1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Random shader tests.
22 *//*--------------------------------------------------------------------*/
24 #include "es2fRandomShaderTests.hpp"
25 #include "glsRandomShaderCase.hpp"
26 #include "deStringUtil.hpp"
38 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg::ProgramParameters& baseParams, deUint32 seed, bool vertex, bool fragment)
40 rsg::ProgramParameters params = baseParams;
43 params.vertexParameters.randomize = vertex;
44 params.fragmentParameters.randomize = fragment;
46 return new gls::RandomShaderCase(context.getTestContext(), context.getRenderContext(), de::toString(seed).c_str(), description, params);
49 class BasicExpressionGroup : public TestCaseGroup
52 BasicExpressionGroup (Context& context)
53 : TestCaseGroup(context, "basic_expression", "Basic arithmetic expressions")
59 rsg::ProgramParameters params;
61 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
62 addChild(vertexGroup);
64 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
65 addChild(fragmentGroup);
67 tcu::TestCaseGroup* combinedGroup = new tcu::TestCaseGroup(m_testCtx, "combined", "Combined tests");
68 addChild(combinedGroup);
70 for (int seed = 0; seed < 100; seed++)
72 vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", params, seed, true, false));
73 fragmentGroup->addChild(createRandomShaderCase(m_context, "Random expressions in fragment shader", params, seed, false, true));
74 combinedGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex and fragment shaders", params, seed, true, true));
79 class ScalarConversionGroup : public TestCaseGroup
82 ScalarConversionGroup (Context& context)
83 : TestCaseGroup(context, "scalar_conversion", "Scalar conversions")
89 rsg::ProgramParameters params;
90 params.useScalarConversions = true;
92 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
93 addChild(vertexGroup);
95 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
96 addChild(fragmentGroup);
98 tcu::TestCaseGroup* combinedGroup = new tcu::TestCaseGroup(m_testCtx, "combined", "Combined tests");
99 addChild(combinedGroup);
101 for (int seed = 0; seed < 100; seed++)
103 vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", params, seed, true, false));
104 fragmentGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in fragment shader", params, seed, false, true));
105 combinedGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex and fragment shaders", params, seed, true, true));
110 class SwizzleGroup : public TestCaseGroup
113 SwizzleGroup (Context& context)
114 : TestCaseGroup(context, "swizzle", "Vector swizzles")
120 rsg::ProgramParameters params;
121 params.useScalarConversions = true;
122 params.useSwizzle = true;
124 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
125 addChild(vertexGroup);
127 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
128 addChild(fragmentGroup);
130 for (int seed = 0; seed < 50; seed++)
132 vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", params, seed, true, false));
133 fragmentGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in fragment shader", params, seed, false, true));
138 class ComparisonOpsGroup : public TestCaseGroup
141 ComparisonOpsGroup (Context& context)
142 : TestCaseGroup(context, "comparison_ops", "Comparison operators")
148 rsg::ProgramParameters params;
149 params.useScalarConversions = true;
150 params.useComparisonOps = true;
152 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
153 addChild(vertexGroup);
155 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
156 addChild(fragmentGroup);
158 for (int seed = 0; seed < 50; seed++)
160 vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", params, seed, true, false));
161 fragmentGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in fragment shader", params, seed, false, true));
166 class ConditionalsGroup : public TestCaseGroup
169 ConditionalsGroup (Context& context)
170 : TestCaseGroup(context, "conditionals", "Conditional control flow (if-else)")
176 rsg::ProgramParameters params;
177 params.useScalarConversions = true;
178 params.useSwizzle = true;
179 params.useComparisonOps = true;
180 params.useConditionals = true;
181 params.vertexParameters.maxStatementDepth = 4;
182 params.vertexParameters.maxStatementsPerBlock = 5;
183 params.fragmentParameters.maxStatementDepth = 4;
184 params.fragmentParameters.maxStatementsPerBlock = 5;
186 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
187 addChild(vertexGroup);
189 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
190 addChild(fragmentGroup);
192 tcu::TestCaseGroup* combinedGroup = new tcu::TestCaseGroup(m_testCtx, "combined", "Combined tests");
193 addChild(combinedGroup);
195 for (int seed = 0; seed < 100; seed++)
197 vertexGroup->addChild(createRandomShaderCase(m_context, "Conditional control flow in vertex shader", params, seed, true, false));
198 fragmentGroup->addChild(createRandomShaderCase(m_context, "Conditional control flow in fragment shader", params, seed, false, true));
