lib: extract get_render_copyfunc
[platform/upstream/intel-gpu-tools.git] / lib / rendercopy_i830.c
1 #include "i830_reg.h"
2 #include "rendercopy.h"
3
4 #define TB0C_LAST_STAGE (1 << 31)
5 #define TB0C_RESULT_SCALE_1X            (0 << 29)
6 #define TB0C_RESULT_SCALE_2X            (1 << 29)
7 #define TB0C_RESULT_SCALE_4X            (2 << 29)
8 #define TB0C_OP_ARG1                    (1 << 25)
9 #define TB0C_OP_MODULE                  (3 << 25)
10 #define TB0C_OUTPUT_WRITE_CURRENT       (0 << 24)
11 #define TB0C_OUTPUT_WRITE_ACCUM         (1 << 24)
12 #define TB0C_ARG3_REPLICATE_ALPHA       (1<<23)
13 #define TB0C_ARG3_INVERT                (1<<22)
14 #define TB0C_ARG3_SEL_XXX
15 #define TB0C_ARG2_REPLICATE_ALPHA       (1<<17)
16 #define TB0C_ARG2_INVERT                (1<<16)
17 #define TB0C_ARG2_SEL_ONE               (0 << 12)
18 #define TB0C_ARG2_SEL_FACTOR            (1 << 12)
19 #define TB0C_ARG2_SEL_TEXEL0            (6 << 12)
20 #define TB0C_ARG2_SEL_TEXEL1            (7 << 12)
21 #define TB0C_ARG2_SEL_TEXEL2            (8 << 12)
22 #define TB0C_ARG2_SEL_TEXEL3            (9 << 12)
23 #define TB0C_ARG1_REPLICATE_ALPHA       (1<<11)
24 #define TB0C_ARG1_INVERT                (1<<10)
25 #define TB0C_ARG1_SEL_ONE               (0 << 6)
26 #define TB0C_ARG1_SEL_TEXEL0            (6 << 6)
27 #define TB0C_ARG1_SEL_TEXEL1            (7 << 6)
28 #define TB0C_ARG1_SEL_TEXEL2            (8 << 6)
29 #define TB0C_ARG1_SEL_TEXEL3            (9 << 6)
30 #define TB0C_ARG0_REPLICATE_ALPHA       (1<<5)
31 #define TB0C_ARG0_SEL_XXX
32
33 #define TB0A_CTR_STAGE_ENABLE           (1<<31)
34 #define TB0A_RESULT_SCALE_1X            (0 << 29)
35 #define TB0A_RESULT_SCALE_2X            (1 << 29)
36 #define TB0A_RESULT_SCALE_4X            (2 << 29)
37 #define TB0A_OP_ARG1                    (1 << 25)
38 #define TB0A_OP_MODULE                  (3 << 25)
39 #define TB0A_OUTPUT_WRITE_CURRENT       (0<<24)
40 #define TB0A_OUTPUT_WRITE_ACCUM         (1<<24)
41 #define TB0A_CTR_STAGE_SEL_BITS_XXX
42 #define TB0A_ARG3_SEL_XXX
43 #define TB0A_ARG3_INVERT                (1<<17)
44 #define TB0A_ARG2_INVERT                (1<<16)
45 #define TB0A_ARG2_SEL_ONE               (0 << 12)
46 #define TB0A_ARG2_SEL_TEXEL0            (6 << 12)
47 #define TB0A_ARG2_SEL_TEXEL1            (7 << 12)
48 #define TB0A_ARG2_SEL_TEXEL2            (8 << 12)
49 #define TB0A_ARG2_SEL_TEXEL3            (9 << 12)
50 #define TB0A_ARG1_INVERT                (1<<10)
51 #define TB0A_ARG1_SEL_ONE               (0 << 6)
52 #define TB0A_ARG1_SEL_TEXEL0            (6 << 6)
53 #define TB0A_ARG1_SEL_TEXEL1            (7 << 6)
54 #define TB0A_ARG1_SEL_TEXEL2            (8 << 6)
55 #define TB0A_ARG1_SEL_TEXEL3            (9 << 6)
56
57
58 static void gen2_emit_invariant(struct intel_batchbuffer *batch)
59 {
60         int i;
61
62         for (i = 0; i < 4; i++) {
63                 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(i));
64                 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(i) |
65                           DISABLE_TEX_STREAM_BUMP |
66                           ENABLE_TEX_STREAM_COORD_SET | TEX_STREAM_COORD_SET(i) |
67                           ENABLE_TEX_STREAM_MAP_IDX | TEX_STREAM_MAP_IDX(i));
68                 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM);
69                 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(i));
70         }
71
72         OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD);
73         OUT_BATCH(TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) |
74                   TEXBIND_SET2(TEXCOORDSRC_VTXSET_2) |
75                   TEXBIND_SET1(TEXCOORDSRC_VTXSET_1) |
