Fix atomic ssbo xor test am: f0fa05e898 am: 14cd264501 am: 6e80057a20 am: cae1fe52ac...
[platform/upstream/VK-GL-CTS.git] / modules / egl / teglImageFormatTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief EGL image tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "teglImageFormatTests.hpp"
25
26 #include "deStringUtil.hpp"
27 #include "deSTLUtil.hpp"
28
29 #include "tcuTestLog.hpp"
30 #include "tcuSurface.hpp"
31 #include "tcuTexture.hpp"
32 #include "tcuTextureUtil.hpp"
33 #include "tcuImageCompare.hpp"
34 #include "tcuCommandLine.hpp"
35
36 #include "egluNativeDisplay.hpp"
37 #include "egluNativeWindow.hpp"
38 #include "egluNativePixmap.hpp"
39 #include "egluConfigFilter.hpp"
40 #include "egluUnique.hpp"
41 #include "egluUtil.hpp"
42
43 #include "eglwLibrary.hpp"
44 #include "eglwEnums.hpp"
45
46 #include "gluCallLogWrapper.hpp"
47 #include "gluShaderProgram.hpp"
48 #include "gluStrUtil.hpp"
49 #include "gluTexture.hpp"
50 #include "gluPixelTransfer.hpp"
51 #include "gluObjectWrapper.hpp"
52 #include "gluTextureUtil.hpp"
53
54 #include "glwEnums.hpp"
55 #include "glwFunctions.hpp"
56
57 #include "teglImageUtil.hpp"
58 #include "teglAndroidUtil.hpp"
59
60 #include <vector>
61 #include <string>
62 #include <set>
63
64 using std::vector;
65 using std::set;
66 using std::string;
67
68 using de::MovePtr;
69 using de::UniquePtr;
70
71 using glu::Framebuffer;
72 using glu::Renderbuffer;
73 using glu::Texture;
74
75 using eglu::UniqueImage;
76
77 using tcu::ConstPixelBufferAccess;
78
79 using namespace glw;
80 using namespace eglw;
81
82 namespace deqp
83 {
84 namespace egl
85 {
86
87 namespace
88 {
89
90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource)
91 {
92         glu::ProgramSources sources;
93
94         sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource);
95
96         return sources;
97 }
98
99 class Program : public glu::ShaderProgram
100 {
101 public:
102         Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource)
103                 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {}
104 };
105
106 } // anonymous
107
108 namespace Image
109 {
110
111 class ImageApi;
112
113 class IllegalRendererException : public std::exception
114 {
115 };
116
117 class Action
118 {
119 public:
120         virtual                 ~Action                                 (void) {}
121         virtual bool    invoke                                  (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& refImg) const = 0;
122         virtual string  getRequiredExtension    (void) const = 0;
123 };
124
125 struct TestSpec
126 {
127         std::string name;
128         std::string desc;
129
130         enum ApiContext
131         {
132                 API_GLES2 = 0,
133                 //API_VG
134                 //API_GLES1
135
136                 API_LAST
137         };
138
139         struct Operation
140         {
141                 Operation (int apiIndex_, const Action& action_) : apiIndex(apiIndex_), action(&action_) {}
142                 int                             apiIndex;
143                 const Action*   action;
144         };
145
146         vector<ApiContext>      contexts;
147         vector<Operation>       operations;
148
149 };
150
151 class ImageApi
152 {
153 public:
154                                         ImageApi                (const Library& egl, int contextId, EGLDisplay display, EGLSurface surface);
155         virtual                 ~ImageApi               (void) {}
156
157 protected:
158         const Library&  m_egl;
159         int                             m_contextId;
160         EGLDisplay              m_display;
161         EGLSurface              m_surface;
162 };
163
164 ImageApi::ImageApi (const Library& egl, int contextId, EGLDisplay display, EGLSurface surface)
165         : m_egl                         (egl)
166         , m_contextId           (contextId)
167         , m_display                     (display)
168         , m_surface                     (surface)
169 {
170 }
171
172 class GLES2ImageApi : public ImageApi, private glu::CallLogWrapper
173 {
174 public:
175         class GLES2Action : public Action
176         {
177         public:
178                 bool                            invoke                                  (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
179                 virtual bool            invokeGLES2                             (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const = 0;
180         };
181
182         class Create : public GLES2Action
183         {
184         public:
185                                                                 Create                                  (MovePtr<ImageSource> imgSource) : m_imgSource(imgSource) {}
186                 string                                  getRequiredExtension    (void) const { return m_imgSource->getRequiredExtension(); }
187                 bool                                    invokeGLES2                             (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
188                 glw::GLenum                             getEffectiveFormat              (void) const { return m_imgSource->getEffectiveFormat(); }
189
190         private:
191                 UniquePtr<ImageSource>  m_imgSource;
192         };
193
194         class Render : public GLES2Action
195         {
196         public:
197                 string                          getRequiredExtension    (void) const { return "GL_OES_EGL_image"; }
198         };
199
200         class RenderTexture2D                           : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
201         class RenderTextureCubemap                      : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
202         class RenderReadPixelsRenderbuffer      : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
203         class RenderDepthbuffer                         : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
204         class RenderStencilbuffer                       : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
205         class RenderTryAll                                      : public Render { public: bool invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const; };
206
207         class Modify : public GLES2Action
208         {
209         public:
210                 string                          getRequiredExtension    (void) const { return "GL_OES_EGL_image"; }
211         };
212
213         class ModifyTexSubImage : public Modify
214         {
215         public:
216                                                         ModifyTexSubImage               (GLenum format, GLenum type) : m_format(format), m_type(type) {}
217                 bool                            invokeGLES2                             (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
218                 GLenum                          getFormat                               (void) const { return m_format; }
219                 GLenum                          getType                                 (void) const { return m_type; }
220
221         private:
222                 GLenum                          m_format;
223                 GLenum                          m_type;
224         };
225
226         class ModifyRenderbuffer : public Modify
227         {
228         public:
229                 bool                            invokeGLES2                             (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const;
230
231         protected:
232                 virtual void            initializeRbo                   (GLES2ImageApi& api, GLuint rbo, tcu::Texture2D& ref) const = 0;
233         };
234
235         class ModifyRenderbufferClearColor : public ModifyRenderbuffer
236         {
237         public:
238                                         ModifyRenderbufferClearColor    (tcu::Vec4 color) : m_color(color) {}
239
240         protected:
241                 void            initializeRbo                                   (GLES2ImageApi& api, GLuint rbo, tcu::Texture2D& ref) const;
242
243                 tcu::Vec4       m_color;
244         };
245
246         class ModifyRenderbufferClearDepth : public ModifyRenderbuffer
247         {
248         public:
249                                         ModifyRenderbufferClearDepth    (GLfloat depth) : m_depth(depth) {}
250
251         protected:
252                 void            initializeRbo                                   (GLES2ImageApi& api, GLuint rbo, tcu::Texture2D& ref) const;
253
254                 GLfloat         m_depth;
255         };
256
257         class ModifyRenderbufferClearStencil : public ModifyRenderbuffer
258         {
259         public:
260                                         ModifyRenderbufferClearStencil  (GLint stencil) : m_stencil(stencil) {}
261
262         protected:
263                 void            initializeRbo                                   (GLES2ImageApi& api, GLuint rbo, tcu::Texture2D& ref) const;
264
265                 GLint           m_stencil;
266         };
267
268                                         GLES2ImageApi                                   (const Library& egl, const glw::Functions& gl, int contextId, tcu::TestLog& log, EGLDisplay display, EGLSurface surface, EGLConfig config);
269                                         ~GLES2ImageApi                                  (void);
270
271 private:
272         EGLContext                                      m_context;
273         const glw::Functions&           m_gl;
274
275         MovePtr<UniqueImage>            createImage                     (const ImageSource& source, const ClientBuffer& buffer) const;
276 };
277
