1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
34 #define MI_FLUSH (0x04<<23)
35 #define MI_FLUSH_DW (0x26<<23)
37 #define MI_WRITE_DIRTY_STATE (1<<4)
38 #define MI_END_SCENE (1<<3)
39 #define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3)
40 #define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2)
41 #define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1)
42 #define MI_INVALIDATE_MAP_CACHE (1<<0)
43 /* broadwater flush bits */
44 #define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3)
46 #define MI_COND_BATCH_BUFFER_END (0x36<<23 | 1)
47 #define MI_DO_COMPARE (1<<21)
49 #define MI_BATCH_BUFFER_END (0xA << 23)
53 #define MI_NOOP_WRITE_ID (1<<22)
54 #define MI_NOOP_ID_MASK (1<<22 - 1)
57 #define MI_WAIT_FOR_EVENT (0x03<<23)
58 #define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18)
59 #define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17)
60 #define MI_WAIT_FOR_OVERLAY_FLIP (1<<16)
61 #define MI_WAIT_FOR_PIPEB_VBLANK (1<<7)
62 #define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5)
63 #define MI_WAIT_FOR_PIPEA_VBLANK (1<<3)
64 #define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1)
66 /* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */
67 #define MI_LOAD_SCAN_LINES_INCL (0x12<<23)
68 #define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0)
69 #define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20)
72 #define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3))
73 #define COLOR_BLT_WRITE_ALPHA (1<<21)
74 #define COLOR_BLT_WRITE_RGB (1<<20)
76 #define XY_COLOR_BLT_WRITE_ALPHA (1<<21)
77 #define XY_COLOR_BLT_WRITE_RGB (1<<20)
78 #define XY_COLOR_BLT_TILED (1<<11)
80 #define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1)
82 #define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22))
83 #define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21)
84 #define XY_SRC_COPY_BLT_WRITE_RGB (1<<20)
85 #define XY_SRC_COPY_BLT_SRC_TILED (1<<15)
86 #define XY_SRC_COPY_BLT_DST_TILED (1<<11)
88 #define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4)
89 #define SRC_COPY_BLT_WRITE_ALPHA (1<<21)
90 #define SRC_COPY_BLT_WRITE_RGB (1<<20)
92 #define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22))
94 #define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7)
95 #define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8))
96 #define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12))
97 #define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21)
98 #define XY_MONO_PAT_BLT_WRITE_RGB (1<<20)
100 #define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6))
101 #define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21)
102 #define XY_MONO_SRC_BLT_WRITE_RGB (1<<20)
104 #define CMD_3D (0x3<<29)
106 #define PRIM3D_INLINE (CMD_3D | (0x1f<<24))
107 #define PRIM3D_TRILIST (0x0<<18)
108 #define PRIM3D_TRISTRIP (0x1<<18)
109 #define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
110 #define PRIM3D_TRIFAN (0x3<<18)
111 #define PRIM3D_POLY (0x4<<18)
112 #define PRIM3D_LINELIST (0x5<<18)
113 #define PRIM3D_LINESTRIP (0x6<<18)
114 #define PRIM3D_RECTLIST (0x7<<18)
115 #define PRIM3D_POINTLIST (0x8<<18)
116 #define PRIM3D_DIB (0x9<<18)
117 #define PRIM3D_CLEAR_RECT (0xa<<18)
118 #define PRIM3D_ZONE_INIT (0xd<<18)
119 #define PRIM3D_MASK (0x1f<<18)
121 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
122 #define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
123 #define AA_LINE_ECAAR_WIDTH_0_5 0
124 #define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
125 #define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
126 #define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
127 #define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
