1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* bit search implementation
4 * Copyright (C) 2004 Red Hat, Inc. All Rights Reserved.
5 * Written by David Howells (dhowells@redhat.com)
7 * Copyright (C) 2008 IBM Corporation
8 * 'find_last_bit' is written by Rusty Russell <rusty@rustcorp.com.au>
9 * (Inspired by David Howell's find_next_bit implementation)
11 * Rewritten by Yury Norov <yury.norov@gmail.com> to decrease
12 * size and improve performance, 2015.
15 #include <linux/bitops.h>
16 #include <linux/bitmap.h>
17 #include <linux/export.h>
18 #include <linux/math.h>
19 #include <linux/minmax.h>
20 #include <linux/swab.h>
22 #if !defined(find_next_bit) || !defined(find_next_zero_bit) || \
23 !defined(find_next_bit_le) || !defined(find_next_zero_bit_le) || \
24 !defined(find_next_and_bit)
26 * This is a common helper function for find_next_bit, find_next_zero_bit, and
27 * find_next_and_bit. The differences are:
28 * - The "invert" argument, which is XORed with each fetched word before
29 * searching it for one bits.
30 * - The optional "addr2", which is anded with "addr1" if present.
32 static unsigned long _find_next_bit(const unsigned long *addr1,
33 const unsigned long *addr2, unsigned long nbits,
34 unsigned long start, unsigned long invert, unsigned long le)
36 unsigned long tmp, mask;
38 if (unlikely(start >= nbits))
41 tmp = addr1[start / BITS_PER_LONG];
43 tmp &= addr2[start / BITS_PER_LONG];
46 /* Handle 1st word. */
47 mask = BITMAP_FIRST_WORD_MASK(start);
53 start = round_down(start, BITS_PER_LONG);
56 start += BITS_PER_LONG;
60 tmp = addr1[start / BITS_PER_LONG];
62 tmp &= addr2[start / BITS_PER_LONG];
69 return min(start + __ffs(tmp), nbits);
75 * Find the next set bit in a memory region.
77 unsigned long find_next_bit(const unsigned long *addr, unsigned long size,
80 return _find_next_bit(addr, NULL, size, offset, 0UL, 0);
82 EXPORT_SYMBOL(find_next_bit);
85 #ifndef find_next_zero_bit
86 unsigned long find_next_zero_bit(const unsigned long *addr, unsigned long size,
89 return _find_next_bit(addr, NULL, size, offset, ~0UL, 0);
91 EXPORT_SYMBOL(find_next_zero_bit);
94 #if !defined(find_next_and_bit)
95 unsigned long find_next_and_bit(const unsigned long *addr1,
96 const unsigned long *addr2, unsigned long size,
99 return _find_next_bit(addr1, addr2, size, offset, 0UL, 0);
101 EXPORT_SYMBOL(find_next_and_bit);
104 #ifndef find_first_bit
106 * Find the first set bit in a memory region.
108 unsigned long find_first_bit(const unsigned long *addr, unsigned long size)
112 for (idx = 0; idx * BITS_PER_LONG < size; idx++) {
114 return min(idx * BITS_PER_LONG + __ffs(addr[idx]), size);
119 EXPORT_SYMBOL(find_first_bit);
122 #ifndef find_first_zero_bit
124 * Find the first cleared bit in a memory region.
126 unsigned long find_first_zero_bit(const unsigned long *addr, unsigned long size)
130 for (idx = 0; idx * BITS_PER_LONG < size; idx++) {
131 if (addr[idx] != ~0UL)
132 return min(idx * BITS_PER_LONG + ffz(addr[idx]), size);
137 EXPORT_SYMBOL(find_first_zero_bit);
140 #ifndef find_last_bit
141 unsigned long find_last_bit(const unsigned long *addr, unsigned long size)
144 unsigned long val = BITMAP_LAST_WORD_MASK(size);
145 unsigned long idx = (size-1) / BITS_PER_LONG;
150 return idx * BITS_PER_LONG + __fls(val);
157 EXPORT_SYMBOL(find_last_bit);
162 #ifndef find_next_zero_bit_le
163 unsigned long find_next_zero_bit_le(const void *addr, unsigned
164 long size, unsigned long offset)
166 return _find_next_bit(addr, NULL, size, offset, ~0UL, 1);
168 EXPORT_SYMBOL(find_next_zero_bit_le);
171 #ifndef find_next_bit_le
172 unsigned long find_next_bit_le(const void *addr, unsigned
173 long size, unsigned long offset)
175 return _find_next_bit(addr, NULL, size, offset, 0UL, 1);
177 EXPORT_SYMBOL(find_next_bit_le);
180 #endif /* __BIG_ENDIAN */
182 unsigned long find_next_clump8(unsigned long *clump, const unsigned long *addr,
183 unsigned long size, unsigned long offset)
185 offset = find_next_bit(addr, size, offset);
189 offset = round_down(offset, 8);
190 *clump = bitmap_get_value8(addr, offset);
194 EXPORT_SYMBOL(find_next_clump8);