Add tests for VK_KHR_incremental_present
[platform/upstream/VK-GL-CTS.git] / modules / gles3 / functional / es3fIntegerStateQueryTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief State Query tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "es3fIntegerStateQueryTests.hpp"
25 #include "es3fApiCase.hpp"
26
27 #include "glsStateQueryUtil.hpp"
28
29 #include "gluRenderContext.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluStrUtil.hpp"
32
33 #include "tcuRenderTarget.hpp"
34
35 #include "deRandom.hpp"
36
37 #include "glwEnums.hpp"
38
39 using namespace glw; // GLint and other GL types
40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
41
42 #ifndef GL_SLUMINANCE_NV
43 #define GL_SLUMINANCE_NV 0x8C46
44 #endif
45 #ifndef GL_SLUMINANCE_ALPHA_NV
46 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
47 #endif
48 #ifndef GL_BGR_NV
49 #define GL_BGR_NV 0x80E0
50 #endif
51
52 namespace deqp
53 {
54 namespace gles3
55 {
56 namespace Functional
57 {
58 namespace IntegerStateQueryVerifiers
59 {
60
61 // StateVerifier
62
63 class StateVerifier : protected glu::CallLogWrapper
64 {
65 public:
66                                                 StateVerifier                                           (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix);
67         virtual                         ~StateVerifier                                          (); // make GCC happy
68
69         const char*                     getTestNamePostfix                                      (void) const;
70
71         virtual void            verifyInteger                                           (tcu::TestContext& testCtx, GLenum name, GLint reference)                                                                                                                                                                                                                                                                               = DE_NULL;
72         virtual void            verifyInteger4                                          (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)                                                                                                                                                                = DE_NULL;
73         virtual void            verifyInteger4Mask                                      (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)                    = DE_NULL;
74         virtual void            verifyIntegerGreaterOrEqual                     (tcu::TestContext& testCtx, GLenum name, GLint reference)                                                                                                                                                                                                                                                                               = DE_NULL;
75         virtual void            verifyUnsignedIntegerGreaterOrEqual     (tcu::TestContext& testCtx, GLenum name, GLuint reference)                                                                                                                                                                                                                                                                              = DE_NULL;
76         virtual void            verifyIntegerLessOrEqual                        (tcu::TestContext& testCtx, GLenum name, GLint reference)                                                                                                                                                                                                                                                                               = DE_NULL;
77         virtual void            verifyIntegerGreaterOrEqual2            (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)                                                                                                                                                                                                                                    = DE_NULL;
78         virtual void            verifyIntegerAnyOf                                      (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)                                                                                                                                                                                                                     = DE_NULL;
79         virtual void            verifyStencilMaskInitial                        (tcu::TestContext& testCtx, GLenum name, int stencilBits)                                                                                                                                                                                                                                                                               = DE_NULL;
80
81 private:
82         const char*     const   m_testNamePostfix;
83 };
84
85 StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix)
86         : glu::CallLogWrapper   (gl, log)
87         , m_testNamePostfix             (testNamePostfix)
88 {
89         enableLogging(true);
90 }
91
92 StateVerifier::~StateVerifier ()
93 {
94 }
95
96 const char* StateVerifier::getTestNamePostfix (void) const
97 {
98         return m_testNamePostfix;
99 }
100
101 // GetBooleanVerifier
102
103 class GetBooleanVerifier : public StateVerifier
104 {
105 public:
106                         GetBooleanVerifier                      (const glw::Functions& gl, tcu::TestLog& log);
107         void    verifyInteger                                           (tcu::TestContext& testCtx, GLenum name, GLint reference);
108         void    verifyInteger4                                          (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
109         void    verifyInteger4Mask                                      (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
110         void    verifyIntegerGreaterOrEqual                     (tcu::TestContext& testCtx, GLenum name, GLint reference);
111         void    verifyUnsignedIntegerGreaterOrEqual     (tcu::TestContext& testCtx, GLenum name, GLuint reference);
112         void    verifyIntegerLessOrEqual                        (tcu::TestContext& testCtx, GLenum name, GLint reference);
113         void    verifyIntegerGreaterOrEqual2            (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
114         void    verifyIntegerAnyOf                                      (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
115         void    verifyStencilMaskInitial                        (tcu::TestContext& testCtx, GLenum name, int stencilBits);
116 };
117
118 GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log)
119         : StateVerifier(gl, log, "_getboolean")
120 {
121 }
122
123 void GetBooleanVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
124 {
125         using tcu::TestLog;
126
127         StateQueryMemoryWriteGuard<GLboolean> state;
128         glGetBooleanv(name, &state);
129
130         if (!state.verifyValidity(testCtx))
131                 return;
132
133         const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
134
135         if (state != expectedGLState)
136         {
137                 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
138                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
139                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
140         }
141 }
142
143 void GetBooleanVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
144 {
145         verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
146 }
147
148 void GetBooleanVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
149 {
150         using tcu::TestLog;
151
152         StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
153         glGetBooleanv(name, boolVector4);
154
155         if (!boolVector4.verifyValidity(testCtx))
156                 return;
157
158         const GLboolean referenceAsGLBoolean[] =
159         {
160                 reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
161                 reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
162                 reference2 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
163                 reference3 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
164         };
165
166         if ((enableRef0 && (boolVector4[0] != referenceAsGLBoolean[0])) ||
167                 (enableRef1 && (boolVector4[1] != referenceAsGLBoolean[1])) ||
168                 (enableRef2 && (boolVector4[2] != referenceAsGLBoolean[2])) ||
169                 (enableRef3 && (boolVector4[3] != referenceAsGLBoolean[3])))
170         {
171                 testCtx.getLog() << TestLog::Message << "// ERROR: expected "
172                         << (enableRef0 ? (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
173                         << (enableRef1 ? (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
174                         << (enableRef2 ? (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
175                         << (enableRef3 ? (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") : " - ") << TestLog::EndMessage;
176
177                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
178                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
179         }
180 }
181
182 void GetBooleanVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
183 {
184         using tcu::TestLog;
185
186         StateQueryMemoryWriteGuard<GLboolean> state;
187         glGetBooleanv(name, &state);
188
189         if (!state.verifyValidity(testCtx))
190                 return;
191
192         if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
193                 return;
194
195         if (state == GL_FALSE) // state is zero
196         {
197                 if (reference > 0) // and reference is greater than zero?
198                 {
199                         testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
200                         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
201                                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
202                 }
203         }
204         else
205         {
206                 testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
207                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
208                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
209         }
210 }
211
212 void GetBooleanVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
213 {
214         using tcu::TestLog;
215
216         StateQueryMemoryWriteGuard<GLboolean> state;
217         glGetBooleanv(name, &state);
218
219         if (!state.verifyValidity(testCtx))
220                 return;
221
222         if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
223                 return;
224
225         if (state == GL_FALSE) // state is zero
226         {
227                 if (reference > 0) // and reference is greater than zero?
228                 {
229                         testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
230                         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
231                                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
232                 }
233         }
234         else
235         {
236                 testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
237                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
238                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
239         }
240 }
241
242 void GetBooleanVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
243 {
244         using tcu::TestLog;
245
246         StateQueryMemoryWriteGuard<GLboolean> state;
247         glGetBooleanv(name, &state);
248
249         if (!state.verifyValidity(testCtx))
250                 return;
251
252         if (state == GL_TRUE) // state is non-zero, could be less than reference (correct)
253                 return;
254
255         if (state == GL_FALSE) // state is zero
256         {
257                 if (reference < 0) // and reference is less than zero?
258                 {
259                         testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
260                         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
261                                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
262                 }
263         }
264         else
265         {
266                 testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
267                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
268                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
269         }
270 }
271
272 void GetBooleanVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
273 {
274         using tcu::TestLog;
275
276         StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
277         glGetBooleanv(name, boolVector);
278
279         if (!boolVector.verifyValidity(testCtx))
280                 return;
281
282         const GLboolean referenceAsGLBoolean[2] =
283         {
284                 reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
285                 reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE
286         };
287
288         for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(referenceAsGLBoolean); ++ndx)
289         {
290                 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
291                 {
292                         continue;
293                 }
294                 else if (boolVector[ndx] == GL_FALSE) // state is zero
295                 {
296                         if (referenceAsGLBoolean[ndx] > 0) // and reference is greater than zero?
297                         {
298                                 testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
299                                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
300                                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
301                         }
302                 }
303                 else
304                 {
305                         testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
306                         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
307                                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
308                 }
309         }
310 }
311
312 void GetBooleanVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
313 {
314         using tcu::TestLog;
315
316         StateQueryMemoryWriteGuard<GLboolean> state;
317         glGetBooleanv(name, &state);
318
319         if (!state.verifyValidity(testCtx))
320                 return;
321
322         for (size_t ndx = 0; ndx < referencesLength; ++ndx)
323         {
324                 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE;
325
326                 if (state == expectedGLState)
327                         return;
328         }
329
330         testCtx.getLog() << TestLog::Message << "// ERROR: got " << (state==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
331         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
332                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
333 }
334
335 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
336 {
337         // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
338         // otherwise it must be GL_TRUE
339         using tcu::TestLog;
340
341         StateQueryMemoryWriteGuard<GLboolean> state;
342         glGetBooleanv(name, &state);
343
344         if (!state.verifyValidity(testCtx))
345                 return;
346
347         if (stencilBits > 0 && state != GL_TRUE)
348         {
349                 testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
350                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
351                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
352         }
353 }
354
355 //GetIntegerVerifier
356
357 class GetIntegerVerifier : public StateVerifier
358 {
359 public:
360                         GetIntegerVerifier                      (const glw::Functions& gl, tcu::TestLog& log);
361         void    verifyInteger                                           (tcu::TestContext& testCtx, GLenum name, GLint reference);
362         void    verifyInteger4                                          (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
363         void    verifyInteger4Mask                                      (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
364         void    verifyIntegerGreaterOrEqual                     (tcu::TestContext& testCtx, GLenum name, GLint reference);
365         void    verifyUnsignedIntegerGreaterOrEqual     (tcu::TestContext& testCtx, GLenum name, GLuint reference);
366         void    verifyIntegerLessOrEqual                        (tcu::TestContext& testCtx, GLenum name, GLint reference);
367         void    verifyIntegerGreaterOrEqual2            (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
368         void    verifyIntegerAnyOf                                      (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
369         void    verifyStencilMaskInitial                        (tcu::TestContext& testCtx, GLenum name, int stencilBits);
370 };
371
372 GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log)
373         : StateVerifier(gl, log, "_getinteger")
374 {
375 }
376
377 void GetIntegerVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
378 {
379         using tcu::TestLog;
380
381         StateQueryMemoryWriteGuard<GLint> state;
382         glGetIntegerv(name, &state);
383
384         if (!state.verifyValidity(testCtx))
385                 return;
386
387         if (state != reference)
388         {
389                 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
390                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
391                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
392         }
393 }
394
395 void GetIntegerVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
396 {
397         verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
398 }
399
400 void GetIntegerVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
401 {
402         using tcu::TestLog;
403
404         StateQueryMemoryWriteGuard<GLint[4]> intVector4;
405         glGetIntegerv(name, intVector4);
406
407         if (!intVector4.verifyValidity(testCtx))
408                 return;
409
410         if ((enableRef0 && (intVector4[0] != reference0)) ||
411                 (enableRef1 && (intVector4[1] != reference1)) ||
412                 (enableRef2 && (intVector4[2] != reference2)) ||
413                 (enableRef3 && (intVector4[3] != reference3)))
414         {
415                 testCtx.getLog() << TestLog::Message << "// ERROR: expected "
416                         << (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
417                         << (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
418                         << (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
419                         << (enableRef3?"":"(") << reference3 << (enableRef3?"":")")     << TestLog::EndMessage;
420
421
422                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
423                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
424         }
425 }
426
427 void GetIntegerVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
428 {
429         using tcu::TestLog;
430
431         StateQueryMemoryWriteGuard<GLint> state;
432         glGetIntegerv(name, &state);
433
434         if (!state.verifyValidity(testCtx))
435                 return;
436
437         if (state < reference)
438         {
439                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << state << TestLog::EndMessage;
440                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
441                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
442         }
443 }
444
445 void GetIntegerVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
446 {
447         using tcu::TestLog;
448
449         StateQueryMemoryWriteGuard<GLint> state;
450         glGetIntegerv(name, &state);
451
452         if (!state.verifyValidity(testCtx))
453                 return;
454
455         if (GLuint(state) < reference)
456         {
457                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << GLuint(state) << TestLog::EndMessage;
458                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
459                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
460         }
461 }
462
463 void GetIntegerVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
464 {
465         using tcu::TestLog;
466
467         StateQueryMemoryWriteGuard<GLint> state;
468         glGetIntegerv(name, &state);
469
470         if (!state.verifyValidity(testCtx))