128 #define AA_LINE_REGION_WIDTH_0_5 0
129 #define AA_LINE_REGION_WIDTH_1_0 (1<<6)
130 #define AA_LINE_REGION_WIDTH_2_0 (2<<6)
131 #define AA_LINE_REGION_WIDTH_4_0 (3<<6)
132 #define AA_LINE_ENABLE ((1<<1) | 1)
133 #define AA_LINE_DISABLE (1<<1)
135 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
137 #define BUF_3D_ID_COLOR_BACK (0x3<<24)
138 #define BUF_3D_ID_DEPTH (0x7<<24)
139 #define BUF_3D_USE_FENCE (1<<23)
140 #define BUF_3D_TILED_SURFACE (1<<22)
141 #define BUF_3D_TILE_WALK_X 0
142 #define BUF_3D_TILE_WALK_Y (1<<21)
143 #define BUF_3D_PITCH(x) (((x)/4)<<2)
145 #define BUF_3D_ADDR(x) ((x) & ~0x3)
147 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
149 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
150 ((0x90+(stage))<<16))
152 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
154 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
156 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
158 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
160 #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
162 #define DSTORG_HORT_BIAS(x) ((x)<<20)
163 #define DSTORG_VERT_BIAS(x) ((x)<<16)
164 #define COLOR_4_2_2_CHNL_WRT_ALL 0
165 #define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
166 #define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
167 #define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
168 #define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
169 #define COLR_BUF_8BIT 0
170 #define COLR_BUF_RGB555 (1<<8)
171 #define COLR_BUF_RGB565 (2<<8)
172 #define COLR_BUF_ARGB8888 (3<<8)
173 #define COLR_BUF_ARGB4444 (8<<8)
174 #define COLR_BUF_ARGB1555 (9<<8)
176 #define DEPTH_IS_W (1<<6)
177 #define DEPTH_FRMT_16_FIXED 0
178 #define DEPTH_FRMT_16_FLOAT (1<<2)
179 #define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
180 #define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
181 #define VERT_LINE_STRIDE_1 (1<<1)
182 #define VERT_LINE_STRIDE_0 0
183 #define VERT_LINE_STRIDE_OFS_1 1
184 #define VERT_LINE_STRIDE_OFS_0 0
186 #define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
188 #define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
189 #define DRAW_DITHER_OFS_X(x) ((x)<<26)
190 #define DRAW_DITHER_OFS_Y(x) ((x)<<24)
192 #define DRAW_YMIN(x) ((x)<<16)
193 #define DRAW_XMIN(x) (x)
195 #define DRAW_YMAX(x) ((x)<<16)
196 #define DRAW_XMAX(x) (x)
198 #define DRAW_YORG(x) ((x)<<16)
199 #define DRAW_XORG(x) (x)
201 #define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
202 #define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
203 #define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
204 #define DISABLE_LOGIC_OP (1<<23)
205 #define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
206 #define DISABLE_STENCIL_TEST (1<<21)
207 #define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
208 #define DISABLE_DEPTH_BIAS (1<<11)
209 #define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
210 #define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
211 #define DISABLE_SPEC_ADD (1<<9)
212 #define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
213 #define ENABLE_FOG ((1<<7)|(1<<6))
214 #define DISABLE_FOG (1<<7)
215 #define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
216 #define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
217 #define DISABLE_ALPHA_TEST (1<<5)
218 #define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
219 #define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
220 #define DISABLE_COLOR_BLEND (1<<3)
221 #define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
222 #define ENABLE_DEPTH_TEST ((1<<1)|1)
223 #define DISABLE_DEPTH_TEST (1<<1)
225 /* _3DSTATE_ENABLES_2, p138 */
