Merge aosp/upstream-vulkan-cts-1.0-dev into aosp/master am: 68e9111d15 am: 0e5e3a7b7d...
[platform/upstream/VK-GL-CTS.git] / modules / gles2 / performance / es2pShaderOperatorTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Shader operator performance tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "es2pShaderOperatorTests.hpp"
25 #include "glsCalibration.hpp"
26 #include "gluShaderUtil.hpp"
27 #include "gluShaderProgram.hpp"
28 #include "gluPixelTransfer.hpp"
29 #include "tcuTestLog.hpp"
30 #include "tcuRenderTarget.hpp"
31 #include "tcuCommandLine.hpp"
32 #include "tcuSurface.hpp"
33 #include "deStringUtil.hpp"
34 #include "deSharedPtr.hpp"
35 #include "deClock.h"
36 #include "deMath.h"
37
38 #include "glwEnums.hpp"
39 #include "glwFunctions.hpp"
40
41 #include <map>
42 #include <algorithm>
43 #include <limits>
44 #include <set>
45
46 namespace deqp
47 {
48 namespace gles2
49 {
50 namespace Performance
51 {
52
53 using namespace gls;
54 using namespace glu;
55 using tcu::Vec2;
56 using tcu::Vec4;
57 using tcu::TestLog;
58 using de::SharedPtr;
59
60 using std::string;
61 using std::vector;
62
63 #define MEASUREMENT_FAIL() throw tcu::InternalError("Unable to get sensible measurements for estimation", DE_NULL, __FILE__, __LINE__)
64
65 // Number of measurements in OperatorPerformanceCase for each workload size, unless specified otherwise by a command line argument.
66 static const int        DEFAULT_NUM_MEASUREMENTS_PER_WORKLOAD   = 3;
67 // How many different workload sizes are used by OperatorPerformanceCase.
68 static const int        NUM_WORKLOADS                                                   = 8;
69 // Maximum workload size that can be attempted. In a sensible case, this most likely won't be reached.
70 static const int        MAX_WORKLOAD_SIZE                                               = 1<<29;
71
72 // BinaryOpCase-specific constants for shader generation.
73 static const int        BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS       = 4;
74 static const int        BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT        = 2;
75 static const int        BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT          = 4;
76
77 // FunctionCase-specific constants for shader generation.
78 static const int        FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS                      = 4;
79
80 static const char* const s_swizzles[][4] =
81 {
82         { "x", "yx", "yzx", "wzyx" },
83         { "y", "zy", "wyz", "xwzy" },
84         { "z", "wy", "zxy", "yzwx" },
85         { "w", "xw", "yxw", "zyxw" }
86 };
87
88 template <int N>
89 static tcu::Vector<float, N> mean (const vector<tcu::Vector<float, N> >& data)
90 {
91         tcu::Vector<float, N> sum(0.0f);
92         for (int i = 0; i < (int)data.size(); i++)
93                 sum += data[i];
94         return sum / tcu::Vector<float, N>((float)data.size());
95 }
96
97 static void uniformNfv (const glw::Functions& gl, int n, int location, int count, const float* data)
98 {
99         switch (n)
100         {
101                 case 1: gl.uniform1fv(location, count, data); break;
102                 case 2: gl.uniform2fv(location, count, data); break;
103                 case 3: gl.uniform3fv(location, count, data); break;
104                 case 4: gl.uniform4fv(location, count, data); break;
105                 default: DE_ASSERT(false);
106         }
107 }
108
109 static void uniformNiv (const glw::Functions& gl, int n, int location, int count, const int* data)
110 {
111         switch (n)
112         {
113                 case 1: gl.uniform1iv(location, count, data); break;
114                 case 2: gl.uniform2iv(location, count, data); break;
115                 case 3: gl.uniform3iv(location, count, data); break;
116                 case 4: gl.uniform4iv(location, count, data); break;
117                 default: DE_ASSERT(false);
118         }
119 }
120
121 static void uniformMatrixNfv (const glw::Functions& gl, int n, int location, int count, const float* data)
122 {
123         switch (n)
124         {
125                 case 2: gl.uniformMatrix2fv(location, count, GL_FALSE, &data[0]); break;
126                 case 3: gl.uniformMatrix3fv(location, count, GL_FALSE, &data[0]); break;
127                 case 4: gl.uniformMatrix4fv(location, count, GL_FALSE, &data[0]); break;
128                 default: DE_ASSERT(false);
129         }
130 }
131
132 static glu::DataType getDataTypeFloatOrVec (int size)
133 {
134         return size == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(size);
135 }
136
137 static int getIterationCountOrDefault (const tcu::CommandLine& cmdLine, int def)
138 {
139         const int cmdLineVal = cmdLine.getTestIterationCount();
140         return cmdLineVal > 0 ? cmdLineVal : def;
141 }
142
143 static string lineParamsString (const LineParameters& params)
144 {
145         return "y = " + de::toString(params.offset) + " + " + de::toString(params.coefficient) + "*x";
146 }
147
148 namespace
149 {
150
151 /*--------------------------------------------------------------------*//*!
152  * \brief Abstract class for measuring shader operator performance.
153  *
154  * This class draws multiple times with different workload sizes (set
155  * via a uniform, by subclass). Time for each frame is measured, and the
156  * slope of the workload size vs frame time data is estimated. This slope
157  * tells us the estimated increase in frame time caused by a workload
158  * increase of 1 unit (what 1 workload unit means is up to subclass).
159  *
160  * Generally, the shaders contain not just the operation we're interested
161  * in (e.g. addition) but also some other stuff (e.g. loop overhead). To
162  * eliminate this cost, we actually do the stuff described in the above
163  * paragraph with multiple programs (usually two), which contain different
164  * kinds of workload (e.g. different loop contents). Then we can (in
165  * theory) compute the cost of just one operation in a subclass-dependent
166  * manner.
167  *
168  * At this point, the result tells us the increase in frame time caused
169  * by the addition of one operation. Dividing this by the amount of
170  * draw calls in a frame, and further by the amount of vertices or
171  * fragments in a draw call, we get the time cost of one operation.
172  *
173  * In reality, there sometimes isn't just a trivial linear dependence
174  * between workload size and frame time. Instead, there tends to be some
175  * amount of initial "free" operations. That is, it may be that all
176  * workload sizes below some positive integer C yield the same frame time,
177  * and only workload sizes beyond C increase the frame time in a supposedly
178  * linear manner. Graphically, this means that there graph consists of two
179  * parts: a horizontal left part, and a linearly increasing right part; the
180  * right part starts where the left parts ends. The principal task of these
181  * tests is to look at the slope of the increasing right part. Additionally
182  * an estimate for the amount of initial free operations is calculated.
183  * Note that it is also normal to get graphs where the horizontal left part
184  * is of zero width, i.e. there are no free operations.
185  *//*--------------------------------------------------------------------*/
186 class OperatorPerformanceCase : public tcu::TestCase
187 {
188 public:
189         enum CaseType
190         {
191                 CASETYPE_VERTEX = 0,
192                 CASETYPE_FRAGMENT,
193
194                 CASETYPE_LAST
195         };
196
197         struct InitialCalibration
198         {
199                 int initialNumCalls;
200                 InitialCalibration (void) : initialNumCalls(1) {}
201         };
202
203         typedef SharedPtr<InitialCalibration> InitialCalibrationStorage;
204
205                                                                 OperatorPerformanceCase         (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description,
206                                                                                                                          CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage);
207                                                                 ~OperatorPerformanceCase        (void);
208
209         void                                            init                                            (void);
210         void                                            deinit                                          (void);
211
212         IterateResult                           iterate                                         (void);
213
214         struct AttribSpec
215         {
216                 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_)
217                         : name          (name_)
218                         , p00           (p00_)
219                         , p01           (p01_)
220                         , p10           (p10_)
221                         , p11           (p11_)
222                 {
223                 }
224
225                 AttribSpec (void) {}
226
227                 std::string             name;
228                 tcu::Vec4               p00;    //!< Bottom left.
229                 tcu::Vec4               p01;    //!< Bottom right.
230                 tcu::Vec4               p10;    //!< Top left.
231                 tcu::Vec4               p11;    //!< Top right.
232         };
233
234 protected:
235         struct ProgramContext
236         {
237                 string                          vertShaderSource;
238                 string                          fragShaderSource;
239                 vector<AttribSpec>      attributes;
240
241                 string                          description;
242
243                 ProgramContext (void) {}
244                 ProgramContext (const string& vs, const string& fs, const vector<AttribSpec>& attrs, const string& desc)
245                         : vertShaderSource(vs), fragShaderSource(fs), attributes(attrs), description(desc) {}
246         };
247
248         virtual vector<ProgramContext>  generateProgramData                                     (void) const = 0;
249         //! Sets program-specific uniforms that don't depend on the workload size.
250         virtual void                                    setGeneralUniforms                                      (deUint32 program) const = 0;
251         //! Sets the uniform(s) that specifies the workload size in the shader.
252         virtual void                                    setWorkloadSizeUniform                          (deUint32 program, int workload) const = 0;
253         //! Computes the cost of a single operation, given the workload costs per program.
254         virtual float                                   computeSingleOperationTime                      (const vector<float>& perProgramWorkloadCosts) const = 0;
255         //! Logs a human-readable description of what computeSingleOperationTime does.
256         virtual void                                    logSingleOperationCalculationInfo       (void) const = 0;
257
258         glu::RenderContext&                             m_renderCtx;
259
260         CaseType                                                m_caseType;
261
262 private:
263         enum State
264         {
265                 STATE_CALIBRATING = 0,          //!< Calibrate draw call count, using first program in m_programs, with workload size 1.
266                 STATE_FIND_HIGH_WORKLOAD,       //!< Find an appropriate lower bound for the highest workload size we intend to use (one with high-enough frame time compared to workload size 1) for each program.
267                 STATE_MEASURING,                        //!< Do actual measurements, for each program in m_programs.
268                 STATE_REPORTING,                        //!< Measurements are done; calculate results and log.
269                 STATE_FINISHED,                         //!< All done.
270
271                 STATE_LAST
272         };
273
274         struct WorkloadRecord
275         {
276                 int                             workloadSize;
277                 vector<float>   frameTimes; //!< In microseconds.
278
279                                 WorkloadRecord  (int workloadSize_)                                             : workloadSize(workloadSize_) {}
280                 bool    operator<               (const WorkloadRecord& other) const             { return this->workloadSize < other.workloadSize; }
281                 void    addFrameTime    (float time)                                                    { frameTimes.push_back(time); }
282                 float   getMedianTime   (void) const
283                 {
284                         vector<float> times = frameTimes;
285                         std::sort(times.begin(), times.end());
286                         return times.size() % 2 == 0 ?
287                                         (times[times.size()/2-1] + times[times.size()/2])*0.5f :
288                                         times[times.size()/2];
289                 }
290         };
291
292         void                                                            prepareProgram                          (int progNdx);                                  //!< Sets attributes and uniforms for m_programs[progNdx].
293         void                                                            prepareWorkload                         (int progNdx, int workload);    //!< Calls setWorkloadSizeUniform and draws, in case the implementation does some draw-time compilation.
294         void                                                            prepareNextRound                        (void);                                                 //!< Increases workload and/or updates m_state.
295         void                                                            render                                          (int numDrawCalls);
296         deUint64                                                        renderAndMeasure                        (int numDrawCalls);
297         void                                                            adjustAndLogGridAndViewport     (void);                                                 //!< Log grid and viewport sizes, after possibly reducing them to reduce draw time.
298
299         vector<Vec2>                                            getWorkloadMedianDataPoints     (int progNdx) const; //!< [ Vec2(r.workloadSize, r.getMedianTime()) for r in m_workloadRecords[progNdx] ]
300
301         const int                                                       m_numMeasurementsPerWorkload;
302         const int                                                       m_numWorkloads;                         //!< How many different workload sizes are used for measurement for each program.
303
304         int                                                                     m_workloadNdx;                          //!< Runs from 0 to m_numWorkloads-1.
305
306         int                                                                     m_workloadMeasurementNdx;
307         vector<vector<WorkloadRecord> >         m_workloadRecordsFindHigh;      //!< The measurements done during STATE_FIND_HIGH_WORKLOAD.
308         vector<vector<WorkloadRecord> >         m_workloadRecords;                      //!< The measurements of each program in m_programs. Generated during STATE_MEASURING, into index specified by m_measureProgramNdx.
309
310         State                                                           m_state;
311         int                                                                     m_measureProgramNdx;            //!< When m_state is STATE_FIND_HIGH_WORKLOAD or STATE_MEASURING, this tells which program in m_programs is being measured.
312
313         vector<int>                                                     m_highWorkloadSizes;            //!< The first workload size encountered during STATE_FIND_HIGH_WORKLOAD that was determined suitable, for each program.
314
315         TheilSenCalibrator                                      m_calibrator;
316         InitialCalibrationStorage                       m_initialCalibrationStorage;
317
318         int                                                                     m_viewportWidth;
319         int                                                                     m_viewportHeight;
320         int                                                                     m_gridSizeX;
321         int                                                                     m_gridSizeY;
322
323         vector<ProgramContext>                          m_programData;
324         vector<SharedPtr<ShaderProgram> >       m_programs;
325
326         std::vector<deUint32>                           m_attribBuffers;
327 };
328
329 static inline float triangleInterpolate (float v0, float v1, float v2, float x, float y)
330 {
331         return v0 + (v2-v0)*x + (v1-v0)*y;
332 }
333
334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad)
335 {
336         // \note Top left fill rule.