471                 return;
472
473         if (state > reference)
474         {
475                 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << reference << "; got " << state << TestLog::EndMessage;
476                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
477                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
478         }
479 }
480
481 void GetIntegerVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
482 {
483         using tcu::TestLog;
484
485         StateQueryMemoryWriteGuard<GLint[2]> intVector2;
486         glGetIntegerv(name, intVector2);
487
488         if (!intVector2.verifyValidity(testCtx))
489                 return;
490
491         if (intVector2[0] < reference0 || intVector2[1] < reference1)
492         {
493                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference0 << ", " << reference1 << "; got " << intVector2[0] << ", " << intVector2[0] << TestLog::EndMessage;
494                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
495                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
496         }
497 }
498
499 void GetIntegerVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
500 {
501         using tcu::TestLog;
502
503         StateQueryMemoryWriteGuard<GLint> state;
504         glGetIntegerv(name, &state);
505
506         if (!state.verifyValidity(testCtx))
507                 return;
508
509         for (size_t ndx = 0; ndx < referencesLength; ++ndx)
510         {
511                 const GLint expectedGLState = references[ndx];
512
513                 if (state == expectedGLState)
514                         return;
515         }
516
517         testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
518         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
519                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
520 }
521
522 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
523 {
524         using tcu::TestLog;
525
526         StateQueryMemoryWriteGuard<GLint> state;
527         glGetIntegerv(name, &state);
528
529         if (!state.verifyValidity(testCtx))
530                 return;
531
532         const GLint reference = (1 << stencilBits) - 1;
533
534         if ((state & reference) != reference) // the least significant stencilBits bits should be on
535         {
536                 testCtx.getLog() << TestLog::Message << "// ERROR: expected minimum mask of " << reference << "; got " << state << TestLog::EndMessage;
537                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
538                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
539         }
540 }
541
542 //GetInteger64Verifier
543
544 class GetInteger64Verifier : public StateVerifier
545 {
546 public:
547                         GetInteger64Verifier                    (const glw::Functions& gl, tcu::TestLog& log);
548         void    verifyInteger                                           (tcu::TestContext& testCtx, GLenum name, GLint reference);
549         void    verifyInteger4                                          (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
550         void    verifyInteger4Mask                                      (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
551         void    verifyIntegerGreaterOrEqual                     (tcu::TestContext& testCtx, GLenum name, GLint reference);
552         void    verifyUnsignedIntegerGreaterOrEqual     (tcu::TestContext& testCtx, GLenum name, GLuint reference);
553         void    verifyIntegerLessOrEqual                        (tcu::TestContext& testCtx, GLenum name, GLint reference);
554         void    verifyIntegerGreaterOrEqual2            (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
555         void    verifyIntegerAnyOf                                      (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
556         void    verifyStencilMaskInitial                        (tcu::TestContext& testCtx, GLenum name, int stencilBits);
557 };
558
559 GetInteger64Verifier::GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log)
560         : StateVerifier(gl, log, "_getinteger64")
561 {
562 }
563
564 void GetInteger64Verifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
565 {
566         using tcu::TestLog;
567
568         StateQueryMemoryWriteGuard<GLint64> state;
569         glGetInteger64v(name, &state);
570
571         if (!state.verifyValidity(testCtx))
572                 return;
573
574         if (state != GLint64(reference))
575         {
576                 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
577                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
578                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
579         }
580 }
581
582 void GetInteger64Verifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
583 {
584         verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
585 }
586
587 void GetInteger64Verifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
588 {
589         using tcu::TestLog;
590
591         StateQueryMemoryWriteGuard<GLint64[4]> intVector4;
592         glGetInteger64v(name, intVector4);
593
594         if (!intVector4.verifyValidity(testCtx))
595                 return;
596
597         if ((enableRef0 && (intVector4[0] != GLint64(reference0))) ||
598                 (enableRef1 && (intVector4[1] != GLint64(reference1))) ||
599                 (enableRef2 && (intVector4[2] != GLint64(reference2))) ||
600                 (enableRef3 && (intVector4[3] != GLint64(reference3))))
601         {
602                 testCtx.getLog() << TestLog::Message << "// ERROR: expected "
603                         << (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
604                         << (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
605                         << (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
606                         << (enableRef3?"":"(") << reference3 << (enableRef3?"":")")     << TestLog::EndMessage;
607
608                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
609                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
610         }
611 }
612
613 void GetInteger64Verifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
614 {
615         using tcu::TestLog;
616
617         StateQueryMemoryWriteGuard<GLint64> state;
618         glGetInteger64v(name, &state);
619
620         if (!state.verifyValidity(testCtx))
621                 return;
622
623         if (state < GLint64(reference))
624         {
625                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
626                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
627                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
628         }
629 }
630
631 void GetInteger64Verifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
632 {
633         using tcu::TestLog;
634
635         StateQueryMemoryWriteGuard<GLint64> state;
636         glGetInteger64v(name, &state);
637
638         if (!state.verifyValidity(testCtx))
639                 return;
640
641         if (GLuint(state) < GLint64(reference))
642         {
643                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
644                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
645                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
646         }
647 }
648
649 void GetInteger64Verifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
650 {
651         using tcu::TestLog;
652
653         StateQueryMemoryWriteGuard<GLint64> state;
654         glGetInteger64v(name, &state);
655
656         if (!state.verifyValidity(testCtx))
657                 return;
658
659         if (state > GLint64(reference))
660         {
661                 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
662                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
663                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
664         }
665 }
666
667 void GetInteger64Verifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
668 {
669         using tcu::TestLog;
670
671         StateQueryMemoryWriteGuard<GLint64[2]> intVector2;
672         glGetInteger64v(name, intVector2);
673
674         if (!intVector2.verifyValidity(testCtx))
675                 return;
676
677         if (intVector2[0] < GLint64(reference0) || intVector2[1] < GLint64(reference1))
678         {
679                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference0) << ", " << GLint64(reference1) << "; got " << intVector2[0] << ", " << intVector2[1] << TestLog::EndMessage;
680                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
681                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
682         }
683 }
684
685 void GetInteger64Verifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
686 {
687         using tcu::TestLog;
688
689         StateQueryMemoryWriteGuard<GLint64> state;
690         glGetInteger64v(name, &state);
691
692         if (!state.verifyValidity(testCtx))
693                 return;
694
695         for (size_t ndx = 0; ndx < referencesLength; ++ndx)
696         {
697                 const GLint64 expectedGLState = GLint64(references[ndx]);
698
699                 if (state == expectedGLState)
700                         return;
701         }
702
703         testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
704         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
705                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
706 }
707
708 void GetInteger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
709 {
710         using tcu::TestLog;
711
712         StateQueryMemoryWriteGuard<GLint64> state;
713         glGetInteger64v(name, &state);
714
715         if (!state.verifyValidity(testCtx))
716                 return;
717
718         const GLint64 reference = (1ULL << stencilBits) - 1;
719
720         if ((state & reference) != reference) // the least significant stencilBits bits should be on
721         {
722                 testCtx.getLog() << TestLog::Message << "// ERROR: expected mimimum mask of " << reference << "; got " << state << TestLog::EndMessage;
723                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
724                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
725         }
726 }
727
728 //GetFloatVerifier
729
730 class GetFloatVerifier : public StateVerifier
731 {
732 public:
733                         GetFloatVerifier                                (const glw::Functions& gl, tcu::TestLog& log);
734         void    verifyInteger                                           (tcu::TestContext& testCtx, GLenum name, GLint reference);
735         void    verifyInteger4                                          (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
736         void    verifyInteger4Mask                                      (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
737         void    verifyIntegerGreaterOrEqual                     (tcu::TestContext& testCtx, GLenum name, GLint reference);
738         void    verifyUnsignedIntegerGreaterOrEqual     (tcu::TestContext& testCtx, GLenum name, GLuint reference);
739         void    verifyIntegerLessOrEqual                        (tcu::TestContext& testCtx, GLenum name, GLint reference);
740         void    verifyIntegerGreaterOrEqual2            (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
741         void    verifyIntegerAnyOf                                      (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
742         void    verifyStencilMaskInitial                        (tcu::TestContext& testCtx, GLenum name, int stencilBits);
743 };
744
745 GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log)
746         : StateVerifier(gl, log, "_getfloat")
747 {
748 }
749
750 void GetFloatVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
751 {
752         using tcu::TestLog;
753
754         const GLfloat referenceAsFloat = GLfloat(reference);
755         DE_ASSERT(reference == GLint(referenceAsFloat)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
756
757         StateQueryMemoryWriteGuard<GLfloat> state;
758         glGetFloatv(name, &state);
759
760         if (!state.verifyValidity(testCtx))
761                 return;
762
763         if (state != referenceAsFloat)
764         {
765                 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage;
766                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
767                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
768         }
769 }
770
771 void GetFloatVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
772 {
773         verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
774 }
775
776 void GetFloatVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
777 {
778         using tcu::TestLog;
779
780         StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4;
781         glGetFloatv(name, floatVector4);
782
783         if (!floatVector4.verifyValidity(testCtx))
784                 return;
785
786         if ((enableRef0 && (floatVector4[0] != GLfloat(reference0))) ||
787                 (enableRef1 && (floatVector4[1] != GLfloat(reference1))) ||
788                 (enableRef2 && (floatVector4[2] != GLfloat(reference2))) ||
789                 (enableRef3 && (floatVector4[3] != GLfloat(reference3))))
790         {
791                 testCtx.getLog() << TestLog::Message << "// ERROR: expected "
792                         << (enableRef0?"":"(") << GLfloat(reference0) << (enableRef0?"":")") << ", "
793                         << (enableRef1?"":"(") << GLfloat(reference1) << (enableRef1?"":")") << ", "
794                         << (enableRef2?"":"(") << GLfloat(reference2) << (enableRef2?"":")") << ", "
795                         << (enableRef3?"":"(") << GLfloat(reference3) << (enableRef3?"":")") << TestLog::EndMessage;
796
797                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
798                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
799         }
800 }
801
802 void GetFloatVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
803 {
804         using tcu::TestLog;
805
806         StateQueryMemoryWriteGuard<GLfloat> state;
807         glGetFloatv(name, &state);
808
809         if (!state.verifyValidity(testCtx))
810                 return;
811
812         if (state < GLfloat(reference))
813         {
814                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
815                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
816                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
817         }
818 }
819
820 void GetFloatVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
821 {
822         using tcu::TestLog;
823
824         StateQueryMemoryWriteGuard<GLfloat> state;
825         glGetFloatv(name, &state);
826
827         if (!state.verifyValidity(testCtx))
828                 return;
829
830         if (GLuint(state) < GLfloat(reference))
831         {
832                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
833                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
834                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
835         }
836 }
837
838 void GetFloatVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
839 {
840         using tcu::TestLog;
841
842         StateQueryMemoryWriteGuard<GLfloat> state;
843         glGetFloatv(name, &state);
844
845         if (!state.verifyValidity(testCtx))
846                 return;
847
848         if (state > GLfloat(reference))
849         {
850                 testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
851                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
852                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
853         }
854 }
855
856 void GetFloatVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
857 {
858         using tcu::TestLog;
859
860         StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
861         glGetFloatv(name, floatVector2);
862
863         if (!floatVector2.verifyValidity(testCtx))
864                 return;
865
866         if (floatVector2[0] < GLfloat(reference0) || floatVector2[1] < GLfloat(reference1))
867         {
868                 testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference0) << ", " << GLfloat(reference1) << "; got " << floatVector2[0] << ", " << floatVector2[1] << TestLog::EndMessage;
869                 if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
870                         testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
871         }
872 }
873
874 void GetFloatVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
875 {
876         using tcu::TestLog;
877
878         StateQueryMemoryWriteGuard<GLfloat> state;
879         glGetFloatv(name, &state);
880
881         if (!state.verifyValidity(testCtx))
882                 return;
883
884         for (size_t ndx = 0; ndx < referencesLength; ++ndx)
885         {
886                 const GLfloat expectedGLState = GLfloat(references[ndx]);
887                 DE_ASSERT(references[ndx] == GLint(expectedGLState)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
888
889                 if (state == expectedGLState)
890                         return;
891         }
892
893         testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
894         if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
895                 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
896 }
897
898 void GetFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
899 {
900         // checking the mask bits with float doesn't make much sense because of conversion errors
901         // just verify that the value is greater or equal to the minimum value
902         const GLint reference = (1 << stencilBits) - 1;
903         verifyIntegerGreaterOrEqual(testCtx, name, reference);
904 }
905
906 } // IntegerStateQueryVerifiers
907
908 namespace
909 {
910
911 using namespace IntegerStateQueryVerifiers;
912 using namespace deqp::gls::StateQueryUtil;
913
914 class ConstantMinimumValueTestCase : public ApiCase
915 {
916 public:
917         ConstantMinimumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
918                 : ApiCase               (context, name, description)
919                 , m_targetName  (targetName)
920                 , m_minValue    (minValue)
921                 , m_verifier    (verifier)
922         {
923         }
924
925         void test (void)
926         {
927                 m_verifier->verifyUnsignedIntegerGreaterOrEqual(m_testCtx, m_targetName, m_minValue);
928                 expectError(GL_NO_ERROR);
929         }
930
931 private:
932         GLenum                  m_targetName;
933         GLint                   m_minValue;
934         StateVerifier*  m_verifier;
935 };
936
937 class ConstantMaximumValueTestCase : public ApiCase
938 {
939 public:
940         ConstantMaximumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
941                 : ApiCase               (context, name, description)
942                 , m_targetName  (targetName)
943                 , m_minValue    (minValue)
944                 , m_verifier    (verifier)
945         {
946         }
947
948         void test (void)
949         {
950                 m_verifier->verifyIntegerLessOrEqual(m_testCtx, m_targetName, m_minValue);
951                 expectError(GL_NO_ERROR);
952         }
953
954 private:
955         GLenum                  m_targetName;
956         GLint                   m_minValue;
957         StateVerifier*  m_verifier;
958 };
959
960 class SampleBuffersTestCase : public ApiCase
961 {
962 public:
963         SampleBuffersTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
964                 : ApiCase               (context, name, description)
965                 , m_verifier    (verifier)
966         {
967         }
968
969         void test (void)
970         {
971                 const int expectedSampleBuffers = (m_context.getRenderTarget().getNumSamples() > 1) ? 1 : 0;
972
973                 m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << ", expecting GL_SAMPLE_BUFFERS to be " << expectedSampleBuffers << tcu::TestLog::EndMessage;
974
975                 m_verifier->verifyInteger(m_testCtx, GL_SAMPLE_BUFFERS, expectedSampleBuffers);
976                 expectError(GL_NO_ERROR);
977         }
978
979 private:
980         StateVerifier*  m_verifier;
981 };
982
983 class SamplesTestCase : public ApiCase
984 {
985 public:
986         SamplesTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
987                 : ApiCase               (context, name, description)
988                 , m_verifier    (verifier)
989         {
990         }
991
992         void test (void)
993         {
994                 // MSAA?
