Merge "Remove invalid call to detach rbo from default fbo" into nyc-dev
[platform/upstream/VK-GL-CTS.git] / modules / egl / teglGLES2SharedRenderingPerfTests.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief GLES2 resource sharing performnace tests.
22  *//*--------------------------------------------------------------------*/
23
24 #include "teglGLES2SharedRenderingPerfTests.hpp"
25
26 #include "tcuTestLog.hpp"
27
28 #include "egluUtil.hpp"
29 #include "eglwLibrary.hpp"
30 #include "eglwEnums.hpp"
31
32 #include "gluDefs.hpp"
33 #include "glwDefs.hpp"
34 #include "glwEnums.hpp"
35 #include "glwFunctions.hpp"
36
37 #include "deThread.hpp"
38 #include "deClock.h"
39 #include "deStringUtil.hpp"
40 #include "deSTLUtil.hpp"
41
42 #include <vector>
43 #include <string>
44 #include <algorithm>
45 #include <cmath>
46
47 namespace deqp
48 {
49 namespace egl
50 {
51
52 using tcu::TestLog;
53 using std::vector;
54 using std::string;
55
56 using namespace glw;
57 using namespace eglw;
58
59 namespace
60 {
61
62 struct TestConfig
63 {
64         enum TextureType
65         {
66                 TEXTURETYPE_TEXTURE = 0,
67                 TEXTURETYPE_SHARED_TEXTURE,
68                 TEXTURETYPE_IMAGE,
69                 TEXTURETYPE_SHARED_IMAGE,
70                 TEXTURETYPE_SHARED_IMAGE_TEXTURE
71         };
72
73         int                     threadCount;
74         int                     perThreadContextCount;
75
76         int                     frameCount;
77         int                     drawCallCount;
78         int                     triangleCount;
79
80         bool            sharedContexts;
81
82         bool            useCoordBuffer;
83         bool            sharedCoordBuffer;
84
85         bool            useIndices;
86         bool            useIndexBuffer;
87         bool            sharedIndexBuffer;
88
89         bool            useTexture;
90         TextureType     textureType;
91
92         bool            sharedProgram;
93
94         int                     textureWidth;
95         int                     textureHeight;
96
97         int                     surfaceWidth;
98         int                     surfaceHeight;
99 };
100
101 class TestContext
102 {
103 public:
104                                                 TestContext             (EglTestContext& eglTestCtx, EGLDisplay display, EGLConfig eglConfig, const TestConfig& config, bool share, TestContext* parent);
105                                                 ~TestContext    (void);
106
107         void                            render                  (void);
108
109         EGLContext                      getEGLContext   (void) { return m_eglContext; }
110
111         GLuint                          getCoordBuffer  (void) const { return m_coordBuffer;    }
112         GLuint                          getIndexBuffer  (void) const { return m_indexBuffer;    }
113         GLuint                          getTexture              (void) const { return m_texture;                }
114         GLuint                          getProgram              (void) const { return m_program;                }
115         EGLImageKHR                     getEGLImage             (void) const { return m_eglImage;               }
116
117 private:
118         TestContext*            m_parent;
119         EglTestContext&         m_testCtx;
120         TestConfig                      m_config;
121
122         EGLDisplay                      m_eglDisplay;
123         EGLContext                      m_eglContext;
124         EGLSurface                      m_eglSurface;
125
126         glw::Functions          m_gl;
127
128         GLuint                          m_coordBuffer;
129         GLuint                          m_indexBuffer;
130         GLuint                          m_texture;
131         GLuint                          m_program;
132
133         EGLImageKHR                     m_eglImage;
134
135         GLuint                          m_coordLoc;
136         GLuint                          m_textureLoc;
137
138         vector<float>           m_coordData;
139         vector<deUint16>        m_indexData;
140
141         EGLImageKHR                     createEGLImage                  (void);
142         GLuint                          createTextureFromImage  (EGLImageKHR image);
143
144         // Not supported
145         TestContext&            operator=                               (const TestContext&);
146                                                 TestContext                             (const TestContext&);
147 };
148
149 namespace
150 {
151
152 void createCoordData (vector<float>& data, const TestConfig& config)
153 {
154         if (config.useIndices)
155         {
156                 for (int triangleNdx = 0; triangleNdx < 2; triangleNdx++)
157                 {
158                         const float x1 = -1.0f;
159                         const float y1 = -1.0f;
160
161                         const float x2 = 1.0f;
162                         const float y2 = 1.0f;
163
164                         const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f);
165
166                         data.push_back(side * x1);
167                         data.push_back(side * y1);
168
169                         data.push_back(side * x2);
170                         data.push_back(side * y1);
171
172                         data.push_back(side * x2);
173                         data.push_back(side * y2);
174                 }
175         }
176         else
177         {
178                 data.reserve(config.triangleCount * 3 * 2);
179
180                 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++)
181                 {
182                         const float x1 = -1.0f;
183                         const float y1 = -1.0f;
184
185                         const float x2 = 1.0f;
186                         const float y2 = 1.0f;
187
188                         const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f);
189
190                         data.push_back(side * x1);
191                         data.push_back(side * y1);
192
193                         data.push_back(side * x2);
194                         data.push_back(side * y1);
195
196                         data.push_back(side * x2);
197                         data.push_back(side * y2);
198                 }
199         }
200 }
201
202 GLuint createCoordBuffer (const glw::Functions& gl, const TestConfig& config)
203 {
204         GLuint                  buffer;
205         vector<float>   data;
206
207         createCoordData(data, config);
208
209         gl.genBuffers(1, &buffer);
210         GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()");
211         gl.bindBuffer(GL_ARRAY_BUFFER, buffer);
212         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()");
213         gl.bufferData(GL_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(float)), &(data[0]), GL_STATIC_DRAW);
214         GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()");
215         gl.bindBuffer(GL_ARRAY_BUFFER, 0);
216         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()");
217
218         return buffer;
219 }
220
221 void createIndexData (vector<deUint16>& data, const TestConfig& config)
222 {
223         for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++)
224         {
225                 if ((triangleNdx % 2) == 0)
226                 {
227                         data.push_back(0);
228                         data.push_back(1);
229                         data.push_back(2);
230                 }
231                 else
232                 {
233                         data.push_back(2);
234                         data.push_back(3);
235                         data.push_back(0);
236                 }
237         }
238 }
239
240 GLuint createIndexBuffer (const glw::Functions& gl, const TestConfig& config)
241 {
242         GLuint                          buffer;
243         vector<deUint16>        data;
244
245         createIndexData(data, config);
246
247         gl.genBuffers(1, &buffer);
248         GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()");
249         gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
250         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()");
251         gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(deUint16)), &(data[0]), GL_STATIC_DRAW);
252         GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()");