337         if (x + y < 1.0f)
338                 return triangleInterpolate(quad.x(), quad.y(), quad.z(), x, y);
339         else
340                 return triangleInterpolate(quad.w(), quad.z(), quad.y(), 1.0f-x, 1.0f-y);
341 }
342
343 static inline int getNumVertices (int gridSizeX, int gridSizeY)
344 {
345         return gridSizeX * gridSizeY * 2 * 3;
346 }
347
348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec)
349 {
350         const int numComponents = 4;
351
352         DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1);
353         dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents);
354
355         {
356                 int dstNdx = 0;
357
358                 for (int baseY = 0; baseY < gridSizeY; baseY++)
359                 for (int baseX = 0; baseX < gridSizeX; baseX++)
360                 {
361                         const float xf0 = (float)(baseX + 0) / (float)gridSizeX;
362                         const float yf0 = (float)(baseY + 0) / (float)gridSizeY;
363                         const float xf1 = (float)(baseX + 1) / (float)gridSizeX;
364                         const float yf1 = (float)(baseY + 1) / (float)gridSizeY;
365
366 #define ADD_VERTEX(XF, YF)                                                                              \
367         for (int compNdx = 0; compNdx < numComponents; compNdx++)       \
368                 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]))
369
370                         ADD_VERTEX(xf0, yf0);
371                         ADD_VERTEX(xf1, yf0);
372                         ADD_VERTEX(xf0, yf1);
373
374                         ADD_VERTEX(xf1, yf0);
375                         ADD_VERTEX(xf1, yf1);
376                         ADD_VERTEX(xf0, yf1);
377
378 #undef ADD_VERTEX
379                 }
380         }
381 }
382
383 static float intersectionX (const gls::LineParameters& a, const gls::LineParameters& b)
384 {
385         return (a.offset - b.offset) / (b.coefficient - a.coefficient);
386 }
387
388 static int numDistinctX (const vector<Vec2>& data)
389 {
390         std::set<float> xs;
391         for (int i = 0; i < (int)data.size(); i++)
392                 xs.insert(data[i].x());
393         return (int)xs.size();
394 }
395
396 static gls::LineParameters simpleLinearRegression (const vector<Vec2>& data)
397 {
398         const Vec2      mid                                     = mean(data);
399
400         float           slopeNumerator          = 0.0f;
401         float           slopeDenominator        = 0.0f;
402
403         for (int i = 0; i < (int)data.size(); i++)
404         {
405                 const Vec2 diff = data[i] - mid;
406
407                 slopeNumerator          += diff.x()*diff.y();
408                 slopeDenominator        += diff.x()*diff.x();
409         }
410
411         const float slope       = slopeNumerator / slopeDenominator;
412         const float offset      = mid.y() - slope*mid.x();
413
414         return gls::LineParameters(offset, slope);
415 }
416
417 static float simpleLinearRegressionError (const vector<Vec2>& data)
418 {
419         if (numDistinctX(data) <= 2)
420                 return 0.0f;
421         else
422         {
423                 const gls::LineParameters       estimator       = simpleLinearRegression(data);
424                 float                                           error           = 0.0f;
425
426                 for (int i = 0; i < (int)data.size(); i++)
427                 {
428                         const float estY = estimator.offset + estimator.coefficient*data[i].x();
429                         const float diff = estY - data[i].y();
430                         error += diff*diff;
431                 }
432
433                 return error / (float)data.size();
434         }
435 }
436
437 static float verticalVariance (const vector<Vec2>& data)
438 {
439         if (numDistinctX(data) <= 2)
440                 return 0.0f;
441         else
442         {
443                 const float             meanY = mean(data).y();
444                 float                   error = 0.0f;
445
446                 for (int i = 0; i < (int)data.size(); i++)
447                 {
448                         const float diff = meanY - data[i].y();
449                         error += diff*diff;
450                 }
451
452                 return error / (float)data.size();
453         }
454 }
455
456 /*--------------------------------------------------------------------*//*!
457  * \brief Find the x coord that divides the input data into two slopes.
458  *
459  * The operator performance measurements tend to produce results where
460  * we get small operation counts "for free" (e.g. because the operations
461  * are performed during some memory transfer overhead or something),
462  * resulting in a curve with two parts: an initial horizontal line segment,
463  * and a rising line.
464  *
465  * This function finds the x coordinate that divides the input data into
466  * two parts such that the sum of the mean square errors for the
467  * least-squares estimated lines for the two parts is minimized, under the
468  * additional condition that the left line is horizontal.
469  *
470  * This function returns a number X s.t. { pt | pt is in data, pt.x >= X }
471  * is the right line, and the rest of data is the left line.
472  *//*--------------------------------------------------------------------*/
473 static float findSlopePivotX (const vector<Vec2>& data)
474 {
475         std::set<float> xCoords;
476         for (int i = 0; i < (int)data.size(); i++)
477                 xCoords.insert(data[i].x());
478
479         float                   lowestError             = std::numeric_limits<float>::infinity();
480         float                   bestPivotX              = -std::numeric_limits<float>::infinity();
481
482         for (std::set<float>::const_iterator pivotX = xCoords.begin(); pivotX != xCoords.end(); ++pivotX)
483         {
484                 vector<Vec2> leftData;
485                 vector<Vec2> rightData;
486                 for (int i = 0; i < (int)data.size(); i++)
487                 {
488                         if (data[i].x() < *pivotX)
489                                 leftData.push_back(data[i]);
490                         else
491                                 rightData.push_back(data[i]);
492                 }
493
494                 if (numDistinctX(rightData) < 3) // We don't trust the right data if there's too little of it.
495                         break;
496
497                 {
498                         const float totalError = verticalVariance(leftData) + simpleLinearRegressionError(rightData);
499
500                         if (totalError < lowestError)
501                         {
502                                 lowestError = totalError;
503                                 bestPivotX = *pivotX;
504                         }
505                 }
506         }
507
508         DE_ASSERT(lowestError < std::numeric_limits<float>::infinity());
509
510         return bestPivotX;
511 }
512
513 struct SegmentedEstimator
514 {
515         float                                   pivotX; //!< Value returned by findSlopePivotX, or -infinity if only single line.
516         gls::LineParameters             left;
517         gls::LineParameters             right;
518         SegmentedEstimator (const gls::LineParameters& l, const gls::LineParameters& r, float pivotX_) : pivotX(pivotX_), left(l), right(r) {}
519 };
520
521 /*--------------------------------------------------------------------*//*!
522  * \brief Compute line estimators for (potentially) two-segment data.
523  *
524  * Splits the given data into left and right parts (using findSlopePivotX)
525  * and returns the line estimates for them.
526  *
527  * Sometimes, however (especially in fragment shader cases) the data is
528  * in fact not segmented, but a straight line. This function attempts to
529  * detect if this the case, and if so, sets left.offset = right.offset and
530  * left.slope = 0, meaning essentially that the initial "flat" part of the
531  * data has zero width.
532  *//*--------------------------------------------------------------------*/
533 static SegmentedEstimator computeSegmentedEstimator (const vector<Vec2>& data)
534 {
535         const float             pivotX = findSlopePivotX(data);
536         vector<Vec2>    leftData;
537         vector<Vec2>    rightData;
538
539         for (int i = 0; i < (int)data.size(); i++)
540         {
541                 if (data[i].x() < pivotX)
542                         leftData.push_back(data[i]);
543                 else
544                         rightData.push_back(data[i]);
545         }
546
547         {
548                 const gls::LineParameters leftLine              = gls::theilSenLinearRegression(leftData);
549                 const gls::LineParameters rightLine             = gls::theilSenLinearRegression(rightData);
550
551                 if (numDistinctX(leftData) < 2 || leftLine.coefficient > rightLine.coefficient*0.5f)
552                 {
553                         // Left data doesn't seem credible; assume the data is just a single line.
554                         const gls::LineParameters entireLine = gls::theilSenLinearRegression(data);
555                         return SegmentedEstimator(gls::LineParameters(entireLine.offset, 0.0f), entireLine, -std::numeric_limits<float>::infinity());
556                 }
557                 else
558                         return SegmentedEstimator(leftLine, rightLine, pivotX);
559         }
560 }
561
562 OperatorPerformanceCase::OperatorPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description,
563                                                                                                   CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage)
564         : tcu::TestCase                                 (testCtx, tcu::NODETYPE_PERFORMANCE, name, description)
565         , m_renderCtx                                   (renderCtx)
566         , m_caseType                                    (caseType)
567         , m_numMeasurementsPerWorkload  (getIterationCountOrDefault(m_testCtx.getCommandLine(), DEFAULT_NUM_MEASUREMENTS_PER_WORKLOAD))
568         , m_numWorkloads                                (numWorkloads)
569         , m_workloadNdx                                 (-1)
570         , m_workloadMeasurementNdx              (-1)
571         , m_state                                               (STATE_LAST)
572         , m_measureProgramNdx                   (-1)
573         , m_initialCalibrationStorage   (initialCalibrationStorage)
574         , m_viewportWidth                               (caseType == CASETYPE_VERTEX    ? 32    : renderCtx.getRenderTarget().getWidth())
575         , m_viewportHeight                              (caseType == CASETYPE_VERTEX    ? 32    : renderCtx.getRenderTarget().getHeight())
576         , m_gridSizeX                                   (caseType == CASETYPE_FRAGMENT  ? 1             : 100)
577         , m_gridSizeY                                   (caseType == CASETYPE_FRAGMENT  ? 1             : 100)
578 {
579         DE_ASSERT(m_numWorkloads > 0);
580 }
581
582 OperatorPerformanceCase::~OperatorPerformanceCase (void)
583 {
584         if (!m_attribBuffers.empty())
585         {
586                 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]);
587                 m_attribBuffers.clear();
588         }
589 }
590
591 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget)
592 {
593         log << TestLog::Section("RenderTarget", "Render target")
594                 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage
595                 << TestLog::Message << "bits:"
596                                                         << " R" << renderTarget.getPixelFormat().redBits
597                                                         << " G" << renderTarget.getPixelFormat().greenBits
598                                                         << " B" << renderTarget.getPixelFormat().blueBits
599                                                         << " A" << renderTarget.getPixelFormat().alphaBits
600                                                         << " D" << renderTarget.getDepthBits()
601                                                         << " S" << renderTarget.getStencilBits()
602                                                         << TestLog::EndMessage;
603
604         if (renderTarget.getNumSamples() != 0)
605                 log << TestLog::Message << renderTarget.getNumSamples() << "x MSAA" << TestLog::EndMessage;
606         else
607                 log << TestLog::Message << "No MSAA" << TestLog::EndMessage;
608
609         log << TestLog::EndSection;
610 }
611
612 vector<Vec2> OperatorPerformanceCase::getWorkloadMedianDataPoints (int progNdx) const
613 {
614         const vector<WorkloadRecord>&   records = m_workloadRecords[progNdx];
615         vector<Vec2>                                    result;
616
617         for (int i = 0; i < (int)records.size(); i++)
618                 result.push_back(Vec2((float)records[i].workloadSize, records[i].getMedianTime()));
619
620         return result;
621 }
622
623 void OperatorPerformanceCase::prepareProgram (int progNdx)
624 {
625         DE_ASSERT(progNdx < (int)m_programs.size());
626         DE_ASSERT(m_programData.size() == m_programs.size());
627
628         const glw::Functions&   gl                      = m_renderCtx.getFunctions();
629         const ShaderProgram&    program         = *m_programs[progNdx];
630
631         vector<AttribSpec>              attributes      = m_programData[progNdx].attributes;
632
633         attributes.push_back(AttribSpec("a_position",
634                                                                         Vec4(-1.0f, -1.0f, 0.0f, 1.0f),
635                                                                         Vec4( 1.0f, -1.0f, 0.0f, 1.0f),
636                                                                         Vec4(-1.0f,  1.0f, 0.0f, 1.0f),
637                                                                         Vec4( 1.0f,  1.0f, 0.0f, 1.0f)));
638
639         DE_ASSERT(program.isOk());
640
641         // Generate vertices.
642         if (!m_attribBuffers.empty())
643                 gl.deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]);
644         m_attribBuffers.resize(attributes.size(), 0);
645         gl.genBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]);
646         GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()");
647
648         for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
649         {
650                 std::vector<float> vertices;
651                 generateVertices(vertices, m_gridSizeX, m_gridSizeY, attributes[attribNdx]);
652
653                 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]);
654                 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(vertices.size()*sizeof(float)), &vertices[0], GL_STATIC_DRAW);
655                 GLU_EXPECT_NO_ERROR(gl.getError(), "Upload buffer data");
656         }
657
658         // Setup attribute bindings.
