Code clean up in swizzle math operations script am: fc24d7d28c
[platform/upstream/VK-GL-CTS.git] / modules / gles2 / performance / es2pStateChangeCallTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief State change call performance tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "es2pStateChangeCallTests.hpp"
25 #include "glsStateChangePerfTestCases.hpp"
26 #include "glwFunctions.hpp"
27 #include "glwEnums.hpp"
28
29 namespace deqp
30 {
31 namespace gles2
32 {
33 namespace Performance
34 {
35
36 using namespace glw;
37
38 StateChangeCallTests::StateChangeCallTests (Context& context)
39         : TestCaseGroup(context, "state_change_only", "Test cost of state change calls without rendering anything")
40 {
41 }
42
43 StateChangeCallTests::~StateChangeCallTests (void)
44 {
45 }
46
47 #define ARG_LIST(...) __VA_ARGS__
48
49 #define ADD_ARG_CASE1(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0)\
50 do {\
51         class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
52         {\
53         public:\
54                 StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\
55                         : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
56                 {\
57                 }\
58                 virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\
59                 {\
60                         const TYPE0 args0[] = ARGS0;\
61                         for (int callNdx = 0; callNdx < callCount; callNdx++)\
62                         {\
63                                 const int               baseNdx         = iterNdx*callCount + callNdx;\
64                                 const TYPE0             arg0            = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\
65                                 gl.FUNCNAME(arg0);\
66                         }\
67                 }\
68         };\
69         addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\
70 }while (0);
71
72 #define ADD_ARG_CASE2(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1)\
73 do {\
74         class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
75         {\
76         public:\
77                 StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\
78                         : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
79                 {\
80                 }\
81                 virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\
82                 {\
83                         const TYPE0 args0[] = ARGS0;\
84                         const TYPE1 args1[] = ARGS1;\
85                         for (int callNdx = 0; callNdx < callCount; callNdx++)\
86                         {\
87                                 const int               baseNdx         = iterNdx*callCount + callNdx;\
88                                 const TYPE0             arg0            = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\
89                                 const TYPE1             arg1            = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\
90                                 gl.FUNCNAME(arg0, arg1);\
91                         }\
92                 }\
93         };\
94         addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\
95 }while (0);
96
97 #define ADD_ARG_CASE3(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2)\
98 do {\
99         class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
100         {\
101         public:\
102                 StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\
103                         : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
104                 {\
105                 }\
106                 virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\
107                 {\
108                         const TYPE0 args0[] = ARGS0;\
109                         const TYPE1 args1[] = ARGS1;\
110                         const TYPE2 args2[] = ARGS2;\
111                         for (int callNdx = 0; callNdx < callCount; callNdx++)\
112                         {\
113                                 const int               baseNdx         = iterNdx*callCount + callNdx;\
114                                 const TYPE0             arg0            = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\
115                                 const TYPE1             arg1            = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\
116                                 const TYPE2             arg2            = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\
117                                 gl.FUNCNAME(arg0, arg1, arg2);\
118                         }\
119                 }\
120         };\
121         addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\
122 }while (0);
123
124 #define ADD_ARG_CASE4(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3)\