226 #define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
227 #define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
228 #define DISABLE_STENCIL_WRITE (1<<21)
229 #define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
230 #define DISABLE_TEX_CACHE (1<<17)
231 #define ENABLE_DITHER ((1<<9)|(1<<8))
232 #define DISABLE_DITHER (1<<9)
233 #define ENABLE_COLOR_MASK (1<<10)
234 #define WRITEMASK_ALPHA (1<<7)
235 #define WRITEMASK_ALPHA_SHIFT 7
236 #define WRITEMASK_RED (1<<6)
237 #define WRITEMASK_RED_SHIFT 6
238 #define WRITEMASK_GREEN (1<<5)
239 #define WRITEMASK_GREEN_SHIFT 5
240 #define WRITEMASK_BLUE (1<<4)
241 #define WRITEMASK_BLUE_SHIFT 4
242 #define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
243 #define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
244 #define DISABLE_COLOR_WRITE (1<<3)
245 #define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
246 #define ENABLE_DEPTH_WRITE ((1<<1)|1)
247 #define DISABLE_DEPTH_WRITE (1<<1)
249 /* _3DSTATE_FOG_COLOR, p139 */
250 #define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
251 #define FOG_COLOR_RED(x) ((x)<<16)
252 #define FOG_COLOR_GREEN(x) ((x)<<8)
253 #define FOG_COLOR_BLUE(x) (x)
255 /* _3DSTATE_FOG_MODE, p140 */
256 #define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
258 #define FOGFUNC_ENABLE (1<<31)
259 #define FOGFUNC_VERTEX 0
260 #define FOGFUNC_PIXEL_EXP (1<<28)
261 #define FOGFUNC_PIXEL_EXP2 (2<<28)
262 #define FOGFUNC_PIXEL_LINEAR (3<<28)
263 #define FOGSRC_INDEX_Z (1<<27)
264 #define FOGSRC_INDEX_W ((1<<27)|(1<<25))
265 #define FOG_LINEAR_CONST (1<<24)
266 #define FOG_CONST_1(x) ((x)<<4)
267 #define ENABLE_FOG_DENSITY (1<<23)
269 #define FOG_CONST_2(x) (x)
271 #define FOG_DENSITY(x) (x)
273 /* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
274 #define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
275 #define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
276 #define DISABLE_INDPT_ALPHA_BLEND (1<<23)
277 #define ALPHA_BLENDFUNC_MASK 0x3f0000
278 #define ENABLE_ALPHA_BLENDFUNC (1<<21)
279 #define ABLENDFUNC_ADD 0
280 #define ABLENDFUNC_SUB (1<<16)
281 #define ABLENDFUNC_RVSE_SUB (2<<16)
282 #define ABLENDFUNC_MIN (3<<16)
283 #define ABLENDFUNC_MAX (4<<16)
284 #define SRC_DST_ABLEND_MASK 0xfff
285 #define ENABLE_SRC_ABLEND_FACTOR (1<<11)
286 #define SRC_ABLEND_FACT(x) ((x)<<6)
287 #define ENABLE_DST_ABLEND_FACTOR (1<<5)
288 #define DST_ABLEND_FACT(x) (x)
290 #define BLENDFACTOR_ZERO 0x01
291 #define BLENDFACTOR_ONE 0x02
292 #define BLENDFACTOR_SRC_COLR 0x03
293 #define BLENDFACTOR_INV_SRC_COLR 0x04
294 #define BLENDFACTOR_SRC_ALPHA 0x05
295 #define BLENDFACTOR_INV_SRC_ALPHA 0x06
296 #define BLENDFACTOR_DST_ALPHA 0x07
297 #define BLENDFACTOR_INV_DST_ALPHA 0x08
298 #define BLENDFACTOR_DST_COLR 0x09
299 #define BLENDFACTOR_INV_DST_COLR 0x0a
300 #define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b
301 #define BLENDFACTOR_CONST_COLOR 0x0c
302 #define BLENDFACTOR_INV_CONST_COLOR 0x0d
303 #define BLENDFACTOR_CONST_ALPHA 0x0e
304 #define BLENDFACTOR_INV_CONST_ALPHA 0x0f
305 #define BLENDFACTOR_MASK 0x0f
307 /* _3DSTATE_MAP_BLEND_ARG, p152 */
308 #define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
310 #define TEXPIPE_COLOR 0
311 #define TEXPIPE_ALPHA (1<<18)
312 #define TEXPIPE_KILL (2<<18)
313 #define TEXBLEND_ARG0 0
314 #define TEXBLEND_ARG1 (1<<15)
315 #define TEXBLEND_ARG2 (2<<15)
316 #define TEXBLEND_ARG3 (3<<15)
317 #define TEXBLENDARG_MODIFY_PARMS (1<<6)
318 #define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
319 #define TEXBLENDARG_INV_ARG (1<<4)
320 #define TEXBLENDARG_ONE 0
321 #define TEXBLENDARG_FACTOR 0x01
322 #define TEXBLENDARG_ACCUM 0x02
323 #define TEXBLENDARG_DIFFUSE 0x03