659         for (int attribNdx = 0; attribNdx < (int)attributes.size(); attribNdx++)
660         {
661                 int location = gl.getAttribLocation(program.getProgram(), attributes[attribNdx].name.c_str());
662
663                 if (location >= 0)
664                 {
665                         gl.enableVertexAttribArray(location);
666                         gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]);
667                         gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
668                 }
669         }
670         GLU_EXPECT_NO_ERROR(gl.getError(), "Setup vertex input state");
671
672         gl.useProgram(program.getProgram());
673         setGeneralUniforms(program.getProgram());
674         gl.viewport(0, 0, m_viewportWidth, m_viewportHeight);
675 }
676
677 void OperatorPerformanceCase::prepareWorkload (int progNdx, int workload)
678 {
679         setWorkloadSizeUniform(m_programs[progNdx]->getProgram(), workload);
680         render(m_calibrator.getCallCount());
681 }
682
683 void OperatorPerformanceCase::prepareNextRound (void)
684 {
685         DE_ASSERT(m_state == STATE_CALIBRATING                  ||
686                           m_state == STATE_FIND_HIGH_WORKLOAD   ||
687                           m_state == STATE_MEASURING);
688
689         TestLog& log = m_testCtx.getLog();
690
691         if (m_state == STATE_CALIBRATING && m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
692         {
693                 m_measureProgramNdx = 0;
694                 m_state = STATE_FIND_HIGH_WORKLOAD;
695         }
696
697         if (m_state == STATE_CALIBRATING)
698                 prepareWorkload(0, 1);
699         else if (m_state == STATE_FIND_HIGH_WORKLOAD)
700         {
701                 vector<WorkloadRecord>& records = m_workloadRecordsFindHigh[m_measureProgramNdx];
702
703                 if (records.empty() || records.back().getMedianTime() < 2.0f*records[0].getMedianTime())
704                 {
705                         int workloadSize;
706
707                         if (records.empty())
708                                 workloadSize = 1;
709                         else
710                         {
711                                 workloadSize = records.back().workloadSize*2;
712
713                                 if (workloadSize > MAX_WORKLOAD_SIZE)
714                                 {
715                                         log << TestLog::Message << "Even workload size " << records.back().workloadSize
716                                                                                         << " doesn't give high enough frame time for program " << m_measureProgramNdx
717                                                                                         << ". Can't get sensible result." << TestLog::EndMessage;
718                                         MEASUREMENT_FAIL();
719                                 }
720                         }
721
722                         records.push_back(WorkloadRecord(workloadSize));
723                         prepareWorkload(0, workloadSize);
724                         m_workloadMeasurementNdx = 0;
725                 }
726                 else
727                 {
728                         m_highWorkloadSizes[m_measureProgramNdx] = records.back().workloadSize;
729                         m_measureProgramNdx++;
730
731                         if (m_measureProgramNdx >= (int)m_programs.size())
732                         {
733                                 m_state = STATE_MEASURING;
734                                 m_workloadNdx = -1;
735                                 m_measureProgramNdx = 0;
736                         }
737
738                         prepareProgram(m_measureProgramNdx);
739                         prepareNextRound();
740                 }
741         }
742         else
743         {
744                 m_workloadNdx++;
745
746                 if (m_workloadNdx < m_numWorkloads)
747                 {
748                         DE_ASSERT(m_numWorkloads > 1);
749                         const int highWorkload  = m_highWorkloadSizes[m_measureProgramNdx];
750                         const int workload              = highWorkload > m_numWorkloads ?
751                                                                                 1 + m_workloadNdx*(highWorkload-1)/(m_numWorkloads-1) :
752                                                                                 1 + m_workloadNdx;
753
754                         prepareWorkload(m_measureProgramNdx, workload);
755
756                         m_workloadMeasurementNdx = 0;
757
758                         m_workloadRecords[m_measureProgramNdx].push_back(WorkloadRecord(workload));
759                 }
760                 else
761                 {
762                         m_measureProgramNdx++;
763
764                         if (m_measureProgramNdx < (int)m_programs.size())
765                         {
766                                 m_workloadNdx = -1;
767                                 m_workloadMeasurementNdx = 0;
768                                 prepareProgram(m_measureProgramNdx);
769                                 prepareNextRound();
770                         }
771                         else
772                                 m_state = STATE_REPORTING;
773                 }
774         }
775 }
776
777 void OperatorPerformanceCase::init (void)
778 {
779         TestLog&                                log             = m_testCtx.getLog();
780         const glw::Functions&   gl              = m_renderCtx.getFunctions();
781
782         // Validate that we have sane grid and viewport setup.
783         DE_ASSERT(de::inBounds(m_gridSizeX, 1, 256) && de::inBounds(m_gridSizeY, 1, 256));
784         TCU_CHECK(de::inRange(m_viewportWidth,  1, m_renderCtx.getRenderTarget().getWidth()) &&
785                           de::inRange(m_viewportHeight, 1, m_renderCtx.getRenderTarget().getHeight()));
786
787         logRenderTargetInfo(log, m_renderCtx.getRenderTarget());
788
789         log << TestLog::Message << "Using additive blending." << TestLog::EndMessage;
790         gl.enable(GL_BLEND);
791         gl.blendEquation(GL_FUNC_ADD);
792         gl.blendFunc(GL_ONE, GL_ONE);
793
794         // Generate programs.
795         DE_ASSERT(m_programs.empty());
796         m_programData = generateProgramData();
797         DE_ASSERT(!m_programData.empty());
798
799         for (int progNdx = 0; progNdx < (int)m_programData.size(); progNdx++)
800         {
801                 const string& vert = m_programData[progNdx].vertShaderSource;
802                 const string& frag = m_programData[progNdx].fragShaderSource;
803
804                 m_programs.push_back(SharedPtr<ShaderProgram>(new ShaderProgram(m_renderCtx, glu::makeVtxFragSources(vert, frag))));
805
806                 if (!m_programs.back()->isOk())
807                 {
808                         log << *m_programs.back();
809                         TCU_FAIL("Compile failed");
810                 }
811         }
812
813         // Log all programs.
814         for (int progNdx = 0; progNdx < (int)m_programs.size(); progNdx++)
815                 log << TestLog::Section("Program" + de::toString(progNdx), "Program " + de::toString(progNdx))
816                                 << TestLog::Message << m_programData[progNdx].description << TestLog::EndMessage
817                                 << *m_programs[progNdx]
818                         << TestLog::EndSection;
819
820         m_highWorkloadSizes.resize(m_programData.size());
821         m_workloadRecordsFindHigh.resize(m_programData.size());
822         m_workloadRecords.resize(m_programData.size());
823
824         m_calibrator.clear(CalibratorParameters(m_initialCalibrationStorage->initialNumCalls, 10 /* calibrate iteration frames */, 2000.0f /* calibrate iteration shortcut threshold (ms) */, 16 /* max calibrate iterations */,
825                                                                                         1000.0f/30.0f /* frame time (ms) */, 1000.0f/60.0f /* frame time cap (ms) */, 1000.0f /* target measure duration (ms) */));
826         m_state = STATE_CALIBRATING;
827
828         prepareProgram(0);
829         prepareNextRound();
830 }
831
832 void OperatorPerformanceCase::deinit (void)
833 {
834         if (!m_attribBuffers.empty())
835         {
836                 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]);
837                 m_attribBuffers.clear();
838         }
839
840         m_programs.clear();
841 }
842
843 void OperatorPerformanceCase::render (int numDrawCalls)
844 {
845         const glw::Functions&   gl                              = m_renderCtx.getFunctions();
846         const int                               numVertices             = getNumVertices(m_gridSizeX, m_gridSizeY);
847
848         for (int callNdx = 0; callNdx < numDrawCalls; callNdx++)
849                 gl.drawArrays(GL_TRIANGLES, 0, numVertices);
850
851         glu::readPixels(m_renderCtx, 0, 0, tcu::Surface(1, 1).getAccess()); // \note Serves as a more reliable replacement for glFinish().
852 }
853
854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls)
855 {
856         const deUint64 startTime = deGetMicroseconds();
857         render(numDrawCalls);
858         return deGetMicroseconds() - startTime;
859 }
860
861 void OperatorPerformanceCase::adjustAndLogGridAndViewport (void)
862 {
863         TestLog& log = m_testCtx.getLog();
864
865         // If call count is just 1, and the target frame time still wasn't reached, reduce grid or viewport size.
866         if (m_calibrator.getCallCount() == 1)
867         {
868                 const gls::MeasureState&        calibratorMeasure       = m_calibrator.getMeasureState();
869                 const float                                     drawCallTime            = (float)calibratorMeasure.getTotalTime() / (float)calibratorMeasure.frameTimes.size();
870                 const float                                     targetDrawCallTime      = m_calibrator.getParameters().targetFrameTimeUs;
871                 const float                                     targetRatio                     = targetDrawCallTime / drawCallTime;
872
873                 if (targetRatio < 0.95f)
874                 {
875                         // Reduce grid or viewport size assuming draw call time scales proportionally.
876                         if (m_caseType == CASETYPE_VERTEX)
877                         {
878                                 const float targetRatioSqrt = deFloatSqrt(targetRatio);
879                                 m_gridSizeX = (int)(targetRatioSqrt * (float)m_gridSizeX);
880                                 m_gridSizeY = (int)(targetRatioSqrt * (float)m_gridSizeY);
881                                 TCU_CHECK_MSG(m_gridSizeX >= 1 && m_gridSizeY >= 1, "Can't decrease grid size enough to achieve low-enough draw times");
882                                 log << TestLog::Message << "Note: triangle grid size reduced from original; it's now smaller than during calibration." << TestLog::EndMessage;
883                         }
884                         else
885                         {
886                                 const float targetRatioSqrt = deFloatSqrt(targetRatio);
887                                 m_viewportWidth  = (int)(targetRatioSqrt * (float)m_viewportWidth);
888                                 m_viewportHeight = (int)(targetRatioSqrt * (float)m_viewportHeight);
889                                 TCU_CHECK_MSG(m_viewportWidth >= 1 && m_viewportHeight >= 1, "Can't decrease viewport size enough to achieve low-enough draw times");
890                                 log << TestLog::Message << "Note: viewport size reduced from original; it's now smaller than during calibration." << TestLog::EndMessage;
891                         }
892                 }
893         }
894
895         prepareProgram(0);
896
897         // Log grid and viewport sizes.
898         log << TestLog::Message << "Grid size: " << m_gridSizeX << "x" << m_gridSizeY << TestLog::EndMessage;
899         log << TestLog::Message << "Viewport: " << m_viewportWidth << "x" << m_viewportHeight << TestLog::EndMessage;
900 }
901
902 OperatorPerformanceCase::IterateResult OperatorPerformanceCase::iterate (void)
903 {
904         const TheilSenCalibrator::State calibratorState = m_calibrator.getState();
905
906         if (calibratorState != TheilSenCalibrator::STATE_FINISHED)
907         {
908                 if (calibratorState == TheilSenCalibrator::STATE_RECOMPUTE_PARAMS)
909                         m_calibrator.recomputeParameters();
910                 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
911                         m_calibrator.recordIteration(renderAndMeasure(m_calibrator.getCallCount()));
912                 else
913                         DE_ASSERT(false);
914
915                 if (m_calibrator.getState() == TheilSenCalibrator::STATE_FINISHED)
916                 {
917                         logCalibrationInfo(m_testCtx.getLog(), m_calibrator);
918                         adjustAndLogGridAndViewport();
919                         prepareNextRound();
920                         m_initialCalibrationStorage->initialNumCalls = m_calibrator.getCallCount();
921                 }
922         }
923         else if (m_state == STATE_FIND_HIGH_WORKLOAD || m_state == STATE_MEASURING)
924         {
925                 if (m_workloadMeasurementNdx < m_numMeasurementsPerWorkload)
926                 {
927                         vector<WorkloadRecord>& records = m_state == STATE_FIND_HIGH_WORKLOAD ? m_workloadRecordsFindHigh[m_measureProgramNdx] : m_workloadRecords[m_measureProgramNdx];
928                         records.back().addFrameTime((float)renderAndMeasure(m_calibrator.getCallCount()));
929                         m_workloadMeasurementNdx++;
930                 }
931                 else
932                         prepareNextRound();
933         }
934         else
935         {
936                 DE_ASSERT(m_state == STATE_REPORTING);
937
938                 TestLog&        log                             = m_testCtx.getLog();
939                 const int       drawCallCount   = m_calibrator.getCallCount();
940
941                 {
942                         // Compute per-program estimators for measurements.
943                         vector<SegmentedEstimator> estimators;
944                         for (int progNdx = 0; progNdx < (int)m_programs.size(); progNdx++)
945                                 estimators.push_back(computeSegmentedEstimator(getWorkloadMedianDataPoints(progNdx)));
946
947                         // Log measurements and their estimators for all programs.
948                         for (int progNdx = 0; progNdx < (int)m_programs.size(); progNdx++)
949                         {
950                                 const SegmentedEstimator&       estimator       = estimators[progNdx];
951                                 const string                            progNdxStr      = de::toString(progNdx);
952                                 vector<WorkloadRecord>          records         = m_workloadRecords[progNdx];
953                                 std::sort(records.begin(), records.end());
954
955                                 {
956                                         const tcu::ScopedLogSection section(log,
957                                                                                                                 "Program" + progNdxStr + "Measurements",
958                                                                                                                 "Measurements for program " + progNdxStr);
959
960                                         // Sample list of individual frame times.
961
962                                         log << TestLog::SampleList("Program" + progNdxStr + "IndividualFrameTimes", "Individual frame times")
963                                                 << TestLog::SampleInfo << TestLog::ValueInfo("Workload",        "Workload",             "",             QP_SAMPLE_VALUE_TAG_PREDICTOR)
964                                                                                            << TestLog::ValueInfo("FrameTime",   "Frame time",   "us",   QP_SAMPLE_VALUE_TAG_RESPONSE)
965                                                 << TestLog::EndSampleInfo;
966
967                                         for (int i = 0; i < (int)records.size(); i++)
968                                                 for (int j = 0; j < (int)records[i].frameTimes.size(); j++)
969                                                         log << TestLog::Sample << records[i].workloadSize << records[i].frameTimes[j] << TestLog::EndSample;
970
971                                         log << TestLog::EndSampleList;
972
973                                         // Sample list of median frame times.
974
975                                         log << TestLog::SampleList("Program" + progNdxStr + "MedianFrameTimes", "Median frame times")
976                                                 << TestLog::SampleInfo << TestLog::ValueInfo("Workload",                "Workload",                             "",             QP_SAMPLE_VALUE_TAG_PREDICTOR)
977                                                                                            << TestLog::ValueInfo("MedianFrameTime",     "Median frame time",    "us",   QP_SAMPLE_VALUE_TAG_RESPONSE)
978                                                 << TestLog::EndSampleInfo;
979
980                                         for (int i = 0; i < (int)records.size(); i++)
981                                                 log << TestLog::Sample << records[i].workloadSize << records[i].getMedianTime() << TestLog::EndSample;
982
983                                         log << TestLog::EndSampleList;
984
985                                         log << TestLog::Float("Program" + progNdxStr + "WorkloadCostEstimate", "Workload cost estimate", "us / workload", QP_KEY_TAG_TIME, estimator.right.coefficient);
986
987                                         if (estimator.pivotX > -std::numeric_limits<float>::infinity())
988                                                 log << TestLog::Message << "Note: the data points with x coordinate greater than or equal to " << estimator.pivotX
989                                                                                                 << " seem to form a rising line, and the rest of data points seem to form a near-horizontal line" << TestLog::EndMessage
990                                                         << TestLog::Message << "Note: the left line is estimated to be " << lineParamsString(estimator.left)
991                                                                                                 << " and the right line " << lineParamsString(estimator.right) << TestLog::EndMessage;
992                                         else
993                                                 log << TestLog::Message << "Note: the data seem to form a single line: " << lineParamsString(estimator.right) << TestLog::EndMessage;
994                                 }
995                         }
996
997                         for (int progNdx = 0; progNdx < (int)m_programs.size(); progNdx++)
998                         {
999                                 if (estimators[progNdx].right.coefficient <= 0.0f)
1000                                 {
1001                                         log << TestLog::Message << "Slope of measurements for program " << progNdx << " isn't positive. Can't get sensible result." << TestLog::EndMessage;
1002                                         MEASUREMENT_FAIL();
1003                                 }
1004                         }
1005
1006                         // \note For each estimator, .right.coefficient is the increase in draw time (in microseconds) when
1007                         // incrementing shader workload size by 1, when D draw calls are done, with a vertex/fragment count
1008                         // of R.
