x11: Call XInitThreads()
[platform/upstream/VK-GL-CTS.git] / modules / gles2 / performance / es2pTextureCases.hpp
1 #ifndef _ES2PTEXTURECASES_HPP
2 #define _ES2PTEXTURECASES_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES 2.0 Module
5  * -------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Texture format performance tests.
24  *//*--------------------------------------------------------------------*/
25
26 #include "tcuDefs.hpp"
27 #include "tes2TestCase.hpp"
28 #include "glsShaderPerformanceCase.hpp"
29 #include "tcuMatrix.hpp"
30 #include "gluTexture.hpp"
31
32 namespace deqp
33 {
34 namespace gles2
35 {
36 namespace Performance
37 {
38
39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
40 {
41 public:
42                                                                         Texture2DRenderCase                     (Context& context, const char* name, const char* description,
43                                                                                                                                  deUint32 format, deUint32 dataType,
44                                                                                                                                  deUint32 wrapS, deUint32 wrapT,
45                                                                                                                                  deUint32 minFilter, deUint32 magFilter,
46                                                                                                                                  const tcu::Mat3& coordTransform,
47                                                                                                                                  int numTextures, bool powerOfTwo);
48                                                                         ~Texture2DRenderCase            (void);
49
50         void                                                    init                                            (void);
51         void                                                    deinit                                          (void);
52
53 private:
54         void                                                    setupProgram                            (deUint32 program);
55         void                                                    setupRenderState                        (void);
56
57         deUint32                                                m_format;
58         deUint32                                                m_dataType;
59         deUint32                                                m_wrapS;
60         deUint32                                                m_wrapT;
61         deUint32                                                m_minFilter;
62         deUint32                                                m_magFilter;
63         tcu::Mat3                                               m_coordTransform;
64         int                                                             m_numTextures;
65         bool                                                    m_powerOfTwo;
66         std::vector<glu::Texture2D*>    m_textures;
67 };
68
69 } // Performance
70 } // gles2
71 } // deqp
72
73 #endif // _ES2PTEXTURECASES_HPP