278 GLES2ImageApi::GLES2ImageApi (const Library& egl, const glw::Functions& gl, int contextId, tcu::TestLog& log, EGLDisplay display, EGLSurface surface, EGLConfig config)
279         : ImageApi                              (egl, contextId, display, surface)
280         , glu::CallLogWrapper   (gl, log)
281         , m_context                             (DE_NULL)
282         , m_gl                                  (gl)
283 {
284         const EGLint attriblist[] =
285         {
286                 EGL_CONTEXT_CLIENT_VERSION, 2,
287                 EGL_NONE
288         };
289
290         EGLint configId = -1;
291         EGLU_CHECK_CALL(m_egl, getConfigAttrib(m_display, config, EGL_CONFIG_ID, &configId));
292         getLog() << tcu::TestLog::Message << "Creating gles2 context with config id: " << configId << " context: " << m_contextId << tcu::TestLog::EndMessage;
293         egl.bindAPI(EGL_OPENGL_ES_API);
294         m_context = m_egl.createContext(m_display, config, EGL_NO_CONTEXT, attriblist);
295         EGLU_CHECK_MSG(m_egl, "Failed to create GLES2 context");
296
297         egl.makeCurrent(display, m_surface, m_surface, m_context);
298         EGLU_CHECK_MSG(m_egl, "Failed to make context current");
299 }
300
301 GLES2ImageApi::~GLES2ImageApi (void)
302 {
303         m_egl.makeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
304         m_egl.destroyContext(m_display, m_context);
305 }
306
307 bool GLES2ImageApi::GLES2Action::invoke (ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const
308 {
309         GLES2ImageApi& gles2Api = dynamic_cast<GLES2ImageApi&>(api);
310
311         gles2Api.m_egl.makeCurrent(gles2Api.m_display, gles2Api.m_surface, gles2Api.m_surface, gles2Api.m_context);
312         return invokeGLES2(gles2Api, image, ref);
313 }
314
315
316 bool GLES2ImageApi::Create::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& image, tcu::Texture2D& ref) const
317 {
318         de::UniquePtr<ClientBuffer>     buffer  (m_imgSource->createBuffer(api.m_gl, &ref));
319         image = api.createImage(*m_imgSource, *buffer);
320         return true;
321 }
322
323 MovePtr<UniqueImage> GLES2ImageApi::createImage (const ImageSource& source, const ClientBuffer& buffer) const
324 {
325         const EGLImageKHR image = source.createImage(m_egl, m_display, m_context, buffer.get());
326         return MovePtr<UniqueImage>(new UniqueImage(m_egl, m_display, image));
327 }
328
329 static void imageTargetTexture2D (const Library& egl, const glw::Functions& gl, GLeglImageOES img)
330 {
331         gl.eglImageTargetTexture2DOES(GL_TEXTURE_2D, img);
332         {
333                 const GLenum error = gl.getError();
334
335                 if (error == GL_INVALID_OPERATION)
336                         TCU_THROW(NotSupportedError, "Creating texture2D from EGLImage type not supported");
337
338                 GLU_EXPECT_NO_ERROR(error, "glEGLImageTargetTexture2DOES()");
339                 EGLU_CHECK_MSG(egl, "glEGLImageTargetTexture2DOES()");
340         }
341 }
342
343 static void imageTargetRenderbuffer (const Library& egl, const glw::Functions& gl, GLeglImageOES img)
344 {
345         gl.eglImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, img);
346         {
347                 const GLenum error = gl.getError();
348
349                 if (error == GL_INVALID_OPERATION)
350                         TCU_THROW(NotSupportedError, "Creating renderbuffer from EGLImage type not supported");
351
352                 GLU_EXPECT_NO_ERROR(error, "glEGLImageTargetRenderbufferStorageOES()");
353                 EGLU_CHECK_MSG(egl, "glEGLImageTargetRenderbufferStorageOES()");
354         }
355 }
356
357 static void framebufferRenderbuffer (const glw::Functions& gl, GLenum attachment, GLuint rbo)
358 {
359         GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo));
360         TCU_CHECK_AND_THROW(NotSupportedError,
361                                                 gl.checkFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,
362                                                 ("EGLImage as " + string(glu::getFramebufferAttachmentName(attachment)) + " not supported").c_str());
363 }
364
365 static const float squareTriangleCoords[] =
366 {
367         -1.0, -1.0,
368         1.0, -1.0,
369         1.0,  1.0,
370
371         1.0,  1.0,
372         -1.0,  1.0,
373         -1.0, -1.0
374 };
375
376 bool GLES2ImageApi::RenderTexture2D::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
377 {
378         const glw::Functions&   gl              = api.m_gl;
379         tcu::TestLog&                   log             = api.getLog();
380         Texture                                 srcTex  (gl);
381
382         // Branch only taken in TryAll case
383         if (reference.getFormat().order == tcu::TextureFormat::DS || reference.getFormat().order == tcu::TextureFormat::D)
384                 throw IllegalRendererException(); // Skip, GLES2 does not support sampling depth textures
385         if (reference.getFormat().order == tcu::TextureFormat::S)
386                 throw IllegalRendererException(); // Skip, GLES2 does not support sampling stencil textures
387
388         gl.clearColor(0.0, 0.0, 0.0, 0.0);
389         gl.viewport(0, 0, reference.getWidth(), reference.getHeight());
390         gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
391         gl.disable(GL_DEPTH_TEST);
392
393         log << tcu::TestLog::Message << "Rendering EGLImage as GL_TEXTURE_2D in context: " << api.m_contextId << tcu::TestLog::EndMessage;
394         TCU_CHECK(**img != EGL_NO_IMAGE_KHR);
395
396         GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex));
397         imageTargetTexture2D(api.m_egl, gl, **img);
398
399         GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
400         GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
401         GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
402         GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
403
404         const char* const vertexShader =
405                 "attribute highp vec2 a_coord;\n"
406                 "varying mediump vec2 v_texCoord;\n"
407                 "void main(void) {\n"
408                 "\tv_texCoord = vec2((a_coord.x + 1.0) * 0.5, (a_coord.y + 1.0) * 0.5);\n"
409                 "\tgl_Position = vec4(a_coord, -0.1, 1.0);\n"
410                 "}\n";
411
412         const char* const fragmentShader =
413                 "varying mediump vec2 v_texCoord;\n"
414                 "uniform sampler2D u_sampler;\n"
415                 "void main(void) {\n"
416                 "\tmediump vec4 texColor = texture2D(u_sampler, v_texCoord);\n"
417                 "\tgl_FragColor = vec4(texColor);\n"
418                 "}";
419
420         Program program(gl, vertexShader, fragmentShader);
421         TCU_CHECK(program.isOk());
422
423         GLuint glProgram = program.getProgram();
424         GLU_CHECK_GLW_CALL(gl, useProgram(glProgram));
425
426         GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord");
427         TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord");
428
429         GLuint samplerLoc = gl.getUniformLocation(glProgram, "u_sampler");
430         TCU_CHECK_MSG((int)samplerLoc != (int)-1, "Couldn't find uniform u_sampler");
431
432         GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex));
433         GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0));
434         GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc));
435         GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
436
437         GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6));
438         GLU_CHECK_GLW_CALL(gl, disableVertexAttribArray(coordLoc));
439         GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, 0));
440
441         tcu::Surface refSurface (reference.getWidth(), reference.getHeight());
442         tcu::Surface screen             (reference.getWidth(), reference.getHeight());
443         GLU_CHECK_GLW_CALL(gl, readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAccess().getDataPtr()));
444
445         tcu::copy(refSurface.getAccess(), reference.getLevel(0));
446
447         float   threshold       = 0.05f;
448         bool    match           = tcu::fuzzyCompare(log, "ComparisonResult", "Image comparison result", refSurface, screen, threshold, tcu::COMPARE_LOG_RESULT);
449
450         return match;
451 }
452
453 bool GLES2ImageApi::RenderDepthbuffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
454 {
455         const glw::Functions&   gl                                      = api.m_gl;
456         tcu::TestLog&                   log                                     = api.getLog();
457         Framebuffer                             framebuffer                     (gl);
458         Renderbuffer                    renderbufferColor       (gl);
459         Renderbuffer                    renderbufferDepth       (gl);
460         const tcu::RGBA                 compareThreshold        (32, 32, 32, 32); // layer colors are far apart, large thresholds are ok
461
462         // Branch only taken in TryAll case
463         if (reference.getFormat().order != tcu::TextureFormat::DS && reference.getFormat().order != tcu::TextureFormat::D)
464                 throw IllegalRendererException(); // Skip, interpreting non-depth data as depth data is not meaningful
465
466         log << tcu::TestLog::Message << "Rendering with depth buffer" << tcu::TestLog::EndMessage;
467
468         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, *framebuffer));
469
470         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor));
471         GLU_CHECK_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHeight()));
472         framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, *renderbufferColor);