199 combinedGroup->addChild(createRandomShaderCase(m_context, "Conditional control flow in vertex and fragment shaders", params, seed, true, true));
204 class TrigonometricGroup : public TestCaseGroup
207 TrigonometricGroup (Context& context)
208 : TestCaseGroup(context, "trigonometric", "Trigonometric built-in functions")
214 rsg::ProgramParameters params;
215 params.useScalarConversions = true;
216 params.useSwizzle = true;
217 params.trigonometricBaseWeight = 4.0f;
219 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
220 addChild(vertexGroup);
222 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
223 addChild(fragmentGroup);
225 for (int seed = 0; seed < 100; seed++)
227 vertexGroup->addChild(createRandomShaderCase(m_context, "Trigonometric ops in vertex shader", params, seed, true, false));
228 fragmentGroup->addChild(createRandomShaderCase(m_context, "Trigonometric ops in fragment shader", params, seed, false, true));
233 class ExponentialGroup : public TestCaseGroup
236 ExponentialGroup (Context& context)
237 : TestCaseGroup(context, "exponential", "Exponential built-in functions")
243 rsg::ProgramParameters params;
244 params.useScalarConversions = true;
245 params.useSwizzle = true;
246 params.exponentialBaseWeight = 4.0f;
248 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
249 addChild(vertexGroup);
251 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
252 addChild(fragmentGroup);
254 for (int seed = 0; seed < 100; seed++)
256 vertexGroup->addChild(createRandomShaderCase(m_context, "Exponential ops in vertex shader", params, seed, true, false));
257 fragmentGroup->addChild(createRandomShaderCase(m_context, "Exponential ops in fragment shader", params, seed, false, true));
262 class TextureGroup : public TestCaseGroup
265 TextureGroup (Context& context)
266 : TestCaseGroup(context, "texture", "Texture lookups")
272 rsg::ProgramParameters params;
273 params.useScalarConversions = true;
274 params.useSwizzle = true;
275 params.vertexParameters.texLookupBaseWeight = 10.0f;
276 params.vertexParameters.useTexture2D = true;
277 params.vertexParameters.useTextureCube = true;
278 params.fragmentParameters.texLookupBaseWeight = 10.0f;
279 params.fragmentParameters.useTexture2D = true;
280 params.fragmentParameters.useTextureCube = true;
282 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
283 addChild(vertexGroup);
285 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
286 addChild(fragmentGroup);
288 // Do only 50 vertex cases and 150 fragment cases.
289 for (int seed = 0; seed < 50; seed++)
290 vertexGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in vertex shader", params, seed, true, false));
292 for (int seed = 0; seed < 150; seed++)
293 fragmentGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in fragment shader", params, seed, false, true));
297 class AllFeaturesGroup : public TestCaseGroup
300 AllFeaturesGroup (Context& context)
301 : TestCaseGroup(context, "all_features", "All features enabled")
307 rsg::ProgramParameters params;
308 params.useScalarConversions = true;
309 params.useSwizzle = true;
310 params.useComparisonOps = true;
311 params.useConditionals = true;
312 params.trigonometricBaseWeight = 1.0f;
313 params.exponentialBaseWeight = 1.0f;
315 params.vertexParameters.maxStatementDepth = 4;
316 params.vertexParameters.maxStatementsPerBlock = 7;
317 params.vertexParameters.maxExpressionDepth = 7;
318 params.vertexParameters.maxCombinedVariableScalars = 64;
319 params.fragmentParameters.maxStatementDepth = 4;
320 params.fragmentParameters.maxStatementsPerBlock = 7;
321 params.fragmentParameters.maxExpressionDepth = 7;
322 params.fragmentParameters.maxCombinedVariableScalars = 64;
324 params.fragmentParameters.texLookupBaseWeight = 4.0f; // \note Texture lookups are enabled for fragment shaders only.
325 params.fragmentParameters.useTexture2D = true;
326 params.fragmentParameters.useTextureCube = true;
328 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
329 addChild(vertexGroup);
331 tcu::TestCaseGroup* fragmentGroup = new tcu::TestCaseGroup(m_testCtx, "fragment", "Fragment-only tests");
332 addChild(fragmentGroup);
334 for (int seed = 0; seed < 100; seed++)
336 vertexGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in vertex shader", params, seed, true, false));
337 fragmentGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in fragment shader", params, seed, false, true));
344 RandomShaderTests::RandomShaderTests (Context& context)
345 : TestCaseGroup(context, "random", "Random shaders")
349 RandomShaderTests::~RandomShaderTests (void)
358 void RandomShaderTests::init (void)
360 addChild(new BasicExpressionGroup (m_context));
361 addChild(new ScalarConversionGroup (m_context));
362 addChild(new SwizzleGroup (m_context));
363 addChild(new ComparisonOpsGroup (m_context));
364 addChild(new ConditionalsGroup (m_context));
365 addChild(new TrigonometricGroup (m_context));
366 addChild(new ExponentialGroup (m_context));
367 addChild(new TextureGroup (m_context));
368 addChild(new AllFeaturesGroup (m_context));