995                 if (m_context.getRenderTarget().getNumSamples() > 1)
996                 {
997                         m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << tcu::TestLog::EndMessage;
998
999                         m_verifier->verifyInteger(m_testCtx, GL_SAMPLES, m_context.getRenderTarget().getNumSamples());
1000                         expectError(GL_NO_ERROR);
1001                 }
1002                 else
1003                 {
1004                         const glw::GLint validSamples[] = {0, 1};
1005
1006                         m_log << tcu::TestLog::Message << "Expecting GL_SAMPLES to be 0 or 1" << tcu::TestLog::EndMessage;
1007
1008                         m_verifier->verifyIntegerAnyOf(m_testCtx, GL_SAMPLES, validSamples, DE_LENGTH_OF_ARRAY(validSamples));
1009                         expectError(GL_NO_ERROR);
1010                 }
1011         }
1012
1013 private:
1014         StateVerifier*  m_verifier;
1015 };
1016
1017 class HintTestCase : public ApiCase
1018 {
1019 public:
1020         HintTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName)
1021                 : ApiCase               (context, name, description)
1022                 , m_targetName  (targetName)
1023                 , m_verifier    (verifier)
1024         {
1025         }
1026
1027         void test (void)
1028         {
1029                 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1030                 expectError(GL_NO_ERROR);
1031
1032                 glHint(m_targetName, GL_NICEST);
1033                 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_NICEST);
1034                 expectError(GL_NO_ERROR);
1035
1036                 glHint(m_targetName, GL_FASTEST);
1037                 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_FASTEST);
1038                 expectError(GL_NO_ERROR);
1039
1040                 glHint(m_targetName, GL_DONT_CARE);
1041                 m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1042                 expectError(GL_NO_ERROR);
1043         }
1044
1045 private:
1046         GLenum          m_targetName;
1047         StateVerifier*  m_verifier;
1048 };
1049
1050 class DepthFuncTestCase : public ApiCase
1051 {
1052 public:
1053         DepthFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1054                 : ApiCase               (context, name, description)
1055                 , m_verifier    (verifier)
1056         {
1057         }
1058
1059         void test (void)
1060         {
1061                 m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, GL_LESS);
1062                 expectError(GL_NO_ERROR);
1063
1064                 const GLenum depthFunctions[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GREATER, GL_GEQUAL, GL_NOTEQUAL};
1065                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthFunctions); ndx++)
1066                 {
1067                         glDepthFunc(depthFunctions[ndx]);
1068                         expectError(GL_NO_ERROR);
1069
1070                         m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, depthFunctions[ndx]);
1071                         expectError(GL_NO_ERROR);
1072                 }
1073         }
1074
1075 private:
1076         StateVerifier*  m_verifier;
1077 };
1078
1079 class CullFaceTestCase : public ApiCase
1080 {
1081 public:
1082         CullFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1083                 : ApiCase               (context, name, description)
1084                 , m_verifier    (verifier)
1085         {
1086         }
1087
1088         void test (void)
1089         {
1090                 m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK);
1091                 expectError(GL_NO_ERROR);
1092
1093                 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK};
1094                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(cullFaces); ndx++)
1095                 {
1096                         glCullFace(cullFaces[ndx]);
1097                         expectError(GL_NO_ERROR);
1098
1099                         m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, cullFaces[ndx]);
1100                         expectError(GL_NO_ERROR);
1101                 }
1102         }
1103
1104 private:
1105         StateVerifier*  m_verifier;
1106 };
1107
1108 class FrontFaceTestCase : public ApiCase
1109 {
1110 public:
1111         FrontFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1112                 : ApiCase               (context, name, description)
1113                 , m_verifier    (verifier)
1114         {
1115         }
1116
1117         void test (void)
1118         {
1119                 m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, GL_CCW);
1120                 expectError(GL_NO_ERROR);
1121
1122                 const GLenum frontFaces[] = {GL_CW, GL_CCW};
1123                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(frontFaces); ndx++)
1124                 {
1125                         glFrontFace(frontFaces[ndx]);
1126                         expectError(GL_NO_ERROR);
1127
1128                         m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, frontFaces[ndx]);
1129                         expectError(GL_NO_ERROR);
1130                 }
1131         }
1132
1133 private:
1134         StateVerifier*  m_verifier;
1135 };
1136
1137 class ViewPortTestCase : public ApiCase
1138 {
1139 public:
1140         ViewPortTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1141                 : ApiCase               (context, name, description)
1142                 , m_verifier    (verifier)
1143         {
1144         }
1145
1146         void test (void)
1147         {
1148                 de::Random rnd(0xabcdef);
1149
1150                 GLint maxViewportDimensions[2] = {0};
1151                 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDimensions);
1152
1153                 // verify initial value of first two values
1154                 m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, 0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1155                 expectError(GL_NO_ERROR);
1156
1157                 const int numIterations = 120;
1158                 for (int i = 0; i < numIterations; ++i)
1159                 {
1160                         GLint x                 = rnd.getInt(-64000, 64000);
1161                         GLint y                 = rnd.getInt(-64000, 64000);
1162                         GLsizei width   = rnd.getInt(0, maxViewportDimensions[0]);
1163                         GLsizei height  = rnd.getInt(0, maxViewportDimensions[1]);
1164
1165                         glViewport(x, y, width, height);
1166                         m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, x, y, width, height);
1167                         expectError(GL_NO_ERROR);
1168                 }
1169         }
1170
1171 private:
1172         StateVerifier*  m_verifier;
1173 };
1174
1175 class ScissorBoxTestCase : public ApiCase
1176 {
1177 public:
1178         ScissorBoxTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1179                 : ApiCase               (context, name, description)
1180                 , m_verifier    (verifier)
1181         {
1182         }
1183
1184         void test (void)
1185         {
1186                 de::Random rnd(0xabcdef);
1187
1188                 // verify initial value of first two values
1189                 m_verifier->verifyInteger4Mask(m_testCtx, GL_SCISSOR_BOX, 0, true, 0, true, 0, false, 0, false);
1190                 expectError(GL_NO_ERROR);
1191
1192                 const int numIterations = 120;
1193                 for (int i = 0; i < numIterations; ++i)
1194                 {
1195                         GLint left              = rnd.getInt(-64000, 64000);
1196                         GLint bottom    = rnd.getInt(-64000, 64000);
1197                         GLsizei width   = rnd.getInt(0, 64000);
1198                         GLsizei height  = rnd.getInt(0, 64000);
1199
1200                         glScissor(left, bottom, width, height);
1201                         m_verifier->verifyInteger4(m_testCtx, GL_SCISSOR_BOX, left, bottom, width, height);
1202                         expectError(GL_NO_ERROR);
1203                 }
1204         }
1205 private:
1206         StateVerifier*  m_verifier;
1207 };
1208
1209 class MaxViewportDimsTestCase : public ApiCase
1210 {
1211 public:
1212         MaxViewportDimsTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1213                 : ApiCase               (context, name, description)
1214                 , m_verifier    (verifier)
1215         {
1216         }
1217
1218         void test (void)
1219         {
1220                 m_verifier->verifyIntegerGreaterOrEqual2(m_testCtx, GL_MAX_VIEWPORT_DIMS, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1221                 expectError(GL_NO_ERROR);
1222         }
1223 private:
1224         StateVerifier*  m_verifier;
1225 };
1226
1227 class StencilRefTestCase : public ApiCase
1228 {
1229 public:
1230         StencilRefTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1231                 : ApiCase                       (context, name, description)
1232                 , m_verifier            (verifier)
1233                 , m_testTargetName      (testTargetName)
1234         {
1235         }
1236
1237         void test (void)
1238         {
1239                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1240                 expectError(GL_NO_ERROR);
1241
1242                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1243
1244                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1245                 {
1246                         const int ref = 1 << stencilBit;
1247
1248                         glStencilFunc(GL_ALWAYS, ref, 0); // mask should not affect the REF
1249                         expectError(GL_NO_ERROR);
1250
1251                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1252                         expectError(GL_NO_ERROR);
1253
1254                         glStencilFunc(GL_ALWAYS, ref, ref);
1255                         expectError(GL_NO_ERROR);
1256
1257                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1258                         expectError(GL_NO_ERROR);
1259                 }
1260         }
1261
1262 private:
1263         StateVerifier*  m_verifier;
1264         GLenum          m_testTargetName;
1265 };
1266
1267 class StencilRefSeparateTestCase : public ApiCase
1268 {
1269 public:
1270         StencilRefSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1271                 : ApiCase                                       (context, name, description)
1272                 , m_verifier                            (verifier)
1273                 , m_testTargetName                      (testTargetName)
1274                 , m_stencilFuncTargetFace       (stencilFuncTargetFace)
1275         {
1276         }
1277
1278         void test (void)
1279         {
1280                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1281                 expectError(GL_NO_ERROR);
1282
1283                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1284
1285                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1286                 {
1287                         const int ref = 1 << stencilBit;
1288
1289                         glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, 0);
1290                         expectError(GL_NO_ERROR);
1291
1292                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1293                         expectError(GL_NO_ERROR);
1294
1295                         glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, ref);
1296                         expectError(GL_NO_ERROR);
1297
1298                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1299                         expectError(GL_NO_ERROR);
1300                 }
1301         }
1302 private:
1303         StateVerifier*  m_verifier;
1304         GLenum          m_testTargetName;
1305         GLenum          m_stencilFuncTargetFace;
1306 };
1307
1308 class StencilOpTestCase : public ApiCase
1309 {
1310 public:
1311         StencilOpTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName)
1312                 : ApiCase                                       (context, name, description)
1313                 , m_verifier                            (verifier)
1314                 , m_stencilOpName                       (stencilOpName)
1315         {
1316         }
1317
1318         void test (void)
1319         {
1320                 m_verifier->verifyInteger(m_testCtx, m_stencilOpName, GL_KEEP);
1321                 expectError(GL_NO_ERROR);
1322
1323                 const GLenum stencilOpValues[] = {GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP};
1324
1325                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilOpValues); ++ndx)
1326                 {
1327                         SetStencilOp(stencilOpValues[ndx]);
1328                         expectError(GL_NO_ERROR);
1329
1330                         m_verifier->verifyInteger(m_testCtx, m_stencilOpName, stencilOpValues[ndx]);
1331                         expectError(GL_NO_ERROR);
1332                 }
1333         }
1334
1335 protected:
1336         virtual void SetStencilOp (GLenum stencilOpValue)
1337         {
1338                 switch (m_stencilOpName)
1339                 {
1340                 case GL_STENCIL_FAIL:
1341                 case GL_STENCIL_BACK_FAIL:
1342                         glStencilOp(stencilOpValue, GL_KEEP, GL_KEEP);
1343                         break;
1344
1345                 case GL_STENCIL_PASS_DEPTH_FAIL:
1346                 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1347                         glStencilOp(GL_KEEP, stencilOpValue, GL_KEEP);
1348                         break;
1349
1350                 case GL_STENCIL_PASS_DEPTH_PASS:
1351                 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1352                         glStencilOp(GL_KEEP, GL_KEEP, stencilOpValue);
1353                         break;
1354
1355                 default:
1356                         DE_ASSERT(false && "should not happen");
1357                         break;
1358                 }
1359         }
1360
1361         StateVerifier*                          m_verifier;
1362         GLenum                                  m_stencilOpName;
1363 };
1364
1365
1366 class StencilOpSeparateTestCase : public StencilOpTestCase
1367 {
1368 public:
1369         StencilOpSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName, GLenum stencilOpFace)
1370                 : StencilOpTestCase             (context, verifier, name, description, stencilOpName)
1371                 , m_stencilOpFace               (stencilOpFace)
1372         {
1373         }
1374
1375 private:
1376         void SetStencilOp (GLenum stencilOpValue)
1377         {
1378                 switch (m_stencilOpName)
1379                 {
1380                 case GL_STENCIL_FAIL:
1381                 case GL_STENCIL_BACK_FAIL:
1382                         glStencilOpSeparate(m_stencilOpFace, stencilOpValue, GL_KEEP, GL_KEEP);
1383                         break;
1384
1385                 case GL_STENCIL_PASS_DEPTH_FAIL:
1386                 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1387                         glStencilOpSeparate(m_stencilOpFace, GL_KEEP, stencilOpValue, GL_KEEP);
1388                         break;
1389
1390                 case GL_STENCIL_PASS_DEPTH_PASS:
1391                 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1392                         glStencilOpSeparate(m_stencilOpFace, GL_KEEP, GL_KEEP, stencilOpValue);
1393                         break;
1394
1395                 default:
1396                         DE_ASSERT(false && "should not happen");
1397                         break;
1398                 }
1399         }
1400
1401         GLenum          m_stencilOpFace;
1402 };
1403
1404 class StencilFuncTestCase : public ApiCase
1405 {
1406 public:
1407         StencilFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1408                 : ApiCase               (context, name, description)
1409                 , m_verifier    (verifier)
1410         {
1411         }
1412
1413         void test (void)
1414         {
1415                 m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, GL_ALWAYS);
1416                 expectError(GL_NO_ERROR);
1417
1418                 const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1419
1420                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1421                 {
1422                         glStencilFunc(stencilfuncValues[ndx], 0, 0);
1423                         expectError(GL_NO_ERROR);
1424
1425                         m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, stencilfuncValues[ndx]);
1426                         expectError(GL_NO_ERROR);
1427
1428                         m_verifier->verifyInteger(m_testCtx, GL_STENCIL_BACK_FUNC, stencilfuncValues[ndx]);
1429                         expectError(GL_NO_ERROR);
1430                 }
1431         }
1432 private:
1433         StateVerifier*  m_verifier;
1434 };
1435
1436 class StencilFuncSeparateTestCase : public ApiCase
1437 {
1438 public:
1439         StencilFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilFuncName, GLenum stencilFuncFace)
1440                 : ApiCase                       (context, name, description)
1441                 , m_verifier            (verifier)
1442                 , m_stencilFuncName     (stencilFuncName)
1443                 , m_stencilFuncFace     (stencilFuncFace)
1444         {
1445         }
1446
1447         void test (void)
1448         {
1449                 m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, GL_ALWAYS);
1450                 expectError(GL_NO_ERROR);
1451
1452                 const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1453
1454                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1455                 {
1456                         glStencilFuncSeparate(m_stencilFuncFace, stencilfuncValues[ndx], 0, 0);
1457                         expectError(GL_NO_ERROR);
1458
1459                         m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, stencilfuncValues[ndx]);
1460                         expectError(GL_NO_ERROR);
1461                 }
1462         }
1463 private:
1464         StateVerifier*  m_verifier;
1465         GLenum          m_stencilFuncName;
1466         GLenum          m_stencilFuncFace;
1467 };
1468
1469 class StencilMaskTestCase : public ApiCase
1470 {
1471 public:
1472         StencilMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1473                 : ApiCase                       (context, name, description)
1474                 , m_verifier            (verifier)
1475                 , m_testTargetName      (testTargetName)
1476         {
1477         }
1478
1479         void test (void)
1480         {
1481                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1482
1483                 m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1484                 expectError(GL_NO_ERROR);
1485
