Permit different errors in context creation tests
[platform/upstream/VK-GL-CTS.git] / modules / egl / teglNativeColorMappingTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Test for mapping client color values to native surface colors
22  *//*--------------------------------------------------------------------*/
23
24 #include "teglNativeColorMappingTests.hpp"
25
26 #include "teglSimpleConfigCase.hpp"
27
28 #include "tcuTexture.hpp"
29
30 #include "egluNativeDisplay.hpp"
31 #include "egluNativeWindow.hpp"
32 #include "egluNativePixmap.hpp"
33 #include "egluUnique.hpp"
34 #include "egluUtil.hpp"
35
36 #include "eglwLibrary.hpp"
37 #include "eglwEnums.hpp"
38
39 #include "gluDefs.hpp"
40 #include "glwFunctions.hpp"
41 #include "glwEnums.hpp"
42
43 #include "tcuImageCompare.hpp"
44 #include "tcuTestLog.hpp"
45 #include "tcuTexture.hpp"
46 #include "tcuTextureUtil.hpp"
47
48 #include "deUniquePtr.hpp"
49 #include "deStringUtil.hpp"
50
51 #include "deThread.hpp"
52
53 #include <vector>
54 #include <string>
55 #include <limits>
56
57 using tcu::TestLog;
58 using std::vector;
59 using std::string;
60
61 using namespace eglw;
62
63 namespace deqp
64 {
65 namespace egl
66 {
67 namespace
68 {
69
70 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
71 {
72         EGLContext              context                 = EGL_NO_CONTEXT;
73         const EGLint    attribList[]    =
74         {
75                 EGL_CONTEXT_CLIENT_VERSION, 2,
76                 EGL_NONE
77         };
78
79         EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
80
81         context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
82         EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
83         TCU_CHECK(context);
84
85         return context;
86 }
87
88 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
89 {
90         const char* const vertexShaderSource =
91         "attribute highp vec2 a_pos;\n"
92         "void main (void)\n"
93         "{\n"
94         "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
95         "}";
96
97         const char* const fragmentShaderSource =
98         "uniform mediump vec4 u_color;\n"
99         "void main (void)\n"
100         "{\n"
101         "\tgl_FragColor = u_color;\n"
102         "}";
103
104         deUint32        program                 = 0;
105         deUint32        vertexShader    = 0;
106         deUint32        fragmentShader  = 0;
107
108         deInt32         vertexCompileStatus;
109         string          vertexInfoLog;
110         deInt32         fragmentCompileStatus;
111         string          fragmentInfoLog;
112         deInt32         linkStatus;
113         string          programInfoLog;
114
115         try
116         {
117                 program                 = gl.createProgram();
118                 vertexShader    = gl.createShader(GL_VERTEX_SHADER);
119                 fragmentShader  = gl.createShader(GL_FRAGMENT_SHADER);
120
121                 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
122
123                 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
124                 gl.compileShader(vertexShader);
125                 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
126
127                 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
128                 gl.compileShader(fragmentShader);
129                 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
130
131                 {
132                         deInt32         infoLogLength = 0;
133
134                         gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
135                         gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
136
137                         vertexInfoLog.resize(infoLogLength, '\0');
138
139                         gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
140                         GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
141
142                         vertexInfoLog.resize(infoLogLength);
143                 }
144
145                 {
146                         deInt32         infoLogLength = 0;
147
148                         gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
149                         gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
150
151                         fragmentInfoLog.resize(infoLogLength, '\0');
152
153                         gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
154                         GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
155
156                         fragmentInfoLog.resize(infoLogLength);
157                 }
158
159                 gl.attachShader(program, vertexShader);
160                 gl.attachShader(program, fragmentShader);
161                 gl.linkProgram(program);
162                 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
163
164                 {
165                         deInt32         infoLogLength = 0;
166
167                         gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
168                         gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
169
170                         programInfoLog.resize(infoLogLength, '\0');
171
172                         gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
173                         GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
174
175                         programInfoLog.resize(infoLogLength);
176                 }
177
178                 if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179                 {
180
181                         log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
182
183                         log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
184                         log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
185
186                         log.endShaderProgram();
187                 }
188
189                 gl.deleteShader(vertexShader);
190                 gl.deleteShader(fragmentShader);
191                 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
192
193                 TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
194         }
195         catch (...)