324 #define TEXBLENDARG_SPEC 0x04
325 #define TEXBLENDARG_CURRENT 0x05
326 #define TEXBLENDARG_TEXEL0 0x06
327 #define TEXBLENDARG_TEXEL1 0x07
328 #define TEXBLENDARG_TEXEL2 0x08
329 #define TEXBLENDARG_TEXEL3 0x09
330 #define TEXBLENDARG_FACTOR_N 0x0e
332 /* _3DSTATE_MAP_BLEND_OP, p155 */
333 #define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
335 # define TEXPIPE_COLOR 0
336 # define TEXPIPE_ALPHA (1<<18)
337 # define TEXPIPE_KILL (2<<18)
339 #define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
340 #define TEXOP_OUTPUT_CURRENT 0
341 #define TEXOP_OUTPUT_ACCUM (1<<15)
342 #define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
343 #define DISABLE_TEX_CNTRL_STAGE (1<<12)
344 #define TEXOP_SCALE_SHIFT 9
345 #define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
346 #define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
347 #define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
348 #define TEXOP_MODIFY_PARMS (1<<8)
349 #define TEXOP_LAST_STAGE (1<<7)
350 #define TEXBLENDOP_KILLPIXEL 0x02
351 #define TEXBLENDOP_ARG1 0x01
352 #define TEXBLENDOP_ARG2 0x02
353 #define TEXBLENDOP_MODULATE 0x03
354 #define TEXBLENDOP_ADD 0x06
355 #define TEXBLENDOP_ADDSIGNED 0x07
356 #define TEXBLENDOP_BLEND 0x08
357 #define TEXBLENDOP_BLEND_AND_ADD 0x09
358 #define TEXBLENDOP_SUBTRACT 0x0a
359 #define TEXBLENDOP_DOT3 0x0b
360 #define TEXBLENDOP_DOT4 0x0c
361 #define TEXBLENDOP_MODULATE_AND_ADD 0x0d
362 #define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
363 #define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
365 /* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
366 /* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
368 #define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
369 #define DISABLE_TEX_TRANSFORM (1<<28)
370 #define TEXTURE_SET(x) (x<<29)
372 #define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
373 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
374 #define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
376 /* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
377 #define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
378 #define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
379 #define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
380 #define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
381 #define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
383 #define TEXBIND_SET3(x) ((x)<<12)
384 #define TEXBIND_SET2(x) ((x)<<8)
385 #define TEXBIND_SET1(x) ((x)<<4)
386 #define TEXBIND_SET0(x) (x)
388 #define TEXCOORDSRC_KEEP 0
389 #define TEXCOORDSRC_DEFAULT 0x01
390 #define TEXCOORDSRC_VTXSET_0 0x08
391 #define TEXCOORDSRC_VTXSET_1 0x09
392 #define TEXCOORDSRC_VTXSET_2 0x0a
393 #define TEXCOORDSRC_VTXSET_3 0x0b
394 #define TEXCOORDSRC_VTXSET_4 0x0c
395 #define TEXCOORDSRC_VTXSET_5 0x0d
396 #define TEXCOORDSRC_VTXSET_6 0x0e
397 #define TEXCOORDSRC_VTXSET_7 0x0f
399 #define MAP_UNIT(unit) ((unit)<<16)
400 #define MAP_UNIT_MASK (0x7<<16)
402 /* _3DSTATE_MAP_COORD_SETS, p164 */
403 #define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
404 #define TEXCOORD_SET(n) ((n)<<16)
405 #define ENABLE_TEXCOORD_PARAMS (1<<15)
406 #define TEXCOORDS_ARE_NORMAL (1<<14)
407 #define TEXCOORDS_ARE_IN_TEXELUNITS 0
408 #define TEXCOORDTYPE_CARTESIAN 0
409 #define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
410 #define TEXCOORDTYPE_VECTOR (2<<11)
411 #define TEXCOORDTYPE_MASK (0x7<<11)
412 #define ENABLE_ADDR_V_CNTL (1<<7)
413 #define ENABLE_ADDR_U_CNTL (1<<3)
414 #define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
415 #define TEXCOORD_ADDR_U_MODE(x) (x)
416 #define TEXCOORDMODE_WRAP 0
417 #define TEXCOORDMODE_MIRROR 1
418 #define TEXCOORDMODE_CLAMP 2