1486                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1487                 {
1488                         const int mask = 1 << stencilBit;
1489
1490                         glStencilFunc(GL_ALWAYS, 0, mask);
1491                         expectError(GL_NO_ERROR);
1492
1493                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1494                         expectError(GL_NO_ERROR);
1495                 }
1496         }
1497 private:
1498         StateVerifier*  m_verifier;
1499         GLenum          m_testTargetName;
1500 };
1501
1502 class StencilMaskSeparateTestCase : public ApiCase
1503 {
1504 public:
1505         StencilMaskSeparateTestCase     (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1506                 : ApiCase                                       (context, name, description)
1507                 , m_verifier                            (verifier)
1508                 , m_testTargetName                      (testTargetName)
1509                 , m_stencilFuncTargetFace       (stencilFuncTargetFace)
1510         {
1511         }
1512
1513         void test (void)
1514         {
1515                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1516
1517                 m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1518                 expectError(GL_NO_ERROR);
1519
1520                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1521                 {
1522                         const int mask = 1 << stencilBit;
1523
1524                         glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, 0, mask);
1525                         expectError(GL_NO_ERROR);
1526
1527                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1528                         expectError(GL_NO_ERROR);
1529                 }
1530         }
1531 private:
1532         StateVerifier*  m_verifier;
1533         GLenum          m_testTargetName;
1534         GLenum          m_stencilFuncTargetFace;
1535 };
1536
1537 class StencilWriteMaskTestCase : public ApiCase
1538 {
1539 public:
1540         StencilWriteMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1541                 : ApiCase                       (context, name, description)
1542                 , m_verifier            (verifier)
1543                 , m_testTargetName      (testTargetName)
1544         {
1545         }
1546
1547         void test (void)
1548         {
1549                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1550
1551                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1552                 {
1553                         const int mask = 1 << stencilBit;
1554
1555                         glStencilMask(mask);
1556                         expectError(GL_NO_ERROR);
1557
1558                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1559                         expectError(GL_NO_ERROR);
1560                 }
1561         }
1562 private:
1563         StateVerifier*  m_verifier;
1564         GLenum          m_testTargetName;
1565 };
1566
1567 class StencilWriteMaskSeparateTestCase : public ApiCase
1568 {
1569 public:
1570         StencilWriteMaskSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilTargetFace)
1571                 : ApiCase                               (context, name, description)
1572                 , m_verifier                    (verifier)
1573                 , m_testTargetName              (testTargetName)
1574                 , m_stencilTargetFace   (stencilTargetFace)
1575         {
1576         }
1577
1578         void test (void)
1579         {
1580                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
1581
1582                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1583                 {
1584                         const int mask = 1 << stencilBit;
1585
1586                         glStencilMaskSeparate(m_stencilTargetFace, mask);
1587                         expectError(GL_NO_ERROR);
1588
1589                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1590                         expectError(GL_NO_ERROR);
1591                 }
1592         }
1593 private:
1594         StateVerifier*  m_verifier;
1595         GLenum          m_testTargetName;
1596         GLenum          m_stencilTargetFace;
1597 };
1598
1599 class PixelStoreTestCase : public ApiCase
1600 {
1601 public:
1602         PixelStoreTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1603                 : ApiCase                       (context, name, description)
1604                 , m_verifier            (verifier)
1605                 , m_testTargetName      (testTargetName)
1606                 , m_initialValue        (initialValue)
1607         {
1608         }
1609
1610         void test (void)
1611         {
1612                 de::Random rnd(0xabcdef);
1613
1614                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1615                 expectError(GL_NO_ERROR);
1616
1617                 const int numIterations = 120;
1618                 for (int i = 0; i < numIterations; ++i)
1619                 {
1620                         const int referenceValue = rnd.getInt(0, 64000);
1621
1622                         glPixelStorei(m_testTargetName, referenceValue);
1623                         expectError(GL_NO_ERROR);
1624
1625                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1626                         expectError(GL_NO_ERROR);
1627                 }
1628         }
1629
1630 private:
1631         StateVerifier*  m_verifier;
1632         GLenum          m_testTargetName;
1633         int                     m_initialValue;
1634 };
1635
1636 class PixelStoreAlignTestCase : public ApiCase
1637 {
1638 public:
1639         PixelStoreAlignTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1640                 : ApiCase                       (context, name, description)
1641                 , m_verifier            (verifier)
1642                 , m_testTargetName      (testTargetName)
1643         {
1644         }
1645
1646         void test (void)
1647         {
1648                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, 4);
1649                 expectError(GL_NO_ERROR);
1650
1651                 const int alignments[] = {1, 2, 4, 8};
1652
1653                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(alignments); ++ndx)
1654                 {
1655                         const int referenceValue = alignments[ndx];
1656
1657                         glPixelStorei(m_testTargetName, referenceValue);
1658                         expectError(GL_NO_ERROR);
1659
1660                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1661                         expectError(GL_NO_ERROR);
1662                 }
1663         }
1664
1665 private:
1666         StateVerifier*  m_verifier;
1667         GLenum          m_testTargetName;
1668 };
1669
1670 class BlendFuncTestCase : public ApiCase
1671 {
1672 public:
1673         BlendFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1674                 : ApiCase                       (context, name, description)
1675                 , m_verifier            (verifier)
1676                 , m_testTargetName      (testTargetName)
1677                 , m_initialValue        (initialValue)
1678         {
1679         }
1680
1681         void test (void)
1682         {
1683                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1684                 expectError(GL_NO_ERROR);
1685
1686                 const GLenum blendFuncValues[] =
1687                 {
1688                         GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
1689                         GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR,
1690                         GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA,
1691                         GL_SRC_ALPHA_SATURATE
1692                 };
1693
1694                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1695                 {
1696                         const GLenum referenceValue = blendFuncValues[ndx];
1697
1698                         SetBlendFunc(referenceValue);
1699                         expectError(GL_NO_ERROR);
1700
1701                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1702                         expectError(GL_NO_ERROR);
1703                 }
1704         }
1705 protected:
1706         virtual void SetBlendFunc (GLenum func)
1707         {
1708                 switch (m_testTargetName)
1709                 {
1710                 case GL_BLEND_SRC_RGB:
1711                 case GL_BLEND_SRC_ALPHA:
1712                         glBlendFunc(func, GL_ZERO);
1713                         break;
1714
1715                 case GL_BLEND_DST_RGB:
1716                 case GL_BLEND_DST_ALPHA:
1717                         glBlendFunc(GL_ZERO, func);
1718                         break;
1719
1720                 default:
1721                         DE_ASSERT(false && "should not happen");
1722                         break;
1723                 }
1724         }
1725
1726         StateVerifier*          m_verifier;
1727         GLenum                  m_testTargetName;
1728         int                             m_initialValue;
1729 };
1730
1731 class BlendFuncSeparateTestCase : public BlendFuncTestCase
1732 {
1733 public:
1734         BlendFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1735                 : BlendFuncTestCase     (context, verifier, name, description, testTargetName, initialValue)
1736         {
1737         }
1738
1739         void SetBlendFunc (GLenum func)
1740         {
1741                 switch (m_testTargetName)
1742                 {
1743                 case GL_BLEND_SRC_RGB:
1744                         glBlendFuncSeparate(func, GL_ZERO, GL_ZERO, GL_ZERO);
1745                         break;
1746
1747                 case GL_BLEND_DST_RGB:
1748                         glBlendFuncSeparate(GL_ZERO, func, GL_ZERO, GL_ZERO);
1749                         break;
1750
1751                 case GL_BLEND_SRC_ALPHA:
1752                         glBlendFuncSeparate(GL_ZERO, GL_ZERO, func, GL_ZERO);
1753                         break;
1754
1755                 case GL_BLEND_DST_ALPHA:
1756                         glBlendFuncSeparate(GL_ZERO, GL_ZERO, GL_ZERO, func);
1757                         break;
1758
1759                 default:
1760                         DE_ASSERT(false && "should not happen");
1761                         break;
1762                 }
1763         }
1764 };
1765
1766 class BlendEquationTestCase : public ApiCase
1767 {
1768 public:
1769         BlendEquationTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1770                 : ApiCase                       (context, name, description)
1771                 , m_verifier            (verifier)
1772                 , m_testTargetName      (testTargetName)
1773                 , m_initialValue        (initialValue)
1774         {
1775         }
1776
1777         void test (void)
1778         {
1779                 m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1780                 expectError(GL_NO_ERROR);
1781
1782                 const GLenum blendFuncValues[] =
1783                 {
1784                         GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX
1785                 };
1786
1787                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1788                 {
1789                         const GLenum referenceValue = blendFuncValues[ndx];
1790
1791                         SetBlendEquation(referenceValue);
1792                         expectError(GL_NO_ERROR);
1793
1794                         m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1795                         expectError(GL_NO_ERROR);
1796                 }
1797         }
1798 protected:
1799         virtual void SetBlendEquation (GLenum equation)
1800         {
1801                 glBlendEquation(equation);
1802         }
1803
1804         StateVerifier*          m_verifier;
1805         GLenum                  m_testTargetName;
1806         int                             m_initialValue;
1807 };
1808 class BlendEquationSeparateTestCase : public BlendEquationTestCase
1809 {
1810 public:
1811         BlendEquationSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1812                 : BlendEquationTestCase (context, verifier, name, description, testTargetName, initialValue)
1813         {
1814         }
1815
1816 protected:
1817         void SetBlendEquation (GLenum equation)
1818         {
1819                 switch (m_testTargetName)
1820                 {
1821                 case GL_BLEND_EQUATION_RGB:
1822                         glBlendEquationSeparate(equation, GL_FUNC_ADD);
1823                         break;
1824
1825                 case GL_BLEND_EQUATION_ALPHA:
1826                         glBlendEquationSeparate(GL_FUNC_ADD, equation);
1827                         break;
1828
1829                 default:
1830                         DE_ASSERT(false && "should not happen");
1831                         break;
1832                 }
1833         }
1834 };
1835
1836 class ImplementationArrayTestCase : public ApiCase
1837 {
1838 public:
1839         ImplementationArrayTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum testTargetLengthTargetName, int minValue)
1840                 : ApiCase                                               (context, name, description)
1841                 , m_verifier                                    (verifier)
1842                 , m_testTargetName                              (testTargetName)
1843                 , m_testTargetLengthTargetName  (testTargetLengthTargetName)
1844                 , m_minValue                                    (minValue)
1845         {
1846         }
1847
1848         void test (void)
1849         {
1850                 m_verifier->verifyIntegerGreaterOrEqual(m_testCtx, m_testTargetLengthTargetName, m_minValue);
1851                 expectError(GL_NO_ERROR);
1852
1853                 GLint targetArrayLength = 0;
1854                 glGetIntegerv(m_testTargetLengthTargetName, &targetArrayLength);
1855                 expectError(GL_NO_ERROR);
1856
1857                 if (targetArrayLength)
1858                 {
1859                         std::vector<GLint> queryResult;
1860                         queryResult.resize(targetArrayLength, 0);
1861
1862                         glGetIntegerv(m_testTargetName, &queryResult[0]);
1863                         expectError(GL_NO_ERROR);
1864                 }
1865         }
1866
1867 private:
1868         StateVerifier*          m_verifier;
1869         GLenum                  m_testTargetName;
1870         GLenum                  m_testTargetLengthTargetName;
1871         int                             m_minValue;
1872 };
1873
1874 class BindingTest : public TestCase
1875 {
1876 public:
1877                                                 BindingTest     (Context&                                       context,
1878                                                                          const char*                            name,
1879                                                                          const char*                            desc,
1880                                                                          QueryType                                      type);
1881
1882         IterateResult           iterate         (void);
1883
1884         virtual void            test            (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const = 0;
1885
1886 protected:
1887         const QueryType         m_type;
1888 };
1889
1890 BindingTest::BindingTest (Context&              context,
1891                                                   const char*   name,
1892                                                   const char*   desc,
1893                                                   QueryType             type)
1894         : TestCase      (context, name, desc)
1895         , m_type        (type)
1896 {
1897 }
1898
1899 BindingTest::IterateResult BindingTest::iterate (void)
1900 {
1901         glu::CallLogWrapper             gl              (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1902         tcu::ResultCollector    result  (m_context.getTestContext().getLog(), " // ERROR: ");
1903
1904         gl.enableLogging(true);
1905
1906         test(gl, result);
1907
1908         result.setTestContextResult(m_testCtx);
1909         return STOP;
1910 }
1911
1912 class TransformFeedbackBindingTestCase : public BindingTest
1913 {
1914 public:
1915         TransformFeedbackBindingTestCase (Context& context, QueryType type, const char* name)
1916                 : BindingTest(context, name, "GL_TRANSFORM_FEEDBACK_BINDING", type)
1917         {
1918         }
1919
1920         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
1921         {
1922                 static const char* transformFeedbackTestVertSource =
1923                         "#version 300 es\n"
1924                         "void main (void)\n"
1925                         "{\n"
1926                         "       gl_Position = vec4(0.0);\n"
1927                         "}\n\0";
1928                 static const char* transformFeedbackTestFragSource =
1929                         "#version 300 es\n"
1930                         "layout(location = 0) out mediump vec4 fragColor;"
1931                         "void main (void)\n"
1932                         "{\n"
1933                         "       fragColor = vec4(0.0);\n"
1934                         "}\n\0";
1935
1936                 GLuint  shaderVert;
1937                 GLuint  shaderFrag;
1938                 GLuint  shaderProg;
1939                 GLuint  transformfeedback = 0;
1940                 GLuint  feedbackBufferId = 0;
1941
1942                 {
1943                         const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
1944                         verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
1945                 }
1946
1947                 gl.glGenTransformFeedbacks(1, &transformfeedback);
1948                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks");
1949
1950                 {
1951                         const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
1952
1953                         GLint compileStatus = -1;
1954
1955                         shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
1956                         gl.glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL);
1957                         gl.glCompileShader(shaderVert);
1958                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1959
1960                         gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
1961                         if (compileStatus != GL_TRUE)
1962                                 result.fail("expected GL_TRUE");
1963                 }
1964                 {
1965                         const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
1966
1967                         GLint compileStatus = -1;
1968
1969                         shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
1970                         gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
1971                         gl.glCompileShader(shaderFrag);