196         {
197                 if (program)
198                         gl.deleteProgram(program);
199
200                 if (vertexShader)
201                         gl.deleteShader(vertexShader);
202
203                 if (fragmentShader)
204                         gl.deleteShader(fragmentShader);
205
206                 throw;
207         }
208
209         return program;
210 }
211
212 void clear (const glw::Functions& gl, const tcu::Vec4& color)
213 {
214         gl.clearColor(color.x(), color.y(), color.z(), color.w());
215         gl.clear(GL_COLOR_BUFFER_BIT);
216         GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
217 }
218
219 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color)
220 {
221         const float positions[] =
222         {
223                 -1.0f, -1.0f,
224                  1.0f, -1.0f,
225                  1.0f,  1.0f,
226
227                  1.0f,  1.0f,
228                 -1.0f,  1.0f,
229                 -1.0f, -1.0f
230         };
231
232         deUint32 posLocation;
233         deUint32 colorLocation;
234
235         gl.useProgram(program);
236         posLocation     = gl.getAttribLocation(program, "a_pos");
237         gl.enableVertexAttribArray(posLocation);
238         GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
239
240         colorLocation = gl.getUniformLocation(program, "u_color");
241         gl.uniform4fv(colorLocation, 1, color.getPtr());
242
243         gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
244         gl.drawArrays(GL_TRIANGLES, 0, 6);
245         GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
246 }
247
248 bool validate (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, const tcu::TextureLevel& result, const tcu::Vec4& color)
249 {
250         const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE),
251                                                                  (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE),
252                                                                  (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE),
253                                                                  (deUint32)eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE));
254
255         const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
256         const tcu::UVec4 bitDepth(deMinu32(nativeBitDepth.x(), eglBitDepth.x()),
257                                                           deMinu32(nativeBitDepth.y(), eglBitDepth.y()),
258                                                           deMinu32(nativeBitDepth.z(), eglBitDepth.z()),
259                                                           deMinu32(nativeBitDepth.w(), eglBitDepth.w()));
260
261         const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()),
262                                                                                  (deUint32)((float)((1u << bitDepth.y()) - 1u) * color.y()),
263                                                                                  (deUint32)((float)((1u << bitDepth.z()) - 1u) * color.z()),
264                                                                                  (deUint32)((float)((1u << bitDepth.w()) - 1u) * color.w()));
265
266         tcu::TextureLevel reference(result.getFormat(), result.getWidth(), result.getHeight());
267
268         for (int y = 0; y < result.getHeight(); y++)
269         {
270                 for (int x = 0; x < result.getWidth(); x++)
271                         reference.getAccess().setPixel(uColor, x, y);
272         }
273
274         return tcu::intThresholdCompare(log, "Result compare", "Compare results", reference.getAccess(), result.getAccess(), tcu::UVec4(1u, 1u, 1u, (bitDepth.w() > 0 ? 1u : std::numeric_limits<deUint32>::max())), tcu::COMPARE_LOG_RESULT);
275 }
276
277 class NativeColorMappingCase : public SimpleConfigCase
278 {
279 public:
280         enum NativeType
281         {
282                 NATIVETYPE_WINDOW = 0,
283                 NATIVETYPE_PIXMAP,
284                 NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
285         };
286
287                                 NativeColorMappingCase  (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
288                                 ~NativeColorMappingCase (void);
289
290 private:
291         void            executeForConfig                (EGLDisplay display, EGLConfig config);
292
293         NativeType      m_nativeType;
294         bool            m_render;
295 };
296
297 NativeColorMappingCase::NativeColorMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
298         : SimpleConfigCase      (eglTestCtx, name, description, filters)
299         , m_nativeType          (nativeType)
300         , m_render                      (render)
301 {
302 }
303
304 NativeColorMappingCase::~NativeColorMappingCase (void)
305 {
306         deinit();
307 }
308
309 void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeColorMappingCase::NativeType nativeType, int waitFrames)
310 {
311         log << TestLog::Message << "EGL_RED_SIZE: "             << eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)         << TestLog::EndMessage;
312         log << TestLog::Message << "EGL_GREEN_SIZE: "   << eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)       << TestLog::EndMessage;
313         log << TestLog::Message << "EGL_BLUE_SIZE: "    << eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)        << TestLog::EndMessage;