473
474         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth));
475         imageTargetRenderbuffer(api.m_egl, gl, **img);
476         framebufferRenderbuffer(gl, GL_DEPTH_ATTACHMENT, *renderbufferDepth);
477         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0));
478
479         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
480
481         // Render
482         const char* vertexShader =
483                 "attribute highp vec2 a_coord;\n"
484                 "uniform highp float u_depth;\n"
485                 "void main(void) {\n"
486                 "\tgl_Position = vec4(a_coord, u_depth, 1.0);\n"
487                 "}\n";
488
489         const char* fragmentShader =
490                 "uniform mediump vec4 u_color;\n"
491                 "void main(void) {\n"
492                 "\tgl_FragColor = u_color;\n"
493                 "}";
494
495         Program program(gl, vertexShader, fragmentShader);
496         TCU_CHECK(program.isOk());
497
498         GLuint glProgram = program.getProgram();
499         GLU_CHECK_GLW_CALL(gl, useProgram(glProgram));
500
501         GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord");
502         TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord");
503
504         GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color");
505         TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color");
506
507         GLuint depthLoc = gl.getUniformLocation(glProgram, "u_depth");
508         TCU_CHECK_MSG((int)depthLoc != (int)-1, "Couldn't find uniform u_depth");
509
510         GLU_CHECK_GLW_CALL(gl, clearColor(0.5f, 1.0f, 0.5f, 1.0f));
511         GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT));
512
513         tcu::Vec4 depthLevelColors[] = {
514                 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
515                 tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
516                 tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
517                 tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
518                 tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
519
520                 tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
521                 tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
522                 tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
523                 tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
524                 tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f)
525         };
526
527         GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc));
528         GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
529
530         GLU_CHECK_GLW_CALL(gl, enable(GL_DEPTH_TEST));
531         GLU_CHECK_GLW_CALL(gl, depthFunc(GL_LESS));
532         GLU_CHECK_GLW_CALL(gl, depthMask(GL_FALSE));
533
534         for (int level = 0; level < DE_LENGTH_OF_ARRAY(depthLevelColors); level++)
535         {
536                 const tcu::Vec4 color           = depthLevelColors[level];
537                 const float             clipDepth       = ((float)(level + 1) * 0.1f) * 2.0f - 1.0f; // depth in clip coords
538
539                 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
540                 GLU_CHECK_GLW_CALL(gl, uniform1f(depthLoc, clipDepth));
541                 GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6));
542         }
543
544         GLU_CHECK_GLW_CALL(gl, depthMask(GL_TRUE));
545         GLU_CHECK_GLW_CALL(gl, disable(GL_DEPTH_TEST));
546         GLU_CHECK_GLW_CALL(gl, disableVertexAttribArray(coordLoc));
547
548         const ConstPixelBufferAccess&   refAccess               = reference.getLevel(0);
549         tcu::Surface                                    screen                  (reference.getWidth(), reference.getHeight());
550         tcu::Surface                                    referenceScreen (reference.getWidth(), reference.getHeight());
551
552         gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAccess().getDataPtr());
553
554         for (int y = 0; y < reference.getHeight(); y++)
555         {
556                 for (int x = 0; x < reference.getWidth(); x++)
557                 {
558                         tcu::Vec4 result = tcu::Vec4(0.5f, 1.0f, 0.5f, 1.0f);
559
560                         for (int level = 0; level < DE_LENGTH_OF_ARRAY(depthLevelColors); level++)
561                         {
562                                 if ((float)(level + 1) * 0.1f < refAccess.getPixDepth(x, y))
563                                         result = depthLevelColors[level];
564                         }
565
566                         referenceScreen.getAccess().setPixel(result, x, y);
567                 }
568         }
569
570         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, 0));
571         GLU_CHECK_GLW_CALL(gl, finish());
572
573         return tcu::pixelThresholdCompare(log, "Depth buffer rendering result", "Result from rendering with depth buffer", referenceScreen, screen, compareThreshold, tcu::COMPARE_LOG_RESULT);
574 }
575
576 bool GLES2ImageApi::RenderStencilbuffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
577 {
578         // Branch only taken in TryAll case
579         if (reference.getFormat().order != tcu::TextureFormat::DS && reference.getFormat().order != tcu::TextureFormat::S)
580                 throw IllegalRendererException(); // Skip, interpreting non-stencil data as stencil data is not meaningful
581
582         const glw::Functions&   gl                                      = api.m_gl;
583         tcu::TestLog&                   log                                     = api.getLog();
584         Framebuffer                             framebuffer                     (gl);
585         Renderbuffer                    renderbufferColor       (gl);
586         Renderbuffer                    renderbufferStencil (gl);
587         const tcu::RGBA                 compareThreshold        (32, 32, 32, 32); // layer colors are far apart, large thresholds are ok
588         const deUint32                  numStencilBits          = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(reference.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
589         const deUint32                  maxStencil                      = deBitMask32(0, numStencilBits);
590
591         log << tcu::TestLog::Message << "Rendering with stencil buffer" << tcu::TestLog::EndMessage;
592
593         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, *framebuffer));
594
595         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor));
596         GLU_CHECK_GLW_CALL(gl, renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, reference.getWidth(), reference.getHeight()));
597         framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, *renderbufferColor);
598
599         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil));
600         imageTargetRenderbuffer(api.m_egl, gl, **img);
601         framebufferRenderbuffer(gl, GL_STENCIL_ATTACHMENT, *renderbufferStencil);
602         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0));
603
604         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
605
606         // Render
607         const char* vertexShader =
608                 "attribute highp vec2 a_coord;\n"
609                 "void main(void) {\n"
610                 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
611                 "}\n";
612
613         const char* fragmentShader =
614                 "uniform mediump vec4 u_color;\n"
615                 "void main(void) {\n"
616                 "\tgl_FragColor = u_color;\n"
617                 "}";
618
619         Program program(gl, vertexShader, fragmentShader);
620         TCU_CHECK(program.isOk());
621
622         GLuint glProgram = program.getProgram();
623         GLU_CHECK_GLW_CALL(gl, useProgram(glProgram));
624
625         GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord");
626         TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord");
627
628         GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color");
629         TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color");
630
631         GLU_CHECK_GLW_CALL(gl, clearColor(0.5f, 1.0f, 0.5f, 1.0f));
632         GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT));
633
634         tcu::Vec4 stencilLevelColors[] = {
635                 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
636                 tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
637                 tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
638                 tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f),
639                 tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f),
640
641                 tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f),
642                 tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f),
643                 tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f),
644                 tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f),
645                 tcu::Vec4(0.5f, 0.5f, 0.0f, 1.0f)
646         };
647
648         GLU_CHECK_GLW_CALL(gl, enableVertexAttribArray(coordLoc));
649         GLU_CHECK_GLW_CALL(gl, vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, squareTriangleCoords));
650
651         GLU_CHECK_GLW_CALL(gl, enable(GL_STENCIL_TEST));
652         GLU_CHECK_GLW_CALL(gl, stencilOp(GL_KEEP, GL_KEEP, GL_KEEP));
653
654         for (int level = 0; level < DE_LENGTH_OF_ARRAY(stencilLevelColors); level++)
655         {
656                 const tcu::Vec4 color   = stencilLevelColors[level];
657                 const int               stencil = (int)(((float)(level + 1) * 0.1f) * (float)maxStencil);