419 #define TEXCOORDMODE_WRAP_SHORTEST 3
420 #define TEXCOORDMODE_CLAMP_BORDER 4
421 #define TEXCOORD_ADDR_V_MASK 0x70
422 #define TEXCOORD_ADDR_U_MASK 0x7
424 /* _3DSTATE_MAP_CUBE, p168 TODO */
425 #define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
426 #define CUBE_NEGX_ENABLE (1<<5)
427 #define CUBE_POSX_ENABLE (1<<4)
428 #define CUBE_NEGY_ENABLE (1<<3)
429 #define CUBE_POSY_ENABLE (1<<2)
430 #define CUBE_NEGZ_ENABLE (1<<1)
431 #define CUBE_POSZ_ENABLE (1<<0)
433 #define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3)
434 #define TEXMAP_INDEX(x) ((x)<<28)
435 #define MAP_SURFACE_8BIT (1<<24)
436 #define MAP_SURFACE_16BIT (2<<24)
437 #define MAP_SURFACE_32BIT (3<<24)
438 #define MAP_FORMAT_2D (0)
439 #define MAP_FORMAT_3D_CUBE (1<<11)
441 /* _3DSTATE_MODES_1, p190 */
442 #define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
443 #define BLENDFUNC_MASK 0x3f0000
444 #define ENABLE_COLR_BLND_FUNC (1<<21)
445 #define BLENDFUNC_ADD 0
446 #define BLENDFUNC_SUB (1<<16)
447 #define BLENDFUNC_RVRSE_SUB (2<<16)
448 #define BLENDFUNC_MIN (3<<16)
449 #define BLENDFUNC_MAX (4<<16)
450 #define SRC_DST_BLND_MASK 0xfff
451 #define ENABLE_SRC_BLND_FACTOR (1<<11)
452 #define ENABLE_DST_BLND_FACTOR (1<<5)
453 #define SRC_BLND_FACT(x) ((x)<<6)
454 #define DST_BLND_FACT(x) (x)
456 /* _3DSTATE_MODES_2, p192 */
457 #define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
458 #define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
459 #define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
460 #define ENABLE_ALPHA_TEST_FUNC (1<<13)
461 #define ENABLE_ALPHA_REF_VALUE (1<<8)
462 #define ALPHA_TEST_FUNC(x) ((x)<<9)
463 #define ALPHA_REF_VALUE(x) (x)
465 #define ALPHA_TEST_REF_MASK 0x3fff
467 /* _3DSTATE_MODES_3, p193 */
468 #define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
469 #define DEPTH_TEST_FUNC_MASK 0x1f0000
470 #define ENABLE_DEPTH_TEST_FUNC (1<<20)
471 /* Uses COMPAREFUNC */
472 #define DEPTH_TEST_FUNC(x) ((x)<<16)
473 #define ENABLE_ALPHA_SHADE_MODE (1<<11)
474 #define ENABLE_FOG_SHADE_MODE (1<<9)
475 #define ENABLE_SPEC_SHADE_MODE (1<<7)
476 #define ENABLE_COLOR_SHADE_MODE (1<<5)
477 #define ALPHA_SHADE_MODE(x) ((x)<<10)
478 #define FOG_SHADE_MODE(x) ((x)<<8)
479 #define SPEC_SHADE_MODE(x) ((x)<<6)
480 #define COLOR_SHADE_MODE(x) ((x)<<4)
481 #define CULLMODE_MASK 0xf
482 #define ENABLE_CULL_MODE (1<<3)
483 #define CULLMODE_BOTH 0
484 #define CULLMODE_NONE 1
485 #define CULLMODE_CW 2
486 #define CULLMODE_CCW 3
488 #define SHADE_MODE_LINEAR 0
489 #define SHADE_MODE_FLAT 0x1
491 /* _3DSTATE_MODES_4, p195 */
492 #define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
493 #define ENABLE_LOGIC_OP_FUNC (1<<23)
494 #define LOGIC_OP_FUNC(x) ((x)<<18)
495 #define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
496 #define LOGICOP_CLEAR 0
497 #define LOGICOP_NOR 0x1
498 #define LOGICOP_AND_INV 0x2
499 #define LOGICOP_COPY_INV 0x3
500 #define LOGICOP_AND_RVRSE 0x4
501 #define LOGICOP_INV 0x5
502 #define LOGICOP_XOR 0x6
503 #define LOGICOP_NAND 0x7
504 #define LOGICOP_AND 0x8
505 #define LOGICOP_EQUIV 0x9
506 #define LOGICOP_NOOP 0xa
507 #define LOGICOP_OR_INV 0xb
508 #define LOGICOP_COPY 0xc
509 #define LOGICOP_OR_RVRSE 0xd
510 #define LOGICOP_OR 0xe
511 #define LOGICOP_SET 0xf
512 #define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
513 #define ENABLE_STENCIL_TEST_MASK (1<<17)
514 #define STENCIL_TEST_MASK(x) ((x)<<8)
515 #define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
516 #define ENABLE_STENCIL_WRITE_MASK (1<<16)
517 #define STENCIL_WRITE_MASK(x) ((x)&0xff)
519 /* _3DSTATE_MODES_5, p196 */
520 #define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
521 #define ENABLE_SPRITE_POINT_TEX (1<<23)