1009                         //
1010                         // The measurements of any single program can't tell us the final result (time of single operation),
1011                         // so we use computeSingleOperationTime to compute it from multiple programs' measurements in a
1012                         // subclass-defined manner.
1013                         //
1014                         // After that, microseconds per operation can be calculated as singleOperationTime / (D * R).
1015
1016                         {
1017                                 vector<float>   perProgramSlopes;
1018                                 for (int i = 0; i < (int)m_programs.size(); i++)
1019                                         perProgramSlopes.push_back(estimators[i].right.coefficient);
1020
1021                                 logSingleOperationCalculationInfo();
1022
1023                                 const float             maxSlope                                = *std::max_element(perProgramSlopes.begin(), perProgramSlopes.end());
1024                                 const float             usecsPerFramePerOp              = computeSingleOperationTime(perProgramSlopes);
1025                                 const int               vertexOrFragmentCount   = m_caseType == CASETYPE_VERTEX ?
1026                                                                                                                         getNumVertices(m_gridSizeX, m_gridSizeY) :
1027                                                                                                                         m_viewportWidth*m_viewportHeight;
1028                                 const double    usecsPerDrawCallPerOp   = usecsPerFramePerOp / (double)drawCallCount;
1029                                 const double    usecsPerSingleOp                = usecsPerDrawCallPerOp / (double)vertexOrFragmentCount;
1030                                 const double    megaOpsPerSecond                = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp;
1031                                 const int               numFreeOps                              = de::max(0, (int)deFloatFloor(intersectionX(estimators[0].left,
1032                                                                                                                                                                                                          LineParameters(estimators[0].right.offset,
1033                                                                                                                                                                                                                                         usecsPerFramePerOp))));
1034
1035                                 log << TestLog::Integer("VertexOrFragmentCount",
1036                                                                                 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count",
1037                                                                                 "", QP_KEY_TAG_NONE, vertexOrFragmentCount)
1038
1039                                         << TestLog::Integer("DrawCallsPerFrame", "D = Draw calls per frame", "", QP_KEY_TAG_NONE, drawCallCount)
1040
1041                                         << TestLog::Integer("VerticesOrFragmentsPerFrame",
1042                                                                                 "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame",
1043                                                                                 "", QP_KEY_TAG_NONE, vertexOrFragmentCount*drawCallCount)
1044
1045                                         << TestLog::Float("TimePerFramePerOp",
1046                                                                           "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments")
1047                                                                           + " (i.e. one frame) with one shader operation",
1048                                                                           "us", QP_KEY_TAG_TIME, (float)usecsPerFramePerOp)
1049
1050                                         << TestLog::Float("TimePerDrawcallPerOp",
1051                                                                           "Estimated cost of one draw call with one shader operation",
1052                                                                           "us", QP_KEY_TAG_TIME, (float)usecsPerDrawCallPerOp)
1053
1054                                         << TestLog::Float("TimePerSingleOp",
1055                                                                           "Estimated cost of a single shader operation",
1056                                                                           "us", QP_KEY_TAG_TIME, (float)usecsPerSingleOp);
1057
1058                                 // \note Sometimes, when the operation is free or very cheap, it can happen that the shader with the operation runs,
1059                                 //               for some reason, a bit faster than the shader without the operation, and thus we get a negative result. The
1060                                 //               following threshold values for accepting a negative or almost-zero result are rather quick and dirty.
1061                                 if (usecsPerFramePerOp <= -0.1f*maxSlope)
1062                                 {
1063                                         log << TestLog::Message << "Got strongly negative result." << TestLog::EndMessage;
1064                                         MEASUREMENT_FAIL();
1065                                 }
1066                                 else if (usecsPerFramePerOp <= 0.001*maxSlope)
1067                                 {
1068                                         log << TestLog::Message << "Cost of operation seems to be approximately zero." << TestLog::EndMessage;
1069                                         m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
1070                                 }
1071                                 else
1072                                 {
1073                                         log << TestLog::Float("OpsPerSecond",
1074                                                                                   "Operations per second",
1075                                                                                   "Million/s", QP_KEY_TAG_PERFORMANCE, (float)megaOpsPerSecond)
1076
1077                                                 << TestLog::Integer("NumFreeOps",
1078                                                                                         "Estimated number of \"free\" operations",
1079                                                                                         "", QP_KEY_TAG_PERFORMANCE, numFreeOps);
1080
1081                                         m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)megaOpsPerSecond, 2).c_str());
1082                                 }
1083
1084                                 m_state = STATE_FINISHED;
1085                         }
1086                 }
1087
1088                 return STOP;
1089         }
1090
1091         return CONTINUE;
1092 }
1093
1094 // Binary operator case.
1095 class BinaryOpCase : public OperatorPerformanceCase
1096 {
1097 public:
1098                                                 BinaryOpCase                            (Context& context, const char* name, const char* description, const char* op,
1099                                                                                                          glu::DataType type, glu::Precision precision, bool useSwizzle, bool isVertex, const InitialCalibrationStorage& initialCalibration);
1100
1101 protected:
1102         vector<ProgramContext>  generateProgramData                                     (void) const;
1103         void                                    setGeneralUniforms                                      (deUint32 program) const;
1104         void                                    setWorkloadSizeUniform                          (deUint32 program, int numOperations) const;
1105         float                                   computeSingleOperationTime                      (const vector<float>& perProgramOperationCosts) const;
1106         void                                    logSingleOperationCalculationInfo       (void) const;
1107
1108 private:
1109         enum ProgramID
1110         {
1111                 // \note 0-based sequential numbering is relevant, because these are also used as vector indices.
1112                 // \note The first program should be the heaviest, because OperatorPerformanceCase uses it to reduce grid/viewport size when going too slow.
1113                 PROGRAM_WITH_BIGGER_LOOP = 0,
1114                 PROGRAM_WITH_SMALLER_LOOP,
1115
1116                 PROGRAM_LAST
1117         };
1118
1119         ProgramContext                  generateSingleProgramData               (ProgramID) const;
1120
1121         const string                    m_op;
1122         const glu::DataType             m_type;
1123         const glu::Precision    m_precision;
1124         const bool                              m_useSwizzle;
1125 };
1126
1127 BinaryOpCase::BinaryOpCase (Context& context, const char* name, const char* description, const char* op,
1128                                                         glu::DataType type, glu::Precision precision, bool useSwizzle, bool isVertex, const InitialCalibrationStorage& initialCalibration)
1129         : OperatorPerformanceCase       (context.getTestContext(), context.getRenderContext(), name, description,
1130                                                                  isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
1131         , m_op                                          (op)
1132         , m_type                                        (type)
1133         , m_precision                           (precision)
1134         , m_useSwizzle                          (useSwizzle)
1135 {
1136 }
1137
1138 BinaryOpCase::ProgramContext BinaryOpCase::generateSingleProgramData (ProgramID programID) const
1139 {
1140         DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type));
1141
1142         const bool                      isVertexCase    = m_caseType == CASETYPE_VERTEX;
1143         const char* const       precision               = glu::getPrecisionName(m_precision);
1144         const char* const       inputPrecision  = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISION_LOWP ? "mediump" : precision;
1145         const char* const       typeName                = getDataTypeName(m_type);
1146
1147         std::ostringstream      vtx;
1148         std::ostringstream      frag;
1149         std::ostringstream&     op                              = isVertexCase ? vtx : frag;
1150
1151         // Attributes.
1152         vtx << "attribute highp vec4 a_position;\n";
1153         for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS+1; i++)
1154                 vtx << "attribute " << inputPrecision << " vec4 a_in" << i << ";\n";
1155
1156         if (isVertexCase)
1157         {
1158                 vtx << "varying mediump vec4 v_color;\n";
1159                 frag << "varying mediump vec4 v_color;\n";
1160         }
1161         else
1162         {
1163                 for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS+1; i++)
1164                 {
1165                         vtx << "varying " << inputPrecision << " vec4 v_in" << i << ";\n";
1166                         frag << "varying " << inputPrecision << " vec4 v_in" << i << ";\n";
1167                 }
1168         }
1169
1170         op << "uniform mediump int u_numLoopIterations;\n";
1171         if (isVertexCase)
1172                 op << "uniform mediump float u_zero;\n";
1173
1174         vtx << "\n";
1175         vtx << "void main()\n";
1176         vtx << "{\n";
1177
1178         if (!isVertexCase)
1179                 vtx << "\tgl_Position = a_position;\n";
1180
1181         frag << "\n";
1182         frag << "void main()\n";
1183         frag << "{\n";
1184
1185         // Expression inputs.
1186         const char* const prefix = isVertexCase ? "a_" : "v_";
1187         for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS+1; i++)
1188         {
1189                 const int       inSize          = getDataTypeScalarSize(m_type);
1190                 const bool      isInt           = de::inRange<int>(m_type, TYPE_INT, TYPE_INT_VEC4);
1191                 const bool      cast            = isInt || (!m_useSwizzle && m_type != TYPE_FLOAT_VEC4);
1192
1193                 op << "\t" << precision << " " << typeName << " in" << i << " = ";
1194
1195                 if (cast)
1196                         op << typeName << "(";
1197
1198                 op << prefix << "in" << i;
1199
1200                 if (m_useSwizzle)
1201                         op << "." << s_swizzles[i % DE_LENGTH_OF_ARRAY(s_swizzles)][inSize-1];
1202
1203                 if (cast)
1204                         op << ")";
1205
1206                 op << ";\n";
1207         }
1208
1209         // Operation accumulation variables.
1210         for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS; i++)
1211         {
1212                 op << "\t" << precision << " " << typeName << " acc" << i << "a" << " = in" << i+0 << ";\n";
1213                 op << "\t" << precision << " " << typeName << " acc" << i << "b" << " = in" << i+1 << ";\n";
1214         }
1215
1216         // Loop, with expressions in it.
1217         op << "\tfor (int i = 0; i < u_numLoopIterations; i++)\n";
1218         op << "\t{\n";
1219         {
1220                 const int unrollAmount = programID == PROGRAM_WITH_SMALLER_LOOP ? BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT : BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT;
1221                 for (int unrollNdx = 0; unrollNdx < unrollAmount; unrollNdx++)
1222                 {
1223                         for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS; i++)
1224                         {
1225                                 if (i > 0 || unrollNdx > 0)
1226                                         op << "\n";
1227                                 op << "\t\tacc" << i << "a = acc" << i << "b " << m_op << " acc" << i << "a" << ";\n";
1228                                 op << "\t\tacc" << i << "b = acc" << i << "a " << m_op << " acc" << i << "b" << ";\n";
1229                         }
1230                 }
1231         }
1232         op << "\t}\n";
1233         op << "\n";
1234
1235         // Result variable (sum of accumulation variables).
1236         op << "\t" << precision << " " << typeName << " res =";
1237         for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS; i++)
1238                 op << (i > 0 ? " "+m_op : "") << " acc" << i << "b";
1239         op << ";\n";
1240
1241         // Convert to color.
