[M120 Migration][hbbtv] Audio tracks count notification
[platform/framework/web/chromium-efl.git] / media / filters / audio_clock_unittest.cc
1 // Copyright 2014 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/filters/audio_clock.h"
6
7 #include <memory>
8
9 #include "base/time/time.h"
10 #include "media/base/audio_timestamp_helper.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12
13 namespace media {
14
15 class AudioClockTest : public testing::Test {
16  public:
17   AudioClockTest() { SetupClock(base::TimeDelta(), 10); }
18
19   AudioClockTest(const AudioClockTest&) = delete;
20   AudioClockTest& operator=(const AudioClockTest&) = delete;
21
22   ~AudioClockTest() override = default;
23
24   void WroteAudio(int frames_written,
25                   int frames_requested,
26                   int delay_frames,
27                   double playback_rate) {
28     clock_->WroteAudio(frames_written, frames_requested, delay_frames,
29                        playback_rate);
30   }
31
32   void SetupClock(base::TimeDelta start_time, int sample_rate) {
33     sample_rate_ = sample_rate;
34     clock_ = std::make_unique<AudioClock>(start_time, sample_rate_);
35   }
36
37   int FrontTimestampInDays() { return clock_->front_timestamp().InDays(); }
38
39   int FrontTimestampInMilliseconds() {
40     return clock_->front_timestamp().InMilliseconds();
41   }
42
43   int BackTimestampInMilliseconds() {
44     return clock_->back_timestamp().InMilliseconds();
45   }
46
47   int TimeUntilPlaybackInMilliseconds(int timestamp_ms) {
48     return clock_->TimeUntilPlayback(base::Milliseconds(timestamp_ms))
49         .InMilliseconds();
50   }
51
52   int ContiguousAudioDataBufferedInDays() {
53     base::TimeDelta total, same_rate_total;
54     clock_->ContiguousAudioDataBufferedForTesting(&total, &same_rate_total);
55     return total.InDays();
56   }
57
58   int ContiguousAudioDataBufferedInMilliseconds() {
59     base::TimeDelta total, same_rate_total;
60     clock_->ContiguousAudioDataBufferedForTesting(&total, &same_rate_total);
61     return total.InMilliseconds();
62   }
63
64   int ContiguousAudioDataBufferedAtSameRateInMilliseconds() {
65     base::TimeDelta total, same_rate_total;
66     clock_->ContiguousAudioDataBufferedForTesting(&total, &same_rate_total);
67     return same_rate_total.InMilliseconds();
68   }
69
70   int sample_rate_;
71   std::unique_ptr<AudioClock> clock_;
72 };
73
74 TEST_F(AudioClockTest, FrontTimestampStartsAtStartTimestamp) {
75   base::TimeDelta expected = base::Seconds(123);
76   AudioClock clock(expected, sample_rate_);
77
78   EXPECT_EQ(expected, clock.front_timestamp());
79 }
80
81 TEST_F(AudioClockTest, BackTimestampStartsAtStartTimestamp) {
82   base::TimeDelta expected = base::Seconds(123);
83   AudioClock clock(expected, sample_rate_);
84
85   EXPECT_EQ(expected, clock.back_timestamp());
86 }
87
88 TEST_F(AudioClockTest, Playback) {
89   // The first time we write data we should still expect our start timestamp
90   // due to delay.
91   WroteAudio(10, 10, 20, 1.0);
92   EXPECT_EQ(0, FrontTimestampInMilliseconds());
93   EXPECT_EQ(1000, BackTimestampInMilliseconds());
94   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
95   EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
96
97   // The media time should remain at start timestamp as we write data.
98   WroteAudio(10, 10, 20, 1.0);
99   EXPECT_EQ(0, FrontTimestampInMilliseconds());
100   EXPECT_EQ(2000, BackTimestampInMilliseconds());
101   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
102   EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
103
104   WroteAudio(10, 10, 20, 1.0);
105   EXPECT_EQ(0, FrontTimestampInMilliseconds());
106   EXPECT_EQ(3000, BackTimestampInMilliseconds());
107   EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
108   EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
109
110   // The media time should now start advanced now that delay has been covered.