125 do {\
126         class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
127         {\
128         public:\
129                 StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\
130                         : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
131                 {\
132                 }\
133                 virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\
134                 {\
135                         const TYPE0 args0[] = ARGS0;\
136                         const TYPE1 args1[] = ARGS1;\
137                         const TYPE2 args2[] = ARGS2;\
138                         const TYPE3 args3[] = ARGS3;\
139                         for (int callNdx = 0; callNdx < callCount; callNdx++)\
140                         {\
141                                 const int               baseNdx         = iterNdx*callCount + callNdx;\
142                                 const TYPE0             arg0            = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\
143                                 const TYPE1             arg1            = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\
144                                 const TYPE2             arg2            = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\
145                                 const TYPE3             arg3            = args3[baseNdx%DE_LENGTH_OF_ARRAY(args3)];\
146                                 gl.FUNCNAME(arg0, arg1, arg2, arg3);\
147                         }\
148                 }\
149         };\
150         addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\
151 }while (0);
152
153 #define ADD_ARG_CASE6(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, ARGS4, TYPE5, ARGS5)\
154 do {\
155         class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
156         {\
157         public:\
158                 StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\
159                         : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
160                 {\
161                 }\
162                 virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\
163                 {\
164                         const TYPE0 args0[] = ARGS0;\
165                         const TYPE1 args1[] = ARGS1;\
166                         const TYPE2 args2[] = ARGS2;\
167                         const TYPE3 args3[] = ARGS3;\
168                         const TYPE4 args4[] = ARGS4;\
169                         const TYPE5 args5[] = ARGS5;\
170                         for (int callNdx = 0; callNdx < callCount; callNdx++)\
171                         {\
172                                 const int               baseNdx         = iterNdx*callCount + callNdx;\
173                                 const TYPE0             arg0            = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\
174                                 const TYPE1             arg1            = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\
175                                 const TYPE2             arg2            = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\
176                                 const TYPE3             arg3            = args3[baseNdx%DE_LENGTH_OF_ARRAY(args3)];\
177                                 const TYPE4             arg4            = args4[baseNdx%DE_LENGTH_OF_ARRAY(args4)];\
178                                 const TYPE5             arg5            = args5[baseNdx%DE_LENGTH_OF_ARRAY(args5)];\
179                                 gl.FUNCNAME(arg0, arg1, arg2, arg3, arg4, arg5);\
180                         }\
181                 }\
182         };\
183         addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\
184 }while (0);
185
186 void StateChangeCallTests::init (void)
187 {
188         ADD_ARG_CASE1(enable, "Test cost of glEnable() calls",
189                 enable,
190                 GLenum,
191                 ARG_LIST({
192                         GL_CULL_FACE,
193                         GL_POLYGON_OFFSET_FILL,
194                         GL_SAMPLE_ALPHA_TO_COVERAGE,
195                         GL_SAMPLE_COVERAGE,
196                         GL_SCISSOR_TEST,
197                         GL_STENCIL_TEST,
198                         GL_DEPTH_TEST,
199                         GL_BLEND,
200                         GL_DITHER
201                 })
202         );
203
204         ADD_ARG_CASE1(disable, "Test cost of glDisable() calls",
205                 disable,
206                 GLenum,
207                 ARG_LIST({
208                         GL_CULL_FACE,
209                         GL_POLYGON_OFFSET_FILL,
210                         GL_SAMPLE_ALPHA_TO_COVERAGE,
211                         GL_SAMPLE_COVERAGE,
212                         GL_SCISSOR_TEST,