1242         op << "\tmediump vec4 color = ";
1243         if (m_type == TYPE_FLOAT_VEC4)
1244                 op << "res";
1245         else
1246         {
1247                 int size = getDataTypeScalarSize(m_type);
1248                 op << "vec4(res";
1249
1250                 for (int i = size; i < 4; i++)
1251                         op << ", " << (i == 3 ? "1.0" : "0.0");
1252
1253                 op << ")";
1254         }
1255         op << ";\n";
1256         op << "\t" << (isVertexCase ? "v_color" : "gl_FragColor") << " = color;\n";
1257
1258         if (isVertexCase)
1259         {
1260                 vtx << "        gl_Position = a_position + u_zero*color;\n";
1261                 frag << "       gl_FragColor = v_color;\n";
1262         }
1263         else
1264         {
1265                 for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS+1; i++)
1266                         vtx << "        v_in" << i << " = a_in" << i << ";\n";
1267         }
1268
1269         vtx << "}\n";
1270         frag << "}\n";
1271
1272         {
1273                 vector<AttribSpec> attributes;
1274                 for (int i = 0; i < BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS+1; i++)
1275                         attributes.push_back(AttribSpec(("a_in" + de::toString(i)).c_str(),
1276                                                                                         Vec4(2.0f, 2.0f, 2.0f, 1.0f).swizzle((i+0)%4, (i+1)%4, (i+2)%4, (i+3)%4),
1277                                                                                         Vec4(1.0f, 2.0f, 1.0f, 2.0f).swizzle((i+0)%4, (i+1)%4, (i+2)%4, (i+3)%4),
1278                                                                                         Vec4(2.0f, 1.0f, 2.0f, 2.0f).swizzle((i+0)%4, (i+1)%4, (i+2)%4, (i+3)%4),
1279                                                                                         Vec4(1.0f, 1.0f, 2.0f, 1.0f).swizzle((i+0)%4, (i+1)%4, (i+2)%4, (i+3)%4)));
1280
1281                 {
1282                         string description = "This is the program with the ";
1283
1284                         description += programID == PROGRAM_WITH_SMALLER_LOOP   ? "smaller"
1285                                                  : programID == PROGRAM_WITH_BIGGER_LOOP        ? "bigger"
1286                                                  : DE_NULL;
1287
1288                         description += " loop.\n"
1289                                                    "Note: workload size for this program means the number of loop iterations.";
1290
1291                         return ProgramContext(vtx.str(), frag.str(), attributes, description);
1292                 }
1293         }
1294 }
1295
1296 vector<BinaryOpCase::ProgramContext> BinaryOpCase::generateProgramData (void) const
1297 {
1298         vector<ProgramContext> progData;
1299         for (int i = 0; i < PROGRAM_LAST; i++)
1300                 progData.push_back(generateSingleProgramData((ProgramID)i));
1301         return progData;
1302 }
1303
1304 void BinaryOpCase::setGeneralUniforms (deUint32 program) const
1305 {
1306         const glw::Functions& gl = m_renderCtx.getFunctions();
1307         gl.uniform1f(gl.getUniformLocation(program, "u_zero"), 0.0f);
1308 }
1309
1310 void BinaryOpCase::setWorkloadSizeUniform (deUint32 program, int numLoopIterations) const
1311 {
1312         const glw::Functions& gl = m_renderCtx.getFunctions();
1313         gl.uniform1i(gl.getUniformLocation(program, "u_numLoopIterations"), numLoopIterations);
1314 }
1315
1316 float BinaryOpCase::computeSingleOperationTime (const vector<float>& perProgramOperationCosts) const
1317 {
1318         DE_ASSERT(perProgramOperationCosts.size() == PROGRAM_LAST);
1319
1320         const int               baseNumOpsInsideLoop                            = 2 * BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS;
1321         const int               numOpsInsideLoopInSmallProgram          = baseNumOpsInsideLoop * BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT;
1322         const int               numOpsInsideLoopInBigProgram            = baseNumOpsInsideLoop * BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT;
1323         DE_STATIC_ASSERT(numOpsInsideLoopInBigProgram > numOpsInsideLoopInSmallProgram);
1324         const int               opDiff                                                          = numOpsInsideLoopInBigProgram - numOpsInsideLoopInSmallProgram;
1325         const float             programOperationCostDiff                        = perProgramOperationCosts[PROGRAM_WITH_BIGGER_LOOP] - perProgramOperationCosts[PROGRAM_WITH_SMALLER_LOOP];
1326
1327         return programOperationCostDiff / (float)opDiff;
1328 }
1329
1330 void BinaryOpCase::logSingleOperationCalculationInfo (void) const
1331 {
1332         const int                       baseNumOpsInsideLoop                    = 2 * BINARY_OPERATOR_CASE_NUM_INDEPENDENT_CALCULATIONS;
1333         const int                       numOpsInsideLoopInSmallProgram  = baseNumOpsInsideLoop * BINARY_OPERATOR_CASE_SMALL_PROGRAM_UNROLL_AMOUNT;
1334         const int                       numOpsInsideLoopInBigProgram    = baseNumOpsInsideLoop * BINARY_OPERATOR_CASE_BIG_PROGRAM_UNROLL_AMOUNT;
1335         const int                       opDiff                                                  = numOpsInsideLoopInBigProgram - numOpsInsideLoopInSmallProgram;
1336         const char* const       opName                                                  = m_op == "+" ? "addition"
1337                                                                                                                 : m_op == "-" ? "subtraction"
1338                                                                                                                 : m_op == "*" ? "multiplication"
1339                                                                                                                 : m_op == "/" ? "division"
1340                                                                                                                 : DE_NULL;
1341         DE_ASSERT(opName != DE_NULL);
1342
1343         m_testCtx.getLog() << TestLog::Message << "Note: the bigger program contains " << opDiff << " more "
1344                                                                                    << opName << " operations in one loop iteration than the small program; "
1345                                                                                    << "cost of one operation is calculated as (cost_of_bigger_workload - cost_of_smaller_workload) / " << opDiff
1346                                                                                    << TestLog::EndMessage;
1347 }
1348
1349 // Built-in function case.
1350 class FunctionCase : public OperatorPerformanceCase
1351 {
1352 public:
1353         enum
1354         {
1355                 MAX_PARAMS = 3
1356         };
1357
1358                                                 FunctionCase                    (Context&                                                       context,
1359                                                                                                  const char*                                            name,
1360                                                                                                  const char*                                            description,
1361                                                                                                  const char*                                            func,
1362                                                                                                  glu::DataType                                          returnType,
1363                                                                                                  const glu::DataType                            paramTypes[MAX_PARAMS],
1364                                                                                                  const Vec4&                                            attribute,
1365                                                                                                  int                                                            modifyParamNdx, //!< Add a compile-time constant (2.0) to the parameter at this index. This is ignored if negative.
1366                                                                                                  bool                                                           useNearlyConstantINputs, //!< Function inputs shouldn't be much bigger than 'attribute'.
1367                                                                                                  glu::Precision                                         precision,
1368                                                                                                  bool                                                           isVertex,
1369                                                                                                  const InitialCalibrationStorage&       initialCalibration);
1370
1371 protected:
1372         vector<ProgramContext>  generateProgramData                                     (void) const;
1373         void                                    setGeneralUniforms                                      (deUint32 program) const;
1374         void                                    setWorkloadSizeUniform                          (deUint32 program, int numOperations) const;
1375         float                                   computeSingleOperationTime                      (const vector<float>& perProgramOperationCosts) const;
1376         void                                    logSingleOperationCalculationInfo       (void) const;
1377
1378 private:
1379         enum ProgramID
1380         {
1381                 // \note 0-based sequential numbering is relevant, because these are also used as vector indices.
1382                 // \note The first program should be the heaviest, because OperatorPerformanceCase uses it to reduce grid/viewport size when going too slow.
1383                 PROGRAM_WITH_FUNCTION_CALLS = 0,
1384                 PROGRAM_WITHOUT_FUNCTION_CALLS,
1385
1386                 PROGRAM_LAST
1387         };
1388
1389         //! Forms a "sum" expression from aExpr and bExpr; for booleans, this is "equal(a,b)", otherwise actual sum.
1390         static string           sumExpr                                         (const string& aExpr, const string& bExpr, glu::DataType type);
1391         //! Forms an expression used to increment an input value in the shader. If type is boolean, this is just
1392         //! baseExpr; otherwise, baseExpr is modified by multiplication or division by a loop index,
1393         //! to prevent simple compiler optimizations. See m_useNearlyConstantInputs for more explanation.
1394         static string           incrementExpr                           (const string& baseExpr, glu::DataType type, bool divide);
1395
1396         ProgramContext          generateSingleProgramData       (ProgramID) const;
1397
1398         const string                    m_func;
1399         const glu::DataType             m_returnType;
1400         glu::DataType                   m_paramTypes[MAX_PARAMS];
1401         // \note m_modifyParamNdx, if not negative, specifies the index of the parameter to which a
1402         //               compile-time constant (2.0) is added. This is a quick and dirty way to deal with
1403         //               functions like clamp or smoothstep that require that a certain parameter is
1404         //               greater than a certain other parameter.
1405         const int                               m_modifyParamNdx;
1406         // \note m_useNearlyConstantInputs determines whether the inputs given to the function
1407         //               should increase (w.r.t m_attribute) only by very small amounts. This is relevant
1408         //               for functions like asin, which requires its inputs to be in a specific range.
1409         //               In practice, this affects whether expressions used to increment the input
1410         //               variables use division instead of multiplication; normally, multiplication is used,
1411         //               but it's hard to keep the increments very small that way, and division shouldn't
1412         //               be the default, since for many functions (probably not asin, luckily), division
1413         //               is too heavy and dominates time-wise.
1414         const bool                              m_useNearlyConstantInputs;
1415         const Vec4                              m_attribute;
1416         const glu::Precision    m_precision;
1417 };
1418
1419 FunctionCase::FunctionCase (Context&                                                    context,
1420                                                         const char*                                                     name,
1421                                                         const char*                                                     description,
1422                                                         const char*                                                     func,
1423                                                         glu::DataType                                           returnType,
1424                                                         const glu::DataType                                     paramTypes[MAX_PARAMS],
1425                                                         const Vec4&                                                     attribute,
1426                                                         int                                                                     modifyParamNdx,
1427                                                         bool                                                            useNearlyConstantInputs,
1428                                                         glu::Precision                                          precision,
1429                                                         bool                                                            isVertex,
1430                                                         const InitialCalibrationStorage&        initialCalibration)
1431         : OperatorPerformanceCase       (context.getTestContext(), context.getRenderContext(), name, description,
1432                                                                  isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
1433         , m_func                                        (func)
1434         , m_returnType                          (returnType)
1435         , m_modifyParamNdx                      (modifyParamNdx)
1436         , m_useNearlyConstantInputs     (useNearlyConstantInputs)
1437         , m_attribute                           (attribute)
1438         , m_precision                           (precision)
1439 {
1440         for (int i = 0; i < MAX_PARAMS; i++)
1441                 m_paramTypes[i] = paramTypes[i];
1442 }
1443
1444 string FunctionCase::sumExpr (const string& aExpr, const string& bExpr, glu::DataType type)
1445 {
1446         if (glu::isDataTypeBoolOrBVec(type))
1447         {
1448                 if (type == glu::TYPE_BOOL)
1449                         return "(" + aExpr + " == " + bExpr + ")";
1450                 else
1451                         return "equal(" + aExpr + ", " + bExpr + ")";
1452         }
1453         else
1454                 return "(" + aExpr + " + " + bExpr + ")";
1455 }
1456
1457 string FunctionCase::incrementExpr (const string& baseExpr, glu::DataType type, bool divide)
1458 {
1459         const string mulOrDiv = divide ? "/" : "*";
1460
1461         return glu::isDataTypeBoolOrBVec(type)  ? baseExpr
1462                  : glu::isDataTypeIntOrIVec(type)       ? "(" + baseExpr + mulOrDiv + "(i+1))"
1463                  :                                                                        "(" + baseExpr + mulOrDiv + "float(i+1))";
1464 }
1465
1466 FunctionCase::ProgramContext FunctionCase::generateSingleProgramData (ProgramID programID) const
1467 {
1468         const bool                      isVertexCase                    = m_caseType == CASETYPE_VERTEX;
1469         const char* const       precision                               = glu::getPrecisionName(m_precision);
1470         const char* const       returnTypeName                  = getDataTypeName(m_returnType);
1471         const string            returnPrecisionMaybe    = glu::isDataTypeBoolOrBVec(m_returnType) ? "" : string() + precision + " ";
1472         const char*                     inputPrecision                  = DE_NULL;
1473         const bool                      isMatrixReturn                  = isDataTypeMatrix(m_returnType);
1474         int                                     numParams                               = 0;
1475         const char*                     paramTypeNames[MAX_PARAMS];
1476         string                          paramPrecisionsMaybe[MAX_PARAMS];
1477
1478         for (int i = 0; i < MAX_PARAMS; i++)
1479         {
1480                 paramTypeNames[i]                       = getDataTypeName(m_paramTypes[i]);
1481                 paramPrecisionsMaybe[i]         = glu::isDataTypeBoolOrBVec(m_paramTypes[i]) ? "" : string() + precision + " ";
1482
1483                 if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECISION_LOWP)
1484                         inputPrecision = "mediump";
1485
1486                 if (m_paramTypes[i] != TYPE_INVALID)
1487                         numParams = i+1;
1488         }
1489
1490         DE_ASSERT(numParams > 0);
1491
1492         if (inputPrecision == DE_NULL)
1493                 inputPrecision = precision;
1494
1495         int                                             numAttributes   = FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS + numParams - 1;
1496         std::ostringstream              vtx;
1497         std::ostringstream              frag;
1498         std::ostringstream&             op                              = isVertexCase ? vtx : frag;
1499
1500         // Attributes.
1501         vtx << "attribute highp vec4 a_position;\n";
1502         for (int i = 0; i < numAttributes; i++)
1503                 vtx << "attribute " << inputPrecision << " vec4 a_in" << i << ";\n";
1504
1505         if (isVertexCase)
1506         {
1507                 vtx << "varying mediump vec4 v_color;\n";
1508                 frag << "varying mediump vec4 v_color;\n";
1509         }
1510         else
1511         {
1512                 for (int i = 0; i < numAttributes; i++)
1513                 {
1514                         vtx << "varying " << inputPrecision << " vec4 v_in" << i << ";\n";
1515                         frag << "varying " << inputPrecision << " vec4 v_in" << i << ";\n";
1516                 }
1517         }
1518
1519         op << "uniform mediump int u_numLoopIterations;\n";
1520         if (isVertexCase)
1521                 op << "uniform mediump float u_zero;\n";
1522
1523         for (int paramNdx = 0; paramNdx < numParams; paramNdx++)
1524                 op << "uniform " << paramPrecisionsMaybe[paramNdx] << paramTypeNames[paramNdx] << " u_inc" << (char)('A'+paramNdx) << ";\n";
1525
1526         vtx << "\n";
1527         vtx << "void main()\n";
1528         vtx << "{\n";
1529
1530         if (!isVertexCase)
1531                 vtx << "\tgl_Position = a_position;\n";
1532
1533         frag << "\n";
1534         frag << "void main()\n";
1535         frag << "{\n";
1536
1537         // Function call input and return value accumulation variables.