253         gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
254         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()");
255
256         return buffer;
257 }
258
259 void createTextureData (vector<deUint8>& data, const TestConfig& config)
260 {
261         for (int x = 0; x < config.textureWidth; x++)
262         {
263                 for (int y = 0; y < config.textureHeight; y++)
264                 {
265                         data.push_back((deUint8)((255*x)/255));
266                         data.push_back((deUint8)((255*y)/255));
267                         data.push_back((deUint8)((255*x*y)/(255*255)));
268                         data.push_back(255);
269                 }
270         }
271 }
272
273 GLuint createTexture (const glw::Functions& gl, const TestConfig& config)
274 {
275         GLuint                  texture;
276         vector<deUint8> data;
277
278         createTextureData(data, config);
279
280         gl.genTextures(1, &texture);
281         GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()");
282         gl.bindTexture(GL_TEXTURE_2D, texture);
283         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()");
284         gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
285         GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri");
286         gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
287         GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri");
288         gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
289         GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri");
290         gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
291         GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri");
292         gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config.textureWidth, config.textureWidth, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(data[0]));
293         GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D()");
294         gl.bindTexture(GL_TEXTURE_2D, 0);
295         GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()");
296
297         return texture;
298 }
299
300 GLuint createProgram (const glw::Functions& gl, const TestConfig& config)
301 {
302         GLuint  vertexShader    = gl.createShader(GL_VERTEX_SHADER);
303         GLuint  fragmentShader  = gl.createShader(GL_FRAGMENT_SHADER);
304
305         if (config.useTexture)
306         {
307                 const char* vertexShaderSource =
308                 "attribute mediump vec2 a_coord;\n"
309                 "varying mediump vec2 v_texCoord;\n"
310                 "void main(void)\n"
311                 "{\n"
312                 "\tv_texCoord = 0.5 * a_coord + vec2(0.5);\n"
313                 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
314                 "}\n";
315
316                 const char* fragmentShaderSource =
317                 "uniform sampler2D u_sampler;\n"
318                 "varying mediump vec2 v_texCoord;\n"
319                 "void main(void)\n"
320                 "{\n"
321                 "\tgl_FragColor = texture2D(u_sampler, v_texCoord);\n"
322                 "}\n";
323
324                 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
325                 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()");
326                 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
327                 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()");
328         }
329         else
330         {
331                 const char* vertexShaderSource =
332                 "attribute mediump vec2 a_coord;\n"
333                 "varying mediump vec4 v_color;\n"
334                 "void main(void)\n"
335                 "{\n"
336                 "\tv_color = vec4(0.5 * a_coord + vec2(0.5), 0.5, 1.0);\n"
337                 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n"
338                 "}\n";
339
340                 const char* fragmentShaderSource =
341                 "varying mediump vec4 v_color;\n"
342                 "void main(void)\n"
343                 "{\n"
344                 "\tgl_FragColor = v_color;\n"
345                 "}\n";
346
347                 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
348                 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()");
349                 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
350                 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()");
351         }
352
353         gl.compileShader(vertexShader);
354         GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()");
355         gl.compileShader(fragmentShader);
356         GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()");
357
358         {
359                 GLint status;
360
361                 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &status);
362                 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
363
364                 if (!status)
365                 {
366                         string  log;
367                         GLint length;
368
369                         gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &length);
370                         GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
371                         log.resize(length, 0);
372
373                         gl.getShaderInfoLog(vertexShader, (GLsizei)log.size(), &length, &(log[0]));
374                         GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderInfoLog()");
375
376                         throw std::runtime_error(log.c_str());
377                 }
378         }
379
380         {
381                 GLint status;
382
383                 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &status);
384                 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
385
386                 if (!status)
387                 {
388                         string  log;
389                         GLint length;
390
391                         gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &length);
392                         GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
393                         log.resize(length, 0);
394
395                         gl.getShaderInfoLog(fragmentShader, (GLsizei)log.size(), &length, &(log[0]));
396                         GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderInfoLog()");
397
398                         throw std::runtime_error(log.c_str());
399                 }
400         }
401
402         {
403                 GLuint program = gl.createProgram();
404
405                 gl.attachShader(program, vertexShader);
406                 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()");
407                 gl.attachShader(program, fragmentShader);
408                 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()");
409
410                 gl.linkProgram(program);
411                 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram()");
412
413                 {
414                         GLint status;
415
416                         gl.getProgramiv(program, GL_LINK_STATUS, &status);
417                         GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()");
418
419                         if (!status)
420                         {
421                                 string  log;
422                                 GLsizei length;
423
424                                 gl.getProgramInfoLog(program, 0, &length, DE_NULL);
425                                 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInfoLog()");
426                                 log.resize(length, 0);
427
428                                 gl.getProgramInfoLog(program, (GLsizei)log.size(), &length, &(log[0]));
429                                 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInfoLog()");
430
431                                 throw std::runtime_error(log.c_str());
432                         }
433                 }
434
435                 gl.deleteShader(vertexShader);
436                 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteShader()");
437                 gl.deleteShader(fragmentShader);
438                 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteShader()");
439
440                 return program;
441         }
442 }
443
444 EGLContext createEGLContext (EglTestContext& testCtx, EGLDisplay eglDisplay, EGLConfig eglConfig, EGLContext share)