522 #define SPRITE_POINT_TEX_ON (1<<22)
523 #define SPRITE_POINT_TEX_OFF 0
524 #define FLUSH_RENDER_CACHE (1<<18)
525 #define FLUSH_TEXTURE_CACHE (1<<16)
526 #define FIXED_LINE_WIDTH_MASK 0xfc00
527 #define ENABLE_FIXED_LINE_WIDTH (1<<15)
528 #define FIXED_LINE_WIDTH(x) ((x)<<10)
529 #define FIXED_POINT_WIDTH_MASK 0x3ff
530 #define ENABLE_FIXED_POINT_WIDTH (1<<9)
531 #define FIXED_POINT_WIDTH(x) (x)
533 /* _3DSTATE_RASTERIZATION_RULES, p198 */
534 #define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
535 #define ENABLE_POINT_RASTER_RULE (1<<15)
536 #define OGL_POINT_RASTER_RULE (1<<13)
537 #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
538 #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
539 #define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
540 #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
541 #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
542 #define TRI_STRIP_PROVOKE_VRTX(x) (x)
544 /* _3DSTATE_SCISSOR_ENABLE, p200 */
545 #define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
546 #define ENABLE_SCISSOR_RECT ((1<<1) | 1)
547 #define DISABLE_SCISSOR_RECT (1<<1)
549 /* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
550 #define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
552 #define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
553 #define SCISSOR_RECT_0_XMIN(x) (x)
555 #define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
556 #define SCISSOR_RECT_0_XMAX(x) (x)
558 /* _3DSTATE_STENCIL_TEST, p202 */
559 #define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
560 #define ENABLE_STENCIL_PARMS (1<<23)
561 #define STENCIL_OPS_MASK (0xffc000)
562 #define STENCIL_FAIL_OP(x) ((x)<<20)
563 #define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
564 #define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
566 #define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
567 #define ENABLE_STENCIL_TEST_FUNC (1<<13)
568 /* Uses COMPAREFUNC */
569 #define STENCIL_TEST_FUNC(x) ((x)<<9)
570 #define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
571 #define ENABLE_STENCIL_REF_VALUE (1<<8)
572 #define STENCIL_REF_VALUE(x) (x)
574 /* _3DSTATE_VERTEX_FORMAT, p204 */
575 #define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
576 #define VFT0_POINT_WIDTH (1<<12)
577 #define VFT0_TEX_COUNT_MASK (7<<8)
578 #define VFT0_TEX_COUNT_SHIFT 8
579 #define VFT0_TEX_COUNT(x) ((x)<<8)
580 #define VFT0_SPEC (1<<7)
581 #define VFT0_DIFFUSE (1<<6)
582 #define VFT0_DEPTH_OFFSET (1<<5)
583 #define VFT0_XYZ (1<<1)
584 #define VFT0_XYZW (2<<1)
585 #define VFT0_XY (3<<1)
586 #define VFT0_XYW (4<<1)
587 #define VFT0_XYZW_MASK (7<<1)
589 /* _3DSTATE_VERTEX_FORMAT_2, p206 */
590 #define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24))
591 #define VFT1_TEX7_FMT(x) ((x)<<14)
592 #define VFT1_TEX6_FMT(x) ((x)<<12)
593 #define VFT1_TEX5_FMT(x) ((x)<<10)
594 #define VFT1_TEX4_FMT(x) ((x)<<8)
595 #define VFT1_TEX3_FMT(x) ((x)<<6)
596 #define VFT1_TEX2_FMT(x) ((x)<<4)
597 #define VFT1_TEX1_FMT(x) ((x)<<2)
598 #define VFT1_TEX0_FMT(x) (x)
599 #define VFT1_TEX0_MASK 3
600 #define VFT1_TEX1_SHIFT 2
601 #define TEXCOORDFMT_2D 0
602 #define TEXCOORDFMT_3D 1
603 #define TEXCOORDFMT_4D 2
604 #define TEXCOORDFMT_1D 3
606 /*New stuff picked up along the way */
608 #define MLC_LOD_BIAS_MASK ((1<<7)-1)
610 /* _3DSTATE_VERTEX_TRANSFORM, p207 */
611 #define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
612 #define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
614 #define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
615 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
616 #define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
617 #define DISABLE_PERSP_DIVIDE (1<<29)
