInvalidateFramebuffer (-1, 1, &attachments[0]);
1287 expectError (GL_INVALID_ENUM);
1288 glInvalidateFramebuffer (GL_BACK, 1, &attachments[0]);
1289 expectError (GL_INVALID_ENUM);
1290 m_log << TestLog::EndSection;
1292 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
1293 glInvalidateFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1]);
1294 expectError (GL_INVALID_OPERATION);
1295 m_log << TestLog::EndSection;
1297 glDeleteTextures (1, &texture);
1298 glDeleteFramebuffers (1, &fbo);
1300 ES3F_ADD_API_CASE(invalidate_sub_framebuffer, "Invalid glInvalidateSubFramebuffer() usage",
1304 deUint32 attachments[2];
1305 int maxColorAttachments;
1306 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments);
1307 attachments[0] = GL_COLOR_ATTACHMENT0;
1308 attachments[1] = GL_COLOR_ATTACHMENT0 + maxColorAttachments;
1310 glGenFramebuffers (1, &fbo);
1311 glGenTextures (1, &texture);
1312 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1313 glBindTexture (GL_TEXTURE_2D, texture);
1314 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
1315 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
1316 glCheckFramebufferStatus (GL_FRAMEBUFFER);
1317 expectError (GL_NO_ERROR);
1319 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER, GL_READ_FRAMEBUFFER or GL_DRAW_FRAMEBUFFER.");
1320 glInvalidateSubFramebuffer (-1, 1, &attachments[0], 0, 0, 16, 16);
1321 expectError (GL_INVALID_ENUM);
1322 glInvalidateSubFramebuffer (GL_BACK, 1, &attachments[0], 0, 0, 16, 16);
1323 expectError (GL_INVALID_ENUM);
1324 m_log << TestLog::EndSection;
1326 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if attachments contains GL_COLOR_ATTACHMENTm and m is greater than or equal to the value of GL_MAX_COLOR_ATTACHMENTS.");
1327 glInvalidateSubFramebuffer (GL_FRAMEBUFFER, 1, &attachments[1], 0, 0, 16, 16);
1328 expectError (GL_INVALID_OPERATION);
1329 m_log << TestLog::EndSection;
1331 glDeleteTextures (1, &texture);
1332 glDeleteFramebuffers (1, &fbo);
1334 ES3F_ADD_API_CASE(renderbuffer_storage_multisample, "Invalid glRenderbufferStorageMultisample() usage",
1337 int maxSamplesSupportedRGBA4 = -1;
1339 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4);
1340 glGenRenderbuffers (1, &rbo);
1341 glBindRenderbuffer (GL_RENDERBUFFER, rbo);
1343 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1344 glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1);
1345 expectError (GL_INVALID_ENUM);
1346 glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1);
1347 expectError (GL_INVALID_ENUM);
1348 m_log << TestLog::EndSection;
1350 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat.");
1351 glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1);
1352 expectError (GL_INVALID_OPERATION);
1353 m_log << TestLog::EndSection;
1355 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.");
1356 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, -1, 1, 1);
1357 expectError (GL_INVALID_ENUM);
1359 if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_half_float")) // GL_EXT_color_buffer_half_float disables error
1361 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1);
1362 expectError (GL_INVALID_ENUM);
1365 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1);
1366 expectError (GL_INVALID_ENUM);
1367 m_log << TestLog::EndSection;
1369 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if internalformat is a signed or unsigned integer format and samples is greater than 0.");
1370 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 1, GL_RGBA8UI, 1, 1);
1371 expectError (GL_INVALID_OPERATION);
1372 m_log << TestLog::EndSection;
1374 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
1375 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1);
1376 expectError (GL_INVALID_VALUE);
1377 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1);
1378 expectError (GL_INVALID_VALUE);
1379 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1);
1380 expectError (GL_INVALID_VALUE);
1381 m_log << TestLog::EndSection;
1383 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
1385 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize);
1386 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1);
1387 expectError (GL_INVALID_VALUE);
1388 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1);
1389 expectError (GL_INVALID_VALUE);
1390 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1);
1391 expectError (GL_INVALID_VALUE);
1392 m_log << TestLog::EndSection;
1394 glDeleteRenderbuffers(1, &rbo);