111   WroteAudio(10, 10, 20, 1.0);
112   EXPECT_EQ(1000, FrontTimestampInMilliseconds());
113   EXPECT_EQ(4000, BackTimestampInMilliseconds());
114   EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
115   EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
116
117   WroteAudio(10, 10, 20, 1.0);
118   EXPECT_EQ(2000, FrontTimestampInMilliseconds());
119   EXPECT_EQ(5000, BackTimestampInMilliseconds());
120   EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
121   EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
122
123   // Introduce a rate change to slow down time:
124   //   - Current time will advance by one second until it hits rate change
125   //   - Contiguous audio data will start shrinking immediately
126   WroteAudio(10, 10, 20, 0.5);
127   EXPECT_EQ(3000, FrontTimestampInMilliseconds());
128   EXPECT_EQ(5500, BackTimestampInMilliseconds());
129   EXPECT_EQ(2500, ContiguousAudioDataBufferedInMilliseconds());
130   EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
131
132   WroteAudio(10, 10, 20, 0.5);
133   EXPECT_EQ(4000, FrontTimestampInMilliseconds());
134   EXPECT_EQ(6000, BackTimestampInMilliseconds());
135   EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds());
136   EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
137
138   WroteAudio(10, 10, 20, 0.5);
139   EXPECT_EQ(5000, FrontTimestampInMilliseconds());
140   EXPECT_EQ(6500, BackTimestampInMilliseconds());
141   EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds());
142   EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
143
144   WroteAudio(10, 10, 20, 0.5);
145   EXPECT_EQ(5500, FrontTimestampInMilliseconds());
146   EXPECT_EQ(7000, BackTimestampInMilliseconds());
147   EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds());
148   EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
149
150   // Introduce a rate change to speed up time:
151   //   - Current time will advance by half a second until it hits rate change
152   //   - Contiguous audio data will start growing immediately
153   WroteAudio(10, 10, 20, 2);
154   EXPECT_EQ(6000, FrontTimestampInMilliseconds());
155   EXPECT_EQ(9000, BackTimestampInMilliseconds());
156   EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
157   EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
158
159   WroteAudio(10, 10, 20, 2);
160   EXPECT_EQ(6500, FrontTimestampInMilliseconds());
161   EXPECT_EQ(11000, BackTimestampInMilliseconds());
162   EXPECT_EQ(4500, ContiguousAudioDataBufferedInMilliseconds());
163   EXPECT_EQ(500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
164
165   WroteAudio(10, 10, 20, 2);
166   EXPECT_EQ(7000, FrontTimestampInMilliseconds());
167   EXPECT_EQ(13000, BackTimestampInMilliseconds());
168   EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds());
169   EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
170
171   WroteAudio(10, 10, 20, 2);
172   EXPECT_EQ(9000, FrontTimestampInMilliseconds());
173   EXPECT_EQ(15000, BackTimestampInMilliseconds());
174   EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds());
175   EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
176
177   // Write silence to simulate reaching end of stream:
178   //   - Current time will advance by half a second until it hits silence
179   //   - Contiguous audio data will start shrinking towards zero
180   WroteAudio(0, 10, 20, 2);
181   EXPECT_EQ(11000, FrontTimestampInMilliseconds());
182   EXPECT_EQ(15000, BackTimestampInMilliseconds());
183   EXPECT_EQ(4000, ContiguousAudioDataBufferedInMilliseconds());
184   EXPECT_EQ(4000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
185
186   WroteAudio(0, 10, 20, 2);
187   EXPECT_EQ(13000, FrontTimestampInMilliseconds());
188   EXPECT_EQ(15000, BackTimestampInMilliseconds());
189   EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds());
190   EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
191
192   WroteAudio(0, 10, 20, 2);
193   EXPECT_EQ(15000, FrontTimestampInMilliseconds());
194   EXPECT_EQ(15000, BackTimestampInMilliseconds());
195   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
196   EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
197
198   // At this point media time should stop increasing.