618 #define VRTX_TRANS_LOAD_MATRICES 0x7421
619 #define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
620 /* Dword 2 -> 7 are matrix elements */
622 /* _3DSTATE_W_STATE, p209 */
623 #define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
625 #define MAGIC_W_STATE_DWORD1 0x00000008
627 #define WFAR_VALUE(x) (x)
629 /* Stipple command, carried over from the i810, apparently:
631 #define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16))
632 #define ST1_ENABLE (1<<16)
633 #define ST1_MASK (0xffff)
635 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16))
636 #define I1_LOAD_S(n) (1<<((n)+4))
637 #define S3_POINT_WIDTH_SHIFT 23
638 #define S3_LINE_WIDTH_SHIFT 19
639 #define S3_ALPHA_SHADE_MODE_SHIFT 18
640 #define S3_FOG_SHADE_MODE_SHIFT 17
641 #define S3_SPEC_SHADE_MODE_SHIFT 16
642 #define S3_COLOR_SHADE_MODE_SHIFT 15
643 #define S3_CULL_MODE_SHIFT 13
644 #define S3_CULLMODE_BOTH (0)
645 #define S3_CULLMODE_NONE (1<<13)
646 #define S3_CULLMODE_CW (2<<13)
647 #define S3_CULLMODE_CCW (3<<13)
648 #define S3_POINT_WIDTH_PRESENT (1<<12)
649 #define S3_SPEC_FOG_PRESENT (1<<11)
650 #define S3_DIFFUSE_PRESENT (1<<10)
651 #define S3_DEPTH_OFFSET_PRESENT (1<<9)
652 #define S3_POSITION_SHIFT 6
653 #define S3_VERTEXHAS_XYZ (1<<6)
654 #define S3_VERTEXHAS_XYZW (2<<6)
655 #define S3_VERTEXHAS_XY (3<<6)
656 #define S3_VERTEXHAS_XYW (4<<6)
657 #define S3_ENABLE_SPEC_ADD (1<<5)
658 #define S3_ENABLE_FOG (1<<4)
659 #define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3)
660 #define S3_ENABLE_SPRITE_POINT (1<<1)
661 #define S3_ENABLE_ANTIALIASING 1
662 #define S8_ENABLE_ALPHA_TEST (1<<31)
663 #define S8_ALPHA_TEST_FUNC_SHIFT 28
664 #define S8_ALPHA_REFVALUE_SHIFT 20
665 #define S8_ENABLE_DEPTH_TEST (1<<19)
666 #define S8_DEPTH_TEST_FUNC_SHIFT 16
667 #define S8_ENABLE_COLOR_BLEND (1<<15)
668 #define S8_COLOR_BLEND_FUNC_SHIFT 12
669 #define S8_BLENDFUNC_ADD (0)
670 #define S8_BLENDFUNC_SUB (1<<12)
671 #define S8_BLENDFUNC_RVRSE_SUB (2<<12)
672 #define S8_BLENDFUNC_MIN (3<<12)
673 #define S8_BLENDFUNC_MAX (4<<12)
674 #define S8_SRC_BLEND_FACTOR_SHIFT 8
675 #define S8_DST_BLEND_FACTOR_SHIFT 4
676 #define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3)
677 #define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2)
679 #define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16))
680 #define LOAD_TEXTURE_MAP(x) (1<<((x)+11))
681 #define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7))
682 #define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
684 #define TM0S0_ADDRESS_MASK 0xfffffffc
685 #define TM0S0_USE_FENCE (1<<1)
687 #define TM0S1_HEIGHT_SHIFT 21
688 #define TM0S1_WIDTH_SHIFT 10
689 #define TM0S1_PALETTE_SELECT (1<<9)
690 #define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
691 #define TM0S1_MAPSURF_FORMAT_SHIFT 6
692 #define MAPSURF_8BIT_INDEXED (0<<6)
693 #define MAPSURF_8BIT (1<<6)
694 #define MAPSURF_16BIT (2<<6)
695 #define MAPSURF_32BIT (3<<6)
696 #define MAPSURF_411 (4<<6)
697 #define MAPSURF_422 (5<<6)
698 #define MAPSURF_COMPRESSED (6<<6)
699 #define MAPSURF_4BIT_INDEXED (7<<6)
700 #define TM0S1_MT_FORMAT_MASK (0x7 << 3)
701 #define TM0S1_MT_FORMAT_SHIFT 3
702 #define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
703 #define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
704 #define MT_8BIT_IDX_ARGB1555 (1<<3)
705 #define MT_8BIT_IDX_ARGB4444 (2<<3)
706 #define MT_8BIT_IDX_AY88 (3<<3)
707 #define MT_8BIT_IDX_ABGR8888 (4<<3)
708 #define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
709 #define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
710 #define MT_8BIT_IDX_ARGB8888 (7<<3)
711 #define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
712 #define MT_8BIT_L8 (1<<3)
