Merge "Fix warnings in texture_filtering tests" am: 083240d0d8 am: 49f5c1f518 am...
[platform/upstream/VK-GL-CTS.git] / modules / gles2 / performance / es2pTextureCountTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture count performance tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "es2pTextureCountTests.hpp"
25 #include "es2pTextureCases.hpp"
26 #include "gluStrUtil.hpp"
27
28 #include "deStringUtil.hpp"
29
30 #include "glwEnums.hpp"
31
32 using std::string;
33
34 namespace deqp
35 {
36 namespace gles2
37 {
38 namespace Performance
39 {
40
41 TextureCountTests::TextureCountTests (Context& context)
42         : TestCaseGroup(context, "count", "Texture Count Performance Tests")
43 {
44 }
45
46 TextureCountTests::~TextureCountTests (void)
47 {
48 }
49
50 void TextureCountTests::init (void)
51 {
52         static const struct
53         {
54                 const char*     name;
55                 deUint32        format;
56                 deUint32        dataType;
57         } texFormats[] =
58         {
59                 { "a8",                 GL_ALPHA,                       GL_UNSIGNED_BYTE },
60                 { "rgb565",             GL_RGB,                         GL_UNSIGNED_SHORT_5_6_5 },
61                 { "rgb888",             GL_RGB,                         GL_UNSIGNED_BYTE },
62                 { "rgba8888",   GL_RGBA,                        GL_UNSIGNED_BYTE }
63         };
64         static const int texCounts[] = { 1, 2, 4, 8 };
65
66         for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
67         {
68                 for (int cntNdx = 0; cntNdx < DE_LENGTH_OF_ARRAY(texCounts); cntNdx++)
69                 {
70                         deUint32        format                  = texFormats[formatNdx].format;
71                         deUint32        dataType                = texFormats[formatNdx].dataType;
72                         deUint32        wrapS                   = GL_CLAMP_TO_EDGE;
73                         deUint32        wrapT                   = GL_CLAMP_TO_EDGE;
74                         deUint32        minFilter               = GL_NEAREST;
75                         deUint32        magFilter               = GL_NEAREST;
76                         int                     numTextures             = texCounts[cntNdx];
77                         string          name                    = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures);
78                         string          description             = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
79
80                         addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
81                 }
82         }
83 }
84
85 } // Performance
86 } // gles2
87 } // deqp