213                         GL_STENCIL_TEST,
214                         GL_DEPTH_TEST,
215                         GL_BLEND,
216                         GL_DITHER
217                 })
218         );
219
220         ADD_ARG_CASE1(depth_func, "Test cost of glDepthFunc() calls",
221                 depthFunc,
222                 GLenum,
223                 ARG_LIST({
224                         GL_NEVER,
225                         GL_ALWAYS,
226                         GL_LESS,
227                         GL_LEQUAL,
228                         GL_EQUAL,
229                         GL_GREATER,
230                         GL_GEQUAL,
231                         GL_NOTEQUAL
232                 })
233         );
234
235         ADD_ARG_CASE1(depth_mask, "Test cost of glDepthMask() calls",
236                 depthMask,
237                 GLboolean,
238                 ARG_LIST({
239                         GL_TRUE,
240                         GL_FALSE
241                 })
242         );
243
244         ADD_ARG_CASE1(stencil_mask, "Test cost of glStencilMask() calls",
245                 stencilMask,
246                 GLboolean,
247                 ARG_LIST({
248                         GL_TRUE,
249                         GL_FALSE
250                 })
251         );
252
253         ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls",
254                 clearDepthf,
255                 GLclampf,
256                 ARG_LIST({
257                         0.0f,
258                         0.5f,
259                         1.0f
260                 })
261         );
262
263         ADD_ARG_CASE1(clear_stencil, "Test cost of glClearStencil() calls",
264                 clearStencil,
265                 GLint,
266                 ARG_LIST({
267                         0,
268                         128,
269                         28
270                 })
271         );
272
273         ADD_ARG_CASE1(line_width, "Test cost of glLineWidth() calls",
274                 lineWidth,
275                 GLfloat,
276                 ARG_LIST({
277                         1.0f,
278                         0.5f,
279                         10.0f
280                 })
281         );
282
283         ADD_ARG_CASE1(cull_face, "Test cost of glCullFace() calls",
284                 cullFace,
285                 GLenum,
286                 ARG_LIST({
287                         GL_FRONT,
288                         GL_BACK,
289                         GL_FRONT_AND_BACK
290                 })
291         );
292
293         ADD_ARG_CASE1(front_face, "Test cost of glFrontFace() calls",
294                 frontFace,
295                 GLenum,
296                 ARG_LIST({
297                         GL_CCW,
298                         GL_CW
299                 })
300         );
301
302         ADD_ARG_CASE1(blend_equation, "Test cost of glBlendEquation() calls",
303                 blendEquation,
304                 GLenum,
305                 ARG_LIST({
306                         GL_FUNC_ADD,
307                         GL_FUNC_SUBTRACT,
308                         GL_FUNC_REVERSE_SUBTRACT
309                 })
310         );
311
312         ADD_ARG_CASE1(enable_vertex_attrib_array, "Test cost of glEnableVertexAttribArray() calls",
313                 enableVertexAttribArray,
314                 GLuint,
315                 ARG_LIST({
316                         0,
317                         1,
318                         2,
319                         3,
320                         4,
321                         5,
322                         6,
323                         7,
324                 })
325         );
326
327         ADD_ARG_CASE1(disable_vertex_attrib_array, "Test cost of glDisableVertexAttribArray() calls",
328                 disableVertexAttribArray,
329                 GLuint,
330                 ARG_LIST({
331                         0,
332                         1,
333                         2,
334                         3,
335                         4,
336                         5,
337                         6,
338                         7,
339                 })
340         );
341
342         ADD_ARG_CASE1(use_program, "Test cost of glUseProgram() calls. Note: Uses only program 0.",
343                 useProgram,
344                 GLuint,
345                 ARG_LIST({
346                         0,
347                 })
348         );
349
350         ADD_ARG_CASE1(active_texture, "Test cost of glActiveTexture() calls",
351                 activeTexture,
352                 GLenum,
353                 ARG_LIST({
354                         GL_TEXTURE0,
355                         GL_TEXTURE1,
356                         GL_TEXTURE2,
357                         GL_TEXTURE3,
358                         GL_TEXTURE4,