1538         {
1539                 const char* const inPrefix = isVertexCase ? "a_" : "v_";
1540
1541                 for (int calcNdx = 0; calcNdx < FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS; calcNdx++)
1542                 {
1543                         for (int paramNdx = 0; paramNdx < numParams; paramNdx++)
1544                         {
1545                                 const glu::DataType             paramType       = m_paramTypes[paramNdx];
1546                                 const bool                              mustCast        = paramType != glu::TYPE_FLOAT_VEC4;
1547
1548                                 op << "\t" << paramPrecisionsMaybe[paramNdx] << paramTypeNames[paramNdx] << " in" << calcNdx << (char)('a'+paramNdx) << " = ";
1549
1550                                 if (mustCast)
1551                                         op << paramTypeNames[paramNdx] << "(";
1552
1553                                 if (glu::isDataTypeMatrix(paramType))
1554                                 {
1555                                         static const char* const        swizzles[3]             = { "x", "xy", "xyz" };
1556                                         const int                                       numRows                 = glu::getDataTypeMatrixNumRows(paramType);
1557                                         const int                                       numCols                 = glu::getDataTypeMatrixNumColumns(paramType);
1558                                         const string                            swizzle                 = numRows < 4 ? string() + "." + swizzles[numRows-1] : "";
1559
1560                                         for (int i = 0; i < numCols; i++)
1561                                                 op << (i > 0 ? ", " : "") << inPrefix << "in" << calcNdx+paramNdx << swizzle;
1562                                 }
1563                                 else
1564                                 {
1565                                         op << inPrefix << "in" << calcNdx+paramNdx;
1566
1567                                         if (paramNdx == m_modifyParamNdx)
1568                                         {
1569                                                 DE_ASSERT(glu::isDataTypeFloatOrVec(paramType));
1570                                                 op << " + 2.0";
1571                                         }
1572                                 }
1573
1574                                 if (mustCast)
1575                                         op << ")";
1576
1577                                 op << ";\n";
1578                         }
1579
1580                         op << "\t" << returnPrecisionMaybe << returnTypeName << " res" << calcNdx << " = " << returnTypeName << "(0);\n";
1581                 }
1582         }
1583
1584         // Loop with expressions in it.
1585         op << "\tfor (int i = 0; i < u_numLoopIterations; i++)\n";
1586         op << "\t{\n";
1587         for (int calcNdx = 0; calcNdx < FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS; calcNdx++)
1588         {
1589                 if (calcNdx > 0)
1590                         op << "\n";
1591
1592                 op << "\t\t{\n";
1593
1594                 for (int inputNdx = 0; inputNdx < numParams; inputNdx++)
1595                 {
1596                         const string inputName  = "in" + de::toString(calcNdx) + (char)('a'+inputNdx);
1597                         const string incName    = string() + "u_inc" + (char)('A'+inputNdx);
1598                         const string incExpr    = incrementExpr(incName, m_paramTypes[inputNdx], m_useNearlyConstantInputs);
1599
1600                         op << "\t\t\t" << inputName << " = " << sumExpr(inputName, incExpr, m_paramTypes[inputNdx]) << ";\n";
1601                 }
1602
1603                 op << "\t\t\t" << returnPrecisionMaybe << returnTypeName << " eval" << calcNdx << " = ";
1604
1605                 if (programID == PROGRAM_WITH_FUNCTION_CALLS)
1606                 {
1607                         op << m_func << "(";
1608
1609                         for (int paramNdx = 0; paramNdx < numParams; paramNdx++)
1610                         {
1611                                 if (paramNdx > 0)
1612                                         op << ", ";
1613
1614                                 op << "in" << calcNdx << (char)('a'+paramNdx);
1615                         }
1616
1617                         op << ")";
1618                 }
1619                 else
1620                 {
1621                         DE_ASSERT(programID == PROGRAM_WITHOUT_FUNCTION_CALLS);
1622                         op << returnTypeName << "(1)";
1623                 }
1624
1625                 op << ";\n";
1626
1627                 {
1628                         const string resName    = "res" + de::toString(calcNdx);
1629                         const string evalName   = "eval" + de::toString(calcNdx);
1630                         const string incExpr    = incrementExpr(evalName, m_returnType, m_useNearlyConstantInputs);
1631
1632                         op << "\t\t\tres" << calcNdx << " = " << sumExpr(resName, incExpr, m_returnType) << ";\n";
1633                 }
1634
1635                 op << "\t\t}\n";
1636         }
1637         op << "\t}\n";
1638         op << "\n";
1639
1640         // Result variables.
1641         for (int inputNdx = 0; inputNdx < numParams; inputNdx++)
1642         {
1643                 op << "\t" << paramPrecisionsMaybe[inputNdx] << paramTypeNames[inputNdx] << " sumIn" << (char)('A'+inputNdx) << " = ";
1644                 {
1645                         string expr = string() + "in0" + (char)('a'+inputNdx);
1646                         for (int i = 1; i < FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS; i++)
1647                                 expr = sumExpr(expr, string() + "in" + de::toString(i) + (char)('a'+inputNdx), m_paramTypes[inputNdx]);
1648                         op << expr;
1649                 }
1650                 op << ";\n";
1651         }
1652
1653         op << "\t" << returnPrecisionMaybe << returnTypeName << " sumRes = ";
1654         {
1655                 string expr = "res0";
1656                 for (int i = 1; i < FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS; i++)
1657                         expr = sumExpr(expr, "res" + de::toString(i), m_returnType);
1658                 op << expr;
1659         }
1660         op << ";\n";
1661
1662         {
1663                 glu::DataType finalResultDataType = glu::TYPE_LAST;
1664
1665                 if (glu::isDataTypeMatrix(m_returnType))
1666                 {
1667                         finalResultDataType = m_returnType;
1668
1669                         op << "\t" << precision << " " << returnTypeName << " finalRes = ";
1670
1671                         for (int inputNdx = 0; inputNdx < numParams; inputNdx++)
1672                         {
1673                                 DE_ASSERT(m_paramTypes[inputNdx] == m_returnType);
1674                                 op << "sumIn" << (char)('A'+inputNdx) << " + ";
1675                         }
1676                         op << "sumRes;\n";
1677                 }
1678                 else
1679                 {
1680                         int numFinalResComponents = glu::getDataTypeScalarSize(m_returnType);
1681                         for (int inputNdx = 0; inputNdx < numParams; inputNdx++)
1682                                 numFinalResComponents = de::max(numFinalResComponents, glu::getDataTypeScalarSize(m_paramTypes[inputNdx]));
1683
1684                         finalResultDataType = getDataTypeFloatOrVec(numFinalResComponents);
1685
1686                         {
1687                                 const string finalResType = glu::getDataTypeName(finalResultDataType);
1688                                 op << "\t" << precision << " " << finalResType << " finalRes = ";
1689                                 for (int inputNdx = 0; inputNdx < numParams; inputNdx++)
1690                                         op << finalResType << "(sumIn" << (char)('A'+inputNdx) << ") + ";
1691                                 op << finalResType << "(sumRes);\n";
1692                         }
1693                 }
1694
1695                 // Convert to color.
1696                 op << "\tmediump vec4 color = ";
1697                 if (finalResultDataType == TYPE_FLOAT_VEC4)
1698                         op << "finalRes";
1699                 else
1700                 {
1701                         int size = isMatrixReturn ? getDataTypeMatrixNumRows(finalResultDataType) : getDataTypeScalarSize(finalResultDataType);
1702
1703                         op << "vec4(";
1704
1705                         if (isMatrixReturn)
1706                         {
1707                                 for (int i = 0; i < getDataTypeMatrixNumColumns(finalResultDataType); i++)
1708                                 {
1709                                         if (i > 0)
1710                                                 op << " + ";
1711                                         op << "finalRes[" << i << "]";
1712                                 }
1713                         }
1714                         else
1715                                 op << "finalRes";
1716
1717                         for (int i = size; i < 4; i++)
1718                                 op << ", " << (i == 3 ? "1.0" : "0.0");
1719
1720                         op << ")";
1721                 }
1722                 op << ";\n";
1723                 op << "\t" << (isVertexCase ? "v_color" : "gl_FragColor") << " = color;\n";
1724
1725                 if (isVertexCase)
1726                 {
1727                         vtx << "        gl_Position = a_position + u_zero*color;\n";
1728                         frag << "       gl_FragColor = v_color;\n";
1729                 }
1730                 else
1731                 {
1732                         for (int i = 0; i < numAttributes; i++)
1733                                 vtx << "        v_in" << i << " = a_in" << i << ";\n";
1734                 }
1735
1736                 vtx << "}\n";
1737                 frag << "}\n";
1738         }
1739
1740         {
1741                 vector<AttribSpec> attributes;
1742                 for (int i = 0; i < numAttributes; i++)
1743                         attributes.push_back(AttribSpec(("a_in" + de::toString(i)).c_str(),
1744                                                                                         m_attribute.swizzle((i+0)%4, (i+1)%4, (i+2)%4, (i+3)%4),
1745                                                                                         m_attribute.swizzle((i+1)%4, (i+2)%4, (i+3)%4, (i+0)%4),
1746                                                                                         m_attribute.swizzle((i+2)%4, (i+3)%4, (i+0)%4, (i+1)%4),
1747                                                                                         m_attribute.swizzle((i+3)%4, (i+0)%4, (i+1)%4, (i+2)%4)));
1748
1749                 {
1750                         string description = "This is the program ";
1751
1752                         description += programID == PROGRAM_WITHOUT_FUNCTION_CALLS      ? "without"
1753                                                  : programID == PROGRAM_WITH_FUNCTION_CALLS             ? "with"
1754                                                  : DE_NULL;
1755
1756                         description += " '" + m_func + "' function calls.\n"
1757                                                    "Note: workload size for this program means the number of loop iterations.";
1758
1759                         return ProgramContext(vtx.str(), frag.str(), attributes, description);
1760                 }
1761         }
1762 }
1763
1764 vector<FunctionCase::ProgramContext> FunctionCase::generateProgramData (void) const
1765 {
1766         vector<ProgramContext> progData;
1767         for (int i = 0; i < PROGRAM_LAST; i++)
1768                 progData.push_back(generateSingleProgramData((ProgramID)i));
1769         return progData;
1770 }
1771
1772 void FunctionCase::setGeneralUniforms (deUint32 program) const
1773 {
1774         const glw::Functions& gl = m_renderCtx.getFunctions();
1775
1776         gl.uniform1f(gl.getUniformLocation(program, "u_zero"), 0.0f);
1777
1778         for (int paramNdx = 0; paramNdx < MAX_PARAMS; paramNdx++)
1779         {
1780                 if (m_paramTypes[paramNdx] != glu::TYPE_INVALID)
1781                 {
1782                         const glu::DataType             paramType       = m_paramTypes[paramNdx];
1783                         const int                               scalarSize      = glu::getDataTypeScalarSize(paramType);
1784                         const int                               location        = gl.getUniformLocation(program, (string() + "u_inc" + (char)('A'+paramNdx)).c_str());
1785
1786                         if (glu::isDataTypeFloatOrVec(paramType))
1787                         {
1788                                 float values[4];
1789                                 for (int i = 0; i < DE_LENGTH_OF_ARRAY(values); i++)
1790                                         values[i] = (float)paramNdx*0.01f + (float)i*0.001f; // Arbitrary small values.
1791                                 uniformNfv(gl, scalarSize, location, 1, &values[0]);
1792                         }
1793                         else if (glu::isDataTypeIntOrIVec(paramType))
1794                         {
1795                                 int values[4];
1796                                 for (int i = 0; i < DE_LENGTH_OF_ARRAY(values); i++)
1797                                         values[i] = paramNdx*100 + i; // Arbitrary values.
1798                                 uniformNiv(gl, scalarSize, location, 1, &values[0]);
1799                         }
1800                         else if (glu::isDataTypeBoolOrBVec(paramType))
1801                         {
1802                                 int values[4];
1803                                 for (int i = 0; i < DE_LENGTH_OF_ARRAY(values); i++)
1804                                         values[i] = (paramNdx >> i) & 1; // Arbitrary values.
1805                                 uniformNiv(gl, scalarSize, location, 1, &values[0]);
1806                         }
1807                         else if (glu::isDataTypeMatrix(paramType))
1808                         {
1809                                 const int size = glu::getDataTypeMatrixNumRows(paramType);
1810                                 DE_ASSERT(size == glu::getDataTypeMatrixNumColumns(paramType));
1811                                 float values[4*4];
1812                                 for (int i = 0; i < DE_LENGTH_OF_ARRAY(values); i++)
1813                                         values[i] = (float)paramNdx*0.01f + (float)i*0.001f; // Arbitrary values.