445 {
446         const Library&  egl                             = testCtx.getLibrary();
447         const EGLint    attribList[]    =
448         {
449                 EGL_CONTEXT_CLIENT_VERSION, 2,
450                 EGL_NONE
451         };
452
453         EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
454
455         EGLContext context = egl.createContext(eglDisplay, eglConfig, share, attribList);
456         EGLU_CHECK_MSG(egl, "eglCreateContext()");
457
458         return context;
459 }
460
461 EGLSurface createEGLSurface (EglTestContext& testCtx, EGLDisplay display, EGLConfig eglConfig, const TestConfig& config)
462 {
463         const Library&  egl                             = testCtx.getLibrary();
464         const EGLint    attribList[]    =
465         {
466                 EGL_WIDTH,      config.surfaceWidth,
467                 EGL_HEIGHT, config.surfaceHeight,
468                 EGL_NONE
469         };
470
471         EGLSurface surface = egl.createPbufferSurface(display, eglConfig, attribList);
472         EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()");
473
474         return surface;
475 }
476
477 } // anonymous
478
479 TestContext::TestContext (EglTestContext& testCtx, EGLDisplay eglDisplay, EGLConfig eglConfig, const TestConfig& config, bool share, TestContext* parent)
480         : m_parent                              (parent)
481         , m_testCtx                             (testCtx)
482         , m_config                              (config)
483         , m_eglDisplay                  (eglDisplay)
484         , m_eglContext                  (EGL_NO_CONTEXT)
485         , m_eglSurface                  (EGL_NO_SURFACE)
486         , m_coordBuffer                 (0)
487         , m_indexBuffer                 (0)
488         , m_texture                             (0)
489         , m_program                             (0)
490         , m_eglImage                    (EGL_NO_IMAGE_KHR)
491 {
492         const Library&  egl     = m_testCtx.getLibrary();
493
494         if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
495                 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
496                 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
497         {
498                 const vector<string> extensions = eglu::getDisplayExtensions(egl, m_eglDisplay);
499
500                 if (!de::contains(extensions.begin(), extensions.end(), "EGL_KHR_image_base") ||
501                         !de::contains(extensions.begin(), extensions.end(), "EGL_KHR_gl_texture_2D_image"))
502                         TCU_THROW(NotSupportedError, "EGL_KHR_image_base extensions not supported");
503         }
504
505         m_eglContext = createEGLContext(m_testCtx, m_eglDisplay, eglConfig, (share && parent ? parent->getEGLContext() : EGL_NO_CONTEXT));
506         m_eglSurface = createEGLSurface(m_testCtx, m_eglDisplay, eglConfig, config);
507
508         EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext));
509
510         {
511                 const char* reqExts[] = { "GL_OES_EGL_image" };
512                 m_testCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0), DE_LENGTH_OF_ARRAY(reqExts), reqExts);
513         }
514
515         if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
516                 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
517                 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
518         {
519                 vector<string> glExts = de::splitString((const char*)m_gl.getString(GL_EXTENSIONS), ' ');
520
521                 if (!de::contains(glExts.begin(), glExts.end(), "GL_OES_EGL_image"))
522                         TCU_THROW(NotSupportedError, "GL_OES_EGL_image extensions not supported");
523
524                 TCU_CHECK(m_gl.eglImageTargetTexture2DOES);
525         }
526
527         if (m_config.useCoordBuffer && (!m_config.sharedCoordBuffer || !parent))
528                 m_coordBuffer = createCoordBuffer(m_gl, m_config);
529         else if (m_config.useCoordBuffer && m_config.sharedCoordBuffer)
530                 m_coordBuffer = parent->getCoordBuffer();
531         else
532                 createCoordData(m_coordData, m_config);
533
534         if (m_config.useIndexBuffer && (!m_config.sharedIndexBuffer || !parent))
535                 m_indexBuffer = createIndexBuffer(m_gl, m_config);
536         else if (m_config.useIndexBuffer && m_config.sharedIndexBuffer)
537                 m_indexBuffer = parent->getIndexBuffer();
538         else if (m_config.useIndices)
539                 createIndexData(m_indexData, m_config);
540
541         if (m_config.useTexture)
542         {
543                 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE)
544                         m_texture = createTexture(m_gl, m_config);
545                 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE)
546                 {
547                         if (parent)
548                                 m_texture = parent->getTexture();
549                         else
550                                 m_texture = createTexture(m_gl, m_config);
551                 }
552                 else if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE)
553                 {
554                         m_eglImage      = createEGLImage();
555                         m_texture       = createTextureFromImage(m_eglImage);
556                 }
557                 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE)
558                 {
559                         if (parent)
560                                 m_eglImage = parent->getEGLImage();
561                         else
562                                 m_eglImage = createEGLImage();
563
564                         m_texture = createTextureFromImage(m_eglImage);
565                 }
566                 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
567                 {
568                         if (parent)
569                                 m_texture = parent->getTexture();
570                         else
571                         {
572                                 m_eglImage      = createEGLImage();
573                                 m_texture       = createTextureFromImage(m_eglImage);
574                         }
575                 }
576         }
577
578         if (!m_config.sharedProgram || !parent)
579                 m_program = createProgram(m_gl, m_config);
580         else if (m_config.sharedProgram)
581                 m_program = parent->getProgram();
582
583         m_coordLoc = m_gl.getAttribLocation(m_program, "a_coord");
584
585         if (m_config.useTexture)
586                 m_textureLoc = m_gl.getUniformLocation(m_program, "u_sampler");
587
588         EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
589 }
590
591 EGLImageKHR TestContext::createEGLImage (void)
592 {
593         GLuint sourceTexture = createTexture(m_gl, m_config);
594
595         try
596         {
597                 const Library&  egl                             = m_testCtx.getLibrary();
598                 const EGLint    attribList[]    =
599                 {
600                         EGL_GL_TEXTURE_LEVEL_KHR, 0,
601                         EGL_NONE
602                 };
603
604                 EGLImageKHR image = egl.createImageKHR(m_eglDisplay, m_eglContext, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)sourceTexture, attribList);
605                 EGLU_CHECK_MSG(egl, "eglCreateImageKHR()");
606
607                 m_gl.deleteTextures(1, &sourceTexture);
608                 GLU_EXPECT_NO_ERROR(m_gl.getError(), "eglCreateImageKHR()");
609
610                 return image;
611         }
612         catch (...)
613         {
614                 m_gl.deleteTextures(1, &sourceTexture);
615                 throw;
616         }
617 }
618
619 GLuint TestContext::createTextureFromImage (EGLImageKHR image)
620 {
621         GLuint texture = 0;
622
623         try
624         {
625                 m_gl.genTextures(1, &texture);
626                 m_gl.bindTexture(GL_TEXTURE_2D, texture);
627                 m_gl.eglImageTargetTexture2DOES(GL_TEXTURE_2D, image);
628                 m_gl.bindTexture(GL_TEXTURE_2D, 0);
629                 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Creating texture from image");
630
631                 return texture;
632         }
633         catch (...)