359                         GL_TEXTURE5,
360                         GL_TEXTURE6,
361                         GL_TEXTURE7
362                 })
363         );
364
365         ADD_ARG_CASE2(depth_range, "Test cost of glDepthRangef() calls",
366                 depthRangef,
367                 GLclampf,
368                 ARG_LIST({
369                         0.0f,
370                         1.0f,
371                         0.5f
372                 }),
373                 GLclampf,
374                 ARG_LIST({
375                         0.0f,
376                         1.0f,
377                         0.5f
378                 })
379         );
380
381         ADD_ARG_CASE2(polygon_offset, "Test cost of glPolygonOffset() calls",
382                 polygonOffset,
383                 GLfloat,
384                 ARG_LIST({
385                         0.0f,
386                         1.0f,
387                         0.5f,
388                         10.0f
389                 }),
390                 GLfloat,
391                 ARG_LIST({
392                         0.0f,
393                         1.0f,
394                         0.5f,
395                         1000.0f
396                 })
397         );
398
399         ADD_ARG_CASE2(sample_coverage, "Test cost of glSampleCoverage() calls",
400                 sampleCoverage,
401                 GLclampf,
402                 ARG_LIST({
403                         0.0f,
404                         1.0f,
405                         0.5f,
406                         0.67f
407                 }),
408                 GLboolean,
409                 ARG_LIST({
410                         GL_TRUE,
411                         GL_FALSE
412                 })
413         );
414
415         ADD_ARG_CASE2(blend_func, "Test cost of glBlendFunc() calls",
416                 blendFunc,
417                 GLenum,
418                 ARG_LIST({
419                         GL_ZERO,
420                         GL_ONE,
421                         GL_SRC_COLOR,
422                         GL_ONE_MINUS_SRC_COLOR,
423                         GL_DST_COLOR,
424                         GL_ONE_MINUS_DST_COLOR,
425                         GL_SRC_ALPHA,
426                         GL_ONE_MINUS_SRC_ALPHA,
427                         GL_DST_ALPHA,
428                         GL_ONE_MINUS_DST_ALPHA,
429                         GL_CONSTANT_COLOR,
430                         GL_ONE_MINUS_CONSTANT_COLOR,
431                         GL_CONSTANT_ALPHA,
432                         GL_ONE_MINUS_CONSTANT_ALPHA
433                 }),
434                 GLenum,
435                 ARG_LIST({
436                         GL_ZERO,
437                         GL_ONE,
438                         GL_SRC_COLOR,
439                         GL_ONE_MINUS_SRC_COLOR,
440                         GL_DST_COLOR,
441                         GL_ONE_MINUS_DST_COLOR,
442                         GL_SRC_ALPHA,
443                         GL_ONE_MINUS_SRC_ALPHA,
444                         GL_DST_ALPHA,
445                         GL_ONE_MINUS_DST_ALPHA,
446                         GL_CONSTANT_COLOR,
447                         GL_ONE_MINUS_CONSTANT_COLOR,
448                         GL_CONSTANT_ALPHA,
449                         GL_ONE_MINUS_CONSTANT_ALPHA
450                 })
451         );
452
453         ADD_ARG_CASE2(blend_equation_separate, "Test cost of glBlendEquationSeparate() calls",
454                 blendEquationSeparate,
455                 GLenum,
456                 ARG_LIST({
457                         GL_FUNC_ADD,
458                         GL_FUNC_SUBTRACT,
459                         GL_FUNC_REVERSE_SUBTRACT
460                 }),
461                 GLenum,
462                 ARG_LIST({
463                         GL_FUNC_ADD,
464                         GL_FUNC_SUBTRACT,
465                         GL_FUNC_REVERSE_SUBTRACT
466                 })
467         );
468
469         ADD_ARG_CASE2(stencil_mask_separate, "Test cost of glStencilMaskSeparate() calls",
470                 stencilMaskSeparate,
471                 GLenum,
472                 ARG_LIST({
473                         GL_FRONT,
474                         GL_BACK,
475                         GL_FRONT_AND_BACK
476                 }),
477                 GLboolean,
478                 ARG_LIST({
479                         GL_TRUE,
480                         GL_FALSE
481                 })
482         );
483
484         ADD_ARG_CASE2(bind_buffer, "Test cost of glBindBuffer() calls. Note: Uses only buffer 0",
485                 bindBuffer,
486                 GLenum,
487                 ARG_LIST({
488                         GL_ELEMENT_ARRAY_BUFFER,
489                         GL_ARRAY_BUFFER
490                 }),
491                 GLuint,