1814                                 uniformMatrixNfv(gl, size, location, 1, &values[0]);
1815                         }
1816                         else
1817                                 DE_ASSERT(false);
1818                 }
1819         }
1820 }
1821
1822 void FunctionCase::setWorkloadSizeUniform (deUint32 program, int numLoopIterations) const
1823 {
1824         const glw::Functions&   gl              = m_renderCtx.getFunctions();
1825         const int                               loc             = gl.getUniformLocation(program, "u_numLoopIterations");
1826
1827         gl.uniform1i(loc, numLoopIterations);
1828 }
1829
1830 float FunctionCase::computeSingleOperationTime (const vector<float>& perProgramOperationCosts) const
1831 {
1832         DE_ASSERT(perProgramOperationCosts.size() == PROGRAM_LAST);
1833         const int               numFunctionCalls                        = FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS;
1834         const float             programOperationCostDiff        = perProgramOperationCosts[PROGRAM_WITH_FUNCTION_CALLS] - perProgramOperationCosts[PROGRAM_WITHOUT_FUNCTION_CALLS];
1835
1836         return programOperationCostDiff / (float)numFunctionCalls;
1837 }
1838
1839 void FunctionCase::logSingleOperationCalculationInfo (void) const
1840 {
1841         const int numFunctionCalls = FUNCTION_CASE_NUM_INDEPENDENT_CALCULATIONS;
1842
1843         m_testCtx.getLog() << TestLog::Message << "Note: program " << (int)PROGRAM_WITH_FUNCTION_CALLS << " contains "
1844                                                                                    << numFunctionCalls << " calls to '" << m_func << "' in one loop iteration; "
1845                                                                                    << "cost of one operation is calculated as "
1846                                                                                    << "(cost_of_workload_with_calls - cost_of_workload_without_calls) / " << numFunctionCalls << TestLog::EndMessage;
1847 }
1848
1849 } // anonymous
1850
1851 ShaderOperatorTests::ShaderOperatorTests (Context& context)
1852         : TestCaseGroup(context, "operator", "Operator Performance Tests")
1853 {
1854 }
1855
1856 ShaderOperatorTests::~ShaderOperatorTests (void)
1857 {
1858 }
1859
1860 void ShaderOperatorTests::init (void)
1861 {
1862         // Binary operator cases
1863
1864         static const DataType binaryOpTypes[] =
1865         {
1866                 TYPE_FLOAT,
1867                 TYPE_FLOAT_VEC2,
1868                 TYPE_FLOAT_VEC3,
1869                 TYPE_FLOAT_VEC4,
1870                 TYPE_INT,
1871                 TYPE_INT_VEC2,
1872                 TYPE_INT_VEC3,
1873                 TYPE_INT_VEC4,
1874         };
1875         static const Precision precisions[] =
1876         {
1877                 PRECISION_LOWP,
1878                 PRECISION_MEDIUMP,
1879                 PRECISION_HIGHP
1880         };
1881         static const struct
1882         {
1883                 const char*             name;
1884                 const char*             op;
1885                 bool                    swizzle;
1886         } binaryOps[] =
1887         {
1888                 { "add",                "+",            false   },
1889                 { "sub",                "-",            true    },
1890                 { "mul",                "*",            false   },
1891                 { "div",                "/",            true    }
1892         };
1893
1894         tcu::TestCaseGroup* const binaryOpsGroup = new tcu::TestCaseGroup(m_testCtx, "binary_operator", "Binary Operator Performance Tests");
1895         addChild(binaryOpsGroup);
1896
1897         for (int opNdx = 0; opNdx < DE_LENGTH_OF_ARRAY(binaryOps); opNdx++)
1898         {
1899                 tcu::TestCaseGroup* const opGroup = new tcu::TestCaseGroup(m_testCtx, binaryOps[opNdx].name, "");
1900                 binaryOpsGroup->addChild(opGroup);
1901
1902                 for (int isFrag = 0; isFrag <= 1; isFrag++)
1903                 {
1904                         const BinaryOpCase::InitialCalibrationStorage   shaderGroupCalibrationStorage   (new BinaryOpCase::InitialCalibration);
1905                         const bool                                                                              isVertex                                                = isFrag == 0;
1906                         tcu::TestCaseGroup* const                                               shaderGroup                                             = new tcu::TestCaseGroup(m_testCtx, isVertex ? "vertex" : "fragment", "");
1907                         opGroup->addChild(shaderGroup);
1908
1909                         for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(binaryOpTypes); typeNdx++)
1910                         {
1911                                 for (int precNdx = 0; precNdx < DE_LENGTH_OF_ARRAY(precisions); precNdx++)
1912                                 {
1913                                         const DataType          type                    = binaryOpTypes[typeNdx];
1914                                         const Precision         precision               = precisions[precNdx];
1915                                         const char* const       op                              = binaryOps[opNdx].op;
1916                                         const bool                      useSwizzle              = binaryOps[opNdx].swizzle;
1917                                         std::ostringstream      name;
1918
1919                                         name << getPrecisionName(precision) << "_" << getDataTypeName(type);
1920
1921                                         shaderGroup->addChild(new BinaryOpCase(m_context, name.str().c_str(), "", op, type, precision, useSwizzle, isVertex, shaderGroupCalibrationStorage));
1922                                 }
1923                         }
1924                 }
1925         }
1926
1927         // Built-in function cases.
1928
1929         // Non-specific (i.e. includes gentypes) parameter types for the functions.
1930         enum ValueType
1931         {
1932                 VALUE_NONE                      = 0,
1933                 VALUE_FLOAT                     = (1<<0),       // float scalar
1934                 VALUE_FLOAT_VEC         = (1<<1),       // float vector
1935                 VALUE_FLOAT_VEC34       = (1<<2),       // float vector of size 3 or 4
1936                 VALUE_FLOAT_GENTYPE     = (1<<3),       // float scalar/vector
1937                 VALUE_VEC3                      = (1<<4),       // vec3 only
1938                 VALUE_VEC4                      = (1<<5),       // vec4 only
1939                 VALUE_MATRIX            = (1<<6),       // matrix
1940                 VALUE_BOOL                      = (1<<7),       // boolean scalar
1941                 VALUE_BOOL_VEC          = (1<<8),       // boolean vector
1942                 VALUE_BOOL_GENTYPE      = (1<<9),       // boolean scalar/vector
1943                 VALUE_INT                       = (1<<10),      // int scalar
1944                 VALUE_INT_VEC           = (1<<11),      // int vector
1945                 VALUE_INT_GENTYPE       = (1<<12),      // int scalar/vector
1946
1947                 // Shorthands.
1948                 N                               = VALUE_NONE,
1949                 F                               = VALUE_FLOAT,
1950                 FV                              = VALUE_FLOAT_VEC,
1951                 VL                              = VALUE_FLOAT_VEC34, // L for "large"
1952                 GT                              = VALUE_FLOAT_GENTYPE,
1953                 V3                              = VALUE_VEC3,
1954                 V4                              = VALUE_VEC4,
1955                 M                               = VALUE_MATRIX,
1956                 B                               = VALUE_BOOL,
1957                 BV                              = VALUE_BOOL_VEC,
1958                 BGT                             = VALUE_BOOL_GENTYPE,
1959                 I                               = VALUE_INT,
1960                 IV                              = VALUE_INT_VEC,
1961                 IGT                             = VALUE_INT_GENTYPE,
1962
1963                 VALUE_ANY_FLOAT                 = VALUE_FLOAT           |       VALUE_FLOAT_VEC         |       VALUE_FLOAT_GENTYPE     | VALUE_VEC3 | VALUE_VEC4 | VALUE_FLOAT_VEC34,
1964                 VALUE_ANY_INT                   = VALUE_INT                     |       VALUE_INT_VEC           |       VALUE_INT_GENTYPE,
1965                 VALUE_ANY_BOOL                  = VALUE_BOOL            |       VALUE_BOOL_VEC          |       VALUE_BOOL_GENTYPE,
1966
1967                 VALUE_ANY_GENTYPE               = VALUE_FLOAT_VEC       |       VALUE_FLOAT_GENTYPE     |       VALUE_FLOAT_VEC34       |
1968                                                                   VALUE_BOOL_VEC        |       VALUE_BOOL_GENTYPE      |
1969                                                                   VALUE_INT_VEC         |       VALUE_INT_GENTYPE       |
1970                                                                   VALUE_MATRIX
1971         };
1972         enum PrecisionMask
1973         {
1974                 PRECMASK_NA                             = 0,                                            //!< Precision not applicable (booleans)
1975                 PRECMASK_LOWP                   = (1<<PRECISION_LOWP),
1976                 PRECMASK_MEDIUMP                = (1<<PRECISION_MEDIUMP),
1977                 PRECMASK_HIGHP                  = (1<<PRECISION_HIGHP),
1978
1979                 PRECMASK_MEDIUMP_HIGHP  = (1<<PRECISION_MEDIUMP) | (1<<PRECISION_HIGHP),
1980                 PRECMASK_ALL                    = (1<<PRECISION_LOWP) | (1<<PRECISION_MEDIUMP) | (1<<PRECISION_HIGHP)
1981         };
1982
1983         static const DataType floatTypes[] =
1984         {
1985                 TYPE_FLOAT,
1986                 TYPE_FLOAT_VEC2,
1987                 TYPE_FLOAT_VEC3,
1988                 TYPE_FLOAT_VEC4
1989         };
1990         static const DataType intTypes[] =
1991         {
1992                 TYPE_INT,
1993                 TYPE_INT_VEC2,
1994                 TYPE_INT_VEC3,
1995                 TYPE_INT_VEC4
1996         };
1997         static const DataType boolTypes[] =
1998         {
1999                 TYPE_BOOL,
2000                 TYPE_BOOL_VEC2,
2001                 TYPE_BOOL_VEC3,
2002                 TYPE_BOOL_VEC4
2003         };
2004         static const DataType matrixTypes[] =
2005         {
2006                 TYPE_FLOAT_MAT2,
2007                 TYPE_FLOAT_MAT3,
2008                 TYPE_FLOAT_MAT4
2009         };
2010
2011         tcu::TestCaseGroup* const angleAndTrigonometryGroup             = new tcu::TestCaseGroup(m_testCtx, "angle_and_trigonometry",   "Built-In Angle and Trigonometry Function Performance Tests");
2012         tcu::TestCaseGroup* const exponentialGroup                              = new tcu::TestCaseGroup(m_testCtx, "exponential",                              "Built-In Exponential Function Performance Tests");
2013         tcu::TestCaseGroup* const commonFunctionsGroup                  = new tcu::TestCaseGroup(m_testCtx, "common_functions",                 "Built-In Common Function Performance Tests");
2014         tcu::TestCaseGroup* const geometricFunctionsGroup               = new tcu::TestCaseGroup(m_testCtx, "geometric",                                "Built-In Geometric Function Performance Tests");
2015         tcu::TestCaseGroup* const matrixFunctionsGroup                  = new tcu::TestCaseGroup(m_testCtx, "matrix",                                   "Built-In Matrix Function Performance Tests");
2016         tcu::TestCaseGroup* const floatCompareGroup                             = new tcu::TestCaseGroup(m_testCtx, "float_compare",                    "Built-In Floating Point Comparison Function Performance Tests");
2017         tcu::TestCaseGroup* const intCompareGroup                               = new tcu::TestCaseGroup(m_testCtx, "int_compare",                              "Built-In Integer Comparison Function Performance Tests");
2018         tcu::TestCaseGroup* const boolCompareGroup                              = new tcu::TestCaseGroup(m_testCtx, "bool_compare",                             "Built-In Boolean Comparison Function Performance Tests");
2019
2020         addChild(angleAndTrigonometryGroup);
2021         addChild(exponentialGroup);
2022         addChild(commonFunctionsGroup);
2023         addChild(geometricFunctionsGroup);
2024         addChild(matrixFunctionsGroup);
2025         addChild(floatCompareGroup);
2026         addChild(intCompareGroup);
2027         addChild(boolCompareGroup);
2028
2029         // Some attributes to be used as parameters for the functions.
2030         const Vec4 attrPos              = Vec4( 2.3f,  1.9f,  0.8f,  0.7f);
2031         const Vec4 attrNegPos   = Vec4(-1.3f,  2.5f, -3.5f,      4.3f);
2032         const Vec4 attrSmall    = Vec4(-0.9f,  0.8f, -0.4f,      0.2f);
2033
2034         // Function name, return type and parameter type information; also, what attribute should be used in the test.
2035         // \note Different versions of the same function (i.e. with the same group name) can be defined by putting them successively in this array.
2036         // \note In order to reduce case count and thus total execution time, we don't test all input type combinations for every function.
2037         static const struct
2038         {
2039                 tcu::TestCaseGroup*                                     parentGroup;
2040                 const char*                                                     groupName;
2041                 const char*                                                     func;
2042                 const ValueType                                         types[FunctionCase::MAX_PARAMS + 1]; // Return type and parameter types, in that order.