634         {
635                 m_gl.deleteTextures(1, &texture);
636                 throw;
637         }
638 }
639
640
641 TestContext::~TestContext (void)
642 {
643         const Library&  egl     = m_testCtx.getLibrary();
644
645         EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext));
646
647         if (m_parent == DE_NULL && m_eglImage)
648                 EGLU_CHECK_CALL(egl, destroyImageKHR(m_eglDisplay, m_eglImage));
649
650         EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
651         EGLU_CHECK_CALL(egl, destroyContext(m_eglDisplay, m_eglContext));
652         EGLU_CHECK_CALL(egl, destroySurface(m_eglDisplay, m_eglSurface));
653 }
654
655 void TestContext::render (void)
656 {
657         const Library&  egl     = m_testCtx.getLibrary();
658
659         egl.makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext);
660
661         for (int frameNdx = 0; frameNdx < m_config.frameCount; frameNdx++)
662         {
663                 m_gl.clearColor(0.75f, 0.6f, 0.5f, 1.0f);
664                 m_gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
665
666                 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++)
667                 {
668                         m_gl.useProgram(m_program);
669                         m_gl.enableVertexAttribArray(m_coordLoc);
670
671                         if (m_config.useCoordBuffer)
672                         {
673                                 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer);
674                                 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0);
675                                 m_gl.bindBuffer(GL_ARRAY_BUFFER, 0);
676                         }
677                         else
678                                 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &(m_coordData[0]));
679
680                         if (m_config.useTexture)
681                         {
682                                 m_gl.bindTexture(GL_TEXTURE_2D, m_texture);
683                                 m_gl.uniform1i(m_textureLoc, 0);
684                         }
685
686                         if (m_config.useIndices)
687                         {
688                                 if (m_config.useIndexBuffer)
689                                 {
690                                         m_gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer);
691                                         m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, 0);
692                                 }
693                                 else
694                                         m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, &(m_indexData[0]));
695                         }
696                         else
697                                 m_gl.drawArrays(GL_TRIANGLES, 0, m_config.triangleCount);
698
699
700                         if (m_config.useTexture)
701                                 m_gl.bindTexture(GL_TEXTURE_2D, 0);
702
703                         m_gl.disableVertexAttribArray(m_coordLoc);
704
705                         m_gl.useProgram(0);
706                 }
707
708
709                 egl.swapBuffers(m_eglDisplay, m_eglSurface);
710         }
711
712         m_gl.finish();
713         GLU_EXPECT_NO_ERROR(m_gl.getError(), "glFinish()");
714         EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
715 }
716
717 class TestThread : de::Thread
718 {
719 public:
720                                         TestThread              (const vector<TestContext*> contexts);
721                                         ~TestThread             (void);
722
723         void                    start                   (void);
724         void                    join                    (void);
725         void                    log                             (TestLog& log);
726
727         bool                    resultOk                (void) { return m_isOk; }
728
729 private:
730         vector<TestContext*>    m_contexts;
731         bool                                    m_isOk;
732         string                                  m_errorString;
733
734         deUint64                                m_beginTimeUs;
735         deUint64                                m_endTimeUs;
736
737         deUint64                                m_joinBeginUs;
738         deUint64                                m_joinEndUs;
739
740         deUint64                                m_startBeginUs;
741         deUint64                                m_startEndUs;
742
743
744         virtual void    run                     (void);
745
746         TestThread&             operator=       (const TestThread&);
747                                         TestThread      (const TestThread&);
748 };
749
750 TestThread::TestThread (const vector<TestContext*> contexts)
751         : m_contexts            (contexts)
752         , m_isOk                        (false)
753         , m_errorString         ("")
754         , m_beginTimeUs         (0)
755         , m_endTimeUs           (0)
756         , m_joinBeginUs         (0)
757         , m_joinEndUs           (0)
758         , m_startBeginUs        (0)
759         , m_startEndUs          (0)
760 {
761 }
762
763 TestThread::~TestThread (void)
764 {
765         m_contexts.clear();
766 }
767
768 void TestThread::log (TestLog& testLog)
769 {
770         if (!m_isOk)
771                 testLog << TestLog::Message << "Thread failed: " << m_errorString << TestLog::EndMessage;
772 }
773
774 void TestThread::start (void)
775 {
776         m_startBeginUs = deGetMicroseconds();
777         de::Thread::start();
778         m_startEndUs = deGetMicroseconds();
779 }
780
781 void TestThread::join (void)
782 {
783         m_joinBeginUs = deGetMicroseconds();
784         de::Thread::join();
785         m_joinEndUs = deGetMicroseconds();
786 }
787
788 void TestThread::run (void)
789 {
790         try
791         {
792                 m_beginTimeUs = deGetMicroseconds();
793
794                 for (int contextNdx = 0; contextNdx < (int)m_contexts.size(); contextNdx++)
795                         m_contexts[contextNdx]->render();
796
797                 m_isOk          = true;
798                 m_endTimeUs = deGetMicroseconds();
799         }
800         catch (const std::runtime_error& error)
801         {
802                 m_isOk                  = false;
803                 m_errorString   = error.what();
804         }
805         catch (...)
806         {
807                 m_isOk                  = false;
808                 m_errorString   = "Got unknown exception";
809         }
810 }
811
812 class SharedRenderingPerfCase : public TestCase
813 {
814 public:
815                                                                 SharedRenderingPerfCase         (EglTestContext& eglTestCtx, const TestConfig& config, const char* name, const char* description);
816                                                                 ~SharedRenderingPerfCase        (void);
817
818         void                                            init                                            (void);
819         void                                            deinit                                          (void);
820         IterateResult                           iterate                                         (void);
821
822 private:
823         TestConfig                                      m_config;
824         const int                                       m_iterationCount;
825
826         EGLDisplay                                      m_display;
827         vector<TestContext*>            m_contexts;
828         vector<deUint64>                        m_results;
829
830         SharedRenderingPerfCase&        operator=                                       (const SharedRenderingPerfCase&);
831                                                                 SharedRenderingPerfCase         (const SharedRenderingPerfCase&);
832 };
833
834 SharedRenderingPerfCase::SharedRenderingPerfCase (EglTestContext& eglTestCtx, const TestConfig& config, const char* name, const char* description)
835         : TestCase                      (eglTestCtx, tcu::NODETYPE_PERFORMANCE, name, description)
836         , m_config                      (config)
837         , m_iterationCount      (30)
838         , m_display                     (EGL_NO_DISPLAY)
839 {
840 }
841
842 SharedRenderingPerfCase::~SharedRenderingPerfCase (void)
843 {
844         deinit();
845 }
846
847 void SharedRenderingPerfCase::init (void)
848 {
849         m_display = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay());
850
851         {
852                 const Library&  egl                             = m_eglTestCtx.getLibrary();
853                 const EGLint    attribList[]    =
854                 {
855                         EGL_SURFACE_TYPE,               EGL_PBUFFER_BIT,
856                         EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
857                         EGL_NONE
858                 };
859                 EGLConfig               eglConfig               = eglu::chooseSingleConfig(egl, m_display, attribList);
860
861                 // Create contexts and resources
862                 for (int threadNdx = 0; threadNdx < m_config.threadCount * m_config.perThreadContextCount; threadNdx++)