492                 ARG_LIST({
493                         0
494                 })
495         );
496
497         ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0",
498                 bindTexture,
499                 GLenum,
500                 ARG_LIST({
501                         GL_TEXTURE_2D,
502                         GL_TEXTURE_CUBE_MAP
503                 }),
504                 GLuint,
505                 ARG_LIST({
506                         0
507                 })
508         );
509
510         ADD_ARG_CASE2(hint, "Test cost of glHint() calls",
511                 hint,
512                 GLenum,
513                 ARG_LIST({
514                         GL_GENERATE_MIPMAP_HINT
515                 }),
516                 GLenum,
517                 ARG_LIST({
518                         GL_FASTEST,
519                         GL_NICEST,
520                         GL_DONT_CARE
521                 })
522         );
523
524         ADD_ARG_CASE3(stencil_func, "Test cost of glStencilFunc() calls",
525                 stencilFunc,
526                 GLenum,
527                 ARG_LIST({
528                         GL_NEVER,
529                         GL_ALWAYS,
530                         GL_LESS,
531                         GL_LEQUAL,
532                         GL_EQUAL,
533                         GL_GEQUAL,
534                         GL_GREATER,
535                         GL_NOTEQUAL
536                 }),
537                 GLint,
538                 ARG_LIST({
539                         0,
540                         1,
541                         255,
542                         128,
543                         7
544                 }),
545                 GLuint,
546                 ARG_LIST({
547                         0,
548                         1,
549                         255,
550                         128,
551                         7,
552                         0xFFFFFFFF
553                 })
554         );
555
556         ADD_ARG_CASE3(stencil_op, "Test cost of glStencilOp() calls",
557                 stencilOp,
558                 GLenum,
559                 ARG_LIST({
560                         GL_KEEP,
561                         GL_ZERO,
562                         GL_REPLACE,
563                         GL_INCR,
564                         GL_DECR,
565                         GL_INVERT,
566                         GL_INCR_WRAP,
567                         GL_DECR_WRAP
568                 }),
569                 GLenum,
570                 ARG_LIST({
571                         GL_KEEP,
572                         GL_ZERO,
573                         GL_REPLACE,
574                         GL_INCR,
575                         GL_DECR,
576                         GL_INVERT,
577                         GL_INCR_WRAP,
578                         GL_DECR_WRAP
579                 }),
580                 GLenum,
581                 ARG_LIST({
582                         GL_KEEP,
583                         GL_ZERO,
584                         GL_REPLACE,
585                         GL_INCR,
586                         GL_DECR,
587                         GL_INVERT,
588                         GL_INCR_WRAP,
589                         GL_DECR_WRAP
590                 })
591         );
592
593         ADD_ARG_CASE4(viewport, "Test cost of glViewport() calls",
594                 viewport,
595                 GLint,
596                 ARG_LIST({
597                         0,
598                         1,
599                         100,
600                         1145235
601                 }),
602                 GLint,
603                 ARG_LIST({
604                         0,
605                         1,
606                         100,
607                         1145235
608                 }),
609                 GLint,
610                 ARG_LIST({
611                         0,
612                         1,
613                         100,
614                         1145235
615                 }),
616                 GLint,
617                 ARG_LIST({
618                         0,
619                         1,
620                         100,
621                         1145235
622                 })
623         );
624
625         ADD_ARG_CASE4(scissor, "Test cost of glScissor() calls",
626                 scissor,
627                 GLint,
628                 ARG_LIST({
629                         0,
630                         1,
631                         100,
632                         1145235
633                 }),
634                 GLint,
635                 ARG_LIST({
636                         0,
637                         1,
638                         100,
639                         1145235
640                 }),
641                 GLint,