76                   TEXBIND_SET0(TEXCOORDSRC_VTXSET_0));
77
78         OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT);
79
80         OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM);
81         OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE);
82
83         OUT_BATCH(_3DSTATE_W_STATE_CMD);
84         OUT_BATCH(MAGIC_W_STATE_DWORD1);
85         OUT_BATCH(0x3f800000 /* 1.0 in IEEE float */ );
86
87         OUT_BATCH(_3DSTATE_INDPT_ALPHA_BLEND_CMD |
88                   DISABLE_INDPT_ALPHA_BLEND |
89                   ENABLE_ALPHA_BLENDFUNC | ABLENDFUNC_ADD);
90
91         OUT_BATCH(_3DSTATE_CONST_BLEND_COLOR_CMD);
92         OUT_BATCH(0);
93
94         OUT_BATCH(_3DSTATE_MODES_1_CMD |
95                   ENABLE_COLR_BLND_FUNC | BLENDFUNC_ADD |
96                   ENABLE_SRC_BLND_FACTOR | SRC_BLND_FACT(BLENDFACTOR_ONE) |
97                   ENABLE_DST_BLND_FACTOR | DST_BLND_FACT(BLENDFACTOR_ZERO));
98
99         OUT_BATCH(_3DSTATE_ENABLES_1_CMD |
100                   DISABLE_LOGIC_OP |
101                   DISABLE_STENCIL_TEST |
102                   DISABLE_DEPTH_BIAS |
103                   DISABLE_SPEC_ADD |
104                   DISABLE_FOG |
105                   DISABLE_ALPHA_TEST |
106                   DISABLE_DEPTH_TEST |
107                   ENABLE_COLOR_BLEND);
108
109         OUT_BATCH(_3DSTATE_ENABLES_2_CMD |
110                   DISABLE_STENCIL_WRITE |
111                   DISABLE_DITHER |
112                   DISABLE_DEPTH_WRITE |
113                   ENABLE_COLOR_MASK |
114                   ENABLE_COLOR_WRITE |
115                   ENABLE_TEX_CACHE);
116 }
117
118 static void gen2_emit_target(struct intel_batchbuffer *batch,
119                              struct scratch_buf *dst)
120 {
121         uint32_t tiling;
122
123         tiling = 0;
124         if (dst->tiling != I915_TILING_NONE)
125                 tiling = BUF_3D_TILED_SURFACE;
126         if (dst->tiling == I915_TILING_Y)
127                 tiling |= BUF_3D_TILE_WALK_Y;
128
129         OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
130         OUT_BATCH(BUF_3D_ID_COLOR_BACK | tiling | BUF_3D_PITCH(dst->stride));
131         OUT_RELOC(dst->bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
132
133         OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD);
134         OUT_BATCH(COLR_BUF_ARGB8888 |
135                   DSTORG_HORT_BIAS(0x8) |
136                   DSTORG_VERT_BIAS(0x8));
137
138         OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
139         OUT_BATCH(0);
140         OUT_BATCH(0);           /* ymin, xmin */
141         OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
142                   DRAW_XMAX(buf_width(dst) - 1));
143         OUT_BATCH(0);           /* yorig, xorig */
144 }
145
146 static void gen2_emit_texture(struct intel_batchbuffer *batch,
147                               struct scratch_buf *src,
148                               int unit)
149 {
150         uint32_t tiling;
151
152         tiling = 0;
153         if (src->tiling != I915_TILING_NONE)
154                 tiling = TM0S1_TILED_SURFACE;
155         if (src->tiling == I915_TILING_Y)
156                 tiling |= TM0S1_TILE_WALK;
157
158         OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 | LOAD_TEXTURE_MAP(unit) | 4);
159         OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
160         OUT_BATCH((buf_height(src) - 1) << TM0S1_HEIGHT_SHIFT |
161                   (buf_width(src) - 1) << TM0S1_WIDTH_SHIFT |
162                   MAPSURF_32BIT | MT_32BIT_ARGB8888 | tiling);
163         OUT_BATCH((src->stride / 4 - 1) << TM0S2_PITCH_SHIFT | TM0S2_MAP_2D);