2043                 const Vec4&                                                     attribute;
2044                 int                                                                     modifyParamNdx;
2045                 bool                                                            useNearlyConstantInputs;
2046                 bool                                                            booleanCase;
2047                 PrecisionMask                                           precMask;
2048         } functionCaseGroups[] =
2049         {
2050                 { angleAndTrigonometryGroup,    "radians",                      "radians",                      { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2051                 { angleAndTrigonometryGroup,    "degrees",                      "degrees",                      { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2052                 { angleAndTrigonometryGroup,    "sin",                          "sin",                          { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2053                 { angleAndTrigonometryGroup,    "cos",                          "cos",                          { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2054                 { angleAndTrigonometryGroup,    "tan",                          "tan",                          { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2055                 { angleAndTrigonometryGroup,    "asin",                         "asin",                         { F,  F,  N,  N  }, attrSmall,          -1, true,       false,  PRECMASK_ALL                    },
2056                 { angleAndTrigonometryGroup,    "acos",                         "acos",                         { F,  F,  N,  N  }, attrSmall,          -1, true,       false,  PRECMASK_ALL                    },
2057                 { angleAndTrigonometryGroup,    "atan2",                        "atan",                         { F,  F,  F,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2058                 { angleAndTrigonometryGroup,    "atan",                         "atan",                         { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2059
2060                 { exponentialGroup,                             "pow",                          "pow",                          { F,  F,  F,  N  }, attrPos,            -1, false,      false,  PRECMASK_ALL                    },
2061                 { exponentialGroup,                             "exp",                          "exp",                          { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2062                 { exponentialGroup,                             "log",                          "log",                          { F,  F,  N,  N  }, attrPos,            -1, false,      false,  PRECMASK_ALL                    },
2063                 { exponentialGroup,                             "exp2",                         "exp2",                         { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2064                 { exponentialGroup,                             "log2",                         "log2",                         { F,  F,  N,  N  }, attrPos,            -1, false,      false,  PRECMASK_ALL                    },
2065                 { exponentialGroup,                             "sqrt",                         "sqrt",                         { F,  F,  N,  N  }, attrPos,            -1, false,      false,  PRECMASK_ALL                    },
2066                 { exponentialGroup,                             "inversesqrt",          "inversesqrt",          { F,  F,  N,  N  }, attrPos,            -1, false,      false,  PRECMASK_ALL                    },
2067
2068                 { commonFunctionsGroup,                 "abs",                          "abs",                          { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2069                 { commonFunctionsGroup,                 "abs",                          "abs",                          { V4, V4, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2070                 { commonFunctionsGroup,                 "sign",                         "sign",                         { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2071                 { commonFunctionsGroup,                 "sign",                         "sign",                         { V4, V4, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2072                 { commonFunctionsGroup,                 "floor",                        "floor",                        { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2073                 { commonFunctionsGroup,                 "floor",                        "floor",                        { V4, V4, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2074                 { commonFunctionsGroup,                 "ceil",                         "ceil",                         { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2075                 { commonFunctionsGroup,                 "ceil",                         "ceil",                         { V4, V4, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2076                 { commonFunctionsGroup,                 "fract",                        "fract",                        { F,  F,  N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2077                 { commonFunctionsGroup,                 "fract",                        "fract",                        { V4, V4, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2078                 { commonFunctionsGroup,                 "mod",                          "mod",                          { GT, GT, GT, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2079                 { commonFunctionsGroup,                 "min",                          "min",                          { F,  F,  F,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2080                 { commonFunctionsGroup,                 "min",                          "min",                          { V4, V4, V4, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2081                 { commonFunctionsGroup,                 "max",                          "max",                          { F,  F,  F,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2082                 { commonFunctionsGroup,                 "max",                          "max",                          { V4, V4, V4, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2083                 { commonFunctionsGroup,                 "clamp",                        "clamp",                        { F,  F,  F,  F  }, attrSmall,           2, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2084                 { commonFunctionsGroup,                 "clamp",                        "clamp",                        { V4, V4, V4, V4 }, attrSmall,           2, false,      false,  PRECMASK_ALL                    },
2085                 { commonFunctionsGroup,                 "mix",                          "mix",                          { F,  F,  F,  F  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2086                 { commonFunctionsGroup,                 "mix",                          "mix",                          { V4, V4, V4, V4 }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2087                 { commonFunctionsGroup,                 "step",                         "step",                         { F,  F,  F,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2088                 { commonFunctionsGroup,                 "step",                         "step",                         { V4, V4, V4, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2089                 { commonFunctionsGroup,                 "smoothstep",           "smoothstep",           { F,  F,  F,  F  }, attrSmall,           1, false,      false,  PRECMASK_MEDIUMP_HIGHP  },
2090                 { commonFunctionsGroup,                 "smoothstep",           "smoothstep",           { V4, V4, V4, V4 }, attrSmall,           1, false,      false,  PRECMASK_ALL                    },
2091
2092                 { geometricFunctionsGroup,              "length",                       "length",                       { F,  VL, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2093                 { geometricFunctionsGroup,              "distance",                     "distance",                     { F,  VL, VL, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2094                 { geometricFunctionsGroup,              "dot",                          "dot",                          { F,  VL, VL, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2095                 { geometricFunctionsGroup,              "cross",                        "cross",                        { V3, V3, V3, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2096                 { geometricFunctionsGroup,              "normalize",            "normalize",            { VL, VL, N,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2097                 { geometricFunctionsGroup,              "faceforward",          "faceforward",          { VL, VL, VL, VL }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2098                 { geometricFunctionsGroup,              "reflect",                      "reflect",                      { VL, VL, VL, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2099                 { geometricFunctionsGroup,              "refract",                      "refract",                      { VL, VL, VL, F  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2100
2101                 { matrixFunctionsGroup,                 "matrixCompMult",       "matrixCompMult",       { M,  M,  M,  N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2102
2103                 { floatCompareGroup,                    "lessThan",                     "lessThan",                     { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2104                 { floatCompareGroup,                    "lessThanEqual",        "lessThanEqual",        { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2105                 { floatCompareGroup,                    "greaterThan",          "greaterThan",          { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2106                 { floatCompareGroup,                    "greaterThanEqual",     "greaterThanEqual",     { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2107                 { floatCompareGroup,                    "equal",                        "equal",                        { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2108                 { floatCompareGroup,                    "notEqual",                     "notEqual",                     { BV, FV, FV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2109
2110                 { intCompareGroup,                              "lessThan",                     "lessThan",                     { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2111                 { intCompareGroup,                              "lessThanEqual",        "lessThanEqual",        { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2112                 { intCompareGroup,                              "greaterThan",          "greaterThan",          { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2113                 { intCompareGroup,                              "greaterThanEqual",     "greaterThanEqual",     { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2114                 { intCompareGroup,                              "equal",                        "equal",                        { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2115                 { intCompareGroup,                              "notEqual",                     "notEqual",                     { BV, IV, IV, N  }, attrNegPos,         -1, false,      false,  PRECMASK_ALL                    },
2116
2117                 { boolCompareGroup,                             "equal",                        "equal",                        { BV, BV, BV, N  }, attrNegPos,         -1, false,      true,   PRECMASK_MEDIUMP                },
2118                 { boolCompareGroup,                             "notEqual",                     "notEqual",                     { BV, BV, BV, N  }, attrNegPos,         -1, false,      true,   PRECMASK_MEDIUMP                },
2119                 { boolCompareGroup,                             "any",                          "any",                          { B,  BV, N,  N  }, attrNegPos,         -1, false,      true,   PRECMASK_MEDIUMP                },
2120                 { boolCompareGroup,                             "all",                          "all",                          { B,  BV, N,  N  }, attrNegPos,         -1, false,      true,   PRECMASK_MEDIUMP                },
2121                 { boolCompareGroup,                             "not",                          "not",                          { BV, BV, N,  N  }, attrNegPos,         -1, false,      true,   PRECMASK_MEDIUMP                }
2122         };
2123
2124         // vertexSubGroup and fragmentSubGroup are the groups where the various vertex/fragment cases of a single function are added.
2125         // \note These are defined here so that different versions (different entries in the functionCaseGroups array) of the same function can be put in the same group.
2126         tcu::TestCaseGroup*                                                     vertexSubGroup          = DE_NULL;
2127         tcu::TestCaseGroup*                                                     fragmentSubGroup        = DE_NULL;
2128         FunctionCase::InitialCalibrationStorage         vertexSubGroupCalibrationStorage;
2129         FunctionCase::InitialCalibrationStorage         fragmentSubGroupCalibrationStorage;
2130         for (int funcNdx = 0; funcNdx < DE_LENGTH_OF_ARRAY(functionCaseGroups); funcNdx++)
2131         {
2132                 tcu::TestCaseGroup* const       parentGroup                                     = functionCaseGroups[funcNdx].parentGroup;
2133                 const char* const                       groupName                                       = functionCaseGroups[funcNdx].groupName;
2134                 const char* const                       groupFunc                                       = functionCaseGroups[funcNdx].func;
2135                 const ValueType* const          funcTypes                                       = functionCaseGroups[funcNdx].types;
2136                 const Vec4&                                     groupAttribute                          = functionCaseGroups[funcNdx].attribute;
2137                 const int                                       modifyParamNdx                          = functionCaseGroups[funcNdx].modifyParamNdx;
2138                 const bool                                      useNearlyConstantInputs         = functionCaseGroups[funcNdx].useNearlyConstantInputs;
2139                 const bool                                      booleanCase                                     = functionCaseGroups[funcNdx].booleanCase;
2140                 const PrecisionMask                     precMask                                        = functionCaseGroups[funcNdx].precMask;
2141
2142                 // If this is a new function and not just a different version of the previously defined function, create a new group.
2143                 if (funcNdx == 0 || parentGroup != functionCaseGroups[funcNdx-1].parentGroup || string(groupName) != functionCaseGroups[funcNdx-1].groupName)
2144                 {
2145                         tcu::TestCaseGroup* const funcGroup = new tcu::TestCaseGroup(m_testCtx, groupName, "");
2146                         functionCaseGroups[funcNdx].parentGroup->addChild(funcGroup);
2147
2148                         vertexSubGroup          = new tcu::TestCaseGroup(m_testCtx, "vertex", "");
2149                         fragmentSubGroup        = new tcu::TestCaseGroup(m_testCtx, "fragment", "");
2150
2151                         funcGroup->addChild(vertexSubGroup);
2152                         funcGroup->addChild(fragmentSubGroup);
2153
2154                         vertexSubGroupCalibrationStorage        = FunctionCase::InitialCalibrationStorage(new FunctionCase::InitialCalibration);
2155                         fragmentSubGroupCalibrationStorage      = FunctionCase::InitialCalibrationStorage(new FunctionCase::InitialCalibration);
2156                 }
2157
2158                 DE_ASSERT(vertexSubGroup != DE_NULL);
2159                 DE_ASSERT(fragmentSubGroup != DE_NULL);
2160
2161                 // Find the type size range of parameters (e.g. from 2 to 4 in case of vectors).
2162                 int genTypeFirstSize    = 1;
2163                 int genTypeLastSize             = 1;
2164
2165                 // Find the first return value or parameter with a gentype (if any) and set sizes accordingly.
2166                 // \note Assumes only matching sizes gentypes are to be found, e.g. no "genType func (vec param)"
2167                 for (int i = 0; i < FunctionCase::MAX_PARAMS + 1 && genTypeLastSize == 1; i++)
2168                 {
2169                         switch (funcTypes[i])
2170                         {
2171                                 case VALUE_FLOAT_VEC:
2172                                 case VALUE_BOOL_VEC:
2173                                 case VALUE_INT_VEC:                     // \note Fall-through.
2174                                         genTypeFirstSize = 2;
2175                                         genTypeLastSize = 4;
2176                                         break;
2177                                 case VALUE_FLOAT_VEC34:
2178                                         genTypeFirstSize = 3;
2179                                         genTypeLastSize = 4;
2180                                         break;
2181                                 case VALUE_FLOAT_GENTYPE:
2182                                 case VALUE_BOOL_GENTYPE:
2183                                 case VALUE_INT_GENTYPE:         // \note Fall-through.
2184                                         genTypeFirstSize = 1;
2185                                         genTypeLastSize = 4;
2186                                         break;
2187                                 case VALUE_MATRIX:
2188                                         genTypeFirstSize = 2;
2189                                         genTypeLastSize = 4;
2190                                         break;
2191                                 // If none of the above, keep looping.
2192                                 default:
2193                                         break;
2194                         }
2195                 }
2196
2197                 // Create a case for each possible size of the gentype.
2198                 for (int curSize = genTypeFirstSize; curSize <= genTypeLastSize; curSize++)
2199                 {
2200                         // Determine specific types for return value and the parameters, according to curSize. Non-gentypes not affected by curSize.
2201                         DataType types[FunctionCase::MAX_PARAMS + 1];
2202                         for (int i = 0; i < FunctionCase::MAX_PARAMS + 1; i++)
2203                         {
2204                                 if (funcTypes[i] == VALUE_NONE)
2205                                         types[i] = TYPE_INVALID;
2206                                 else
2207                                 {
2208                                         int isFloat     = funcTypes[i] & VALUE_ANY_FLOAT;
2209                                         int isBool      = funcTypes[i] & VALUE_ANY_BOOL;
2210                                         int isInt       = funcTypes[i] & VALUE_ANY_INT;
2211                                         int isMat       = funcTypes[i] == VALUE_MATRIX;
2212                                         int inSize      = (funcTypes[i] & VALUE_ANY_GENTYPE)    ? curSize
2213                                                                 : funcTypes[i] == VALUE_VEC3                    ? 3
2214                                                                 : funcTypes[i] == VALUE_VEC4                    ? 4
2215                                                                 : 1;
2216                                         int                     typeArrayNdx = isMat ? inSize - 2 : inSize - 1; // \note No matrices of size 1.
2217
2218                                         types[i]        = isFloat       ? floatTypes[typeArrayNdx]
2219                                                                 : isBool        ? boolTypes[typeArrayNdx]
2220                                                                 : isInt         ? intTypes[typeArrayNdx]
2221                                                                 : isMat         ? matrixTypes[typeArrayNdx]
2222                                                                 : TYPE_LAST;
2223                                 }
2224
2225                                 DE_ASSERT(types[i] != TYPE_LAST);
2226                         }
2227
2228                         // Array for just the parameter types.
2229                         DataType paramTypes[FunctionCase::MAX_PARAMS];
2230                         for (int i = 0; i < FunctionCase::MAX_PARAMS; i++)
2231                                 paramTypes[i] = types[i+1];
2232
2233                         for (int prec = (int)PRECISION_LOWP; prec < (int)PRECISION_LAST; prec++)
2234                         {
2235                                 if ((precMask & (1 << prec)) == 0)
2236                                         continue;
2237
2238                                 const string            precisionPrefix = booleanCase ? "" : (string(getPrecisionName((Precision)prec)) + "_");
2239                                 std::ostringstream      caseName;
2240
2241                                 caseName << precisionPrefix;
2242
2243                                 // Write the name of each distinct parameter data type into the test case name.
2244                                 for (int i = 1; i < FunctionCase::MAX_PARAMS + 1 && types[i] != TYPE_INVALID; i++)
2245                                 {
2246                                         if (i == 1 || types[i] != types[i-1])
2247                                         {
2248                                                 if (i > 1)
2249                                                         caseName << "_";
2250
2251                                                 caseName << getDataTypeName(types[i]);
2252                                         }
2253                                 }
2254
2255                                 for (int fragI = 0; fragI <= 1; fragI++)
2256                                 {
2257                                         const bool                                      vert    = fragI == 0;
2258                                         tcu::TestCaseGroup* const       group   = vert ? vertexSubGroup : fragmentSubGroup;
2259                                         group->addChild (new FunctionCase(m_context,
2260                                                                                                           caseName.str().c_str(), "",
2261                                                                                                           groupFunc,
2262                                                                                                           types[0], paramTypes,
2263                                                                                                           groupAttribute, modifyParamNdx, useNearlyConstantInputs,
2264                                                                                                           (Precision)prec, vert,
2265                                                                                                           vert ? vertexSubGroupCalibrationStorage : fragmentSubGroupCalibrationStorage));
2266                                 }
2267                         }
2268                 }
2269         }
2270 }
2271
2272 } // Performance
2273 } // gles2
2274 } // deqp