1972                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1973
1974                         gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
1975                         if (compileStatus != GL_TRUE)
1976                                 result.fail("expected GL_TRUE");
1977                 }
1978                 {
1979                         const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
1980
1981                         const char*     transform_feedback_outputs      = "gl_Position";
1982                         GLint           linkStatus                                      = -1;
1983
1984                         shaderProg = gl.glCreateProgram();
1985                         gl.glAttachShader(shaderProg, shaderVert);
1986                         gl.glAttachShader(shaderProg, shaderFrag);
1987                         gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
1988                         gl.glLinkProgram(shaderProg);
1989                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
1990
1991                         gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
1992                         if (linkStatus != GL_TRUE)
1993                                 result.fail("expected GL_TRUE");
1994                 }
1995
1996                 gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformfeedback);
1997                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback");
1998
1999                 gl.glGenBuffers(1, &feedbackBufferId);
2000                 gl.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId);
2001                 gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ);
2002                 gl.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId);
2003                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers");
2004
2005                 gl.glUseProgram(shaderProg);
2006
2007                 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, transformfeedback, m_type);
2008
2009                 gl.glUseProgram(0);
2010                 gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
2011                 gl.glDeleteTransformFeedbacks(1, &transformfeedback);
2012
2013                 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
2014
2015                 gl.glDeleteBuffers(1, &feedbackBufferId);
2016                 gl.glDeleteShader(shaderVert);
2017                 gl.glDeleteShader(shaderFrag);
2018                 gl.glDeleteProgram(shaderProg);
2019                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2020         }
2021 };
2022
2023 class CurrentProgramBindingTestCase : public BindingTest
2024 {
2025 public:
2026         CurrentProgramBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2027                 : BindingTest(context, name, description, type)
2028         {
2029         }
2030
2031         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2032         {
2033                 static const char* testVertSource =
2034                         "#version 300 es\n"
2035                         "void main (void)\n"
2036                         "{\n"
2037                         "       gl_Position = vec4(0.0);\n"
2038                         "}\n\0";
2039                 static const char* testFragSource =
2040                         "#version 300 es\n"
2041                         "layout(location = 0) out mediump vec4 fragColor;"
2042                         "void main (void)\n"
2043                         "{\n"
2044                         "       fragColor = vec4(0.0);\n"
2045                         "}\n\0";
2046
2047                 GLuint  shaderVert;
2048                 GLuint  shaderFrag;
2049                 GLuint  shaderProg;
2050
2051                 {
2052                         const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
2053
2054                         verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2055                 }
2056                 {
2057                         const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
2058
2059                         GLint compileStatus = -1;
2060
2061                         shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
2062                         gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
2063                         gl.glCompileShader(shaderVert);
2064                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2065
2066                         gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
2067                         if (compileStatus != GL_TRUE)
2068                                 result.fail("expected GL_TRUE");
2069                 }
2070                 {
2071                         const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
2072
2073                         GLint compileStatus = -1;
2074
2075                         shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
2076                         gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
2077                         gl.glCompileShader(shaderFrag);
2078                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2079
2080                         gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
2081                         if (compileStatus != GL_TRUE)
2082                                 result.fail("expected GL_TRUE");
2083                 }
2084                 {
2085                         const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
2086
2087                         GLint linkStatus = -1;
2088
2089                         shaderProg = gl.glCreateProgram();
2090                         gl.glAttachShader(shaderProg, shaderVert);
2091                         gl.glAttachShader(shaderProg, shaderFrag);
2092                         gl.glLinkProgram(shaderProg);
2093                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
2094
2095                         gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2096                         if (linkStatus != GL_TRUE)
2097                                 result.fail("expected GL_TRUE");
2098
2099                         gl.glUseProgram(shaderProg);
2100                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2101
2102                         verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2103                 }
2104                 {
2105                         const tcu::ScopedLogSection section(gl.getLog(), "Delete", "Delete program while in use");
2106
2107                         gl.glDeleteShader(shaderVert);
2108                         gl.glDeleteShader(shaderFrag);
2109                         gl.glDeleteProgram(shaderProg);
2110                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2111
2112                         verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2113                 }
2114                 {
2115                         const tcu::ScopedLogSection section(gl.getLog(), "Unbind", "Unbind program");
2116                         gl.glUseProgram(0);
2117                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2118
2119                         verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2120                 }
2121         }
2122 };
2123
2124 class VertexArrayBindingTestCase : public BindingTest
2125 {
2126 public:
2127         VertexArrayBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2128                 : BindingTest(context, name, description, type)
2129         {
2130         }
2131
2132         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2133         {
2134                 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2135
2136                 GLuint vertexArrayObject = 0;
2137                 gl.glGenVertexArrays(1, &vertexArrayObject);
2138                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2139
2140                 gl.glBindVertexArray(vertexArrayObject);
2141                 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type);
2142
2143                 gl.glDeleteVertexArrays(1, &vertexArrayObject);
2144                 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2145         }
2146 };
2147
2148 class BufferBindingTestCase : public BindingTest
2149 {
2150 public:
2151         BufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum bufferBindingName, GLenum bufferType)
2152                 : BindingTest                   (context, name, description, type)
2153                 , m_bufferBindingName   (bufferBindingName)
2154                 , m_bufferType                  (bufferType)
2155         {
2156         }
2157
2158         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2159         {
2160                 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2161
2162                 GLuint bufferObject = 0;
2163                 gl.glGenBuffers(1, &bufferObject);
2164                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2165
2166                 gl.glBindBuffer(m_bufferType, bufferObject);
2167                 verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type);
2168
2169                 gl.glDeleteBuffers(1, &bufferObject);
2170                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteBuffers");
2171
2172                 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2173         }
2174
2175 private:
2176         const GLenum    m_bufferBindingName;
2177         const GLenum    m_bufferType;
2178 };
2179
2180 class ElementArrayBufferBindingTestCase : public BindingTest
2181 {
2182 public:
2183         ElementArrayBufferBindingTestCase (Context& context, QueryType type, const char* name)
2184                 : BindingTest(context, name, "GL_ELEMENT_ARRAY_BUFFER_BINDING", type)
2185         {
2186         }
2187
2188         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2189         {
2190                 // Test with default VAO
2191                 {
2192                         const tcu::ScopedLogSection section(gl.getLog(), "DefaultVAO", "Test with default VAO");
2193
2194                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2195
2196                         GLuint bufferObject = 0;
2197                         gl.glGenBuffers(1, &bufferObject);
2198                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2199
2200                         gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufferObject);
2201                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, bufferObject, m_type);
2202
2203                         gl.glDeleteBuffers(1, &bufferObject);
2204                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2205                 }
2206
2207                 // Test with multiple VAOs
2208                 {
2209                         const tcu::ScopedLogSection section(gl.getLog(), "WithVAO", "Test with VAO");
2210
2211                         GLuint vaos[2]          = {0};
2212                         GLuint buffers[2]       = {0};
2213
2214                         gl.glGenVertexArrays(2, vaos);
2215                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2216
2217                         gl.glGenBuffers(2, buffers);
2218                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2219
2220                         // initial
2221                         gl.glBindVertexArray(vaos[0]);
2222                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2223
2224                         // after setting
2225                         gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[0]);
2226                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2227
2228                         // initial of vao 2
2229                         gl.glBindVertexArray(vaos[1]);
2230                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2231
2232                         // after setting to 2
2233                         gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[1]);
2234                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2235
2236                         // vao 1 still has buffer 1 bound?
2237                         gl.glBindVertexArray(vaos[0]);
2238                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2239
2240                         // deleting clears from bound vaos ...
2241                         gl.glDeleteBuffers(2, buffers);
2242                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2243
2244                         // ... but does not from non-bound vaos?
2245                         gl.glBindVertexArray(vaos[1]);
2246                         verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2247
2248                         gl.glDeleteVertexArrays(2, vaos);
2249                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteVertexArrays");
2250                 }
2251         }
2252 };
2253
2254 class StencilClearValueTestCase : public ApiCase
2255 {
2256 public:
2257         StencilClearValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2258                 : ApiCase               (context, name, description)
2259                 , m_verifier    (verifier)
2260         {
2261         }
2262
2263         void test (void)
2264         {
2265                 m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, 0);
2266                 expectError(GL_NO_ERROR);
2267
2268                 const int stencilBits = m_context.getRenderTarget().getStencilBits();
2269
2270                 for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
2271                 {
2272                         const int ref = 1 << stencilBit;
2273
2274                         glClearStencil(ref); // mask should not affect the REF
2275                         expectError(GL_NO_ERROR);
2276
2277                         m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, ref);
2278                         expectError(GL_NO_ERROR);
2279                 }
2280         }
2281
2282 private:
2283         StateVerifier*  m_verifier;
2284 };
2285
2286 class ActiveTextureTestCase : public ApiCase
2287 {
2288 public:
2289         ActiveTextureTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2290                 : ApiCase               (context, name, description)
2291                 , m_verifier    (verifier)
2292         {
2293         }
2294
2295         void test (void)
2296         {
2297                 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0);
2298                 expectError(GL_NO_ERROR);
2299
2300                 GLint textureUnits = 0;
2301                 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits);
2302                 expectError(GL_NO_ERROR);
2303
2304                 for (int ndx = 0; ndx < textureUnits; ++ndx)
2305                 {
2306                         glActiveTexture(GL_TEXTURE0 + ndx);
2307                         expectError(GL_NO_ERROR);
2308
2309                         m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx);
2310                         expectError(GL_NO_ERROR);
2311                 }
2312         }
2313
2314 private:
2315         StateVerifier*          m_verifier;
2316 };
2317
2318 class RenderbufferBindingTestCase : public BindingTest
2319 {
2320 public:
2321         RenderbufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2322                 : BindingTest(context, name, description, type)
2323         {
2324         }
2325
2326         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2327         {
2328                 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2329
2330                 GLuint renderBuffer = 0;
2331                 gl.glGenRenderbuffers(1, &renderBuffer);
2332                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenRenderbuffers");
2333
2334                 gl.glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer);
2335                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindRenderbuffer");
2336
2337                 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type);
2338
2339                 gl.glDeleteRenderbuffers(1, &renderBuffer);
2340                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteRenderbuffers");
2341
2342                 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2343         }
2344 };
2345
2346 class SamplerObjectBindingTestCase : public BindingTest
2347 {
2348 public:
2349         SamplerObjectBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2350                 : BindingTest(context, name, description, type)
2351         {
2352         }
2353
2354         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2355         {
2356                 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2357
2358                 {
2359                         const tcu::ScopedLogSection section(gl.getLog(), "SingleUnit", "Single unit");
2360
2361                         GLuint sampler = 0;
2362                         gl.glGenSamplers(1, &sampler);
2363                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2364
2365                         gl.glBindSampler(0, sampler);
2366                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2367
2368                         verifyStateInteger(result, gl, GL_SAMPLER_BINDING, sampler, m_type);
2369
2370                         gl.glDeleteSamplers(1, &sampler);
2371                         verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2372                 }
2373
2374                 {
2375                         const tcu::ScopedLogSection section(gl.getLog(), "MultipleUnits", "Multiple units");
2376
2377                         GLuint samplerA = 0;
2378                         GLuint samplerB = 0;
2379                         gl.glGenSamplers(1, &samplerA);
2380                         gl.glGenSamplers(1, &samplerB);
2381                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2382
2383                         gl.glBindSampler(1, samplerA);
2384                         gl.glBindSampler(2, samplerB);
2385                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2386
2387                         verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2388
2389                         gl.glActiveTexture(GL_TEXTURE1);
2390                         verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerA, m_type);
2391
2392                         gl.glActiveTexture(GL_TEXTURE2);
2393                         verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerB, m_type);
2394
2395                         gl.glDeleteSamplers(1, &samplerB);
2396                         gl.glDeleteSamplers(1, &samplerA);
2397                         GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteSamplers");
2398                 }
2399         }
2400 };
2401
2402 class TextureBindingTestCase : public BindingTest
2403 {
2404 public:
2405         TextureBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum testBindingName, GLenum textureType)
2406                 : BindingTest                   (context, name, description, type)
2407                 , m_testBindingName             (testBindingName)
2408                 , m_textureType                 (textureType)
2409         {
2410         }
2411
2412         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2413         {