863                         m_contexts.push_back(new TestContext(m_eglTestCtx, m_display, eglConfig, m_config, m_config.sharedContexts, (threadNdx == 0 ? DE_NULL : m_contexts[threadNdx-1])));
864         }
865 }
866
867 void SharedRenderingPerfCase::deinit (void)
868 {
869         // Destroy resources and contexts
870         for (int threadNdx = 0; threadNdx < (int)m_contexts.size(); threadNdx++)
871         {
872                 delete m_contexts[threadNdx];
873                 m_contexts[threadNdx] = DE_NULL;
874         }
875
876         m_contexts.clear();
877         m_results.clear();
878
879         if (m_display != EGL_NO_DISPLAY)
880         {
881                 m_eglTestCtx.getLibrary().terminate(m_display);
882                 m_display = EGL_NO_DISPLAY;
883         }
884 }
885
886 namespace
887 {
888
889 void createThreads (vector<TestThread*>& threads, int threadCount, int perThreadContextCount, vector<TestContext*>& contexts)
890 {
891         DE_ASSERT(threadCount * perThreadContextCount == (int)contexts.size());
892         DE_ASSERT(threads.empty());
893
894         vector<TestContext*> threadContexts;
895
896         for (int threadNdx = 0; threadNdx < threadCount; threadNdx++)
897         {
898                 for (int contextNdx = 0; contextNdx < perThreadContextCount; contextNdx++)
899                         threadContexts.push_back(contexts[threadNdx * perThreadContextCount + contextNdx]);
900
901                 threads.push_back(new TestThread(threadContexts));
902
903                 threadContexts.clear();
904         }
905 }
906
907 void destroyThreads (vector<TestThread*>& threads)
908 {
909         for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++)
910         {
911                 delete threads[threadNdx];
912                 threads[threadNdx] = DE_NULL;
913         }
914
915         threads.clear();
916 }
917
918 void startThreads (vector<TestThread*>& threads)
919 {
920         for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++)
921                 threads[threadNdx]->start();
922 }
923
924 void joinThreads (vector<TestThread*>& threads)
925 {
926         for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++)
927                 threads[threadNdx]->join();
928 }
929
930 bool threadResultsOk (const vector<TestThread*>& threads)
931 {
932         for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++)
933         {
934                 if (!threads[threadNdx]->resultOk())
935                         return false;
936         }
937
938         return true;
939 }
940
941 void logAndSetResults (tcu::TestContext& testCtx, const vector<deUint64>& r)
942 {
943         TestLog& log            = testCtx.getLog();
944         vector<deUint64>        resultsUs = r;
945         deUint64                        sum = 0;
946         deUint64                        average;
947         deUint64                        median;
948         double                          deviation;
949
950         log << TestLog::SampleList("Result", "Result")
951                 << TestLog::SampleInfo << TestLog::ValueInfo("Time", "Time", "us", QP_SAMPLE_VALUE_TAG_RESPONSE)
952                 << TestLog::EndSampleInfo;
953
954         for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++)
955                 log << TestLog::Sample << deInt64(resultsUs[resultNdx]) << TestLog::EndSample;
956
957         log << TestLog::EndSampleList;
958
959         std::sort(resultsUs.begin(), resultsUs.end());
960
961         for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++)
962                 sum += resultsUs[resultNdx];
963
964         average = sum / resultsUs.size();
965         median  = resultsUs[resultsUs.size() / 2];
966
967         deviation = 0.0;
968         for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++)
969                 deviation += (double)((resultsUs[resultNdx] - average) * (resultsUs[resultNdx] - average));
970
971         deviation = std::sqrt(deviation/(double)resultsUs.size());
972
973         {
974                 tcu::ScopedLogSection   section(log, "Statistics from results", "Statistics from results");
975
976                 log << TestLog::Message
977                 << "Average: "                                  << ((double)average/1000.0)                                                                                     << "ms\n"
978                 << "Standard deviation: "               << ((double)deviation/1000.0)                                                                           << "ms\n"
979                 << "Standard error of mean: "   << (((double)deviation/std::sqrt((double)resultsUs.size()))/1000.0)     << "ms\n"
980                 << "Median: "                                   << ((double)median/1000.0)                                                                                      << "ms\n"
981                 << TestLog::EndMessage;
982         }
983
984         testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)((double)average/1000.0), 2).c_str());
985 }
986
987 void logTestConfig (TestLog& log, const TestConfig& config)
988 {
989         tcu::ScopedLogSection threadSection(log, "Test info", "Test information");
990
991         log << TestLog::Message << "Total triangles rendered: : "                                                       << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage;
992         log << TestLog::Message << "Number of threads: "                                                                        << config.threadCount << TestLog::EndMessage;
993         log << TestLog::Message << "Number of contexts used to render with each thread: "       << config.perThreadContextCount << TestLog::EndMessage;
994         log << TestLog::Message << "Number of frames rendered with each context: "                      << config.frameCount << TestLog::EndMessage;
995         log << TestLog::Message << "Number of draw calls performed by each frame: "                     << config.drawCallCount << TestLog::EndMessage;
996         log << TestLog::Message << "Number of triangles rendered by each draw call: "           << config.triangleCount << TestLog::EndMessage;
997
998         if (config.sharedContexts)
999                 log << TestLog::Message << "Shared contexts." << TestLog::EndMessage;
1000         else
1001                 log << TestLog::Message << "No shared contexts." << TestLog::EndMessage;
1002
1003         if (config.useCoordBuffer)
1004                 log << TestLog::Message << (config.sharedCoordBuffer ? "Shared " : "") << "Coordinate buffer" << TestLog::EndMessage;
1005         else
1006                 log << TestLog::Message << "Coordinates from pointer" << TestLog::EndMessage;
1007
1008         if (config.useIndices)
1009                 log << TestLog::Message << "Using glDrawElements with indices from " << (config.sharedIndexBuffer ? "shared " : "") << (config.useIndexBuffer ? "buffer." : "pointer.") << TestLog::EndMessage;
1010
1011         if (config.useTexture)
1012         {
1013                 if (config.textureType == TestConfig::TEXTURETYPE_TEXTURE)
1014                         log << TestLog::Message << "Use texture." << TestLog::EndMessage;
1015                 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE)
1016                         log << TestLog::Message << "Use shared texture." << TestLog::EndMessage;
1017                 else if (config.textureType == TestConfig::TEXTURETYPE_IMAGE)
1018                         log << TestLog::Message << "Use texture created from EGLImage." << TestLog::EndMessage;
1019                 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE)
1020                         log << TestLog::Message << "Use texture created from shared EGLImage." << TestLog::EndMessage;
1021                 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
1022                         log << TestLog::Message << "Use shared texture created from EGLImage." << TestLog::EndMessage;
1023                 else
1024                         DE_ASSERT(false);
1025
1026                 log << TestLog::Message << "Texture size: " << config.textureWidth << "x" << config.textureHeight << TestLog::EndMessage;
1027         }
1028
1029         if (config.sharedProgram)
1030                 log << TestLog::Message << "Shared program." << TestLog::EndMessage;
1031
1032         log << TestLog::Message << "Surface size: " << config.surfaceWidth << "x" << config.surfaceHeight << TestLog::EndMessage;
1033 }
1034
1035 } // anonymous
1036
1037 TestCase::IterateResult SharedRenderingPerfCase::iterate (void)
1038 {
1039         deUint64                        beginTimeUs;
1040         deUint64                        endTimeUs;
1041         vector<TestThread*>     threads;
1042
1043         if (m_results.empty())
1044                 logTestConfig(m_testCtx.getLog(), m_config);
1045
1046         createThreads(threads, m_config.threadCount, m_config.perThreadContextCount, m_contexts);
1047
1048         beginTimeUs = deGetMicroseconds();
1049
1050         startThreads(threads);
1051         joinThreads(threads);
1052
1053         endTimeUs = deGetMicroseconds();
1054
1055         if (!threadResultsOk(threads))
1056         {
1057                 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
1058                 return STOP;
1059         }
1060
1061         destroyThreads(threads);
1062
1063         m_results.push_back(endTimeUs - beginTimeUs);
1064
1065         if ((int)m_results.size() == m_iterationCount)
1066         {