642                 ARG_LIST({
643                         0,
644                         1,
645                         100,
646                         1145235
647                 }),
648                 GLint,
649                 ARG_LIST({
650                         0,
651                         1,
652                         100,
653                         1145235
654                 })
655         );
656
657         ADD_ARG_CASE4(stencil_func_separate, "Test cost of glStencilFuncSeparate() calls",
658                 stencilFuncSeparate,
659                 GLenum,
660                 ARG_LIST({
661                         GL_FRONT,
662                         GL_BACK,
663                         GL_FRONT_AND_BACK
664                 }),
665                 GLenum,
666                 ARG_LIST({
667                         GL_NEVER,
668                         GL_ALWAYS,
669                         GL_LESS,
670                         GL_LEQUAL,
671                         GL_EQUAL,
672                         GL_GEQUAL,
673                         GL_GREATER,
674                         GL_NOTEQUAL
675                 }),
676                 GLint,
677                 ARG_LIST({
678                         0,
679                         1,
680                         255,
681                         128,
682                         7
683                 }),
684                 GLuint,
685                 ARG_LIST({
686                         0,
687                         1,
688                         255,
689                         128,
690                         7,
691                         0xFFFFFFFF
692                 })
693         );
694
695         ADD_ARG_CASE4(stencil_op_separatae, "Test cost of glStencilOpSeparate() calls",
696                 stencilOpSeparate,
697                 GLenum,
698                 ARG_LIST({
699                         GL_FRONT,
700                         GL_BACK,
701                         GL_FRONT_AND_BACK
702                 }),
703                 GLenum,
704                 ARG_LIST({
705                         GL_KEEP,
706                         GL_ZERO,
707                         GL_REPLACE,
708                         GL_INCR,
709                         GL_DECR,
710                         GL_INVERT,
711                         GL_INCR_WRAP,
712                         GL_DECR_WRAP
713                 }),
714                 GLenum,
715                 ARG_LIST({
716                         GL_KEEP,
717                         GL_ZERO,
718                         GL_REPLACE,
719                         GL_INCR,
720                         GL_DECR,
721                         GL_INVERT,
722                         GL_INCR_WRAP,
723                         GL_DECR_WRAP
724                 }),
725                 GLenum,
726                 ARG_LIST({
727                         GL_KEEP,
728                         GL_ZERO,
729                         GL_REPLACE,
730                         GL_INCR,
731                         GL_DECR,
732                         GL_INVERT,
733                         GL_INCR_WRAP,
734                         GL_DECR_WRAP
735                 })
736         );
737
738         ADD_ARG_CASE4(blend_func_separate, "Test cost of glBlendFuncSeparate() calls",
739                 blendFuncSeparate,
740                 GLenum,
741                 ARG_LIST({
742                         GL_ZERO,
743                         GL_ONE,
744                         GL_SRC_COLOR,
745                         GL_ONE_MINUS_SRC_COLOR,
746                         GL_DST_COLOR,
747                         GL_ONE_MINUS_DST_COLOR,
748                         GL_SRC_ALPHA,
749                         GL_ONE_MINUS_SRC_ALPHA,
750                         GL_DST_ALPHA,
751                         GL_ONE_MINUS_DST_ALPHA,
752                         GL_CONSTANT_COLOR,
753                         GL_ONE_MINUS_CONSTANT_COLOR,
754                         GL_CONSTANT_ALPHA,
755                         GL_ONE_MINUS_CONSTANT_ALPHA
756                 }),
757                 GLenum,
758                 ARG_LIST({
759                         GL_ZERO,
760                         GL_ONE,
761                         GL_SRC_COLOR,
762                         GL_ONE_MINUS_SRC_COLOR,
763                         GL_DST_COLOR,
764                         GL_ONE_MINUS_DST_COLOR,
765                         GL_SRC_ALPHA,
766                         GL_ONE_MINUS_SRC_ALPHA,
767                         GL_DST_ALPHA,
768                         GL_ONE_MINUS_DST_ALPHA,
769                         GL_CONSTANT_COLOR,
770                         GL_ONE_MINUS_CONSTANT_COLOR,
771                         GL_CONSTANT_ALPHA,
772                         GL_ONE_MINUS_CONSTANT_ALPHA
773                 }),
