elf: avoid redundant sort in dlopen
[platform/upstream/glibc.git] / math / s_nexttowardf.c
1 /* Single precision version of nexttoward.c.
2    Conversion to IEEE single float by Jakub Jelinek, jj@ultra.linux.cz. */
3 /*
4  * ====================================================
5  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
6  *
7  * Developed at SunPro, a Sun Microsystems, Inc. business.
8  * Permission to use, copy, modify, and distribute this
9  * software is freely granted, provided that this notice
10  * is preserved.
11  * ====================================================
12  */
13
14 /* IEEE functions
15  *      nexttowardf(x,y)
16  *      return the next machine floating-point number of x in the
17  *      direction toward y.
18  * This is for machines which use the same binary type for double and
19  * long double.
20  *   Special cases:
21  */
22
23 #include <errno.h>
24 #include <math.h>
25 #include <math-barriers.h>
26 #include <math_private.h>
27 #include <float.h>
28
29 float __nexttowardf(float x, long double y)
30 {
31         int32_t hx,hy,ix,iy;
32         uint32_t ly;
33
34         GET_FLOAT_WORD(hx,x);
35         EXTRACT_WORDS(hy,ly,y);
36         ix = hx&0x7fffffff;             /* |x| */
37         iy = hy&0x7fffffff;             /* |y| */
38
39         if((ix>0x7f800000) ||                              /* x is nan */
40            ((iy>=0x7ff00000)&&((iy-0x7ff00000)|ly)!=0))    /* y is nan */
41            return x+y;
42         if((long double) x==y) return y;        /* x=y, return y */
43         if(ix==0) {                             /* x == 0 */
44             float u;
45             SET_FLOAT_WORD(x,(uint32_t)(hy&0x80000000)|1);/* return +-minsub*/
46             u = math_opt_barrier (x);
47             u = u * u;
48             math_force_eval (u);                 /* raise underflow flag */
49             return x;
50         }
51         if(hx>=0) {                             /* x > 0 */
52             if(x > y)                           /* x -= ulp */
53                 hx -= 1;
54             else                                /* x < y, x += ulp */
55                 hx += 1;
56         } else {                                /* x < 0 */
57             if(x < y)                           /* x -= ulp */
58                 hx -= 1;
59             else                                /* x > y, x += ulp */
60                 hx += 1;
61         }
62         hy = hx&0x7f800000;
63         if(hy>=0x7f800000) {
64           float u = x+x;                        /* overflow  */
65           math_force_eval (u);
66           __set_errno (ERANGE);
67         }
68         if(hy<0x00800000) {
69             float u = x*x;                      /* underflow */
70             math_force_eval (u);                /* raise underflow flag */
71             __set_errno (ERANGE);
72         }
73         SET_FLOAT_WORD(x,hx);
74         return x;
75 }
76 weak_alias (__nexttowardf, nexttowardf)