2414                 verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2415
2416                 GLuint texture = 0;
2417                 gl.glGenTextures(1, &texture);
2418                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTextures");
2419
2420                 gl.glBindTexture(m_textureType, texture);
2421                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture");
2422
2423                 verifyStateInteger(result, gl, m_testBindingName, texture, m_type);
2424
2425                 gl.glDeleteTextures(1, &texture);
2426                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures");
2427
2428                 verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2429         }
2430 private:
2431         const GLenum    m_testBindingName;
2432         const GLenum    m_textureType;
2433 };
2434
2435 class FrameBufferBindingTestCase : public BindingTest
2436 {
2437 public:
2438         FrameBufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2439                 : BindingTest(context, name, description, type)
2440         {
2441         }
2442
2443         void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2444         {
2445                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     0, m_type);
2446                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          0, m_type);
2447                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     0, m_type);
2448
2449                 GLuint framebufferId = 0;
2450                 gl.glGenFramebuffers(1, &framebufferId);
2451                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenFramebuffers");
2452
2453                 gl.glBindFramebuffer(GL_FRAMEBUFFER, framebufferId);
2454                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_FRAMEBUFFER");
2455
2456                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     framebufferId, m_type);
2457                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          framebufferId, m_type);
2458                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     framebufferId, m_type);
2459
2460                 gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
2461                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "unbind GL_FRAMEBUFFER");
2462
2463                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     0, m_type);
2464                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          0, m_type);
2465                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     0, m_type);
2466
2467                 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2468                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_READ_FRAMEBUFFER");
2469
2470                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     0,                              m_type);
2471                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          0,                              m_type);
2472                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     framebufferId,  m_type);
2473
2474                 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2475                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_DRAW_FRAMEBUFFER");
2476
2477                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     framebufferId, m_type);
2478                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          framebufferId, m_type);
2479                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     framebufferId, m_type);
2480
2481                 gl.glDeleteFramebuffers(1, &framebufferId);
2482                 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteFramebuffers");
2483
2484                 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,     0, m_type);
2485                 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,          0, m_type);
2486                 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,     0, m_type);
2487         }
2488 };
2489
2490 class ImplementationColorReadTestCase : public ApiCase
2491 {
2492 public:
2493         ImplementationColorReadTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2494                 : ApiCase               (context, name, description)
2495                 , m_verifier    (verifier)
2496         {
2497         }
2498
2499         void test (void)
2500         {
2501                 const GLint defaultColorTypes[] =
2502                 {
2503                         GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
2504                         GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_SHORT_5_6_5,
2505                         GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1,
2506                         GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_10F_11F_11F_REV
2507                 };
2508                 const GLint defaultColorFormats[] =
2509                 {
2510                         GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
2511                         GL_RG, GL_RG_INTEGER, GL_RED, GL_RED_INTEGER
2512                 };
2513
2514                 std::vector<GLint> validColorTypes;
2515                 std::vector<GLint> validColorFormats;
2516
2517                 // Defined by the spec
2518
2519                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorTypes); ++ndx)
2520                         validColorTypes.push_back(defaultColorTypes[ndx]);
2521                 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorFormats); ++ndx)
2522                         validColorFormats.push_back(defaultColorFormats[ndx]);
2523
2524                 // Extensions
2525
2526                 if (m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_format_BGRA8888") ||
2527                         m_context.getContextInfo().isExtensionSupported("GL_APPLE_texture_format_BGRA8888"))
2528                         validColorFormats.push_back(GL_BGRA);
2529
2530                 if (m_context.getContextInfo().isExtensionSupported("GL_EXT_read_format_bgra"))
2531                 {
2532                         validColorFormats.push_back(GL_BGRA);
2533                         validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2534                         validColorTypes.push_back(GL_UNSIGNED_SHORT_1_5_5_5_REV);
2535                 }
2536
2537                 if (m_context.getContextInfo().isExtensionSupported("GL_IMG_read_format"))
2538                 {
2539                         validColorFormats.push_back(GL_BGRA);
2540                         validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2541                 }
2542
2543                 if (m_context.getContextInfo().isExtensionSupported("GL_NV_sRGB_formats"))
2544                 {
2545                         validColorFormats.push_back(GL_SLUMINANCE_NV);
2546                         validColorFormats.push_back(GL_SLUMINANCE_ALPHA_NV);
2547                 }
2548
2549                 if (m_context.getContextInfo().isExtensionSupported("GL_NV_bgr"))
2550                 {
2551                         validColorFormats.push_back(GL_BGR_NV);
2552                 }
2553
2554                 m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_TYPE,    &validColorTypes[0],    validColorTypes.size());
2555                 m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_FORMAT,  &validColorFormats[0],  validColorFormats.size());
2556                 expectError(GL_NO_ERROR);
2557         }
2558
2559 private:
2560         StateVerifier*  m_verifier;
2561 };
2562
2563 class ReadBufferCase : public ApiCase
2564 {
2565 public:
2566         ReadBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2567                 : ApiCase               (context, name, description)
2568                 , m_verifier    (verifier)
2569         {
2570         }
2571
2572         void test (void)
2573         {
2574                 const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2575                 m_verifier->verifyIntegerAnyOf(m_testCtx, GL_READ_BUFFER, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2576                 expectError(GL_NO_ERROR);
2577
2578                 glReadBuffer(GL_NONE);
2579                 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_NONE);
2580                 expectError(GL_NO_ERROR);
2581
2582                 glReadBuffer(GL_BACK);
2583                 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2584                 expectError(GL_NO_ERROR);
2585
2586                 // test GL_READ_BUFFER with framebuffers
2587
2588                 GLuint framebufferId = 0;
2589                 glGenFramebuffers(1, &framebufferId);
2590                 expectError(GL_NO_ERROR);
2591
2592                 GLuint renderbuffer_id = 0;
2593                 glGenRenderbuffers(1, &renderbuffer_id);
2594                 expectError(GL_NO_ERROR);
2595
2596                 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_id);
2597                 expectError(GL_NO_ERROR);
2598
2599                 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2600                 expectError(GL_NO_ERROR);
2601
2602                 glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2603                 expectError(GL_NO_ERROR);
2604
2605                 glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_id);
2606                 expectError(GL_NO_ERROR);
2607
2608                 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_COLOR_ATTACHMENT0);
2609
2610                 glDeleteFramebuffers(1, &framebufferId);
2611                 glDeleteRenderbuffers(1, &renderbuffer_id);
2612                 expectError(GL_NO_ERROR);
2613
2614                 m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2615                 expectError(GL_NO_ERROR);
2616         }
2617 private:
2618         StateVerifier*  m_verifier;
2619 };
2620
2621 class DrawBufferCase : public ApiCase
2622 {
2623 public:
2624         DrawBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2625                 : ApiCase               (context, name, description)
2626                 , m_verifier    (verifier)
2627         {
2628         }
2629
2630         void test (void)
2631         {
2632                 const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2633                 m_verifier->verifyIntegerAnyOf(m_testCtx, GL_DRAW_BUFFER0, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2634                 expectError(GL_NO_ERROR);
2635
2636                 GLenum bufs = GL_NONE;
2637                 glDrawBuffers(1, &bufs);
2638                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2639                 expectError(GL_NO_ERROR);
2640
2641                 bufs = GL_BACK;
2642                 glDrawBuffers(1, &bufs);
2643                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2644                 expectError(GL_NO_ERROR);
2645
2646                 // test GL_DRAW_BUFFER with framebuffers
2647
2648                 GLuint framebufferId = 0;
2649                 glGenFramebuffers(1, &framebufferId);
2650                 expectError(GL_NO_ERROR);
2651
2652                 GLuint renderbuffer_ids[2] = {0};
2653                 glGenRenderbuffers(2, renderbuffer_ids);
2654                 expectError(GL_NO_ERROR);
2655
2656                 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[0]);
2657                 expectError(GL_NO_ERROR);
2658                 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2659                 expectError(GL_NO_ERROR);
2660
2661                 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[1]);
2662                 expectError(GL_NO_ERROR);
2663                 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2664                 expectError(GL_NO_ERROR);
2665
2666                 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2667                 expectError(GL_NO_ERROR);
2668
2669                 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_ids[0]);
2670                 expectError(GL_NO_ERROR);
2671                 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_RENDERBUFFER, renderbuffer_ids[1]);
2672                 expectError(GL_NO_ERROR);
2673
2674                 // only the initial state the draw buffer for fragment color zero is defined
2675                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_COLOR_ATTACHMENT0);
2676
2677                 GLenum bufTargets[2] = {GL_NONE, GL_COLOR_ATTACHMENT1};
2678                 glDrawBuffers(2, bufTargets);
2679                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2680                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER1, GL_COLOR_ATTACHMENT1);
2681
2682                 glDeleteFramebuffers(1, &framebufferId);
2683                 glDeleteRenderbuffers(2, renderbuffer_ids);
2684                 expectError(GL_NO_ERROR);
2685
2686                 m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2687                 expectError(GL_NO_ERROR);
2688         }
2689 private:
2690         StateVerifier*  m_verifier;
2691 };
2692
2693 static const char* getQueryTypeSuffix (QueryType type)
2694 {
2695         switch (type)
2696         {
2697                 case QUERY_BOOLEAN:             return "_getboolean";
2698                 case QUERY_INTEGER:             return "_getinteger";
2699                 case QUERY_INTEGER64:   return "_getinteger64";
2700                 case QUERY_FLOAT:               return "_getfloat";
2701                 default:
2702                         DE_ASSERT(DE_FALSE);
2703                         return DE_NULL;
2704         }
2705 }
2706
2707 #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK)                                                                                                \
2708         for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++)        \
2709         {                                                                                                                                                                                       \
2710                 StateVerifier* verifier = (VERIFIERS)[_verifierNdx];                                                                    \
2711                 CODE_BLOCK;                                                                                                                                                             \
2712         }
2713
2714 #define FOR_EACH_QUERYTYPE(QUERYTYPES, CODE_BLOCK)                                                                                                      \
2715         for (int _queryTypeNdx = 0; _queryTypeNdx < DE_LENGTH_OF_ARRAY(QUERYTYPES); _queryTypeNdx++)    \
2716         {                                                                                                                                                                                               \
2717                 const QueryType queryType = (QUERYTYPES)[_queryTypeNdx];                                                                        \
2718                 CODE_BLOCK;                                                                                                                                                                     \
2719         }
2720
2721 } // anonymous
2722
2723 IntegerStateQueryTests::IntegerStateQueryTests (Context& context)
2724         : TestCaseGroup                 (context, "integers", "Integer Values")
2725         , m_verifierBoolean             (DE_NULL)
2726         , m_verifierInteger             (DE_NULL)
2727         , m_verifierInteger64   (DE_NULL)
2728         , m_verifierFloat               (DE_NULL)
2729 {
2730 }
2731
2732 IntegerStateQueryTests::~IntegerStateQueryTests (void)
2733 {
2734         deinit();
2735 }
2736
2737 void IntegerStateQueryTests::init (void)
2738 {
2739         static const QueryType queryTypes[] =
2740         {
2741                 QUERY_BOOLEAN,
2742                 QUERY_INTEGER,
2743                 QUERY_INTEGER64,
2744                 QUERY_FLOAT,
2745         };
2746
2747         DE_ASSERT(m_verifierBoolean == DE_NULL);
2748         DE_ASSERT(m_verifierInteger == DE_NULL);
2749         DE_ASSERT(m_verifierInteger64 == DE_NULL);
2750         DE_ASSERT(m_verifierFloat == DE_NULL);
2751
2752         m_verifierBoolean               = new GetBooleanVerifier        (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2753         m_verifierInteger               = new GetIntegerVerifier        (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2754         m_verifierInteger64             = new GetInteger64Verifier      (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2755         m_verifierFloat                 = new GetFloatVerifier          (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2756
2757         const struct LimitedStateInteger
2758         {
2759                 const char*             name;
2760                 const char*             description;
2761                 GLenum                  targetName;
2762                 GLint                   value;
2763         } implementationMinLimits[] =
2764         {
2765                 { "subpixel_bits",                                                                      "SUBPIXEL_BITS has minimum value of 4",                                                                         GL_SUBPIXEL_BITS,                                                                       4       },
2766                 { "max_3d_texture_size",                                                        "MAX_3D_TEXTURE_SIZE has minimum value of 256",                                                         GL_MAX_3D_TEXTURE_SIZE,                                                         256     },
2767                 { "max_texture_size",                                                           "MAX_TEXTURE_SIZE has minimum value of 2048",                                                           GL_MAX_TEXTURE_SIZE,                                                            2048},
2768                 { "max_array_texture_layers",                                           "MAX_ARRAY_TEXTURE_LAYERS has minimum value of 256",                                            GL_MAX_ARRAY_TEXTURE_LAYERS,                                            256     },
2769                 { "max_cube_map_texture_size",                                          "MAX_CUBE_MAP_TEXTURE_SIZE has minimum value of 2048",                                          GL_MAX_CUBE_MAP_TEXTURE_SIZE,                                           2048},
2770                 { "max_renderbuffer_size",                                                      "MAX_RENDERBUFFER_SIZE has minimum value of 2048",                                                      GL_MAX_RENDERBUFFER_SIZE,                                                       2048},
2771                 { "max_draw_buffers",                                                           "MAX_DRAW_BUFFERS has minimum value of 4",                                                                      GL_MAX_DRAW_BUFFERS,                                                            4       },