199   WroteAudio(0, 10, 20, 2);
200   EXPECT_EQ(15000, FrontTimestampInMilliseconds());
201   EXPECT_EQ(15000, BackTimestampInMilliseconds());
202   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
203   EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
204 }
205
206 TEST_F(AudioClockTest, AlternatingAudioAndSilence) {
207   // Buffer #1: [0, 1000)
208   WroteAudio(10, 10, 20, 1.0);
209   EXPECT_EQ(0, FrontTimestampInMilliseconds());
210   EXPECT_EQ(1000, BackTimestampInMilliseconds());
211   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
212
213   // Buffer #2: 1000ms of silence
214   WroteAudio(0, 10, 20, 1.0);
215   EXPECT_EQ(0, FrontTimestampInMilliseconds());
216   EXPECT_EQ(1000, BackTimestampInMilliseconds());
217   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
218
219   // Buffer #3: [1000, 2000):
220   //   - Buffer #1 is at front with 1000ms of contiguous audio data
221   WroteAudio(10, 10, 20, 1.0);
222   EXPECT_EQ(0, FrontTimestampInMilliseconds());
223   EXPECT_EQ(2000, BackTimestampInMilliseconds());
224   EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
225
226   // Buffer #4: 1000ms of silence
227   //   - Buffer #1 has been played out
228   //   - Buffer #2 of silence leaves us with 0ms of contiguous audio data
229   WroteAudio(0, 10, 20, 1.0);
230   EXPECT_EQ(1000, FrontTimestampInMilliseconds());
231   EXPECT_EQ(2000, BackTimestampInMilliseconds());
232   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
233
234   // Buffer #5: [2000, 3000):
235   //   - Buffer #3 is at front with 1000ms of contiguous audio data
236   WroteAudio(10, 10, 20, 1.0);
237   EXPECT_EQ(1000, FrontTimestampInMilliseconds());
238   EXPECT_EQ(3000, BackTimestampInMilliseconds());
239   EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
240 }
241
242 TEST_F(AudioClockTest, ZeroDelay) {
243   // The first time we write data we should expect the first timestamp
244   // immediately.
245   WroteAudio(10, 10, 0, 1.0);
246   EXPECT_EQ(0, FrontTimestampInMilliseconds());
247   EXPECT_EQ(1000, BackTimestampInMilliseconds());
248   EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
249
250   // Ditto for all subsequent buffers.
251   WroteAudio(10, 10, 0, 1.0);
252   EXPECT_EQ(1000, FrontTimestampInMilliseconds());
253   EXPECT_EQ(2000, BackTimestampInMilliseconds());
254   EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
255
256   WroteAudio(10, 10, 0, 1.0);
257   EXPECT_EQ(2000, FrontTimestampInMilliseconds());
258   EXPECT_EQ(3000, BackTimestampInMilliseconds());
259   EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
260
261   // Ditto for silence.
262   WroteAudio(0, 10, 0, 1.0);
263   EXPECT_EQ(3000, FrontTimestampInMilliseconds());
264   EXPECT_EQ(3000, BackTimestampInMilliseconds());
265   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
266
267   WroteAudio(0, 10, 0, 1.0);
268   EXPECT_EQ(3000, FrontTimestampInMilliseconds());
269   EXPECT_EQ(3000, BackTimestampInMilliseconds());
270   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
271 }
272
273 TEST_F(AudioClockTest, TimeUntilPlayback) {
274   // Construct an audio clock with the following representation:
275   //
276   //    existing
277   // |-  delay   -|------------------ calls to WroteAudio() ------------------|
278   // +------------+---------+------------+-----------+------------+-----------+
279   // | 20 silence | 10 @ 1x | 10 silence | 10 @ 0.5x | 10 silence | 10 @ 2.0x |
280   // +------------+---------+------------+-----------+------------+-----------+
281   // Media:       0       1000         1000        1500         1500        3500
282   // Wall:      2000      3000         4000        5000         6000        7000
283   WroteAudio(10, 10, 60, 1.0);
284   WroteAudio(0, 10, 60, 1.0);
285   WroteAudio(10, 10, 60, 0.5);
286   WroteAudio(0, 10, 60, 0.5);
287   WroteAudio(10, 10, 60, 2.0);
288   EXPECT_EQ(0, FrontTimestampInMilliseconds());
289   EXPECT_EQ(3500, BackTimestampInMilliseconds());
290   EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
291
292   // Media timestamp zero has to wait for silence to pass.
