2 * Written by Ulrich Drepper <drepper@gmail.com>
6 * __quadmath_isinf_nsq (x) returns != 0 if x is ±inf, else 0;
10 #include "quadmath-imp.h"
13 __quadmath_isinf_nsq (__float128 x)
16 GET_FLT128_WORDS64(hx,lx,x);
17 return !(lx | ((hx & 0x7fffffffffffffffLL) ^ 0x7fff000000000000LL));