658
659                 GLU_CHECK_GLW_CALL(gl, stencilFunc(GL_LESS, stencil, 0xFFFFFFFFu));
660                 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
661                 GLU_CHECK_GLW_CALL(gl, drawArrays(GL_TRIANGLES, 0, 6));
662         }
663
664         GLU_CHECK_GLW_CALL(gl, disable(GL_STENCIL_TEST));
665         GLU_CHECK_GLW_CALL(gl, disableVertexAttribArray(coordLoc));
666
667         const ConstPixelBufferAccess&   refAccess               = reference.getLevel(0);
668         tcu::Surface                                    screen                  (reference.getWidth(), reference.getHeight());
669         tcu::Surface                                    referenceScreen (reference.getWidth(), reference.getHeight());
670
671         gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAccess().getDataPtr());
672
673         for (int y = 0; y < reference.getHeight(); y++)
674         for (int x = 0; x < reference.getWidth(); x++)
675         {
676                 tcu::Vec4 result = tcu::Vec4(0.5f, 1.0f, 0.5f, 1.0f);
677
678                 for (int level = 0; level < DE_LENGTH_OF_ARRAY(stencilLevelColors); level++)
679                 {
680                         const int levelStencil = (int)(((float)(level + 1) * 0.1f) * (float)maxStencil);
681                         if (levelStencil < refAccess.getPixStencil(x, y))
682                                 result = stencilLevelColors[level];
683                 }
684
685                 referenceScreen.getAccess().setPixel(result, x, y);
686         }
687
688         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, 0));
689         GLU_CHECK_GLW_CALL(gl, finish());
690
691         return tcu::pixelThresholdCompare(log, "StencilResult", "Result from rendering with stencil buffer", referenceScreen, screen, compareThreshold, tcu::COMPARE_LOG_RESULT);
692 }
693
694 bool GLES2ImageApi::RenderReadPixelsRenderbuffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
695 {
696         const glw::Functions&   gl                              = api.m_gl;
697         const tcu::IVec4                bitDepth                = tcu::getTextureFormatMantissaBitDepth(reference.getFormat());
698         const tcu::IVec4                threshold               (2 * (tcu::IVec4(1) << (tcu::IVec4(8) - bitDepth)));
699         const tcu::RGBA                 threshold8              ((deUint8)(de::clamp(threshold[0], 0, 255)), (deUint8)(de::clamp(threshold[1], 0, 255)), (deUint8)(de::clamp(threshold[2], 0, 255)), (deUint8)(de::clamp(threshold[3], 0, 255)));
700         tcu::TestLog&                   log                             = api.getLog();
701         Framebuffer                             framebuffer             (gl);
702         Renderbuffer                    renderbuffer    (gl);
703         tcu::Surface                    screen                  (reference.getWidth(), reference.getHeight());
704         tcu::Surface                    refSurface              (reference.getWidth(), reference.getHeight());
705
706         // Branch only taken in TryAll case
707         if (reference.getFormat().order == tcu::TextureFormat::DS || reference.getFormat().order == tcu::TextureFormat::D)
708                 throw IllegalRendererException(); // Skip, GLES2 does not support ReadPixels for depth attachments
709         if (reference.getFormat().order == tcu::TextureFormat::S)
710                 throw IllegalRendererException(); // Skip, GLES2 does not support ReadPixels for stencil attachments
711
712         log << tcu::TestLog::Message << "Reading with ReadPixels from renderbuffer" << tcu::TestLog::EndMessage;
713
714         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, *framebuffer));
715         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer));
716         imageTargetRenderbuffer(api.m_egl, gl, **img);
717         framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, *renderbuffer);
718
719         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
720
721         gl.readPixels(0, 0, screen.getWidth(), screen.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, screen.getAccess().getDataPtr());
722
723         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, 0));
724         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0));
725         GLU_CHECK_GLW_CALL(gl, finish());
726
727         tcu::copy(refSurface.getAccess(), reference.getLevel(0));
728
729         return tcu::pixelThresholdCompare(log, "Renderbuffer read", "Result from reading renderbuffer", refSurface, screen, threshold8, tcu::COMPARE_LOG_RESULT);
730
731 }
732
733 bool GLES2ImageApi::RenderTryAll::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
734 {
735         bool                                                                            foundSupported                  = false;
736         tcu::TestLog&                                                           log                                             = api.getLog();
737         GLES2ImageApi::RenderTexture2D                          renderTex2D;
738         GLES2ImageApi::RenderReadPixelsRenderbuffer     renderReadPixels;
739         GLES2ImageApi::RenderDepthbuffer                        renderDepth;
740         GLES2ImageApi::RenderStencilbuffer                      renderStencil;
741         Action*                                                                         actions[]                               = { &renderTex2D, &renderReadPixels, &renderDepth, &renderStencil };
742
743         for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(actions); ++ndx)
744         {
745                 try
746                 {
747                         if (!actions[ndx]->invoke(api, img, reference))
748                                 return false;
749
750                         foundSupported = true;
751                 }
752                 catch (const tcu::NotSupportedError& error)
753                 {
754                         log << tcu::TestLog::Message << error.what() << tcu::TestLog::EndMessage;
755                 }
756                 catch (const IllegalRendererException&)
757                 {
758                         // not valid renderer
759                 }
760         }
761
762         if (!foundSupported)
763                 throw tcu::NotSupportedError("Rendering not supported", "", __FILE__, __LINE__);
764
765         return true;
766 }
767
768 bool GLES2ImageApi::ModifyTexSubImage::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
769 {
770         const glw::Functions&   gl              = api.m_gl;
771         tcu::TestLog&                   log             = api.getLog();
772         glu::Texture                    srcTex  (gl);
773         const int                               xOffset = 8;
774         const int                               yOffset = 16;
775         const int                               xSize   = de::clamp(16, 0, reference.getWidth() - xOffset);
776         const int                               ySize   = de::clamp(16, 0, reference.getHeight() - yOffset);
777         tcu::Texture2D                  src             (glu::mapGLTransferFormat(m_format, m_type), xSize, ySize);
778
779         log << tcu::TestLog::Message << "Modifying EGLImage with gl.texSubImage2D" << tcu::TestLog::EndMessage;
780
781         src.allocLevel(0);
782         tcu::fillWithComponentGradients(src.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
783
784         GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, *srcTex));
785         imageTargetTexture2D(api.m_egl, gl, **img);
786         GLU_CHECK_GLW_CALL(gl, texSubImage2D(GL_TEXTURE_2D, 0, xOffset, yOffset, src.getWidth(), src.getHeight(), m_format, m_type, src.getLevel(0).getDataPtr()));
787         GLU_CHECK_GLW_CALL(gl, bindTexture(GL_TEXTURE_2D, 0));
788         GLU_CHECK_GLW_CALL(gl, finish());
789
790         tcu::copy(tcu::getSubregion(reference.getLevel(0), xOffset, yOffset, 0, xSize, ySize, 1), src.getLevel(0));
791
792         return true;
793 }
794
795 bool GLES2ImageApi::ModifyRenderbuffer::invokeGLES2 (GLES2ImageApi& api, MovePtr<UniqueImage>& img, tcu::Texture2D& reference) const
796 {
797         const glw::Functions&   gl                              = api.m_gl;
798         tcu::TestLog&                   log                             = api.getLog();
799         glu::Framebuffer                framebuffer             (gl);
800         glu::Renderbuffer               renderbuffer    (gl);
801
802         log << tcu::TestLog::Message << "Modifying EGLImage with glClear to renderbuffer" << tcu::TestLog::EndMessage;
803
804         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, *framebuffer));
805         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer));
806
807         imageTargetRenderbuffer(api.m_egl, gl, **img);
808
809         initializeRbo(api, *renderbuffer, reference);
810
811         GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, 0));
812         GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0));
813
814         GLU_CHECK_GLW_CALL(gl, finish());
815
816         return true;
817 }
818
819 void GLES2ImageApi::ModifyRenderbufferClearColor::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const
820 {
821         const glw::Functions&   gl              = api.m_gl;
822
823         framebufferRenderbuffer(gl, GL_COLOR_ATTACHMENT0, renderbuffer);
824
825         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
826         GLU_CHECK_GLW_CALL(gl, clearColor(m_color.x(), m_color.y(), m_color.z(), m_color.w()));
827         GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT));
828
829         tcu::clear(reference.getLevel(0), m_color);
830 }
831
