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26 <div class="titlepage"><div><div><h4 class="title">
27 <a name="boost_multiprecision.tut.floats.float128"></a><a class="link" href="float128.html" title="float128">float128</a>
28 </h4></div></div></div>
29 <p>
30           <code class="computeroutput"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">multiprecision</span><span class="special">/</span><span class="identifier">float128</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span></code>
31         </p>
32 <pre class="programlisting"><span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">{</span> <span class="keyword">namespace</span> <span class="identifier">multiprecision</span><span class="special">{</span>
33
34 <span class="keyword">class</span> <span class="identifier">float128_backend</span><span class="special">;</span>
35
36 <span class="keyword">typedef</span> <span class="identifier">number</span><span class="special">&lt;</span><span class="identifier">float128_backend</span><span class="special">,</span> <span class="identifier">et_off</span><span class="special">&gt;</span>    <span class="identifier">float128</span><span class="special">;</span>
37
38 <span class="special">}}</span> <span class="comment">// namespaces</span>
39 </pre>
40 <p>
41           The <code class="computeroutput"><span class="identifier">float128</span></code> number type
42           is a very thin wrapper around GCC's <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
43           or Intel's <code class="computeroutput"><span class="identifier">_Quad</span></code> data types
44           and provides an real-number type that is a drop-in replacement for the
45           native C++ floating-point types, but with a 113 bit mantissa, and compatible
46           with FORTRAN's 128-bit QUAD real.
47         </p>
48 <p>
49           All the usual standard library and <code class="computeroutput"><span class="identifier">numeric_limits</span></code>
50           support are available, performance should be equivalent to the underlying
51           native types: for example the LINPACK benchmarks for GCC's <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
52           and <code class="computeroutput"><span class="identifier">boost</span><span class="special">::</span><span class="identifier">multiprecision</span><span class="special">::</span><span class="identifier">float128</span></code> both achieved 5.6 MFLOPS<a href="#ftn.boost_multiprecision.tut.floats.float128.f0" class="footnote" name="boost_multiprecision.tut.floats.float128.f0"><sup class="footnote">[3]</sup></a>.
53         </p>
54 <p>
55           As well as the usual conversions from arithmetic and string types, instances
56           of <code class="computeroutput"><span class="identifier">float128</span></code> are copy constructible
57           and assignable from GCC's <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
58           and Intel's <code class="computeroutput"><span class="identifier">_Quad</span></code> data
59           types.
60         </p>
61 <p>
62           It's also possible to access the underlying <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
63           or <code class="computeroutput"><span class="identifier">_Quad</span></code> type via the
64           <code class="computeroutput"><span class="identifier">data</span><span class="special">()</span></code>
65           member function of <code class="computeroutput"><span class="identifier">float128_backend</span></code>.
66         </p>
67 <p>
68           Things you should know when using this type:
69         </p>
70 <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
71 <li class="listitem">
72               Default constructed <code class="computeroutput"><span class="identifier">float128</span></code>s
73               have the value zero.
74             </li>
75 <li class="listitem">
76               This backend supports rvalue-references and is move-aware, making instantiations
77               of <code class="computeroutput"><span class="identifier">number</span></code> on this backend
78               move aware.
79             </li>
80 <li class="listitem">
81               This type is fully <code class="computeroutput"><span class="keyword">constexpr</span></code>
82               aware - basic constexpr arithmetic is supported from C++14 and onwards,
83               comparisons, plus the functions <code class="computeroutput"><span class="identifier">fabs</span></code>,
84               <code class="computeroutput"><span class="identifier">abs</span></code>, <code class="computeroutput"><span class="identifier">fpclassify</span></code>, <code class="computeroutput"><span class="identifier">isnormal</span></code>,
85               <code class="computeroutput"><span class="identifier">isfinite</span></code>, <code class="computeroutput"><span class="identifier">isinf</span></code> and <code class="computeroutput"><span class="identifier">isnan</span></code>
86               are also supported if either the compiler implements C++20's <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">is_constant_evaluated</span><span class="special">()</span></code>,
87               or if the compiler is GCC.
88             </li>
89 <li class="listitem">
90               It is not possible to round-trip objects of this type to and from a
91               string and get back exactly the same value when compiled with Intel's
92               C++ compiler and using <code class="computeroutput"><span class="identifier">_Quad</span></code>
93               as the underlying type: this is a current limitation of our code. Round
94               tripping when using <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
95               as the underlying type is possible (both for GCC and Intel).
96             </li>
97 <li class="listitem">
98               Conversion from a string results in a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">runtime_error</span></code>
99               being thrown if the string can not be interpreted as a valid floating-point
100               number.
101             </li>
102 <li class="listitem">
103               Division by zero results in an infinity being produced.
104             </li>
105 <li class="listitem">
106               Type <code class="computeroutput"><span class="identifier">float128</span></code> can be
107               used as a literal type (constexpr support).
108             </li>
109 <li class="listitem">
110               Type <code class="computeroutput"><span class="identifier">float128</span></code> can be
111               used for full <code class="computeroutput"><span class="keyword">constexpr</span></code>
112               arithmetic from C++14 and later with GCC. The functions <code class="computeroutput"><span class="identifier">abs</span></code>, <code class="computeroutput"><span class="identifier">fabs</span></code>,
113               <code class="computeroutput"><span class="identifier">fpclassify</span></code>, <code class="computeroutput"><span class="identifier">isnan</span></code>, <code class="computeroutput"><span class="identifier">isinf</span></code>,
114               <code class="computeroutput"><span class="identifier">isfinite</span></code> and <code class="computeroutput"><span class="identifier">isnormal</span></code> are also <code class="computeroutput"><span class="keyword">constexpr</span></code>,
115               but the transcendental functions are not.