314         log << TestLog::Message << "EGL_ALPHA_SIZE: "   << eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)       << TestLog::EndMessage;
315         log << TestLog::Message << "EGL_DEPTH_SIZE: "   << eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)       << TestLog::EndMessage;
316         log << TestLog::Message << "EGL_STENCIL_SIZE: " << eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)     << TestLog::EndMessage;
317         log << TestLog::Message << "EGL_SAMPLES: "              << eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)          << TestLog::EndMessage;
318
319         if (nativeType == NativeColorMappingCase::NATIVETYPE_WINDOW)
320                 log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
321 }
322
323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors)
324 {
325         const Library&          egl                     = nativeDisplay.getLibrary();
326         eglu::UniqueSurface     surface         (egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
327         tcu::TextureLevel       result;
328         deUint32                        program         = 0;
329         bool                            isOk            = true;
330
331         try
332         {
333                 EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
334
335                 if (renderColor)
336                         program = createGLES2Program(gl, log);
337
338                 for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
339                 {
340                         if (renderColor)
341                                 render(gl, program, colors[colorNdx]);
342                         else
343                                 clear(gl, colors[colorNdx]);
344
345                         EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
346                         EGLU_CHECK_CALL(egl, waitClient());
347                         deSleep(waitFrames*16);
348                         nativeWindow.readScreenPixels(&result);
349
350                         if (!validate(log, egl, display, config, result, colors[colorNdx]))
351                                 isOk = false;
352                 }
353
354                 EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
355         }
356         catch (...)
357         {
358                 if (program)
359                         gl.deleteProgram(program);
360                 throw;
361         }
362
363         return isOk;
364 }
365
366 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
367 {
368         const Library&          egl                     = nativeDisplay.getLibrary();
369         eglu::UniqueSurface     surface         (egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
370         tcu::TextureLevel       result;
371         deUint32                        program         = 0;
372         bool                            isOk            = true;
373
374         try
375         {
376                 EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
377
378                 if (renderColor)
379                         program = createGLES2Program(gl, log);
380
381                 for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
382                 {
383                         if (renderColor)
384                                 render(gl, program, colors[colorNdx]);
385                         else
386                                 clear(gl, colors[colorNdx]);
387
388                         EGLU_CHECK_CALL(egl, waitClient());
389                         nativePixmap.readPixels(&result);
390
391                         if (!validate(log, egl, display, config, result, colors[colorNdx]))
392                                 isOk = false;
393                 }
394
395                 EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
396         }
397         catch (...)
398         {
399                 if (program)
400                         gl.deleteProgram(program);
401                 throw;
402         }
403
404         return isOk;
405 }
406
407 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors)
408 {
409         eglu::UniqueSurface     surface         (egl, display, egl.createPbufferSurface(display, config, DE_NULL));
410         tcu::TextureLevel       result;
411         deUint32                        program         = 0;
412         bool                            isOk            = true;
413
414         try
415         {
416                 EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
417
418                 if (renderColor)
419                         program = createGLES2Program(gl, log);
420
421                 for (int colorNdx = 0; colorNdx < (int)colorCount; colorNdx++)
422                 {
423                         if (renderColor)
424                                 render(gl, program, colors[colorNdx]);
425                         else
426                                 clear(gl, colors[colorNdx]);
427
428                         EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
429                         EGLU_CHECK_CALL(egl, waitClient());
430                         nativePixmap.readPixels(&result);
431
432                         if (!validate(log, egl, display, config, result, colors[colorNdx]))
433                                 isOk = false;
434                 }
435
436                 EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
437         }
438         catch (...)