832 void GLES2ImageApi::ModifyRenderbufferClearDepth::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const
833 {
834         const glw::Functions&   gl              = api.m_gl;
835
836         framebufferRenderbuffer(gl, GL_DEPTH_ATTACHMENT, renderbuffer);
837
838         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
839         GLU_CHECK_GLW_CALL(gl, clearDepthf(m_depth));
840         GLU_CHECK_GLW_CALL(gl, clear(GL_DEPTH_BUFFER_BIT));
841
842         tcu::clearDepth(reference.getLevel(0), m_depth);
843 }
844
845 void GLES2ImageApi::ModifyRenderbufferClearStencil::initializeRbo (GLES2ImageApi& api, GLuint renderbuffer, tcu::Texture2D& reference) const
846 {
847         const glw::Functions&   gl              = api.m_gl;
848
849         framebufferRenderbuffer(gl, GL_STENCIL_ATTACHMENT, renderbuffer);
850
851         GLU_CHECK_GLW_CALL(gl, viewport(0, 0, reference.getWidth(), reference.getHeight()));
852         GLU_CHECK_GLW_CALL(gl, clearStencil(m_stencil));
853         GLU_CHECK_GLW_CALL(gl, clear(GL_STENCIL_BUFFER_BIT));
854
855         tcu::clearStencil(reference.getLevel(0), m_stencil);
856 }
857
858 class ImageFormatCase : public TestCase, private glu::CallLogWrapper
859 {
860 public:
861                                                 ImageFormatCase         (EglTestContext& eglTestCtx, const TestSpec& spec);
862                                                 ~ImageFormatCase        (void);
863
864         void                            init                            (void);
865         void                            deinit                          (void);
866         IterateResult           iterate                         (void);
867         void                            checkExtensions         (void);
868
869 private:
870         EGLConfig                       getConfig                       (void);
871
872         const TestSpec          m_spec;
873
874         vector<ImageApi*>       m_apiContexts;
875
876         EGLDisplay                      m_display;
877         eglu::NativeWindow*     m_window;
878         EGLSurface                      m_surface;
879         EGLConfig                       m_config;
880         int                                     m_curIter;
881         MovePtr<UniqueImage>m_img;
882         tcu::Texture2D          m_refImg;
883         glw::Functions          m_gl;
884 };
885
886 EGLConfig ImageFormatCase::getConfig (void)
887 {
888         const EGLint attribList[] =
889         {
890                 EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
891                 EGL_SURFACE_TYPE,               EGL_WINDOW_BIT,
892                 EGL_RED_SIZE,                   8,
893                 EGL_BLUE_SIZE,                  8,
894                 EGL_GREEN_SIZE,                 8,
895                 EGL_ALPHA_SIZE,                 8,
896                 EGL_DEPTH_SIZE,                 8,
897                 EGL_NONE
898         };
899
900         return eglu::chooseSingleConfig(m_eglTestCtx.getLibrary(), m_display, attribList);
901 }
902
903 ImageFormatCase::ImageFormatCase (EglTestContext& eglTestCtx, const TestSpec& spec)
904         : TestCase                              (eglTestCtx, spec.name.c_str(), spec.desc.c_str())
905         , glu::CallLogWrapper   (m_gl, eglTestCtx.getTestContext().getLog())
906         , m_spec                                (spec)
907         , m_display                             (EGL_NO_DISPLAY)
908         , m_window                              (DE_NULL)
909         , m_surface                             (EGL_NO_SURFACE)
910         , m_config                              (0)
911         , m_curIter                             (0)
912         , m_refImg                              (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1)
913 {
914 }
915
916 ImageFormatCase::~ImageFormatCase (void)
917 {
918         deinit();
919 }
920
921 void ImageFormatCase::checkExtensions (void)
922 {
923         const Library&                  egl             = m_eglTestCtx.getLibrary();
924         const EGLDisplay                dpy             = m_display;
925         set<string>                             exts;
926         const vector<string>    glExts  = de::splitString((const char*) m_gl.getString(GL_EXTENSIONS));
927         const vector<string>    eglExts = eglu::getDisplayExtensions(egl, dpy);
928
929         exts.insert(glExts.begin(), glExts.end());
930         exts.insert(eglExts.begin(), eglExts.end());
931
932         if (eglu::getVersion(egl, dpy) >= eglu::Version(1, 5))
933         {
934                 // EGL 1.5 has built-in support for EGLImage and GL sources
935                 exts.insert("EGL_KHR_image_base");
936                 exts.insert("EGL_KHR_gl_texture_2D_image");
937                 exts.insert("EGL_KHR_gl_texture_cubemap_image");
938                 exts.insert("EGL_KHR_gl_renderbuffer_image");
939         }
940
941         if (!de::contains(exts, "EGL_KHR_image_base") && !de::contains(exts, "EGL_KHR_image"))
942         {
943                 getLog() << tcu::TestLog::Message
944                                  << "EGL version is under 1.5 and neither EGL_KHR_image nor EGL_KHR_image_base is supported."
945                                  << "One should be supported."
946                                  << tcu::TestLog::EndMessage;
947                 TCU_THROW(NotSupportedError, "Extension not supported: EGL_KHR_image_base");
948         }
949
950         for (int operationNdx = 0; operationNdx < (int)m_spec.operations.size(); operationNdx++)
951         {
952                 const TestSpec::Operation&      op      = m_spec.operations[operationNdx];
953                 const string                            ext     = op.action->getRequiredExtension();
954
955                 if (!de::contains(exts, ext))
956                         TCU_THROW_EXPR(NotSupportedError, "Extension not supported", ext.c_str());
957         }
958 }
959
960 void ImageFormatCase::init (void)
961 {
962         const Library&                                          egl                             = m_eglTestCtx.getLibrary();
963         const eglu::NativeWindowFactory&        windowFactory   = eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
964
965         try
966         {
967                 m_display       = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay());
968                 m_config        = getConfig();
969                 m_window        = windowFactory.createWindow(&m_eglTestCtx.getNativeDisplay(), m_display, m_config, DE_NULL, eglu::WindowParams(480, 480, eglu::parseWindowVisibility(m_testCtx.getCommandLine())));
970                 m_surface       = eglu::createWindowSurface(m_eglTestCtx.getNativeDisplay(), *m_window, m_display, m_config, DE_NULL);
971
972                 {
973                         const char* extensions[] = { "GL_OES_EGL_image" };
974                         m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2, 0), DE_LENGTH_OF_ARRAY(extensions), &extensions[0]);
975                 }
976
977                 for (int contextNdx = 0; contextNdx < (int)m_spec.contexts.size(); contextNdx++)
978                 {
979                         ImageApi* api = DE_NULL;
980                         switch (m_spec.contexts[contextNdx])
981                         {
982                                 case TestSpec::API_GLES2:
983                                 {
984                                         api = new GLES2ImageApi(egl, m_gl, contextNdx, getLog(), m_display, m_surface, m_config);
985                                         break;
986                                 }
987
988                                 default:
989                                         DE_ASSERT(false);
990                                         break;
991                         }
992                         m_apiContexts.push_back(api);
993                 }
994                 checkExtensions();
995         }
996         catch (...)
997         {
998                 deinit();
999                 throw;
1000         }
1001 }
1002
1003 void ImageFormatCase::deinit (void)
1004 {
1005         const Library& egl = m_eglTestCtx.getLibrary();
1006
1007         for (int contexNdx = 0 ; contexNdx < (int)m_apiContexts.size(); contexNdx++)
1008                 delete m_apiContexts[contexNdx];
1009
1010         m_apiContexts.clear();
1011
1012         if (m_surface != EGL_NO_SURFACE)
1013         {
1014                 egl.destroySurface(m_display, m_surface);
1015                 m_surface = EGL_NO_SURFACE;
1016         }
1017
1018         delete m_window;
1019         m_window = DE_NULL;
1020
1021         if (m_display != EGL_NO_DISPLAY)
1022         {
1023                 egl.terminate(m_display);
1024                 m_display = EGL_NO_DISPLAY;
1025         }
1026 }
1027
1028 TestCase::IterateResult ImageFormatCase::iterate (void)
1029 {
1030         const TestSpec::Operation&      op              = m_spec.operations[m_curIter++];
1031         ImageApi&                                       api             = *m_apiContexts[op.apiIndex];
1032         const bool                                      isOk    = op.action->invoke(api, m_img, m_refImg);
1033
1034         if (isOk && m_curIter < (int)m_spec.operations.size())
1035                 return CONTINUE;
1036         else if (isOk)
1037                 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
1038         else
1039                 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
1040
1041         return STOP;
1042 }
1043
1044 struct LabeledAction
1045 {
1046         string                  label;
1047         MovePtr<Action> action;
1048 };
1049
1050 // A simple vector mockup that we need because MovePtr isn't copy-constructible.