2772                 { "max_color_attachments",                                                      "MAX_COLOR_ATTACHMENTS has minimum value of 4",                                                         GL_MAX_COLOR_ATTACHMENTS,                                                       4       },
2773                 { "max_elements_indices",                                                       "MAX_ELEMENTS_INDICES has minimum value of 0",                                                          GL_MAX_ELEMENTS_INDICES,                                                        0       },
2774                 { "max_elements_vertices",                                                      "MAX_ELEMENTS_VERTICES has minimum value of 0",                                                         GL_MAX_ELEMENTS_VERTICES,                                                       0       },
2775                 { "num_extensions",                                                                     "NUM_EXTENSIONS has minimum value of 0",                                                                        GL_NUM_EXTENSIONS,                                                                      0       },
2776                 { "major_version",                                                                      "MAJOR_VERSION has minimum value of 3",                                                                         GL_MAJOR_VERSION,                                                                       3       },
2777                 { "minor_version",                                                                      "MINOR_VERSION has minimum value of 0",                                                                         GL_MINOR_VERSION,                                                                       0       },
2778                 { "max_vertex_attribs",                                                         "MAX_VERTEX_ATTRIBS has minimum value of 16",                                                           GL_MAX_VERTEX_ATTRIBS,                                                          16      },
2779                 { "max_vertex_uniform_components",                                      "MAX_VERTEX_UNIFORM_COMPONENTS has minimum value of 1024",                                      GL_MAX_VERTEX_UNIFORM_COMPONENTS,                                       1024},
2780                 { "max_vertex_uniform_vectors",                                         "MAX_VERTEX_UNIFORM_VECTORS has minimum value of 256",                                          GL_MAX_VERTEX_UNIFORM_VECTORS,                                          256     },
2781                 { "max_vertex_uniform_blocks",                                          "MAX_VERTEX_UNIFORM_BLOCKS has minimum value of 12",                                            GL_MAX_VERTEX_UNIFORM_BLOCKS,                                           12      },
2782                 { "max_vertex_output_components",                                       "MAX_VERTEX_OUTPUT_COMPONENTS has minimum value of 64",                                         GL_MAX_VERTEX_OUTPUT_COMPONENTS,                                        64      },
2783                 { "max_vertex_texture_image_units",                                     "MAX_VERTEX_TEXTURE_IMAGE_UNITS has minimum value of 16",                                       GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,                                      16      },
2784                 { "max_fragment_uniform_components",                            "MAX_FRAGMENT_UNIFORM_COMPONENTS has minimum value of 896",                                     GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,                                     896     },
2785                 { "max_fragment_uniform_vectors",                                       "MAX_FRAGMENT_UNIFORM_VECTORS has minimum value of 224",                                        GL_MAX_FRAGMENT_UNIFORM_VECTORS,                                        224     },
2786                 { "max_fragment_uniform_blocks",                                        "MAX_FRAGMENT_UNIFORM_BLOCKS has minimum value of 12",                                          GL_MAX_FRAGMENT_UNIFORM_BLOCKS,                                         12      },
2787                 { "max_fragment_input_components",                                      "MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60",                                        GL_MAX_FRAGMENT_INPUT_COMPONENTS,                                       60      },
2788                 { "max_texture_image_units",                                            "MAX_TEXTURE_IMAGE_UNITS has minimum value of 16",                                                      GL_MAX_TEXTURE_IMAGE_UNITS,                                                     16      },
2789                 { "max_program_texel_offset",                                           "MAX_PROGRAM_TEXEL_OFFSET has minimum value of 7",                                                      GL_MAX_PROGRAM_TEXEL_OFFSET,                                            7       },
2790                 { "max_uniform_buffer_bindings",                                        "MAX_UNIFORM_BUFFER_BINDINGS has minimum value of 24",                                          GL_MAX_UNIFORM_BUFFER_BINDINGS,                                         24      },
2791                 { "max_combined_uniform_blocks",                                        "MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24",                                          GL_MAX_COMBINED_UNIFORM_BLOCKS,                                         24      },
2792                 { "max_varying_components",                                                     "MAX_VARYING_COMPONENTS has minimum value of 60",                                                       GL_MAX_VARYING_COMPONENTS,                                                      60      },
2793                 { "max_varying_vectors",                                                        "MAX_VARYING_VECTORS has minimum value of 15",                                                          GL_MAX_VARYING_VECTORS,                                                         15      },
2794                 { "max_combined_texture_image_units",                           "MAX_COMBINED_TEXTURE_IMAGE_UNITS has minimum value of 32",                                     GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,                            32      },
2795                 { "max_transform_feedback_interleaved_components",      "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS has minimum value of 64",        GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,       64      },
2796                 { "max_transform_feedback_separate_attribs",            "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS has minimum value of 4",                       GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,                     4       },
2797                 { "max_transform_feedback_separate_components",         "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS has minimum value of 4",            GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,          4       },
2798                 { "max_samples",                                                                        "MAX_SAMPLES has minimum value of 4",                                                                           GL_MAX_SAMPLES,                                                                         4       },
2799                 { "red_bits",                                                                           "RED_BITS has minimum value of 0",                                                                                      GL_RED_BITS,                                                                            0       },
2800                 { "green_bits",                                                                         "GREEN_BITS has minimum value of 0",                                                                            GL_GREEN_BITS,                                                                          0       },
2801                 { "blue_bits",                                                                          "BLUE_BITS has minimum value of 0",                                                                                     GL_BLUE_BITS,                                                                           0       },
2802                 { "alpha_bits",                                                                         "ALPHA_BITS has minimum value of 0",                                                                            GL_ALPHA_BITS,                                                                          0       },
2803                 { "depth_bits",                                                                         "DEPTH_BITS has minimum value of 0",                                                                            GL_DEPTH_BITS,                                                                          0       },
2804                 { "stencil_bits",                                                                       "STENCIL_BITS has minimum value of 0",                                                                          GL_STENCIL_BITS,                                                                        0       },
2805         };
2806         const LimitedStateInteger implementationMaxLimits[] =
2807         {
2808                 { "min_program_texel_offset",                                           "MIN_PROGRAM_TEXEL_OFFSET has maximum value of -8",                                                     GL_MIN_PROGRAM_TEXEL_OFFSET,                                            -8      },
2809                 { "uniform_buffer_offset_alignment",                            "UNIFORM_BUFFER_OFFSET_ALIGNMENT has minimum value of 1",                                       GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,                                     256     },
2810         };
2811
2812         // \note implementation defined limits have their own tests so just check the conversions to boolean, int64 and float
2813         StateVerifier* implementationLimitVerifiers[] = {m_verifierBoolean, m_verifierInteger64, m_verifierFloat};
2814
2815         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMinLimits); testNdx++)
2816                 FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMinimumValueTestCase(m_context, verifier, (std::string(implementationMinLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMinLimits[testNdx].description, implementationMinLimits[testNdx].targetName, implementationMinLimits[testNdx].value)));
2817         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMaxLimits); testNdx++)
2818                 FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMaximumValueTestCase(m_context, verifier, (std::string(implementationMaxLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMaxLimits[testNdx].description, implementationMaxLimits[testNdx].targetName, implementationMaxLimits[testNdx].value)));
2819
2820         StateVerifier* normalVerifiers[] = {m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat};
2821
2822         FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new SampleBuffersTestCase              (m_context,      verifier, (std::string("sample_buffers")                                               + verifier->getTestNamePostfix()).c_str(),              "SAMPLE_BUFFERS")));
2823
2824         FOR_EACH_VERIFIER(normalVerifiers, addChild(new SamplesTestCase                         (m_context,      verifier, (std::string("samples")                                                              + verifier->getTestNamePostfix()).c_str(),              "SAMPLES")));
2825         FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase                            (m_context,      verifier, (std::string("generate_mipmap_hint")                                 + verifier->getTestNamePostfix()).c_str(),              "GENERATE_MIPMAP_HINT",                         GL_GENERATE_MIPMAP_HINT)));
2826         FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase                            (m_context,      verifier, (std::string("fragment_shader_derivative_hint")              + verifier->getTestNamePostfix()).c_str(),              "FRAGMENT_SHADER_DERIVATIVE_HINT",      GL_FRAGMENT_SHADER_DERIVATIVE_HINT)));
2827         FOR_EACH_VERIFIER(normalVerifiers, addChild(new DepthFuncTestCase                       (m_context,      verifier, (std::string("depth_func")                                                   + verifier->getTestNamePostfix()).c_str(),              "DEPTH_FUNC")));
2828         FOR_EACH_VERIFIER(normalVerifiers, addChild(new CullFaceTestCase                        (m_context,      verifier, (std::string("cull_face_mode")                                               + verifier->getTestNamePostfix()).c_str(),              "CULL_FACE_MODE")));
2829         FOR_EACH_VERIFIER(normalVerifiers, addChild(new FrontFaceTestCase                       (m_context,      verifier, (std::string("front_face_mode")                                              + verifier->getTestNamePostfix()).c_str(),              "FRONT_FACE")));
2830         FOR_EACH_VERIFIER(normalVerifiers, addChild(new ViewPortTestCase                        (m_context,      verifier, (std::string("viewport")                                                             + verifier->getTestNamePostfix()).c_str(),              "VIEWPORT")));
2831         FOR_EACH_VERIFIER(normalVerifiers, addChild(new ScissorBoxTestCase                      (m_context,      verifier, (std::string("scissor_box")                                                  + verifier->getTestNamePostfix()).c_str(),              "SCISSOR_BOX")));
2832         FOR_EACH_VERIFIER(normalVerifiers, addChild(new MaxViewportDimsTestCase         (m_context,      verifier, (std::string("max_viewport_dims")                                    + verifier->getTestNamePostfix()).c_str(),              "MAX_VIEWPORT_DIMS")));
2833         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase                      (m_context,      verifier, (std::string("stencil_ref")                                                  + verifier->getTestNamePostfix()).c_str(),              "STENCIL_REF",                                          GL_STENCIL_REF)));
2834         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase                      (m_context,      verifier, (std::string("stencil_back_ref")                                             + verifier->getTestNamePostfix()).c_str(),              "STENCIL_BACK_REF",                                     GL_STENCIL_BACK_REF)));
2835         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase      (m_context,      verifier, (std::string("stencil_ref_separate")                                 + verifier->getTestNamePostfix()).c_str(),              "STENCIL_REF (separate)",                       GL_STENCIL_REF,                 GL_FRONT)));
2836         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase      (m_context,      verifier, (std::string("stencil_ref_separate_both")                    + verifier->getTestNamePostfix()).c_str(),              "STENCIL_REF (separate)",                       GL_STENCIL_REF,                 GL_FRONT_AND_BACK)));
2837         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase      (m_context,      verifier, (std::string("stencil_back_ref_separate")                    + verifier->getTestNamePostfix()).c_str(),              "STENCIL_BACK_REF (separate)",          GL_STENCIL_BACK_REF,    GL_BACK)));
2838         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase      (m_context,      verifier, (std::string("stencil_back_ref_separate_both")               + verifier->getTestNamePostfix()).c_str(),              "STENCIL_BACK_REF (separate)",          GL_STENCIL_BACK_REF,    GL_FRONT_AND_BACK)));
2839
2840         const struct NamedStencilOp
2841         {
2842                 const char*             name;
2843
2844                 const char*             frontDescription;
2845                 GLenum                  frontTarget;
2846                 const char*             backDescription;
2847                 GLenum                  backTarget;
2848         } stencilOps[] =
2849         {
2850                 { "fail",               "STENCIL_FAIL",                         GL_STENCIL_FAIL,                        "STENCIL_BACK_FAIL",                    GL_STENCIL_BACK_FAIL                    },
2851                 { "depth_fail", "STENCIL_PASS_DEPTH_FAIL",      GL_STENCIL_PASS_DEPTH_FAIL,     "STENCIL_BACK_PASS_DEPTH_FAIL", GL_STENCIL_BACK_PASS_DEPTH_FAIL },
2852                 { "depth_pass", "STENCIL_PASS_DEPTH_PASS",      GL_STENCIL_PASS_DEPTH_PASS,     "STENCIL_BACK_PASS_DEPTH_PASS", GL_STENCIL_BACK_PASS_DEPTH_PASS }
2853         };
2854
2855         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(stencilOps); testNdx++)
2856         {
2857                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase                       (m_context, verifier, (std::string("stencil_")          + stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,     stencilOps[testNdx].frontTarget)));
2858                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase                       (m_context, verifier, (std::string("stencil_back_")     + stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,      stencilOps[testNdx].backTarget)));
2859
2860                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase       (m_context, verifier, (std::string("stencil_")          + stencilOps[testNdx].name + "_separate_both"   + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,        stencilOps[testNdx].frontTarget,        GL_FRONT_AND_BACK)));
2861                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase       (m_context, verifier, (std::string("stencil_back_")     + stencilOps[testNdx].name + "_separate_both"   + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,         stencilOps[testNdx].backTarget,         GL_FRONT_AND_BACK)));
2862
2863                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase       (m_context, verifier, (std::string("stencil_")          + stencilOps[testNdx].name + "_separate"                + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,        stencilOps[testNdx].frontTarget,        GL_FRONT)));
2864                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase       (m_context, verifier, (std::string("stencil_back_")     + stencilOps[testNdx].name + "_separate"                + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,         stencilOps[testNdx].backTarget,         GL_BACK)));
2865         }
2866
2867         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncTestCase                                     (m_context, verifier,   (std::string("stencil_func")                                                            + verifier->getTestNamePostfix()).c_str(),      "STENCIL_FUNC")));