1067                 logAndSetResults(m_testCtx, m_results);
1068                 return STOP;
1069         }
1070         else
1071                 return CONTINUE;
1072 }
1073
1074 string createTestName(int threads, int perThreadContextCount)
1075 {
1076         std::ostringstream stream;
1077
1078         stream << threads << (threads == 1 ? "_thread_" : "_threads_") << perThreadContextCount << (perThreadContextCount == 1 ? "_context" : "_contexts");
1079
1080         return stream.str();
1081 }
1082
1083 } // anonymous
1084
1085 GLES2SharedRenderingPerfTests::GLES2SharedRenderingPerfTests (EglTestContext& eglTestCtx)
1086         : TestCaseGroup(eglTestCtx, "gles2_shared_render", "")
1087 {
1088 }
1089
1090 void GLES2SharedRenderingPerfTests::init (void)
1091 {
1092         TestConfig basicConfig;
1093
1094         basicConfig.threadCount                                 = 1;
1095         basicConfig.perThreadContextCount               = 1;
1096
1097         basicConfig.sharedContexts                              = true;
1098         basicConfig.frameCount                                  = 10;
1099         basicConfig.drawCallCount                               = 10;
1100         basicConfig.triangleCount                               = 100;
1101
1102         basicConfig.useCoordBuffer                              = true;
1103         basicConfig.sharedCoordBuffer                   = false;
1104
1105         basicConfig.useIndices                                  = true;
1106         basicConfig.useIndexBuffer                              = true;
1107         basicConfig.sharedIndexBuffer                   = false;
1108
1109         basicConfig.useTexture                                  = true;
1110         basicConfig.textureType                                 = TestConfig::TEXTURETYPE_TEXTURE;
1111
1112         basicConfig.sharedProgram                               = false;
1113
1114         basicConfig.textureWidth                                = 128;
1115         basicConfig.textureHeight                               = 128;
1116
1117         basicConfig.surfaceWidth                                = 256;
1118         basicConfig.surfaceHeight                               = 256;
1119
1120         const int       threadCounts[]                          = { 1, 2, 4 };
1121         const int       perThreadContextCounts[]        = { 1, 2, 4 };
1122
1123         // Add no sharing tests
1124         {
1125                 TestCaseGroup* sharedNoneGroup = new TestCaseGroup(m_eglTestCtx, "no_shared_context", "Tests without sharing contexts.");
1126
1127                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1128                 {
1129                         int threadCount = threadCounts[threadCountNdx];
1130
1131                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1132                         {
1133                                 int contextCount = perThreadContextCounts[contextCountNdx];
1134
1135                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1136                                         continue;
1137
1138                                 TestConfig config                               = basicConfig;
1139                                 config.threadCount                              = threadCount;
1140                                 config.perThreadContextCount    = contextCount;
1141                                 config.sharedContexts                   = false;
1142
1143                                 {
1144                                         TestConfig smallConfig          = config;
1145                                         smallConfig.triangleCount       = 1;
1146                                         smallConfig.drawCallCount       = 1000;
1147                                         smallConfig.frameCount          = 10;
1148
1149                                         if (threadCount * contextCount == 1)
1150                                                 smallConfig.frameCount *= 4;
1151
1152                                         sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1153                                 }
1154
1155                                 {
1156                                         TestConfig bigConfig    = config;
1157                                         bigConfig.triangleCount = 1000;
1158                                         bigConfig.drawCallCount = 1;
1159                                         bigConfig.frameCount    = 10;
1160
1161                                         if (threadCount * contextCount == 1)
1162                                                 bigConfig.frameCount *= 4;
1163
1164                                         sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1165                                 }
1166                         }
1167                 }
1168
1169                 addChild(sharedNoneGroup);
1170         }
1171
1172         // Add no resource sharing tests
1173         {
1174                 TestCaseGroup* sharedNoneGroup = new TestCaseGroup(m_eglTestCtx, "no_shared_resource", "Tests without shared resources.");
1175
1176                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1177                 {
1178                         int threadCount = threadCounts[threadCountNdx];
1179
1180                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1181                         {
1182                                 int contextCount = perThreadContextCounts[contextCountNdx];
1183
1184                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1185                                         continue;
1186
1187                                 TestConfig config                               = basicConfig;
1188                                 config.threadCount                              = threadCount;
1189                                 config.perThreadContextCount    = contextCount;
1190
1191                                 {
1192                                         TestConfig smallConfig          = config;
1193                                         smallConfig.triangleCount       = 1;
1194                                         smallConfig.drawCallCount       = 1000;
1195                                         smallConfig.frameCount          = 10;
1196
1197                                         if (threadCount * contextCount == 1)
1198                                                 smallConfig.frameCount *= 4;
1199
1200                                         sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1201                                 }
1202
1203                                 {
1204                                         TestConfig bigConfig    = config;
1205                                         bigConfig.triangleCount = 1000;
1206                                         bigConfig.drawCallCount = 1;
1207                                         bigConfig.frameCount    = 10;
1208
1209                                         if (threadCount * contextCount == 1)
1210                                                 bigConfig.frameCount *= 4;
1211
1212                                         sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1213                                 }
1214                         }
1215                 }
1216
1217                 addChild(sharedNoneGroup);
1218         }
1219
1220         // Add shared coord buffer tests
1221         {
1222                 TestCaseGroup* sharedCoordBufferGroup = new TestCaseGroup(m_eglTestCtx, "shared_coord_buffer", "Shared coordinate bufffer");
1223
1224                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1225                 {
1226                         int threadCount = threadCounts[threadCountNdx];
1227
1228                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1229                         {
1230                                 int contextCount = perThreadContextCounts[contextCountNdx];
1231
1232                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1233                                         continue;
1234
1235                                 TestConfig config                               = basicConfig;
1236                                 config.sharedCoordBuffer                = true;
1237                                 config.threadCount                              = threadCount;
1238                                 config.perThreadContextCount    = contextCount;
1239
1240                                 {
1241                                         TestConfig smallConfig          = config;
1242                                         smallConfig.triangleCount       = 1;
1243                                         smallConfig.drawCallCount       = 1000;
1244                                         smallConfig.frameCount          = 10;
1245
1246                                         if (threadCount * contextCount == 1)
1247                                                 smallConfig.frameCount *= 4;
1248
1249                                         sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1250                                 }
1251
1252                                 {
1253                                         TestConfig bigConfig    = config;
1254                                         bigConfig.triangleCount = 1000;
1255                                         bigConfig.drawCallCount = 1;