1051 struct LabeledActions
1052 {
1053                                         LabeledActions  (void) : m_numActions(0){}
1054         LabeledAction&  operator[]              (int ndx)                               { DE_ASSERT(0 <= ndx && ndx < m_numActions); return m_actions[ndx]; }
1055         void                    add                             (const string& label, MovePtr<Action> action);
1056         int                             size                    (void) const                    { return m_numActions; }
1057 private:
1058         LabeledAction   m_actions[32];
1059         int                             m_numActions;
1060 };
1061
1062 void LabeledActions::add (const string& label, MovePtr<Action> action)
1063 {
1064         DE_ASSERT(m_numActions < DE_LENGTH_OF_ARRAY(m_actions));
1065         m_actions[m_numActions].label = label;
1066         m_actions[m_numActions].action = action;
1067         ++m_numActions;
1068 }
1069
1070 class ImageTests : public TestCaseGroup
1071 {
1072 protected:
1073                                         ImageTests                                              (EglTestContext& eglTestCtx, const string& name, const string& desc)
1074                                                 : TestCaseGroup(eglTestCtx, name.c_str(), desc.c_str()) {}
1075
1076         void                    addCreateTexture                                (const string& name, EGLenum source, GLenum internalFormat, GLenum format, GLenum type);
1077         void                    addCreateRenderbuffer                   (const string& name, GLenum format);
1078         void                    addCreateAndroidNative                  (const string& name, GLenum format);
1079         void                    addCreateTexture2DActions               (const string& prefix);
1080         void                    addCreateTextureCubemapActions  (const string& suffix, GLenum internalFormat, GLenum format, GLenum type);
1081         void                    addCreateRenderbufferActions    (void);
1082         void                    addCreateAndroidNativeActions   (void);
1083
1084         LabeledActions  m_createActions;
1085 };
1086
1087 void ImageTests::addCreateTexture (const string& name, EGLenum source, GLenum internalFormat, GLenum format, GLenum type)
1088 {
1089         m_createActions.add(name, MovePtr<Action>(new GLES2ImageApi::Create(createTextureImageSource(source, internalFormat, format, type))));
1090 }
1091
1092 void ImageTests::addCreateRenderbuffer (const string& name, GLenum format)
1093 {
1094         m_createActions.add(name, MovePtr<Action>(new GLES2ImageApi::Create(createRenderbufferImageSource(format))));
1095 }
1096
1097 void ImageTests::addCreateAndroidNative (const string& name, GLenum format)
1098 {
1099         m_createActions.add(name, MovePtr<Action>(new GLES2ImageApi::Create(createAndroidNativeImageSource(format))));
1100 }
1101
1102 void ImageTests::addCreateTexture2DActions (const string& prefix)
1103 {
1104         addCreateTexture(prefix + "rgb8",               EGL_GL_TEXTURE_2D_KHR,  GL_RGB,         GL_RGB,         GL_UNSIGNED_BYTE);
1105         addCreateTexture(prefix + "rgb565",             EGL_GL_TEXTURE_2D_KHR,  GL_RGB,         GL_RGB,         GL_UNSIGNED_SHORT_5_6_5);
1106         addCreateTexture(prefix + "rgba8",              EGL_GL_TEXTURE_2D_KHR,  GL_RGBA,        GL_RGBA,        GL_UNSIGNED_BYTE);
1107         addCreateTexture(prefix + "rgb5_a1",    EGL_GL_TEXTURE_2D_KHR,  GL_RGBA,        GL_RGBA,        GL_UNSIGNED_SHORT_5_5_5_1);
1108         addCreateTexture(prefix + "rgba4",              EGL_GL_TEXTURE_2D_KHR,  GL_RGBA,        GL_RGBA,        GL_UNSIGNED_SHORT_4_4_4_4);
1109 }
1110
1111 void ImageTests::addCreateTextureCubemapActions (const string& suffix, GLenum internalFormat, GLenum format, GLenum type)
1112 {
1113         addCreateTexture("cubemap_positive_x" + suffix, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, internalFormat, format, type);
1114         addCreateTexture("cubemap_positive_y" + suffix, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR, internalFormat, format, type);
1115         addCreateTexture("cubemap_positive_z" + suffix, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR, internalFormat, format, type);
1116         addCreateTexture("cubemap_negative_x" + suffix, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR, internalFormat, format, type);
1117         addCreateTexture("cubemap_negative_y" + suffix, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR, internalFormat, format, type);
1118         addCreateTexture("cubemap_negative_z" + suffix, EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR, internalFormat, format, type);
1119 }
1120
1121 void ImageTests::addCreateRenderbufferActions (void)
1122 {
1123         addCreateRenderbuffer("renderbuffer_rgba4",             GL_RGBA4);
1124         addCreateRenderbuffer("renderbuffer_rgb5_a1",   GL_RGB5_A1);
1125         addCreateRenderbuffer("renderbuffer_rgb565",    GL_RGB565);
1126         addCreateRenderbuffer("renderbuffer_depth16",   GL_DEPTH_COMPONENT16);
1127         addCreateRenderbuffer("renderbuffer_stencil",   GL_STENCIL_INDEX8);
1128 }
1129
1130 void ImageTests::addCreateAndroidNativeActions (void)
1131 {
1132         addCreateAndroidNative("android_native_rgb565",         GL_RGB565);
1133         addCreateAndroidNative("android_native_rgb8",           GL_RGB8);
1134         addCreateAndroidNative("android_native_rgba4",          GL_RGBA4);
1135         addCreateAndroidNative("android_native_rgb5_a1",        GL_RGB5_A1);
1136         addCreateAndroidNative("android_native_rgba8",          GL_RGBA8);
1137 }
1138
1139 class RenderTests : public ImageTests
1140 {
1141 protected:
1142                                                                                         RenderTests                             (EglTestContext& eglTestCtx, const string& name, const string& desc)
1143                                                                                                 : ImageTests                    (eglTestCtx, name, desc) {}
1144
1145         void                                                                    addRenderActions                (void);
1146         LabeledActions                                                  m_renderActions;
1147 };
1148
1149 void RenderTests::addRenderActions (void)
1150 {
1151         m_renderActions.add("texture",                  MovePtr<Action>(new GLES2ImageApi::RenderTexture2D()));
1152         m_renderActions.add("read_pixels",              MovePtr<Action>(new GLES2ImageApi::RenderReadPixelsRenderbuffer()));
1153         m_renderActions.add("depth_buffer",             MovePtr<Action>(new GLES2ImageApi::RenderDepthbuffer()));
1154         m_renderActions.add("stencil_buffer",   MovePtr<Action>(new GLES2ImageApi::RenderStencilbuffer()));
1155 }
1156
1157 class SimpleCreationTests : public RenderTests
1158 {
1159 public:
1160                         SimpleCreationTests             (EglTestContext& eglTestCtx, const string& name, const string& desc) : RenderTests(eglTestCtx, name, desc) {}
1161         void    init                                    (void);
1162 };
1163
1164 bool isDepthFormat (GLenum format)
1165 {
1166         switch (format)
1167         {
1168                 case GL_RGB:
1169                 case GL_RGB8:
1170                 case GL_RGB565:
1171                 case GL_RGBA:
1172                 case GL_RGBA4:
1173                 case GL_RGBA8:
1174                 case GL_RGB5_A1:
1175                         return false;
1176
1177                 case GL_DEPTH_COMPONENT16:
1178                         return true;
1179
1180                 case GL_STENCIL_INDEX8:
1181                         return false;
1182
1183                 default:
1184                         DE_ASSERT(false);
1185                         return false;
1186         }
1187 }
1188
1189 bool isStencilFormat (GLenum format)
1190 {
1191         switch (format)
1192         {
1193                 case GL_RGB:
1194                 case GL_RGB8:
1195                 case GL_RGB565:
1196                 case GL_RGBA:
1197                 case GL_RGBA4:
1198                 case GL_RGBA8:
1199                 case GL_RGB5_A1:
1200                         return false;
1201
1202                 case GL_DEPTH_COMPONENT16:
1203                         return false;
1204
1205                 case GL_STENCIL_INDEX8:
1206                         return true;
1207
1208                 default:
1209                         DE_ASSERT(false);
1210                         return false;
1211         }
1212 }
1213
1214 bool isCompatibleCreateAndRenderActions (const Action& create, const Action& render)
1215 {
1216         if (const GLES2ImageApi::Create* gles2Create = dynamic_cast<const GLES2ImageApi::Create*>(&create))
1217         {
1218                 const GLenum createFormat = gles2Create->getEffectiveFormat();
1219
1220                 if (dynamic_cast<const GLES2ImageApi::RenderTexture2D*>(&render))
1221                 {
1222                         // GLES2 does not have depth or stencil textures
1223                         if (isDepthFormat(createFormat) || isStencilFormat(createFormat))
1224                                 return false;
1225                 }
1226
1227                 if (dynamic_cast<const GLES2ImageApi::RenderReadPixelsRenderbuffer*>(&render))
1228                 {
1229                         // GLES2 does not support readPixels for depth or stencil
1230                         if (isDepthFormat(createFormat) || isStencilFormat(createFormat))
1231                                 return false;
1232                 }
1233
1234                 if (dynamic_cast<const GLES2ImageApi::RenderDepthbuffer*>(&render))
1235                 {
1236                         // Copying non-depth data to depth renderbuffer and expecting meaningful
1237                         // results just doesn't make any sense.