2868         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase                     (m_context, verifier,   (std::string("stencil_func_separate")                                           + verifier->getTestNamePostfix()).c_str(),      "STENCIL_FUNC (separate)",                              GL_STENCIL_FUNC,                                GL_FRONT)));
2869         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase                     (m_context, verifier,   (std::string("stencil_func_separate_both")                                      + verifier->getTestNamePostfix()).c_str(),      "STENCIL_FUNC (separate)",                              GL_STENCIL_FUNC,                                GL_FRONT_AND_BACK)));
2870         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase                     (m_context, verifier,   (std::string("stencil_back_func_separate")                                      + verifier->getTestNamePostfix()).c_str(),      "STENCIL_FUNC (separate)",                              GL_STENCIL_BACK_FUNC,                   GL_BACK)));
2871         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase                     (m_context, verifier,   (std::string("stencil_back_func_separate_both")                         + verifier->getTestNamePostfix()).c_str(),      "STENCIL_FUNC (separate)",                              GL_STENCIL_BACK_FUNC,                   GL_FRONT_AND_BACK)));
2872         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase                                     (m_context, verifier,   (std::string("stencil_value_mask")                                                      + verifier->getTestNamePostfix()).c_str(),      "STENCIL_VALUE_MASK",                                   GL_STENCIL_VALUE_MASK)));
2873         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase                                     (m_context, verifier,   (std::string("stencil_back_value_mask")                                         + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_VALUE_MASK",                              GL_STENCIL_BACK_VALUE_MASK)));
2874         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase                     (m_context, verifier,   (std::string("stencil_value_mask_separate")                                     + verifier->getTestNamePostfix()).c_str(),      "STENCIL_VALUE_MASK (separate)",                GL_STENCIL_VALUE_MASK,                  GL_FRONT)));
2875         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase                     (m_context, verifier,   (std::string("stencil_value_mask_separate_both")                        + verifier->getTestNamePostfix()).c_str(),      "STENCIL_VALUE_MASK (separate)",                GL_STENCIL_VALUE_MASK,                  GL_FRONT_AND_BACK)));
2876         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase                     (m_context, verifier,   (std::string("stencil_back_value_mask_separate")                        + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_VALUE_MASK (separate)",   GL_STENCIL_BACK_VALUE_MASK,             GL_BACK)));
2877         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase                     (m_context, verifier,   (std::string("stencil_back_value_mask_separate_both")           + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_VALUE_MASK (separate)",   GL_STENCIL_BACK_VALUE_MASK,             GL_FRONT_AND_BACK)));
2878         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase                        (m_context, verifier,   (std::string("stencil_writemask")                                                       + verifier->getTestNamePostfix()).c_str(),      "STENCIL_WRITEMASK",                                    GL_STENCIL_WRITEMASK)));
2879         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase                        (m_context, verifier,   (std::string("stencil_back_writemask")                                          + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_WRITEMASK",                               GL_STENCIL_BACK_WRITEMASK)));
2880         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase        (m_context, verifier,   (std::string("stencil_writemask_separate")                                      + verifier->getTestNamePostfix()).c_str(),      "STENCIL_WRITEMASK (separate)",                 GL_STENCIL_WRITEMASK,                   GL_FRONT)));
2881         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase        (m_context, verifier,   (std::string("stencil_writemask_separate_both")                         + verifier->getTestNamePostfix()).c_str(),      "STENCIL_WRITEMASK (separate)",                 GL_STENCIL_WRITEMASK,                   GL_FRONT_AND_BACK)));
2882         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase        (m_context, verifier,   (std::string("stencil_back_writemask_separate")                         + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_WRITEMASK (separate)",    GL_STENCIL_BACK_WRITEMASK,              GL_BACK)));
2883         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase        (m_context, verifier,   (std::string("stencil_back_writemask_separate_both")            + verifier->getTestNamePostfix()).c_str(),      "STENCIL_BACK_WRITEMASK (separate)",    GL_STENCIL_BACK_WRITEMASK,              GL_FRONT_AND_BACK)));
2884
2885         const struct PixelStoreState
2886         {
2887                 const char*     name;
2888                 const char*     description;
2889                 GLenum          target;
2890                 int                     initialValue;
2891         } pixelStoreStates[] =
2892         {
2893                 { "unpack_image_height","UNPACK_IMAGE_HEIGHT",  GL_UNPACK_IMAGE_HEIGHT, 0 },
2894                 { "unpack_skip_images", "UNPACK_SKIP_IMAGES",   GL_UNPACK_SKIP_IMAGES,  0 },
2895                 { "unpack_row_length",  "UNPACK_ROW_LENGTH",    GL_UNPACK_ROW_LENGTH,   0 },
2896                 { "unpack_skip_rows",   "UNPACK_SKIP_ROWS",             GL_UNPACK_SKIP_ROWS,    0 },
2897                 { "unpack_skip_pixels", "UNPACK_SKIP_PIXELS",   GL_UNPACK_SKIP_PIXELS,  0 },
2898                 { "pack_row_length",    "PACK_ROW_LENGTH",              GL_PACK_ROW_LENGTH,             0 },
2899                 { "pack_skip_rows",             "PACK_SKIP_ROWS",               GL_PACK_SKIP_ROWS,              0 },
2900                 { "pack_skip_pixels",   "PACK_SKIP_PIXELS",             GL_PACK_SKIP_PIXELS,    0 }
2901         };
2902         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(pixelStoreStates); testNdx++)
2903         {
2904                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreTestCase(m_context, verifier, (std::string(pixelStoreStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), pixelStoreStates[testNdx].description, pixelStoreStates[testNdx].target, pixelStoreStates[testNdx].initialValue)));
2905         }
2906
2907         FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("unpack_alignment")   + verifier->getTestNamePostfix()).c_str(),      "UNPACK_ALIGNMENT",     GL_UNPACK_ALIGNMENT)));
2908         FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("pack_alignment")             + verifier->getTestNamePostfix()).c_str(),      "PACK_ALIGNMENT",       GL_PACK_ALIGNMENT)));
2909
2910         const struct BlendColorState
2911         {
2912                 const char*     name;
2913                 const char*     description;
2914                 GLenum          target;
2915                 int                     initialValue;
2916         } blendColorStates[] =
2917         {
2918                 { "blend_src_rgb",              "BLEND_SRC_RGB",        GL_BLEND_SRC_RGB,               GL_ONE  },
2919                 { "blend_src_alpha",    "BLEND_SRC_ALPHA",      GL_BLEND_SRC_ALPHA,             GL_ONE  },
2920                 { "blend_dst_rgb",              "BLEND_DST_RGB",        GL_BLEND_DST_RGB,               GL_ZERO },
2921                 { "blend_dst_alpha",    "BLEND_DST_ALPHA",      GL_BLEND_DST_ALPHA,             GL_ZERO }
2922         };
2923         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendColorStates); testNdx++)
2924         {
2925                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncTestCase                       (m_context, verifier, (std::string(blendColorStates[testNdx].name)                                      + verifier->getTestNamePostfix()).c_str(),      blendColorStates[testNdx].description,  blendColorStates[testNdx].target,       blendColorStates[testNdx].initialValue)));
2926                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncSeparateTestCase       (m_context, verifier, (std::string(blendColorStates[testNdx].name) + "_separate"        + verifier->getTestNamePostfix()).c_str(),      blendColorStates[testNdx].description,  blendColorStates[testNdx].target,       blendColorStates[testNdx].initialValue)));
2927         }
2928
2929         const struct BlendEquationState
2930         {
2931                 const char*     name;
2932                 const char*     description;
2933                 GLenum          target;
2934                 int                     initialValue;
2935         } blendEquationStates[] =
2936         {
2937                 { "blend_equation_rgb",         "BLEND_EQUATION_RGB",   GL_BLEND_EQUATION_RGB,          GL_FUNC_ADD     },
2938                 { "blend_equation_alpha",       "BLEND_EQUATION_ALPHA", GL_BLEND_EQUATION_ALPHA,        GL_FUNC_ADD     }
2939         };
2940         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendEquationStates); testNdx++)
2941         {
2942                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationTestCase                   (m_context, verifier, (std::string(blendEquationStates[testNdx].name) +                         + verifier->getTestNamePostfix()).c_str(),              blendEquationStates[testNdx].description,       blendEquationStates[testNdx].target,    blendEquationStates[testNdx].initialValue)));
2943                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationSeparateTestCase   (m_context, verifier, (std::string(blendEquationStates[testNdx].name) + "_separate"     + verifier->getTestNamePostfix()).c_str(),              blendEquationStates[testNdx].description,       blendEquationStates[testNdx].target,    blendEquationStates[testNdx].initialValue)));
2944         }
2945
2946         const struct ImplementationArrayReturningState
2947         {
2948                 const char*     name;
2949                 const char*     description;
2950                 GLenum          target;
2951                 GLenum          targetLengthTarget;
2952                 int                     minLength;
2953         } implementationArrayReturningStates[] =
2954         {
2955                 { "compressed_texture_formats",         "COMPRESSED_TEXTURE_FORMATS",   GL_COMPRESSED_TEXTURE_FORMATS,  GL_NUM_COMPRESSED_TEXTURE_FORMATS,      10      },
2956                 { "program_binary_formats",                     "PROGRAM_BINARY_FORMATS",               GL_PROGRAM_BINARY_FORMATS,              GL_NUM_PROGRAM_BINARY_FORMATS,          0       },
2957                 { "shader_binary_formats",                      "SHADER_BINARY_FORMATS",                GL_SHADER_BINARY_FORMATS,               GL_NUM_SHADER_BINARY_FORMATS,           0       }
2958         };
2959         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationArrayReturningStates); testNdx++)
2960         {
2961                 FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationArrayTestCase(m_context, verifier, (std::string(implementationArrayReturningStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationArrayReturningStates[testNdx].description,     implementationArrayReturningStates[testNdx].target,     implementationArrayReturningStates[testNdx].targetLengthTarget, implementationArrayReturningStates[testNdx].minLength)));
2962         }
2963
2964         const struct BufferBindingState
2965         {
2966                 const char*     name;
2967                 const char*     description;
2968                 GLenum          target;
2969                 GLenum          type;
2970         } bufferBindingStates[] =
2971         {
2972                 { "array_buffer_binding",                               "ARRAY_BUFFER_BINDING",                                 GL_ARRAY_BUFFER_BINDING,                                GL_ARRAY_BUFFER                         },
2973                 { "uniform_buffer_binding",                             "UNIFORM_BUFFER_BINDING",                               GL_UNIFORM_BUFFER_BINDING,                              GL_UNIFORM_BUFFER                       },
2974                 { "pixel_pack_buffer_binding",                  "PIXEL_PACK_BUFFER_BINDING",                    GL_PIXEL_PACK_BUFFER_BINDING,                   GL_PIXEL_PACK_BUFFER            },
2975                 { "pixel_unpack_buffer_binding",                "PIXEL_UNPACK_BUFFER_BINDING",                  GL_PIXEL_UNPACK_BUFFER_BINDING,                 GL_PIXEL_UNPACK_BUFFER          },
2976                 { "transform_feedback_buffer_binding",  "TRANSFORM_FEEDBACK_BUFFER_BINDING",    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,   GL_TRANSFORM_FEEDBACK_BUFFER},
2977                 { "copy_read_buffer_binding",                   "COPY_READ_BUFFER_BINDING",                             GL_COPY_READ_BUFFER_BINDING,                    GL_COPY_READ_BUFFER                     },
2978                 { "copy_write_buffer_binding",                  "COPY_WRITE_BUFFER_BINDING",                    GL_COPY_WRITE_BUFFER_BINDING,                   GL_COPY_WRITE_BUFFER            }
2979         };
2980         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(bufferBindingStates); testNdx++)
2981         {
2982                 FOR_EACH_QUERYTYPE(queryTypes, addChild(new BufferBindingTestCase(m_context, queryType, (std::string(bufferBindingStates[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), bufferBindingStates[testNdx].description, bufferBindingStates[testNdx].target, bufferBindingStates[testNdx].type)));
2983         }
2984
2985         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new ElementArrayBufferBindingTestCase       (m_context, queryType, (std::string("element_array_buffer_binding")     + getQueryTypeSuffix(queryType)).c_str())));
2986         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new TransformFeedbackBindingTestCase        (m_context, queryType, (std::string("transform_feedback_binding")       + getQueryTypeSuffix(queryType)).c_str())));
2987         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new CurrentProgramBindingTestCase           (m_context, queryType, (std::string("current_program_binding")          + getQueryTypeSuffix(queryType)).c_str(),       "CURRENT_PROGRAM")));
2988         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new VertexArrayBindingTestCase                      (m_context, queryType, (std::string("vertex_array_binding")                     + getQueryTypeSuffix(queryType)).c_str(),       "VERTEX_ARRAY_BINDING")));
2989         FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilClearValueTestCase                       (m_context, verifier, (std::string("stencil_clear_value")                       + verifier->getTestNamePostfix()).c_str(),      "STENCIL_CLEAR_VALUE")));
2990         FOR_EACH_VERIFIER(normalVerifiers, addChild(new ActiveTextureTestCase                           (m_context, verifier, (std::string("active_texture")                            + verifier->getTestNamePostfix()).c_str(),      "ACTIVE_TEXTURE")));
2991         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new RenderbufferBindingTestCase                     (m_context, queryType, (std::string("renderbuffer_binding")                     + getQueryTypeSuffix(queryType)).c_str(),       "RENDERBUFFER_BINDING")));
2992         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new SamplerObjectBindingTestCase            (m_context, queryType, (std::string("sampler_binding")                          + getQueryTypeSuffix(queryType)).c_str(),       "SAMPLER_BINDING")));
2993
2994         const struct TextureBinding
2995         {
2996                 const char*     name;
2997                 const char*     description;
2998                 GLenum          target;
2999                 GLenum          type;
3000         } textureBindings[] =
3001         {
3002                 { "texture_binding_2d",                 "TEXTURE_BINDING_2D",           GL_TEXTURE_BINDING_2D,                  GL_TEXTURE_2D           },
3003                 { "texture_binding_3d",                 "TEXTURE_BINDING_3D",           GL_TEXTURE_BINDING_3D,                  GL_TEXTURE_3D           },
3004                 { "texture_binding_2d_array",   "TEXTURE_BINDING_2D_ARRAY",     GL_TEXTURE_BINDING_2D_ARRAY,    GL_TEXTURE_2D_ARRAY     },
3005                 { "texture_binding_cube_map",   "TEXTURE_BINDING_CUBE_MAP",     GL_TEXTURE_BINDING_CUBE_MAP,    GL_TEXTURE_CUBE_MAP     }
3006         };
3007
3008         for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(textureBindings); testNdx++)
3009         {
3010                 FOR_EACH_QUERYTYPE(queryTypes, addChild(new TextureBindingTestCase(m_context, queryType, (std::string(textureBindings[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), textureBindings[testNdx].description, textureBindings[testNdx].target, textureBindings[testNdx].type)));
3011         }
3012
3013
3014         FOR_EACH_QUERYTYPE(queryTypes,     addChild(new FrameBufferBindingTestCase              (m_context, queryType, (std::string("framebuffer_binding")                      + getQueryTypeSuffix(queryType)).c_str(),       "DRAW_FRAMEBUFFER_BINDING and READ_FRAMEBUFFER_BINDING")));
3015         FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationColorReadTestCase (m_context, verifier, (std::string("implementation_color_read")         + verifier->getTestNamePostfix()).c_str(),      "IMPLEMENTATION_COLOR_READ_TYPE and IMPLEMENTATION_COLOR_READ_FORMAT")));
3016         FOR_EACH_VERIFIER(normalVerifiers, addChild(new ReadBufferCase                                  (m_context, verifier, (std::string("read_buffer")                                       + verifier->getTestNamePostfix()).c_str(),      "READ_BUFFER")));
3017         FOR_EACH_VERIFIER(normalVerifiers, addChild(new DrawBufferCase                                  (m_context, verifier, (std::string("draw_buffer")                                       + verifier->getTestNamePostfix()).c_str(),      "DRAW_BUFFER")));
3018 }
3019
3020 void IntegerStateQueryTests::deinit (void)
3021 {
3022         if (m_verifierBoolean)
3023         {
3024                 delete m_verifierBoolean;
3025                 m_verifierBoolean = DE_NULL;
3026         }
3027         if (m_verifierInteger)
3028         {
3029                 delete m_verifierInteger;
3030                 m_verifierInteger = DE_NULL;
3031         }
3032         if (m_verifierInteger64)
3033         {
3034                 delete m_verifierInteger64;
3035                 m_verifierInteger64 = DE_NULL;
3036         }
3037         if (m_verifierFloat)
3038         {
3039                 delete m_verifierFloat;
3040                 m_verifierFloat = DE_NULL;
3041         }
3042
3043         this->TestCaseGroup::deinit();
3044 }
3045
3046 } // Functional
3047 } // gles3
3048 } // deqp