1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Texture format performance tests.
22 *//*--------------------------------------------------------------------*/
24 #include "es2pTextureFormatTests.hpp"
25 #include "es2pTextureCases.hpp"
26 #include "gluStrUtil.hpp"
28 #include "glwEnums.hpp"
39 TextureFormatTests::TextureFormatTests (Context& context)
40 : TestCaseGroup(context, "format", "Texture Format Performance Tests")
44 TextureFormatTests::~TextureFormatTests (void)
48 void TextureFormatTests::init (void)
57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE },
59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE },
60 { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 },
61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
62 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 },
63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE },
64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
67 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
69 deUint32 format = texFormats[formatNdx].format;
70 deUint32 dataType = texFormats[formatNdx].dataType;
71 string nameBase = texFormats[formatNdx].name;
72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
77 string descriptionBase = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));