439         {
440                 if (program)
441                         gl.deleteProgram(program);
442                 throw;
443         }
444
445         return isOk;
446 }
447
448 void NativeColorMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
449 {
450         const int width         = 128;
451         const int height        = 128;
452
453         const tcu::Vec4 colors[] =
454         {
455                 tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
456                 tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
457                 tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
458                 tcu::Vec4(0.0f, 1.0f, 1.0f, 1.0f),
459                 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
460                 tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
461                 tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
462                 tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
463
464                 tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f),
465                 tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f),
466                 tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
467                 tcu::Vec4(0.0f, 0.5f, 0.5f, 1.0f),
468                 tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
469                 tcu::Vec4(0.5f, 0.0f, 0.5f, 1.0f),
470                 tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
471                 tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f)
472         };
473
474         const Library&                                          egl                             = m_eglTestCtx.getLibrary();
475         const string                                            configIdStr             (de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
476         tcu::ScopedLogSection                           logSection              (m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
477         const int                                                       waitFrames              = 5;
478         const eglu::NativeWindowFactory*        windowFactory;
479         const eglu::NativePixmapFactory*        pixmapFactory;
480
481         logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
482
483         try
484         {
485                 windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
486
487                 if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
488                         TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
489         }
490         catch (const tcu::NotSupportedError&)
491         {
492                 if (m_nativeType == NATIVETYPE_WINDOW)
493                         throw;
494                 else
495                         windowFactory = DE_NULL;
496         }
497
498         try
499         {
500                 pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
501
502                 if (m_nativeType == NATIVETYPE_PIXMAP)
503                 {
504                         if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
505                                 TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
506                 }
507                 else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
508                 {
509                         if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
510                                 (pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
511                                 TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
512                 }
513         }
514         catch (const tcu::NotSupportedError&)
515         {
516                 if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
517                         throw;
518                 else
519                         pixmapFactory = DE_NULL;
520         }
521
522         DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
523         DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
524
525         eglu::UniqueContext             context         (egl, display, createGLES2Context(egl, display, config));
526         glw::Functions                  gl;
527
528         m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
529
530         switch (m_nativeType)
531         {
532                 case NATIVETYPE_WINDOW:
533                 {
534                         de::UniquePtr<eglu::NativeWindow>       nativeWindow    (windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
535
536                         if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames, DE_LENGTH_OF_ARRAY(colors), colors))
537                                 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
538                         break;
539                 }
540
541                 case NATIVETYPE_PIXMAP:
542                 {
543                         de::UniquePtr<eglu::NativePixmap> nativePixmap          (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
544
545                         if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
546                                 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
547                         break;
548                 }
549
550                 case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
551                 {
552                         de::UniquePtr<eglu::NativePixmap> nativePixmap          (pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
553
554                         if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, display, *context, config, gl, m_render, DE_LENGTH_OF_ARRAY(colors), colors))
555                                 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
556                         break;
557                 }
558
559                 default:
560                         DE_ASSERT(DE_FALSE);
561         }
562 }
563
564 template<deUint32 Type>
565 static bool surfaceType (const eglu::CandidateConfig& c)
566 {
567         return (c.surfaceType() & Type) == Type;
568 }
569
570 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeColorMappingCase::NativeType type)
571 {
572         eglu::FilterList baseFilters;
573
574         switch (type)
575         {
576                 case NativeColorMappingCase::NATIVETYPE_WINDOW:
577                         baseFilters << surfaceType<EGL_WINDOW_BIT>;
578                         break;
579
580                 case NativeColorMappingCase::NATIVETYPE_PIXMAP:
581                         baseFilters << surfaceType<EGL_PIXMAP_BIT>;
582                         break;
583
584                 case NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
585                         baseFilters << surfaceType<EGL_PBUFFER_BIT>;
586                         break;
587
588                 default:
589                         DE_ASSERT(DE_FALSE);
590         }
591
592         vector<NamedFilterList> filterLists;
593         getDefaultFilterLists(filterLists, baseFilters);
594
595         for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
596         {
597                 group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
598                 group->addChild(new NativeColorMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
599         }
600 }
601
602 } // anonymous
603
604 NativeColorMappingTests::NativeColorMappingTests (EglTestContext& eglTestCtx)
605         : TestCaseGroup(eglTestCtx, "native_color_mapping", "Tests for mapping client colors to native surface")
606 {
607 }
608
609 void NativeColorMappingTests::init (void)
610 {
611         {
612                 TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
613                 addTestGroups(m_eglTestCtx, windowGroup, NativeColorMappingCase::NATIVETYPE_WINDOW);
614                 addChild(windowGroup);
615         }
616
617         {
618                 TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
619                 addTestGroups(m_eglTestCtx, pixmapGroup, NativeColorMappingCase::NATIVETYPE_PIXMAP);
620                 addChild(pixmapGroup);
621         }
622
623         {
624                 TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
625                 addTestGroups(m_eglTestCtx, pbufferGroup, NativeColorMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
626                 addChild(pbufferGroup);
627         }
628 }
629
630 } // egl
631 } // deqp