116             </li>
117 <li class="listitem">
118               When using the Intel compiler, the underlying type defaults to <code class="computeroutput"><a class="link" href="float128.html" title="float128">float128</a></code>
119               if it's available and <code class="computeroutput"><span class="identifier">_Quad</span></code>
120               if not. You can override the default by defining either <code class="computeroutput"><span class="identifier">BOOST_MP_USE_FLOAT128</span></code> or <code class="computeroutput"><span class="identifier">BOOST_MP_USE_QUAD</span></code>.
121             </li>
122 <li class="listitem">
123               When the underlying type is Intel's <code class="computeroutput"><span class="identifier">_Quad</span></code>
124               type, the code must be compiled with the compiler option <code class="computeroutput"><span class="special">-</span><span class="identifier">Qoption</span><span class="special">,</span><span class="identifier">cpp</span><span class="special">,--</span><span class="identifier">extended_float_type</span></code>.
125             </li>
126 <li class="listitem">
127               When compiling with <code class="computeroutput"><span class="identifier">gcc</span></code>,
128               you need to use the flag <code class="computeroutput"><span class="special">--</span><span class="identifier">std</span><span class="special">=</span><span class="identifier">gnu</span><span class="special">++</span><span class="number">11</span><span class="special">/</span><span class="number">14</span><span class="special">/</span><span class="number">17</span></code>,
129               as the suffix 'Q' is a GNU extension. Compilation fails with the flag
130               <code class="computeroutput"><span class="special">--</span><span class="identifier">std</span><span class="special">=</span><span class="identifier">c</span><span class="special">++</span><span class="number">11</span><span class="special">/</span><span class="number">14</span><span class="special">/</span><span class="number">17</span></code> unless you also use <code class="computeroutput"><span class="special">-</span><span class="identifier">fext</span><span class="special">-</span><span class="identifier">numeric</span><span class="special">-</span><span class="identifier">literals</span></code>.
131             </li>
132 </ul></div>
133 <h6>
134 <a name="boost_multiprecision.tut.floats.float128.h0"></a>
135           <span class="phrase"><a name="boost_multiprecision.tut.floats.float128.float128_example"></a></span><a class="link" href="float128.html#boost_multiprecision.tut.floats.float128.float128_example">float128
136           example:</a>
137         </h6>
138 <pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">multiprecision</span><span class="special">/</span><span class="identifier">float128</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
139 <span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">special_functions</span><span class="special">/</span><span class="identifier">gamma</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
140 <span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">iostream</span><span class="special">&gt;</span>
141
142 <span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
143 <span class="special">{</span>
144    <span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">multiprecision</span><span class="special">;</span>
145
146    <span class="comment">// Operations at 128-bit precision and full numeric_limits support:</span>
147    <span class="identifier">float128</span> <span class="identifier">b</span> <span class="special">=</span> <span class="number">2</span><span class="special">;</span>
148    <span class="comment">// There are 113-bits of precision:</span>
149    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">float128</span><span class="special">&gt;::</span><span class="identifier">digits</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
150    <span class="comment">// Or 34 decimal places:</span>
151    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">float128</span><span class="special">&gt;::</span><span class="identifier">digits10</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
152    <span class="comment">// We can use any C++ std lib function, lets print all the digits as well:</span>
153    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">setprecision</span><span class="special">(</span><span class="identifier">std</span><span class="special">::</span><span class="identifier">numeric_limits</span><span class="special">&lt;</span><span class="identifier">float128</span><span class="special">&gt;::</span><span class="identifier">max_digits10</span><span class="special">)</span>
154       <span class="special">&lt;&lt;</span> <span class="identifier">log</span><span class="special">(</span><span class="identifier">b</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span> <span class="comment">// print log(2) = 0.693147180559945309417232121458176575</span>
155    <span class="comment">// We can also use any function from Boost.Math:</span>
156    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tgamma</span><span class="special">(</span><span class="identifier">b</span><span class="special">)</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
157    <span class="comment">// And since we have an extended exponent range we can generate some really large </span>
158    <span class="comment">// numbers here (4.02387260077093773543702433923004111e+2564):</span>
159    <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special">&lt;&lt;</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tgamma</span><span class="special">(</span><span class="identifier">float128</span><span class="special">(</span><span class="number">1000</span><span class="special">))</span> <span class="special">&lt;&lt;</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
160    <span class="comment">//</span>
161    <span class="comment">// We can declare constants using GCC or Intel's native types, and the Q suffix,</span>
162    <span class="comment">// these can be declared constexpr if required:</span>
163
164    <span class="keyword">constexpr</span> <span class="identifier">float128</span> <span class="identifier">pi</span> <span class="special">=</span> <span class="number">3.1415926535897932384626433832795028841971693993751058</span><span class="identifier">Q</span><span class="special">;</span>
165
166    <span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
167 <span class="special">}</span>
168 </pre>
169 <div class="footnotes">
170 <br><hr style="width:100; text-align:left;margin-left: 0">
171 <div id="ftn.boost_multiprecision.tut.floats.float128.f0" class="footnote"><p><a href="#boost_multiprecision.tut.floats.float128.f0" class="para"><sup class="para">[3] </sup></a>
172             On 64-bit Ubuntu 11.10, GCC-4.8.0, Intel Core 2 Duo T5800.
173           </p></div>
174 </div>
175 </div>
176 <table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
177 <td align="left"></td>
178 <td align="right"><div class="copyright-footer">Copyright &#169; 2002-2019 John Maddock
179       and Christopher Kormanyos<p>
180         Distributed under the Boost Software License, Version 1.0. (See accompanying
181         file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
182       </p>
183 </div></td>
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