1238                         if (!isDepthFormat(createFormat))
1239                                 return false;
1240                 }
1241
1242                 if (dynamic_cast<const GLES2ImageApi::RenderStencilbuffer*>(&render))
1243                 {
1244                         // Copying non-stencil data to stencil renderbuffer and expecting meaningful
1245                         // results just doesn't make any sense.
1246                         if (!isStencilFormat(createFormat))
1247                                 return false;
1248                 }
1249
1250                 return true;
1251         }
1252         else
1253                 DE_ASSERT(false);
1254
1255         return false;
1256 }
1257
1258 void SimpleCreationTests::init (void)
1259 {
1260         addCreateTexture2DActions("texture_");
1261         addCreateTextureCubemapActions("_rgba", GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE);
1262         addCreateTextureCubemapActions("_rgb", GL_RGB, GL_RGB, GL_UNSIGNED_BYTE);
1263         addCreateRenderbufferActions();
1264         addCreateAndroidNativeActions();
1265         addRenderActions();
1266
1267         for (int createNdx = 0; createNdx < m_createActions.size(); createNdx++)
1268         {
1269                 const LabeledAction& createAction = m_createActions[createNdx];
1270
1271                 for (int renderNdx = 0; renderNdx < m_renderActions.size(); renderNdx++)
1272                 {
1273                         const LabeledAction&    renderAction    = m_renderActions[renderNdx];
1274                         TestSpec                                spec;
1275
1276                         if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action))
1277                                 continue;
1278
1279                         spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label;
1280                         spec.desc = spec.name;
1281                         spec.contexts.push_back(TestSpec::API_GLES2);
1282                         spec.operations.push_back(TestSpec::Operation(0, *createAction.action));
1283                         spec.operations.push_back(TestSpec::Operation(0, *renderAction.action));
1284
1285                         addChild(new ImageFormatCase(m_eglTestCtx, spec));
1286                 }
1287         }
1288 }
1289
1290 TestCaseGroup* createSimpleCreationTests (EglTestContext& eglTestCtx, const string& name, const string& desc)
1291 {
1292         return new SimpleCreationTests(eglTestCtx, name, desc);
1293 }
1294
1295 bool isCompatibleFormats (GLenum createFormat, GLenum modifyFormat, GLenum modifyType)
1296 {
1297         switch (modifyFormat)
1298         {
1299                 case GL_RGB:
1300                         switch (modifyType)
1301                         {
1302                                 case GL_UNSIGNED_BYTE:
1303                                         return createFormat == GL_RGB
1304                                                         || createFormat == GL_RGB8
1305                                                         || createFormat == GL_RGB565
1306                                                         || createFormat == GL_SRGB8;
1307
1308                                 case GL_BYTE:
1309                                         return createFormat == GL_RGB8_SNORM;
1310
1311                                 case GL_UNSIGNED_SHORT_5_6_5:
1312                                         return createFormat == GL_RGB
1313                                                         || createFormat == GL_RGB565;
1314
1315                                 case GL_UNSIGNED_INT_10F_11F_11F_REV:
1316                                         return createFormat == GL_R11F_G11F_B10F;
1317
1318                                 case GL_UNSIGNED_INT_5_9_9_9_REV:
1319                                         return createFormat == GL_RGB9_E5;
1320
1321                                 case GL_HALF_FLOAT:
1322                                         return createFormat == GL_RGB16F
1323                                                         || createFormat == GL_R11F_G11F_B10F
1324                                                         || createFormat == GL_RGB9_E5;
1325
1326                                 case GL_FLOAT:
1327                                         return createFormat == GL_RGB16F
1328                                                         || createFormat == GL_RGB32F
1329                                                         || createFormat == GL_R11F_G11F_B10F
1330                                                         || createFormat == GL_RGB9_E5;
1331
1332                                 default:
1333                                         DE_FATAL("Unknown modify type");
1334                                         return false;
1335                         }
1336
1337                 case GL_RGBA:
1338                         switch (modifyType)
1339                         {
1340                                 case GL_UNSIGNED_BYTE:
1341                                         return createFormat == GL_RGBA8
1342                                                 || createFormat == GL_RGB5_A1
1343                                                 || createFormat == GL_RGBA4
1344                                                 || createFormat == GL_SRGB8_ALPHA8
1345                                                 || createFormat == GL_RGBA;
1346
1347                                 case GL_UNSIGNED_SHORT_4_4_4_4:
1348                                         return createFormat == GL_RGBA4
1349                                                 || createFormat == GL_RGBA;
1350
1351                                 case GL_UNSIGNED_SHORT_5_5_5_1:
1352                                         return createFormat == GL_RGB5_A1
1353                                                 || createFormat == GL_RGBA;
1354
1355                                 case GL_UNSIGNED_INT_2_10_10_10_REV:
1356                                         return createFormat == GL_RGB10_A2
1357                                                 || createFormat == GL_RGB5_A1;
1358
1359                                 case GL_HALF_FLOAT:
1360                                         return createFormat == GL_RGBA16F;
1361
1362                                 case GL_FLOAT:
1363                                         return createFormat == GL_RGBA16F
1364                                                 || createFormat == GL_RGBA32F;
1365
1366                                 default:
1367                                         DE_FATAL("Unknown modify type");
1368                                         return false;
1369                         };
1370
1371                 default:
1372                         DE_FATAL("Unknown modify format");
1373                         return false;
1374         }
1375 }
1376
1377 bool isCompatibleCreateAndModifyActions (const Action& create, const Action& modify)
1378 {
1379         if (const GLES2ImageApi::Create* gles2Create = dynamic_cast<const GLES2ImageApi::Create*>(&create))
1380         {
1381                 const GLenum createFormat = gles2Create->getEffectiveFormat();
1382
1383                 if (const GLES2ImageApi::ModifyTexSubImage* gles2TexSubImageModify = dynamic_cast<const GLES2ImageApi::ModifyTexSubImage*>(&modify))
1384                 {
1385                         const GLenum modifyFormat       = gles2TexSubImageModify->getFormat();
1386                         const GLenum modifyType         = gles2TexSubImageModify->getType();
1387
1388                         return isCompatibleFormats(createFormat, modifyFormat, modifyType);
1389                 }
1390
1391                 if (dynamic_cast<const GLES2ImageApi::ModifyRenderbufferClearColor*>(&modify))
1392                 {
1393                         // reintepreting color as non-color is not meaningful
1394                         if (isDepthFormat(createFormat) || isStencilFormat(createFormat))
1395                                 return false;
1396                 }
1397
1398                 if (dynamic_cast<const GLES2ImageApi::ModifyRenderbufferClearDepth*>(&modify))
1399                 {
1400                         // reintepreting depth as non-depth is not meaningful