713 #define MT_8BIT_A8 (4<<3)
714 #define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
715 #define MT_16BIT_ARGB1555 (1<<3)
716 #define MT_16BIT_ARGB4444 (2<<3)
717 #define MT_16BIT_AY88 (3<<3)
718 #define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
719 #define MT_16BIT_BUMP_88DVDU (5<<3)
720 #define MT_16BIT_BUMP_655LDVDU (6<<3)
721 #define MT_16BIT_DIB_RGB565_8888 (7<<3)
722 #define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
723 #define MT_32BIT_ABGR8888 (1<<3)
724 #define MT_32BIT_XRGB8888 (2<<3)
725 #define MT_32BIT_XBGR8888 (3<<3)
726 #define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
727 #define MT_32BIT_DIB_8888 (7<<3)
728 #define MT_411_YUV411 (0<<3) /* SURFACE_411 */
729 #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
730 #define MT_422_YCRCB_NORMAL (1<<3)
731 #define MT_422_YCRCB_SWAPUV (2<<3)
732 #define MT_422_YCRCB_SWAPUVY (3<<3)
733 #define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
734 #define MT_COMPRESS_DXT2_3 (1<<3)
735 #define MT_COMPRESS_DXT4_5 (2<<3)
736 #define MT_COMPRESS_FXT1 (3<<3)
737 #define TM0S1_COLORSPACE_CONVERSION (1 << 2)
738 #define TM0S1_TILED_SURFACE (1 << 1)
739 #define TM0S1_TILE_WALK (1 << 0)
741 #define TM0S2_PITCH_SHIFT 21
742 #define TM0S2_CUBE_FACE_ENA_SHIFT 15
743 #define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
744 #define TM0S2_MAP_FORMAT (1<<14)
745 #define TM0S2_MAP_2D (0<<14)
746 #define TM0S2_MAP_3D_CUBE (1<<14)
747 #define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
748 #define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
749 #define TM0S2_OUTPUT_CHAN_SHIFT 10
750 #define TM0S2_OUTPUT_CHAN_MASK (3<<10)
752 #define TM0S3_MIP_FILTER_MASK (0x3<<30)
753 #define TM0S3_MIP_FILTER_SHIFT 30
754 #define MIPFILTER_NONE 0
755 #define MIPFILTER_NEAREST 1
756 #define MIPFILTER_LINEAR 3
757 #define TM0S3_MAG_FILTER_MASK (0x3<<28)
758 #define TM0S3_MAG_FILTER_SHIFT 28
759 #define TM0S3_MIN_FILTER_MASK (0x3<<26)
760 #define TM0S3_MIN_FILTER_SHIFT 26
761 #define FILTER_NEAREST 0
762 #define FILTER_LINEAR 1
763 #define FILTER_ANISOTROPIC 2
765 #define TM0S3_LOD_BIAS_SHIFT 17
766 #define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
767 #define TM0S3_MAX_MIP_SHIFT 9
768 #define TM0S3_MAX_MIP_MASK (0xff<<9)
769 #define TM0S3_MIN_MIP_SHIFT 3
770 #define TM0S3_MIN_MIP_MASK (0x3f<<3)
771 #define TM0S3_KILL_PIXEL (1<<2)
772 #define TM0S3_KEYED_FILTER (1<<1)
773 #define TM0S3_CHROMA_KEY (1<<0)
775 /* _3DSTATE_MAP_TEXEL_STREAM, p188 */
776 #define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
777 #define DISABLE_TEX_STREAM_BUMP (1<<12)
778 #define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
779 #define TEX_MODIFY_UNIT_0 0
780 #define TEX_MODIFY_UNIT_1 (1<<8)
781 #define ENABLE_TEX_STREAM_COORD_SET (1<<7)
782 #define TEX_STREAM_COORD_SET(x) ((x)<<4)
783 #define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
784 #define TEX_STREAM_MAP_IDX(x) (x)
786 #define FLUSH_MAP_CACHE (1<<0)
788 #define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19))
789 #define FILTER_TEXMAP_INDEX(x) ((x) << 16)
790 #define MAG_MODE_FILTER_ENABLE (1 << 5)
791 #define MIN_MODE_FILTER_ENABLE (1 << 2)
792 #define MAG_MAPFILTER_NEAREST (0 << 3)
793 #define MAG_MAPFILTER_LINEAR (1 << 3)
794 #define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
795 #define MIN_MAPFILTER_NEAREST (0)
796 #define MIN_MAPFILTER_LINEAR (1)
797 #define MIN_MAPFILTER_ANISOTROPIC (2)
798 #define ENABLE_KEYS (1<<15)
799 #define DISABLE_COLOR_KEY 0
800 #define DISABLE_CHROMA_KEY 0
801 #define DISABLE_KILL_PIXEL 0
802 #define ENABLE_MIP_MODE_FILTER (1 << 9)
803 #define MIPFILTER_NONE 0
804 #define MIPFILTER_NEAREST 1
805 #define MIPFILTER_LINEAR 3