293   EXPECT_EQ(2000, TimeUntilPlaybackInMilliseconds(0));
294
295   // From then on out it's simply adding up the number of frames and taking
296   // silence into account.
297   EXPECT_EQ(2500, TimeUntilPlaybackInMilliseconds(500));
298   EXPECT_EQ(3000, TimeUntilPlaybackInMilliseconds(1000));
299   EXPECT_EQ(4500, TimeUntilPlaybackInMilliseconds(1250));
300   EXPECT_EQ(5000, TimeUntilPlaybackInMilliseconds(1500));
301   EXPECT_EQ(6500, TimeUntilPlaybackInMilliseconds(2500));
302   EXPECT_EQ(7000, TimeUntilPlaybackInMilliseconds(3500));
303 }
304
305 TEST_F(AudioClockTest, SupportsYearsWorthOfAudioData) {
306   // Use number of frames that would be likely to overflow 32-bit integer math.
307   const int huge_amount_of_frames = std::numeric_limits<int>::max();
308   const base::TimeDelta huge =
309       base::Seconds(huge_amount_of_frames / sample_rate_);
310   EXPECT_EQ(2485, huge.InDays());  // Just to give some context on how big...
311
312   // Use zero delay to test calculation of current timestamp.
313   WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
314   EXPECT_EQ(0, FrontTimestampInDays());
315   EXPECT_EQ(2485, ContiguousAudioDataBufferedInDays());
316
317   WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
318   EXPECT_EQ(huge.InDays(), FrontTimestampInDays());
319   EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
320
321   WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
322   EXPECT_EQ((huge * 2).InDays(), FrontTimestampInDays());
323   EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
324
325   WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
326   EXPECT_EQ((huge * 3).InDays(), FrontTimestampInDays());
327   EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
328
329   // Use huge delay to test calculation of buffered data.
330   WroteAudio(
331       huge_amount_of_frames, huge_amount_of_frames, huge_amount_of_frames, 1.0);
332   EXPECT_EQ((huge * 3).InDays(), FrontTimestampInDays());
333   EXPECT_EQ((huge * 2).InDays(), ContiguousAudioDataBufferedInDays());
334 }
335
336 TEST_F(AudioClockTest, CompensateForSuspendedWrites) {
337   // Buffer 6 seconds of delay and 1 second of audio data.
338   WroteAudio(10, 10, 60, 1.0);
339
340   // Media timestamp zero has to wait for silence to pass.
341   const int kBaseTimeMs = 6000;
342   EXPECT_EQ(kBaseTimeMs, TimeUntilPlaybackInMilliseconds(0));
343
344   // Elapsing frames less than we have buffered should do nothing.
345   const int kDelayFrames = 2;
346   for (int i = 1000; i <= kBaseTimeMs; i += 1000) {
347     clock_->CompensateForSuspendedWrites(base::Milliseconds(i), kDelayFrames);
348     EXPECT_EQ(kBaseTimeMs - (i - 1000), TimeUntilPlaybackInMilliseconds(0));
349
350     // Write silence to simulate maintaining a 7s output buffer.
351     WroteAudio(0, 10, 60, 1.0);
352   }
353
354   // Exhausting all frames should advance timestamps and prime the buffer with
355   // our delay frames value.
356   clock_->CompensateForSuspendedWrites(base::Milliseconds(7000), kDelayFrames);
357   EXPECT_EQ(kDelayFrames * 100, TimeUntilPlaybackInMilliseconds(1000));
358 }
359
360 TEST_F(AudioClockTest, FramesToTimePrecision) {
361   SetupClock(base::TimeDelta(), 48000);
362   double micros_per_frame = base::Time::kMicrosecondsPerSecond / 48000.0;
363   int frames_written = 0;
364
365   // Write ~2 hours of data to clock to give any error a significant chance to
366   // accumulate.
367   while (clock_->back_timestamp() <= base::Hours(2)) {
368     frames_written += 1024;
369     WroteAudio(1024, 1024, 0, 1);
370   }
371
372   // Verify no error accumulated.
373   EXPECT_EQ(std::round(frames_written * micros_per_frame),
374             clock_->back_timestamp().InMicroseconds());
375 }
376
377 }  // namespace media