1401                         if (!isDepthFormat(createFormat))
1402                                 return false;
1403                 }
1404
1405                 if (dynamic_cast<const GLES2ImageApi::ModifyRenderbufferClearStencil*>(&modify))
1406                 {
1407                         // reintepreting stencil as non-stencil is not meaningful
1408                         if (!isStencilFormat(createFormat))
1409                                 return false;
1410                 }
1411
1412                 return true;
1413         }
1414         else
1415                 DE_ASSERT(false);
1416
1417         return false;
1418 }
1419
1420 class MultiContextRenderTests : public RenderTests
1421 {
1422 public:
1423                                         MultiContextRenderTests         (EglTestContext& eglTestCtx, const string& name, const string& desc);
1424         void                    init                                            (void);
1425         void                    addClearActions                         (void);
1426 private:
1427         LabeledActions  m_clearActions;
1428 };
1429
1430 MultiContextRenderTests::MultiContextRenderTests (EglTestContext& eglTestCtx, const string& name, const string& desc)
1431         : RenderTests   (eglTestCtx, name, desc)
1432 {
1433 }
1434
1435 void MultiContextRenderTests::addClearActions (void)
1436 {
1437         m_clearActions.add("renderbuffer_clear_color",          MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearColor(tcu::Vec4(0.8f, 0.2f, 0.9f, 1.0f))));
1438         m_clearActions.add("renderbuffer_clear_depth",          MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearDepth(0.75f)));
1439         m_clearActions.add("renderbuffer_clear_stencil",        MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearStencil(97)));
1440 }
1441
1442 void MultiContextRenderTests::init (void)
1443 {
1444         addCreateTexture2DActions("texture_");
1445         addCreateTextureCubemapActions("_rgba8", GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE);
1446         addCreateTextureCubemapActions("_rgb8", GL_RGB, GL_RGB, GL_UNSIGNED_BYTE);
1447         addCreateRenderbufferActions();
1448         addCreateAndroidNativeActions();
1449         addRenderActions();
1450         addClearActions();
1451
1452         for (int createNdx = 0; createNdx < m_createActions.size(); createNdx++)
1453         for (int renderNdx = 0; renderNdx < m_renderActions.size(); renderNdx++)
1454         for (int clearNdx = 0; clearNdx < m_clearActions.size(); clearNdx++)
1455         {
1456                 const LabeledAction&    createAction    = m_createActions[createNdx];
1457                 const LabeledAction&    renderAction    = m_renderActions[renderNdx];
1458                 const LabeledAction&    clearAction             = m_clearActions[clearNdx];
1459                 TestSpec                                spec;
1460
1461                 if (!isCompatibleCreateAndRenderActions(*createAction.action, *renderAction.action))
1462                         continue;
1463                 if (!isCompatibleCreateAndModifyActions(*createAction.action, *clearAction.action))
1464                         continue;
1465
1466                 spec.name = std::string("gles2_") + createAction.label + "_" + renderAction.label;
1467                 spec.desc = spec.name;
1468
1469                 spec.contexts.push_back(TestSpec::API_GLES2);
1470                 spec.contexts.push_back(TestSpec::API_GLES2);
1471
1472                 spec.operations.push_back(TestSpec::Operation(0, *createAction.action));
1473                 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action));
1474                 spec.operations.push_back(TestSpec::Operation(0, *clearAction.action));
1475                 spec.operations.push_back(TestSpec::Operation(1, *createAction.action));
1476                 spec.operations.push_back(TestSpec::Operation(0, *renderAction.action));
1477                 spec.operations.push_back(TestSpec::Operation(1, *renderAction.action));
1478
1479                 addChild(new ImageFormatCase(m_eglTestCtx, spec));
1480         }
1481 }
1482
1483 TestCaseGroup* createMultiContextRenderTests (EglTestContext& eglTestCtx, const string& name, const string& desc)
1484 {
1485         return new MultiContextRenderTests(eglTestCtx, name, desc);
1486 }
1487
1488 class ModifyTests : public ImageTests
1489 {
1490 public:
1491                                                                 ModifyTests             (EglTestContext& eglTestCtx, const string& name, const string& desc)
1492                                                                         : ImageTests(eglTestCtx, name, desc) {}
1493
1494         void                                            init                    (void);
1495
1496 protected:
1497         void                                            addModifyActions(void);
1498
1499         LabeledActions                          m_modifyActions;
1500         GLES2ImageApi::RenderTryAll     m_renderAction;
1501 };
1502
1503 void ModifyTests::addModifyActions (void)
1504 {
1505         m_modifyActions.add("tex_subimage_rgb8",                        MovePtr<Action>(new GLES2ImageApi::ModifyTexSubImage(GL_RGB,    GL_UNSIGNED_BYTE)));
1506         m_modifyActions.add("tex_subimage_rgb565",                      MovePtr<Action>(new GLES2ImageApi::ModifyTexSubImage(GL_RGB,    GL_UNSIGNED_SHORT_5_6_5)));
1507         m_modifyActions.add("tex_subimage_rgba8",                       MovePtr<Action>(new GLES2ImageApi::ModifyTexSubImage(GL_RGBA,   GL_UNSIGNED_BYTE)));
1508         m_modifyActions.add("tex_subimage_rgb5_a1",                     MovePtr<Action>(new GLES2ImageApi::ModifyTexSubImage(GL_RGBA,   GL_UNSIGNED_SHORT_5_5_5_1)));
1509         m_modifyActions.add("tex_subimage_rgba4",                       MovePtr<Action>(new GLES2ImageApi::ModifyTexSubImage(GL_RGBA,   GL_UNSIGNED_SHORT_4_4_4_4)));
1510
1511         m_modifyActions.add("renderbuffer_clear_color",         MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearColor(tcu::Vec4(0.3f, 0.5f, 0.3f, 1.0f))));
1512         m_modifyActions.add("renderbuffer_clear_depth",         MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearDepth(0.7f)));
1513         m_modifyActions.add("renderbuffer_clear_stencil",       MovePtr<Action>(new GLES2ImageApi::ModifyRenderbufferClearStencil(78)));
1514 }
1515
1516 void ModifyTests::init (void)
1517 {
1518         addCreateTexture2DActions("tex_");
1519         addCreateRenderbufferActions();
1520         addCreateAndroidNativeActions();
1521         addModifyActions();
1522
1523         for (int createNdx = 0; createNdx < m_createActions.size(); createNdx++)
1524         {
1525                 LabeledAction& createAction = m_createActions[createNdx];
1526
1527                 for (int modifyNdx = 0; modifyNdx < m_modifyActions.size(); modifyNdx++)
1528                 {
1529                         LabeledAction& modifyAction = m_modifyActions[modifyNdx];
1530
1531                         if (!isCompatibleCreateAndModifyActions(*createAction.action, *modifyAction.action))
1532                                 continue;
1533
1534                         TestSpec spec;
1535                         spec.name = createAction.label + "_" + modifyAction.label;
1536                         spec.desc = "gles2_tex_sub_image";
1537
1538                         spec.contexts.push_back(TestSpec::API_GLES2);
1539
1540                         spec.operations.push_back(TestSpec::Operation(0, *createAction.action));
1541                         spec.operations.push_back(TestSpec::Operation(0, m_renderAction));
1542                         spec.operations.push_back(TestSpec::Operation(0, *modifyAction.action));
1543                         spec.operations.push_back(TestSpec::Operation(0, m_renderAction));
1544
1545                         addChild(new ImageFormatCase(m_eglTestCtx, spec));
1546                 }
1547         }
1548 }
1549
1550 TestCaseGroup* createModifyTests (EglTestContext& eglTestCtx, const string& name, const string& desc)
1551 {
1552         return new ModifyTests(eglTestCtx, name, desc);
1553 }
1554
1555 } // Image
1556 } // egl
1557 } // deqp