164         OUT_BATCH(FILTER_NEAREST << TM0S3_MAG_FILTER_SHIFT |
165                   FILTER_NEAREST << TM0S3_MIN_FILTER_SHIFT |
166                   MIPFILTER_NONE << TM0S3_MIP_FILTER_SHIFT);
167         OUT_BATCH(0);   /* default color */
168
169         OUT_BATCH(_3DSTATE_MAP_COORD_SET_CMD | TEXCOORD_SET(unit) |
170                   ENABLE_TEXCOORD_PARAMS | TEXCOORDS_ARE_NORMAL |
171                   TEXCOORDTYPE_CARTESIAN |
172                   ENABLE_ADDR_V_CNTL | TEXCOORD_ADDR_V_MODE(TEXCOORDMODE_CLAMP_BORDER) |
173                   ENABLE_ADDR_U_CNTL | TEXCOORD_ADDR_U_MODE(TEXCOORDMODE_CLAMP_BORDER));
174 }
175
176 static void gen2_emit_copy_pipeline(struct intel_batchbuffer *batch)
177 {
178         OUT_BATCH(_3DSTATE_INDPT_ALPHA_BLEND_CMD | DISABLE_INDPT_ALPHA_BLEND);
179         OUT_BATCH(_3DSTATE_ENABLES_1_CMD | DISABLE_LOGIC_OP |
180                   DISABLE_STENCIL_TEST | DISABLE_DEPTH_BIAS |
181                   DISABLE_SPEC_ADD | DISABLE_FOG | DISABLE_ALPHA_TEST |
182                   DISABLE_COLOR_BLEND | DISABLE_DEPTH_TEST);
183
184         OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
185                   LOAD_TEXTURE_BLEND_STAGE(0) | 1);
186         OUT_BATCH(TB0C_LAST_STAGE | TB0C_RESULT_SCALE_1X |
187                   TB0C_OUTPUT_WRITE_CURRENT |
188                   TB0C_OP_ARG1 | TB0C_ARG1_SEL_TEXEL0);
189         OUT_BATCH(TB0A_RESULT_SCALE_1X | TB0A_OUTPUT_WRITE_CURRENT |
190                   TB0A_OP_ARG1 | TB0A_ARG1_SEL_TEXEL0);
191 }
192
193 void gen2_render_copyfunc(struct intel_batchbuffer *batch,
194                           struct scratch_buf *src, unsigned src_x, unsigned src_y,
195                           unsigned width, unsigned height,
196                           struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
197 {
198         gen2_emit_invariant(batch);
199         gen2_emit_copy_pipeline(batch);
200
201         gen2_emit_target(batch, dst);
202         gen2_emit_texture(batch, src, 0);
203
204         OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
205                   I1_LOAD_S(2) | I1_LOAD_S(3) | I1_LOAD_S(8) | 2);
206         OUT_BATCH(1<<12);
207         OUT_BATCH(S3_CULLMODE_NONE | S3_VERTEXHAS_XY);
208         OUT_BATCH(S8_ENABLE_COLOR_BUFFER_WRITE);
209
210         OUT_BATCH(_3DSTATE_VERTEX_FORMAT_2_CMD | TEXCOORDFMT_2D << 0);
211
212         OUT_BATCH(PRIM3D_INLINE | PRIM3D_RECTLIST | (3*4 -1));
213         emit_vertex(batch, dst_x + width);
214         emit_vertex(batch, dst_y + height);
215         emit_vertex_normalized(batch, src_x + width, buf_width(src));
216         emit_vertex_normalized(batch, src_y + height, buf_height(src));
217
218         emit_vertex(batch, dst_x);
219         emit_vertex(batch, dst_y + height);
220         emit_vertex_normalized(batch, src_x, buf_width(src));
221         emit_vertex_normalized(batch, src_y + height, buf_height(src));
222
223         emit_vertex(batch, dst_x);
224         emit_vertex(batch, dst_y);
225         emit_vertex_normalized(batch, src_x, buf_width(src));
226         emit_vertex_normalized(batch, src_y, buf_height(src));
227
228         intel_batchbuffer_flush(batch);
229 }
230
231 render_copyfunc_t get_render_copyfunc(int devid)
232 {
233         render_copyfunc_t copy = NULL;
234
235         if (IS_GEN2(devid))
236                 copy = gen2_render_copyfunc;
237         else if (IS_GEN3(devid))
238                 copy = gen3_render_copyfunc;
239         else if (IS_GEN6(devid))
240                 copy = gen6_render_copyfunc;
241         else if (IS_GEN7(devid))
242                 copy = gen7_render_copyfunc;
243
244         return copy;
245 }