1256                                         bigConfig.frameCount    = 10;
1257
1258                                         if (threadCount * contextCount == 1)
1259                                                 bigConfig.frameCount *= 4;
1260
1261                                         sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1262                                 }
1263                         }
1264                 }
1265
1266                 addChild(sharedCoordBufferGroup);
1267         }
1268
1269         // Add shared index buffer tests
1270         {
1271                 TestCaseGroup* sharedIndexBufferGroup = new TestCaseGroup(m_eglTestCtx, "shared_index_buffer", "Shared index bufffer");
1272
1273                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1274                 {
1275                         int threadCount = threadCounts[threadCountNdx];
1276
1277                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1278                         {
1279                                 int contextCount = perThreadContextCounts[contextCountNdx];
1280
1281                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1282                                         continue;
1283
1284                                 TestConfig config                               = basicConfig;
1285                                 config.sharedIndexBuffer                = true;
1286                                 config.threadCount                              = threadCount;
1287                                 config.perThreadContextCount    = contextCount;
1288
1289                                 {
1290                                         TestConfig smallConfig          = config;
1291                                         smallConfig.triangleCount       = 1;
1292                                         smallConfig.drawCallCount       = 1000;
1293                                         smallConfig.frameCount          = 10;
1294
1295                                         if (threadCount * contextCount == 1)
1296                                                 smallConfig.frameCount *= 4;
1297
1298                                         sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1299                                 }
1300
1301                                 {
1302                                         TestConfig bigConfig    = config;
1303                                         bigConfig.triangleCount = 1000;
1304                                         bigConfig.drawCallCount = 1;
1305                                         bigConfig.frameCount    = 10;
1306
1307                                         if (threadCount * contextCount == 1)
1308                                                 bigConfig.frameCount *= 4;
1309
1310                                         sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1311                                 }
1312                         }
1313                 }
1314
1315                 addChild(sharedIndexBufferGroup);
1316         }
1317
1318         // Add shared texture tests
1319         {
1320                 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_texture", "Shared texture tests.");
1321
1322                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1323                 {
1324                         int threadCount = threadCounts[threadCountNdx];
1325
1326                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1327                         {
1328                                 int contextCount = perThreadContextCounts[contextCountNdx];
1329
1330                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1331                                         continue;
1332
1333                                 TestConfig config                               = basicConfig;
1334                                 config.textureType                              = TestConfig::TEXTURETYPE_SHARED_TEXTURE;
1335                                 config.threadCount                              = threadCount;
1336                                 config.perThreadContextCount    = contextCount;
1337
1338                                 {
1339                                         TestConfig smallConfig          = config;
1340                                         smallConfig.triangleCount       = 1;
1341                                         smallConfig.drawCallCount       = 1000;
1342                                         smallConfig.frameCount          = 10;
1343
1344                                         if (threadCount * contextCount == 1)
1345                                                 smallConfig.frameCount *= 4;
1346
1347                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1348                                 }
1349
1350                                 {
1351                                         TestConfig bigConfig    = config;
1352                                         bigConfig.triangleCount = 1000;
1353                                         bigConfig.drawCallCount = 1;
1354                                         bigConfig.frameCount    = 10;
1355
1356                                         if (threadCount * contextCount == 1)
1357                                                 bigConfig.frameCount *= 4;
1358
1359                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1360                                 }
1361                         }
1362                 }
1363
1364                 addChild(sharedTextureGroup);
1365         }
1366
1367         // Add shared program tests
1368         {
1369                 TestCaseGroup* sharedProgramGroup = new TestCaseGroup(m_eglTestCtx, "shared_program", "Shared program tests.");
1370
1371                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1372                 {
1373                         int threadCount = threadCounts[threadCountNdx];
1374
1375                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1376                         {
1377                                 int contextCount = perThreadContextCounts[contextCountNdx];
1378
1379                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1380                                         continue;
1381
1382                                 TestConfig config                               = basicConfig;
1383                                 config.sharedProgram                    = true;
1384                                 config.threadCount                              = threadCount;
1385                                 config.perThreadContextCount    = contextCount;
1386
1387                                 {
1388                                         TestConfig smallConfig          = config;
1389                                         smallConfig.triangleCount       = 1;
1390                                         smallConfig.drawCallCount       = 1000;
1391                                         smallConfig.frameCount          = 10;
1392
1393                                         if (threadCount * contextCount == 1)
1394                                                 smallConfig.frameCount *= 4;
1395
1396                                         sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1397                                 }
1398
1399                                 {
1400                                         TestConfig bigConfig    = config;
1401                                         bigConfig.triangleCount = 1000;
1402                                         bigConfig.drawCallCount = 1;
1403                                         bigConfig.frameCount    = 10;
1404
1405                                         if (threadCount * contextCount == 1)
1406                                                 bigConfig.frameCount *= 4;
1407
1408                                         sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1409                                 }
1410                         }
1411                 }
1412
1413                 addChild(sharedProgramGroup);
1414         }
1415
1416         // Add shared all tests
1417         {
1418                 TestCaseGroup* sharedallGroup = new TestCaseGroup(m_eglTestCtx, "shared_all", "Share all possible resources.");
1419
1420                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1421                 {
1422                         int threadCount = threadCounts[threadCountNdx];
1423
1424                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1425                         {
1426                                 int contextCount = perThreadContextCounts[contextCountNdx];
1427
1428                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1429                                         continue;
1430
1431                                 TestConfig config                               = basicConfig;
1432                                 config.sharedCoordBuffer                = true;
1433                                 config.sharedIndexBuffer                = true;
1434                                 config.sharedProgram                    = true;
1435                                 config.textureType                              = TestConfig::TEXTURETYPE_SHARED_TEXTURE;
1436                                 config.threadCount                              = threadCount;
