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26 <div class="titlepage"><div><div><h3 class="title">
27 <a name="boost_multiprecision.tut.limits"></a><a class="link" href="limits.html" title="Numeric Limits">Numeric Limits</a>
28 </h3></div></div></div>
29 <div class="toc"><dl class="toc">
30 <dt><span class="section"><a href="limits/constants.html">std::numeric_limits&lt;&gt;
31         constants</a></span></dt>
32 <dt><span class="section"><a href="limits/functions.html"><code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;&gt;</span></code> functions</a></span></dt>
33 <dt><span class="section"><a href="limits/limits32.html">Numeric limits
34         for 32-bit platform</a></span></dt>
35 <dt><span class="section"><a href="limits/how_to_tell.html">How to
36         Determine the Kind of a Number From <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span></code></a></span></dt>
37 </dl></div>
38 <p>
39         Boost.Multiprecision tries hard to implement <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span></code>
40         for all types as far as possible and meaningful because experience with Boost.Math
41         has shown that this aids portability.
42       </p>
43 <p>
44         The <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2013/n3690.pdf" target="_top">C++
45         standard library</a> defines <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span></code>
46         in section 18.3.2.
47       </p>
48 <p>
49         This in turn refers to the C standard <a href="http://www.open-std.org/jtc1/sc22/wg11/docs/n507.pdf" target="_top">SC22/WG11
50         N507 DRAFT INTERNATIONAL ISO/IEC STANDARD WD 10967-1</a> Information
51         technology Language independent arithmetic Part 1: Integer and floating-point
52         arithmetic.
53       </p>
54 <p>
55         That C Standard in turn refers to
56       </p>
57 <p>
58         <a href="https://doi.org/10.1109/IEEESTD.1985.82928" target="_top">IEEE754 IEEE Standard
59         for Binary Floating-Point Arithmetic</a>
60       </p>
61 <p>
62         There is a useful summary at <a href="http://www.cplusplus.com/reference/limits/numeric_limits/" target="_top">C++
63         reference</a>.
64       </p>
65 <p>
66         The chosen backend often determines how completely <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span></code>
67         is available.
68       </p>
69 <p>
70         Compiler options, processor type, and definition of macros or assembler instructions
71         to control denormal numbers will alter the values in the tables given below.
72       </p>
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79           GMP's <code class="computeroutput"><span class="identifier">mpf_t</span></code> does not have
80           a concept of overflow: operations that lead to overflow eventually run
81           of out of resources and terminate with stack overflow (often after several
82           seconds).
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89       and Christopher Kormanyos<p>
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