774                 GLenum,
775                 ARG_LIST({
776                         GL_ZERO,
777                         GL_ONE,
778                         GL_SRC_COLOR,
779                         GL_ONE_MINUS_SRC_COLOR,
780                         GL_DST_COLOR,
781                         GL_ONE_MINUS_DST_COLOR,
782                         GL_SRC_ALPHA,
783                         GL_ONE_MINUS_SRC_ALPHA,
784                         GL_DST_ALPHA,
785                         GL_ONE_MINUS_DST_ALPHA,
786                         GL_CONSTANT_COLOR,
787                         GL_ONE_MINUS_CONSTANT_COLOR,
788                         GL_CONSTANT_ALPHA,
789                         GL_ONE_MINUS_CONSTANT_ALPHA
790                 }),
791                 GLenum,
792                 ARG_LIST({
793                         GL_ZERO,
794                         GL_ONE,
795                         GL_SRC_COLOR,
796                         GL_ONE_MINUS_SRC_COLOR,
797                         GL_DST_COLOR,
798                         GL_ONE_MINUS_DST_COLOR,
799                         GL_SRC_ALPHA,
800                         GL_ONE_MINUS_SRC_ALPHA,
801                         GL_DST_ALPHA,
802                         GL_ONE_MINUS_DST_ALPHA,
803                         GL_CONSTANT_COLOR,
804                         GL_ONE_MINUS_CONSTANT_COLOR,
805                         GL_CONSTANT_ALPHA,
806                         GL_ONE_MINUS_CONSTANT_ALPHA
807                 })
808         );
809
810         ADD_ARG_CASE4(color_mask, "Test cost of glColorMask() calls",
811                 colorMask,
812                 GLboolean,
813                 ARG_LIST({
814                         GL_TRUE,
815                         GL_FALSE
816                 }),
817                 GLboolean,
818                 ARG_LIST({
819                         GL_TRUE,
820                         GL_FALSE
821                 }),
822                 GLboolean,
823                 ARG_LIST({
824                         GL_TRUE,
825                         GL_FALSE
826                 }),
827                 GLboolean,
828                 ARG_LIST({
829                         GL_TRUE,
830                         GL_FALSE
831                 })
832         );
833
834         ADD_ARG_CASE4(clear_color, "Test cost of glClearColor() calls",
835                 clearColor,
836                 GLclampf,
837                 ARG_LIST({
838                         0.0f,
839                         1.0f,
840                         0.5f,
841                         0.33f
842                 }),
843                 GLclampf,
844                 ARG_LIST({
845                         0.0f,
846                         1.0f,
847                         0.5f,
848                         0.33f
849                 }),
850                 GLclampf,
851                 ARG_LIST({
852                         0.0f,
853                         1.0f,
854                         0.5f,
855                         0.33f
856                 }),
857                 GLclampf,
858                 ARG_LIST({
859                         0.0f,
860                         1.0f,
861                         0.5f,
862                         0.33f
863                 })
864         );
865
866         ADD_ARG_CASE6(vertex_attrib_pointer, "Test cost of glVertexAttribPointer() calls",
867                 vertexAttribPointer,
868                 GLuint,
869                 ARG_LIST({
870                         0,
871                         1,
872                         2,
873                         3,
874                         4,
875                         5,
876                         6,
877                         7
878                 }),
879                 GLint,
880                 ARG_LIST({
881                         1,
882                         2,
883                         3,
884                         4
885                 }),
886                 GLenum,
887                 ARG_LIST({
888                         GL_UNSIGNED_BYTE,
889                         GL_BYTE,
890                         GL_UNSIGNED_SHORT,
891                         GL_SHORT,
892                         GL_FLOAT
893                 }),
894                 GLboolean,
895                 ARG_LIST({
896                         GL_FALSE,
897                         GL_TRUE
898                 }),
899                 GLsizei,
900                 ARG_LIST({
901                         0,
902                         2,
903                         4
904                 }),
905                 void*,
906                 ARG_LIST({
907                         (void*)(deUintptr)(0x0FF),
908                         (void*)(deUintptr)(0x0EF)
909                 })
910         );
911 }
912
913 } // Performance
914 } // gles2
915 } // deqp