1437                                 config.perThreadContextCount    = contextCount;
1438
1439                                 {
1440                                         TestConfig smallConfig          = config;
1441                                         smallConfig.triangleCount       = 1;
1442                                         smallConfig.drawCallCount       = 1000;
1443                                         smallConfig.frameCount          = 10;
1444
1445                                         if (threadCount * contextCount == 1)
1446                                                 smallConfig.frameCount *= 4;
1447
1448                                         sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1449                                 }
1450
1451                                 {
1452                                         TestConfig bigConfig    = config;
1453                                         bigConfig.triangleCount = 1000;
1454                                         bigConfig.drawCallCount = 1;
1455                                         bigConfig.frameCount    = 10;
1456
1457                                         if (threadCount * contextCount == 1)
1458                                                 bigConfig.frameCount *= 4;
1459
1460                                         sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1461                                 }
1462                         }
1463                 }
1464
1465                 addChild(sharedallGroup);
1466         }
1467
1468         // Add EGLImage tests
1469         {
1470                 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "egl_image", "EGL image tests.");
1471
1472                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1473                 {
1474                         int threadCount = threadCounts[threadCountNdx];
1475
1476                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1477                         {
1478                                 int contextCount = perThreadContextCounts[contextCountNdx];
1479
1480                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1481                                         continue;
1482
1483                                 TestConfig config = basicConfig;
1484
1485                                 config.textureType                              = TestConfig::TEXTURETYPE_IMAGE;
1486                                 config.threadCount                              = threadCount;
1487                                 config.perThreadContextCount    = contextCount;
1488                                 config.sharedContexts                   = false;
1489
1490                                 {
1491                                         TestConfig smallConfig          = config;
1492                                         smallConfig.triangleCount       = 1;
1493                                         smallConfig.drawCallCount       = 1000;
1494                                         smallConfig.frameCount          = 10;
1495
1496                                         if (threadCount * contextCount == 1)
1497                                                 smallConfig.frameCount *= 4;
1498
1499                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1500                                 }
1501
1502                                 {
1503                                         TestConfig bigConfig    = config;
1504                                         bigConfig.triangleCount = 1000;
1505                                         bigConfig.drawCallCount = 1;
1506                                         bigConfig.frameCount    = 10;
1507
1508                                         if (threadCount * contextCount == 1)
1509                                                 bigConfig.frameCount *= 4;
1510
1511                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1512                                 }
1513                         }
1514                 }
1515
1516                 addChild(sharedTextureGroup);
1517         }
1518
1519         // Add shared EGLImage tests
1520         {
1521                 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_egl_image", "Shared EGLImage tests.");
1522
1523                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1524                 {
1525                         int threadCount = threadCounts[threadCountNdx];
1526
1527                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1528                         {
1529                                 int contextCount = perThreadContextCounts[contextCountNdx];
1530
1531                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1532                                         continue;
1533
1534                                 TestConfig config                               = basicConfig;
1535
1536                                 config.textureType                              = TestConfig::TEXTURETYPE_SHARED_IMAGE;
1537                                 config.threadCount                              = threadCount;
1538                                 config.perThreadContextCount    = contextCount;
1539                                 config.sharedContexts                   = false;
1540
1541                                 {
1542                                         TestConfig smallConfig          = config;
1543                                         smallConfig.triangleCount       = 1;
1544                                         smallConfig.drawCallCount       = 1000;
1545                                         smallConfig.frameCount          = 10;
1546
1547                                         if (threadCount * contextCount == 1)
1548                                                 smallConfig.frameCount *= 4;
1549
1550                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1551                                 }
1552
1553                                 {
1554                                         TestConfig bigConfig    = config;
1555                                         bigConfig.triangleCount = 1000;
1556                                         bigConfig.drawCallCount = 1;
1557                                         bigConfig.frameCount    = 10;
1558
1559                                         if (threadCount * contextCount == 1)
1560                                                 bigConfig.frameCount *= 4;
1561
1562                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1563                                 }
1564                         }
1565                 }
1566
1567                 addChild(sharedTextureGroup);
1568         }
1569
1570         // Shared EGLImage texture test
1571         {
1572                 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_egl_image_texture", "Shared EGLImage texture tests.");
1573
1574                 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++)
1575                 {
1576                         int threadCount = threadCounts[threadCountNdx];
1577
1578                         for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++)
1579                         {
1580                                 int contextCount = perThreadContextCounts[contextCountNdx];
1581
1582                                 if (threadCount * contextCount != 4 && threadCount * contextCount != 1)
1583                                         continue;
1584
1585                                 TestConfig config                               = basicConfig;
1586                                 config.textureType                              = TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE;
1587                                 config.threadCount                              = threadCount;
1588                                 config.perThreadContextCount    = contextCount;
1589
1590                                 {
1591                                         TestConfig smallConfig          = config;
1592                                         smallConfig.triangleCount       = 1;
1593                                         smallConfig.drawCallCount       = 1000;
1594                                         smallConfig.frameCount          = 10;
1595
1596                                         if (threadCount * contextCount == 1)
1597                                                 smallConfig.frameCount *= 4;
1598
1599                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), ""));
1600                                 }
1601
1602                                 {
1603                                         TestConfig bigConfig    = config;
1604                                         bigConfig.triangleCount = 1000;
1605                                         bigConfig.drawCallCount = 1;
1606                                         bigConfig.frameCount    = 10;
1607
1608                                         if (threadCount * contextCount == 1)
1609                                                 bigConfig.frameCount *= 4;
1610
1611                                         sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), ""));
1612                                 }
1613                         }
1614                 }
1615
1616                 addChild(sharedTextureGroup);
1617         }
1618
1619 }
1620
1621 } // egl
1622 } // deqp